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Woofio (Story of Seasons: Trio of Towns)
| Woofio | |
| Japanese Name: | ワンタタン (Wantatan) |
| Birthday: | Summer 24 |
| Town: | Lulukoko |
| Residence: | Lulukoko (Jungle) |
| Family: | None |
| Favorite Gift: | Smoothie |
Woofio is only available to move in as a resident and bachelor with the New Neighbors DLC published on the NA and JP e-shops.
Description
"Hullo, everyone! I'm Woofio and I'll be your judge, woof. I'm doggone happy to be here." - Woofio's in-game character introduction.
Woofio is a whimsical character beloved by children of any age. He's popular with animals, and has made a name for himself as a world-famous Animal Trainer. Woofio's costume includes black overalls with a bright blue pouch; something that Woofio himself said can hold a great number of things, although he'll never let you peek inside. The placard which Woofio holds up from time to time is stored in that same pouch. Woofio also wears a hat that is shaped like a frisbee with a tennis ball attached. It's not to be mistaken for an actual frisbee!
The man in the dogsuit is surrounded by an air of mystery, and other than children and the people he works with in the contest circuit, not many people interact with him. Woofio's words are coated in an almost saccharine-sweet layer of optimism, but what really lies beneath that paw-sitive exterior?
Woofio will move into Lulukoko Village after completing your first Animal Festival (regardless of the outcome). The first opportunity for him to move in is after the (Y1) Summer 13 festival, on Summer 14 or later.
Avatar Gallery
Spoiler Below - Wedding Portrait
Events and Requirements
Friend Event: Woofio's Pawsitively Wonderful Life
- New Neighbors DLC is needed
- Woofio's FP: 10000+ (1 Heart+/Purple Flower)
- Weather: Sunny (Everywhere)
- Any Weekday (No other events must trigger that day, No festivals)
- Time: 6:00 - 20:00
- How to trigger: Walk from South Lulukoko into North Lulukoko
- About: You spot Woofio being tailed by some birds in Lulukoko and decide to tag along with them. After following them to the ruins, Woofio notices you and explains that he's just about to begin his training to become a better Animal Trainer. You're invited to join in! Taking Woofio on his offer, you follow him along to meet up with many different animal species around Lulukoko. It seems like you're pretending to be the animals, rather than do anything specific with them. A long afternoon of this horsing around has you dog-tired, but Woofio announces there's just one more thing to do before you're ready to get your temporary Animal Trainer license! You just have to...assume the form of a shellfish. Underwater. Woofio goes first to show you an example, but you're quick to back out on this one. Woofio understands the situation; just because he's able to do this, doesn't mean everyone else is able to. He's able to do things normal humans can't, after all. He shouldn't have expected so much of you. Woofio apologizes and then admits today was fun. Hang out with him again soon, if you get the chance.
Full dialogue of this scene below.
(Light Blue) Love Event: Woofio Led Astray
- New Neighbors DLC is needed
- Woofio's Friend Event has been completed
- Woofio's FP: 20000+ (2 Hearts+/Light Blue Flower)
- Weather: Sunny (Your Farm, Crossroads, and South Lulukoko)
- Any Weekday (No other events must trigger that day, No festivals)
- Time: 10:00 - 17:00
- How to trigger: Walk from the Crossroads to South Lulukoko
- About: You walk into Lulukoko's southern district only to come across a frantic Schalk and Alma who have discovered a cat which has strayed too far from home. The cat doesn't seem to be very responsive to their efforts to help the small creature. The two children turn to you for help in searching for the cat's home and family. After a fruitless effort, Woofio stops by for a hello, but notices that something isn't quite right. Rest assured! Animal Trainer Woofio is now on the case! Woofio gives the cat a few sniffs with his nose and deduces that the cat is not a stray, but rather someone's family pet. You all set off to reunite the cat with a young boy from Tsuyukusa. Thank goodness it's safe! It's incredible to everyone how Woofio was able to figure all of that out from the cat's scent. It's all in a day's work for an Animal Trainer. Woofio sends the children home before it gets too late, and spends a little time to chat with you. He ends up admitting that he knows what it feels like not being able to return home. When you show your concern, Woofio gets flustered and shares a little more information about himself with you. Woofio doesn't want you worrying, though! All animals are his friends and family now. He thanks you for being kind to him and takes his leave. A little later, he reflects on your kindness and quickly stomps out any ideas that you could be anything other than a normal person. He reassures himself that keeping his distance is the way to go, going forward.
Full dialogue of this scene below.
(Dark Blue) Love Event: A Suit-able Fellow
- New Neighbors DLC is needed
- Woofio's Light Blue Love Event has been completed
- Woofio's FP: 30000+ (3 Hearts+/Dark Blue Flower)
- You have met Witchie
- Weather: Sunny (Everywhere)
- Any Weekday (No other events must trigger that day, No festivals)
- Time: 20:00 - 23:00
- How to trigger: Walk from South Lulukoko into North Lulukoko
- About: While paying a visit to Lulukoko's ruins, you notice Woofio trying to find a way inside from up high. Woofio miscalculates a step and tumbles to the ground, but somehow he's left unharmed! Clearly worried for your friend, you rush over to help him up. Uh oh, Woofio wasn't quite expecting to see you! You didn't see what happened, did you? He tries to play it cool, and suggests that you might have dreamed up what you saw. You won't be letting him brush you off this time, however, and he can tell that anything he might say to you now will be seen through completely. Very well, you two will have to go talk in private. The both of you make way to a secluded section of the village and sit down for what will be a lengthy and serious conversation. Woofio's not one for these kinds of talks, but begins by saying that everything you know of him up to now has been a lie that he's led you to believe for the sake of convenience. While he is an Animal Trainer, he came to the ruins to investigate the spirits of Lulukoko. He asks what you see when you look at him. At this time, Woofio shares his greatest secret with you. After revealing it to you, he mentions that you're the first he's ever told. As Woofio tries to leave, you feel like you might not see him again. You're compelled to chase after him. Woofio's feelings about you are so complex; in the end, he just wants you to be happy. He tries to warn you that nothing good comes from being close to him. People shun him, and they'll shun you as well. You really shouldn't feel anything for him at all. You're getting yourself into something far beyond your means... He tries and tries to push you away, and all the more it's clear how much this is painful for him. He has been "The Great Woofio" for so long, but now he feels like his persona is crumbling away. You give him a pained and concerned glance, and he asks you not to look at him that way. He won't leave without warning, since he still has to find out information on Lulukoko's spirits. The two of you part ways after this, and on your way home you're confronted by Witchie. She had eavesdropped on the whole conversation! It turns out that Woofio may be under a Witch's curse. Breaking the curse is no easy feat, and Witchie can't make any promises about reversing the process. Still, she tells you she will give it her best shot - with some time, of course.
Full dialogue of this scene below.
Dialogue and Scripts
Everyday Dialogue
Scripts
Schedule
Gifts
Trivia
- Woofio also appears in Story of Seasons.
