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Your Child (Harvest Moon: Tree of Tranquility): Difference between revisions

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==Events and Requirements==
==Events and Requirements==
Events leading to the birth of your child will happen regardless of your relationship level with your spouse after marriage. Meaning, even if your spouse is lowered to 0 hearts after marriage, these events will still take place.
===Notice of Pregnancy===
*This is the first event that occurs after marriage.
*Spouse FP Level: Any
*Weather: Any
*Any Weekday (No festivals must occur this day)
*Time: 6:00 AM
*How to trigger: This event triggers on the 60th day after your marriage ceremony with your spouse, upon waking up.
*About: When you (if you play as Angela) or your spouse wake up 2 months following your wedding, something will be amiss. You or your partner will realize something isn't quite right and suggest taking some time off to visit the clinic. It's better to be safe than sorry. The both of you are seen to by Irene, who makes sure to provide a proper examination. As you anticipate the results, worrying that it could be something terrible, Irene casts your fears aside and congratulates your on your pregnancy. It's a baby! You and your spouse and now new parents, so Irene gives you that new parent talk about staying in good health. With everything in order, you're sent home to revel in the news that your household is about to get one family member bigger.
*Extra: Talk to the townspeople after the event for some congratulatory dialogue!
<br/>
<div align=center>
[[Image:(HM_Tree_of_Tranquility)_Pregnancy_1.png|noframe|250px|]][[Image:(HM_Tree_of_Tranquility)_Pregnancy_2.png|noframe|250px|]][[Image:(HM_Tree_of_Tranquility)_Pregnancy_3.png|noframe|250px|]]</div>


==Dialogue and Scripts==
==Dialogue and Scripts==

Revision as of 22:14, 6 October 2019


Description (About)

When you finally settle down with your life partner, the next step is creating a family with the one you love. Tree of Tranquility's child system is different from previous games; the child you can have will gain an appearance and personality dependent on the person you have married. You can only have a single child, and they can be either a boy or a girl. They will always remain a child, but can help with chores around the farm.

Appearance and Personality

As aforementioned, each child has its own appearance and personality, with the personality determined by the candidate you marry.
The possible personalities are: Romantic, Cool, Mischievous, Fiery, and Brash. Below are the descriptions for each personality[1]:

  • Romantic: These children are always bright and cheerful. They tend to be wishful thinkers.
  • Cool: These children speak using formal and polite words. They're pretty studious, too.
  • Mischievous: These children are always full of energy. They can be a little selfish sometimes.
  • Fiery: These passionate children find themselves fixated on many different things. They're really diligent.
  • Brash: These children can be rather blunt, and it's hard for them to show their true feelings. They're actually really kind.

The following is the list of candidates which will produce the different children personalities:

  • Romantic: Maya, Renee, Julius, Toby
  • Cool: Anissa, Candace, Jin, Gill
  • Mischievous: Phoebe, Owen
  • Fiery: Kathy, Luke
  • Brash: Selena, Luna, Calvin, Chase

All children will wear a blue blanket while they are babies, and orange jumper with bunny hat while they are toddlers.
When they reach their first birthday they'll have their own unique appearance per gender.
Facial features and hair color are inherited from the player, while outfit choice is a trait of the child's own preference.


File:(HM Tree of Tranquility) Yourchildren.png



Personality Traits

Each personality comes with its own set of quirks, making the individual child unique per marriage candidate. This individuality extends even further, including traits that are specific to each gender of the child.

In Japanese speech, the usage of personal pronouns (such as Watashi or Boku) indicate to readers how a specific character views themselves in regards to the context of a conversation.[2]
This is no different within the Japanese version of Tree of Tranquility. (See the References for more information.)
The children in the Japanese version use the following personal pronouns:

  • Romantic: [B] ボク (Boku)/[G] アタシ (Atashi)
  • Cool: [B] ぼく (Boku)/[G] あたし (Atashi)
  • Mischievous: [B] ぼく (Boku)/[G] あたし (Atashi)
  • Fiery: [B] おれ (Ore)/[G] あたい (Atai)
  • Brash: [B] ぼく (Boku)/[G] あたし (Atashi)


The children refer to their parents in the following ways:

  • Romantic: Papa, Mama
  • Cool: Father, Mother
  • Mischievous: Daddy, Mommy
  • Fiery: Dad, Mom
  • Brash: Papa, Mama

Events and Requirements

Events leading to the birth of your child will happen regardless of your relationship level with your spouse after marriage. Meaning, even if your spouse is lowered to 0 hearts after marriage, these events will still take place.

Notice of Pregnancy

  • This is the first event that occurs after marriage.
  • Spouse FP Level: Any
  • Weather: Any
  • Any Weekday (No festivals must occur this day)
  • Time: 6:00 AM
  • How to trigger: This event triggers on the 60th day after your marriage ceremony with your spouse, upon waking up.
  • About: When you (if you play as Angela) or your spouse wake up 2 months following your wedding, something will be amiss. You or your partner will realize something isn't quite right and suggest taking some time off to visit the clinic. It's better to be safe than sorry. The both of you are seen to by Irene, who makes sure to provide a proper examination. As you anticipate the results, worrying that it could be something terrible, Irene casts your fears aside and congratulates your on your pregnancy. It's a baby! You and your spouse and now new parents, so Irene gives you that new parent talk about staying in good health. With everything in order, you're sent home to revel in the news that your household is about to get one family member bigger.
  • Extra: Talk to the townspeople after the event for some congratulatory dialogue!


Dialogue and Scripts

Everyday Dialogue

Scripts

Schedule

Each child has a different daily schedule depending on their personality.

Romantic Child

6:00 7:00 8:00 9:00 10:00 11:00 12:00 13:00 14:00 15:00 16:00 17:00 18:00 19:00 20:00 21:00 22:00 23:00
Sunny Weather Home Caramel River District Waffle Town Caramel River District Home
Rainy Weather Home
Sundays Home Caramel River District Home
Festivals Home Caramel River District Home
Key: Indoors Outdoors Indoors (Locked)

Cool Child

6:00 7:00 8:00 9:00 10:00 11:00 12:00 13:00 14:00 15:00 16:00 17:00 18:00 19:00 20:00 21:00 22:00 23:00
Sunny Weather Home Caramel River District Waffle Town Town Square Town Hall (School) Town Square Waffle Town Caramel River District Home
Rainy Weather Home
Sundays Home Caramel River District Home
Festivals Home Caramel River District Home
Key: Indoors Outdoors Indoors (Locked)

Mischievous Child

6:00 7:00 8:00 9:00 10:00 11:00 12:00 13:00 14:00 15:00 16:00 17:00 18:00 19:00 20:00 21:00 22:00 23:00
Sunny Weather Home Caramel River District Maple Lake District Ganache Mine District (Mine) Maple Lake District Caramel River District Home
Rainy Weather Home
Sundays Home Caramel River District Home
Festivals Home Caramel River District Home
Key: Indoors Outdoors Indoors (Locked)

Fiery Child

6:00 7:00 8:00 9:00 10:00 11:00 12:00 13:00 14:00 15:00 16:00 17:00 18:00 19:00 20:00 21:00 22:00 23:00
Sunny Weather Home Caramel River District Maple Lake District Ganache Mine District (Forest) Maple Lake District Caramel River District Home
Rainy Weather Home
Sundays Home Caramel River District Home
Festivals Home Caramel River District Home
Key: Indoors Outdoors Indoors (Locked)

Brash Child

6:00 7:00 8:00 9:00 10:00 11:00 12:00 13:00 14:00 15:00 16:00 17:00 18:00 19:00 20:00 21:00 22:00 23:00
Sunny Weather Home Caramel River District Maple Lake District Ganache Mine District Brownie Ranch District Ganache Mine District Caramel River District Home
Rainy Weather Home
Sundays Home Caramel River District Home
Festivals Home Caramel River District Home
Key: Indoors Outdoors Indoors (Locked)

Gifts

Trivia

  • The canon child for Kevin is the Romantic Son. In the Tree of Tranquility opening movie, Kevin is shown with wife Renee and their son.
  • The canon child for Angela is the Cool Daughter. The Dengeki-Nintendo DS Tree of Tranquility Complete Guide (licensed by Marvelous)[3] displays artwork of Angela and Gill with their daughter. The Cool Daughter is also featured in the Journey Rucksack side story example artwork.

Gallery

References

  1. Translated from the Bokujou Monogatari Tree of Peace Play More Guide (牧場物語 やすらぎの樹 もっと遊べるブック)
  2. Japanese Personal Pronouns
  3. デンゲキニンテンドー DS 牧場物語 やすらぎの樹 ザ・コンプリートガイド