Thanks for using our site!

If you're looking to become an editor, please read the Becoming an Editor section carefully.

Animals (Story of Seasons: Friends of Mineral Town): Difference between revisions

From ranchstory
Jump to navigationJump to search
imported>ShutterbugOwl
No edit summary
imported>ShutterbugOwl
 
(79 intermediate revisions by 4 users not shown)
Line 1: Line 1:
[[Category:Story_of_Seasons:_Friends_of_Mineral_Town]]
[[Category:Story_of_Seasons:_Friends_of_Mineral_Town]]
__TOC__
==Livestock==
==Livestock==
<div align="center">
Livestock are animals you keep on your farm that produce a byproduct you can sell or cook with. In Story of Seasons: Friends of Mineral Town, there are five varieties of animals that can be raised on your ranch. There are four different types of cows, each with their own byproduct. Additionally, there are two types of chickens, but their byproducts are the same.
[[File:sosFOMT_chicken.png|150x150px|Chickens]][[File:sosFOMT_cow.png|150x150px|Cows]][[File:sosFOMT_sheep.png|150x150px|Sheep]][[File:sosFOMT_alpaca.png|150x150px|Alpacas]][[File:sosFOMT_rabbit.png|150x150px|Rabbits]] </div><br/>
 
Livestock are animals you keep on your farm that produce some sort of product to sell. In Story of Seasons: Friends of Mineral Town, there are five varieties of animals that can be raised on your ranch. Additionally, there are four different types of cows, each with their own byproduct. Below are the current in-game options for livestock:
The table below displays the animals, and their byproducts, which you can raise on your farm. The frequency of byproducts which can be collected assumes you are feeding your animals daily. Angora Rabbits, Sheep, and Alpacas will increase the number of days before their byproducts can be collected again if they are not fed.
 
{| class="wikitable"
{| class="wikitable"
|-
|-
! Animal !! Byproduct Type !! Image
! scope="col" style="width: 100px;" | Image
! scope="col" style="width: 150px;" | Animal
! scope="col" style="width: 150px;" | By-Product
! scope="col" style="width: 150px;" | Frequency
! scope="col" style="width: 150px;" | Necessary Tools
|-
|-
| Chicken || Egg || [[File:(Story_of_Seasons_FoMT)_gameimg_chicken.png|100px|Chicken]]
| [[File:(Story_of_Seasons_FoMT)_gameimg_chicken.png|100px|Chicken]]
| style="text-align: center;" | Chicken
| style="text-align: center;" | Egg
| style="text-align: center;" | Every Day
| style="text-align: center;" | None
|-
|-
| Brown Chicken || Egg || [[File:(Story_of_Seasons_FoMT)_gameimg_chicken_2.png|100px|Brown Chicken]]
| [[File:(Story_of_Seasons_FoMT)_gameimg_chicken_2.png|100px|Brown Chicken]]
| style="text-align: center;" | Brown Chicken
| style="text-align: center;" | Egg
| style="text-align: center;" | Every Day
| style="text-align: center;" | None
|-
|-
| Angora Rabbit || Rabbit Fur || [[File:(Story_of_Seasons_FoMT)_gameimg_rabbit_1.png|100px|Angora Rabbit]]
| [[File:(Story_of_Seasons_FoMT)_gameimg_cow_1.png|100px|Cow]]
| style="text-align: center;" | Cow
| style="text-align: center;" | Milk
| style="text-align: center;" | Every Day
| rowspan="4" style="text-align: center;" | Milker
|-
|-
| Cow || Milk || [[File:(Story_of_Seasons_FoMT)_gameimg_cow_1.png|100px|Cow]]
| [[File:(Story_of_Seasons_FoMT)_gameimg_cow_2.png|100px|Coffee Cow]]
| style="text-align: center;" | Coffee Cow
| style="text-align: center;" | Coffee Milk
| style="text-align: center;" | Every Day <!-- column 5 occupied by previous cell-->
|-
|-
| Coffee Cow || Coffee Milk || [[File:(Story_of_Seasons_FoMT)_gameimg_cow_2.png|100px|Coffee Cow]]
| [[File:(Story_of_Seasons_FoMT)_gameimg_cow_3.png|100px|Strawberry Cow]]
| style="text-align: center;" | Strawberry Cow
| style="text-align: center;" | Strawberry Milk
| style="text-align: center;" | Every Day <!-- column 5 occupied by previous cell-->
|-
|-
| Strawberry Cow || Strawberry Milk || [[File:(Story_of_Seasons_FoMT)_gameimg_cow_3.png|100px|Strawberry Cow]]
| [[File:(Story_of_Seasons_FoMT)_gameimg_cow_4.png|100px|Fruit Cow]]
| style="text-align: center;" | Fruit Cow
| style="text-align: center;" | Fruit Milk
| style="text-align: center;" | Every Day <!-- column 5 occupied by previous cell-->
|-
|-
| Fruit Cow || Fruit Milk || [[File:(Story_of_Seasons_FoMT)_gameimg_cow_4.png|100px|Fruit Cow]]
| [[File:(Story_of_Seasons_FoMT)_gameimg_rabbit_1.png|100px|Angora Rabbit]]
| style="text-align: center;" | Angora Rabbit
| style="text-align: center;" | Rabbit Fur
| style="text-align: center;" | Once every 5 days
| rowspan="3" style="text-align: center;" | Shearing Sheers
|-
|-
| Sheep || Wool || [[File:(Story_of_Seasons_FoMT)_gameimg_sheep_1.png|100px|Sheep]]
| [[File:(Story_of_Seasons_FoMT)_gameimg_sheep_1.png|100px|Sheep]]
| style="text-align: center;" | Sheep
| style="text-align: center;" | Wool
| style="text-align: center;" | Once every 7 days <!-- column 5 occupied by previous cell-->
|-
|-
| Alpaca || Alpaca Wool || [[File:(Story_of_Seasons_FoMT)_gameimg_alpaca_1.png|100px|Alpaca]]
| [[File:(Story_of_Seasons_FoMT)_gameimg_alpaca_1.png|100px|Alpaca]]
| style="text-align: center;" | Alpaca
| style="text-align: center;" | Alpaca Wool
| style="text-align: center;" | Once every 7 days <!-- column 5 occupied by previous cell-->
|}
|}
{| class="wikitable"
|-
! colspan="5" style="text-align: center;" | Number of Animals which can be Kept
|-
! scope="col" style="width: 150px;" | Animals
! scope="col" style="width: 150px;" | Shop
! scope="col" style="width: 150px;" | Breeding Place
! scope="col" style="width: 150px;" | # Before Extension
! scope="col" style="width: 150px;" | # After Extension
|-
|style="text-align: center;" |Chicken
|rowspan="2" style="text-align: center;" | [[PoPoultry (Story of Seasons: Friends of Mineral Town)|PoPoultry]]
|rowspan="2" style="text-align: center;" | Chicken Coop
|rowspan="2" style="text-align: center;" | 4
|rowspan="2" style="text-align: center;" | 8
|-
|style="text-align: center;" |Angora Rabbit <!-- column 2+3+4+5 occupied by previous cell-->
|-
|style="text-align: center;" | Cow
|rowspan="3" style="text-align: center;" | [[Yodel Ranch (Story of Seasons: Friends of Mineral Town)|Yodel Ranch]]
|rowspan="3" style="text-align: center;" | Barn
|rowspan="3" style="text-align: center;" | 8
|rowspan="3" style="text-align: center;" | 16
|-
|style="text-align: center;" | Sheep <!-- column 2+3+4+5 occupied by previous cell-->
|-
|style="text-align: center;" | Alpaca <!-- column 2+3+4+5 occupied by previous cell-->
|}
===Caring for your Animals===
In this version of Story of Seasons, animals do not die. However, to get their byproducts, it is important to feed them. In addition, brushing, grazing, and talking to your animals affects your animals affection level with you. It is recommended to hand feed your animals, as you get additional friendship points for doing so. When feeding, ensure that you do not place more food in the troughs than the animals need, as any uneaten food will disappear the following day.
<center><gallery>
Sos_fomt_animal_care_talkingto.jpg|Talk to your animal.
Sos_fomt_animal_care_handfeed.jpg|Handfeed your animal.
Sos_fomt_animal_care_wash.jpg|Brush your animal everyday.
Sos_fomt_animal_care_grazing.jpg|Let your animal graze.
</gallery></center>


==Breeding Livestock==
==Breeding Livestock==
Unlike other Harvest Moon and Story of Seasons games, <b>the maximum heart level you can obtain with your purchased livestock is 5 hearts </b>. You can only reach 10♡ through patience and breeding, meaning you cannot receive higher rated products without putting in some effort.  
Unlike other Harvest Moon and Story of Seasons games, <b>the maximum heart level that can obtain with purchased livestock is 5 hearts </b>. Players can only reach 10♡ through patience and breeding, meaning they cannot receive higher rated products without putting in some effort.


Baby animals born on the farm will automatically have an affection level of 3♥. Additionally, their max affection level will be 1♥ more than their parents.
Once a player has unlocked a new heart level threshold, the offspring of any new, bought animals, of the same type, will have that threshold. For example, if the player breeds an 8♥ chicken, they will be able to purchase a chicken with a 5♥  limit from PoPoultry. The offspring of that chicken will then have an 8♥ limit.
<br>
{| class="wikitable"
|-
! Hearts
! #
! Affection Points
! Conditions
! Byproduct
|-
| style="text-align: center;" | [[File:Sos fomt animal affection hearts.png|frameless|center]] || style="text-align: center;" | 0 || style="text-align: center;" | 0~24 || style="text-align: center;" | None
| rowspan="4"; style="text-align: center;" | Small Byproduct / Normal Quality Egg
|-
| style="text-align: center;" | [[File:Sos fomt animal affection hearts_1.png|frameless|center]] ||style="text-align: center;" | 1 ||style="text-align: center;" | 25~49 || style="text-align: center;" | None
|-
| style="text-align: center;" | [[File:Sos fomt animal affection hearts_2.png|frameless|center]] ||style="text-align: center;" |  2 || style="text-align: center;" | 50~74 || style="text-align: center;" | None
|-
| style="text-align: center;" | [[File:Sos fomt animal affection hearts_3.png|frameless|center]] ||style="text-align: center;" |  3 || style="text-align: center;" | 75~99 || style="text-align: center;" | None
|-
| style="text-align: center;" | [[File:Sos fomt animal affection hearts_4.png|frameless|center]] ||style="text-align: center;" |  4 ||style="text-align: center;" | 100~124 || style="text-align: center;" | None
| rowspan="4"; style="text-align: center;"| Medium Byproduct / Good Quality Egg
|-
| style="text-align: center;" | [[File:Sos fomt animal affection hearts_5.png|frameless|center]] ||style="text-align: center;" | 5 ||style="text-align: center;" | 125~149 || style="text-align: center;" | None
|-
| style="text-align: center;" | [[File:Sos fomt animal affection hearts_6.png|frameless|center]]|| style="text-align: center;" | 6 || style="text-align: center;" | 150~174 || style="text-align: center;" | 5♥ animal has baby
|-
| style="text-align: center;" | [[File:Sos fomt animal affection hearts_7.png|frameless|center]]|| style="text-align: center;" | 7 || style="text-align: center;" | 175~199 || style="text-align: center;" | 6♥ animal has baby
|-
| style="text-align: center;" | [[File:Sos fomt animal affection hearts_8.png|frameless|center]]|| style="text-align: center;" | 8 || style="text-align: center;" | 200~224 || style="text-align: center;" | 7♥ animal has baby
| rowspan="3"; style="text-align: center;" |L Byproduct / Pretty Good Quality Egg <br> G Byproduct* / Gold Egg <br> P Byproduct** / Platinum Egg <br> X Byproduct***
|-
| style="text-align: center;" | [[File:Sos fomt animal affection hearts_9.png|frameless|center]]|| style="text-align: center;" | 9 || style="text-align: center;" | 225~249 || style="text-align: center;" | 8♥ animal has baby
|-
| style="text-align: center;" | [[File:Sos fomt animal affection hearts_10.png|frameless|center]]|| style="text-align: center;" | 10 || style="text-align: center;" | 250 || style="text-align: center;" | 9♥ animal has baby
|-
| style="text-align: center;" colspan="5" |'''Further Requirements for Higher Ranked Byproducts'''
* * G Byproducts require the animal to also win their target festival (i.e. cow wins the cow festival)
* ** P Byproducts require the animal to win their target festival AND have grazed more than 1,000 hours in total
* *** X Byproducts have a 0.4% chance of being produced from animals which produce P Byproducts
|}


==Animal Growth Times==


==Pets==
==Pets==
<div align="center">[[File:sosFOMT_beagle.png|100px|Beagle]][[File:sosFOMT_papillon.png|100px|Papillon]][[File:sosFOMT_shiba.png|100px|Shiba]][[File:sosFOMT_calico.png|100px|Calico]][[File:sosFOMT_stripedcat.png|100px|Striped]][[File:sosFOMT_bengalcat.png|100px|Bengal]][[File:sosFOMT_capybara.png|150px|Capybara]][[File:sosFOMT_penguin.png|100px|Penguin]][[File:sosFOMT_horse.png|150px|Horse]]</div><br/>
[[File:Sos_fomt_pets_penguin.jpg|150px|thumb|right|Penguin on the farm.]]Pets are animals you keep on your farm to perform either a task or participate in events. Van will come by on the 15th of every season to sell you a selection of these pets. A different selection is available every season, so be sure to check every time! Below is the list of pets available within the game.
Pets are animals you keep on your farm to perform either a task or participate in events. Van will come by on the 15th of every season to sell you a selection of these pets. A different selection is available every season, so be sure to check every time! Below is the list of pets available within the game.
 
*Beagle
On Summer 1st, the [[Festivals_(Story_of_Seasons:_Friends_of_Mineral_Town)|Beach Opening]] is held at Mineral Beach. If you have an adult pet and a Frisbee, you can enter them in the competition. It helps to play with them using the Ball or Frisbee prior to the event, otherwise they won't be able to catch it. Penguin and capybaras can also be entered, but not your Horse. 
*Papillon
 
*Black Shiba
{| class="wikitable" style="text-align: center;
*Calico
|-
*Striped Cat
! Image !! Animal !! Season Available !! Description
*Bengal Cat
|-
*Capybara
| [[File:(Story_of_Seasons_FoMT)_gameimg_calico.png|100px|]] ||  || Spring ||
*Penguin
*Horse
{| class="wikitable"
|-
|-
! Animal !! Type !! Image
| [[File:(Story_of_Seasons_FoMT)_gameimg_stripedcat.png|100px|]] ||  || Spring ||
|-
|-
| Beagle || Dog || [[File:(Story_of_Seasons_FoMT)_gameimg_beagle.png|100px|Beagle]]
| [[File:(Story_of_Seasons_FoMT)_gameimg_bengalcat.png|100px|]] ||  || Spring ||
|-
|-
| Papillon || Dog || [[File:(Story_of_Seasons_FoMT)_gameimg_papillon.png|100px|Papillon]]
| [[File:(Story_of_Seasons_FoMT)_gameimg_penguin.png|100px|Penguin]] || Penguin || Summer || An aquatic, flightless bird with blue coloring.
|-
|-
| Black Shiba || Dog || [[File:(Story_of_Seasons_FoMT)_gameimg_shiba.png|100px|Black Shiba]]
| [[File:(Story_of_Seasons_FoMT)_gameimg_navypenguin.png|100px|Navy Penguin]] || Navy Penguin || Summer || An aquatic, flightless bird with navy coloring.
|-
|-
| Calico || Cat || [[File:(Story_of_Seasons_FoMT)_gameimg_calico.png|100px|Calico]]
| [[File:(Story_of_Seasons_FoMT)_gameimg_fomtdog.png|100px|Mineral Dog]] || Mineral Dog || Fall || A unique-looking dog.
|-
|-
| American Longhair || Cat || [[File:(Story_of_Seasons_FoMT)_gameimg_stripedcat.png|100px|Striped Cat]]
| [[File:(Story_of_Seasons_FoMT)_gameimg_blackshiba.png|100px|Black Shiba]] || Black Shiba || Fall || A Shiba Inu with a black coat.
|-
|-
| Bengal || Cat || [[File:(Story_of_Seasons_FoMT)_gameimg_bengalcat.png|100px|Bengal Cat]]
| [[File:(Story_of_Seasons_FoMT)_gameimg_papillon.png|100px|Papillon]] || Papillon || Fall || A dog with distinctive ears and long fur.
|-
|-
| Capybara || Capybara || [[File:(Story_of_Seasons_FoMT)_gameimg_capybara.png|100px|Capybara]]
| [[File:(Story_of_Seasons_FoMT)_gameimg_capybara.png|100px|Capybara]] || Capybara || Winter || A large rodent with short brown fur.
|-
|-
| Penguin || Bird || [[File:(Story_of_Seasons_FoMT)_gameimg_penguin.png|100px|Penguin]]
| [[File:(Story_of_Seasons_FoMT)_gameimg_whitecapybara.png|100px|White Capybara]] || White Capybara || Winter || A large rodent with short white fur.
|-
|-
| Horse || Horse || [[File:(Story_of_Seasons_FoMT)_gameimg_horse.png|100px|Horse]]
| [[File:(Story_of_Seasons_FoMT)_gameimg_horse.png|100px|Horse]] || Horse || Any ||
|}
|}


Line 75: Line 189:
*Monkey
*Monkey
*Bear
*Bear
==Gallery==
<gallery>
sosFOMT_chicken.png| Chicken
sosFOMT_cow.png| Cow
sosFOMT_sheep.png| Sheep
sosFOMT_alpaca.png| Alpaca
sosFOMT_rabbit.png| Rabbit
sosFOMT_beagle.png| Beagle
sosFOMT_papillon.png| Papillon
sosFOMT_shiba.png| Shiba
sosFOMT_calico.png| Calico
sosFOMT_stripedcat.png| Striped Cat
sosFOMT_bengalcat.png| Bengal Cat
sosFOMT_capybara.png| Capybara
sosFOMT_penguin.png| Penguin
sosFOMT_horse.png| Horse
sos_fomt_bear.png| Bear
sos_fomt_fox.png| Fox
sos_fomt_monkey.png| Monkey
sos_fomt_pheasant.png| Pheasant
sos_fomt_raccoon.png| Raccoon
</gallery>
==References==
<references />
{{Widget:NaviSoSFoMT}}
{{Widget:BackToTop}}

Latest revision as of 01:51, 17 July 2020

Livestock

Livestock are animals you keep on your farm that produce a byproduct you can sell or cook with. In Story of Seasons: Friends of Mineral Town, there are five varieties of animals that can be raised on your ranch. There are four different types of cows, each with their own byproduct. Additionally, there are two types of chickens, but their byproducts are the same.

The table below displays the animals, and their byproducts, which you can raise on your farm. The frequency of byproducts which can be collected assumes you are feeding your animals daily. Angora Rabbits, Sheep, and Alpacas will increase the number of days before their byproducts can be collected again if they are not fed.

Image Animal By-Product Frequency Necessary Tools
Chicken Chicken Egg Every Day None
Brown Chicken Brown Chicken Egg Every Day None
Cow Cow Milk Every Day Milker
Coffee Cow Coffee Cow Coffee Milk Every Day
Strawberry Cow Strawberry Cow Strawberry Milk Every Day
Fruit Cow Fruit Cow Fruit Milk Every Day
Angora Rabbit Angora Rabbit Rabbit Fur Once every 5 days Shearing Sheers
Sheep Sheep Wool Once every 7 days
Alpaca Alpaca Alpaca Wool Once every 7 days
Number of Animals which can be Kept
Animals Shop Breeding Place # Before Extension # After Extension
Chicken PoPoultry Chicken Coop 4 8
Angora Rabbit
Cow Yodel Ranch Barn 8 16
Sheep
Alpaca

Caring for your Animals

In this version of Story of Seasons, animals do not die. However, to get their byproducts, it is important to feed them. In addition, brushing, grazing, and talking to your animals affects your animals affection level with you. It is recommended to hand feed your animals, as you get additional friendship points for doing so. When feeding, ensure that you do not place more food in the troughs than the animals need, as any uneaten food will disappear the following day.

Breeding Livestock

Unlike other Harvest Moon and Story of Seasons games, the maximum heart level that can obtain with purchased livestock is 5 hearts . Players can only reach 10♡ through patience and breeding, meaning they cannot receive higher rated products without putting in some effort.

Baby animals born on the farm will automatically have an affection level of 3♥. Additionally, their max affection level will be 1♥ more than their parents.

Once a player has unlocked a new heart level threshold, the offspring of any new, bought animals, of the same type, will have that threshold. For example, if the player breeds an 8♥ chicken, they will be able to purchase a chicken with a 5♥ limit from PoPoultry. The offspring of that chicken will then have an 8♥ limit.

Hearts # Affection Points Conditions Byproduct
0 0~24 None Small Byproduct / Normal Quality Egg
1 25~49 None
2 50~74 None
3 75~99 None
4 100~124 None Medium Byproduct / Good Quality Egg
5 125~149 None
6 150~174 5♥ animal has baby
7 175~199 6♥ animal has baby
8 200~224 7♥ animal has baby L Byproduct / Pretty Good Quality Egg
G Byproduct* / Gold Egg
P Byproduct** / Platinum Egg
X Byproduct***
9 225~249 8♥ animal has baby
10 250 9♥ animal has baby
Further Requirements for Higher Ranked Byproducts
  • * G Byproducts require the animal to also win their target festival (i.e. cow wins the cow festival)
  • ** P Byproducts require the animal to win their target festival AND have grazed more than 1,000 hours in total
  • *** X Byproducts have a 0.4% chance of being produced from animals which produce P Byproducts

Animal Growth Times

Pets

Penguin on the farm.

Pets are animals you keep on your farm to perform either a task or participate in events. Van will come by on the 15th of every season to sell you a selection of these pets. A different selection is available every season, so be sure to check every time! Below is the list of pets available within the game.

On Summer 1st, the Beach Opening is held at Mineral Beach. If you have an adult pet and a Frisbee, you can enter them in the competition. It helps to play with them using the Ball or Frisbee prior to the event, otherwise they won't be able to catch it. Penguin and capybaras can also be entered, but not your Horse.

Image Animal Season Available Description
Spring
Spring
Spring
Penguin Penguin Summer An aquatic, flightless bird with blue coloring.
Navy Penguin Navy Penguin Summer An aquatic, flightless bird with navy coloring.
Mineral Dog Mineral Dog Fall A unique-looking dog.
Black Shiba Black Shiba Fall A Shiba Inu with a black coat.
Papillon Papillon Fall A dog with distinctive ears and long fur.
Capybara Capybara Winter A large rodent with short brown fur.
White Capybara White Capybara Winter A large rodent with short white fur.
Horse Horse Any

Other Animals

These animals are wild and can not be befriended! The following animals can be found around Mineral Town and the surrounding areas:

  • Pheasant
  • Fox
  • Raccoon
  • Monkey
  • Bear

Gallery

References


Template:Widget:NaviSoSFoMT Template:Widget:BackToTop