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Julius (Harvest Moon: Animal Parade): Difference between revisions

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[[Category:Harvest_Moon:_Animal_Parade]][[Category:Harvest_Moon_Characters]][[Category:Harvest_Moon:_Animal_Parade_Characters]][[Category:Harvest_Moon:_Animal_Parade_Bachelors]]
[[Category:Harvest_Moon:_Animal_Parade]][[Category:Harvest_Moon_Characters]][[Category:Harvest_Moon:_Animal_Parade_Characters]][[Category:Harvest_Moon:_Animal_Parade_Bachelors]]
{| width="270px" border="1" style="border-color:#47323F;float:right;border-collapse:collapse;margin:20px 0px 20px 20px" cellpadding="5" cellspacing="0"
{| width="270px" border="1" style="border-color:#47323F;float:right;border-collapse:collapse;margin:20px 0px 20px 20px" cellpadding="5" cellspacing="0"
| colspan="2" align="center" class="special-tablehead" | '''<big>Julius</big>'''
| colspan="2" align="center" class="special-tablehead" | [[Image:header_iconmini_animalparade_julius.png|30x30px]] '''<big>Julius</big>'''
|-
|-
| colspan="2" align="center" | [[Image:Ch_Julius_(HM_Animal_Parade).png|center|noframe|250x250px|Julius' Photo]]
| colspan="2" align="center" | ''This page is about '''Julius''' from '''Harvest Moon: Animal Parade'''. For other uses, see [[Julius (disambiguation)|'''Julius (disambiguation)''']].''
|-
| colspan="2" align="center" | [[Image:Ch_Julius_(HM_Animal_Parade).jpg|center|noframe|250x250px|Julius' Photo]]
|- class="special-tablerow1"
|- class="special-tablerow1"
| width="120px" | '''Japanese Name''':  
| width="120px" | '''Japanese Name''':  
|  
| ジュリ (Juri)
|- class="special-tablerow2"
|- class="special-tablerow2"
| width="120px" | '''Birthday''':  
| width="120px" | '''Birthday''':  
|  
| Fall 21
|- class="special-tablerow3"
|- class="special-tablerow3"
| width="120px" | '''Residence''':  
| width="120px" | '''Residence''':  
|  
| [[Julius'_House_(Harvest_Moon:_Animal_Parade)|Julius' House]]
|- class="special-tablerow4"
|- class="special-tablerow4"
| width="120px" | '''Family''':  
| width="120px" | '''Family''':  
|  
| Unknown
|- class="special-tablerow5"
|- class="special-tablerow5"
| width="120px" valign="top" | '''Favorite Gift''':  
| width="120px" | '''Loved Gifts''':  
|  
|  
|- class="special-tablerow6"
|- class="special-tablerow6"
| width="120px" | '''Favorite Pet''':
| Weasel
|- class="special-tablerow7"
| width="120px" | '''Favorite Clothing''':
| Blue Scarf
|- class="special-tablerow8"
| width="120px" valign="top" | '''Rival''':  
| width="120px" valign="top" | '''Rival''':  
|  
| [[Candace_(Harvest_Moon:_Animal_Parade)|Candace]]
|}
|}
==Description==
==About==
 
Julius is a flamboyant and ambitious young man who lives in [[Flute_Fields_(Harvest_Moon:_Animal_Parade)|Flute Fields]]. As the son of two famous artists, Julius enjoys designing clothing and jewelry. He works at the [[Accessory_Shop_(Harvest_Moon:_Animal_Parade)|Accessory Shop]] in [[Garmon_Mines_(Harvest_Moon:_Animal_Parade)|Garmon Mines]]. People often confuse him for a girl. He grew up picking on [[Candace_(Harvest_Moon:_Animal_Parade)|Candace]], the quiet girl who works at [[Sonata_Tailoring_(Harvest_Moon:_Animal_Parade)|Sonata Tailoring]].
===Introduction===


==Marriage==
==Marriage==
To marry Julius, the player must have a heart level of at least nine with him, see all four of his heart events, and receive his love letter. This can be accomplished by talking to Julius every day and by giving him gifts he likes. Once a marriage candidate reaches nine hearts and the player's house has been upgraded to the second level extension, [[Mira_(Harvest_Moon:_Animal_Parade)|Mira]] will visit the player's farm in the morning to say that she saw a bluebird fly over [[Garmon_Mountain_(Harvest_Moon:_Animal_Parade)|Garmon Mountain]]. The player must visit the top of the mountain between 17:00 and 19:00 to receive the Blue Feather. The player may then propose to Julius with the feather.


==Events and Requirements==
After marrying Julius, the player is given a Honeymoon Ticket. Julius will now make the player a lunch every morning, and is available to help out with chores around the farm and go for walks with the player. The player may also view the Summer Festival fireworks and the New Year's Eve countdown with Julius.


===Pre-Marriage Events===
===Events and Requirements===
====Pre-Marriage Events====
{| class="wikitable"
{| class="wikitable"
|-
|-
| colspan="4" align="center" | '''''Heart Events'''''
! colspan="4" align="center" | '''Heart Events'''
|-
|-
| '''Event''' || '''Conditions''' || '''Location''' || '''Time'''
| align="center" | '''Event''' || align="center" | '''Conditions''' || align="center" | '''Location''' || align="center" | '''Time'''
|-
|-
| Present || ||  ||
| First Present<br>(Amethyst) || Julius must have at least 2 hearts.
| Outside Player's house
| 6:00
|-
|-
| Second Present || ||  ||
| Second Present<br>(Blue Scarf) || Julius must have at least 4 hearts.
| Outside Player's house
| 6:00
|-
|-
| Date || ||  ||
| Date || Julius must have at least 5 hearts.<br>Speak to Julius in the morning and respond, "Of course!"
| Moon Hill
| 16:00
|-
|-
| Love Letter || ||  ||
| Love Letter || Julius must have at least 6 hearts.
| Player's Mailbox
| Anytime
|-
|-
| Confession || ||  ||
| Confession || Julius must have at least 7 hearts.<br>Speak to Julius in the morning and respond, "Of course!"
| Outside the Lighthouse
| 16:00
|-
|-
| Proposal || ||  ||
| Proposal || Julius must have at least 9 hearts.<br>Must have at least a level 2 house.<br>Show Julius the Blue Feather.
| Anywhere
| Anytime
|-
|-
| colspan="4" align="center" | '''''Festival Events'''''
! colspan="4" align="center" | '''Festival Events'''
|-
|-
| '''Event''' || '''Conditions''' || '''Location''' || '''Time'''
| align="center" | '''Event''' || align="center" | '''Conditions''' || align="center" | '''Location''' || align="center" | '''Time'''
|-
|-
| Flower Festival || ||  ||
| Flower Festival || Julius must have at least 3 hearts.<br>Must accept his invitation.
| Church Grounds
| 19:00
|-
|-
| Firefly Festival || ||  ||
| Firefly Festival || Julius must have at least 3 hearts.<br>Must accept his invitation.
| Flute Fields River
| 19:00
|-
|-
| Moon Festival || ||  ||
| Moon Festival || Julius must have at least 3 hearts.<br>Must accept his invitation.
| Moon Hill
| 19:00
|-
|-
| Starry Night Festival || ||  ||
| Starry Night Festival || Julius must have at least 3 hearts.<br>Must accept his invitation.
| Moon Hill
| 19:00
|}
|}


===Post-Marriage Events===
====Post-Marriage Events====
{| class="wikitable"
{| class="wikitable"
|-
|-
| colspan="4" align="center" | '''''General Married Events'''''
! colspan="4" align="center" | '''General Married Events'''
|-
| align="center" | '''Event''' || align="center" | '''Conditions''' || align="center" | '''Location''' || align="center" | '''Time'''
|-
|-
| '''Event''' || '''Conditions''' || '''Location''' || '''Time'''
| Fight || Julius must have 10 hearts.
| Inside Player's house
| 6:00
|-
|-
| Fight || ||  ||  
| Reconciliation || Julius must have at least 13 hearts.<br>The "Fight" event must have been triggered.
| Inside Player's house
| 6:00
|-
|-
| Reconciliation || || ||
| Honeymoon || Show the Honeymoon Ticket to [[Pascal_(Harvest_Moon:_Animal_Parade)|Pascal]].<br>Weather must be clear or cloudy.
| Harmonica Pier/Toucan Island
| Before 12:00
|-
|-
| Honeymoon || || || 
| Player's Birthday Celebration || Enter Player's house on her birthday.
| Inside Player's house
| 18:00
|-
|-
| Player's Birthday Celebration || ||  ||
| Julius' Birthday Celebration || Give Julius a present on his birthday.
| Inside Player's house
| Anytime
|-
|-
| Julius' Birthday Celebration || ||  ||
| Child's Birthday Celebration || Enter Player's house on a child's birthday.
| Inside Player's house
| 18:00
|-
|-
| Child's Birthday Celebration || ||  ||
| Wedding Anniversary Celebration || Enter Player's house on her and Julius' wedding anniversary.
| Inside Player's house
| 18:00
|-
|-
| Wedding Anniversary Celebration ||  ||  ||
! colspan="4" align="center" | '''Baby Events'''
|-
|-
| colspan="4" align="center" | '''''Baby Events'''''
| align="center" | '''Event''' || align="center" | '''Conditions''' || align="center" | '''Location''' || align="center" | '''Time'''
|-
|-
| '''Event''' || '''Conditions''' || '''Location''' || '''Time'''
| First Child Request || Julius must have at least 14 hearts.<br>Must have at least a level 3 house.
| Inside Player's house
| 6:00
|-
|-
| First Child Request || ||  ||
| Second Child Request || Julius must have at least 14 hearts.<br>First child must be grown.
| Inside Player's house
| 6:00
|-
|-
| Second Child Request || ||  ||
| Baby's Birth || Approximately 14 days after answering "Yes" to either "Child Request" event.
| Inside Player's house
| 6:00
|-
|-
| Baby's Birth || ||  ||
| Baby Crawls || Approximately 14 days after "Baby's Birth" event.
| Inside Player's house
| 6:00
|-
|-
| Baby Crawls || ||  ||
| Baby Walks || Approximately 14 days after "Baby Crawls" event.
| Inside Player's house
| 6:00
|-
|-
| Baby Walks || ||  ||
| Baby Talks || Approximately 14 days after "Baby Walks" event.
| Inside Player's house
| 6:00
|-
|-
| Baby Talks || ||  ||
| Child's Day || Approximately 14 days after "Baby Talks" event.
| Inside Player's house
| 6:00
|-
|-
| Child's Day ||  ||  ||
! colspan="4" align="center" | '''Child Events'''
|-
|-
| colspan="4" align="center" | '''''Child Events'''''
| align="center" | '''Event''' || align="center" | '''Conditions''' || align="center" | '''Location''' || align="center" | '''Time'''
|-
|-
| '''Event''' || '''Conditions''' || '''Location''' || '''Time'''
| First Child's Cold || Julius must have less than 14 hearts.<br>First child must have zero hearts.
| Inside Player's house
| 6:00
|-
|-
| First Child's Cold || ||  ||
| First Child is Lost || First child must have at least 4 hearts.
| Inside Player's house
| 6:00
|-
|-
| First Child is Lost || ||  ||
| Player's Cold || First child must have at least 6 hearts.
| Inside Player's house
| 6:00
|-
|-
| Player's Cold ||  ||  ||
| First Child is Lost, Again || First child must have at least 8 hearts.
| Inside Player's house
| 6:00
|-
|-
| First Child is Lost, Again || ||  ||
| Second Child has a Problem || Second child must have at least 4 hearts.<br>There must be at least one grown rival child.
| Inside Player's house
| 6:00
|-
|-
| Second Child has a Problem ||  ||  ||
! colspan="4" align="center" | '''Festival Events'''
|-
|-
| colspan="4" align="center" | '''''Festival Events'''''
| align="center" | '''Event''' || align="center" | '''Conditions''' || align="center" | '''Location''' || align="center" | '''Time'''
|-
|-
| '''Event''' || '''Conditions''' || '''Location''' || '''Time'''
| Summer Festival Fireworks || None
| Harmonica Pier
| 19:00
|-
|-
| Summer Festival Fireworks || ||  ||
| New Year's Eve Countdown || None
| Harmonica Town
| 23:00
|-
|-
| New Year's Eve Countdown ||  ||  ||
| colspan="4" | Note: All other festival events can be triggered simply by arriving at the date area at the required time.
|}
|}


==Schedule==
==Schedule==
Before he is married, Julius lives in [[Julius'_House_(Harvest_Moon:_Animal_Parade)|his house]] in [[Flute_Fields_(Harvest_Moon:_Animal_Parade)|Flute Fields]]. He goes to work at the [[Accessory_Store_(Harvest_Moon:_Animal_Parade)|Accessory Store]] every day, except Thursdays, his day off, when he will go for a walk around Flute Fields. However, if the weather is stormy on Thursdays, he will stay home all day.
If the player marries Julius, he will move in with the player. He will continue to work at the Accessory Store every day, including Thursdays, however, he works shorted hours and stays home on stormy Thursdays. The player will not gain any income from his work.
If Julius marries [[Candace_(Harvest_Moon:_Animal_Parade)|Candace]], she will move in with him and he will keep his old schedule. He goes to the Accessory Store for work, but takes walks around Flute Fields on his day off.
===Before Marriage===
{| class="wikitable"
{| class="wikitable"
|-
|-
| colspan="7" align="center" | '''''Before Marriage'''''
| colspan="1" align="center" |
| colspan="1" align="center" | 6:00
| colspan="1" align="center" | 7:00
| colspan="1" align="center" | 8:00
| colspan="1" align="center" | 9:00
| colspan="1" align="center" | 10:00
| colspan="1" align="center" | 11:00
| colspan="1" align="center" | 12:00
| colspan="1" align="center" | 13:00
| colspan="1" align="center" | 14:00
| colspan="1" align="center" | 15:00
| colspan="1" align="center" | 16:00
| colspan="1" align="center" | 17:00
| colspan="1" align="center" | 18:00
| colspan="1" align="center" | 19:00
| colspan="1" align="center" | 20:00
| colspan="1" align="center" | 21:00
| colspan="1" align="center" | 22:00
| colspan="1" align="center" | 23:00
| colspan="1" align="center" | 0:00
| colspan="1" align="center" | 1:00
| colspan="1" align="center" | 2:00
| colspan="1" align="center" | 3:00
| colspan="1" align="center" | 4:00
| colspan="1" align="center" | 5:00
|-
|-
| colspan="7" align="center" | '''Normal Day (Fair)'''
| colspan="1" align="center" | '''Normal Day<br>(All Weather Conditions)'''
| colspan="2" align="center" style="background:silver;" | Julius' House
| colspan="12" align="center" style="background:peachpuff;" | Accessory Shop
| colspan="2" align="center" style="background:silver;" | Accessory Shop
| colspan="8" align="center" style="background:silver;" | Julius' House
|-
|-
| colspan="2" align="center" | TIME<br>PLACE || colspan="3" align="center" | TIME<br>PLACE || colspan="3" align="center" | TIME<br>PLACE
| colspan="1" align="center" | '''Thursday<br>(Fair Weather)'''
| colspan="2" align="center" style="background:silver;" | Julius' House
| colspan="3" align="center" style="background:peachpuff;" | Julius' House
| colspan="7" align="center" style="background:lightskyblue;" | Flute Fields
| colspan="2" align="center" style="background:peachpuff;" | Julius' House
| colspan="10" align="center" style="background:silver;" | Julius' House
|-
|-
| colspan="7" align="center" | '''Wednesday (Fair)'''
| colspan="1" align="center" | '''Thursday<br>(Stormy Weather)'''
| colspan="2" align="center" style="background:silver;" | Julius' House
| colspan="12" align="center" style="background:peachpuff;" | Julius' House
| colspan="10" align="center" style="background:silver;" | Julius' House
|-
|-
| colspan="1" align="center" | TIME<br>PLACE || colspan="1" align="center" | TIME<br>PLACE || colspan="1" align="center" | TIME<br>PLACE || colspan="1" align="center" | TIME<br>PLACE || colspan="1" align="center" | TIME<br>PLACE || colspan="1" align="center" | TIME<br>PLACE || colspan="1" align="center" | TIME<br>PLACE 
| colspan="25" | Key: <span style=background-color:peachpuff>Indoors</span> <span style=background-color:lightskyblue>Outdoors</span> <span style=background-color:silver>Indoors (Locked)</span>
|}
 
===After Marriage with Player===
{| class="wikitable"
|-
|-
| colspan="7" align="center" | '''Stormy Weather'''
| colspan="1" align="center" |
| colspan="1" align="center" | 6:00
| colspan="1" align="center" | 7:00
| colspan="1" align="center" | 8:00
| colspan="1" align="center" | 9:00
| colspan="1" align="center" | 10:00
| colspan="1" align="center" | 11:00
| colspan="1" align="center" | 12:00
| colspan="1" align="center" | 13:00
| colspan="1" align="center" | 14:00
| colspan="1" align="center" | 15:00
| colspan="1" align="center" | 16:00
| colspan="1" align="center" | 17:00
| colspan="1" align="center" | 18:00
| colspan="1" align="center" | 19:00
| colspan="1" align="center" | 20:00
| colspan="1" align="center" | 21:00
| colspan="1" align="center" | 22:00
| colspan="1" align="center" | 23:00
| colspan="1" align="center" | 0:00
| colspan="1" align="center" | 1:00
| colspan="1" align="center" | 2:00
| colspan="1" align="center" | 3:00
| colspan="1" align="center" | 4:00
| colspan="1" align="center" | 5:00
|-
|-
| colspan="7" align="center" | TIME<br>PLACE
| colspan="1" align="center" | '''Normal Day<br>(All Weather Conditions)'''
| colspan="2" align="center" style="background:peachpuff;" | Home
| colspan="9" align="center" style="background:peachpuff;" | Accessory Shop
| colspan="13" align="center" style="background:peachpuff;" | Home
|-
|-
| colspan="7" align="center" | '''''After Marriage with the Player'''''
| colspan="1" align="center" | '''Thursday<br>(Fair Weather)'''
| colspan="6" align="center" style="background:peachpuff;" | Home
| colspan="4" align="center" style="background:silver;" | Accessory Shop
| colspan="14" align="center" style="background:peachpuff;" | Home
|-
|-
| colspan="7" align="center" | '''Normal Day (Fair)'''
| colspan="1" align="center" | '''Thursday<br>(Stormy Weather)'''
| colspan="24" align="center" style="background:peachpuff;" | Home
|-
|-
| colspan="1" align="center" | TIME<br>PLACE || colspan="1" align="center" | TIME<br>PLACE || colspan="1" align="center" | TIME<br>PLACE || colspan="1" align="center" | TIME<br>PLACE || colspan="1" align="center" | TIME<br>PLACE || colspan="1" align="center" | TIME<br>PLACE || colspan="1" align="center" | TIME<br>PLACE 
| colspan="25" | Key: <span style=background-color:peachpuff>Indoors</span> <span style=background-color:silver>Indoors (Locked)</span>
|}
 
===After Marriage with Candace===
{| class="wikitable"
|-
|-
| colspan="7" align="center" | '''Sunday (Fair)'''
| colspan="1" align="center" |
| colspan="1" align="center" | 6:00
| colspan="1" align="center" | 7:00
| colspan="1" align="center" | 8:00
| colspan="1" align="center" | 9:00
| colspan="1" align="center" | 10:00
| colspan="1" align="center" | 11:00
| colspan="1" align="center" | 12:00
| colspan="1" align="center" | 13:00
| colspan="1" align="center" | 14:00
| colspan="1" align="center" | 15:00
| colspan="1" align="center" | 16:00
| colspan="1" align="center" | 17:00
| colspan="1" align="center" | 18:00
| colspan="1" align="center" | 19:00
| colspan="1" align="center" | 20:00
| colspan="1" align="center" | 21:00
| colspan="1" align="center" | 22:00
| colspan="1" align="center" | 23:00
| colspan="1" align="center" | 0:00
| colspan="1" align="center" | 1:00
| colspan="1" align="center" | 2:00
| colspan="1" align="center" | 3:00
| colspan="1" align="center" | 4:00
| colspan="1" align="center" | 5:00
|-
|-
| colspan="1" align="center" | TIME<br>PLACE || colspan="1" align="center" | TIME<br>PLACE || colspan="1" align="center" | TIME<br>PLACE || colspan="1" align="center" | TIME<br>PLACE || colspan="1" align="center" | TIME<br>PLACE || colspan="1" align="center" | TIME<br>PLACE || colspan="1" align="center" | TIME<br>PLACE 
| colspan="1" align="center" | '''Normal Day<br>(All Weather Conditions)'''
| colspan="2" align="center" style="background:silver;" | Julius' House
| colspan="12" align="center" style="background:peachpuff;" | Accessory Shop
| colspan="2" align="center" style="background:silver;" | Accessory Shop
| colspan="8" align="center" style="background:silver;" | Julius' House
|-
|-
| colspan="7" align="center" | '''Stormy Weather'''
| colspan="1" align="center" | '''Thursday<br>(Fair Weather)'''
| colspan="2" align="center" style="background:silver;" | Julius' House
| colspan="3" align="center" style="background:peachpuff;" | Julius' House
| colspan="7" align="center" style="background:lightskyblue;" | Flute Fields
| colspan="2" align="center" style="background:peachpuff;" | Julius' House
| colspan="10" align="center" style="background:silver;" | Julius' House
|-
|-
| colspan="7" align="center" | TIME<br>PLACE
| colspan="1" align="center" | '''Thursday<br>(Stormy Weather)'''
| colspan="2" align="center" style="background:silver;" | Julius' House
| colspan="12" align="center" style="background:peachpuff;" | Julius' House
| colspan="10" align="center" style="background:silver;" | Julius' House
|-
|-
| colspan="7" align="center" | '''''After Marriage with Candace'''''
| colspan="25" | Key: <span style=background-color:peachpuff>Indoors</span> <span style=background-color:lightskyblue>Outdoors</span> <span style=background-color:silver>Indoors (Locked)</span>
|}
 
==Gifts==
{| class="wikitable"
|-
|-
| colspan="7" align="center" | '''Normal Day (Fair)'''
| align="center" | '''Preference''' || align="center" | '''Gift'''
|-
|-
| colspan="1" align="center" | TIME<br>PLACE || colspan="1" align="center" | TIME<br>PLACE || colspan="1" align="center" | TIME<br>PLACE || colspan="1" align="center" | TIME<br>PLACE || colspan="1" align="center" | TIME<br>PLACE || colspan="1" align="center" | TIME<br>PLACE || colspan="1" align="center" | TIME<br>PLACE 
| Love ||  
|-
|-
| colspan="7" align="center" | '''Sunday (Fair)'''
| Like ||  
|-
|-
| colspan="1" align="center" | TIME<br>PLACE || colspan="1" align="center" | TIME<br>PLACE || colspan="1" align="center" | TIME<br>PLACE || colspan="1" align="center" | TIME<br>PLACE || colspan="1" align="center" | TIME<br>PLACE || colspan="1" align="center" | TIME<br>PLACE || colspan="1" align="center" | TIME<br>PLACE 
| Dislike ||  
|-
|-
| colspan="7" align="center" | '''Stormy Weather'''
| Hate ||  
|-
|-
| colspan="7" align="center" | TIME<br>PLACE
| colspan="2" align="center" | Note: Julius has neutral feelings about all gifts not listed here.
|}
|}


==Gifts==
==Dialogue and Scripts==
===Dialogue===
====Greeting Lines====
{| class="wikitable"
{| class="wikitable"
|-
|-
! '''Preference''' !! '''Gift'''
! colspan="2" align="center" | '''Unmarried Greeting Lines'''
|-
| align="center" | '''Description''' || align="center" | '''Line'''
|-
| Early Morning ||
|-
| Morning ||
|-
| Afternoon ||
|-
| Night ||
|-
| Late Night ||
|-
! colspan="2" align="center" | '''Married Greeting Lines'''
|-
| align="center" | '''Description''' || align="center" | '''Line'''
|-
|-
| Favorite ||  
| Early Morning ||  
|-
|-
| Like ||  
| Morning ||  
|-
|-
| Dislike ||  
| Afternoon ||  
|-
|-
| Hate ||  
| Night ||  
|-
|-
| colspan="2" align="center" | Note: They have neutral feelings about all gifts not listed here.
| Late Night ||  
|}
|}


==Dialogue and Scripts==
===Dialogue===
====Heart Lines====
====Heart Lines====
{| class="wikitable"
{| class="wikitable"
|-
|-
! '''Description''' !! '''Line'''
| align="center" | '''Description''' || align="center" | '''Line'''
|-
|-
| Zero Hearts ||
| Zero Hearts ||  
|-
|-
| One Heart ||
| One Heart ||  
|-
|-
| Two Hearts ||
| Two Hearts ||  
|-
|-
| Three Hearts ||  
| Three Hearts ||  
Line 204: Line 415:
| Four Hearts ||  
| Four Hearts ||  
|-
|-
| Five Hearts (Male Player) ||  
| Five Hearts (Female Player) ||  
|-
|-
| Six Hearts (Male Player) ||  
| Six Hearts (Female Player) ||  
|-
|-
| Seven Hearts (Male Player) ||  
| Seven Hearts (Female Player) ||  
|-
|-
| Eight Hearts (Male Player) ||  
| Eight Hearts (Female Player) ||  
|-
|-
| Nine/Ten Hearts (Male Player) ||
| Nine/Ten Hearts (Female Player) ||  
|-
|-
| Five Hearts (Female/Married Player) ||  
| Five Hearts (Male/Married Player) ||  
|-
|-
| Six Hearts (Female/Married Player) ||  
| Six Hearts (Male/Married Player) ||  
|-
|-
| Seven Hearts (Female/Married Player) ||  
| Seven Hearts (Male/Married Player) ||  
|-
|-
| Eight Hearts (Female/Married Player) ||  
| Eight Hearts (Male/Married Player) ||  
|-
|-
| Nine/Ten Hearts (Female/Married Player) ||
| Nine/Ten Hearts (Male/Married Player) ||  
|}
|}


Line 228: Line 439:
{| class="wikitable"
{| class="wikitable"
|-
|-
| colspan="2" align="center" | '''Married Heart Lines'''
! colspan="2" align="center" | '''Married Heart Lines'''
|-
|-
| '''Description''' || '''Line'''
| align="center" | '''Description''' || align="center" | '''Line'''
|-
|-
| Ten Hearts ||
| Ten Hearts ||  
|-
|-
| Eleven Hearts ||
| Eleven Hearts ||  
|-
|-
| Twelve Hearts  ||
| Twelve Hearts  ||  
|-
|-
| Thirteen Hearts ||  
| Thirteen Hearts ||  
Line 250: Line 461:
| Eighteen Hearts ||  
| Eighteen Hearts ||  
|-
|-
| Nineteen/Twenty Hearts ||
| Nineteen/Twenty Hearts ||  
|-
|-
| colspan="2" align="center" | '''General Married Lines'''
! colspan="2" align="center" | '''General Married Lines'''
|-
|-
| '''Description''' || '''Line'''
| align="center" | '''Description''' || align="center" | '''Line'''
|-
|-
| Box Lunch ||  
| Box Lunch ||  
|-
|-
| Box Lunch (Protagonist's Birthday) ||  
| Box Lunch (Player's Birthday) ||
|-
| After Chores ||  
|-
|-
| After Chores ||
| General ||  
|}
|}


Line 266: Line 479:
{| class="wikitable"
{| class="wikitable"
|-
|-
! '''Description''' !! '''Line'''
| align="center" | '''Description''' || align="center" | '''Line'''
|-
|-
| Favorite Gift ||  
| Loved Gift ||  
|-
|-
| Liked Gift ||  
| Liked Gift ||  
Line 277: Line 490:
|-
|-
| Hated Gift ||  
| Hated Gift ||  
|-
| Loved Birthday Gift ||
|-
| Liked Birthday Gift ||
|-
| Neutral Birthday Gift ||
|-
| Disliked Birthday Gift ||
|-
| Hated Birthday Gift ||
|-
| Important Item ||
|-
|-
| Too Many Gifts ||  
| Too Many Gifts ||  
Line 284: Line 509:
{| class="wikitable"
{| class="wikitable"
|-
|-
! '''Description''' !! '''Line'''
! colspan="2" align="center" | '''Unmarried Seasonal Lines'''
|-
| align="center" | '''Description''' || align="center" | '''Line'''
|-
| Early Spring ||
|-
| Late Spring ||
|-
| Early Summer ||
|-
| Late Summer ||
|-
| Early Autumn ||
|-
| Late Autumn ||
|-
| Early Winter ||
|-
| Late Winter ||
|-
! colspan="2" align="center" | '''Married Seasonal Lines'''
|-
| align="center" | '''Description''' || align="center" | '''Line'''
|-
|-
| Early Spring ||  
| Early Spring ||  
Line 306: Line 553:
{| class="wikitable"
{| class="wikitable"
|-
|-
| colspan="2" align="center" | '''Unmarried Weather Lines'''
! colspan="2" align="center" | '''Unmarried Weather Lines'''
|-
|-
| '''Description''' || '''Line'''
| align="center" | '''Description''' || align="center" | '''Line'''
|-
|-
| Clear ||  
| Clear ||  
Line 326: Line 573:
| During a Blizzard ||  
| During a Blizzard ||  
|-
|-
| colspan="2" align="center" | '''Married Weather Lines'''
! colspan="2" align="center" | '''Married Weather Lines'''
|-
|-
| '''Description''' || '''Line'''
| align="center" | '''Description''' || align="center" | '''Line'''
|-
|-
| Clear ||  
| Clear ||  
Line 350: Line 597:
{| class="wikitable"
{| class="wikitable"
|-
|-
| colspan="2" align="center" | '''Day Before a Festival Lines'''  
! colspan="2" align="center" | '''Day Before a Festival Lines'''  
|-
|-
| align="center" | '''Description''' || align="center" | '''Line'''
| align="center" | '''Description''' || align="center" | '''Line'''
Line 358: Line 605:
| Day Before the Flower Festival ||  
| Day Before the Flower Festival ||  
|-
|-
| Day Before the Animal Festival ||
| Day Before the Animal Festival ||  
|-
|-
| Day Before the Firefly Festival ||
| Day Before the Firefly Festival ||  
|-
|-
| Day Before the Summer Festival ||  
| Day Before the Summer Festival ||  
Line 366: Line 613:
| Day Before the Moon Festival ||  
| Day Before the Moon Festival ||  
|-
|-
| Day Before the Harvest Festival ||
| Day Before the Harvest Festival ||  
|-
|-
| Day Before Harmony Day ||  
| Day Before Harmony Day ||  
|-
|-
| Day Before the Starry Night Festival ||
| Day Before the Starry Night Festival ||  
|-
|-
| Day Before New Year's Eve ||  
| Day Before New Year's Eve ||  
|-
|-
| colspan="2" align="center" | '''During a Festival Lines'''  
! colspan="2" align="center" | '''During a Festival Lines'''  
|-
|-
| align="center" | '''Description''' || align="center" | '''Line'''
| align="center" | '''Description''' || align="center" | '''Line'''
Line 398: Line 645:
| New Year's Eve ||  
| New Year's Eve ||  
|-
|-
| colspan="2" align="center" | '''After a Festival Lines'''  
! colspan="2" align="center" | '''After a Festival Lines'''  
|-
|-
| align="center" | '''Description''' || align="center" | '''Line'''
| align="center" | '''Description''' || align="center" | '''Line'''
Line 422: Line 669:
{| class="wikitable"
{| class="wikitable"
|-
|-
| colspan="2" align="center" | '''Family Lines When Married to Player'''
! colspan="2" align="center" | '''Family Lines When Married to Player'''
|-
|-
| '''Description''' || '''Line'''
| align="center" | '''Description''' || align="center" | '''Line'''
|-
|-
| Engaged ||  
| Engaged ||  
Line 445: Line 692:
|-
|-
| First Child is Grown (Three) ||  
| First Child is Grown (Three) ||  
|-
|-  
| Second Child is Grown (One) ||  
| Second Child is Grown (One) ||  
|-
|-
Line 452: Line 699:
| Second Child is Grown (Three) ||  
| Second Child is Grown (Three) ||  
|-
|-
| When Walking With Player ||
| When Walking with Player ||  
|-
|-
| When Player is Walking with Child ||
| When Player is Walking with Child ||  
|-
|-
| colspan="2" align="center" | '''Family Lines When Not Married to Player'''
| When Player is Walking with Pet ||
|-
|-
| '''Description''' || '''Line'''
! colspan="2" align="center" | '''Family Lines When Not Married to Player'''
|-
|-
| Player Engaged ||  
| align="center" | '''Description''' || align="center" | '''Line'''
|-
| Player Newlywed ||  
|-
|-
| Player Expecting a Child ||  
| Player Expecting a Child ||  
|-
|-
| Player After Baby's Birth ||  
| After Player's Baby's Birth ||  
|-
|-
| During Baby's Newborn Stage ||  
| During Baby's Newborn Stage ||  
Line 484: Line 733:
| Second Child is Grown (Three) ||  
| Second Child is Grown (Three) ||  
|-
|-
| Player Walking With Spouse ||
| When Player is Walking with Spouse ||  
|-
| When Player is Walking with Child ||
|-
|-
| Player Walking With Child ||
| When Player is Walking with Pet ||  
|-
|-
| colspan="2" align="center" | '''Rival Marriage Lines'''
! colspan="2" align="center" | '''Rival Marriage Lines'''
|-
|-
| '''Description''' || '''Line'''
| align="center" | '''Description''' || align="center" | '''Line'''
|-
|-
| Newlywed to Candace ||
| Newlywed to Candace ||  
|-
|-
| After Angie is Born (Comment One) ||
| After Angie is Born (Comment One) ||  
|-
|-
| After Angie is Born (Comment Two) ||
| After Angie is Born (Comment Two) ||  
|-
|-
| After Angie is Born (Comment Three) ||
| After Angie is Born (Comment Three) ||  
|-
|-
| After Angie is Grown (Comment One) ||
| After Angie is Grown (Comment One) ||  
|-
|-
| After Angie is Grown (Comment Two) ||
| After Angie is Grown (Comment Two) ||  
|-
|-
| After Angie is Grown (Comment Three) ||  
| After Angie is Grown (Comment Three) ||  
|}
====Plot Lines====
{| class="wikitable"
|-
| align="center" | '''Description''' || align="center" | '''Line'''
|-
| Wish ||
|-
| After Ringing All Five Bells ||
|}
|}


Line 512: Line 773:
| align="center" | '''Description''' || align="center" | '''Line'''
| align="center" | '''Description''' || align="center" | '''Line'''
|-
|-
| Wish ||  
| When Shown Blue Feather ||
|-
| When Shown Player's Pet ||
|-
| When Shown Player's Baby ||
|-
| When Player is Walking with Favorite Pet ||
|-
| When Female Player is Wearing Favorite Clothing ||  
|-
|-
| When Receiving Harmony Day Cake ||  
| When Receiving Harmony Day Cake ||  
Line 518: Line 787:
| When Giving Harmony Day Cake ||  
| When Giving Harmony Day Cake ||  
|-
|-
| After Ringing All Five Bells ||  
| When Player Can't Receive Harmony Day Cake ||
|-
| When Player Wins a Contest ||
|-
| General ||
|}
 
====Unused Lines====
{| class="wikitable"
|-
| align="center" | '''Description''' || align="center" | '''Line'''
|-
| Hot Weather ||  
|-
|-
| Win a Contest ||  
| After New Year's Eve ||  
|-
|-
| Talk Too Much ||  
| Expecting a Child with Candace ||  
|}
|}


Line 536: Line 817:
|-
|-
| Date ||  
| Date ||  
|-
| After Ringing All Five Bells ||
|-
|-
| Love Letter ||  
| Love Letter ||  
Line 575: Line 854:
{| class="wikitable"
{| class="wikitable"
|-
|-
| colspan="2" align="center" | '''Baby Events'''
! colspan="2" align="center" | '''Baby Events'''
|-
|-
| align="center" | '''Event''' || align="center" | '''Script'''
| align="center" | '''Event''' || align="center" | '''Script'''
Line 595: Line 874:
| Younger Child's Day ||  
| Younger Child's Day ||  
|-
|-
| Baby Walks ||
! colspan="2" align="center" | '''Child Events'''
|-
| colspan="2" align="center" | '''Child Events'''
|-
|-
| align="center" | '''Event''' || align="center" | '''Script'''
| align="center" | '''Event''' || align="center" | '''Script'''
Line 615: Line 892:
{| class="wikitable"
{| class="wikitable"
|-
|-
| colspan="2" align="center" | '''Julius and the Player Only'''
! colspan="2" align="center" | '''Julius and the Player Only (Unmarried)'''
|-
|-
| align="center" | '''Event''' || align="center" | '''Script'''
| align="center" | '''Event''' || align="center" | '''Script'''
Line 622: Line 899:
|-
|-
| Firefly Festival ||  
| Firefly Festival ||  
|-
| Moon Festival ||
|-
| Starry Night Festival || 
|-
! colspan="2" align="center" | '''Julius and the Player Only (Married)'''
|-
| align="center" | '''Event''' || align="center" | '''Script'''
|-
| Flower Festival ||
|-
| Firefly Festival ||
|-
| Summer Festival Fireworks ||
|-
|-
| Moon Festival ||  
| Moon Festival ||  
Line 627: Line 918:
| Starry Night Festival ||  
| Starry Night Festival ||  
|-
|-
| Summer Festival Fireworks (Married Only) ||  
| New Year's Eve Countdown ||  
|-
|-
| New Year's Eve Countdown (Married Only) ||
! colspan="2" align="center" | '''Festivals with Children'''
|-
| colspan="2" align="center" | '''Festivals with Children'''
|-
|-
| align="center" | '''Event''' || align="center" | '''Script'''
| align="center" | '''Event''' || align="center" | '''Script'''
Line 638: Line 927:
|-
|-
| Firefly Festival ||  
| Firefly Festival ||  
|-
| Summer Festival Fireworks ||
|-
|-
| Moon Festival ||  
| Moon Festival ||  
Line 643: Line 934:
| Starry Night Festival ||  
| Starry Night Festival ||  
|-
|-
| Summer Festival Fireworks (Married Only) ||
| New Year's Eve Countdown ||  
|-
| New Year's Eve Countdown (Married Only) ||  
|}
|}


==Trivia==
==Trivia==
*Julius' name can differ in translated versions of the game:
**'''Japanese:''' ジュリ (Juri)
**'''English:''' Julius
**'''French:''' Julius
**'''German:''' Julius
**'''Italian:''' Giulio
**'''Spanish:''' Julius
*Julius also appears in [[Julius_(Harvest_Moon:_Tree_of_Tranquility)|Tree of Tranquility]].


==Gallery==
==Gallery==


==References==
==References==
*牧場物語 わくわくアニマルマーチ ザ・コンプリートガイド (Bokujou Monogatari Waku Waku Animal March The Complete Guide)
*牧場物語 わくわくアニマルマーチ もっと遊べるブック (Bokujou Monogatari Waku Waku Animal March Motto Asoberu Book)
<references/>
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Latest revision as of 01:21, 17 November 2021

File:Header iconmini animalparade julius.png Julius
This page is about Julius from Harvest Moon: Animal Parade. For other uses, see Julius (disambiguation).
Julius' Photo
Julius' Photo
Japanese Name: ジュリ (Juri)
Birthday: Fall 21
Residence: Julius' House
Family: Unknown
Loved Gifts:
Favorite Pet: Weasel
Favorite Clothing: Blue Scarf
Rival: Candace

About

Julius is a flamboyant and ambitious young man who lives in Flute Fields. As the son of two famous artists, Julius enjoys designing clothing and jewelry. He works at the Accessory Shop in Garmon Mines. People often confuse him for a girl. He grew up picking on Candace, the quiet girl who works at Sonata Tailoring.

Marriage

To marry Julius, the player must have a heart level of at least nine with him, see all four of his heart events, and receive his love letter. This can be accomplished by talking to Julius every day and by giving him gifts he likes. Once a marriage candidate reaches nine hearts and the player's house has been upgraded to the second level extension, Mira will visit the player's farm in the morning to say that she saw a bluebird fly over Garmon Mountain. The player must visit the top of the mountain between 17:00 and 19:00 to receive the Blue Feather. The player may then propose to Julius with the feather.

After marrying Julius, the player is given a Honeymoon Ticket. Julius will now make the player a lunch every morning, and is available to help out with chores around the farm and go for walks with the player. The player may also view the Summer Festival fireworks and the New Year's Eve countdown with Julius.

Events and Requirements

Pre-Marriage Events

Heart Events
Event Conditions Location Time
First Present
(Amethyst)
Julius must have at least 2 hearts. Outside Player's house 6:00
Second Present
(Blue Scarf)
Julius must have at least 4 hearts. Outside Player's house 6:00
Date Julius must have at least 5 hearts.
Speak to Julius in the morning and respond, "Of course!"
Moon Hill 16:00
Love Letter Julius must have at least 6 hearts. Player's Mailbox Anytime
Confession Julius must have at least 7 hearts.
Speak to Julius in the morning and respond, "Of course!"
Outside the Lighthouse 16:00
Proposal Julius must have at least 9 hearts.
Must have at least a level 2 house.
Show Julius the Blue Feather.
Anywhere Anytime
Festival Events
Event Conditions Location Time
Flower Festival Julius must have at least 3 hearts.
Must accept his invitation.
Church Grounds 19:00
Firefly Festival Julius must have at least 3 hearts.
Must accept his invitation.
Flute Fields River 19:00
Moon Festival Julius must have at least 3 hearts.
Must accept his invitation.
Moon Hill 19:00
Starry Night Festival Julius must have at least 3 hearts.
Must accept his invitation.
Moon Hill 19:00

Post-Marriage Events

General Married Events
Event Conditions Location Time
Fight Julius must have 10 hearts. Inside Player's house 6:00
Reconciliation Julius must have at least 13 hearts.
The "Fight" event must have been triggered.
Inside Player's house 6:00
Honeymoon Show the Honeymoon Ticket to Pascal.
Weather must be clear or cloudy.
Harmonica Pier/Toucan Island Before 12:00
Player's Birthday Celebration Enter Player's house on her birthday. Inside Player's house 18:00
Julius' Birthday Celebration Give Julius a present on his birthday. Inside Player's house Anytime
Child's Birthday Celebration Enter Player's house on a child's birthday. Inside Player's house 18:00
Wedding Anniversary Celebration Enter Player's house on her and Julius' wedding anniversary. Inside Player's house 18:00
Baby Events
Event Conditions Location Time
First Child Request Julius must have at least 14 hearts.
Must have at least a level 3 house.
Inside Player's house 6:00
Second Child Request Julius must have at least 14 hearts.
First child must be grown.
Inside Player's house 6:00
Baby's Birth Approximately 14 days after answering "Yes" to either "Child Request" event. Inside Player's house 6:00
Baby Crawls Approximately 14 days after "Baby's Birth" event. Inside Player's house 6:00
Baby Walks Approximately 14 days after "Baby Crawls" event. Inside Player's house 6:00
Baby Talks Approximately 14 days after "Baby Walks" event. Inside Player's house 6:00
Child's Day Approximately 14 days after "Baby Talks" event. Inside Player's house 6:00
Child Events
Event Conditions Location Time
First Child's Cold Julius must have less than 14 hearts.
First child must have zero hearts.
Inside Player's house 6:00
First Child is Lost First child must have at least 4 hearts. Inside Player's house 6:00
Player's Cold First child must have at least 6 hearts. Inside Player's house 6:00
First Child is Lost, Again First child must have at least 8 hearts. Inside Player's house 6:00
Second Child has a Problem Second child must have at least 4 hearts.
There must be at least one grown rival child.
Inside Player's house 6:00
Festival Events
Event Conditions Location Time
Summer Festival Fireworks None Harmonica Pier 19:00
New Year's Eve Countdown None Harmonica Town 23:00
Note: All other festival events can be triggered simply by arriving at the date area at the required time.

Schedule

Before he is married, Julius lives in his house in Flute Fields. He goes to work at the Accessory Store every day, except Thursdays, his day off, when he will go for a walk around Flute Fields. However, if the weather is stormy on Thursdays, he will stay home all day.

If the player marries Julius, he will move in with the player. He will continue to work at the Accessory Store every day, including Thursdays, however, he works shorted hours and stays home on stormy Thursdays. The player will not gain any income from his work.

If Julius marries Candace, she will move in with him and he will keep his old schedule. He goes to the Accessory Store for work, but takes walks around Flute Fields on his day off.

Before Marriage

6:00 7:00 8:00 9:00 10:00 11:00 12:00 13:00 14:00 15:00 16:00 17:00 18:00 19:00 20:00 21:00 22:00 23:00 0:00 1:00 2:00 3:00 4:00 5:00
Normal Day
(All Weather Conditions)
Julius' House Accessory Shop Accessory Shop Julius' House
Thursday
(Fair Weather)
Julius' House Julius' House Flute Fields Julius' House Julius' House
Thursday
(Stormy Weather)
Julius' House Julius' House Julius' House
Key: Indoors Outdoors Indoors (Locked)

After Marriage with Player

6:00 7:00 8:00 9:00 10:00 11:00 12:00 13:00 14:00 15:00 16:00 17:00 18:00 19:00 20:00 21:00 22:00 23:00 0:00 1:00 2:00 3:00 4:00 5:00
Normal Day
(All Weather Conditions)
Home Accessory Shop Home
Thursday
(Fair Weather)
Home Accessory Shop Home
Thursday
(Stormy Weather)
Home
Key: Indoors Indoors (Locked)

After Marriage with Candace

6:00 7:00 8:00 9:00 10:00 11:00 12:00 13:00 14:00 15:00 16:00 17:00 18:00 19:00 20:00 21:00 22:00 23:00 0:00 1:00 2:00 3:00 4:00 5:00
Normal Day
(All Weather Conditions)
Julius' House Accessory Shop Accessory Shop Julius' House
Thursday
(Fair Weather)
Julius' House Julius' House Flute Fields Julius' House Julius' House
Thursday
(Stormy Weather)
Julius' House Julius' House Julius' House
Key: Indoors Outdoors Indoors (Locked)

Gifts

Preference Gift
Love
Like
Dislike
Hate
Note: Julius has neutral feelings about all gifts not listed here.

Dialogue and Scripts

Dialogue

Greeting Lines

Unmarried Greeting Lines
Description Line
Early Morning
Morning
Afternoon
Night
Late Night
Married Greeting Lines
Description Line
Early Morning
Morning
Afternoon
Night
Late Night

Heart Lines

Description Line
Zero Hearts
One Heart
Two Hearts
Three Hearts
Four Hearts
Five Hearts (Female Player)
Six Hearts (Female Player)
Seven Hearts (Female Player)
Eight Hearts (Female Player)
Nine/Ten Hearts (Female Player)
Five Hearts (Male/Married Player)
Six Hearts (Male/Married Player)
Seven Hearts (Male/Married Player)
Eight Hearts (Male/Married Player)
Nine/Ten Hearts (Male/Married Player)

Married Heart Lines & General Married Lines

Married Heart Lines
Description Line
Ten Hearts
Eleven Hearts
Twelve Hearts
Thirteen Hearts
Fourteen Hearts
Fifteen Hearts
Sixteen Hearts
Seventeen Hearts
Eighteen Hearts
Nineteen/Twenty Hearts
General Married Lines
Description Line
Box Lunch
Box Lunch (Player's Birthday)
After Chores
General

Gift Lines

Description Line
Loved Gift
Liked Gift
Neutral Gift
Disliked Gift
Hated Gift
Loved Birthday Gift
Liked Birthday Gift
Neutral Birthday Gift
Disliked Birthday Gift
Hated Birthday Gift
Important Item
Too Many Gifts

Seasonal Lines

Unmarried Seasonal Lines
Description Line
Early Spring
Late Spring
Early Summer
Late Summer
Early Autumn
Late Autumn
Early Winter
Late Winter
Married Seasonal Lines
Description Line
Early Spring
Late Spring
Early Summer
Late Summer
Early Autumn
Late Autumn
Early Winter
Late Winter

Weather Lines

Unmarried Weather Lines
Description Line
Clear
Cloudy
Rainy
During a Thunderstorm
Before a Typhoon
During a Typhoon
Snowy
During a Blizzard
Married Weather Lines
Description Line
Clear
Cloudy
Rainy
During a Thunderstorm
Before a Typhoon
During a Typhoon
Snowy
During a Blizzard

Festival Lines

Day Before a Festival Lines
Description Line
Day Before the Circus
Day Before the Flower Festival
Day Before the Animal Festival
Day Before the Firefly Festival
Day Before the Summer Festival
Day Before the Moon Festival
Day Before the Harvest Festival
Day Before Harmony Day
Day Before the Starry Night Festival
Day Before New Year's Eve
During a Festival Lines
Description Line
Circus
Flower Festival
Animal Festival
Firefly Festival
Summer Festival
Moon Festival
Harvest Festival
Harmony Day
Starry Night Festival
New Year's Eve
After a Festival Lines
Description Line
Circus
Flower Festival
Animal Festival
Firefly Festival
Summer Festival
Moon Festival
Harvest Festival
Starry Night Festival

Family Lines

Family Lines When Married to Player
Description Line
Engaged
Newlywed
Expecting a Child
After Baby's Birth
During Baby's Newborn Stage
During Baby's Crawling Stage
During Baby's Walking Stage
First Child is Grown (One)
First Child is Grown (Two)
First Child is Grown (Three)
Second Child is Grown (One)
Second Child is Grown (Two)
Second Child is Grown (Three)
When Walking with Player
When Player is Walking with Child
When Player is Walking with Pet
Family Lines When Not Married to Player
Description Line
Player Newlywed
Player Expecting a Child
After Player's Baby's Birth
During Baby's Newborn Stage
During Baby's Crawling Stage
During Baby's Walking Stage
First Child is Grown (One)
First Child is Grown (Two)
First Child is Grown (Three)
Second Child is Grown (One)
Second Child is Grown (Two)
Second Child is Grown (Three)
When Player is Walking with Spouse
When Player is Walking with Child
When Player is Walking with Pet
Rival Marriage Lines
Description Line
Newlywed to Candace
After Angie is Born (Comment One)
After Angie is Born (Comment Two)
After Angie is Born (Comment Three)
After Angie is Grown (Comment One)
After Angie is Grown (Comment Two)
After Angie is Grown (Comment Three)

Plot Lines

Description Line
Wish
After Ringing All Five Bells

Miscellaneous Lines

Description Line
When Shown Blue Feather
When Shown Player's Pet
When Shown Player's Baby
When Player is Walking with Favorite Pet
When Female Player is Wearing Favorite Clothing
When Receiving Harmony Day Cake
When Giving Harmony Day Cake
When Player Can't Receive Harmony Day Cake
When Player Wins a Contest
General

Unused Lines

Description Line
Hot Weather
After New Year's Eve
Expecting a Child with Candace

Scripts

Heart Events

Event Script
First Present
Second Present
Date
Love Letter
Confession
Proposal
Wedding

General Married Events

Event Script
Fight
Reconciliation
Honeymoon
Player's Birthday Celebration
Julius' Birthday Celebration
Wedding Anniversary
Player's Birthday Celebration with Children
Wedding Anniversary with Children
Child's Birthday Celebration

Family Events

Baby Events
Event Script
First Child Request
Second Child Request
Baby is Born
Baby Crawls
Baby Walks
Baby Talks
Older Child's Day
Younger Child's Day
Child Events
Event Script
First Child's Cold
First Child is Lost
Protagonist's Cold
First Child is Lost, Again
Second Child's Problem

Festival Events

Julius and the Player Only (Unmarried)
Event Script
Flower Festival
Firefly Festival
Moon Festival
Starry Night Festival
Julius and the Player Only (Married)
Event Script
Flower Festival
Firefly Festival
Summer Festival Fireworks
Moon Festival
Starry Night Festival
New Year's Eve Countdown
Festivals with Children
Event Script
Flower Festival
Firefly Festival
Summer Festival Fireworks
Moon Festival
Starry Night Festival
New Year's Eve Countdown

Trivia

  • Julius' name can differ in translated versions of the game:
    • Japanese: ジュリ (Juri)
    • English: Julius
    • French: Julius
    • German: Julius
    • Italian: Giulio
    • Spanish: Julius
  • Julius also appears in Tree of Tranquility.

Gallery

References

  • 牧場物語 わくわくアニマルマーチ ザ・コンプリートガイド (Bokujou Monogatari Waku Waku Animal March The Complete Guide)
  • 牧場物語 わくわくアニマルマーチ もっと遊べるブック (Bokujou Monogatari Waku Waku Animal March Motto Asoberu Book)


Harvest Moon: Animal Parade
Characters
Protagonists

Angela Kasey Kevin Molly

Marriage Candidates
Anissa Calvin Candace Chase Gill Jin Julius Kathy Luke Luna Maya Owen Phoebe Renee Selena Toby

Harvest Goddess Harvest King Witch Princess Wizard

Residents
Barbara Bo Cain ChloeColleenCraigDale HamiltonHannaHaydenIreneJakeMiraOzziePaoloPascalPerryRamseyRuthSamsonShellySimonSueTaylorYolanda

TheodoreYour Children

Rival Children
AngieDakotaHeathLucyMattRoyVanVivian

Harvest Sprites
Alan Ben Collin Daren Edge Finn

Town & Surroundings
Castanet

Your Farm

Harmonica TownBeach HouseBrass BarCelesta ChurchChoral ClinicChurch GroundsFisheryLighthouseMayor's HouseOcarina InnSchoolSimon's PhotosSonata TailoringTown HallWatery CaveWizard's House

Flute FieldsChase's HouseFugue ForestHorn RanchJulius' HouseMarimba FarmMoon HillRiver HouseWitch's House

Garmon MinesAccessory StoreBlacksmith'sCarpenter'sGarmon MineGeneral StoreGoddess SpringMountain HouseMountaintop

Toucan Island
Pineapple InnSummer House

Mechanics & Lists

AnimalsCalendarCircusCropsEventsFashionFestivalsFishingFurnitureItem ListMiningPetsRecipesTools

Art & Merchandise
ArtworkMerchandise