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	<id>https://wiki.ranchstory.farm/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Chickadee</id>
	<title>ranchstory - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.ranchstory.farm/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Chickadee"/>
	<link rel="alternate" type="text/html" href="https://wiki.ranchstory.farm/index.php/Special:Contributions/Chickadee"/>
	<updated>2026-05-15T13:36:49Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.ranchstory.farm/index.php?title=Category:Story_of_Seasons:_Grand_Bazaar_Residents&amp;diff=121577</id>
		<title>Category:Story of Seasons: Grand Bazaar Residents</title>
		<link rel="alternate" type="text/html" href="https://wiki.ranchstory.farm/index.php?title=Category:Story_of_Seasons:_Grand_Bazaar_Residents&amp;diff=121577"/>
		<updated>2025-03-31T02:13:46Z</updated>

		<summary type="html">&lt;p&gt;Chickadee: Created page with &amp;quot;Category:Story of Seasons: Grand Bazaar&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Story of Seasons: Grand Bazaar]]&lt;/div&gt;</summary>
		<author><name>Chickadee</name></author>
	</entry>
	<entry>
		<id>https://wiki.ranchstory.farm/index.php?title=Felix_(disambiguation)&amp;diff=121576</id>
		<title>Felix (disambiguation)</title>
		<link rel="alternate" type="text/html" href="https://wiki.ranchstory.farm/index.php?title=Felix_(disambiguation)&amp;diff=121576"/>
		<updated>2025-03-31T02:13:20Z</updated>

		<summary type="html">&lt;p&gt;Chickadee: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__DISAMBIG__&lt;br /&gt;
Felix is a character in the Bokujou Monogatari series.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Felix&#039;&#039;&#039; may also refer to: &lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Note:&#039;&#039;&#039;&#039;&#039; Years displayed correspond to the Japanese release dates.&lt;br /&gt;
&lt;br /&gt;
===フェリックス (Ferikkusu)===&lt;br /&gt;
*[[Felix (Harvest Moon: Grand Bazaar)|Felix]] from [[Harvest Moon: Grand Bazaar]] (2008)&lt;br /&gt;
*[[Felix (Story of Seasons: Grand Bazaar)|Felix]] from [[Story of Seasons: Grand Bazaar]] (2025)&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Mayor (disambiguation)|Mayor]]&lt;/div&gt;</summary>
		<author><name>Chickadee</name></author>
	</entry>
	<entry>
		<id>https://wiki.ranchstory.farm/index.php?title=Story_of_Seasons:_Grand_Bazaar&amp;diff=121575</id>
		<title>Story of Seasons: Grand Bazaar</title>
		<link rel="alternate" type="text/html" href="https://wiki.ranchstory.farm/index.php?title=Story_of_Seasons:_Grand_Bazaar&amp;diff=121575"/>
		<updated>2025-03-31T02:13:08Z</updated>

		<summary type="html">&lt;p&gt;Chickadee: Redirected page to Category:Story of Seasons: Grand Bazaar&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Category:Story of Seasons: Grand Bazaar]]&lt;/div&gt;</summary>
		<author><name>Chickadee</name></author>
	</entry>
	<entry>
		<id>https://wiki.ranchstory.farm/index.php?title=File:Ch_Felix_3D_(Story_of_Seasons_Grand_Bazaar).png&amp;diff=121574</id>
		<title>File:Ch Felix 3D (Story of Seasons Grand Bazaar).png</title>
		<link rel="alternate" type="text/html" href="https://wiki.ranchstory.farm/index.php?title=File:Ch_Felix_3D_(Story_of_Seasons_Grand_Bazaar).png&amp;diff=121574"/>
		<updated>2025-03-31T02:11:18Z</updated>

		<summary type="html">&lt;p&gt;Chickadee: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Chickadee</name></author>
	</entry>
	<entry>
		<id>https://wiki.ranchstory.farm/index.php?title=File:Ch_Felix_2D_(Story_of_Seasons_Grand_Bazaar).png&amp;diff=121573</id>
		<title>File:Ch Felix 2D (Story of Seasons Grand Bazaar).png</title>
		<link rel="alternate" type="text/html" href="https://wiki.ranchstory.farm/index.php?title=File:Ch_Felix_2D_(Story_of_Seasons_Grand_Bazaar).png&amp;diff=121573"/>
		<updated>2025-03-31T02:10:54Z</updated>

		<summary type="html">&lt;p&gt;Chickadee: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Chickadee</name></author>
	</entry>
	<entry>
		<id>https://wiki.ranchstory.farm/index.php?title=Felix_(Story_of_Seasons:_Grand_Bazaar)&amp;diff=121572</id>
		<title>Felix (Story of Seasons: Grand Bazaar)</title>
		<link rel="alternate" type="text/html" href="https://wiki.ranchstory.farm/index.php?title=Felix_(Story_of_Seasons:_Grand_Bazaar)&amp;diff=121572"/>
		<updated>2025-03-31T02:08:21Z</updated>

		<summary type="html">&lt;p&gt;Chickadee: Created page with &amp;quot;&amp;lt;templatestyles src=&amp;quot;Styles/mobile.css&amp;quot;/&amp;gt; {{InfoboxSoSGBz | CHARATYPE=Residents | CHARANAME=Felix | JPNAME= | VAJP= | VAEN=&amp;amp;#32; | BDAY=&amp;amp;#32; | LOCATION=&amp;amp;#32; | FAMILY=&amp;amp;#32; | FAVGIFT=&amp;amp;#32;  | HATEGIFT=&amp;amp;#32; }}  == Schedule ==  == Gifts ==  == Events &amp;amp; Requirements ==  == Dialogue ==  == Trivia ==  == Gallery ==  == References ==&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;templatestyles src=&amp;quot;Styles/mobile.css&amp;quot;/&amp;gt;&lt;br /&gt;
{{InfoboxSoSGBz&lt;br /&gt;
| CHARATYPE=Residents&lt;br /&gt;
| CHARANAME=Felix&lt;br /&gt;
| JPNAME=&lt;br /&gt;
| VAJP=&lt;br /&gt;
| VAEN=&amp;amp;#32;&lt;br /&gt;
| BDAY=&amp;amp;#32;&lt;br /&gt;
| LOCATION=&amp;amp;#32;&lt;br /&gt;
| FAMILY=&amp;amp;#32;&lt;br /&gt;
| FAVGIFT=&amp;amp;#32; &lt;br /&gt;
| HATEGIFT=&amp;amp;#32;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Schedule ==&lt;br /&gt;
&lt;br /&gt;
== Gifts ==&lt;br /&gt;
&lt;br /&gt;
== Events &amp;amp; Requirements ==&lt;br /&gt;
&lt;br /&gt;
== Dialogue ==&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;/div&gt;</summary>
		<author><name>Chickadee</name></author>
	</entry>
	<entry>
		<id>https://wiki.ranchstory.farm/index.php?title=Category:Pages_with_broken_file_links&amp;diff=121571</id>
		<title>Category:Pages with broken file links</title>
		<link rel="alternate" type="text/html" href="https://wiki.ranchstory.farm/index.php?title=Category:Pages_with_broken_file_links&amp;diff=121571"/>
		<updated>2025-03-31T02:02:55Z</updated>

		<summary type="html">&lt;p&gt;Chickadee: Created page with &amp;quot;__HIDDENCAT__&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__HIDDENCAT__&lt;/div&gt;</summary>
		<author><name>Chickadee</name></author>
	</entry>
	<entry>
		<id>https://wiki.ranchstory.farm/index.php?title=Template:InfoboxCategory&amp;diff=121570</id>
		<title>Template:InfoboxCategory</title>
		<link rel="alternate" type="text/html" href="https://wiki.ranchstory.farm/index.php?title=Template:InfoboxCategory&amp;diff=121570"/>
		<updated>2025-03-31T02:00:29Z</updated>

		<summary type="html">&lt;p&gt;Chickadee: Reverted edits by Kiwibasket (talk) to last revision by imported&amp;gt;Kiwibasket&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
{{InfoboxCategoryNew&lt;br /&gt;
| SERIES=&lt;br /&gt;
| GAMENAME=&lt;br /&gt;
| JPNAME=&lt;br /&gt;
| ROMAJI=&lt;br /&gt;
| TRANSLATION=&lt;br /&gt;
| DEVELOPER=&lt;br /&gt;
| DIRECTOR=&lt;br /&gt;
| PUBLISHER=&lt;br /&gt;
| PLATFORM=&lt;br /&gt;
| RELEASE=*&lt;br /&gt;
| PLAYERAMT=&lt;br /&gt;
| ONLINE=&lt;br /&gt;
| RATINGS=&lt;br /&gt;
| CODES=&lt;br /&gt;
| MEDIA=*&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
* If noting multiple consoles, separate each console with a &amp;lt;p&amp;gt;.&lt;br /&gt;
ex. &#039;&#039;&#039;Nintendo Switch:&#039;&#039;&#039; &amp;lt;br&amp;gt; November 3, 2021&lt;br /&gt;
&amp;lt;p&amp;gt;&#039;&#039;&#039;Playstation 4:&#039;&#039;&#039; &amp;lt;br&amp;gt; December 6, 2022&lt;br /&gt;
&lt;br /&gt;
---------&lt;br /&gt;
&lt;br /&gt;
additional variables:&lt;br /&gt;
| IMGNOSERIES=Yes&lt;br /&gt;
&lt;br /&gt;
---------&lt;br /&gt;
&lt;br /&gt;
Long vowels (for Romaji)&lt;br /&gt;
Ā ā  Ē ē  Ī ī  Ō ō  Ū ū&lt;br /&gt;
&lt;br /&gt;
---------&lt;br /&gt;
&lt;br /&gt;
Flags&lt;br /&gt;
Japan: [[File:JP.png|18px|border|Japan]]&lt;br /&gt;
North America: [[File:NTSC.png|18px|border|North America]]&lt;br /&gt;
Europe: [[File:PAL.png|18px|border|Europe]]&lt;br /&gt;
Germany: [[File:DE.png|18px|border|Germany]]&lt;br /&gt;
Australia: [[File:AU.png|18px|border|Australia]]&lt;br /&gt;
Korea: [[File:KR.png|18px|border|South Korea]]&lt;br /&gt;
Hong Kong/Taiwan: [[File:HKT.png|18px|border|Hong Kong &amp;amp; Taiwan]] &lt;br /&gt;
&lt;br /&gt;
---------&lt;br /&gt;
&lt;br /&gt;
Nintendo Icons&lt;br /&gt;
Switch: [[File:Nintendo-switch-icon.png|18px]]&lt;br /&gt;
3DS: [[File:3DS.png|20px]]&lt;br /&gt;
Wii: [[File:Wii.svg|20px]]&lt;br /&gt;
DS: [[File:DS.png|18px]]&lt;br /&gt;
&lt;br /&gt;
PC Icons&lt;br /&gt;
Steam: [[File:Steam icon logo.svg|18px]]&lt;br /&gt;
&lt;br /&gt;
Playstation Icons&lt;br /&gt;
Playstation 4/5: [[File:PlayStation Icon.png|18px]]&lt;br /&gt;
Playstation 3: [[File:PlayStation 3 Logo.svg|20px]]&lt;br /&gt;
&lt;br /&gt;
Xbox Icons&lt;br /&gt;
Xbox Series X|S: [[File:Xbox Logo.svg|18px]]&lt;br /&gt;
Xbox One: [[File:Xbox one logo.svg|18px]]&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
{| class=&amp;quot;infobox padding-1em&amp;quot; style=&amp;quot;width:25%; min-width:250px; background:white;&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: center; font-size:110%; background:#d9eceb; border-radius: 10px 10px 0 0; padding: 0.3em;&amp;quot; | &amp;lt;span style=&amp;quot;vertical-align: middle;&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;[[:Category: {{#switch:{{{SERIES}}}|Story of Seasons = Bokujou Monogatari| Doraemon = Spin-off | {{{SERIES}}} }}|{{{SERIES}}}]]&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: center; font-size:150%; background:#f7f7f7; padding: 0.3em;&amp;quot;| &amp;lt;span style=&amp;quot;vertical-align: middle;&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;{{{GAMENAME}}}&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Front=&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin: auto; max-width:75%; padding-top: 10px;&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;imgwrapper&amp;quot;&amp;gt;[[{{#ifexist: File:{{#ifeq:{{{IMGNOSERIES}}}|Yes||{{{SERIES}}}&amp;amp;#32; }} {{{GAMENAME}}} Box Front.jpg|File:{{#ifeq:{{{IMGNOSERIES}}}|Yes||{{{SERIES}}}&amp;amp;#32; }} {{{GAMENAME}}} Box Front.jpg|File:{{#ifeq:{{{IMGNOSERIES}}}|Yes||{{{SERIES}}}&amp;amp;#32; }} {{{GAMENAME}}} Box Front.png}}|center|{{#ifeq:{{{IMGNOSERIES}}}|Yes||{{{SERIES}}}:&amp;amp;#32; }}{{{GAMENAME}}} Box Front]]&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-|Back=&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin: auto; max-width:75%; padding-top: 10px;&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;imgwrapper&amp;quot;&amp;gt;[[{{#ifexist: File:{{#ifeq:{{{IMGNOSERIES}}}|Yes||{{{SERIES}}}&amp;amp;#32; }} {{{GAMENAME}}} Box Back.jpg|File:{{#ifeq:{{{IMGNOSERIES}}}|Yes||{{{SERIES}}}&amp;amp;#32; }} {{{GAMENAME}}} Box Back.jpg|File:{{#ifeq:{{{IMGNOSERIES}}}|Yes||{{{SERIES}}}&amp;amp;#32; }} {{{GAMENAME}}} Box Back.png}}|center|{{#ifeq:{{{IMGNOSERIES}}}|Yes||{{{SERIES}}}:&amp;amp;#32; }}{{{GAMENAME}}} Box Back]]&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| width=100px style=&amp;quot;padding: 10px 0 5px 15px; vertical-align: top;&amp;quot;| &#039;&#039;&#039;Japanese Name&#039;&#039;&#039;:&lt;br /&gt;
| style=&amp;quot;padding: 10px 15px 5px 8px; vertical-align: middle;&amp;quot; | &amp;lt;span style=&amp;quot;font-size: 110%;&amp;quot;&amp;gt;{{{JPNAME}}}&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;({{{ROMAJI}}})&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding: 10px 0 5px 15px; vertical-align: top;&amp;quot; | &#039;&#039;&#039;Translation&#039;&#039;&#039;:&lt;br /&gt;
| style=&amp;quot;padding: 5px 15px 5px 8px;&amp;quot; | {{{TRANSLATION}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding: 5px 0 5px 15px; vertical-align: top;&amp;quot; | &#039;&#039;&#039;{{#if:{{#pos:{{{DEVELOPER}}}|&amp;lt;br&amp;gt;}}|Developers|Developer}}&#039;&#039;&#039;:&lt;br /&gt;
| style=&amp;quot;padding: 5px 15px 5px 8px;&amp;quot; | {{{DEVELOPER}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding: 5px 0 5px 15px; vertical-align: top;&amp;quot; | &#039;&#039;&#039;{{#if:{{#pos:{{{DIRECTOR}}}|&amp;lt;br&amp;gt;}}|Directors|Director}}&#039;&#039;&#039;:&lt;br /&gt;
| style=&amp;quot;padding: 5px 15px 5px 8px;&amp;quot; | {{{DIRECTOR}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{PRODUCER|}}} | {{!}} style=&amp;quot;padding: 5px 0 5px 15px; vertical-align: top;&amp;quot; {{!}} &#039;&#039;&#039;{{#if:{{#pos:{{{PRODUCER}}}|&amp;lt;br&amp;gt;}}|Producers|Producer}}&#039;&#039;&#039;:&lt;br /&gt;
{{!}} style=&amp;quot;padding: 5px 15px 5px 8px;&amp;quot; {{!}} {{{PRODUCER}}} }}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding: 5px 0 5px 15px; vertical-align: top;&amp;quot; | &#039;&#039;&#039;{{#if:{{#pos:{{{PUBLISHER}}}|&amp;lt;br&amp;gt;}}|Publishers|Publisher}}&#039;&#039;&#039;:&lt;br /&gt;
| style=&amp;quot;padding: 5px 15px 5px 8px;&amp;quot; | {{{PUBLISHER}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding: 5px 0 5px 15px; vertical-align: top;&amp;quot; | &#039;&#039;&#039;{{#if:{{#pos:{{{PLATFORM}}}|&amp;lt;br&amp;gt;}}|Platforms|Platform}}&#039;&#039;&#039;:&lt;br /&gt;
| style=&amp;quot;padding: 5px 15px 5px 8px;&amp;quot; | {{{PLATFORM}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding: 5px 0 5px 15px; vertical-align: top;&amp;quot; | &#039;&#039;&#039;Release {{#if:{{#pos:{{{RELEASE}}}|&amp;lt;br&amp;gt;}}|Dates|Date}}&#039;&#039;&#039;:&lt;br /&gt;
| style=&amp;quot;padding: 5px 15px 5px 8px;&amp;quot; | {{{RELEASE}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding: 5px 0 5px 15px;&amp;quot; | &#039;&#039;&#039;Players&#039;&#039;&#039;:&lt;br /&gt;
| style=&amp;quot;padding: 5px 15px 5px 8px;&amp;quot; | {{{PLAYERAMT}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding: 5px 0 5px 15px;&amp;quot; | &#039;&#039;&#039;Online&#039;&#039;&#039;:&lt;br /&gt;
| style=&amp;quot;padding: 5px 15px 5px 8px;&amp;quot; | {{{ONLINE}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding: 5px 0 5px 15px; vertical-align: top;&amp;quot; | &#039;&#039;&#039;Ratings&#039;&#039;&#039;:&lt;br /&gt;
| style=&amp;quot;padding: 5px 15px 5px 8px;&amp;quot; | {{{RATINGS}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding: 5px 0 5px 15px; vertical-align: top;&amp;quot; | &#039;&#039;&#039;Product Codes&#039;&#039;&#039;:&lt;br /&gt;
| style=&amp;quot;padding: 5px 15px 5px 8px;&amp;quot; | {{{CODES}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding: 5px 0 15px 15px; vertical-align: top;&amp;quot; | &#039;&#039;&#039;Media&#039;&#039;&#039;:&lt;br /&gt;
| style=&amp;quot;padding: 5px 15px 15px 8px;&amp;quot; | {{{MEDIA}}}&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Chickadee</name></author>
	</entry>
	<entry>
		<id>https://wiki.ranchstory.farm/index.php?title=Category:Pages_using_Tabber_parser_tag&amp;diff=121569</id>
		<title>Category:Pages using Tabber parser tag</title>
		<link rel="alternate" type="text/html" href="https://wiki.ranchstory.farm/index.php?title=Category:Pages_using_Tabber_parser_tag&amp;diff=121569"/>
		<updated>2025-03-31T01:51:33Z</updated>

		<summary type="html">&lt;p&gt;Chickadee: Created page with &amp;quot;__HIDDENCAT__&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__HIDDENCAT__&lt;/div&gt;</summary>
		<author><name>Chickadee</name></author>
	</entry>
	<entry>
		<id>https://wiki.ranchstory.farm/index.php?title=Category:Harvest_Moon_64&amp;diff=121449</id>
		<title>Category:Harvest Moon 64</title>
		<link rel="alternate" type="text/html" href="https://wiki.ranchstory.farm/index.php?title=Category:Harvest_Moon_64&amp;diff=121449"/>
		<updated>2025-02-09T02:18:54Z</updated>

		<summary type="html">&lt;p&gt;Chickadee: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{InfoboxCategory&lt;br /&gt;
| IMGNOSERIES=Yes&lt;br /&gt;
| SERIES=Harvest Moon&lt;br /&gt;
| GAMENAME=Harvest Moon 64&lt;br /&gt;
| JPNAME=牧場物語2&lt;br /&gt;
| ROMAJI=Bokujou Monogatari 2&lt;br /&gt;
| TRANSLATION=Ranch Story 2&lt;br /&gt;
| DEVELOPER=Toy Box Studios &amp;lt;br&amp;gt; Victor Interactive Software&lt;br /&gt;
| DIRECTOR=&lt;br /&gt;
| PUBLISHER=Natsume Co., Ltd &amp;lt;br&amp;gt; Nintendo Australia Pty. Ltd&lt;br /&gt;
| PLATFORM=Nintendo 64&lt;br /&gt;
| RELEASE=&#039;&#039;&#039;Nintendo 64&#039;&#039;&#039; &amp;lt;br&amp;gt; [[File:JP.png|18px|border|Japan]] February 5, 1999 &amp;lt;br&amp;gt; [[File:NTSC.png|18px|border|North America]] December 22, 1999&lt;br /&gt;
&amp;lt;p&amp;gt; &#039;&#039;&#039;Nintendo Switch Online&#039;&#039;&#039; &amp;lt;br&amp;gt; [[File:JP.png|18px|border|Japan]][[File:NTSC.png|18px|border|North America]][[File:PAL.png|18px|border|Europe]] December 8th, 2023&lt;br /&gt;
| PLAYERAMT=1&lt;br /&gt;
| ONLINE=No&lt;br /&gt;
| RATINGS=[[File:NTSC.png|18px|border|North America]] &#039;&#039;&#039;ESRB:&#039;&#039;&#039; E&lt;br /&gt;
| CODES=&lt;br /&gt;
| MEDIA=Cartridge, Cloud Gaming&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
The third installment in the Harvest Moon series, released for the Nintendo 64. It was released in Japan as Bokujou Monogatari 2 (牧場物語2). It is the sequel to the original Harvest Moon game and is one of the most highly regarded games in the series; and regarded as one of the most rare, sometimes selling for $100US or more. Although it was a simple game at the time, there were differences that made it stand out, such as the interactive festivals and a visible heart level when speaking to candidates. Although short, it is considered addictive.&lt;br /&gt;
&lt;br /&gt;
After the death of the protagonist&#039;s grandfather, he decides to take over the farm that he left behind. There&#039;s a time frame of two and a half years to grow crops, raise livestock, befriend villagers, get married and have a child before the protagonist&#039;s father return to evaluate him on his progress. &lt;br /&gt;
&lt;br /&gt;
== Features and innovations ==&lt;br /&gt;
* Grow and harvest crops&lt;br /&gt;
* Raise livestock&lt;br /&gt;
* Fish&lt;br /&gt;
* Collect recipes&lt;br /&gt;
* Mine&lt;br /&gt;
* Upgrade various tools&lt;br /&gt;
* Interact with various characters&lt;br /&gt;
* Wed one of the candidates&lt;br /&gt;
* Raise a child&lt;br /&gt;
* Partake in various festivals&lt;br /&gt;
* Many events that last through the years&lt;br /&gt;
* Automatic Tool Upgrades&lt;br /&gt;
* Visible heart level when speaking to candidates&lt;br /&gt;
* Heart Events&lt;br /&gt;
* Photo Album&lt;br /&gt;
* Rivals for candidates&lt;br /&gt;
* A more robust house expansion system&lt;br /&gt;
* An expanded festival system&lt;br /&gt;
* First appearance of the Birthday System&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Characters introduced in this game ==&lt;br /&gt;
&#039;&#039;&#039;Bachelorettes&#039;&#039;&#039;: Ann - Elli - Karen - Maria - Popuri&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Other Villagers&#039;&#039;&#039;: Cliff - Gray - Harris - Jeff - Kai - Anna - Basil - Pastor Brown - Duke - Gotz - Greg - Hall - Harvest Goddess - Harvest Sprites - Kent - Lillia - May - Midwife (Gaya) - Potion Master (Doga) - Rick - Saibara - Sasha - Stu - Carpenter Twins - Mayor Thomas - Zack&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Visitors&#039;&#039;&#039;: Elderly Couple (Fuku &amp;amp; Tome) - Entomologist - Gourmet - Honeymooners (Taro &amp;amp; Hanako) - John - Mrs. Mana - Photographer (Kano) - Sammy - Triplets (Annie, Bunnie, Connie)&amp;lt;br&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Note&#039;&#039;&#039;&#039;&#039;: Some of these characters&#039; names weren&#039;t mentioned in-game, but stated later in Bokujou Monogatari Official Illustration Complete Works&amp;lt;ref&amp;gt;牧場物語 公式イラスト全集 [Bokujou Monogatari Official Illustration Complete Works]. 2012.&amp;lt;/ref&amp;gt;. Of the aforementioned, the dumpling shop couple at the top of the mountain&#039;s names are Mugi and Yone, the Photographer&#039;s name is Kano, the Midwife&#039;s name is Gaya and the Potion Master&#039;s name is Doga.&lt;br /&gt;
&lt;br /&gt;
== Reception ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float:right; margin-left: 5px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Aggregate scores&#039;&#039;&#039;&amp;lt;ref&amp;gt;[https://en.wikipedia.org/wiki/Harvest_Moon_64 Wikipedia: Harvest Moon 64], &#039;&#039;Wikipedia&#039;&#039;, Retrieved 2019-09-17&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Aggregator&#039;&#039;&#039; || align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Score&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| GameRankings || colspan=&amp;quot;2&amp;quot; | 84.38% &amp;lt;ref&amp;gt;[https://www.gamerankings.com/n64/197528-harvest-moon-64/index.html GameRankings: Harvest Moon 64], &#039;&#039;GameRankings&#039;&#039;, Retrieved 2019-09-17.&amp;lt;/ref&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
| Metacritic || colspan=&amp;quot;2&amp;quot; | 78/100 &amp;lt;ref&amp;gt;[https://www.metacritic.com/game/nintendo-64/harvest-moon-64 MetaCritic: Harvest Moon 64], &#039;&#039;MetaCritic&#039;&#039;, Retrieved 2019-09-17.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Review scores&#039;&#039;&#039;&amp;lt;ref&amp;gt;[https://www.mobygames.com/game/n64/harvest-moon-64/release-info MobyGames: Harvest Moon 64], &#039;&#039;MobyGames&#039;&#039;, Retrieved 2019-09-17.&amp;lt;/ref&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Publication&#039;&#039;&#039; || align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Score&#039;&#039;&#039; || align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Date&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| EGM || 7.62/10 || 06/28/03&lt;br /&gt;
|-&lt;br /&gt;
| GameSpot || 7.3/10&amp;lt;ref&amp;gt;[https://www.gamespot.com/reviews/harvest-moon-64-review/1900-2543668/ GameSpot: Harvest Moon 64 Review], &#039;&#039;GameSpot&#039;&#039;, Retrieved 2019-09-17.&amp;lt;/ref&amp;gt; || 12/20/99&lt;br /&gt;
|-&lt;br /&gt;
| IGN || 8.2/10&amp;lt;ref&amp;gt;[https://www.ign.com/games/harvest-moon-64 IGN: Harvest Moon 64], &#039;&#039;IGN&#039;&#039;, Retrieved 2019-09-17.&amp;lt;/ref&amp;gt; || 12/24/99&lt;br /&gt;
|-&lt;br /&gt;
| Nintendo Power || 8.2/10 || 11/01/99&lt;br /&gt;
|-&lt;br /&gt;
| RPGFan || 72/100 || 01/01/99&lt;br /&gt;
|}&lt;br /&gt;
Harvest Moon: 64 is considered by many as a &amp;quot;masterpiece&amp;quot;, despite criticisms that this game could have had better graphics and music. &lt;br /&gt;
&lt;br /&gt;
Although other Nintendo 64 games fully utilized the system&#039;s advanced graphics chip in developing superior graphics using complex rendering, Harvest Moon 64&#039;s graphics are limited in comparison, being referred to as &amp;quot;simple&amp;quot; or &amp;quot;basic&amp;quot;. This simple usage of N64 graphics may be attributed to the size of the Harvest Moon 64 cartridge (8MB). &lt;br /&gt;
&lt;br /&gt;
Aaron Boulding rated Harvest Moon: 64 for IGN, giving it a 8.2 out of 10, stated that though the game portrayed &amp;quot;graphics, animation and audio elements (that were) far below the N64&#039;s capabilities&amp;quot;, he was able to overcome these shortcomings because he played it for hours at time.&lt;br /&gt;
&lt;br /&gt;
Homan Mohseni rated Harvest Moon: 64 at RPGFan, giving it an overall score of 72%. While Graphics, Gameplay and Sound/Music were rated at 80%, 75% and 75% respectively, Control and Storyline were rated the lowest with both at 65%, as &amp;quot;the controls weren&#039;t responsive&amp;quot; and the game lacked a &amp;quot;complex storyline&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
Joe Fielder rated Harvest Moon: 64 for GameSpot, rating it at 7.3/10. While he described the game as both &amp;quot;quirky&amp;quot; and &amp;quot;charming&amp;quot;, he also remarked the game was &amp;quot;strangely compelling, (an) original little game that (made) hours melt away incomprehensibly&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
Nintendo Power ranked Harvest Moon: 64 as the 278th greatest Nintendo game of all time.&amp;lt;ref&amp;gt;[https://nintendoeverything.com/nintendo-power-ranks-the-top-285-nintendo-games-of-all-time/ &amp;quot;Nintendo Power ranks the top 285 Nintendo Games of all time&amp;quot;], &#039;&#039;NintendoEverything&#039;&#039;, Retrieved 2019-09-17.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* There was a character named Princess Vanilla in Harvest Moon 64, but the plans for her were scrapped before the game was published. She had a few different scenes: one involved the entire town of Flowerbud Village, and others involved the bachelorettes. &lt;br /&gt;
* Being a sequel of &amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[https://ranchstory.miraheze.org/wiki/Harvest_Moon Harvest Moon]&amp;lt;/span&amp;gt;, the only officially confirmed reoccurring characters are Ellen, Kappa and the Harvest Sprites. Eve, Nina and Ann are mentioned, but they have passed away before the game takes place.&lt;br /&gt;
* This is the first title where series artist Matsuyama Igusa (まつやまいぐさ) began to use their whole name professionally. Before this, they used the penname &amp;quot;Marucome&amp;quot;.&amp;lt;ref&amp;gt;https://blog.goo.ne.jp/igusa_m/e/0b31792305df388f8b56c0c04bb11cec『牧場物語２』での仕事こそが、私「まつやまいぐさ」の出発点だと思っています。&lt;br /&gt;
その意味でも、本作は私にとって特別な作品です。&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Matsuyama Igusa created a clay diorama that was used as the subject of the Japanese box art cover. They also sculpted a clay model of Pete to help visualize the new three dimensional graphics of the N64.&lt;br /&gt;
&lt;br /&gt;
== At a Glance ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:HM64_Screenshot1.jpg|&lt;br /&gt;
File:HM64_Screenshot2.jpg|&lt;br /&gt;
File:HM64_Screenshot3.jpg|&lt;br /&gt;
File:HM64_Screenshot4.jpg|&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==NA Logo==&lt;br /&gt;
[[File:HM64_Logo.png]]&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
[https://www.bokumono.com/series/bokumono2/bokumono.html Official Japanese Website ]&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&lt;br /&gt;
{{BackToTop}}&lt;br /&gt;
{{#seo:&lt;br /&gt;
|keywords=Harvest Moon,Harvest Moon 64,HM64,Harvest Moon: 64,Bokujou Monogatari 2&lt;br /&gt;
|description=The third installment in the Harvest Moon series, released for the Nintendo 64. It was released in Japan as Bokujou Monogatari 2 (牧場物語2). It is the sequel to the original Harvest Moon game and is one of the most highly regarded games in the series.&lt;br /&gt;
|image=HM64_Logo.png&lt;br /&gt;
}}&lt;br /&gt;
[[Category:Bokujou Monogatari]][[Category:Nintendo 64]][[Category:Nintendo Switch]]&lt;/div&gt;</summary>
		<author><name>Chickadee</name></author>
	</entry>
	<entry>
		<id>https://wiki.ranchstory.farm/index.php?title=Template:HomeNav&amp;diff=121410</id>
		<title>Template:HomeNav</title>
		<link rel="alternate" type="text/html" href="https://wiki.ranchstory.farm/index.php?title=Template:HomeNav&amp;diff=121410"/>
		<updated>2024-09-08T23:31:12Z</updated>

		<summary type="html">&lt;p&gt;Chickadee: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;templatestyles src=&amp;quot;Styles/mobile.css&amp;quot;/&amp;gt;&amp;lt;div class=&amp;quot;flexhome&amp;quot; style=&amp;quot;display: flex; margin:10px auto; gap: 4px;&amp;quot;&amp;gt;&lt;br /&gt;
{| id=&amp;quot;bokujou&amp;quot; class=&amp;quot;header-07em home-category&amp;quot; style=&amp;quot;border-collapse: separate; border:1px solid #C0C0C0; border-radius: 10px; min-width:250px; background: white; table-layout: fixed; display:inline-table;&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-size:110%; background:#d9eceb; border-radius: 10px 10px 0 0; height:10px;&amp;quot; | Bokujou Monogatari&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &amp;lt;div style=&amp;quot;display: flex;&amp;quot; class=&amp;quot;home-multicolumn&amp;quot;&amp;gt;&amp;lt;div id=&amp;quot;console&amp;quot;&amp;gt;&#039;&#039;&#039;Console&#039;&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;home-section&amp;quot;&lt;br /&gt;
| class=&amp;quot;noicon&amp;quot; | [[:Category:Harvest Moon | Harvest Moon ]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Navicon main HM64.png|25px]] [[:Category:Harvest Moon 64 | Harvest Moon 64 ]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Navicon main HMBTN.png|25px]] &amp;lt;div&amp;gt;[[:Category:Harvest Moon: Back to Nature | Back to Nature]]&amp;lt;p&amp;gt;[[:Category:Harvest Moon: Back to Nature for Girl | Back to Nature for Girl]]&amp;lt;/p&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;noicon&amp;quot; | [[:Category:Harvest Moon: Save the Homeland | Save the Homeland]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Navicon main HMAWL.png|25px]] &amp;lt;div&amp;gt;[[:Category:Harvest Moon: A Wonderful Life | A Wonderful Life]]&amp;lt;p&amp;gt;[[:Category:Harvest Moon: Another Wonderful Life | Another Wonderful Life]]&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;[[:Category:Harvest Moon: A Wonderful Life Special Edition | A Wonderful Life Special Edition]]&amp;lt;/p&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Navicon main HMMM.png|25px]] [[:Category:Harvest Moon: Magical Melody | Magical Melody]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Navicon main HMToT.png|25px]] [[:Category:Harvest Moon: Tree of Tranquility | Tree of Tranquility]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Navicon main HMAP.png|25px]] [[:Category:Harvest Moon: Animal Parade | Animal Parade]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;handheld&amp;quot;&amp;gt;&#039;&#039;&#039;Handheld&#039;&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;home-section&amp;quot;&lt;br /&gt;
| [[File:Navicon main HMGB.png|25px]] [[:Category:Harvest Moon: GB | Harvest Moon GB]]&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;noicon&amp;quot; | [[:Category:Harvest Moon: 2 GBC | Harvest Moon 2 GBC]]&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;noicon&amp;quot; | [[:Category:Harvest Moon: 3 GBC | Harvest Moon 3 GBC]]&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;noicon&amp;quot; | &amp;lt;div&amp;gt;[[:Category:Harvest Moon: Friends of Mineral Town | Friends of Mineral Town]]&amp;lt;p&amp;gt;[[:Category:Harvest Moon: More Friends of Mineral Town | More Friends of Mineral Town]]&amp;lt;/p&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding-bottom: 0;&amp;quot; | [[File:Navicon main HMDS.png|25px]] [[:Category:Harvest Moon: DS | Harvest Moon DS]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding-top: 0;&amp;quot; | [[File:Navicon main HMDSC.png|25px]] [[:Category:Harvest Moon: DS Cute | Harvest Moon DS Cute]]&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;noicon&amp;quot; | [[:Category:Harvest Moon: Boy and Girl | Boy &amp;amp; Girl]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Navicon main HMIoH.png|25px]] [[:Category:Harvest Moon: Island of Happiness | Island of Happiness]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Navicon main HMSI.png|25px]] [[:Category:Harvest Moon: Sunshine Islands | Sunshine Islands]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Navicon main HMGrB.png|25px]] [[:Category:Harvest Moon: Grand Bazaar | Grand Bazaar]]&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;noicon&amp;quot; | [[:Category:Harvest Moon: Hero of Leaf Valley | Hero of Leaf Valley]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Navicon main HMToTT.png|25px]] [[:Category:Harvest Moon: The Tale of Two Towns | The Tale of Two Towns / +]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Navicon main HMANB.png|25px]] [[:Category:Harvest Moon: A New Beginning | A New Beginning]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Navicon main SoS.png|25px]] [[:Category:Story of Seasons | Story of Seasons]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Navicon main SoS3oT.png|25px]] [[:Category:Story of Seasons: Trio of Towns | Trio of Towns]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;modern&amp;quot;&amp;gt;&#039;&#039;&#039;Modern&#039;&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;home-section&amp;quot;&lt;br /&gt;
| [[File:Navicon main SoSFoMT.png|25px]] [[:Category:Story of Seasons: Friends of Mineral Town | Story of Seasons: Friends of Mineral Town]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Navicon main SoSPoOT.png|25px]] [[:Category:Story of Seasons: Pioneers of Olive Town | Pioneers of Olive Town]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Navicon main SoSAWL.png|25px]] [[:Category:Story of Seasons: A Wonderful Life | Story of Seasons: A Wonderful Life]]&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;noicon&amp;quot; | [[:Category:Story of Seasons (Upcoming) | Story of Seasons (Upcoming)]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
{| id=&amp;quot;runefactory&amp;quot; class=&amp;quot;header-07em home-category&amp;quot; style=&amp;quot;border-collapse: separate; border:1px solid #C0C0C0; border-radius: 10px; min-width:180px; background: white; table-layout: fixed; display:inline-table;&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-size:110%; background:#d9eceb; border-radius: 10px 10px 0 0; height:10px;&amp;quot; | Rune Factory&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &amp;lt;div&amp;gt;&#039;&#039;&#039;Main Games&#039;&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;home-section&amp;quot;&lt;br /&gt;
| [[File:Navicon main RF.png|25px]] [[:Category:Rune Factory 1 | Rune Factory]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Navicon main RF2.png|25px]] [[:Category:Rune Factory 2 | Rune Factory 2]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Navicon main RF3.png|25px]] &amp;lt;div&amp;gt;[[:Category:Rune Factory 3 | Rune Factory 3 ]] &amp;lt;p&amp;gt; [[:Category:Rune Factory 3 Special | Rune Factory 3 Special ]]&amp;lt;/p&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Navicon main RF4.png|25px]] &amp;lt;div&amp;gt;[[:Category:Rune Factory 4 | Rune Factory 4]] &amp;lt;p&amp;gt; [[:Category:Rune Factory 4 Special | Rune Factory 4 Special ]]&amp;lt;/p&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Navicon main RF5.png|25px]] [[:Category:Rune Factory 5 | Rune Factory 5]]&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;noicon&amp;quot; | [[:Category:Rune Factory 6 | Rune Factory 6]]&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;margin-top:0.7em;&amp;quot;&amp;gt;&#039;&#039;&#039;Spin-offs&#039;&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;home-section&amp;quot;&lt;br /&gt;
| [[File:Navicon main RFF.png|25px]] [[:Category:Rune Factory Frontier | Frontier]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Navicon main RFToD.png|25px]] [[:Category:Rune Factory Tides of Destiny | Tides of Destiny]]&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;noicon&amp;quot; | [[:Category:Rune Factory Guardians of Azuma | Guardians of Azuma]]&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
{| id=&amp;quot;related&amp;quot; class=&amp;quot;header-07em home-category&amp;quot; style=&amp;quot;border-collapse: separate; border:1px solid #C0C0C0; border-radius: 10px; min-width:250px; background: white; table-layout: fixed; display:inline-table;&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-size:110%; background:#d9eceb; border-radius: 10px 10px 0 0; height:10px;&amp;quot; | Related Games&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &amp;lt;div&amp;gt;&#039;&#039;&#039;Spin-offs&#039;&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;home-section&amp;quot;&lt;br /&gt;
| class=&amp;quot;noicon&amp;quot; | &amp;lt;div&amp;gt;[[:Category:Innocent Life | Innocent Life]] &amp;lt;p&amp;gt; [[:Category:Innocent Life (Special Edition) | Innocent Life Special Edition ]]&amp;lt;/p&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Navicon main PdHM.png|25px]] [[:Category:Puzzle de Harvest Moon | Puzzle de Harvest Moon]]&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;noicon&amp;quot; | [[:Category:Harvest Moon: My Little Shop | My Little Shop]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Navicon main HMFF.png|25px]] [[:Category:Harvest Moon: Frantic Farming | Frantic Farming]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Navicon main HS.png|25px]] [[:Category:Hometown Story | Hometown Story]]&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;noicon&amp;quot; | [[:Category:Piczle Cross: Story of Seasons | Piczle Cross: Story of Seasons]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:0.7em;&amp;quot;&amp;gt;&#039;&#039;&#039;Crossovers&#039;&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;home-section&amp;quot;&lt;br /&gt;
| [[File:Navicon main RtP.png|25px]] [[:Category:Return to PopoloCrois | Return to PopoloCrois]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Navicon main DSoS.png|25px]] [[:Category:Doraemon Story of Seasons | Doraemon Story of Seasons]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Navicon main DFotGK.png|25px]] [[:Category:Doraemon Story of Seasons: Friends of the Great Kingdom | Doraemon Story of Seasons: Friends of the Great Kingdom]]&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;margin-top:0.7em;&amp;quot;&amp;gt;&#039;&#039;&#039;Apps&#039;&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;home-section&amp;quot;&lt;br /&gt;
| [[:Category:Minna de Bokumono | Minna de Bokujou Monogatari]]&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Bokujou Monogatari MIXI | Bokujou Monogatari for MIXI]]&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Bokujou Monogatari OL | Bokujou Monogatari OL]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Chickadee</name></author>
	</entry>
	<entry>
		<id>https://wiki.ranchstory.farm/index.php?title=Template:HomeNav&amp;diff=121409</id>
		<title>Template:HomeNav</title>
		<link rel="alternate" type="text/html" href="https://wiki.ranchstory.farm/index.php?title=Template:HomeNav&amp;diff=121409"/>
		<updated>2024-09-08T23:19:42Z</updated>

		<summary type="html">&lt;p&gt;Chickadee: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;templatestyles src=&amp;quot;Styles/mobile.css&amp;quot;/&amp;gt;&amp;lt;div class=&amp;quot;flexhome&amp;quot; style=&amp;quot;display: flex; margin:10px auto; gap: 4px;&amp;quot;&amp;gt;&lt;br /&gt;
{| id=&amp;quot;bokujou&amp;quot; class=&amp;quot;header-07em home-category&amp;quot; style=&amp;quot;border-collapse: separate; border:1px solid #C0C0C0; border-radius: 10px; min-width:250px; background: white; table-layout: fixed; display:inline-table;&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-size:110%; background:#d9eceb; border-radius: 10px 10px 0 0; height:10px;&amp;quot; | Bokujou Monogatari&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &amp;lt;div style=&amp;quot;display: flex;&amp;quot; class=&amp;quot;home-multicolumn&amp;quot;&amp;gt;&amp;lt;div id=&amp;quot;console&amp;quot;&amp;gt;&#039;&#039;&#039;Console&#039;&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;home-section&amp;quot;&lt;br /&gt;
| class=&amp;quot;noicon&amp;quot; | [[:Category:Harvest Moon | Harvest Moon ]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Navicon main HM64.png|25px]] [[:Category:Harvest Moon 64 | Harvest Moon 64 ]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Navicon main HMBTN.png|25px]] &amp;lt;div&amp;gt;[[:Category:Harvest Moon: Back to Nature | Back to Nature]]&amp;lt;p&amp;gt;[[:Category:Harvest Moon: Back to Nature for Girl | Back to Nature for Girl]]&amp;lt;/p&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;noicon&amp;quot; | [[:Category:Harvest Moon: Save the Homeland | Save the Homeland]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Navicon main HMAWL.png|25px]] &amp;lt;div&amp;gt;[[:Category:Harvest Moon: A Wonderful Life | A Wonderful Life]]&amp;lt;p&amp;gt;[[:Category:Harvest Moon: Another Wonderful Life | Another Wonderful Life]]&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;[[:Category:Harvest Moon: A Wonderful Life Special Edition | A Wonderful Life Special Edition]]&amp;lt;/p&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Navicon main HMMM.png|25px]] [[:Category:Harvest Moon: Magical Melody | Magical Melody]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Navicon main HMToT.png|25px]] [[:Category:Harvest Moon: Tree of Tranquility | Tree of Tranquility]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Navicon main HMAP.png|25px]] [[:Category:Harvest Moon: Animal Parade | Animal Parade]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;handheld&amp;quot;&amp;gt;&#039;&#039;&#039;Handheld&#039;&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;home-section&amp;quot;&lt;br /&gt;
| [[File:Navicon main HMGB.png|25px]] [[:Category:Harvest Moon: GB | Harvest Moon GB]]&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;noicon&amp;quot; | [[:Category:Harvest Moon: 2 GBC | Harvest Moon 2 GBC]]&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;noicon&amp;quot; | [[:Category:Harvest Moon: 3 GBC | Harvest Moon 3 GBC]]&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;noicon&amp;quot; | &amp;lt;div&amp;gt;[[:Category:Harvest Moon: Friends of Mineral Town | Friends of Mineral Town]]&amp;lt;p&amp;gt;[[:Category:Harvest Moon: More Friends of Mineral Town | More Friends of Mineral Town]]&amp;lt;/p&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding-bottom: 0;&amp;quot; | [[File:Navicon main HMDS.png|25px]] [[:Category:Harvest Moon: DS | Harvest Moon DS]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding-top: 0;&amp;quot; | [[File:Navicon main HMDSC.png|25px]] [[:Category:Harvest Moon: DS Cute | Harvest Moon DS Cute]]&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;noicon&amp;quot; | [[:Category:Harvest Moon: Boy and Girl | Boy &amp;amp; Girl]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Navicon main HMIoH.png|25px]] [[:Category:Harvest Moon: Island of Happiness | Island of Happiness]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Navicon main HMSI.png|25px]] [[:Category:Harvest Moon: Sunshine Islands | Sunshine Islands]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Navicon main HMGrB.png|25px]] [[:Category:Harvest Moon: Grand Bazaar | Grand Bazaar]]&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;noicon&amp;quot; | [[:Category:Harvest Moon: Hero of Leaf Valley | Hero of Leaf Valley]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Navicon main HMToTT.png|25px]] [[:Category:Harvest Moon: The Tale of Two Towns | The Tale of Two Towns / +]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Navicon main HMANB.png|25px]] [[:Category:Harvest Moon: A New Beginning | A New Beginning]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Navicon main SoS.png|25px]] [[:Category:Story of Seasons | Story of Seasons]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Navicon main SoS3oT.png|25px]] [[:Category:Story of Seasons: Trio of Towns | Trio of Towns]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;modern&amp;quot;&amp;gt;&#039;&#039;&#039;Modern&#039;&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;home-section&amp;quot;&lt;br /&gt;
| [[File:Navicon main SoSFoMT.png|25px]] [[:Category:Story of Seasons: Friends of Mineral Town | Story of Seasons: Friends of Mineral Town]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Navicon main SoSPoOT.png|25px]] [[:Category:Story of Seasons: Pioneers of Olive Town | Pioneers of Olive Town]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Navicon main SoSAWL.png|25px]] [[:Category:Story of Seasons: A Wonderful Life | Story of Seasons: A Wonderful Life]]&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;noicon&amp;quot; | [[:Category:Story of Seasons (Upcoming) | Story of Seasons (Upcoming)]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
{| id=&amp;quot;runefactory&amp;quot; class=&amp;quot;header-07em home-category&amp;quot; style=&amp;quot;border-collapse: separate; border:1px solid #C0C0C0; border-radius: 10px; min-width:180px; background: white; table-layout: fixed; display:inline-table;&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-size:110%; background:#d9eceb; border-radius: 10px 10px 0 0; height:10px;&amp;quot; | Rune Factory&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &amp;lt;div&amp;gt;&#039;&#039;&#039;Main Games&#039;&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;home-section&amp;quot;&lt;br /&gt;
| [[File:Navicon main RF.png|25px]] [[:Category:Rune Factory 1 | Rune Factory]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Navicon main RF2.png|25px]] [[:Category:Rune Factory 2 | Rune Factory 2]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Navicon main RF3.png|25px]] &amp;lt;div&amp;gt;[[:Category:Rune Factory 3 | Rune Factory 3 ]] &amp;lt;p&amp;gt; [[:Category:Rune Factory 3 Special | Rune Factory 3 Special ]]&amp;lt;/p&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Navicon main RF4.png|25px]] &amp;lt;div&amp;gt;[[:Category:Rune Factory 4 | Rune Factory 4]] &amp;lt;p&amp;gt; [[:Category:Rune Factory 4 Special | Rune Factory 4 Special ]]&amp;lt;/p&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Navicon main RF5.png|25px]] [[:Category:Rune Factory 5 | Rune Factory 5]]&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;noicon&amp;quot; | [[:Category:Rune Factory 6 | Rune Factory 6]]&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;margin-top:0.7em;&amp;quot;&amp;gt;&#039;&#039;&#039;Spin-offs&#039;&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;home-section&amp;quot;&lt;br /&gt;
| [[File:Navicon main RFF.png|25px]] [[:Category:Rune Factory Frontier | Frontier]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Navicon main RFToD.png|25px]] [[:Category:Rune Factory Tides of Destiny | Tides of Destiny]]&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;noicon&amp;quot; | [[:Category:Rune Factory Guardians of Azuma | Guardians of Azuma]]&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;noicon&amp;quot; | [[:Category:Rune Factory: PROJECT DRAGON | PROJECT DRAGON]]&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
{| id=&amp;quot;related&amp;quot; class=&amp;quot;header-07em home-category&amp;quot; style=&amp;quot;border-collapse: separate; border:1px solid #C0C0C0; border-radius: 10px; min-width:250px; background: white; table-layout: fixed; display:inline-table;&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-size:110%; background:#d9eceb; border-radius: 10px 10px 0 0; height:10px;&amp;quot; | Related Games&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &amp;lt;div&amp;gt;&#039;&#039;&#039;Spin-offs&#039;&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;home-section&amp;quot;&lt;br /&gt;
| class=&amp;quot;noicon&amp;quot; | &amp;lt;div&amp;gt;[[:Category:Innocent Life | Innocent Life]] &amp;lt;p&amp;gt; [[:Category:Innocent Life (Special Edition) | Innocent Life Special Edition ]]&amp;lt;/p&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Navicon main PdHM.png|25px]] [[:Category:Puzzle de Harvest Moon | Puzzle de Harvest Moon]]&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;noicon&amp;quot; | [[:Category:Harvest Moon: My Little Shop | My Little Shop]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Navicon main HMFF.png|25px]] [[:Category:Harvest Moon: Frantic Farming | Frantic Farming]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Navicon main HS.png|25px]] [[:Category:Hometown Story | Hometown Story]]&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;noicon&amp;quot; | [[:Category:Piczle Cross: Story of Seasons | Piczle Cross: Story of Seasons]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:0.7em;&amp;quot;&amp;gt;&#039;&#039;&#039;Crossovers&#039;&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;home-section&amp;quot;&lt;br /&gt;
| [[File:Navicon main RtP.png|25px]] [[:Category:Return to PopoloCrois | Return to PopoloCrois]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Navicon main DSoS.png|25px]] [[:Category:Doraemon Story of Seasons | Doraemon Story of Seasons]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Navicon main DFotGK.png|25px]] [[:Category:Doraemon Story of Seasons: Friends of the Great Kingdom | Doraemon Story of Seasons: Friends of the Great Kingdom]]&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;margin-top:0.7em;&amp;quot;&amp;gt;&#039;&#039;&#039;Apps&#039;&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;home-section&amp;quot;&lt;br /&gt;
| [[:Category:Minna de Bokumono | Minna de Bokujou Monogatari]]&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Bokujou Monogatari MIXI | Bokujou Monogatari for MIXI]]&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Bokujou Monogatari OL | Bokujou Monogatari OL]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Chickadee</name></author>
	</entry>
	<entry>
		<id>https://wiki.ranchstory.farm/index.php?title=Rune_Factory:_Guardians_of_Azuma&amp;diff=121408</id>
		<title>Rune Factory: Guardians of Azuma</title>
		<link rel="alternate" type="text/html" href="https://wiki.ranchstory.farm/index.php?title=Rune_Factory:_Guardians_of_Azuma&amp;diff=121408"/>
		<updated>2024-09-08T23:16:54Z</updated>

		<summary type="html">&lt;p&gt;Chickadee: Redirected page to Category:Rune Factory Guardians of Azuma&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Category:Rune_Factory_Guardians_of_Azuma]]&lt;/div&gt;</summary>
		<author><name>Chickadee</name></author>
	</entry>
	<entry>
		<id>https://wiki.ranchstory.farm/index.php?title=Category:Rune_Factory:_Guardians_of_Azuma&amp;diff=121407</id>
		<title>Category:Rune Factory: Guardians of Azuma</title>
		<link rel="alternate" type="text/html" href="https://wiki.ranchstory.farm/index.php?title=Category:Rune_Factory:_Guardians_of_Azuma&amp;diff=121407"/>
		<updated>2024-09-08T23:16:05Z</updated>

		<summary type="html">&lt;p&gt;Chickadee: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;templatestyles src=&amp;quot;Styles/mobile.css&amp;quot;/&amp;gt; {{NoticeUpcoming}}&lt;br /&gt;
&lt;br /&gt;
{{InfoboxCategory&lt;br /&gt;
| SERIES=Rune Factory&lt;br /&gt;
| IMGNOSERIES=Yes&lt;br /&gt;
| GAMENAME=Rune Factory Guardians of Azuma&lt;br /&gt;
| JPNAME=龍の国 ルーンファクトリー(龍ファク)&lt;br /&gt;
| ROMAJI=&lt;br /&gt;
| TRANSLATION=&lt;br /&gt;
| DEVELOPER=HAKAMA&lt;br /&gt;
| DIRECTOR=&lt;br /&gt;
| PUBLISHER=[[File:JP.png|18px|border|Japan]] Marvelous Inc.&amp;lt;br&amp;gt;[[File:NTSC.png|18px|border|North America]] XSEED Games&amp;lt;br&amp;gt;[[File:PAL.png|18px|border|Europe]] Marvelous Europe Limited&lt;br /&gt;
| PLATFORM=[[File:Nintendo-switch-icon.png|18px]] Nintendo Switch&lt;br /&gt;
| RELEASE=[[File:JP.png|18px|border|Japan]] Spring 2025&amp;lt;br&amp;gt;[[File:NTSC.png|18px|border|North America]] Spring 2025&amp;lt;br&amp;gt;[[File:PAL.png|18px|border|Europe]] Spring 2025&lt;br /&gt;
| PLAYERAMT=1&lt;br /&gt;
| ONLINE=&lt;br /&gt;
| RATINGS=[[File:JP.png|18px|border|Japan]] &#039;&#039;&#039;CERO:&#039;&#039;&#039; TBD&amp;lt;br&amp;gt;[[File:NTSC.png|18px|border|North America]] &#039;&#039;&#039;ESRB:&#039;&#039;&#039; TBD&amp;lt;br&amp;gt;[[File:PAL.png|18px|border|Europe]] &#039;&#039;&#039;PEGI:&#039;&#039;&#039; TBD&amp;lt;/br&amp;gt;[[File:DE.png|18px|border|Germany]] &#039;&#039;&#039;USK:&#039;&#039;&#039; TBD&amp;lt;br&amp;gt;[[File:AU.png|18px|border|Australia]] &#039;&#039;&#039;ACB:&#039;&#039;&#039; TBD&lt;br /&gt;
| CODES=[[File:JP.png|18px|border|Japan]] &#039;&#039;&#039;JAN:&#039;&#039;&#039; TBD&amp;lt;br&amp;gt;[[File:NTSC.png|18px|border|North America]] &#039;&#039;&#039;UPC:&#039;&#039;&#039; TBD&lt;br /&gt;
| MEDIA=TBD&lt;br /&gt;
}}&lt;br /&gt;
{{#seo:&lt;br /&gt;
|keywords=RFGuardians,Rune Factory Guardians of Azuma, new rune factory, Guardians of Azuma&lt;br /&gt;
|description= &lt;br /&gt;
|image=&lt;br /&gt;
}}&lt;br /&gt;
[[Category:Rune_Factory]][[Category:Nintendo_Switch]]&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Rune Factory Guardians of Azuma (龍の国 ルーンファクトリー(龍ファク))&#039;&#039;&#039;&#039;&#039; is an upcoming Rune Factory game! The game is currently under development, with more details to come in the future!&amp;lt;ref&amp;gt;https://www.youtube.com/watch?v=tJDMOQOFvgw Trailer for Rune Factory Guardians of Azuma&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Features ==&lt;br /&gt;
&lt;br /&gt;
==Reception==&lt;br /&gt;
&lt;br /&gt;
== Innovations to the series ==&lt;br /&gt;
&lt;br /&gt;
== Characters introduced in this game ==&lt;br /&gt;
&#039;&#039;&#039;Protagonists:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bachelors&#039;&#039;&#039;: &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bachelorettes&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Villagers&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Visitors&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Trailers ==&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;400&amp;quot; height=&amp;quot;200&amp;quot;&amp;gt;tJDMOQOFvgw&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== At a Glance ==&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
==Logos==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
rune factory guardians of azuma logo eng.png|Rune Factory Guardians of Azuma Logo&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;/div&gt;</summary>
		<author><name>Chickadee</name></author>
	</entry>
	<entry>
		<id>https://wiki.ranchstory.farm/index.php?title=File:Rune_factory_guardians_of_azuma_logo_eng.png&amp;diff=121406</id>
		<title>File:Rune factory guardians of azuma logo eng.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.ranchstory.farm/index.php?title=File:Rune_factory_guardians_of_azuma_logo_eng.png&amp;diff=121406"/>
		<updated>2024-09-08T23:15:05Z</updated>

		<summary type="html">&lt;p&gt;Chickadee: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Chickadee</name></author>
	</entry>
	<entry>
		<id>https://wiki.ranchstory.farm/index.php?title=Category:Rune_Factory:_Guardians_of_Azuma&amp;diff=121405</id>
		<title>Category:Rune Factory: Guardians of Azuma</title>
		<link rel="alternate" type="text/html" href="https://wiki.ranchstory.farm/index.php?title=Category:Rune_Factory:_Guardians_of_Azuma&amp;diff=121405"/>
		<updated>2024-09-08T23:14:54Z</updated>

		<summary type="html">&lt;p&gt;Chickadee: Created page with &amp;quot;&amp;lt;templatestyles src=&amp;quot;Styles/mobile.css&amp;quot;/&amp;gt; {{NoticeUpcoming}}  {{InfoboxCategory | SERIES=Rune Factory | IMGNOSERIES=Yes | GAMENAME=Rune Factory Guardians of Azuma | JPNAME=龍の国 ルーンファクトリー(龍ファク) | ROMAJI= | TRANSLATION= | DEVELOPER=HAKAMA | DIRECTOR= | PUBLISHER=Japan Marvelous Inc.&amp;lt;br&amp;gt;North America XSEED Games&amp;lt;br&amp;gt;Europe Marvelous Europe Limited | PLATFORM=...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;templatestyles src=&amp;quot;Styles/mobile.css&amp;quot;/&amp;gt; {{NoticeUpcoming}}&lt;br /&gt;
&lt;br /&gt;
{{InfoboxCategory&lt;br /&gt;
| SERIES=Rune Factory&lt;br /&gt;
| IMGNOSERIES=Yes&lt;br /&gt;
| GAMENAME=Rune Factory Guardians of Azuma&lt;br /&gt;
| JPNAME=龍の国 ルーンファクトリー(龍ファク)&lt;br /&gt;
| ROMAJI=&lt;br /&gt;
| TRANSLATION=&lt;br /&gt;
| DEVELOPER=HAKAMA&lt;br /&gt;
| DIRECTOR=&lt;br /&gt;
| PUBLISHER=[[File:JP.png|18px|border|Japan]] Marvelous Inc.&amp;lt;br&amp;gt;[[File:NTSC.png|18px|border|North America]] XSEED Games&amp;lt;br&amp;gt;[[File:PAL.png|18px|border|Europe]] Marvelous Europe Limited&lt;br /&gt;
| PLATFORM=[[File:Nintendo-switch-icon.png|18px]] Nintendo Switch&lt;br /&gt;
| RELEASE=[[File:JP.png|18px|border|Japan]] Spring 2025&amp;lt;br&amp;gt;[[File:NTSC.png|18px|border|North America]] Spring 2025&amp;lt;br&amp;gt;[[File:PAL.png|18px|border|Europe]] Spring 2025&lt;br /&gt;
| PLAYERAMT=1&lt;br /&gt;
| ONLINE=&lt;br /&gt;
| RATINGS=[[File:JP.png|18px|border|Japan]] &#039;&#039;&#039;CERO:&#039;&#039;&#039; TBD&amp;lt;br&amp;gt;[[File:NTSC.png|18px|border|North America]] &#039;&#039;&#039;ESRB:&#039;&#039;&#039; TBD&amp;lt;br&amp;gt;[[File:PAL.png|18px|border|Europe]] &#039;&#039;&#039;PEGI:&#039;&#039;&#039; TBD&amp;lt;/br&amp;gt;[[File:DE.png|18px|border|Germany]] &#039;&#039;&#039;USK:&#039;&#039;&#039; TBD&amp;lt;br&amp;gt;[[File:AU.png|18px|border|Australia]] &#039;&#039;&#039;ACB:&#039;&#039;&#039; TBD&lt;br /&gt;
| CODES=[[File:JP.png|18px|border|Japan]] &#039;&#039;&#039;JAN:&#039;&#039;&#039; TBD&amp;lt;br&amp;gt;[[File:NTSC.png|18px|border|North America]] &#039;&#039;&#039;UPC:&#039;&#039;&#039; TBD&lt;br /&gt;
| MEDIA=TBD&lt;br /&gt;
}}&lt;br /&gt;
{{#seo:&lt;br /&gt;
|keywords=RFGuardians,Rune Factory Guardians of Azuma, new rune factory, Guardians of Azuma&lt;br /&gt;
|description= &lt;br /&gt;
|image=&lt;br /&gt;
}}&lt;br /&gt;
[[Category:Rune_Factory]][[Category:Nintendo_Switch]]&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Rune Factory Guardians of Azuma (龍の国 ルーンファクトリー(龍ファク))&#039;&#039;&#039;&#039;&#039; is an upcoming Rune Factory game! The game is currently under development, with more details to come in the future!&amp;lt;ref&amp;gt;https://www.youtube.com/watch?v=tJDMOQOFvgw Trailer for Rune Factory Guardians of Azuma&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Features ==&lt;br /&gt;
&lt;br /&gt;
==Reception==&lt;br /&gt;
&lt;br /&gt;
== Innovations to the series ==&lt;br /&gt;
&lt;br /&gt;
== Characters introduced in this game ==&lt;br /&gt;
&#039;&#039;&#039;Protagonists:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bachelors&#039;&#039;&#039;: &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bachelorettes&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Villagers&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Visitors&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Trailers ==&lt;br /&gt;
&lt;br /&gt;
== At a Glance ==&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
==Logos==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
rune factory guardians of azuma logo eng.png|Rune Factory Guardians of Azuma Logo&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;/div&gt;</summary>
		<author><name>Chickadee</name></author>
	</entry>
	<entry>
		<id>https://wiki.ranchstory.farm/index.php?title=Your_Child_(Story_of_Seasons:_Pioneers_of_Olive_Town)&amp;diff=121404</id>
		<title>Your Child (Story of Seasons: Pioneers of Olive Town)</title>
		<link rel="alternate" type="text/html" href="https://wiki.ranchstory.farm/index.php?title=Your_Child_(Story_of_Seasons:_Pioneers_of_Olive_Town)&amp;diff=121404"/>
		<updated>2024-09-08T23:06:47Z</updated>

		<summary type="html">&lt;p&gt;Chickadee: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{InfoboxPioneers&lt;br /&gt;
| CHARANAME=Your Child&lt;br /&gt;
| ICONNO=Yes&lt;br /&gt;
| CHARAJPNNAME=&amp;amp;#32;&lt;br /&gt;
| CHARATYPE=Residents&lt;br /&gt;
| PHOTO1=Your Son&lt;br /&gt;
| PHOTO2=Your Daughter&lt;br /&gt;
| PHOTO1DESCRIPTION=Your Son&lt;br /&gt;
| PHOTO2DESCRIPTION=Your Daughter&lt;br /&gt;
| JPNVOICEACTORNAME=&amp;amp;#32;&lt;br /&gt;
| ENGVOICEACTORNAME=&amp;amp;#32;&lt;br /&gt;
| BIRTHDAYDATE=&amp;amp;#32;&lt;br /&gt;
| RESIDENCENAME=&amp;amp;#32;&lt;br /&gt;
| FAMILYMEMBERS=&amp;amp;#32;&lt;br /&gt;
| NBRGIFTS=Gift&lt;br /&gt;
| FAVGIFTS=&amp;amp;#32;&lt;br /&gt;
| NBRHATES=Gift&lt;br /&gt;
| HATEGIFT=&amp;amp;#32;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Some time after you get married, you and your partner will be blessed with a child from the Earth Sprites! Your child&#039;s hair color, eye color, and skin color can vary. Your child goes through three growth phases:&lt;br /&gt;
*As a baby, they will lay in their bed all day. (You cannot interact with them yet)&lt;br /&gt;
*As a toddler, they will crawl around your house and you can talk to them. (They will speak only their &amp;quot;Toddler Lines&amp;quot;)&lt;br /&gt;
*As a fully grown child (their final growth stage), your child will have their own daily schedule and more dialogue. They will attend festivals like the other townsfolk, but unlike the other townsfolk, your child will not accept gifts.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
==Schedule==&lt;br /&gt;
NPC times may vary slightly depending on the NPC&#039;s proximity to the Player when the Player enters or exit a building, or where and when the Player loads their save file.&lt;br /&gt;
{{SOSPioneersSchedule | CATEGORY= | ROWNUMBER=3 | SOSPioneersScheduleContent=&lt;br /&gt;
&lt;br /&gt;
{{SOSPioneersScheduleRow&lt;br /&gt;
| DAY=Tues-Sun (Sunny)&lt;br /&gt;
| LOCATION1=Your Farm&lt;br /&gt;
| LOCATION1FLOOR=(Inside Your House)&lt;br /&gt;
| LOCATION1TYPE=Home&lt;br /&gt;
| LOCATION1HOURSTART=6&lt;br /&gt;
| LOCATION1MINUTESTART=0&lt;br /&gt;
| LOCATION1HOUREND=8&lt;br /&gt;
| LOCATION1MINUTEEND=1&lt;br /&gt;
&lt;br /&gt;
| LOCATION2=Your Farm&lt;br /&gt;
| LOCATION2FLOOR=(Outside Your House)&lt;br /&gt;
| LOCATION2TYPE=Outdoors&lt;br /&gt;
| LOCATION2HOURSTART=8&lt;br /&gt;
| LOCATION2MINUTESTART=1&lt;br /&gt;
| LOCATION2HOUREND=11&lt;br /&gt;
| LOCATION2MINUTEEND=1&lt;br /&gt;
&lt;br /&gt;
| LOCATION3=Your Farm&lt;br /&gt;
| LOCATION3FLOOR=(Inside Your House)&lt;br /&gt;
| LOCATION3TYPE=Home&lt;br /&gt;
| LOCATION3HOURSTART=11&lt;br /&gt;
| LOCATION3MINUTESTART=1&lt;br /&gt;
| LOCATION3HOUREND=14&lt;br /&gt;
| LOCATION3MINUTEEND=1&lt;br /&gt;
&lt;br /&gt;
| LOCATION4=Transit&lt;br /&gt;
| LOCATION4TYPE=Outdoors&lt;br /&gt;
| LOCATION4HOURSTART=14&lt;br /&gt;
| LOCATION4MINUTESTART=1&lt;br /&gt;
| LOCATION4HOUREND=15&lt;br /&gt;
| LOCATION4MINUTEEND=2&lt;br /&gt;
&lt;br /&gt;
| LOCATION5=Seishin-an&lt;br /&gt;
| LOCATION5EXCEPTION=Iori&#039;s Residence: Seishin-an (Story of Seasons: Pioneers of Olive Town)&lt;br /&gt;
| LOCATION5TYPE=Town&lt;br /&gt;
| LOCATION5HOURSTART=15&lt;br /&gt;
| LOCATION5MINUTESTART=2&lt;br /&gt;
| LOCATION5HOUREND=17&lt;br /&gt;
| LOCATION5MINUTEEND=2&lt;br /&gt;
&lt;br /&gt;
| LOCATION6=Transit&lt;br /&gt;
| LOCATION6TYPE=Outdoors&lt;br /&gt;
| LOCATION6HOURSTART=17&lt;br /&gt;
| LOCATION6MINUTESTART=2&lt;br /&gt;
| LOCATION6HOUREND=18&lt;br /&gt;
| LOCATION6MINUTEEND=3&lt;br /&gt;
&lt;br /&gt;
| LOCATION7=Your Farm&lt;br /&gt;
| LOCATION7FLOOR=(Inside Your House)&lt;br /&gt;
| LOCATION7TYPE=Home&lt;br /&gt;
| LOCATION7HOURSTART=18&lt;br /&gt;
| LOCATION7MINUTESTART=3&lt;br /&gt;
| LOCATION7HOUREND=20&lt;br /&gt;
| LOCATION7MINUTEEND=0&lt;br /&gt;
&lt;br /&gt;
| LOCATION8=Unavailable&lt;br /&gt;
| LOCATION8TYPE=Unavailable&lt;br /&gt;
| LOCATION8HOURSTART=20&lt;br /&gt;
| LOCATION8MINUTESTART=0&lt;br /&gt;
| LOCATION8HOUREND=24&lt;br /&gt;
| LOCATION8MINUTEEND=0&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersScheduleRow&lt;br /&gt;
| DAY=Mon (Sunny)&lt;br /&gt;
| LOCATION1=Your Farm&lt;br /&gt;
| LOCATION1FLOOR=(Inside Your House)&lt;br /&gt;
| LOCATION1TYPE=Home&lt;br /&gt;
| LOCATION1HOURSTART=6&lt;br /&gt;
| LOCATION1MINUTESTART=0&lt;br /&gt;
| LOCATION1HOUREND=8&lt;br /&gt;
| LOCATION1MINUTEEND=1&lt;br /&gt;
&lt;br /&gt;
| LOCATION2=Your Farm&lt;br /&gt;
| LOCATION2FLOOR=(Outside Your House)&lt;br /&gt;
| LOCATION2TYPE=Outdoors&lt;br /&gt;
| LOCATION2HOURSTART=8&lt;br /&gt;
| LOCATION2MINUTESTART=1&lt;br /&gt;
| LOCATION2HOUREND=11&lt;br /&gt;
| LOCATION2MINUTEEND=1&lt;br /&gt;
&lt;br /&gt;
| LOCATION3=Your Farm&lt;br /&gt;
| LOCATION3FLOOR=(Inside Your House)&lt;br /&gt;
| LOCATION3TYPE=Home&lt;br /&gt;
| LOCATION3HOURSTART=11&lt;br /&gt;
| LOCATION3MINUTESTART=1&lt;br /&gt;
| LOCATION3HOUREND=14&lt;br /&gt;
| LOCATION3MINUTEEND=1&lt;br /&gt;
&lt;br /&gt;
| LOCATION4=Transit&lt;br /&gt;
| LOCATION4TYPE=Outdoors&lt;br /&gt;
| LOCATION4HOURSTART=14&lt;br /&gt;
| LOCATION4MINUTESTART=1&lt;br /&gt;
| LOCATION4HOUREND=15&lt;br /&gt;
| LOCATION4MINUTEEND=1&lt;br /&gt;
&lt;br /&gt;
| LOCATION5=Park&lt;br /&gt;
| LOCATION5TYPE=Outdoors&lt;br /&gt;
| LOCATION5HOURSTART=15&lt;br /&gt;
| LOCATION5MINUTESTART=1&lt;br /&gt;
| LOCATION5HOUREND=17&lt;br /&gt;
| LOCATION5MINUTEEND=3&lt;br /&gt;
&lt;br /&gt;
| LOCATION6=Transit&lt;br /&gt;
| LOCATION6TYPE=Outdoors&lt;br /&gt;
| LOCATION6HOURSTART=17&lt;br /&gt;
| LOCATION6MINUTESTART=3&lt;br /&gt;
| LOCATION6HOUREND=18&lt;br /&gt;
| LOCATION6MINUTEEND=3&lt;br /&gt;
&lt;br /&gt;
| LOCATION7=Your Farm&lt;br /&gt;
| LOCATION7FLOOR=(Inside Your House)&lt;br /&gt;
| LOCATION7TYPE=Home&lt;br /&gt;
| LOCATION7HOURSTART=18&lt;br /&gt;
| LOCATION7MINUTESTART=3&lt;br /&gt;
| LOCATION7HOUREND=20&lt;br /&gt;
| LOCATION7MINUTEEND=0&lt;br /&gt;
&lt;br /&gt;
| LOCATION8=Unavailable&lt;br /&gt;
| LOCATION8TYPE=Unavailable&lt;br /&gt;
| LOCATION8HOURSTART=20&lt;br /&gt;
| LOCATION8MINUTESTART=0&lt;br /&gt;
| LOCATION8HOUREND=24&lt;br /&gt;
| LOCATION8MINUTEEND=0&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersScheduleRow&lt;br /&gt;
| DAY=Rain, Typhoon, Blizzard&lt;br /&gt;
&lt;br /&gt;
| LOCATION1=Your Farm&lt;br /&gt;
| LOCATION1FLOOR=(Inside Your House)&lt;br /&gt;
| LOCATION1TYPE=Home&lt;br /&gt;
| LOCATION1HOURSTART=6&lt;br /&gt;
| LOCATION1MINUTESTART=0&lt;br /&gt;
| LOCATION1HOUREND=24&lt;br /&gt;
| LOCATION1MINUTEEND=0&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
==Gifts==&lt;br /&gt;
Your child does not accept gifts and therefore has no gift preferences.&lt;br /&gt;
==Events and Requirements==&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{SOSPioneersDialogueSpecial&lt;br /&gt;
|BABY1=Goo goo...&lt;br /&gt;
|BABY2=Ga...&lt;br /&gt;
|GEN1=Play with meee!&lt;br /&gt;
|GEN2=I&#039;ll hold your hand.&lt;br /&gt;
|GEN3=Mikey&#039;s really cool.&lt;br /&gt;
|GEN4=Cindy&#039;s pretty cute.&lt;br /&gt;
|GEN5=I don&#039;t need a hug. I&#039;m not a baby!&lt;br /&gt;
|SUN=The sun&#039;s out!&lt;br /&gt;
|RAIN=I hate rain!&lt;br /&gt;
|SNOW=Snooow!&lt;br /&gt;
|TYPH=The wind&#039;s all loud.&lt;br /&gt;
|TYPHAFT=The wind was kinda scary.&lt;br /&gt;
|BLIZ=I wanna make a snow fort!&lt;br /&gt;
|BLIZAFT=Awww, I wanted more snow!&lt;br /&gt;
|SPR=I wanna catch bugs!&lt;br /&gt;
|SUM=I&#039;m thiiirsty.&lt;br /&gt;
|AUT=I&#039;m huuungry.&lt;br /&gt;
|WIN=Brrr...&lt;br /&gt;
|MORNG=Mo-nin!&lt;br /&gt;
|MORNL=It&#039;s morning! Wake up! Wake up!&lt;br /&gt;
|AFTG=Yaaay!&lt;br /&gt;
|AFTL=Time to plaaay!&lt;br /&gt;
|EVEG=*yawn*&lt;br /&gt;
|EVEL=I&#039;m sleepy.&lt;br /&gt;
|DEVLV1=Whee!&lt;br /&gt;
|DEVLV2=The road&#039;s nice now!&lt;br /&gt;
|DEVLV3=Karina has a shop now?&lt;br /&gt;
|DEVLV4=The buildings are all pretty.&lt;br /&gt;
|DEVLV5=Jeanne&#039;s so pretty!&lt;br /&gt;
|DEVLV6=Wooow, the town&#039;s gotten so fancy!&lt;br /&gt;
|DEVLV7=There&#039;s lots of tiny stores!&lt;br /&gt;
|DEVLV8=I wanna play more!&lt;br /&gt;
|DEVLV9=Pretty buildings!&lt;br /&gt;
|DEVLV10=Wooow, a big ship!&lt;br /&gt;
|EGGB=Are eggies hard to find? Aren&#039;t they by chickens?&lt;br /&gt;
|EGGD=We&#039;re s&#039;posed to look for eggies?&lt;br /&gt;
|EGGA=I found a ton of eggies!&lt;br /&gt;
|PETB=What&#039;s a Pet Der-bee?&lt;br /&gt;
|PETD=Yay! Yay!&lt;br /&gt;
|PETA=Pets are so cute!&lt;br /&gt;
|PETW=You won der-bee! Whee!&lt;br /&gt;
|JAMB=Jam-boree? Is there gonna be jam?&lt;br /&gt;
|JAMD=Yay! Go, go, everyone!&lt;br /&gt;
|JAMA=Ahaha! That festival was fun!&lt;br /&gt;
|JAMW=You won jam-boree?! Wooow!&lt;br /&gt;
|FIREB=Fireworks?! There&#039;s gonna be fireworks?!&lt;br /&gt;
|FIRED=*yawn*&lt;br /&gt;
|FIREA=The fireworks were &#039;mazing.&lt;br /&gt;
|MUSHB=Everyone&#039;s gonna look for mushrooms?&lt;br /&gt;
|MUSHD=Mushrooms! Mushrooms!&lt;br /&gt;
|MUSHA=More mushrooms! More!&lt;br /&gt;
|MUSHW=Hee hee, we got all the mushrooms!&lt;br /&gt;
|SPIRB=Spirit Festival? What&#039;s that?&lt;br /&gt;
|SPIRD=*yawn*&lt;br /&gt;
|SPIRA=The lights were real pretty.&lt;br /&gt;
|FISHB=Tour-na-ment? What does that mean?&lt;br /&gt;
|FISHD=You gotta be quiet or you&#039;ll scare the fishies away.&lt;br /&gt;
|FISHA=The fishies were flopping all over!&lt;br /&gt;
|FISHW=We got a mountain of fishies!&lt;br /&gt;
|SNOWB=Snow...shine? &#039;Cuz snow is sparkly?&lt;br /&gt;
|SNOWD=Everything&#039;s all white!&lt;br /&gt;
|SNOWA=Hee hee, I wanna make a snowman now.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Scripts==&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
SOS Pioneers Characters Your Child 01.jpg|&lt;br /&gt;
SOS Pioneers Characters Your Child 02.jpg|&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{NaviPioneers}}&lt;br /&gt;
{{BackToTop}}&lt;/div&gt;</summary>
		<author><name>Chickadee</name></author>
	</entry>
	<entry>
		<id>https://wiki.ranchstory.farm/index.php?title=Your_Child_(Story_of_Seasons:_Pioneers_of_Olive_Town)&amp;diff=121403</id>
		<title>Your Child (Story of Seasons: Pioneers of Olive Town)</title>
		<link rel="alternate" type="text/html" href="https://wiki.ranchstory.farm/index.php?title=Your_Child_(Story_of_Seasons:_Pioneers_of_Olive_Town)&amp;diff=121403"/>
		<updated>2024-09-08T23:05:50Z</updated>

		<summary type="html">&lt;p&gt;Chickadee: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{InfoboxPioneers&lt;br /&gt;
| CHARANAME=Your Child&lt;br /&gt;
| ICONNO=Yes;&lt;br /&gt;
| CHARAJPNNAME=&amp;amp;#32;&lt;br /&gt;
| CHARATYPE=Residents&lt;br /&gt;
| PHOTO1=Your Son&lt;br /&gt;
| PHOTO2=Your Daughter&lt;br /&gt;
| PHOTO1DESCRIPTION=Your Son&lt;br /&gt;
| PHOTO2DESCRIPTION=Your Daughter&lt;br /&gt;
| JPNVOICEACTORNAME=&amp;amp;#32;&lt;br /&gt;
| ENGVOICEACTORNAME=&amp;amp;#32;&lt;br /&gt;
| BIRTHDAYDATE=&amp;amp;#32;&lt;br /&gt;
| RESIDENCENAME=&amp;amp;#32;&lt;br /&gt;
| FAMILYMEMBERS=&amp;amp;#32;&lt;br /&gt;
| NBRGIFTS=Gift&lt;br /&gt;
| FAVGIFTS=&amp;amp;#32;&lt;br /&gt;
| NBRHATES=Gift&lt;br /&gt;
| HATEGIFT=&amp;amp;#32;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Some time after you get married, you and your partner will be blessed with a child from the Earth Sprites! Your child&#039;s hair color, eye color, and skin color can vary. Your child goes through three growth phases:&lt;br /&gt;
*As a baby, they will lay in their bed all day. (You cannot interact with them yet)&lt;br /&gt;
*As a toddler, they will crawl around your house and you can talk to them. (They will speak only their &amp;quot;Toddler Lines&amp;quot;)&lt;br /&gt;
*As a fully grown child (their final growth stage), your child will have their own daily schedule and more dialogue. They will attend festivals like the other townsfolk, but unlike the other townsfolk, your child will not accept gifts.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
==Schedule==&lt;br /&gt;
NPC times may vary slightly depending on the NPC&#039;s proximity to the Player when the Player enters or exit a building, or where and when the Player loads their save file.&lt;br /&gt;
{{SOSPioneersSchedule | CATEGORY= | ROWNUMBER=3 | SOSPioneersScheduleContent=&lt;br /&gt;
&lt;br /&gt;
{{SOSPioneersScheduleRow&lt;br /&gt;
| DAY=Tues-Sun (Sunny)&lt;br /&gt;
| LOCATION1=Your Farm&lt;br /&gt;
| LOCATION1FLOOR=(Inside Your House)&lt;br /&gt;
| LOCATION1TYPE=Home&lt;br /&gt;
| LOCATION1HOURSTART=6&lt;br /&gt;
| LOCATION1MINUTESTART=0&lt;br /&gt;
| LOCATION1HOUREND=8&lt;br /&gt;
| LOCATION1MINUTEEND=1&lt;br /&gt;
&lt;br /&gt;
| LOCATION2=Your Farm&lt;br /&gt;
| LOCATION2FLOOR=(Outside Your House)&lt;br /&gt;
| LOCATION2TYPE=Outdoors&lt;br /&gt;
| LOCATION2HOURSTART=8&lt;br /&gt;
| LOCATION2MINUTESTART=1&lt;br /&gt;
| LOCATION2HOUREND=11&lt;br /&gt;
| LOCATION2MINUTEEND=1&lt;br /&gt;
&lt;br /&gt;
| LOCATION3=Your Farm&lt;br /&gt;
| LOCATION3FLOOR=(Inside Your House)&lt;br /&gt;
| LOCATION3TYPE=Home&lt;br /&gt;
| LOCATION3HOURSTART=11&lt;br /&gt;
| LOCATION3MINUTESTART=1&lt;br /&gt;
| LOCATION3HOUREND=14&lt;br /&gt;
| LOCATION3MINUTEEND=1&lt;br /&gt;
&lt;br /&gt;
| LOCATION4=Transit&lt;br /&gt;
| LOCATION4TYPE=Outdoors&lt;br /&gt;
| LOCATION4HOURSTART=14&lt;br /&gt;
| LOCATION4MINUTESTART=1&lt;br /&gt;
| LOCATION4HOUREND=15&lt;br /&gt;
| LOCATION4MINUTEEND=2&lt;br /&gt;
&lt;br /&gt;
| LOCATION5=Seishin-an&lt;br /&gt;
| LOCATION5EXCEPTION=Iori&#039;s Residence: Seishin-an (Story of Seasons: Pioneers of Olive Town)&lt;br /&gt;
| LOCATION5TYPE=Town&lt;br /&gt;
| LOCATION5HOURSTART=15&lt;br /&gt;
| LOCATION5MINUTESTART=2&lt;br /&gt;
| LOCATION5HOUREND=17&lt;br /&gt;
| LOCATION5MINUTEEND=2&lt;br /&gt;
&lt;br /&gt;
| LOCATION6=Transit&lt;br /&gt;
| LOCATION6TYPE=Outdoors&lt;br /&gt;
| LOCATION6HOURSTART=17&lt;br /&gt;
| LOCATION6MINUTESTART=2&lt;br /&gt;
| LOCATION6HOUREND=18&lt;br /&gt;
| LOCATION6MINUTEEND=3&lt;br /&gt;
&lt;br /&gt;
| LOCATION7=Your Farm&lt;br /&gt;
| LOCATION7FLOOR=(Inside Your House)&lt;br /&gt;
| LOCATION7TYPE=Home&lt;br /&gt;
| LOCATION7HOURSTART=18&lt;br /&gt;
| LOCATION7MINUTESTART=3&lt;br /&gt;
| LOCATION7HOUREND=20&lt;br /&gt;
| LOCATION7MINUTEEND=0&lt;br /&gt;
&lt;br /&gt;
| LOCATION8=Unavailable&lt;br /&gt;
| LOCATION8TYPE=Unavailable&lt;br /&gt;
| LOCATION8HOURSTART=20&lt;br /&gt;
| LOCATION8MINUTESTART=0&lt;br /&gt;
| LOCATION8HOUREND=24&lt;br /&gt;
| LOCATION8MINUTEEND=0&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersScheduleRow&lt;br /&gt;
| DAY=Mon (Sunny)&lt;br /&gt;
| LOCATION1=Your Farm&lt;br /&gt;
| LOCATION1FLOOR=(Inside Your House)&lt;br /&gt;
| LOCATION1TYPE=Home&lt;br /&gt;
| LOCATION1HOURSTART=6&lt;br /&gt;
| LOCATION1MINUTESTART=0&lt;br /&gt;
| LOCATION1HOUREND=8&lt;br /&gt;
| LOCATION1MINUTEEND=1&lt;br /&gt;
&lt;br /&gt;
| LOCATION2=Your Farm&lt;br /&gt;
| LOCATION2FLOOR=(Outside Your House)&lt;br /&gt;
| LOCATION2TYPE=Outdoors&lt;br /&gt;
| LOCATION2HOURSTART=8&lt;br /&gt;
| LOCATION2MINUTESTART=1&lt;br /&gt;
| LOCATION2HOUREND=11&lt;br /&gt;
| LOCATION2MINUTEEND=1&lt;br /&gt;
&lt;br /&gt;
| LOCATION3=Your Farm&lt;br /&gt;
| LOCATION3FLOOR=(Inside Your House)&lt;br /&gt;
| LOCATION3TYPE=Home&lt;br /&gt;
| LOCATION3HOURSTART=11&lt;br /&gt;
| LOCATION3MINUTESTART=1&lt;br /&gt;
| LOCATION3HOUREND=14&lt;br /&gt;
| LOCATION3MINUTEEND=1&lt;br /&gt;
&lt;br /&gt;
| LOCATION4=Transit&lt;br /&gt;
| LOCATION4TYPE=Outdoors&lt;br /&gt;
| LOCATION4HOURSTART=14&lt;br /&gt;
| LOCATION4MINUTESTART=1&lt;br /&gt;
| LOCATION4HOUREND=15&lt;br /&gt;
| LOCATION4MINUTEEND=1&lt;br /&gt;
&lt;br /&gt;
| LOCATION5=Park&lt;br /&gt;
| LOCATION5TYPE=Outdoors&lt;br /&gt;
| LOCATION5HOURSTART=15&lt;br /&gt;
| LOCATION5MINUTESTART=1&lt;br /&gt;
| LOCATION5HOUREND=17&lt;br /&gt;
| LOCATION5MINUTEEND=3&lt;br /&gt;
&lt;br /&gt;
| LOCATION6=Transit&lt;br /&gt;
| LOCATION6TYPE=Outdoors&lt;br /&gt;
| LOCATION6HOURSTART=17&lt;br /&gt;
| LOCATION6MINUTESTART=3&lt;br /&gt;
| LOCATION6HOUREND=18&lt;br /&gt;
| LOCATION6MINUTEEND=3&lt;br /&gt;
&lt;br /&gt;
| LOCATION7=Your Farm&lt;br /&gt;
| LOCATION7FLOOR=(Inside Your House)&lt;br /&gt;
| LOCATION7TYPE=Home&lt;br /&gt;
| LOCATION7HOURSTART=18&lt;br /&gt;
| LOCATION7MINUTESTART=3&lt;br /&gt;
| LOCATION7HOUREND=20&lt;br /&gt;
| LOCATION7MINUTEEND=0&lt;br /&gt;
&lt;br /&gt;
| LOCATION8=Unavailable&lt;br /&gt;
| LOCATION8TYPE=Unavailable&lt;br /&gt;
| LOCATION8HOURSTART=20&lt;br /&gt;
| LOCATION8MINUTESTART=0&lt;br /&gt;
| LOCATION8HOUREND=24&lt;br /&gt;
| LOCATION8MINUTEEND=0&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersScheduleRow&lt;br /&gt;
| DAY=Rain, Typhoon, Blizzard&lt;br /&gt;
&lt;br /&gt;
| LOCATION1=Your Farm&lt;br /&gt;
| LOCATION1FLOOR=(Inside Your House)&lt;br /&gt;
| LOCATION1TYPE=Home&lt;br /&gt;
| LOCATION1HOURSTART=6&lt;br /&gt;
| LOCATION1MINUTESTART=0&lt;br /&gt;
| LOCATION1HOUREND=24&lt;br /&gt;
| LOCATION1MINUTEEND=0&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
==Gifts==&lt;br /&gt;
Your child does not accept gifts and therefore has no gift preferences.&lt;br /&gt;
==Events and Requirements==&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{SOSPioneersDialogueSpecial&lt;br /&gt;
|BABY1=Goo goo...&lt;br /&gt;
|BABY2=Ga...&lt;br /&gt;
|GEN1=Play with meee!&lt;br /&gt;
|GEN2=I&#039;ll hold your hand.&lt;br /&gt;
|GEN3=Mikey&#039;s really cool.&lt;br /&gt;
|GEN4=Cindy&#039;s pretty cute.&lt;br /&gt;
|GEN5=I don&#039;t need a hug. I&#039;m not a baby!&lt;br /&gt;
|SUN=The sun&#039;s out!&lt;br /&gt;
|RAIN=I hate rain!&lt;br /&gt;
|SNOW=Snooow!&lt;br /&gt;
|TYPH=The wind&#039;s all loud.&lt;br /&gt;
|TYPHAFT=The wind was kinda scary.&lt;br /&gt;
|BLIZ=I wanna make a snow fort!&lt;br /&gt;
|BLIZAFT=Awww, I wanted more snow!&lt;br /&gt;
|SPR=I wanna catch bugs!&lt;br /&gt;
|SUM=I&#039;m thiiirsty.&lt;br /&gt;
|AUT=I&#039;m huuungry.&lt;br /&gt;
|WIN=Brrr...&lt;br /&gt;
|MORNG=Mo-nin!&lt;br /&gt;
|MORNL=It&#039;s morning! Wake up! Wake up!&lt;br /&gt;
|AFTG=Yaaay!&lt;br /&gt;
|AFTL=Time to plaaay!&lt;br /&gt;
|EVEG=*yawn*&lt;br /&gt;
|EVEL=I&#039;m sleepy.&lt;br /&gt;
|DEVLV1=Whee!&lt;br /&gt;
|DEVLV2=The road&#039;s nice now!&lt;br /&gt;
|DEVLV3=Karina has a shop now?&lt;br /&gt;
|DEVLV4=The buildings are all pretty.&lt;br /&gt;
|DEVLV5=Jeanne&#039;s so pretty!&lt;br /&gt;
|DEVLV6=Wooow, the town&#039;s gotten so fancy!&lt;br /&gt;
|DEVLV7=There&#039;s lots of tiny stores!&lt;br /&gt;
|DEVLV8=I wanna play more!&lt;br /&gt;
|DEVLV9=Pretty buildings!&lt;br /&gt;
|DEVLV10=Wooow, a big ship!&lt;br /&gt;
|EGGB=Are eggies hard to find? Aren&#039;t they by chickens?&lt;br /&gt;
|EGGD=We&#039;re s&#039;posed to look for eggies?&lt;br /&gt;
|EGGA=I found a ton of eggies!&lt;br /&gt;
|PETB=What&#039;s a Pet Der-bee?&lt;br /&gt;
|PETD=Yay! Yay!&lt;br /&gt;
|PETA=Pets are so cute!&lt;br /&gt;
|PETW=You won der-bee! Whee!&lt;br /&gt;
|JAMB=Jam-boree? Is there gonna be jam?&lt;br /&gt;
|JAMD=Yay! Go, go, everyone!&lt;br /&gt;
|JAMA=Ahaha! That festival was fun!&lt;br /&gt;
|JAMW=You won jam-boree?! Wooow!&lt;br /&gt;
|FIREB=Fireworks?! There&#039;s gonna be fireworks?!&lt;br /&gt;
|FIRED=*yawn*&lt;br /&gt;
|FIREA=The fireworks were &#039;mazing.&lt;br /&gt;
|MUSHB=Everyone&#039;s gonna look for mushrooms?&lt;br /&gt;
|MUSHD=Mushrooms! Mushrooms!&lt;br /&gt;
|MUSHA=More mushrooms! More!&lt;br /&gt;
|MUSHW=Hee hee, we got all the mushrooms!&lt;br /&gt;
|SPIRB=Spirit Festival? What&#039;s that?&lt;br /&gt;
|SPIRD=*yawn*&lt;br /&gt;
|SPIRA=The lights were real pretty.&lt;br /&gt;
|FISHB=Tour-na-ment? What does that mean?&lt;br /&gt;
|FISHD=You gotta be quiet or you&#039;ll scare the fishies away.&lt;br /&gt;
|FISHA=The fishies were flopping all over!&lt;br /&gt;
|FISHW=We got a mountain of fishies!&lt;br /&gt;
|SNOWB=Snow...shine? &#039;Cuz snow is sparkly?&lt;br /&gt;
|SNOWD=Everything&#039;s all white!&lt;br /&gt;
|SNOWA=Hee hee, I wanna make a snowman now.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Scripts==&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
SOS Pioneers Characters Your Child 01.jpg|&lt;br /&gt;
SOS Pioneers Characters Your Child 02.jpg|&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{NaviPioneers}}&lt;br /&gt;
{{BackToTop}}&lt;/div&gt;</summary>
		<author><name>Chickadee</name></author>
	</entry>
	<entry>
		<id>https://wiki.ranchstory.farm/index.php?title=Your_Child_(Story_of_Seasons:_Pioneers_of_Olive_Town)&amp;diff=121402</id>
		<title>Your Child (Story of Seasons: Pioneers of Olive Town)</title>
		<link rel="alternate" type="text/html" href="https://wiki.ranchstory.farm/index.php?title=Your_Child_(Story_of_Seasons:_Pioneers_of_Olive_Town)&amp;diff=121402"/>
		<updated>2024-09-08T23:05:28Z</updated>

		<summary type="html">&lt;p&gt;Chickadee: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{InfoboxPioneers&lt;br /&gt;
| CHARANAME=Your Child&lt;br /&gt;
| ICONNO=YES;&lt;br /&gt;
| CHARAJPNNAME=&amp;amp;#32;&lt;br /&gt;
| CHARATYPE=Residents&lt;br /&gt;
| PHOTO1=Your Son&lt;br /&gt;
| PHOTO2=Your Daughter&lt;br /&gt;
| PHOTO1DESCRIPTION=Your Son&lt;br /&gt;
| PHOTO2DESCRIPTION=Your Daughter&lt;br /&gt;
| JPNVOICEACTORNAME=&amp;amp;#32;&lt;br /&gt;
| ENGVOICEACTORNAME=&amp;amp;#32;&lt;br /&gt;
| BIRTHDAYDATE=&amp;amp;#32;&lt;br /&gt;
| RESIDENCENAME=&amp;amp;#32;&lt;br /&gt;
| FAMILYMEMBERS=&amp;amp;#32;&lt;br /&gt;
| NBRGIFTS=Gift&lt;br /&gt;
| FAVGIFTS=&amp;amp;#32;&lt;br /&gt;
| NBRHATES=Gift&lt;br /&gt;
| HATEGIFT=&amp;amp;#32;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Some time after you get married, you and your partner will be blessed with a child from the Earth Sprites! Your child&#039;s hair color, eye color, and skin color can vary. Your child goes through three growth phases:&lt;br /&gt;
*As a baby, they will lay in their bed all day. (You cannot interact with them yet)&lt;br /&gt;
*As a toddler, they will crawl around your house and you can talk to them. (They will speak only their &amp;quot;Toddler Lines&amp;quot;)&lt;br /&gt;
*As a fully grown child (their final growth stage), your child will have their own daily schedule and more dialogue. They will attend festivals like the other townsfolk, but unlike the other townsfolk, your child will not accept gifts.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
==Schedule==&lt;br /&gt;
NPC times may vary slightly depending on the NPC&#039;s proximity to the Player when the Player enters or exit a building, or where and when the Player loads their save file.&lt;br /&gt;
{{SOSPioneersSchedule | CATEGORY= | ROWNUMBER=3 | SOSPioneersScheduleContent=&lt;br /&gt;
&lt;br /&gt;
{{SOSPioneersScheduleRow&lt;br /&gt;
| DAY=Tues-Sun (Sunny)&lt;br /&gt;
| LOCATION1=Your Farm&lt;br /&gt;
| LOCATION1FLOOR=(Inside Your House)&lt;br /&gt;
| LOCATION1TYPE=Home&lt;br /&gt;
| LOCATION1HOURSTART=6&lt;br /&gt;
| LOCATION1MINUTESTART=0&lt;br /&gt;
| LOCATION1HOUREND=8&lt;br /&gt;
| LOCATION1MINUTEEND=1&lt;br /&gt;
&lt;br /&gt;
| LOCATION2=Your Farm&lt;br /&gt;
| LOCATION2FLOOR=(Outside Your House)&lt;br /&gt;
| LOCATION2TYPE=Outdoors&lt;br /&gt;
| LOCATION2HOURSTART=8&lt;br /&gt;
| LOCATION2MINUTESTART=1&lt;br /&gt;
| LOCATION2HOUREND=11&lt;br /&gt;
| LOCATION2MINUTEEND=1&lt;br /&gt;
&lt;br /&gt;
| LOCATION3=Your Farm&lt;br /&gt;
| LOCATION3FLOOR=(Inside Your House)&lt;br /&gt;
| LOCATION3TYPE=Home&lt;br /&gt;
| LOCATION3HOURSTART=11&lt;br /&gt;
| LOCATION3MINUTESTART=1&lt;br /&gt;
| LOCATION3HOUREND=14&lt;br /&gt;
| LOCATION3MINUTEEND=1&lt;br /&gt;
&lt;br /&gt;
| LOCATION4=Transit&lt;br /&gt;
| LOCATION4TYPE=Outdoors&lt;br /&gt;
| LOCATION4HOURSTART=14&lt;br /&gt;
| LOCATION4MINUTESTART=1&lt;br /&gt;
| LOCATION4HOUREND=15&lt;br /&gt;
| LOCATION4MINUTEEND=2&lt;br /&gt;
&lt;br /&gt;
| LOCATION5=Seishin-an&lt;br /&gt;
| LOCATION5EXCEPTION=Iori&#039;s Residence: Seishin-an (Story of Seasons: Pioneers of Olive Town)&lt;br /&gt;
| LOCATION5TYPE=Town&lt;br /&gt;
| LOCATION5HOURSTART=15&lt;br /&gt;
| LOCATION5MINUTESTART=2&lt;br /&gt;
| LOCATION5HOUREND=17&lt;br /&gt;
| LOCATION5MINUTEEND=2&lt;br /&gt;
&lt;br /&gt;
| LOCATION6=Transit&lt;br /&gt;
| LOCATION6TYPE=Outdoors&lt;br /&gt;
| LOCATION6HOURSTART=17&lt;br /&gt;
| LOCATION6MINUTESTART=2&lt;br /&gt;
| LOCATION6HOUREND=18&lt;br /&gt;
| LOCATION6MINUTEEND=3&lt;br /&gt;
&lt;br /&gt;
| LOCATION7=Your Farm&lt;br /&gt;
| LOCATION7FLOOR=(Inside Your House)&lt;br /&gt;
| LOCATION7TYPE=Home&lt;br /&gt;
| LOCATION7HOURSTART=18&lt;br /&gt;
| LOCATION7MINUTESTART=3&lt;br /&gt;
| LOCATION7HOUREND=20&lt;br /&gt;
| LOCATION7MINUTEEND=0&lt;br /&gt;
&lt;br /&gt;
| LOCATION8=Unavailable&lt;br /&gt;
| LOCATION8TYPE=Unavailable&lt;br /&gt;
| LOCATION8HOURSTART=20&lt;br /&gt;
| LOCATION8MINUTESTART=0&lt;br /&gt;
| LOCATION8HOUREND=24&lt;br /&gt;
| LOCATION8MINUTEEND=0&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersScheduleRow&lt;br /&gt;
| DAY=Mon (Sunny)&lt;br /&gt;
| LOCATION1=Your Farm&lt;br /&gt;
| LOCATION1FLOOR=(Inside Your House)&lt;br /&gt;
| LOCATION1TYPE=Home&lt;br /&gt;
| LOCATION1HOURSTART=6&lt;br /&gt;
| LOCATION1MINUTESTART=0&lt;br /&gt;
| LOCATION1HOUREND=8&lt;br /&gt;
| LOCATION1MINUTEEND=1&lt;br /&gt;
&lt;br /&gt;
| LOCATION2=Your Farm&lt;br /&gt;
| LOCATION2FLOOR=(Outside Your House)&lt;br /&gt;
| LOCATION2TYPE=Outdoors&lt;br /&gt;
| LOCATION2HOURSTART=8&lt;br /&gt;
| LOCATION2MINUTESTART=1&lt;br /&gt;
| LOCATION2HOUREND=11&lt;br /&gt;
| LOCATION2MINUTEEND=1&lt;br /&gt;
&lt;br /&gt;
| LOCATION3=Your Farm&lt;br /&gt;
| LOCATION3FLOOR=(Inside Your House)&lt;br /&gt;
| LOCATION3TYPE=Home&lt;br /&gt;
| LOCATION3HOURSTART=11&lt;br /&gt;
| LOCATION3MINUTESTART=1&lt;br /&gt;
| LOCATION3HOUREND=14&lt;br /&gt;
| LOCATION3MINUTEEND=1&lt;br /&gt;
&lt;br /&gt;
| LOCATION4=Transit&lt;br /&gt;
| LOCATION4TYPE=Outdoors&lt;br /&gt;
| LOCATION4HOURSTART=14&lt;br /&gt;
| LOCATION4MINUTESTART=1&lt;br /&gt;
| LOCATION4HOUREND=15&lt;br /&gt;
| LOCATION4MINUTEEND=1&lt;br /&gt;
&lt;br /&gt;
| LOCATION5=Park&lt;br /&gt;
| LOCATION5TYPE=Outdoors&lt;br /&gt;
| LOCATION5HOURSTART=15&lt;br /&gt;
| LOCATION5MINUTESTART=1&lt;br /&gt;
| LOCATION5HOUREND=17&lt;br /&gt;
| LOCATION5MINUTEEND=3&lt;br /&gt;
&lt;br /&gt;
| LOCATION6=Transit&lt;br /&gt;
| LOCATION6TYPE=Outdoors&lt;br /&gt;
| LOCATION6HOURSTART=17&lt;br /&gt;
| LOCATION6MINUTESTART=3&lt;br /&gt;
| LOCATION6HOUREND=18&lt;br /&gt;
| LOCATION6MINUTEEND=3&lt;br /&gt;
&lt;br /&gt;
| LOCATION7=Your Farm&lt;br /&gt;
| LOCATION7FLOOR=(Inside Your House)&lt;br /&gt;
| LOCATION7TYPE=Home&lt;br /&gt;
| LOCATION7HOURSTART=18&lt;br /&gt;
| LOCATION7MINUTESTART=3&lt;br /&gt;
| LOCATION7HOUREND=20&lt;br /&gt;
| LOCATION7MINUTEEND=0&lt;br /&gt;
&lt;br /&gt;
| LOCATION8=Unavailable&lt;br /&gt;
| LOCATION8TYPE=Unavailable&lt;br /&gt;
| LOCATION8HOURSTART=20&lt;br /&gt;
| LOCATION8MINUTESTART=0&lt;br /&gt;
| LOCATION8HOUREND=24&lt;br /&gt;
| LOCATION8MINUTEEND=0&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersScheduleRow&lt;br /&gt;
| DAY=Rain, Typhoon, Blizzard&lt;br /&gt;
&lt;br /&gt;
| LOCATION1=Your Farm&lt;br /&gt;
| LOCATION1FLOOR=(Inside Your House)&lt;br /&gt;
| LOCATION1TYPE=Home&lt;br /&gt;
| LOCATION1HOURSTART=6&lt;br /&gt;
| LOCATION1MINUTESTART=0&lt;br /&gt;
| LOCATION1HOUREND=24&lt;br /&gt;
| LOCATION1MINUTEEND=0&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
==Gifts==&lt;br /&gt;
Your child does not accept gifts and therefore has no gift preferences.&lt;br /&gt;
==Events and Requirements==&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{SOSPioneersDialogueSpecial&lt;br /&gt;
|BABY1=Goo goo...&lt;br /&gt;
|BABY2=Ga...&lt;br /&gt;
|GEN1=Play with meee!&lt;br /&gt;
|GEN2=I&#039;ll hold your hand.&lt;br /&gt;
|GEN3=Mikey&#039;s really cool.&lt;br /&gt;
|GEN4=Cindy&#039;s pretty cute.&lt;br /&gt;
|GEN5=I don&#039;t need a hug. I&#039;m not a baby!&lt;br /&gt;
|SUN=The sun&#039;s out!&lt;br /&gt;
|RAIN=I hate rain!&lt;br /&gt;
|SNOW=Snooow!&lt;br /&gt;
|TYPH=The wind&#039;s all loud.&lt;br /&gt;
|TYPHAFT=The wind was kinda scary.&lt;br /&gt;
|BLIZ=I wanna make a snow fort!&lt;br /&gt;
|BLIZAFT=Awww, I wanted more snow!&lt;br /&gt;
|SPR=I wanna catch bugs!&lt;br /&gt;
|SUM=I&#039;m thiiirsty.&lt;br /&gt;
|AUT=I&#039;m huuungry.&lt;br /&gt;
|WIN=Brrr...&lt;br /&gt;
|MORNG=Mo-nin!&lt;br /&gt;
|MORNL=It&#039;s morning! Wake up! Wake up!&lt;br /&gt;
|AFTG=Yaaay!&lt;br /&gt;
|AFTL=Time to plaaay!&lt;br /&gt;
|EVEG=*yawn*&lt;br /&gt;
|EVEL=I&#039;m sleepy.&lt;br /&gt;
|DEVLV1=Whee!&lt;br /&gt;
|DEVLV2=The road&#039;s nice now!&lt;br /&gt;
|DEVLV3=Karina has a shop now?&lt;br /&gt;
|DEVLV4=The buildings are all pretty.&lt;br /&gt;
|DEVLV5=Jeanne&#039;s so pretty!&lt;br /&gt;
|DEVLV6=Wooow, the town&#039;s gotten so fancy!&lt;br /&gt;
|DEVLV7=There&#039;s lots of tiny stores!&lt;br /&gt;
|DEVLV8=I wanna play more!&lt;br /&gt;
|DEVLV9=Pretty buildings!&lt;br /&gt;
|DEVLV10=Wooow, a big ship!&lt;br /&gt;
|EGGB=Are eggies hard to find? Aren&#039;t they by chickens?&lt;br /&gt;
|EGGD=We&#039;re s&#039;posed to look for eggies?&lt;br /&gt;
|EGGA=I found a ton of eggies!&lt;br /&gt;
|PETB=What&#039;s a Pet Der-bee?&lt;br /&gt;
|PETD=Yay! Yay!&lt;br /&gt;
|PETA=Pets are so cute!&lt;br /&gt;
|PETW=You won der-bee! Whee!&lt;br /&gt;
|JAMB=Jam-boree? Is there gonna be jam?&lt;br /&gt;
|JAMD=Yay! Go, go, everyone!&lt;br /&gt;
|JAMA=Ahaha! That festival was fun!&lt;br /&gt;
|JAMW=You won jam-boree?! Wooow!&lt;br /&gt;
|FIREB=Fireworks?! There&#039;s gonna be fireworks?!&lt;br /&gt;
|FIRED=*yawn*&lt;br /&gt;
|FIREA=The fireworks were &#039;mazing.&lt;br /&gt;
|MUSHB=Everyone&#039;s gonna look for mushrooms?&lt;br /&gt;
|MUSHD=Mushrooms! Mushrooms!&lt;br /&gt;
|MUSHA=More mushrooms! More!&lt;br /&gt;
|MUSHW=Hee hee, we got all the mushrooms!&lt;br /&gt;
|SPIRB=Spirit Festival? What&#039;s that?&lt;br /&gt;
|SPIRD=*yawn*&lt;br /&gt;
|SPIRA=The lights were real pretty.&lt;br /&gt;
|FISHB=Tour-na-ment? What does that mean?&lt;br /&gt;
|FISHD=You gotta be quiet or you&#039;ll scare the fishies away.&lt;br /&gt;
|FISHA=The fishies were flopping all over!&lt;br /&gt;
|FISHW=We got a mountain of fishies!&lt;br /&gt;
|SNOWB=Snow...shine? &#039;Cuz snow is sparkly?&lt;br /&gt;
|SNOWD=Everything&#039;s all white!&lt;br /&gt;
|SNOWA=Hee hee, I wanna make a snowman now.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Scripts==&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
SOS Pioneers Characters Your Child 01.jpg|&lt;br /&gt;
SOS Pioneers Characters Your Child 02.jpg|&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{NaviPioneers}}&lt;br /&gt;
{{BackToTop}}&lt;/div&gt;</summary>
		<author><name>Chickadee</name></author>
	</entry>
	<entry>
		<id>https://wiki.ranchstory.farm/index.php?title=Your_Child_(Story_of_Seasons:_Pioneers_of_Olive_Town)&amp;diff=121401</id>
		<title>Your Child (Story of Seasons: Pioneers of Olive Town)</title>
		<link rel="alternate" type="text/html" href="https://wiki.ranchstory.farm/index.php?title=Your_Child_(Story_of_Seasons:_Pioneers_of_Olive_Town)&amp;diff=121401"/>
		<updated>2024-09-08T23:04:13Z</updated>

		<summary type="html">&lt;p&gt;Chickadee: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{InfoboxPioneers&lt;br /&gt;
| CHARANAME=Your Child&lt;br /&gt;
| ICONNO=YES&lt;br /&gt;
| CHARAJPNNAME=&amp;amp;#32;&lt;br /&gt;
| CHARATYPE=Residents&lt;br /&gt;
| PHOTO1=Your Son&lt;br /&gt;
| PHOTO2=Your Daughter&lt;br /&gt;
| PHOTO1DESCRIPTION=Your Son&lt;br /&gt;
| PHOTO2DESCRIPTION=Your Daughter&lt;br /&gt;
| JPNVOICEACTORNAME=&amp;amp;#32;&lt;br /&gt;
| ENGVOICEACTORNAME=&amp;amp;#32;&lt;br /&gt;
| BIRTHDAYDATE=&amp;amp;#32;&lt;br /&gt;
| RESIDENCENAME=&amp;amp;#32;&lt;br /&gt;
| FAMILYMEMBERS=&amp;amp;#32;&lt;br /&gt;
| NBRGIFTS=Gift&lt;br /&gt;
| FAVGIFTS=&amp;amp;#32;&lt;br /&gt;
| NBRHATES=Gift&lt;br /&gt;
| HATEGIFT=&amp;amp;#32;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Some time after you get married, you and your partner will be blessed with a child from the Earth Sprites! Your child&#039;s hair color, eye color, and skin color can vary. Your child goes through three growth phases:&lt;br /&gt;
*As a baby, they will lay in their bed all day. (You cannot interact with them yet)&lt;br /&gt;
*As a toddler, they will crawl around your house and you can talk to them. (They will speak only their &amp;quot;Toddler Lines&amp;quot;)&lt;br /&gt;
*As a fully grown child (their final growth stage), your child will have their own daily schedule and more dialogue. They will attend festivals like the other townsfolk, but unlike the other townsfolk, your child will not accept gifts.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
==Schedule==&lt;br /&gt;
NPC times may vary slightly depending on the NPC&#039;s proximity to the Player when the Player enters or exit a building, or where and when the Player loads their save file.&lt;br /&gt;
{{SOSPioneersSchedule | CATEGORY= | ROWNUMBER=3 | SOSPioneersScheduleContent=&lt;br /&gt;
&lt;br /&gt;
{{SOSPioneersScheduleRow&lt;br /&gt;
| DAY=Tues-Sun (Sunny)&lt;br /&gt;
| LOCATION1=Your Farm&lt;br /&gt;
| LOCATION1FLOOR=(Inside Your House)&lt;br /&gt;
| LOCATION1TYPE=Home&lt;br /&gt;
| LOCATION1HOURSTART=6&lt;br /&gt;
| LOCATION1MINUTESTART=0&lt;br /&gt;
| LOCATION1HOUREND=8&lt;br /&gt;
| LOCATION1MINUTEEND=1&lt;br /&gt;
&lt;br /&gt;
| LOCATION2=Your Farm&lt;br /&gt;
| LOCATION2FLOOR=(Outside Your House)&lt;br /&gt;
| LOCATION2TYPE=Outdoors&lt;br /&gt;
| LOCATION2HOURSTART=8&lt;br /&gt;
| LOCATION2MINUTESTART=1&lt;br /&gt;
| LOCATION2HOUREND=11&lt;br /&gt;
| LOCATION2MINUTEEND=1&lt;br /&gt;
&lt;br /&gt;
| LOCATION3=Your Farm&lt;br /&gt;
| LOCATION3FLOOR=(Inside Your House)&lt;br /&gt;
| LOCATION3TYPE=Home&lt;br /&gt;
| LOCATION3HOURSTART=11&lt;br /&gt;
| LOCATION3MINUTESTART=1&lt;br /&gt;
| LOCATION3HOUREND=14&lt;br /&gt;
| LOCATION3MINUTEEND=1&lt;br /&gt;
&lt;br /&gt;
| LOCATION4=Transit&lt;br /&gt;
| LOCATION4TYPE=Outdoors&lt;br /&gt;
| LOCATION4HOURSTART=14&lt;br /&gt;
| LOCATION4MINUTESTART=1&lt;br /&gt;
| LOCATION4HOUREND=15&lt;br /&gt;
| LOCATION4MINUTEEND=2&lt;br /&gt;
&lt;br /&gt;
| LOCATION5=Seishin-an&lt;br /&gt;
| LOCATION5EXCEPTION=Iori&#039;s Residence: Seishin-an (Story of Seasons: Pioneers of Olive Town)&lt;br /&gt;
| LOCATION5TYPE=Town&lt;br /&gt;
| LOCATION5HOURSTART=15&lt;br /&gt;
| LOCATION5MINUTESTART=2&lt;br /&gt;
| LOCATION5HOUREND=17&lt;br /&gt;
| LOCATION5MINUTEEND=2&lt;br /&gt;
&lt;br /&gt;
| LOCATION6=Transit&lt;br /&gt;
| LOCATION6TYPE=Outdoors&lt;br /&gt;
| LOCATION6HOURSTART=17&lt;br /&gt;
| LOCATION6MINUTESTART=2&lt;br /&gt;
| LOCATION6HOUREND=18&lt;br /&gt;
| LOCATION6MINUTEEND=3&lt;br /&gt;
&lt;br /&gt;
| LOCATION7=Your Farm&lt;br /&gt;
| LOCATION7FLOOR=(Inside Your House)&lt;br /&gt;
| LOCATION7TYPE=Home&lt;br /&gt;
| LOCATION7HOURSTART=18&lt;br /&gt;
| LOCATION7MINUTESTART=3&lt;br /&gt;
| LOCATION7HOUREND=20&lt;br /&gt;
| LOCATION7MINUTEEND=0&lt;br /&gt;
&lt;br /&gt;
| LOCATION8=Unavailable&lt;br /&gt;
| LOCATION8TYPE=Unavailable&lt;br /&gt;
| LOCATION8HOURSTART=20&lt;br /&gt;
| LOCATION8MINUTESTART=0&lt;br /&gt;
| LOCATION8HOUREND=24&lt;br /&gt;
| LOCATION8MINUTEEND=0&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersScheduleRow&lt;br /&gt;
| DAY=Mon (Sunny)&lt;br /&gt;
| LOCATION1=Your Farm&lt;br /&gt;
| LOCATION1FLOOR=(Inside Your House)&lt;br /&gt;
| LOCATION1TYPE=Home&lt;br /&gt;
| LOCATION1HOURSTART=6&lt;br /&gt;
| LOCATION1MINUTESTART=0&lt;br /&gt;
| LOCATION1HOUREND=8&lt;br /&gt;
| LOCATION1MINUTEEND=1&lt;br /&gt;
&lt;br /&gt;
| LOCATION2=Your Farm&lt;br /&gt;
| LOCATION2FLOOR=(Outside Your House)&lt;br /&gt;
| LOCATION2TYPE=Outdoors&lt;br /&gt;
| LOCATION2HOURSTART=8&lt;br /&gt;
| LOCATION2MINUTESTART=1&lt;br /&gt;
| LOCATION2HOUREND=11&lt;br /&gt;
| LOCATION2MINUTEEND=1&lt;br /&gt;
&lt;br /&gt;
| LOCATION3=Your Farm&lt;br /&gt;
| LOCATION3FLOOR=(Inside Your House)&lt;br /&gt;
| LOCATION3TYPE=Home&lt;br /&gt;
| LOCATION3HOURSTART=11&lt;br /&gt;
| LOCATION3MINUTESTART=1&lt;br /&gt;
| LOCATION3HOUREND=14&lt;br /&gt;
| LOCATION3MINUTEEND=1&lt;br /&gt;
&lt;br /&gt;
| LOCATION4=Transit&lt;br /&gt;
| LOCATION4TYPE=Outdoors&lt;br /&gt;
| LOCATION4HOURSTART=14&lt;br /&gt;
| LOCATION4MINUTESTART=1&lt;br /&gt;
| LOCATION4HOUREND=15&lt;br /&gt;
| LOCATION4MINUTEEND=1&lt;br /&gt;
&lt;br /&gt;
| LOCATION5=Park&lt;br /&gt;
| LOCATION5TYPE=Outdoors&lt;br /&gt;
| LOCATION5HOURSTART=15&lt;br /&gt;
| LOCATION5MINUTESTART=1&lt;br /&gt;
| LOCATION5HOUREND=17&lt;br /&gt;
| LOCATION5MINUTEEND=3&lt;br /&gt;
&lt;br /&gt;
| LOCATION6=Transit&lt;br /&gt;
| LOCATION6TYPE=Outdoors&lt;br /&gt;
| LOCATION6HOURSTART=17&lt;br /&gt;
| LOCATION6MINUTESTART=3&lt;br /&gt;
| LOCATION6HOUREND=18&lt;br /&gt;
| LOCATION6MINUTEEND=3&lt;br /&gt;
&lt;br /&gt;
| LOCATION7=Your Farm&lt;br /&gt;
| LOCATION7FLOOR=(Inside Your House)&lt;br /&gt;
| LOCATION7TYPE=Home&lt;br /&gt;
| LOCATION7HOURSTART=18&lt;br /&gt;
| LOCATION7MINUTESTART=3&lt;br /&gt;
| LOCATION7HOUREND=20&lt;br /&gt;
| LOCATION7MINUTEEND=0&lt;br /&gt;
&lt;br /&gt;
| LOCATION8=Unavailable&lt;br /&gt;
| LOCATION8TYPE=Unavailable&lt;br /&gt;
| LOCATION8HOURSTART=20&lt;br /&gt;
| LOCATION8MINUTESTART=0&lt;br /&gt;
| LOCATION8HOUREND=24&lt;br /&gt;
| LOCATION8MINUTEEND=0&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersScheduleRow&lt;br /&gt;
| DAY=Rain, Typhoon, Blizzard&lt;br /&gt;
&lt;br /&gt;
| LOCATION1=Your Farm&lt;br /&gt;
| LOCATION1FLOOR=(Inside Your House)&lt;br /&gt;
| LOCATION1TYPE=Home&lt;br /&gt;
| LOCATION1HOURSTART=6&lt;br /&gt;
| LOCATION1MINUTESTART=0&lt;br /&gt;
| LOCATION1HOUREND=24&lt;br /&gt;
| LOCATION1MINUTEEND=0&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
==Gifts==&lt;br /&gt;
Your child does not accept gifts and therefore has no gift preferences.&lt;br /&gt;
==Events and Requirements==&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{SOSPioneersDialogueSpecial&lt;br /&gt;
|BABY1=Goo goo...&lt;br /&gt;
|BABY2=Ga...&lt;br /&gt;
|GEN1=Play with meee!&lt;br /&gt;
|GEN2=I&#039;ll hold your hand.&lt;br /&gt;
|GEN3=Mikey&#039;s really cool.&lt;br /&gt;
|GEN4=Cindy&#039;s pretty cute.&lt;br /&gt;
|GEN5=I don&#039;t need a hug. I&#039;m not a baby!&lt;br /&gt;
|SUN=The sun&#039;s out!&lt;br /&gt;
|RAIN=I hate rain!&lt;br /&gt;
|SNOW=Snooow!&lt;br /&gt;
|TYPH=The wind&#039;s all loud.&lt;br /&gt;
|TYPHAFT=The wind was kinda scary.&lt;br /&gt;
|BLIZ=I wanna make a snow fort!&lt;br /&gt;
|BLIZAFT=Awww, I wanted more snow!&lt;br /&gt;
|SPR=I wanna catch bugs!&lt;br /&gt;
|SUM=I&#039;m thiiirsty.&lt;br /&gt;
|AUT=I&#039;m huuungry.&lt;br /&gt;
|WIN=Brrr...&lt;br /&gt;
|MORNG=Mo-nin!&lt;br /&gt;
|MORNL=It&#039;s morning! Wake up! Wake up!&lt;br /&gt;
|AFTG=Yaaay!&lt;br /&gt;
|AFTL=Time to plaaay!&lt;br /&gt;
|EVEG=*yawn*&lt;br /&gt;
|EVEL=I&#039;m sleepy.&lt;br /&gt;
|DEVLV1=Whee!&lt;br /&gt;
|DEVLV2=The road&#039;s nice now!&lt;br /&gt;
|DEVLV3=Karina has a shop now?&lt;br /&gt;
|DEVLV4=The buildings are all pretty.&lt;br /&gt;
|DEVLV5=Jeanne&#039;s so pretty!&lt;br /&gt;
|DEVLV6=Wooow, the town&#039;s gotten so fancy!&lt;br /&gt;
|DEVLV7=There&#039;s lots of tiny stores!&lt;br /&gt;
|DEVLV8=I wanna play more!&lt;br /&gt;
|DEVLV9=Pretty buildings!&lt;br /&gt;
|DEVLV10=Wooow, a big ship!&lt;br /&gt;
|EGGB=Are eggies hard to find? Aren&#039;t they by chickens?&lt;br /&gt;
|EGGD=We&#039;re s&#039;posed to look for eggies?&lt;br /&gt;
|EGGA=I found a ton of eggies!&lt;br /&gt;
|PETB=What&#039;s a Pet Der-bee?&lt;br /&gt;
|PETD=Yay! Yay!&lt;br /&gt;
|PETA=Pets are so cute!&lt;br /&gt;
|PETW=You won der-bee! Whee!&lt;br /&gt;
|JAMB=Jam-boree? Is there gonna be jam?&lt;br /&gt;
|JAMD=Yay! Go, go, everyone!&lt;br /&gt;
|JAMA=Ahaha! That festival was fun!&lt;br /&gt;
|JAMW=You won jam-boree?! Wooow!&lt;br /&gt;
|FIREB=Fireworks?! There&#039;s gonna be fireworks?!&lt;br /&gt;
|FIRED=*yawn*&lt;br /&gt;
|FIREA=The fireworks were &#039;mazing.&lt;br /&gt;
|MUSHB=Everyone&#039;s gonna look for mushrooms?&lt;br /&gt;
|MUSHD=Mushrooms! Mushrooms!&lt;br /&gt;
|MUSHA=More mushrooms! More!&lt;br /&gt;
|MUSHW=Hee hee, we got all the mushrooms!&lt;br /&gt;
|SPIRB=Spirit Festival? What&#039;s that?&lt;br /&gt;
|SPIRD=*yawn*&lt;br /&gt;
|SPIRA=The lights were real pretty.&lt;br /&gt;
|FISHB=Tour-na-ment? What does that mean?&lt;br /&gt;
|FISHD=You gotta be quiet or you&#039;ll scare the fishies away.&lt;br /&gt;
|FISHA=The fishies were flopping all over!&lt;br /&gt;
|FISHW=We got a mountain of fishies!&lt;br /&gt;
|SNOWB=Snow...shine? &#039;Cuz snow is sparkly?&lt;br /&gt;
|SNOWD=Everything&#039;s all white!&lt;br /&gt;
|SNOWA=Hee hee, I wanna make a snowman now.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Scripts==&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
SOS Pioneers Characters Your Child 01.jpg|&lt;br /&gt;
SOS Pioneers Characters Your Child 02.jpg|&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{NaviPioneers}}&lt;br /&gt;
{{BackToTop}}&lt;/div&gt;</summary>
		<author><name>Chickadee</name></author>
	</entry>
	<entry>
		<id>https://wiki.ranchstory.farm/index.php?title=Your_Child_(Story_of_Seasons:_Pioneers_of_Olive_Town)&amp;diff=121400</id>
		<title>Your Child (Story of Seasons: Pioneers of Olive Town)</title>
		<link rel="alternate" type="text/html" href="https://wiki.ranchstory.farm/index.php?title=Your_Child_(Story_of_Seasons:_Pioneers_of_Olive_Town)&amp;diff=121400"/>
		<updated>2024-09-08T23:02:32Z</updated>

		<summary type="html">&lt;p&gt;Chickadee: /* References */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{InfoboxPioneers&lt;br /&gt;
| CHARANAME=Your Child&lt;br /&gt;
| CHARAJPNNAME=&amp;amp;#32;&lt;br /&gt;
| CHARATYPE=Residents&lt;br /&gt;
| PHOTO1=Your Son&lt;br /&gt;
| PHOTO2=Your Daughter&lt;br /&gt;
| PHOTO1DESCRIPTION=Your Son&lt;br /&gt;
| PHOTO2DESCRIPTION=Your Daughter&lt;br /&gt;
| JPNVOICEACTORNAME=&amp;amp;#32;&lt;br /&gt;
| ENGVOICEACTORNAME=&amp;amp;#32;&lt;br /&gt;
| BIRTHDAYDATE=&amp;amp;#32;&lt;br /&gt;
| RESIDENCENAME=&amp;amp;#32;&lt;br /&gt;
| FAMILYMEMBERS=&amp;amp;#32;&lt;br /&gt;
| NBRGIFTS=Gift&lt;br /&gt;
| FAVGIFTS=&amp;amp;#32;&lt;br /&gt;
| NBRHATES=Gift&lt;br /&gt;
| HATEGIFT=&amp;amp;#32;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Some time after you get married, you and your partner will be blessed with a child from the Earth Sprites! Your child&#039;s hair color, eye color, and skin color can vary. Your child goes through three growth phases:&lt;br /&gt;
*As a baby, they will lay in their bed all day. (You cannot interact with them yet)&lt;br /&gt;
*As a toddler, they will crawl around your house and you can talk to them. (They will speak only their &amp;quot;Toddler Lines&amp;quot;)&lt;br /&gt;
*As a fully grown child (their final growth stage), your child will have their own daily schedule and more dialogue. They will attend festivals like the other townsfolk, but unlike the other townsfolk, your child will not accept gifts.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
==Schedule==&lt;br /&gt;
NPC times may vary slightly depending on the NPC&#039;s proximity to the Player when the Player enters or exit a building, or where and when the Player loads their save file.&lt;br /&gt;
{{SOSPioneersSchedule | CATEGORY= | ROWNUMBER=3 | SOSPioneersScheduleContent=&lt;br /&gt;
&lt;br /&gt;
{{SOSPioneersScheduleRow&lt;br /&gt;
| DAY=Tues-Sun (Sunny)&lt;br /&gt;
| LOCATION1=Your Farm&lt;br /&gt;
| LOCATION1FLOOR=(Inside Your House)&lt;br /&gt;
| LOCATION1TYPE=Home&lt;br /&gt;
| LOCATION1HOURSTART=6&lt;br /&gt;
| LOCATION1MINUTESTART=0&lt;br /&gt;
| LOCATION1HOUREND=8&lt;br /&gt;
| LOCATION1MINUTEEND=1&lt;br /&gt;
&lt;br /&gt;
| LOCATION2=Your Farm&lt;br /&gt;
| LOCATION2FLOOR=(Outside Your House)&lt;br /&gt;
| LOCATION2TYPE=Outdoors&lt;br /&gt;
| LOCATION2HOURSTART=8&lt;br /&gt;
| LOCATION2MINUTESTART=1&lt;br /&gt;
| LOCATION2HOUREND=11&lt;br /&gt;
| LOCATION2MINUTEEND=1&lt;br /&gt;
&lt;br /&gt;
| LOCATION3=Your Farm&lt;br /&gt;
| LOCATION3FLOOR=(Inside Your House)&lt;br /&gt;
| LOCATION3TYPE=Home&lt;br /&gt;
| LOCATION3HOURSTART=11&lt;br /&gt;
| LOCATION3MINUTESTART=1&lt;br /&gt;
| LOCATION3HOUREND=14&lt;br /&gt;
| LOCATION3MINUTEEND=1&lt;br /&gt;
&lt;br /&gt;
| LOCATION4=Transit&lt;br /&gt;
| LOCATION4TYPE=Outdoors&lt;br /&gt;
| LOCATION4HOURSTART=14&lt;br /&gt;
| LOCATION4MINUTESTART=1&lt;br /&gt;
| LOCATION4HOUREND=15&lt;br /&gt;
| LOCATION4MINUTEEND=2&lt;br /&gt;
&lt;br /&gt;
| LOCATION5=Seishin-an&lt;br /&gt;
| LOCATION5EXCEPTION=Iori&#039;s Residence: Seishin-an (Story of Seasons: Pioneers of Olive Town)&lt;br /&gt;
| LOCATION5TYPE=Town&lt;br /&gt;
| LOCATION5HOURSTART=15&lt;br /&gt;
| LOCATION5MINUTESTART=2&lt;br /&gt;
| LOCATION5HOUREND=17&lt;br /&gt;
| LOCATION5MINUTEEND=2&lt;br /&gt;
&lt;br /&gt;
| LOCATION6=Transit&lt;br /&gt;
| LOCATION6TYPE=Outdoors&lt;br /&gt;
| LOCATION6HOURSTART=17&lt;br /&gt;
| LOCATION6MINUTESTART=2&lt;br /&gt;
| LOCATION6HOUREND=18&lt;br /&gt;
| LOCATION6MINUTEEND=3&lt;br /&gt;
&lt;br /&gt;
| LOCATION7=Your Farm&lt;br /&gt;
| LOCATION7FLOOR=(Inside Your House)&lt;br /&gt;
| LOCATION7TYPE=Home&lt;br /&gt;
| LOCATION7HOURSTART=18&lt;br /&gt;
| LOCATION7MINUTESTART=3&lt;br /&gt;
| LOCATION7HOUREND=20&lt;br /&gt;
| LOCATION7MINUTEEND=0&lt;br /&gt;
&lt;br /&gt;
| LOCATION8=Unavailable&lt;br /&gt;
| LOCATION8TYPE=Unavailable&lt;br /&gt;
| LOCATION8HOURSTART=20&lt;br /&gt;
| LOCATION8MINUTESTART=0&lt;br /&gt;
| LOCATION8HOUREND=24&lt;br /&gt;
| LOCATION8MINUTEEND=0&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersScheduleRow&lt;br /&gt;
| DAY=Mon (Sunny)&lt;br /&gt;
| LOCATION1=Your Farm&lt;br /&gt;
| LOCATION1FLOOR=(Inside Your House)&lt;br /&gt;
| LOCATION1TYPE=Home&lt;br /&gt;
| LOCATION1HOURSTART=6&lt;br /&gt;
| LOCATION1MINUTESTART=0&lt;br /&gt;
| LOCATION1HOUREND=8&lt;br /&gt;
| LOCATION1MINUTEEND=1&lt;br /&gt;
&lt;br /&gt;
| LOCATION2=Your Farm&lt;br /&gt;
| LOCATION2FLOOR=(Outside Your House)&lt;br /&gt;
| LOCATION2TYPE=Outdoors&lt;br /&gt;
| LOCATION2HOURSTART=8&lt;br /&gt;
| LOCATION2MINUTESTART=1&lt;br /&gt;
| LOCATION2HOUREND=11&lt;br /&gt;
| LOCATION2MINUTEEND=1&lt;br /&gt;
&lt;br /&gt;
| LOCATION3=Your Farm&lt;br /&gt;
| LOCATION3FLOOR=(Inside Your House)&lt;br /&gt;
| LOCATION3TYPE=Home&lt;br /&gt;
| LOCATION3HOURSTART=11&lt;br /&gt;
| LOCATION3MINUTESTART=1&lt;br /&gt;
| LOCATION3HOUREND=14&lt;br /&gt;
| LOCATION3MINUTEEND=1&lt;br /&gt;
&lt;br /&gt;
| LOCATION4=Transit&lt;br /&gt;
| LOCATION4TYPE=Outdoors&lt;br /&gt;
| LOCATION4HOURSTART=14&lt;br /&gt;
| LOCATION4MINUTESTART=1&lt;br /&gt;
| LOCATION4HOUREND=15&lt;br /&gt;
| LOCATION4MINUTEEND=1&lt;br /&gt;
&lt;br /&gt;
| LOCATION5=Park&lt;br /&gt;
| LOCATION5TYPE=Outdoors&lt;br /&gt;
| LOCATION5HOURSTART=15&lt;br /&gt;
| LOCATION5MINUTESTART=1&lt;br /&gt;
| LOCATION5HOUREND=17&lt;br /&gt;
| LOCATION5MINUTEEND=3&lt;br /&gt;
&lt;br /&gt;
| LOCATION6=Transit&lt;br /&gt;
| LOCATION6TYPE=Outdoors&lt;br /&gt;
| LOCATION6HOURSTART=17&lt;br /&gt;
| LOCATION6MINUTESTART=3&lt;br /&gt;
| LOCATION6HOUREND=18&lt;br /&gt;
| LOCATION6MINUTEEND=3&lt;br /&gt;
&lt;br /&gt;
| LOCATION7=Your Farm&lt;br /&gt;
| LOCATION7FLOOR=(Inside Your House)&lt;br /&gt;
| LOCATION7TYPE=Home&lt;br /&gt;
| LOCATION7HOURSTART=18&lt;br /&gt;
| LOCATION7MINUTESTART=3&lt;br /&gt;
| LOCATION7HOUREND=20&lt;br /&gt;
| LOCATION7MINUTEEND=0&lt;br /&gt;
&lt;br /&gt;
| LOCATION8=Unavailable&lt;br /&gt;
| LOCATION8TYPE=Unavailable&lt;br /&gt;
| LOCATION8HOURSTART=20&lt;br /&gt;
| LOCATION8MINUTESTART=0&lt;br /&gt;
| LOCATION8HOUREND=24&lt;br /&gt;
| LOCATION8MINUTEEND=0&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersScheduleRow&lt;br /&gt;
| DAY=Rain, Typhoon, Blizzard&lt;br /&gt;
&lt;br /&gt;
| LOCATION1=Your Farm&lt;br /&gt;
| LOCATION1FLOOR=(Inside Your House)&lt;br /&gt;
| LOCATION1TYPE=Home&lt;br /&gt;
| LOCATION1HOURSTART=6&lt;br /&gt;
| LOCATION1MINUTESTART=0&lt;br /&gt;
| LOCATION1HOUREND=24&lt;br /&gt;
| LOCATION1MINUTEEND=0&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
==Gifts==&lt;br /&gt;
Your child does not accept gifts and therefore has no gift preferences.&lt;br /&gt;
==Events and Requirements==&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{SOSPioneersDialogueSpecial&lt;br /&gt;
|BABY1=Goo goo...&lt;br /&gt;
|BABY2=Ga...&lt;br /&gt;
|GEN1=Play with meee!&lt;br /&gt;
|GEN2=I&#039;ll hold your hand.&lt;br /&gt;
|GEN3=Mikey&#039;s really cool.&lt;br /&gt;
|GEN4=Cindy&#039;s pretty cute.&lt;br /&gt;
|GEN5=I don&#039;t need a hug. I&#039;m not a baby!&lt;br /&gt;
|SUN=The sun&#039;s out!&lt;br /&gt;
|RAIN=I hate rain!&lt;br /&gt;
|SNOW=Snooow!&lt;br /&gt;
|TYPH=The wind&#039;s all loud.&lt;br /&gt;
|TYPHAFT=The wind was kinda scary.&lt;br /&gt;
|BLIZ=I wanna make a snow fort!&lt;br /&gt;
|BLIZAFT=Awww, I wanted more snow!&lt;br /&gt;
|SPR=I wanna catch bugs!&lt;br /&gt;
|SUM=I&#039;m thiiirsty.&lt;br /&gt;
|AUT=I&#039;m huuungry.&lt;br /&gt;
|WIN=Brrr...&lt;br /&gt;
|MORNG=Mo-nin!&lt;br /&gt;
|MORNL=It&#039;s morning! Wake up! Wake up!&lt;br /&gt;
|AFTG=Yaaay!&lt;br /&gt;
|AFTL=Time to plaaay!&lt;br /&gt;
|EVEG=*yawn*&lt;br /&gt;
|EVEL=I&#039;m sleepy.&lt;br /&gt;
|DEVLV1=Whee!&lt;br /&gt;
|DEVLV2=The road&#039;s nice now!&lt;br /&gt;
|DEVLV3=Karina has a shop now?&lt;br /&gt;
|DEVLV4=The buildings are all pretty.&lt;br /&gt;
|DEVLV5=Jeanne&#039;s so pretty!&lt;br /&gt;
|DEVLV6=Wooow, the town&#039;s gotten so fancy!&lt;br /&gt;
|DEVLV7=There&#039;s lots of tiny stores!&lt;br /&gt;
|DEVLV8=I wanna play more!&lt;br /&gt;
|DEVLV9=Pretty buildings!&lt;br /&gt;
|DEVLV10=Wooow, a big ship!&lt;br /&gt;
|EGGB=Are eggies hard to find? Aren&#039;t they by chickens?&lt;br /&gt;
|EGGD=We&#039;re s&#039;posed to look for eggies?&lt;br /&gt;
|EGGA=I found a ton of eggies!&lt;br /&gt;
|PETB=What&#039;s a Pet Der-bee?&lt;br /&gt;
|PETD=Yay! Yay!&lt;br /&gt;
|PETA=Pets are so cute!&lt;br /&gt;
|PETW=You won der-bee! Whee!&lt;br /&gt;
|JAMB=Jam-boree? Is there gonna be jam?&lt;br /&gt;
|JAMD=Yay! Go, go, everyone!&lt;br /&gt;
|JAMA=Ahaha! That festival was fun!&lt;br /&gt;
|JAMW=You won jam-boree?! Wooow!&lt;br /&gt;
|FIREB=Fireworks?! There&#039;s gonna be fireworks?!&lt;br /&gt;
|FIRED=*yawn*&lt;br /&gt;
|FIREA=The fireworks were &#039;mazing.&lt;br /&gt;
|MUSHB=Everyone&#039;s gonna look for mushrooms?&lt;br /&gt;
|MUSHD=Mushrooms! Mushrooms!&lt;br /&gt;
|MUSHA=More mushrooms! More!&lt;br /&gt;
|MUSHW=Hee hee, we got all the mushrooms!&lt;br /&gt;
|SPIRB=Spirit Festival? What&#039;s that?&lt;br /&gt;
|SPIRD=*yawn*&lt;br /&gt;
|SPIRA=The lights were real pretty.&lt;br /&gt;
|FISHB=Tour-na-ment? What does that mean?&lt;br /&gt;
|FISHD=You gotta be quiet or you&#039;ll scare the fishies away.&lt;br /&gt;
|FISHA=The fishies were flopping all over!&lt;br /&gt;
|FISHW=We got a mountain of fishies!&lt;br /&gt;
|SNOWB=Snow...shine? &#039;Cuz snow is sparkly?&lt;br /&gt;
|SNOWD=Everything&#039;s all white!&lt;br /&gt;
|SNOWA=Hee hee, I wanna make a snowman now.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Scripts==&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
SOS Pioneers Characters Your Child 01.jpg|&lt;br /&gt;
SOS Pioneers Characters Your Child 02.jpg|&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{NaviPioneers}}&lt;br /&gt;
{{BackToTop}}&lt;/div&gt;</summary>
		<author><name>Chickadee</name></author>
	</entry>
	<entry>
		<id>https://wiki.ranchstory.farm/index.php?title=Your_Farm_(Story_of_Seasons:_Pioneers_of_Olive_Town)&amp;diff=121399</id>
		<title>Your Farm (Story of Seasons: Pioneers of Olive Town)</title>
		<link rel="alternate" type="text/html" href="https://wiki.ranchstory.farm/index.php?title=Your_Farm_(Story_of_Seasons:_Pioneers_of_Olive_Town)&amp;diff=121399"/>
		<updated>2024-09-08T23:02:23Z</updated>

		<summary type="html">&lt;p&gt;Chickadee: /* References */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Story_of_Seasons:_Pioneers_of_Olive_Town]]&lt;br /&gt;
[[File:SOS_Pioneers_Farm_Intro.jpg|thumb|right|400px]]&lt;br /&gt;
As the Player arrives at their Grandfather&#039;s old farm, they are met with an expansive forest which has overgrown onto the property. In &#039;&#039;Story of Seasons: Pioneers of Olive Town&#039;&#039;, it is up to the Player to take back the land and bend it to their will. The Player will have to clear the land of trees and debris, fix up broken facilities, and find livestock in the wild. Along the way, the farm will expand and go through upgrades!&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div align=center&amp;gt;[[File:SOS_Pioneers_Farm_03.jpg|200px]] [[File:SOS_Pioneers_Farm_04.jpg|200px]] [[File:SOS_Pioneers_Farm_01.jpg|200px]] [[File:SOS_Pioneers_Farm_02.jpg|200px]] &lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Your House==&lt;br /&gt;
===Real Country Living===&lt;br /&gt;
[[file:SOS_Pioneers_YourHouse_Tent.jpg|thumb|right|350px]]&lt;br /&gt;
In &#039;&#039;Pioneers of Olive Town&#039;&#039;, you&#039;ll be starting from the ground up. Literally! The Player begins with a simple tent and campfire, and can upgrade their abode with the right materials. The tent comes with a pop-up cot, radio, some books, and a calendar.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;[[File:SOS_Pioneers_YourHouse_Tent_01.jpg|300px]] [[File:SOS_Pioneers_YourHouse_Tent_02.jpg|300px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
===House Upgrades===&lt;br /&gt;
When you&#039;re tired of living in a tent, [[Nigel_(Story_of_Seasons:_Pioneers_of_Olive_Town)|Nigel]] will take requests for housing upgrades at his shop, [[Nigel&#039;s Handiworks_(Story_of_Seasons:_Pioneers_of_Olive_Town)|Nigel&#039;s Handiworks]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;3%&amp;quot;|Image&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;|House Type&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;|Upgrade Materials and Cost&lt;br /&gt;
!width=&amp;quot;30%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SOS_Pioneers_Housing_LogCabin.png|75px]]&lt;br /&gt;
|Log Cabin&lt;br /&gt;
|&lt;br /&gt;
*Log (x20)&lt;br /&gt;
*2000 G&lt;br /&gt;
|A wooden house. Comes with a kitchen, fridge, wardrobe, bath, and space for decorating. Large enough for one pet.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SOS_Pioneers_Housing_SmallHouse.png|75px]]&lt;br /&gt;
|Small House&lt;br /&gt;
|&lt;br /&gt;
*Lumber (x30)&lt;br /&gt;
*Solid Lumber (x30)&lt;br /&gt;
*Iron Ingot (x30)&lt;br /&gt;
*Silver Ingot (x30)&lt;br /&gt;
*30,000 G&lt;br /&gt;
|A more home-y abode. Comes with a larger decorating area and a bigger fridge. It&#039;s spacious enough for two pets.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SOS_Pioneers_Housing_LargeHouse.png|75px]]&lt;br /&gt;
|Large House&lt;br /&gt;
|&lt;br /&gt;
*Supple Lumber (x60)&lt;br /&gt;
*Durable Lumber (x60)&lt;br /&gt;
*Silver Ingot (x40)&lt;br /&gt;
*Gold Ingot (x40)&lt;br /&gt;
*100,000 G&lt;br /&gt;
|An impressive two-story house. Comes with a huge decorating area and a giant fridge. It&#039;s large enough for three pets.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SOS_Pioneers_Housing_GorgeousHouse.png|75px]]&lt;br /&gt;
|Gorgeous House&lt;br /&gt;
|&lt;br /&gt;
*Durable Lumber (x120) &lt;br /&gt;
*Mirage Lumber (x60)&lt;br /&gt;
*Gold Ingot (x80)&lt;br /&gt;
*Orichalcum Ingot (x20)&lt;br /&gt;
*1,000,000G&lt;br /&gt;
|The biggest and best house there is! Comes with an extra room for decorating and a luxury fridge. Large enough for four pets.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Farm Buildings==&lt;br /&gt;
&#039;&#039;For information about livestock animals, please see the [[Animals,_Pets,_and_Mounts_(Story_of_Seasons:_Pioneers_of_Olive_Town)#Livestock|Animals]] page.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
As you clear out the land, you&#039;ll uncover different facilities including broken barns and worn down coops. All facilities start out &amp;quot;Dilapidated&amp;quot; when they are discovered. With just a little bit of elbow grease and a whole lot of dedication, you can return these buildings to proper form! Restored farm facilities can be moved around your farm, and you can buy more from Nigel at his [[Nigel%27s_Handiworks_(Story_of_Seasons:_Pioneers_of_Olive_Town)#Farm_Buildings|shop]]. Each facility restored counts towards your total Pioneering Progress, which can be tracked from the Records sub-section of the Status menu in your Notebook!&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div align=center&amp;gt;[[File:SOS_Pioneers_Farm_Barn_Dilapidated.png|250px]] [[File:SOS_Pioneers_Farm_Coop_Fixed.png|250px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
[[File:SOS_Pioneers_Farm_FMC_Cow.png|300px|thumb|right]]&lt;br /&gt;
===Barn===&lt;br /&gt;
{| style=&amp;quot;display:inline-table; float:left; margin-right:1em&amp;quot;&lt;br /&gt;
| [[File:SOS_Pioneers_Farm_Barn.png|150px]]&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;A variety of animals can be raised in barns. Animals that are properly fed or taken out to pasture will produce milk and other byproducts some days later.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Upgrades====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;800px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!rowspan=2 width=&amp;quot;5%&amp;quot;|Type&lt;br /&gt;
!rowspan=2 width=&amp;quot;20%&amp;quot;|Dilapidated&lt;br /&gt;
!width=&amp;quot;20%&amp;quot;|Normal&lt;br /&gt;
!width=&amp;quot;20%&amp;quot;|Big&lt;br /&gt;
|-&lt;br /&gt;
![[File:SOS Pioneers Item Farm Barn.png|50px]]&lt;br /&gt;
![[File:SOS Pioneers Item Farm BigBarn.png|50px]]&lt;br /&gt;
|-&lt;br /&gt;
!Materials needed for upgrade&lt;br /&gt;
|Available at the start&lt;br /&gt;
| &lt;br /&gt;
*Solid Lumber (x10)&lt;br /&gt;
*Iron Ingot (x10)&lt;br /&gt;
*Flexible Grass (x50)&lt;br /&gt;
|&lt;br /&gt;
*Supple Lumber (x10)&lt;br /&gt;
*Gold Ingot (x10)&lt;br /&gt;
*Tough Grass (x50)&lt;br /&gt;
|-&lt;br /&gt;
!Animal Limit&lt;br /&gt;
|－&lt;br /&gt;
|5&lt;br /&gt;
|10&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Coop===&lt;br /&gt;
{| style=&amp;quot;display:inline-table; float:left; margin-right:1em&amp;quot;&lt;br /&gt;
| [[File:SOS_Pioneers_Farm_Coop.png|150px]]&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;Chickens can be raised in coops. By giving them fodder or letting them graze outside, they&#039;ll lay eggs in the coop for you to gather the next day.&#039;&#039;&lt;br /&gt;
====Upgrades====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;800px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!rowspan=2 width=&amp;quot;5%&amp;quot;|Type&lt;br /&gt;
!rowspan=2 width=&amp;quot;20%&amp;quot;|Dilapidated&lt;br /&gt;
!width=&amp;quot;20%&amp;quot;|Normal&lt;br /&gt;
!width=&amp;quot;20%&amp;quot;|Big&lt;br /&gt;
|-&lt;br /&gt;
![[File:SOS Pioneers Item Farm Coop.png|50px]]&lt;br /&gt;
![[File:SOS Pioneers Item Farm BigCoop.png|50px]]&lt;br /&gt;
|-&lt;br /&gt;
!Materials needed for upgrade&lt;br /&gt;
|Available at the start&lt;br /&gt;
| &lt;br /&gt;
*Log (x20)&lt;br /&gt;
*Stone (x20)&lt;br /&gt;
*Grass (x30)&lt;br /&gt;
|&lt;br /&gt;
*Solid Lumber (x10)&lt;br /&gt;
*Silver Ingot (x10)&lt;br /&gt;
*Flexible Grass (x50)&lt;br /&gt;
|-&lt;br /&gt;
!Animal Limit&lt;br /&gt;
|－&lt;br /&gt;
|5&lt;br /&gt;
|10&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Stable===&lt;br /&gt;
[[File:SOS_Pioneers_Farm_Stall.jpg|300px|thumb|right]]&lt;br /&gt;
[[File:SOS_Pioneers_Farm_Stall_Wolf.png|300px|thumb|right]]&lt;br /&gt;
Horses do not use the barn, and must instead be housed in a stable. Similarly, the mountable wolf is kept at the stable when not used as transportation.&lt;br /&gt;
&lt;br /&gt;
====Upgrades====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;800px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!rowspan=2 width=&amp;quot;5%&amp;quot;|Type&lt;br /&gt;
!rowspan=2 width=&amp;quot;20%&amp;quot;|Dilapidated&lt;br /&gt;
!width=&amp;quot;20%&amp;quot;|Normal&lt;br /&gt;
|-&lt;br /&gt;
![[File:SOS Pioneers Item Farm Stable.png|50px]]&lt;br /&gt;
|-&lt;br /&gt;
!Materials needed for upgrade&lt;br /&gt;
|Available at the start &lt;br /&gt;
|&lt;br /&gt;
*Lumber (x50) &lt;br /&gt;
*Solid Lumber (x40) &lt;br /&gt;
*Supple Lumber (x30) &lt;br /&gt;
|-&lt;br /&gt;
!Animal Limit&lt;br /&gt;
|－&lt;br /&gt;
|1&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Silo===&lt;br /&gt;
&#039;&#039;Place fodder in the silo to store it or use it with the automatic feeder. Fodder placed in the Silage will become deluxe fodder the next day.&#039;&#039;&lt;br /&gt;
====Upgrades====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;800px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!rowspan=2 width=&amp;quot;5%&amp;quot;|Type&lt;br /&gt;
!rowspan=2 width=&amp;quot;20%&amp;quot;|Dilapidated&lt;br /&gt;
!width=&amp;quot;20%&amp;quot;|Normal&lt;br /&gt;
!width=&amp;quot;20%&amp;quot;|Silage&lt;br /&gt;
|-&lt;br /&gt;
![[File:SOS Pioneers Item Farm Silo.png|50px]]&lt;br /&gt;
![[File:SOS Pioneers Item Farm Silage.png|50px]]&lt;br /&gt;
|-&lt;br /&gt;
!Materials needed for upgrade&lt;br /&gt;
|Available at the start &lt;br /&gt;
|&lt;br /&gt;
*Brick (x20) &lt;br /&gt;
*Silver Ingot (x10) &lt;br /&gt;
|&lt;br /&gt;
*Brick (x20)&lt;br /&gt;
*Gold Ingot (x5)&lt;br /&gt;
|-&lt;br /&gt;
!Carry Capacity&lt;br /&gt;
|－&lt;br /&gt;
|40&lt;br /&gt;
|100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Hydroculture Plant===&lt;br /&gt;
====Upgrades====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;800px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!rowspan=2 width=&amp;quot;5%&amp;quot;|Type&lt;br /&gt;
!rowspan=2 width=&amp;quot;20%&amp;quot;|Dilapidated&lt;br /&gt;
!width=&amp;quot;20%&amp;quot;|Normal&lt;br /&gt;
|-&lt;br /&gt;
![[File:SOS Pioneers Item Farm Hydroculture.png|50px]]&lt;br /&gt;
|-&lt;br /&gt;
!Materials needed for upgrade&lt;br /&gt;
|Available at the start &lt;br /&gt;
|&lt;br /&gt;
*Mirage Lumber (x50) &lt;br /&gt;
*Orichalcum Ingot (x50) &lt;br /&gt;
*Suction Pump (x20) &lt;br /&gt;
*Olive Crystal (x10)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Minor Facilities==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;3%&amp;quot;|Image&lt;br /&gt;
!width=&amp;quot;5%&amp;quot;|Name&lt;br /&gt;
!width=&amp;quot;15%&amp;quot;|Build Materials&lt;br /&gt;
!width=&amp;quot;40%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SOS_Pioneers_Items_Building_Well.png|75px]]&lt;br /&gt;
|Well&lt;br /&gt;
|This facility is given to you during the tutorial.&amp;lt;br&amp;gt;More can be purchased from Nigel later.&lt;br /&gt;
|A farm installation that allows water to be drawn. If your watering can runs out of water, you can refill it using the well.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SOS_Pioneers_Items_Building_Mushroom_Log.png|75px]]&lt;br /&gt;
|Mushroom Log &lt;br /&gt;
|&lt;br /&gt;
*Solid Log (x20)&lt;br /&gt;
*Clay (x30)&lt;br /&gt;
*Flexible Grass (x40)&lt;br /&gt;
|If you plant spores on a mushroom log, tiny mushrooms will sprout! After a few days, your spores will be fully-grown, harvestable mushrooms.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SOS_Pioneers_Items_Building_Beehive.png|75px]]&lt;br /&gt;
|Beehive&lt;br /&gt;
|&lt;br /&gt;
*Durable Lumber (x20) &lt;br /&gt;
*Tough Grass (x50)&lt;br /&gt;
|Setting a flower by a beehive will draw bees to it. After a few days, you&#039;ll be able to harvest the honey-covered hives.&lt;br /&gt;
|}&lt;br /&gt;
==Farm Obstacles==&lt;br /&gt;
To access more areas you will have to pick one method for Nigel to repair dilapidated bridges and clear rubble on your farm. Provide the materials needed or pay a certain amount. The last bridge is needed to enter Mine 3, the Expert Mine.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width= 50% style=&amp;quot;text-align: center;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Obstacle&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Location&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Repair Method 1&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Repair Method 2&lt;br /&gt;
|-&lt;br /&gt;
|Dilapidated Bridge&lt;br /&gt;
|Farm Area 1&lt;br /&gt;
|&lt;br /&gt;
*Lumber (x15)&lt;br /&gt;
|5,000G&lt;br /&gt;
|-&lt;br /&gt;
|Rubble&lt;br /&gt;
|Farm Area 2&lt;br /&gt;
|&lt;br /&gt;
*Solid Lumber (x50)&lt;br /&gt;
*Silver Ingot (x20)&lt;br /&gt;
*Mortar (x50)&lt;br /&gt;
|20,000G&lt;br /&gt;
|-&lt;br /&gt;
|Dilapidated Bridge&lt;br /&gt;
|Farm Area 3&lt;br /&gt;
|&lt;br /&gt;
*Supple Lumber (x30) &lt;br /&gt;
*Silver Ingot (x10)&lt;br /&gt;
|30,000G&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Shortcuts===&lt;br /&gt;
After completing all of the [[Olive_Hall_(Story_of_Seasons:_Pioneers_of_Olive_Town)#Town_Development_Events|Town Development Events]], you can complete [[Spirit_of_the_Spring_(Story_of_Seasons:_Pioneers_of_Olive_Town)#Spirit_Quests_2|Spirit Quests]] if your game is updated to [[Update_Changelog_(Story_of_Seasons:_Pioneers_of_Olive_Town)#Version_1.1.0|Version 1.1.0]] or above. These quests are a bit more difficult and require all parts to be completed in order to fully satisfy the requirements. After satisfying the requirements for Spirit Quest 3, you will gain access to a tunnel that links Area 1 and Area 3 together. It makes traveling easier between the two areas. &lt;br /&gt;
&lt;br /&gt;
 &amp;lt;div align=center&amp;gt;[[File:SOS_Pioneers_Farm_Tunnel_Area1.jpg|300px]] [[File:SOS_Pioneers_Farm_Tunnel_Area3.jpg|300px]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Farm Life Skills and Titles==&lt;br /&gt;
There are 6 skills for farm life unrelated to [[Tools_(Story_of_Seasons:_Pioneers_of_Olive_Town)#Skill_Levels|tools]] in &#039;&#039;Pioneers of Olive Town&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
*Orcharding: This skill refers to growing trees and harvesting fruit. Experience is gained when you harvest tree fruit!&lt;br /&gt;
*Cultivating: This skill refers to mushroom cultivation. Experience is gained when you harvest mushrooms from mushroom logs!&lt;br /&gt;
*Beekeeping: This skill refers to beekeeping and hive-gathering. Experience is gained as hives are collected, with increased experience depending on the flowers used!&lt;br /&gt;
*Animal Care: This skill refers to animal husbandry and caretaking. Experience is gained when animals&#039; friendship and happiness is raised, and when your livestock produces offspring!&lt;br /&gt;
*Cooking: This skill refers to the Player&#039;s cooking ability. Experience is gained by cooking meals, and increased experience comes from cooking meals with high quality!&lt;br /&gt;
*Communication: This skill refers to the Player&#039;s communication with town residents. Talk often and give presents to townsfolk to gain experience and level up!&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot; &lt;br /&gt;
|+ (Farm Life) Skill Level Effects &lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
!width=&amp;quot;20%&amp;quot;|Lv.1&lt;br /&gt;
!width=&amp;quot;20%&amp;quot;|Lv.2&lt;br /&gt;
!width=&amp;quot;20%&amp;quot;|Lv.3&lt;br /&gt;
!width=&amp;quot;20%&amp;quot;|Lv.4&lt;br /&gt;
!width=&amp;quot;20%&amp;quot;|Lv.5&lt;br /&gt;
|-&lt;br /&gt;
!Orcharding&lt;br /&gt;
|―&lt;br /&gt;
|Slight boost to quality of tree crops&lt;br /&gt;
|―&lt;br /&gt;
|Modest boost to quality of tree crops&lt;br /&gt;
|―&lt;br /&gt;
|-&lt;br /&gt;
!Cultivating&lt;br /&gt;
|―&lt;br /&gt;
|Slight boost to mushroom quality&lt;br /&gt;
|Cultivation consumes less energy&lt;br /&gt;
|Modest boost to mushroom quality&lt;br /&gt;
|Cultivation consumes modestly less energy&lt;br /&gt;
|-&lt;br /&gt;
!Beekeeping&lt;br /&gt;
|―&lt;br /&gt;
|Slight boost to quality of honey hives&lt;br /&gt;
|The Honey Maker can be crafted&lt;br /&gt;
|Beekeeping consumes less energy&lt;br /&gt;
|Modest boost to quality of honey hives&lt;br /&gt;
|-&lt;br /&gt;
!Animal Care&lt;br /&gt;
|Fodder Rolls can be crafted&lt;br /&gt;
|&lt;br /&gt;
*Slight boost to animal friendship growth&lt;br /&gt;
*Slight boost to animal happiness growth&lt;br /&gt;
*The Mayonnaise Maker can be crafted&lt;br /&gt;
|&lt;br /&gt;
*Slight increase to raisable livestock variety&lt;br /&gt;
*The Yogurt Maker can be crafted&lt;br /&gt;
*The Buffalo and Silkie can be tamed&lt;br /&gt;
|&lt;br /&gt;
*Modest boost to animal friendship growth&lt;br /&gt;
*Modest boost to animal happiness growth&lt;br /&gt;
*The Butter and Yarn Makers can be crafted&lt;br /&gt;
|&lt;br /&gt;
*Modest increase to raisable livestock variety&lt;br /&gt;
*Use of breeding kits enabled&lt;br /&gt;
*The Cheese Maker, Cloth Maker, and Chic Rug can be crafted&lt;br /&gt;
*The Alpine Goat can be tamed&lt;br /&gt;
|-&lt;br /&gt;
!Cooking&lt;br /&gt;
|―&lt;br /&gt;
|Slight boost to quality of cooked dishes&lt;br /&gt;
|The Seasoning Maker can be crafted&lt;br /&gt;
|The Condiment Maker can be crafted&lt;br /&gt;
|Can learn recipes by eating cooked dishes&lt;br /&gt;
|-&lt;br /&gt;
!Communication&lt;br /&gt;
|―&lt;br /&gt;
|The Jewelry Ring can be crafted&lt;br /&gt;
|Slight boost to friendship growth&lt;br /&gt;
|The Jewelry Locket can be crafted&lt;br /&gt;
|The Essence Maker can be crafted&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
!width=&amp;quot;20%&amp;quot;|Lv.6&lt;br /&gt;
!width=&amp;quot;20%&amp;quot;|Lv.7&lt;br /&gt;
!width=&amp;quot;20%&amp;quot;|Lv.8&lt;br /&gt;
!width=&amp;quot;20%&amp;quot;|Lv.9&lt;br /&gt;
!width=&amp;quot;20%&amp;quot;|Lv.10&lt;br /&gt;
|-&lt;br /&gt;
!Orcharding&lt;br /&gt;
|&lt;br /&gt;
*Large Boost to quality of tree crops&lt;br /&gt;
*The Seedling Maker can be crafted&lt;br /&gt;
|The Jam Maker can be crafted&lt;br /&gt;
|Profit increased for tree crops&lt;br /&gt;
|&lt;br /&gt;
―&lt;br /&gt;
|&lt;br /&gt;
*Tree Crop Yield increased by 1&lt;br /&gt;
*Giant Seedling Maker can be crafted&lt;br /&gt;
*Giant Jam Maker can be crafted&lt;br /&gt;
|-&lt;br /&gt;
!Cultivating&lt;br /&gt;
|The Spore Maker can be crafted&lt;br /&gt;
|Large Boost to mushroom quality&lt;br /&gt;
|Cultivating consumes far less energy&lt;br /&gt;
|Profit increased for cultivated mushrooms&lt;br /&gt;
|&lt;br /&gt;
*Cultivatable mushroom yield increased by 1&lt;br /&gt;
*Giant Spore Maker can be crafted&lt;br /&gt;
|-&lt;br /&gt;
!Beekeeping&lt;br /&gt;
|Beekeeping consumes modestly less energy&lt;br /&gt;
|Large boost to quality of honey hives&lt;br /&gt;
|Beekeeping consumes far less energy&lt;br /&gt;
|Profit increased for honey and honey hives&lt;br /&gt;
|&lt;br /&gt;
*Honey hive yield increased by 1&lt;br /&gt;
*Giant Honey Maker can now be crafted&lt;br /&gt;
|-&lt;br /&gt;
!Animal Care&lt;br /&gt;
|&lt;br /&gt;
*Suitable boost to animal friendship growth&lt;br /&gt;
*Suitable boost to animal happiness growth&lt;br /&gt;
*The Automatic Feeder and Tile Rug can be crafted&lt;br /&gt;
|&lt;br /&gt;
*All types of livestock can be raised&lt;br /&gt;
*The Giant Milk Tanks and Lovely Rug can be crafted&lt;br /&gt;
*The Suffolk Sheep and Brown Alpaca can be tamed&lt;br /&gt;
|&lt;br /&gt;
*Large boost to anial friendship growth&lt;br /&gt;
*Large boost to animal happiness growth&lt;br /&gt;
*Relaxing Sofa can now be crafted&lt;br /&gt;
*Casual Sofa can now be crafted&lt;br /&gt;
*Mysterious Plushie can now be crafted&lt;br /&gt;
|&lt;br /&gt;
*Profits increased for animal byproducts&lt;br /&gt;
*Giant Yarn Maker can now be crafted&lt;br /&gt;
*Giant Cloth Maker can now be crafted&lt;br /&gt;
*Giant Mayonnaise maker can now be crafted&lt;br /&gt;
|&lt;br /&gt;
*Animal byproduct yield increased by 1&lt;br /&gt;
*Giant Cheese Maker can now be crafted&lt;br /&gt;
*Giant Butter Maker can now be crafted&lt;br /&gt;
*Giant Yogurt Maker can now be crafted&lt;br /&gt;
|-&lt;br /&gt;
!Cooking&lt;br /&gt;
|Modest boost to quality of cooked dishes&lt;br /&gt;
|Can use toppings while cooking&lt;br /&gt;
|&lt;br /&gt;
―&lt;br /&gt;
|&lt;br /&gt;
―&lt;br /&gt;
|&lt;br /&gt;
*Suitable boost of quality to cooked dishes&lt;br /&gt;
*Giant Seasoning Maker can now be crafted&lt;br /&gt;
*Giant Condiment Maker can now be crafted&lt;br /&gt;
|-&lt;br /&gt;
!Communication&lt;br /&gt;
|Modest boost to friendship growth&lt;br /&gt;
|The Fashion Bracelet can be crafted&lt;br /&gt;
|Suitable boost to friendship growth&lt;br /&gt;
|Shiny Watch can now be crafted&lt;br /&gt;
|&lt;br /&gt;
*Large boost to friendship growth.&lt;br /&gt;
*Giant Essence Maker can now be crafted.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot; &lt;br /&gt;
|+ (Farm Life) Skill Titles&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
!width=&amp;quot;20%&amp;quot;|Lv.1&lt;br /&gt;
!width=&amp;quot;20%&amp;quot;|Lv.2&lt;br /&gt;
!width=&amp;quot;20%&amp;quot;|Lv.3&lt;br /&gt;
!width=&amp;quot;20%&amp;quot;|Lv.4&lt;br /&gt;
!width=&amp;quot;20%&amp;quot;|Lv.5&lt;br /&gt;
|-&lt;br /&gt;
!Orcharding&lt;br /&gt;
|Novice Orchardist&lt;br /&gt;
|Apprentice Orchardist&lt;br /&gt;
|Fledgling Orchardist&lt;br /&gt;
|Adept Orchardist&lt;br /&gt;
|Skilled Orchardist&lt;br /&gt;
|-&lt;br /&gt;
!Cultivating&lt;br /&gt;
|Novice Cultivator&lt;br /&gt;
|Apprentice Cultivator&lt;br /&gt;
|Fledgling Cultivator&lt;br /&gt;
|Adept Cultivator&lt;br /&gt;
|Skilled Cultivator&lt;br /&gt;
|-&lt;br /&gt;
!Beekeeping&lt;br /&gt;
|Novice Beekeeper&lt;br /&gt;
|Apprentice Beekeeper&lt;br /&gt;
|Fledgling Beekeeper&lt;br /&gt;
|Adept Beekeeper&lt;br /&gt;
|Skilled Beekeeper&lt;br /&gt;
|-&lt;br /&gt;
!Animal Care&lt;br /&gt;
|Novice Livestock Breeder&lt;br /&gt;
|Apprentice Livestock Breeder&lt;br /&gt;
|Fledgling Livestock Breeder&lt;br /&gt;
|Adept Livestock Breeder&lt;br /&gt;
|Skilled Livestock Breeder&lt;br /&gt;
|-&lt;br /&gt;
!Cooking&lt;br /&gt;
|Novice Chef&lt;br /&gt;
|Apprentice Chef&lt;br /&gt;
|Fledgling Chef&lt;br /&gt;
|Adept Chef&lt;br /&gt;
|Skilled Chef&lt;br /&gt;
|-&lt;br /&gt;
!Communication&lt;br /&gt;
|Next-door Stranger&lt;br /&gt;
|Casual Acquaintance&lt;br /&gt;
|Friendly Face&lt;br /&gt;
|Everybody&#039;s Buddy&lt;br /&gt;
|Talk of the Town&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
!width=&amp;quot;20%&amp;quot;|Lv.6&lt;br /&gt;
!width=&amp;quot;20%&amp;quot;|Lv.7&lt;br /&gt;
!width=&amp;quot;20%&amp;quot;|Lv.8&lt;br /&gt;
!width=&amp;quot;20%&amp;quot;|Lv.9&lt;br /&gt;
!width=&amp;quot;20%&amp;quot;|Lv.10&lt;br /&gt;
|-&lt;br /&gt;
!Orcharding&lt;br /&gt;
|Renowned Orchardist&lt;br /&gt;
|Superior Orchardist&lt;br /&gt;
|Master Orchardist&lt;br /&gt;
|Extraordinary Orchardist&lt;br /&gt;
|Legendary Orchardist&lt;br /&gt;
|-&lt;br /&gt;
!Cultivating&lt;br /&gt;
|Renowned Cultivator&lt;br /&gt;
|Superior Cultivator&lt;br /&gt;
|Master Cultivator&lt;br /&gt;
|Extraordinary Cultivator&lt;br /&gt;
|Legendary Cultivator&lt;br /&gt;
|-&lt;br /&gt;
!Beekeeping&lt;br /&gt;
|Renowned Beekeeper&lt;br /&gt;
|Superior Beekeeper&lt;br /&gt;
|Master Beekeeper&lt;br /&gt;
|Extraordinary Beekeeper&lt;br /&gt;
|Legendary Beekeeper&lt;br /&gt;
|-&lt;br /&gt;
!Animal Care&lt;br /&gt;
|Renowned Livestock Breeder&lt;br /&gt;
|Superior Livestock Breeder&lt;br /&gt;
|Master Livestock Breeder&lt;br /&gt;
|Extraordinary Livestock Breeder&lt;br /&gt;
|Legendary Livestock Breeder&lt;br /&gt;
|-&lt;br /&gt;
!Cooking&lt;br /&gt;
|Renowned Chef&lt;br /&gt;
|Superior Chef&lt;br /&gt;
|Master Chef&lt;br /&gt;
|Extraordinary Chef&lt;br /&gt;
|Legendary Chef&lt;br /&gt;
|-&lt;br /&gt;
!Communication&lt;br /&gt;
|Local Celebrity&lt;br /&gt;
|Local Mascot&lt;br /&gt;
|Town Advisor&lt;br /&gt;
|Town Pioneer&lt;br /&gt;
|Head Honcho&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Farm Customization==&lt;br /&gt;
===Field Space===&lt;br /&gt;
====Area 1====&lt;br /&gt;
[[file:SOS_Pioneers_Farm_Area1.png|450px]]&lt;br /&gt;
&lt;br /&gt;
====Area 2====&lt;br /&gt;
[[file:SOS_Pioneers_Farm_Area2.png|450px]]&lt;br /&gt;
===Decorations===&lt;br /&gt;
&lt;br /&gt;
==Natural Resources==&lt;br /&gt;
All sorts of wild crops and herbs can be found in each farm area and what grows changes with the seasons. Different types of trees and grass can also be found in each farm area. Unpicked wild onions, melons, and cabbages will remain on the farm for one more season. Summer, Autumn, and Spring, respectively.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; width=40% style=&amp;quot;text-align: center;&lt;br /&gt;
|-&lt;br /&gt;
! class= &amp;quot;unsortable&amp;quot; scope=&amp;quot;col&amp;quot;| Image&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Area&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Available&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:SOS Pioneers Items Crop Onion.png|35px]]&lt;br /&gt;
|Onion&lt;br /&gt;
|Farm Area 1&lt;br /&gt;
|Spring&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:SOS Pioneers Items Crop Cabbage.png|35px]]&lt;br /&gt;
|Cabbage&lt;br /&gt;
|Farm Area 1&lt;br /&gt;
|Winter&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:SOS Pioneers Items WildPlant Wild Berry.png|35px]]&lt;br /&gt;
|Wild Berry&lt;br /&gt;
|Farm Area 1&lt;br /&gt;
|All Year Round&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:SOS Pioneers Items WildPlant Royal Fern.png|35px]]&lt;br /&gt;
|Royal Fern&lt;br /&gt;
|Farm Area 1&lt;br /&gt;
|All Year Round&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:SOS Pioneers Items WildPlant Chestnut.png|35px]]&lt;br /&gt;
|Chestnut&lt;br /&gt;
|Farm Area 1&lt;br /&gt;
|Autumn&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:SOS Pioneers Items WildPlant Oregano.png|35px]]&lt;br /&gt;
|Oregano&lt;br /&gt;
|Farm Area 1&lt;br /&gt;
|All Year Round&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:SOS Pioneers Items WildPlant Moondrop Flower.png|35px]]&lt;br /&gt;
|Moondrop Flower&lt;br /&gt;
|Farm Area 1&lt;br /&gt;
|All Year Round&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:SOS Pioneers Items Fish Blood Clam.png|35px]]&lt;br /&gt;
|Blood Clam&lt;br /&gt;
|Farm Area 1 Beach &lt;br /&gt;
|All Year Round&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:SOS Pioneers Items Material Log.png|35px]]&lt;br /&gt;
|Log&lt;br /&gt;
|Farm Area 1, Farm Area 2&lt;br /&gt;
|All Year Round&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:SOS Pioneers Items Material Stone.png|35px]]&lt;br /&gt;
|Stone&lt;br /&gt;
|Farm Area 1&lt;br /&gt;
|All Year Round&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:SOS Pioneers Items Material Iron Ore.png|35px]]&lt;br /&gt;
|Iron Ore&lt;br /&gt;
|Farm Area 1, Farm Area 2&lt;br /&gt;
|All Year Round&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:SOS Pioneers Items Material Grass.png|35px]]&lt;br /&gt;
|Grass&lt;br /&gt;
|Farm Area 1&lt;br /&gt;
|All Year Round&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:SOS Pioneers Items Crop Strawberry.png|35px]]&lt;br /&gt;
|Strawberry&lt;br /&gt;
|Farm Area 2&lt;br /&gt;
|Spring&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:SOS Pioneers Items Crop Melon.png|35px]]&lt;br /&gt;
|Melon&lt;br /&gt;
|Farm Area 2&lt;br /&gt;
|Summer&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:SOS Pioneers Items Crop Chili Pepper.png|35px]]&lt;br /&gt;
|Chili Pepper&lt;br /&gt;
|Farm Area 2&lt;br /&gt;
|Autumn&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:SOS Pioneers Items Flower Buttercup.png|35px]]&lt;br /&gt;
|Buttercup&lt;br /&gt;
|Farm Area 2&lt;br /&gt;
|Spring&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:SOS Pioneers Items Flower Sunflower.png|35px]]&lt;br /&gt;
|Sunflower&lt;br /&gt;
|Farm Area 2&lt;br /&gt;
|Summer&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:SOS Pioneers Items Flower Daisy.png|35px]]&lt;br /&gt;
|Daisy&lt;br /&gt;
|Farm Area 2&lt;br /&gt;
|Autumn&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:SOS Pioneers Items Flower Campanula.png|35px]]&lt;br /&gt;
|Campanula&lt;br /&gt;
|Farm Area 2&lt;br /&gt;
|Winter&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:SOS Pioneers Items Mushroom Shiitake Mushroom.png|35px]]&lt;br /&gt;
|Shiitake Mushroom&lt;br /&gt;
|Farm Area 2&lt;br /&gt;
|All Year Round&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:SOS Pioneers Items Mushroom Shimeji Mushroom.png|35px]]&lt;br /&gt;
|Shimeji Mushroom&lt;br /&gt;
|Farm Area 2&lt;br /&gt;
|All Year Round&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:SOS Pioneers Items WildPlant Butterbur.png|35px]]&lt;br /&gt;
|Butterbur&lt;br /&gt;
|Farm Area 2&lt;br /&gt;
|Spring&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:SOS Pioneers Items WildPlant Sage.png|35px]]&lt;br /&gt;
|Sage&lt;br /&gt;
|Farm Area 2&lt;br /&gt;
|All Year Round&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:SOS Pioneers Items WildPlant Peppercorn.png|35px]]&lt;br /&gt;
|Peppercorn&lt;br /&gt;
|Farm Area 2&lt;br /&gt;
|All Year Round&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:SOS Pioneers Items WildPlant Sugarcane.png|35px]]&lt;br /&gt;
|Sugarcane&lt;br /&gt;
|Farm Area 2&lt;br /&gt;
|All Year Round&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:SOS Pioneers Items WildPlant Pink Cat Flower.png|35px]]&lt;br /&gt;
|Pink Cat Flower&lt;br /&gt;
|Farm Area 2&lt;br /&gt;
|All Year Round&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:SOS Pioneers Items Fish Oyster.png|35px]]&lt;br /&gt;
|Oyster&lt;br /&gt;
|Farm Area 2 Beach&lt;br /&gt;
|All Year Round&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:SOS Pioneers Items Material Solid Log.png|35px]]&lt;br /&gt;
|Solid Log&lt;br /&gt;
|Farm Area 2&lt;br /&gt;
|All Year Round&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:SOS Pioneers Items Material Silver Ore.png|35px]]&lt;br /&gt;
|Silver Ore&lt;br /&gt;
|Farm Area 2, Farm Area 3&lt;br /&gt;
|All Year Round&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:SOS Pioneers Items Material Rock Salt.png|35px]]&lt;br /&gt;
|Rock Salt&lt;br /&gt;
|Farm Area 2, Farm Area 3&lt;br /&gt;
|All Year Round&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:SOS Pioneers Items Material Flexible Grass.png|35px]]&lt;br /&gt;
|Flexible Grass&lt;br /&gt;
|Farm Area 2&lt;br /&gt;
|All Year Round&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:SOS Pioneers Items Crop Pineapple.png|35px]]&lt;br /&gt;
|Pineapple&lt;br /&gt;
|Farm Area 3&lt;br /&gt;
|Summer&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:SOS Pioneers Items Crop Leek.png|35px]]&lt;br /&gt;
|Leek&lt;br /&gt;
|Farm Area 3&lt;br /&gt;
|Winter&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:SOS Pioneers Items Flower Black Pansy.png|35px]]&lt;br /&gt;
|Black Pansy&lt;br /&gt;
|Farm Area 3&lt;br /&gt;
|Spring&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:SOS Pioneers Items Flower Lily.png|35px]]&lt;br /&gt;
|Lily&lt;br /&gt;
|Farm Area 3&lt;br /&gt;
|Summer&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:SOS Pioneers Items Mushroom Trumpet Mushroom.png|35px]]&lt;br /&gt;
|Trumpet Mushroom&lt;br /&gt;
|Farm Area 3&lt;br /&gt;
|All Year Round&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:SOS Pioneers Items Mushroom Coral Mushroom.png|35px]]&lt;br /&gt;
|Coral Mushroom&lt;br /&gt;
|Farm Area 3&lt;br /&gt;
|All Year Round&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:SOS Pioneers Items WildPlant Horsetail.png|35px]]&lt;br /&gt;
|Horsetail&lt;br /&gt;
|Farm Area 3&lt;br /&gt;
|Spring&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:SOS Pioneers Items WildPlant Bamboo Shoot.png|35px]]&lt;br /&gt;
|Bamboo Shoot&lt;br /&gt;
|Farm Area 3&lt;br /&gt;
|Winter&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:SOS Pioneers Items WildPlant Lemon Marigold.png|35px]]&lt;br /&gt;
|Lemon Marigold&lt;br /&gt;
|Farm Area 3&lt;br /&gt;
|All Year Round&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:SOS Pioneers Items WildPlant Magic Blue Flower.png|35px]]&lt;br /&gt;
|Magic Blue Flower&lt;br /&gt;
|Farm Area 3&lt;br /&gt;
|All Year Round&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:SOS Pioneers Items Fish Mussel.png|35px]]&lt;br /&gt;
|Mussel&lt;br /&gt;
|Farm Area 3 Beach&lt;br /&gt;
|All Year Round&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:SOS Pioneers Items Material Supple Log.png|35px]]&lt;br /&gt;
|Supple Log&lt;br /&gt;
|Farm Area 3&lt;br /&gt;
|All Year Round&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:SOS Pioneers Items Material Durable Log.png|35px]]&lt;br /&gt;
|Durable Log&lt;br /&gt;
|Farm Area 3&lt;br /&gt;
|All Year Round&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:SOS Pioneers Items Material Gold Ore.png|35px]]&lt;br /&gt;
|Gold Ore&lt;br /&gt;
|Farm Area 3&lt;br /&gt;
|All Year Round&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:SOS Pioneers Items Material Tough Grass.png|35px]]&lt;br /&gt;
|Tough Grass&lt;br /&gt;
|Farm Area 3&lt;br /&gt;
|All Year Round&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:SOS Pioneers Items Material Smooth Grass.png|35px]]&lt;br /&gt;
|Smooth Grass&lt;br /&gt;
|Farm Area 3&lt;br /&gt;
|All Year Round&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:SOS Pioneers Items Flower Black Rose.png|35px]]&lt;br /&gt;
|Black Rose&lt;br /&gt;
|Farm Area 3 Around Hydroculture Plant&#039;s Original Location&lt;br /&gt;
|Autumn&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:SOS Pioneers Items Flower Hellebore.png|35px]]&lt;br /&gt;
|Hellebore&lt;br /&gt;
|Farm Area 3 Around Hydroculture Plant&#039;s Original Location&lt;br /&gt;
|Winter&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:SOS Pioneers Items WildPlant Golden Rain Rosemary.png|35px]]&lt;br /&gt;
|Golden Rain Rosemary&lt;br /&gt;
|Farm Area 3 Around Hydroculture Plant&#039;s Original Location&lt;br /&gt;
|All Year Round&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:SOS Pioneers Items WildPlant Magic Red Flower.png|35px]]&lt;br /&gt;
|Magic Red Flower&lt;br /&gt;
|Farm Area 3 Around Hydroculture Plant&#039;s Original Location&lt;br /&gt;
|All Year Round&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:SOS Pioneers Items Material Mirage Grass.png|35px]]&lt;br /&gt;
|Mirage Grass&lt;br /&gt;
|Farm Area 3 Around Hydroculture Plant&#039;s Original Location&lt;br /&gt;
|All Year Round&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:SOS Pioneers Items Material Mirage Log.png|35px]]&lt;br /&gt;
|Mirage Log&lt;br /&gt;
|Farm Area 3 Around Hydroculture Plant&#039;s Original Location&lt;br /&gt;
|All Year Round&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Treasures==&lt;br /&gt;
Draining the ponds and lakes on your farm will reveal treasure chests containing several objects. Take these to Reina at the Olive Museum for appraisal.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=40% style=&amp;quot;text-align: center;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Location&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Unique Object&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Possible Appraisals&lt;br /&gt;
|-&lt;br /&gt;
|Farm Area 2 - Pond&lt;br /&gt;
|Timeworn Object&lt;br /&gt;
|&lt;br /&gt;
*Bronze Town Medal&lt;br /&gt;
*Lumber&lt;br /&gt;
*Cloth&lt;br /&gt;
*Iron Ingot&lt;br /&gt;
*Empty Can&lt;br /&gt;
*Old Boot&lt;br /&gt;
*Empty Bottle&lt;br /&gt;
|-&lt;br /&gt;
|Farm Area 2 - Pond&lt;br /&gt;
|Heavy Object&lt;br /&gt;
|&lt;br /&gt;
*Gibeon Stone&lt;br /&gt;
*Ambergris&lt;br /&gt;
*Jewelry Ring&lt;br /&gt;
*Silver Town Medal&lt;br /&gt;
*Solid Lumber&lt;br /&gt;
*Flexible Cloth&lt;br /&gt;
*Silver Ingot&lt;br /&gt;
|-&lt;br /&gt;
|Farm Area 2 - Lake&lt;br /&gt;
|Timeworn Object&lt;br /&gt;
|&lt;br /&gt;
*Bronze Town Medal&lt;br /&gt;
*Silver Town Medal&lt;br /&gt;
*Lumber&lt;br /&gt;
*Cloth&lt;br /&gt;
*Silver Ingot&lt;br /&gt;
|-&lt;br /&gt;
|Farm Area 2 - Lake&lt;br /&gt;
|Heavy Object&lt;br /&gt;
|&lt;br /&gt;
*Antique Accessory&lt;br /&gt;
*Antique Decoration&lt;br /&gt;
*Antique Monument&lt;br /&gt;
*Jewelry Ring&lt;br /&gt;
*Silver Town Medal&lt;br /&gt;
*Solid Lumber&lt;br /&gt;
*Flexible Cloth&lt;br /&gt;
*Silver Ingot&lt;br /&gt;
|-&lt;br /&gt;
|Farm Area 3 - Pond&lt;br /&gt;
|Timeworn Object&lt;br /&gt;
|&lt;br /&gt;
*Bronze Town Medal&lt;br /&gt;
*Silver Town Medal&lt;br /&gt;
*Solid Lumber&lt;br /&gt;
*Flexible Cloth&lt;br /&gt;
*Silver Ingot&lt;br /&gt;
*Empty Can&lt;br /&gt;
*Old Boot&lt;br /&gt;
*Empty Bottle&lt;br /&gt;
|-&lt;br /&gt;
|Farm Area 3 - Pond&lt;br /&gt;
|Heavy Object&lt;br /&gt;
|&lt;br /&gt;
*Desert Rose&lt;br /&gt;
*Okenite&lt;br /&gt;
*Jewelry Locket&lt;br /&gt;
*Silver Town Medal&lt;br /&gt;
*Supple Lumber&lt;br /&gt;
*Tough Cloth&lt;br /&gt;
*Gold Ingot&lt;br /&gt;
|-&lt;br /&gt;
|Farm Area 3 - Lake&lt;br /&gt;
|Timeworn Object&lt;br /&gt;
|&lt;br /&gt;
*Bronze Town Medal&lt;br /&gt;
*Silver Town Medal&lt;br /&gt;
*Gold Town Medal&lt;br /&gt;
*Solid Lumber&lt;br /&gt;
*Flexible Cloth&lt;br /&gt;
*Silver Ingot&lt;br /&gt;
|-&lt;br /&gt;
|Farm Area 3 - Lake&lt;br /&gt;
|Heavy Object&lt;br /&gt;
|&lt;br /&gt;
*Timeworn Fan&lt;br /&gt;
*Timeworn Scroll&lt;br /&gt;
*Timeworn Compass&lt;br /&gt;
*Timeworn Map&lt;br /&gt;
*Jewelry Locket&lt;br /&gt;
*Gold Town Medal&lt;br /&gt;
*Supple Lumber&lt;br /&gt;
*Tough Cloth&lt;br /&gt;
*Gold Ingot&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
All information not credited to persons on this page or below are referenced from the official guide.&amp;lt;ref&amp;gt;牧場物語オリーブタウンと希望の大地 公式ガイドブック, Bokujou Monogatari Oriibutaun to Kibou no Daichi Koushiki Gaido Bukku [Bokujou Monogatari Olive Town and the Land of Hope Official Guide Book]. 1st Ed. (2021). Kadokawa Game Linkage.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{NaviPioneers}}&lt;br /&gt;
{{BackToTop}}&lt;/div&gt;</summary>
		<author><name>Chickadee</name></author>
	</entry>
	<entry>
		<id>https://wiki.ranchstory.farm/index.php?title=Worker%27s_Base_Tool_Shop_(Story_of_Seasons:_Pioneers_of_Olive_Town)&amp;diff=121398</id>
		<title>Worker&#039;s Base Tool Shop (Story of Seasons: Pioneers of Olive Town)</title>
		<link rel="alternate" type="text/html" href="https://wiki.ranchstory.farm/index.php?title=Worker%27s_Base_Tool_Shop_(Story_of_Seasons:_Pioneers_of_Olive_Town)&amp;diff=121398"/>
		<updated>2024-09-08T23:02:01Z</updated>

		<summary type="html">&lt;p&gt;Chickadee: /* References */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{InfoboxPlacePioneers&lt;br /&gt;
| PLACENAME=Worker&#039;s Base Tool Shop&lt;br /&gt;
| PLACEJPNNAME=道具屋『ワーカーズベース』&lt;br /&gt;
| PLACERESIDENTS=[[Clemens (Story of Seasons: Pioneers of Olive Town)|Clemens]], [[Lars (Story of Seasons: Pioneers of Olive Town)|Lars]]&lt;br /&gt;
| PLACEEMPLOYEES=[[Clemens (Story of Seasons: Pioneers of Olive Town)|Clemens]] (Owner)&lt;br /&gt;
| OPENHOURS=8:00AM - 6PM&lt;br /&gt;
| CLOSEDDAYS=Tuesday&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Worker&#039;s Base Tool Shop&#039;&#039;&#039; (ワーカーズベース) is run by [[Clemens (Story of Seasons: Pioneers of Olive Town)|Clemens]]. It&#039;s the one-stop-shop for tools and tool upgrades in Olive Town.&lt;br /&gt;
[[file:SOSPioneers_Places_OliveTown_ToolShop.jpg|center|500px]]&lt;br /&gt;
==Bag Upgrades==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=70% style=&amp;quot;text-align: center;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Image&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Product Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Price&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Capacity&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:SOS Pioneers Big Bag.png|35px]]&lt;br /&gt;
|Big Bag&lt;br /&gt;
|3,000G&lt;br /&gt;
|24&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:SOS Pioneers Huge Bag.png|35px]]&lt;br /&gt;
|Huge Bag&lt;br /&gt;
|15,000G&lt;br /&gt;
|32&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Tool Upgrades==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=70% style=&amp;quot;text-align: center;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Image&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Tool&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Price&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Required Materials&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:SOS Pioneers Tools Iron Axe.png|35px]]&lt;br /&gt;
|Iron Axe&lt;br /&gt;
|1000G&lt;br /&gt;
|Lumber x3, Iron Ingot x3&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:SOS Pioneers Tools Silver Axe.png|35px]]&lt;br /&gt;
|Silver Axe&lt;br /&gt;
|3000G&lt;br /&gt;
|Solid Lumber x5, Silver Ingot x5&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:SOS Pioneers Tools Golden Axe.png|35px]]&lt;br /&gt;
|Golden Axe&lt;br /&gt;
|20000G&lt;br /&gt;
|Supple Lumber x10, Gold Ingot x10&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:SOS Pioneers Tools Orichalcum Axe.png|35px]]&lt;br /&gt;
|Orichalcum Axe&lt;br /&gt;
|150000G&lt;br /&gt;
|Durable Lumber x20, Mirage Lumberx5, Gold Ingot x20, Orichalcum Ingot x5&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:SOS Pioneers Tools Iron Sickle.png|35px]]&lt;br /&gt;
|Iron Sickle&lt;br /&gt;
|1000G&lt;br /&gt;
|Lumber x3, Iron Ingot x3&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:SOS Pioneers Tools Silver Sickle.png|35px]]&lt;br /&gt;
|Silver Sickle&lt;br /&gt;
|3000G&lt;br /&gt;
|Solid Lumber x5, Silver Ingot x5&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:SOS Pioneers Tools Golden Sickle.png|35px]]&lt;br /&gt;
|Golden Sickle&lt;br /&gt;
|20000G&lt;br /&gt;
|Supple Lumber x10, Gold Ingot x10&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:SOS Pioneers Tools Orichalcum Sickle.png|35px]]&lt;br /&gt;
|Orichalcum Sickle&lt;br /&gt;
|150000G&lt;br /&gt;
|Durable Lumber x20, Mirage Lumberx5, Gold Ingot x20, Orichalcum Ingot x5&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:SOS Pioneers Tools Iron Hammer.png|35px]]&lt;br /&gt;
|Iron Hammer&lt;br /&gt;
|1000G&lt;br /&gt;
|Lumber x3, Iron Ingot x3&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:SOS Pioneers Tools Silver Hammer.png|35px]]&lt;br /&gt;
|Silver Hammer&lt;br /&gt;
|3000G&lt;br /&gt;
|Solid Lumber x5, Silver Ingot x5&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:SOS Pioneers Tools Golden Hammer.png|35px]]&lt;br /&gt;
|Golden Hammer&lt;br /&gt;
|20000G&lt;br /&gt;
|Supple Lumber x10, Gold Ingot x10&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:SOS Pioneers Tools Orichalcum Hammer.png|35px]]&lt;br /&gt;
|Orichalcum Hammer&lt;br /&gt;
|150000G&lt;br /&gt;
|Durable Lumber x20, Mirage Lumberx5, Gold Ingot x20, Orichalcum Ingot x5&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:SOS Pioneers Tools Iron Bucket.png|35px]]&lt;br /&gt;
|Iron Bucket&lt;br /&gt;
|1000G&lt;br /&gt;
|Iron Ingot x3&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:SOS Pioneers Tools Silver Bucket.png|35px]]&lt;br /&gt;
|Silver Bucket&lt;br /&gt;
|3000G&lt;br /&gt;
|Silver Ingot x5&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:SOS Pioneers Tools Golden Bucket.png|35px]]&lt;br /&gt;
|Golden Bucket&lt;br /&gt;
|20000G&lt;br /&gt;
|Gold Ingot x10&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:SOS Pioneers Tools Orichalcum Bucket.png|35px]]&lt;br /&gt;
|Orichalcum Bucket&lt;br /&gt;
|150000G&lt;br /&gt;
|Gold Ingot x20, Orichalcum Ingot x5&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:SOS Pioneers Tools Iron Hoe.png|35px]]&lt;br /&gt;
|Iron Hoe&lt;br /&gt;
|1000G&lt;br /&gt;
|Lumber x3, Iron Ingot x3&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:SOS Pioneers Tools Silver Hoe.png|35px]]&lt;br /&gt;
|Silver Hoe&lt;br /&gt;
|3000G&lt;br /&gt;
|Solid Lumber x5, Silver Ingot x5&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:SOS Pioneers Tools Golden Hoe.png|35px]]&lt;br /&gt;
|Golden Hoe&lt;br /&gt;
|20000G&lt;br /&gt;
|Supple Lumber x10, Gold Ingot x10&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:SOS Pioneers Tools Orichalcum Hoe.png|35px]]&lt;br /&gt;
|Orichalcum Hoe&lt;br /&gt;
|150000G&lt;br /&gt;
|Durable Lumber x20, Mirage Lumberx5, Gold Ingot x20, Orichalcum Ingot x5&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:SOS Pioneers Tools Iron Watering Can.png|35px]]&lt;br /&gt;
|Iron Watering Can&lt;br /&gt;
|1000G&lt;br /&gt;
|Iron Ingot x3&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:SOS Pioneers Tools Silver Watering Can.png|35px]]&lt;br /&gt;
|Silver Watering Can&lt;br /&gt;
|3000G&lt;br /&gt;
|Silver Ingot x5&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:SOS Pioneers Tools Golden Watering Can.png|35px]]&lt;br /&gt;
|Golden Watering Can&lt;br /&gt;
|20000G&lt;br /&gt;
|Gold Ingot x10&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:SOS Pioneers Tools Orichalcum Watering Can.png|35px]]&lt;br /&gt;
|Orichalcum Watering Can&lt;br /&gt;
|150000G&lt;br /&gt;
|Gold Ingot x20, Orichalcum Ingot x5&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:SOS Pioneers Tools Iron Fishing Rod.png|35px]]&lt;br /&gt;
|Iron Fishing Rod&lt;br /&gt;
|1000G&lt;br /&gt;
|Lumber x3, Iron Ingot x3&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:SOS Pioneers Tools Silver Fishing Rod.png|35px]]&lt;br /&gt;
|Silver Fishing Rod&lt;br /&gt;
|3000G&lt;br /&gt;
|Solid Lumber x5, Silver Ingot x5&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:SOS Pioneers Tools Golden Fishing Rod.png|35px]]&lt;br /&gt;
|Golden Fishing Rod&lt;br /&gt;
|20000G&lt;br /&gt;
|Supple Lumber x10, Gold Ingot x10&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:SOS Pioneers Tools Orichalcum Fishing Rod.png|35px]]&lt;br /&gt;
|Orichalcum Fishing Rod&lt;br /&gt;
|150000G&lt;br /&gt;
|Durable Lumber x20, Mirage Lumberx5, Gold Ingot x20, Orichalcum Ingot x5&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Motorcyle Colors==&lt;br /&gt;
After completing the 7th Town Development Request, Lars will post three requests on the Olive Hall Bulletin Board. All three need to be completed to fix your motorcycle. After that you will have the option to change your motorcycle color.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=70% style=&amp;quot;text-align: center;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Image&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Colors&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Price&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Required Materials&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Red&lt;br /&gt;
|1,000G&lt;br /&gt;
|Red Dye x6&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Blue&lt;br /&gt;
|1,000G&lt;br /&gt;
|Blue Dye x6&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Yellow&lt;br /&gt;
|1,000G&lt;br /&gt;
|Yellow Dye x6&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Green&lt;br /&gt;
|1,000G&lt;br /&gt;
|Green Dye x6&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Pink&lt;br /&gt;
|1,000G&lt;br /&gt;
|Pink Dye x6&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Violet&lt;br /&gt;
|1,000G&lt;br /&gt;
|Purple Dye x6&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|White&lt;br /&gt;
|1,000G&lt;br /&gt;
|White Dye x6&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Black&lt;br /&gt;
|1,000G&lt;br /&gt;
|Black Dye x6&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Grey&lt;br /&gt;
|1,000G&lt;br /&gt;
|White Dye x3, Black Dye x3&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Brown&lt;br /&gt;
|1,000G&lt;br /&gt;
|Red Dye x3, Green Dye x3&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
All information not credited to persons on this page or below are referenced from the official guide.&amp;lt;ref&amp;gt;牧場物語オリーブタウンと希望の大地 公式ガイドブック, Bokujou Monogatari Oriibutaun to Kibou no Daichi Koushiki Gaido Bukku [Bokujou Monogatari Olive Town and the Land of Hope Official Guide Book]. 1st Ed. (2021). Kadokawa Game Linkage.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{NaviPioneers}}&lt;br /&gt;
{{BackToTop}}&lt;/div&gt;</summary>
		<author><name>Chickadee</name></author>
	</entry>
	<entry>
		<id>https://wiki.ranchstory.farm/index.php?title=Woodcutter%27s_Mountain_(Story_of_Seasons:_Pioneers_of_Olive_Town)&amp;diff=121397</id>
		<title>Woodcutter&#039;s Mountain (Story of Seasons: Pioneers of Olive Town)</title>
		<link rel="alternate" type="text/html" href="https://wiki.ranchstory.farm/index.php?title=Woodcutter%27s_Mountain_(Story_of_Seasons:_Pioneers_of_Olive_Town)&amp;diff=121397"/>
		<updated>2024-09-08T23:01:38Z</updated>

		<summary type="html">&lt;p&gt;Chickadee: /* References */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{InfoboxPlacePioneers&lt;br /&gt;
| PLACENAME=Woodcutter&#039;s Mountain&lt;br /&gt;
| PLACEJPNNAME=木こりの山&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Woodcutter&#039;s Mountain&#039;&#039;&#039; is a peaceful and scenic location that unlocks after reaching a set of requirements. It can be used to further increase your skill in Logging.&lt;br /&gt;
&lt;br /&gt;
==How to Unlock==&lt;br /&gt;
[[Earth_Sprites_(Story_of_Seasons:_Pioneers_of_Olive_Town)|Navi Sprite]] and [[Earth_Sprites_(Story_of_Seasons:_Pioneers_of_Olive_Town)|Log Sprite]] will visit you the day after you reach Lv.9 in the [[Skills_(Story_of_Seasons:_Pioneers_of_Olive_Town)#Logging|Logging Skill]]. The cutscene will occur right after leaving your house.&lt;br /&gt;
&lt;br /&gt;
==Activities==&lt;br /&gt;
The main activity to do on Woodcutter&#039;s Mountain is gathering logs and sap from the trees on the mountain top. There are two sections of the mountain tip, with the rarer trees being on the second half of the area across the rope bridge. You can find much more of the elusive Mirage Tree here than you can on your own farm. Using an upgraded axe will make chopping down the forest of trees a lot easier.&lt;br /&gt;
&lt;br /&gt;
The logs themselves can be used for various [[Crafting (Story of Seasons: Pioneers of Olive Town)|crafts]], or put into a [[Makers (Story of Seasons: Pioneers of Olive Town)#Lumber Maker|Lumber Maker]] for use in further recipes, facilities, and house upgrades. You can find &#039;&#039;&#039;Matsutake Mushroom&#039;&#039;&#039; here as well, which can be shipped or used for [[Cooking (Story of Seasons: Pioneers of Olive Town)|cooking recipes]].&lt;br /&gt;
&lt;br /&gt;
==Items to Obtain==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!  !! Type of Log&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SOS_Pioneers_Items_Material_Log.png|50px]] || Log&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SOS_Pioneers_Items_Material_Solid_Log.png|50px]] || Solid Log&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SOS_Pioneers_Items_Material_Supple_Log.png|50px]] || Supple Log&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SOS_Pioneers_Items_Material_Durable_Log.png|50px]] || Durable Log&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SOS_Pioneers_Items_Material_Mirage_Log.png|50px]] || Mirage Log&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!  !! Other Items&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SOS_Pioneers_Items_Material_Sap.png|50px]] || Sap&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SOS_Pioneers_Items_Mushroom_Matsutake_Mushroom.png|50px]] || Matsutake Mushroom&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
All information not credited to persons on this page or below are referenced from the official guide.&amp;lt;ref&amp;gt;牧場物語オリーブタウンと希望の大地 公式ガイドブック, Bokujou Monogatari Oriibutaun to Kibou no Daichi Koushiki Gaido Bukku [Bokujou Monogatari Olive Town and the Land of Hope Official Guide Book]. 1st Ed. (2021). Kadokawa Game Linkage.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{NaviPioneers}}&lt;br /&gt;
{{BackToTop}}&lt;/div&gt;</summary>
		<author><name>Chickadee</name></author>
	</entry>
	<entry>
		<id>https://wiki.ranchstory.farm/index.php?title=Victor_(Story_of_Seasons:_Pioneers_of_Olive_Town)&amp;diff=121396</id>
		<title>Victor (Story of Seasons: Pioneers of Olive Town)</title>
		<link rel="alternate" type="text/html" href="https://wiki.ranchstory.farm/index.php?title=Victor_(Story_of_Seasons:_Pioneers_of_Olive_Town)&amp;diff=121396"/>
		<updated>2024-09-08T23:01:19Z</updated>

		<summary type="html">&lt;p&gt;Chickadee: /* References */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{InfoboxPioneers&lt;br /&gt;
| CHARANAME=Victor&lt;br /&gt;
| CHARATYPE=Residents&lt;br /&gt;
| CHARAJPNNAME=ヴィクトル (Vikutoru)&lt;br /&gt;
| JPNVOICEACTORNAME=&amp;amp;#32;&lt;br /&gt;
| ENGVOICEACTORNAME=&lt;br /&gt;
| BIRTHDAYDATE=Fall 28&lt;br /&gt;
| RESIDENCENAME=[[Olive Hall (Story of Seasons: Pioneers of Olive Town)|Olive Hall]]&lt;br /&gt;
| FAMILYMEMBERS=[[Gloria (Story of Seasons: Pioneers of Olive Town)|Gloria]] (Wife)&amp;lt;br&amp;gt;[[Jacopo (Story of Seasons: Pioneers of Olive Town)|Jacopo]] (Son)&lt;br /&gt;
| NBRGIFTS=Gift&lt;br /&gt;
| FAVGIFTS=&amp;amp;#32;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&#039;&#039;&amp;quot;As the city grows, there&#039;ll be more shops that you&#039;ll love!&amp;quot;&#039;&#039;&amp;lt;ref&amp;gt;https://www.bokumono.com/series/olive/town/ 街が発展していけば、キミが気に入るお店も増えるぞ！&amp;lt;/ref&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Victor&#039;&#039;&#039; (ヴィクトル) is the current mayor of Olive Town. As one of the founders of Olive Town, he was good friends with your grandfather before he passed away. &lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
==Schedule==&lt;br /&gt;
NPC times may vary slightly depending on the NPC&#039;s proximity to the Player when the Player enters or exit a building, or where and when the Player loads their save file.&lt;br /&gt;
{{SOSPioneersSchedule | CATEGORY= | ROWNUMBER=4 | SOSPioneersScheduleContent=&lt;br /&gt;
&lt;br /&gt;
{{SOSPioneersScheduleRow&lt;br /&gt;
| DAY=Tuesday - Sunday&lt;br /&gt;
| LOCATION1=&lt;br /&gt;
| LOCATION1TYPE=Locked&lt;br /&gt;
| LOCATION1HOURSTART=6&lt;br /&gt;
| LOCATION1MINUTESTART=0&lt;br /&gt;
| LOCATION1HOUREND=6&lt;br /&gt;
| LOCATION1MINUTEEND=2&lt;br /&gt;
&lt;br /&gt;
| LOCATION2=Olive Hall&lt;br /&gt;
| LOCATION2TYPE=Home&lt;br /&gt;
| LOCATION2FLOOR=2F&lt;br /&gt;
| LOCATION2HOURSTART=6&lt;br /&gt;
| LOCATION2MINUTESTART=2&lt;br /&gt;
| LOCATION2HOUREND=8&lt;br /&gt;
| LOCATION2MINUTEEND=0&lt;br /&gt;
&lt;br /&gt;
| LOCATION3=Transit&lt;br /&gt;
| LOCATION3TYPE=Home&lt;br /&gt;
| LOCATION3HOURSTART=8&lt;br /&gt;
| LOCATION3MINUTESTART=0&lt;br /&gt;
| LOCATION3HOUREND=9&lt;br /&gt;
| LOCATION3MINUTEEND=0&lt;br /&gt;
&lt;br /&gt;
| LOCATION4=Olive Hall&lt;br /&gt;
| LOCATION4FLOOR=1F&lt;br /&gt;
| LOCATION4TYPE=Home&lt;br /&gt;
| LOCATION4HOURSTART=9&lt;br /&gt;
| LOCATION4MINUTESTART=0&lt;br /&gt;
| LOCATION4HOUREND=11&lt;br /&gt;
| LOCATION4MINUTEEND=2&lt;br /&gt;
&lt;br /&gt;
| LOCATION5=Transit&lt;br /&gt;
| LOCATION5TYPE=Home&lt;br /&gt;
| LOCATION5HOURSTART=11&lt;br /&gt;
| LOCATION5MINUTESTART=2&lt;br /&gt;
| LOCATION5HOUREND=12&lt;br /&gt;
| LOCATION5MINUTEEND=2&lt;br /&gt;
&lt;br /&gt;
| LOCATION6=Olive Hall&lt;br /&gt;
| LOCATION6TYPE=Home&lt;br /&gt;
| LOCATION6FLOOR=2F&lt;br /&gt;
| LOCATION6HOURSTART=12&lt;br /&gt;
| LOCATION6MINUTESTART=2&lt;br /&gt;
| LOCATION6HOUREND=13&lt;br /&gt;
| LOCATION6MINUTEEND=0&lt;br /&gt;
&lt;br /&gt;
| LOCATION7=Transit&lt;br /&gt;
| LOCATION7TYPE=Outdoors&lt;br /&gt;
| LOCATION7HOURSTART=13&lt;br /&gt;
| LOCATION7MINUTESTART=0&lt;br /&gt;
| LOCATION7HOUREND=14&lt;br /&gt;
| LOCATION7MINUTEEND=0&lt;br /&gt;
&lt;br /&gt;
| LOCATION8=Olive Town Plaza&lt;br /&gt;
| LOCATION8TYPE=Outdoors&lt;br /&gt;
| LOCATION8HOURSTART=14&lt;br /&gt;
| LOCATION8MINUTESTART=0&lt;br /&gt;
| LOCATION8HOUREND=14&lt;br /&gt;
| LOCATION8MINUTEEND=3&lt;br /&gt;
&lt;br /&gt;
| LOCATION9=Transit&lt;br /&gt;
| LOCATION9TYPE=Outdoors&lt;br /&gt;
| LOCATION9HOURSTART=14&lt;br /&gt;
| LOCATION9MINUTESTART=3&lt;br /&gt;
| LOCATION9HOUREND=15&lt;br /&gt;
| LOCATION9MINUTEEND=2&lt;br /&gt;
&lt;br /&gt;
| LOCATION10=Harbor&lt;br /&gt;
| LOCATION10TYPE=Outdoors&lt;br /&gt;
| LOCATION10HOURSTART=15&lt;br /&gt;
| LOCATION10MINUTESTART=2&lt;br /&gt;
| LOCATION10HOUREND=16&lt;br /&gt;
| LOCATION10MINUTEEND=1&lt;br /&gt;
&lt;br /&gt;
| LOCATION11=Transit&lt;br /&gt;
| LOCATION11TYPE=Outdoors&lt;br /&gt;
| LOCATION11HOURSTART=16&lt;br /&gt;
| LOCATION11MINUTESTART=1&lt;br /&gt;
| LOCATION11HOUREND=16&lt;br /&gt;
| LOCATION11MINUTEEND=2&lt;br /&gt;
&lt;br /&gt;
| LOCATION12=Beach&lt;br /&gt;
| LOCATION12TYPE=Outdoors&lt;br /&gt;
| LOCATION12HOURSTART=16&lt;br /&gt;
| LOCATION12MINUTESTART=2&lt;br /&gt;
| LOCATION12HOUREND=17&lt;br /&gt;
| LOCATION12MINUTEEND=1&lt;br /&gt;
&lt;br /&gt;
| LOCATION13=Transit&lt;br /&gt;
| LOCATION13TYPE=Outdoors&lt;br /&gt;
| LOCATION13HOURSTART=17&lt;br /&gt;
| LOCATION13MINUTESTART=1&lt;br /&gt;
| LOCATION13HOUREND=19&lt;br /&gt;
| LOCATION13MINUTEEND=0&lt;br /&gt;
&lt;br /&gt;
| LOCATION14=Olive Hall&lt;br /&gt;
| LOCATION14TYPE=Home&lt;br /&gt;
| LOCATION14FLOOR=2F&lt;br /&gt;
| LOCATION14HOURSTART=19&lt;br /&gt;
| LOCATION14MINUTESTART=0&lt;br /&gt;
| LOCATION14HOUREND=24&lt;br /&gt;
| LOCATION14MINUTEEND=0&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{SOSPioneersScheduleRow&lt;br /&gt;
| DAY= Tuesday - Sunday (Rain, Thunderstorm, Blizzard)&lt;br /&gt;
| LOCATION1=&lt;br /&gt;
| LOCATION1TYPE=Locked&lt;br /&gt;
| LOCATION1HOURSTART=6&lt;br /&gt;
| LOCATION1MINUTESTART=0&lt;br /&gt;
| LOCATION1HOUREND=6&lt;br /&gt;
| LOCATION1MINUTEEND=2&lt;br /&gt;
&lt;br /&gt;
| LOCATION2=Olive Hall&lt;br /&gt;
| LOCATION2TYPE=Home&lt;br /&gt;
| LOCATION2FLOOR=2F&lt;br /&gt;
| LOCATION2HOURSTART=6&lt;br /&gt;
| LOCATION2MINUTESTART=2&lt;br /&gt;
| LOCATION2HOUREND=8&lt;br /&gt;
| LOCATION2MINUTEEND=0&lt;br /&gt;
&lt;br /&gt;
| LOCATION3=Transit&lt;br /&gt;
| LOCATION3TYPE=Home&lt;br /&gt;
| LOCATION3HOURSTART=8&lt;br /&gt;
| LOCATION3MINUTESTART=0&lt;br /&gt;
| LOCATION3HOUREND=9&lt;br /&gt;
| LOCATION3MINUTEEND=0&lt;br /&gt;
&lt;br /&gt;
| LOCATION4=Olive Hall&lt;br /&gt;
| LOCATION4FLOOR=1F&lt;br /&gt;
| LOCATION4TYPE=Home&lt;br /&gt;
| LOCATION4HOURSTART=9&lt;br /&gt;
| LOCATION4MINUTESTART=0&lt;br /&gt;
| LOCATION4HOUREND=11&lt;br /&gt;
| LOCATION4MINUTEEND=2&lt;br /&gt;
&lt;br /&gt;
| LOCATION5=Transit&lt;br /&gt;
| LOCATION5TYPE=Home&lt;br /&gt;
| LOCATION5HOURSTART=11&lt;br /&gt;
| LOCATION5MINUTESTART=2&lt;br /&gt;
| LOCATION5HOUREND=12&lt;br /&gt;
| LOCATION5MINUTEEND=2&lt;br /&gt;
&lt;br /&gt;
| LOCATION6=Olive Hall&lt;br /&gt;
| LOCATION6TYPE=Home&lt;br /&gt;
| LOCATION6FLOOR=2F&lt;br /&gt;
| LOCATION6HOURSTART=12&lt;br /&gt;
| LOCATION6MINUTESTART=2&lt;br /&gt;
| LOCATION6HOUREND=13&lt;br /&gt;
| LOCATION6MINUTEEND=0&lt;br /&gt;
&lt;br /&gt;
| LOCATION7=Transit&lt;br /&gt;
| LOCATION7TYPE=Home&lt;br /&gt;
| LOCATION7HOURSTART=13&lt;br /&gt;
| LOCATION7MINUTESTART=0&lt;br /&gt;
| LOCATION7HOUREND=14&lt;br /&gt;
| LOCATION7MINUTEEND=0&lt;br /&gt;
&lt;br /&gt;
| LOCATION8=Olive Hall&lt;br /&gt;
| LOCATION8TYPE=Home&lt;br /&gt;
| LOCATION8FLOOR=1F&lt;br /&gt;
| LOCATION8HOURSTART=14&lt;br /&gt;
| LOCATION8MINUTESTART=0&lt;br /&gt;
| LOCATION8HOUREND=18&lt;br /&gt;
| LOCATION8MINUTEEND=0&lt;br /&gt;
&lt;br /&gt;
| LOCATION9=Transit&lt;br /&gt;
| LOCATION9TYPE=Home&lt;br /&gt;
| LOCATION9HOURSTART=18&lt;br /&gt;
| LOCATION9MINUTESTART=0&lt;br /&gt;
| LOCATION9HOUREND=19&lt;br /&gt;
| LOCATION9MINUTEEND=0&lt;br /&gt;
&lt;br /&gt;
| LOCATION10=Olive Hall&lt;br /&gt;
| LOCATION10TYPE=Home&lt;br /&gt;
| LOCATION10FLOOR=2F&lt;br /&gt;
| LOCATION10HOURSTART=19&lt;br /&gt;
| LOCATION10MINUTESTART=0&lt;br /&gt;
| LOCATION10HOUREND=24&lt;br /&gt;
| LOCATION10MINUTEEND=0&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersScheduleRow&lt;br /&gt;
| DAY=Monday&lt;br /&gt;
&lt;br /&gt;
| LOCATION1=&lt;br /&gt;
| LOCATION1TYPE=Locked&lt;br /&gt;
| LOCATION1HOURSTART=6&lt;br /&gt;
| LOCATION1MINUTESTART=0&lt;br /&gt;
| LOCATION1HOUREND=6&lt;br /&gt;
| LOCATION1MINUTEEND=2&lt;br /&gt;
&lt;br /&gt;
| LOCATION2=Olive Hall&lt;br /&gt;
| LOCATION2TYPE=Home&lt;br /&gt;
| LOCATION2FLOOR=2F&lt;br /&gt;
| LOCATION2HOURSTART=6&lt;br /&gt;
| LOCATION2MINUTESTART=2&lt;br /&gt;
| LOCATION2HOUREND=13&lt;br /&gt;
| LOCATION2MINUTEEND=0&lt;br /&gt;
&lt;br /&gt;
| LOCATION3=Transit&lt;br /&gt;
| LOCATION3TYPE=Outdoors&lt;br /&gt;
| LOCATION3HOURSTART=13&lt;br /&gt;
| LOCATION3MINUTESTART=0&lt;br /&gt;
| LOCATION3HOUREND=13&lt;br /&gt;
| LOCATION3MINUTEEND=3&lt;br /&gt;
&lt;br /&gt;
| LOCATION4=Olive Town Plaza&lt;br /&gt;
| LOCATION4TYPE=Outdoors&lt;br /&gt;
| LOCATION4HOURSTART=13&lt;br /&gt;
| LOCATION4MINUTESTART=3&lt;br /&gt;
| LOCATION4HOUREND=15&lt;br /&gt;
| LOCATION4MINUTEEND=0&lt;br /&gt;
&lt;br /&gt;
| LOCATION5=Transit&lt;br /&gt;
| LOCATION5TYPE=Outdoors&lt;br /&gt;
| LOCATION5HOURSTART=15&lt;br /&gt;
| LOCATION5MINUTESTART=0&lt;br /&gt;
| LOCATION5HOUREND=15&lt;br /&gt;
| LOCATION5MINUTEEND=2&lt;br /&gt;
&lt;br /&gt;
| LOCATION6=Forest&lt;br /&gt;
| LOCATION6TYPE=Outdoors&lt;br /&gt;
| LOCATION6HOURSTART=15&lt;br /&gt;
| LOCATION6MINUTESTART=2&lt;br /&gt;
| LOCATION6HOUREND=17&lt;br /&gt;
| LOCATION6MINUTEEND=0&lt;br /&gt;
&lt;br /&gt;
| LOCATION7=Transit&lt;br /&gt;
| LOCATION7TYPE=Outdoors&lt;br /&gt;
| LOCATION7HOURSTART=17&lt;br /&gt;
| LOCATION7MINUTESTART=0&lt;br /&gt;
| LOCATION7HOUREND=18&lt;br /&gt;
| LOCATION7MINUTEEND=0&lt;br /&gt;
&lt;br /&gt;
| LOCATION8=Olive Hall&lt;br /&gt;
| LOCATION8TYPE=Home&lt;br /&gt;
| LOCATION8FLOOR=2F&lt;br /&gt;
| LOCATION8HOURSTART=18&lt;br /&gt;
| LOCATION8MINUTESTART=0&lt;br /&gt;
| LOCATION8HOUREND=24&lt;br /&gt;
| LOCATION8MINUTEEND=0&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{SOSPioneersScheduleRow&lt;br /&gt;
| DAY=Monday (Rain, Thunderstorm, Blizzard)&lt;br /&gt;
&lt;br /&gt;
| LOCATION1=&lt;br /&gt;
| LOCATION1TYPE=Locked&lt;br /&gt;
| LOCATION1HOURSTART=6&lt;br /&gt;
| LOCATION1MINUTESTART=0&lt;br /&gt;
| LOCATION1HOUREND=6&lt;br /&gt;
| LOCATION1MINUTEEND=2&lt;br /&gt;
&lt;br /&gt;
| LOCATION2=Olive Hall&lt;br /&gt;
| LOCATION2TYPE=Home&lt;br /&gt;
| LOCATION2FLOOR=2F&lt;br /&gt;
| LOCATION2HOURSTART=6&lt;br /&gt;
| LOCATION2MINUTESTART=2&lt;br /&gt;
| LOCATION2HOUREND=24&lt;br /&gt;
| LOCATION2MINUTEEND=0&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Gifts==&lt;br /&gt;
{{SOSPioneersGift&lt;br /&gt;
| LOVEITEM=Jewel Melon ・ Shiny Watch&lt;br /&gt;
| LIKEITEM=Chestnut Rice ・ Cooked White Rice ・ Matsutake Rice ・ Melon ・ Melon Jam ・ Mixed Rice&lt;br /&gt;
| LIKELILITEM=Blazing Waltz ・ Bouquet Perfume ・ Charming Perfume ・ Earth Concerto ・ Fashionable Bracelet ・ Floral Perfume ・ Fruit Perfume ・ Gorgeous Street Lamp ・ Iron Bench ・ Jewelry Locket ・ Jewelry Ring ・ Moonlight Nocturne ・ Rainbow Bouquet ・ Simple Street Lamp ・ Splendid Street Lamp ・ Springtime March ・ Umbrella Table ・ Winter Bloom Rondo ・ Wooden Bench&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Events and Requirements==&lt;br /&gt;
===1♥ Episode===&lt;br /&gt;
{{SOSPioneersEvent&lt;br /&gt;
| CHARANAME=Victor&lt;br /&gt;
| CHARATYPE=Resident&lt;br /&gt;
| EVENTTITLE= Town Representative&lt;br /&gt;
| IMAGENAME=1H&lt;br /&gt;
| LOCATION=Olive Hall&lt;br /&gt;
| TIME=8:00AM - 5:59PM&lt;br /&gt;
| WEATHER=Clear, Rain, Snow&lt;br /&gt;
| DESCRIPTION= Victor asks the Player what they think Olive Town needs in order to grow. He&#039;s got an idea for the town&#039;s mascot but...&lt;br /&gt;
| REQUIREMENTS= &lt;br /&gt;
*1♥ or More&lt;br /&gt;
| EXTRAINFO= ―&lt;br /&gt;
| BOTTOMROW=Extras&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===4♥ Episode===&lt;br /&gt;
{{SOSPioneersEvent&lt;br /&gt;
| CHARANAME=Victor&lt;br /&gt;
| CHARATYPE=Resident&lt;br /&gt;
| EVENTTITLE= Just Beachy&lt;br /&gt;
| IMAGENAME=4H&lt;br /&gt;
| LOCATION=Olive Hall&lt;br /&gt;
| TIME=8:00AM - 5:59PM&lt;br /&gt;
| WEATHER=Clear, Rain, Snow&lt;br /&gt;
| DESCRIPTION= Victor consults with the Player about coming up with an official name for the beach.&lt;br /&gt;
| REQUIREMENTS= &lt;br /&gt;
*4♥ or More&lt;br /&gt;
| EXTRAINFO= ―&lt;br /&gt;
| BOTTOMROW=Extras&lt;br /&gt;
}}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===7♥ Episode===&lt;br /&gt;
{{SOSPioneersEvent&lt;br /&gt;
| CHARANAME=Victor&lt;br /&gt;
| CHARATYPE=Resident&lt;br /&gt;
| EVENTTITLE= The Off-Road Fiasco&lt;br /&gt;
| IMAGENAME=7H&lt;br /&gt;
| LOCATION=Olive Hall&lt;br /&gt;
| TIME=8:00AM - 5:59PM&lt;br /&gt;
| WEATHER=Clear, Rain, Snow&lt;br /&gt;
| DESCRIPTION= Victor asks the player to help him test out a new off-road motorbike trail. Ralph is not pleased with the situation.&lt;br /&gt;
| REQUIREMENTS= &lt;br /&gt;
*7♥ or More&lt;br /&gt;
| CHOICECATEGORY1=&amp;quot;You&#039;re what the kids would call a &amp;quot;biker boy/girl,&amp;quot; correct? Why not take your motorcycle on a test run here?&amp;quot;&lt;br /&gt;
| CHOICE1ENG=Count me in!&lt;br /&gt;
| CHOICE2ENG=I don&#039;t feel like it.&lt;br /&gt;
| EXTRAINFO= ―&lt;br /&gt;
| BOTTOMROW=Extras&lt;br /&gt;
}}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===10♥ Episode===&lt;br /&gt;
{{SOSPioneersEvent&lt;br /&gt;
| CHARANAME=Victor&lt;br /&gt;
| CHARATYPE=Resident&lt;br /&gt;
| EVENTTITLE= Victor&#039;s Feline &amp;quot;Friend&amp;quot;&lt;br /&gt;
| IMAGENAME=10H&lt;br /&gt;
| LOCATION=Olive Hall&lt;br /&gt;
| TIME=8:00AM - 5:59PM&lt;br /&gt;
| WEATHER=Clear, Rain, Snow&lt;br /&gt;
| DESCRIPTION= Victor asks the player to help catch him a cat to keep him company while he works. &lt;br /&gt;
| REQUIREMENTS= &lt;br /&gt;
*10♥ or More&lt;br /&gt;
| CHOICECATEGORY1=&amp;quot;Would you help me look for one? A cat, that is.&amp;quot;&lt;br /&gt;
| CHOICE1ENG=Absolutely!&lt;br /&gt;
| CHOICE2ENG=Can a cat really help you?&lt;br /&gt;
| CHOICECATEGORY2=&amp;quot;Don&#039;t just stand there! You need to call out to it, too.&amp;quot;&lt;br /&gt;
| CATEGORY2CHOICE1ENG=Give me a break...&lt;br /&gt;
| CATEGORY2CHOICE2ENG=Nice kitty! Good kitty!&lt;br /&gt;
| EXTRAINFO= ―&lt;br /&gt;
| BOTTOMROW=Extras&lt;br /&gt;
}}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Tutorial Event 1===&lt;br /&gt;
{{SOSPioneersEvent&lt;br /&gt;
| CHARANAME=Victor&lt;br /&gt;
| CHARATYPE=Resident&lt;br /&gt;
| EVENTTITLE= Tutorial: Pioneering Farm Tools&lt;br /&gt;
| IMAGENAME=Tutorial1&lt;br /&gt;
| LOCATION=Your Farm&lt;br /&gt;
| FLOOR=&lt;br /&gt;
| TIME=Any&lt;br /&gt;
| WEATHER=Any&lt;br /&gt;
| DESCRIPTION=You arrive at your farm and receive your first tools from Victor.&lt;br /&gt;
| REQUIREMENTS=&lt;br /&gt;
* Spring 1 Day 1&lt;br /&gt;
| EXTRAINFO= Receive Axe, Sickle, and Hammer. Reaping, Logging, and Communication skills are unlocked.&lt;br /&gt;
| BOTTOMROW=Extras&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===Tutorial Event 2===&lt;br /&gt;
{{SOSPioneersEvent&lt;br /&gt;
| CHARANAME=Victor&lt;br /&gt;
| CHARATYPE=Resident&lt;br /&gt;
| EVENTTITLE= Tutorial: How to Grow Crops&lt;br /&gt;
| IMAGENAME=Tutorial2&lt;br /&gt;
| LOCATION=Your Farm&lt;br /&gt;
| FLOOR=&lt;br /&gt;
| TIME=Any&lt;br /&gt;
| WEATHER=Any&lt;br /&gt;
| DESCRIPTION=You arrive at your farm and receive your first tools from Victor.&lt;br /&gt;
| REQUIREMENTS=&lt;br /&gt;
* Spring 1 Day 2&lt;br /&gt;
| EXTRAINFO= Receive Wild Berry x1, Watering Can, Well, Turnip Seed x9, and Cherry Seedling x1. Fieldwork and Orcharding skills are unlocked.&lt;br /&gt;
| BOTTOMROW=Extras&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===Tutorial Event 3===&lt;br /&gt;
{{SOSPioneersEvent&lt;br /&gt;
| CHARANAME=Victor&lt;br /&gt;
| CHARATYPE=Resident&lt;br /&gt;
| EVENTTITLE= Tutorial: How to Use Materials&lt;br /&gt;
| IMAGENAME=Tutorial3&lt;br /&gt;
| LOCATION=Your Farm&lt;br /&gt;
| FLOOR=&lt;br /&gt;
| TIME=Any&lt;br /&gt;
| WEATHER=Any&lt;br /&gt;
| DESCRIPTION=Victor brings Nigel to the farm in order to teach you about materials, crafting, and makers.&lt;br /&gt;
| REQUIREMENTS=&lt;br /&gt;
* Spring 1 Day 3&lt;br /&gt;
| EXTRAINFO= ―&lt;br /&gt;
| BOTTOMROW=Extras&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===Tutorial Event 4 A===&lt;br /&gt;
{{SOSPioneersEvent&lt;br /&gt;
| CHARANAME=Victor&lt;br /&gt;
| CHARATYPE=Resident&lt;br /&gt;
| EVENTTITLE= Tutorial: Home Extension A&lt;br /&gt;
| IMAGENAME=Tutorial4A&lt;br /&gt;
| LOCATION=Your Farm&lt;br /&gt;
| FLOOR=&lt;br /&gt;
| TIME=Any&lt;br /&gt;
| WEATHER=Any&lt;br /&gt;
| DESCRIPTION=Victor tells you how to build your first house.&lt;br /&gt;
| REQUIREMENTS=&lt;br /&gt;
* Spring 1 Day 4 - Home is a tent&lt;br /&gt;
| EXTRAINFO=This version of the Home Extension tutorial will occur if your home is still a tent. If you&#039;ve upgraded to a log cabin already, you will see Version B instead.&lt;br /&gt;
| BOTTOMROW=Extras&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===Tutorial Event 4 B===&lt;br /&gt;
{{SOSPioneersEvent&lt;br /&gt;
| CHARANAME=Victor&lt;br /&gt;
| CHARATYPE=Resident&lt;br /&gt;
| EVENTTITLE= Tutorial: Home Extension B&lt;br /&gt;
| IMAGENAME=Tutorial4B&lt;br /&gt;
| LOCATION=Your Farm&lt;br /&gt;
| FLOOR=&lt;br /&gt;
| TIME=Any&lt;br /&gt;
| WEATHER=Any&lt;br /&gt;
| DESCRIPTION=Victor tells you how to expand your house.&lt;br /&gt;
| REQUIREMENTS=&lt;br /&gt;
* Spring 1 Day 4 - Home is a log cabin&lt;br /&gt;
| EXTRAINFO=This version of the Home Extension tutorial will occur if you&#039;ve already upgraded your home to a log cabin. If your home is still a tent, you will see Version A instead.&lt;br /&gt;
| BOTTOMROW=Extras&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{SOSPioneersDialogue&lt;br /&gt;
|EXC=Y&lt;br /&gt;
&lt;br /&gt;
|GEN1=Being the mayor is rarely an easy job, but that&#039;s also what makes it so rewarding.&lt;br /&gt;
|GEN2=I would like to travel on a motorcycle myself one of these days.&lt;br /&gt;
|GEN3=Jacopo has matured a lot since I entrusted him to Georg.&lt;br /&gt;
|GEN4=Sometimes I think Gloria is a little too harsh on me.&lt;br /&gt;
|GEN5=I think Jacopo resembles me in many ways.&lt;br /&gt;
&lt;br /&gt;
|HEART1=I&#039;m certain it&#039;s difficult starting a whole new life for yourself, but so long as you take things one step at a time, you&#039;re sure to succeed.&lt;br /&gt;
|HEART3=It&#039;s good to see you working hard.&lt;br /&gt;
|HEART5=You should stop by for some tea sometime. My treat.&lt;br /&gt;
|HEART7=When I was your age, I had my fair share of doubts and anxieties. Trust me when I say that you can make it through anything.&lt;br /&gt;
|HEART8=If anything ever troubles you, you should talk it over with someone else—like me!—instead of carrying that burden by yourself.&lt;br /&gt;
|HEART9=I have a feeling that one day in the future, you will go out into the world and make a name for yourself.&lt;br /&gt;
|HEART10=I&#039;m certain that your upstanding character comes from your grandfather.&lt;br /&gt;
&lt;br /&gt;
|SUN=Good weather always lifts my spirits.&lt;br /&gt;
|RAIN=I advise you spend some quiet time in your room on rainy days. It&#039;s nature&#039;s way of telling you to take a break.&lt;br /&gt;
|SNOW=It may be snowing, but I will not allow the cold to slow me down!&lt;br /&gt;
|TYPH=If you must be out and about during a typhoon, be extra cautious.&lt;br /&gt;
|TYPHAFT=The typhoon has left us. If we all work together, there is nothing we can&#039;t overcome.&lt;br /&gt;
|BLIZ=I don&#039;t like how quickly this snow is coming down! Alert the neighbors and prepare yourselves for things to get worse.&lt;br /&gt;
|BLIZAFT=With a little bit of wisdom and courage, we can overcome anything—even a blizzard.&lt;br /&gt;
&lt;br /&gt;
|SPR=The beginning of the year is always so busy.&lt;br /&gt;
|SUM=Summer is vacation season, and I intend to make Olive Town the most desirable destination around.&lt;br /&gt;
|AUT=Autumn is tourist season. It is my duty to draw visitors to Olive Town.&lt;br /&gt;
|WIN=The end of the year is always so busy.&lt;br /&gt;
&lt;br /&gt;
|MORNG=Why, good morning!&lt;br /&gt;
|MORNL=My secret to staying energized? Tackle your to-dos with zeal first thing in the morning. Your whole day will be better for it.&lt;br /&gt;
|AFTG=Glad to see you&#039;re doing well!&lt;br /&gt;
|AFTL=It is my job to meet and talk with as many people as I can.&lt;br /&gt;
|EVEG=Why, good evening! You&#039;re working rather late tonight.&lt;br /&gt;
|EVEL=You should relax in the evening to recharge for the next day.&lt;br /&gt;
&lt;br /&gt;
|LOVE=Th-Thank you very much! I&#039;m not sure how to properly express my gratitude for such a magnificent gift!&lt;br /&gt;
|LIKE=My word! What a wonderful gift!&lt;br /&gt;
|LIKELIL=Well, this is very nice of you. You have my thanks.&lt;br /&gt;
|NEUTRAL=Oh my, thank you. Your generosity knows no bounds.&lt;br /&gt;
|BDAYGIFT=It&#039;s so considerate of you to remember my birthday!&lt;br /&gt;
&lt;br /&gt;
|BDAYLESS1=Come to think of it, it&#039;s your birthday today.&lt;br /&gt;
|BDAYLESS2=I haven&#039;t prepared anything in particular, but allow me to wish you a heartfelt happy birthday!&lt;br /&gt;
|BDAYMORE1=Why, I believe today is your birthday, correct?&lt;br /&gt;
|BDAYMORE2=Allow me to wish you a happy birthday.&lt;br /&gt;
&lt;br /&gt;
|DEVLV1=What can we do to get more tourists to come?&lt;br /&gt;
|DEVLV2=I&#039;m certain the tourists will enjoy the new road and street lights.&lt;br /&gt;
|DEVLV3=We can count on Karina to make this town fashionable.&lt;br /&gt;
|DEVLV4=Olive Hall is quite an enchanting edifice now, if I do say so myself.&lt;br /&gt;
|DEVLV5=Now that Jeanne is here, we needn’t worry about the state of fashion in this town.&lt;br /&gt;
|DEVLV6=Have you tried sitting on the new benches? They&#039;re very comfortable.&lt;br /&gt;
|DEVLV7=I imagine the tourists will be even more pleased to see that the road and street lights have been upgraded again.&lt;br /&gt;
|DEVLV8=We&#039;re getting a steady stream of tourists now. But we cannot stop here! There is still much to be done.&lt;br /&gt;
|DEVLV9=Olive Hall is the face of this town. We have to make it as chic as can be.&lt;br /&gt;
|DEVLV10=At last, a luxury liner is coming to our town. This is a mayor&#039;s dream come true!&lt;br /&gt;
&lt;br /&gt;
|WED=As you pull back the curtains on this new chapter of your life, I look forward to seeing what you two can accomplish together.&lt;br /&gt;
|CHILDBORN=I&#039;m sure that your baby is positively adorable. Congratulations.&lt;br /&gt;
|CHILDCRAWL=How big is &amp;lt;Child&amp;gt; now?&lt;br /&gt;
|CHILDGROWN=&amp;lt;Child&amp;gt; has really grown up to be a good kid. No wonder, considering who&#039;s parenting.&lt;br /&gt;
&lt;br /&gt;
|EGGB=Do look forward to the Egg Hunt.&lt;br /&gt;
|EGGD=*Festival Runner*&lt;br /&gt;
|EGGA=Well, I dare say that Egg Hunt was a resounding success!&lt;br /&gt;
&lt;br /&gt;
|PETB=The Pet Derby is always something to look forward to.&lt;br /&gt;
|PETD=It is such a joy to join others in their excitement.&lt;br /&gt;
|PETA=I’m glad to see everyone had a fantastic time at the Pet Derby!&lt;br /&gt;
|PETW=Truly, you are a paragon of pet-rearing! Congratulations on your win!&lt;br /&gt;
&lt;br /&gt;
|JAMB=I must make haste to get myself in shape for the Summer Jamboree.&lt;br /&gt;
|JAMD=So you’ll be taking part as well? Then you’ll have to face me!&lt;br /&gt;
|JAMA=There is no contest more heated than the Hammer Strike—since it’s in the summer and all!&lt;br /&gt;
|JAMW=I dub you the sovereign of summer! Congratulations on your victory in the Hammer Strike competition!&lt;br /&gt;
&lt;br /&gt;
|FIREB=I hear this year&#039;s fireworks are going to be even more extraordinary than last year&#039;s.&lt;br /&gt;
|FIRED=Nigel makes the fireworks and Marcos launches them. They are both very talented individuals.&lt;br /&gt;
|FIREA=I&#039;m glad that this year&#039;s Fireworks Display was another resounding success.&lt;br /&gt;
&lt;br /&gt;
|MUSHB=I hope we have another successful Mushroom Hunt this year.&lt;br /&gt;
|MUSHD=Now, who will find the most mushrooms?&lt;br /&gt;
|MUSHA=Well, that was a thrilling conclusion to the Mushroom Hunt.&lt;br /&gt;
|MUSHW=I hereby declare you the monarch of mushrooms! Congratulations on coming out on top in the Mushroom Hunt!&lt;br /&gt;
&lt;br /&gt;
|SPIRB=I&#039;m so eager for the Spirit Festival.&lt;br /&gt;
|SPIRD=The Spirit Festival is a solemn celebration of nature. Do take some time to reflect and admire the scenery once the lanterns begin to fly.&lt;br /&gt;
|SPIRA=Well, that was wonderful. The Spirit Festival never fails to impress!&lt;br /&gt;
&lt;br /&gt;
|FISHB=Oooh, I simply cannot wait for the Fishing Tournament.&lt;br /&gt;
|FISHD=Who will be the winner this year: Nguyen or Iori? Or will you make a splash with a surprise upset?!&lt;br /&gt;
|FISHA=The Fishing Tournament is always a valuable experience.&lt;br /&gt;
|FISHW=From now on, you will be known as the ace of anglers! Congratulations on reeling in first place in the Fishing Tournament!&lt;br /&gt;
&lt;br /&gt;
|SNOWB=The time for the Snowshine Celebration is upon us.&lt;br /&gt;
|SNOWD=Do your best to withstand the cold. I will as well.&lt;br /&gt;
|SNOWA=With the Snowshine Celebration over, that&#039;s the last of this year&#039;s events. On to the next year!&lt;br /&gt;
&lt;br /&gt;
|2NDGIFT=Oho? Is that another present for me? Not to worry, I have plenty for today!&amp;lt;ref group=&amp;quot;1.0.5&amp;quot; name=&amp;quot;1.0.5&amp;quot;&amp;gt;This line was an addition in the 1.0.5 update.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|TUTORIAL=&lt;br /&gt;
===Tutorial Lines===&lt;br /&gt;
{{{!}}style=&amp;quot;display: table; text-align: center; border: 2px solid #4f4f4f; border-spacing: 0.4em&amp;quot;&lt;br /&gt;
{{!}} style=&amp;quot;border: 1px solid #4f4f4f; background-color: lightgray; width: 2em;” {{!}} &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
{{!}} style=&amp;quot;border: 1px solid #4f4f4f; text-align: left; padding: 0.7em;” {{!}} Don&#039;t drop any items on the ground that you wouldn&#039;t want to lose. There&#039;s no telling if they&#039;ll still be there the next day!&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} style=&amp;quot;border: 1px solid #4f4f4f; background-color: lightgray;” {{!}} &#039;&#039;&#039;2&#039;&#039;&#039;&lt;br /&gt;
{{!}} style=&amp;quot;border: 1px solid #4f4f4f; text-align: left; padding: 0.7em;” {{!}} Fulfilling bulletin board requests will make the requester&#039;s day much brighter, I&#039;m sure. You might even deepen your bonds with them by doing so!&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} style=&amp;quot;border: 1px solid #4f4f4f; background-color: lightgray;” {{!}} &#039;&#039;&#039;3&#039;&#039;&#039;&lt;br /&gt;
{{!}} style=&amp;quot;border: 1px solid #4f4f4f; text-align: left; padding: 0.7em;” {{!}} Achieve anything new lately? I recommend a trip to Olive Hall if you have! I&#039;ve got plenty of rewards prepared for dedicated achievers in this town.&lt;br /&gt;
{{!}}}&lt;br /&gt;
|SKILL=&lt;br /&gt;
===Skill Lines===&lt;br /&gt;
{{{!}}style=&amp;quot;display: table; text-align: center; border: 2px solid #4f4f4f; border-spacing: 0.4em&amp;quot;&lt;br /&gt;
{{!}} style=&amp;quot;border: 1px solid #4f4f4f; background-color: lightgray; width: 12em;” {{!}} &#039;&#039;&#039;Lv.10 Logging&#039;&#039;&#039;&lt;br /&gt;
{{!}} style=&amp;quot;border: 1px solid #4f4f4f; text-align: left; padding: 0.7em;” {{!}} For you, collecting lumber is clearly no labor! Your ability to chop wood eclipses even your grandfather&#039;s, I&#039;d wager.&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} style=&amp;quot;border: 1px solid #4f4f4f; background-color: lightgray;” {{!}} &#039;&#039;&#039;Lv.10 Reaping&#039;&#039;&#039;&lt;br /&gt;
{{!}} style=&amp;quot;border: 1px solid #4f4f4f; text-align: left; padding: 0.7em;” {{!}} Your skill with a sickle makes my skin prickle! I doubt there&#039;s anyone alive who can match your level of finesse.&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} style=&amp;quot;border: 1px solid #4f4f4f; background-color: lightgray;” {{!}} &#039;&#039;&#039;Lv.10 Mining&#039;&#039;&#039;&lt;br /&gt;
{{!}} style=&amp;quot;border: 1px solid #4f4f4f; text-align: left; padding: 0.7em;” {{!}} Your ability to mine boggles the mind! If I could, I would endorse you as a national treasure!&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} style=&amp;quot;border: 1px solid #4f4f4f; background-color: lightgray;” {{!}} &#039;&#039;&#039;Lv.10 Communication&#039;&#039;&#039;&lt;br /&gt;
{{!}} style=&amp;quot;border: 1px solid #4f4f4f; text-align: left; padding: 0.7em;” {{!}} I&#039;m glad to see you getting along so well with everyone. In fact, it may not be an exaggeration to say the whole town revolves around you.&lt;br /&gt;
{{!}}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Dialogue Additions/Changes==&lt;br /&gt;
===Dialogue Additions===&lt;br /&gt;
&amp;lt;references group=&amp;quot;1.0.5&amp;quot;/&amp;gt;&lt;br /&gt;
===Dialogue Changes===&lt;br /&gt;
The following lines were updated in version 1.0.5:&lt;br /&gt;
{|style=&amp;quot;display: table; text-align: center; border-spacing: 0.4em&amp;quot;&lt;br /&gt;
| style=&amp;quot;width: 10em;&amp;quot; | &lt;br /&gt;
| &#039;&#039;&#039;1.0.4&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| &#039;&#039;&#039;1.0.5&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 1px solid #4f4f4f; background-color: lightgray;” | &#039;&#039;&#039;Evening Greeting&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;border: 1px solid #4f4f4f; text-align: left; padding: 0.7em;” | Why, good evening!&lt;br /&gt;
| ⇒&lt;br /&gt;
| style=&amp;quot;border: 1px solid #4f4f4f; text-align: left; padding: 0.7em;” | Why, good evening! You&#039;re working rather late tonight.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Scripts==&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
==Audio==&lt;br /&gt;
{{SOSPioneersVoices&lt;br /&gt;
| CHARANAME=Victor&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
All information not credited to persons on this page or below are referenced from the official guide.&amp;lt;ref&amp;gt;牧場物語オリーブタウンと希望の大地 公式ガイドブック, Bokujou Monogatari Oriibutaun to Kibou no Daichi Koushiki Gaido Bukku [Bokujou Monogatari Olive Town and the Land of Hope Official Guide Book]. 1st Ed. (2021). Kadokawa Game Linkage.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{NaviPioneers}}&lt;br /&gt;
{{BackToTop}}&lt;/div&gt;</summary>
		<author><name>Chickadee</name></author>
	</entry>
	<entry>
		<id>https://wiki.ranchstory.farm/index.php?title=Verdant_Hill_(Story_of_Seasons:_Pioneers_of_Olive_Town)&amp;diff=121395</id>
		<title>Verdant Hill (Story of Seasons: Pioneers of Olive Town)</title>
		<link rel="alternate" type="text/html" href="https://wiki.ranchstory.farm/index.php?title=Verdant_Hill_(Story_of_Seasons:_Pioneers_of_Olive_Town)&amp;diff=121395"/>
		<updated>2024-09-08T23:01:04Z</updated>

		<summary type="html">&lt;p&gt;Chickadee: /* References */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{InfoboxPlacePioneers&lt;br /&gt;
| PLACENAME=Verdant Hill&lt;br /&gt;
| PLACEJPNNAME=原っぱの丘&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Verdant Hill&#039;&#039;&#039; is a peaceful and scenic location that unlocks after reaching a set of requirements. It can be used to further increase your skill in Reaping.&lt;br /&gt;
&lt;br /&gt;
==How to Unlock==&lt;br /&gt;
[[Earth_Sprites_(Story_of_Seasons:_Pioneers_of_Olive_Town)|Navi Sprite]] and [[Earth_Sprites_(Story_of_Seasons:_Pioneers_of_Olive_Town)|Grass Sprite]] will visit you the day after you reach Lv.9 in the [[Skills_(Story_of_Seasons:_Pioneers_of_Olive_Town)#Reaping|Reaping Skill]]. The cutscene will occur right after leaving your house.&lt;br /&gt;
&lt;br /&gt;
==Activities==&lt;br /&gt;
The main and only activity at Verdant Hill is reaping the various grasses that grow there. These are the same types of grass that grow on your farm, although they appear more rarely on your farm than they do on Verdant Hill. Verdant Hill is covered in them, and utilizing an upgraded [[Tools (Story of Seasons: Pioneers of Olive Town)#Sickle|Sickle]] would be advantageous to clear the hill quickly and without depleting your stamina.&lt;br /&gt;
&lt;br /&gt;
Grass plays an important role in many [[Crafting (Story of Seasons: Pioneers of Olive Town)|craft recipes]]. It also plays a key part in creating outfits. If you take the grass you reap and put it in the [[Makers (Story of Seasons: Pioneers of Olive Town)#Thread Maker|Thread Maker]] to later use in the [[Makers (Story of Seasons: Pioneers of Olive Town)#Textile Maker|Textile Maker]], you can create cloth to use in outfit commissions at [[Salon Ailes D&#039;ange (Story of Seasons: Pioneers of Olive Town)|Salon Ailes D&#039;ange]].&lt;br /&gt;
&lt;br /&gt;
==Items to Obtain==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!  !! Type of Grass&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SOS_Pioneers_Items_Material_Grass.png|50px]] || Grass&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SOS_Pioneers_Items_Material_Flexible_Grass.png|50px]] || Flexible Grass&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SOS_Pioneers_Items_Material_Tough_Grass.png|50px]] || Tough Grass&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SOS_Pioneers_Items_Material_Smooth_Grass.png|50px]] || Smooth Grass&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SOS_Pioneers_Items_Material_Mirage_Grass.png|50px]] || Mirage Grass&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
All information not credited to persons on this page or below are referenced from the official guide.&amp;lt;ref&amp;gt;牧場物語オリーブタウンと希望の大地 公式ガイドブック, Bokujou Monogatari Oriibutaun to Kibou no Daichi Koushiki Gaido Bukku [Bokujou Monogatari Olive Town and the Land of Hope Official Guide Book]. 1st Ed. (2021). Kadokawa Game Linkage.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{NaviPioneers}}&lt;br /&gt;
{{BackToTop}}&lt;/div&gt;</summary>
		<author><name>Chickadee</name></author>
	</entry>
	<entry>
		<id>https://wiki.ranchstory.farm/index.php?title=Tigre_(Story_of_Seasons:_Pioneers_of_Olive_Town)&amp;diff=121394</id>
		<title>Tigre (Story of Seasons: Pioneers of Olive Town)</title>
		<link rel="alternate" type="text/html" href="https://wiki.ranchstory.farm/index.php?title=Tigre_(Story_of_Seasons:_Pioneers_of_Olive_Town)&amp;diff=121394"/>
		<updated>2024-09-08T23:00:32Z</updated>

		<summary type="html">&lt;p&gt;Chickadee: /* References */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{InfoboxPioneers&lt;br /&gt;
| CHARANAME=Tigre&lt;br /&gt;
| CHARATYPE=Residents&lt;br /&gt;
| CHARAJPNNAME=	ティグレ (Tigure)&lt;br /&gt;
| JPNVOICEACTORNAME=&amp;amp;#32;&lt;br /&gt;
| ENGVOICEACTORNAME=&lt;br /&gt;
| BIRTHDAYDATE=&amp;amp;#32;Fall 9&lt;br /&gt;
| RESIDENCENAME=Twilight Isle&amp;lt;br&amp;gt;(Ludus&#039; House)&lt;br /&gt;
| FAMILYMEMBERS=&amp;amp;#32;[[Haulani (Story of Seasons: Trio of Towns)|Haulani]] (Grandfather)&lt;br /&gt;
| NBRGIFTS=Gift&lt;br /&gt;
| FAVGIFTS=&amp;amp;#32;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
==Schedule==&lt;br /&gt;
{{SOSPioneersSchedule | CATEGORY= | ROWNUMBER=2 | SOSPioneersScheduleContent=&lt;br /&gt;
&lt;br /&gt;
{{SOSPioneersScheduleRow&lt;br /&gt;
| DAY=All Days (Sun, Snow)&lt;br /&gt;
| LOCATION1=&lt;br /&gt;
| LOCATION1TYPE=Locked&lt;br /&gt;
| LOCATION1HOURSTART=6&lt;br /&gt;
| LOCATION1MINUTESTART=0&lt;br /&gt;
| LOCATION1HOUREND=6&lt;br /&gt;
| LOCATION1MINUTEEND=2&lt;br /&gt;
&lt;br /&gt;
| LOCATION2=Ludus&#039; House&lt;br /&gt;
| LOCATION2EXCEPTION=Tigre (Story of Seasons: Pioneers of Olive Town)&lt;br /&gt;
| LOCATION2TYPE=Home&lt;br /&gt;
| LOCATION2HOURSTART=6&lt;br /&gt;
| LOCATION2MINUTESTART=2&lt;br /&gt;
| LOCATION2HOUREND=7&lt;br /&gt;
| LOCATION2MINUTEEND=3&lt;br /&gt;
&lt;br /&gt;
| LOCATION3=Stroll (Twilight Isle)&lt;br /&gt;
| LOCATION3EXCEPTION=Tigre (Story of Seasons: Pioneers of Olive Town)&lt;br /&gt;
| LOCATION3TYPE=Outdoors&lt;br /&gt;
| LOCATION3HOURSTART=7&lt;br /&gt;
| LOCATION3MINUTESTART=3&lt;br /&gt;
| LOCATION3HOUREND=17&lt;br /&gt;
| LOCATION3MINUTEEND=2&lt;br /&gt;
&lt;br /&gt;
| LOCATION4=Ludus&#039; House&lt;br /&gt;
| LOCATION4EXCEPTION=Tigre (Story of Seasons: Pioneers of Olive Town)&lt;br /&gt;
| LOCATION4TYPE=Home&lt;br /&gt;
| LOCATION4HOURSTART=17&lt;br /&gt;
| LOCATION4MINUTESTART=2&lt;br /&gt;
| LOCATION4HOUREND=24&lt;br /&gt;
| LOCATION4MINUTEEND=0&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{SOSPioneersScheduleRow&lt;br /&gt;
| DAY=All Days (Rain, Typhoon, Blizzard)&lt;br /&gt;
| LOCATION1=&lt;br /&gt;
| LOCATION1TYPE=Locked&lt;br /&gt;
| LOCATION1HOURSTART=6&lt;br /&gt;
| LOCATION1MINUTESTART=0&lt;br /&gt;
| LOCATION1HOUREND=6&lt;br /&gt;
| LOCATION1MINUTEEND=2&lt;br /&gt;
&lt;br /&gt;
| LOCATION2=Ludus&#039; House&lt;br /&gt;
| LOCATION2EXCEPTION=Tigre (Story of Seasons: Pioneers of Olive Town)&lt;br /&gt;
| LOCATION2TYPE=Home&lt;br /&gt;
| LOCATION2HOURSTART=6&lt;br /&gt;
| LOCATION2MINUTESTART=2&lt;br /&gt;
| LOCATION2HOUREND=24&lt;br /&gt;
| LOCATION2MINUTEEND=0&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Gifts==&lt;br /&gt;
{{SOSPioneersGift&lt;br /&gt;
| LOVEITEM=Acqua Pazza ・ Fashionable Bracelet ・ Mahi-mahi ・ Tuna&lt;br /&gt;
| LIKEITEM=	Alligator Gar ・ Black Dye ・ Carbonara ・ Catfish ・ Chili Shrimp ・ Crayfish ・ Eel ・ Giant Squid ・ Grilled Fish ・ Hibiscus ・ Marlin ・ Monkfish ・ Pescatore ・ Sashimi Bowl ・ Sea Bass ・ Sea Bream ・ Sea Bream Sashimi ・ Shiny Watch ・ Shishamo Smelt ・ Tempura ・ Unaju&lt;br /&gt;
| LIKELILITEM=Aurora Fish ・ Bigfin Reef Squid ・ Blazing Waltz ・ Boiled Fish ・ Boquerones en Vinagre ・ Bouquet Perfume ・ Charming Perfume ・ Cod ・ Common Squid ・ Crab Bait ・ Cuttlefish ・ Dace ・ Earth Concerto ・ Fishing Bait Base ・ Floral Perfume ・ Flounder ・ Fried Tuna Cutlet ・ Fruit Perfume ・ Giant Catfish ・ Giant Freshwater Prawn ・ Giant Grouper ・ Giant Net ・ Giant Seafood Pizza ・ Giant Tiger Shrimp ・ Grilled Gar ・ Guardian Bait ・ Halibut ・ Halibut al Cartoccio ・ Herring ・ Horse Mackerel ・ Jewelry Locket ・ Jewelry Ring ・ Large Fish Bait ・ Lobster ・ Marlin Sushi ・ Medium Fish Bait ・ Milkfish ・ Moonlight Nocturne ・ Multipurpose Net ・ Mysterious Bait ・ Net ・ Oarfish ・ Rainbow Bouquet ・ Rock Lobster ・ Salmon ・ Sardine ・ Seafood Cataplana ・ Shining Fish ・ Shrimp Bait ・ Small Fish Bait ・ Small Fish Marinade ・ Snakehead ・ Sparkling Fish ・ Spear Squid ・ Spotted Eagle Ray ・ Springtime March ・ Squid Bait ・ Star Snapper ・ Tilapia ・ Whiskered Velvet Shrimp ・ Winter Bloom Rondo ・ Yellow Perch&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Events and Requirements==&lt;br /&gt;
&lt;br /&gt;
==Dialogue and Scripts==&lt;br /&gt;
&lt;br /&gt;
===Everyday Dialogue===&lt;br /&gt;
&lt;br /&gt;
===Scripts===&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* [[Tigre (Story of Seasons: Trio of Towns)|Tigre]] is originally a resident from [[:Category:Story of Seasons: Trio of Towns|Story of Seasons: Trio of Towns]].&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{NaviPioneers}}&lt;br /&gt;
{{BackToTop}}&lt;br /&gt;
[[Category:Expansion Pass (Story of Seasons: Pioneers of Olive Town)]]&lt;/div&gt;</summary>
		<author><name>Chickadee</name></author>
	</entry>
	<entry>
		<id>https://wiki.ranchstory.farm/index.php?title=Sydney_(Story_of_Seasons:_Pioneers_of_Olive_Town)&amp;diff=121393</id>
		<title>Sydney (Story of Seasons: Pioneers of Olive Town)</title>
		<link rel="alternate" type="text/html" href="https://wiki.ranchstory.farm/index.php?title=Sydney_(Story_of_Seasons:_Pioneers_of_Olive_Town)&amp;diff=121393"/>
		<updated>2024-09-08T23:00:01Z</updated>

		<summary type="html">&lt;p&gt;Chickadee: /* References */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{InfoboxPioneers&lt;br /&gt;
| CHARANAME=Sydney&lt;br /&gt;
| CHARATYPE=Residents&lt;br /&gt;
| CHARAJPNNAME=シドニー (Shidonii)&lt;br /&gt;
| JPNVOICEACTORNAME=&amp;amp;#32;&lt;br /&gt;
| ENGVOICEACTORNAME=&lt;br /&gt;
| BIRTHDAYDATE=Fall 9&lt;br /&gt;
| RESIDENCENAME=[[Norman&#039;s Groceries (Story of Seasons: Pioneers of Olive Town)|Norman&#039;s Groceries]]&lt;br /&gt;
| FAMILYMEMBERS=[[Norman (Story of Seasons: Pioneers of Olive Town)|Norman]] (Husband)&amp;lt;br&amp;gt;[[Laura (Story of Seasons: Pioneers of Olive Town)|Laura]] (Daughter)&lt;br /&gt;
| NBRGIFTS=Gift&lt;br /&gt;
| FAVGIFTS=&amp;amp;#32;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sydney&#039;&#039;&#039; (シドニー) is a talented lawyer who works in the city.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
==Schedule==&lt;br /&gt;
NPC times may vary slightly depending on the NPC&#039;s proximity to the Player when the Player enters or exit a building, or where and when the Player loads their save file.&lt;br /&gt;
{{SOSPioneersSchedule | CATEGORY=| ROWNUMBER=3 | SOSPioneersScheduleContent=&lt;br /&gt;
{{SOSPioneersScheduleRow&lt;br /&gt;
| DAY=Tuesday - Sunday&lt;br /&gt;
&lt;br /&gt;
| LOCATION1=Unavailable&lt;br /&gt;
| LOCATION1TYPE=Unavailable&lt;br /&gt;
| LOCATION1HOURSTART=6&lt;br /&gt;
| LOCATION1MINUTESTART=0&lt;br /&gt;
| LOCATION1HOUREND=24&lt;br /&gt;
| LOCATION1MINUTEEND=0&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersScheduleRow&lt;br /&gt;
| DAY=Monday&lt;br /&gt;
&lt;br /&gt;
| LOCATION1=&lt;br /&gt;
| LOCATION1TYPE=Locked&lt;br /&gt;
| LOCATION1HOURSTART=6&lt;br /&gt;
| LOCATION1MINUTESTART=0&lt;br /&gt;
| LOCATION1HOUREND=6&lt;br /&gt;
| LOCATION1MINUTEEND=2&lt;br /&gt;
&lt;br /&gt;
| LOCATION2=Grocery Store&lt;br /&gt;
| LOCATION2EXCEPTION=Norman&#039;s Groceries (Story of Seasons: Pioneers of Olive Town)&lt;br /&gt;
| LOCATION2TYPE=Home&lt;br /&gt;
| LOCATION2HOURSTART=6&lt;br /&gt;
| LOCATION2MINUTESTART=2&lt;br /&gt;
| LOCATION2HOUREND=7&lt;br /&gt;
| LOCATION2MINUTEEND=0&lt;br /&gt;
&lt;br /&gt;
| LOCATION3=Transit&lt;br /&gt;
| LOCATION3TYPE=Outdoors&lt;br /&gt;
| LOCATION3HOURSTART=7&lt;br /&gt;
| LOCATION3MINUTESTART=0&lt;br /&gt;
| LOCATION3HOUREND=7&lt;br /&gt;
| LOCATION3MINUTEEND=3&lt;br /&gt;
&lt;br /&gt;
| LOCATION4=Plaza&lt;br /&gt;
| LOCATION4EXCEPTION=Olive Town Plaza (Story of Seasons: Pioneers of Olive Town)&lt;br /&gt;
| LOCATION4TYPE=Outdoors&lt;br /&gt;
| LOCATION4HOURSTART=7&lt;br /&gt;
| LOCATION4MINUTESTART=3&lt;br /&gt;
| LOCATION4HOUREND=11&lt;br /&gt;
| LOCATION4MINUTEEND=0&lt;br /&gt;
&lt;br /&gt;
| LOCATION5=Transit&lt;br /&gt;
| LOCATION5TYPE=Outdoors&lt;br /&gt;
| LOCATION5HOURSTART=11&lt;br /&gt;
| LOCATION5MINUTESTART=0&lt;br /&gt;
| LOCATION5HOUREND=11&lt;br /&gt;
| LOCATION5MINUTEEND=3&lt;br /&gt;
&lt;br /&gt;
| LOCATION6=Grocery Store&lt;br /&gt;
| LOCATION6EXCEPTION=Norman&#039;s Groceries (Story of Seasons: Pioneers of Olive Town)&lt;br /&gt;
| LOCATION6TYPE=Home&lt;br /&gt;
| LOCATION6HOURSTART=11&lt;br /&gt;
| LOCATION6MINUTESTART=3&lt;br /&gt;
| LOCATION6HOUREND=14&lt;br /&gt;
| LOCATION6MINUTEEND=0&lt;br /&gt;
&lt;br /&gt;
| LOCATION7=Transit&lt;br /&gt;
| LOCATION7TYPE=Outdoors&lt;br /&gt;
| LOCATION7HOURSTART=14&lt;br /&gt;
| LOCATION7MINUTESTART=0&lt;br /&gt;
| LOCATION7HOUREND=15&lt;br /&gt;
| LOCATION7MINUTEEND=0&lt;br /&gt;
&lt;br /&gt;
| LOCATION8=Beach&lt;br /&gt;
| LOCATION8TYPE=Outdoors&lt;br /&gt;
| LOCATION8HOURSTART=15&lt;br /&gt;
| LOCATION8MINUTESTART=0&lt;br /&gt;
| LOCATION8HOUREND=17&lt;br /&gt;
| LOCATION8MINUTEEND=0&lt;br /&gt;
&lt;br /&gt;
| LOCATION9=Transit&lt;br /&gt;
| LOCATION9TYPE=Outdoors&lt;br /&gt;
| LOCATION9HOURSTART=17&lt;br /&gt;
| LOCATION9MINUTESTART=0&lt;br /&gt;
| LOCATION9HOUREND=18&lt;br /&gt;
| LOCATION9MINUTEEND=0&lt;br /&gt;
&lt;br /&gt;
| LOCATION10=Grocery Store&lt;br /&gt;
| LOCATION10EXCEPTION=Norman&#039;s Groceries (Story of Seasons: Pioneers of Olive Town)&lt;br /&gt;
| LOCATION10TYPE=Home&lt;br /&gt;
| LOCATION10HOURSTART=18&lt;br /&gt;
| LOCATION10MINUTESTART=0&lt;br /&gt;
| LOCATION10HOUREND=24&lt;br /&gt;
| LOCATION10MINUTEEND=0&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersScheduleRow&lt;br /&gt;
| DAY=Monday (Rain, Thunderstorm, Blizzard)&lt;br /&gt;
&lt;br /&gt;
| LOCATION1=&lt;br /&gt;
| LOCATION1TYPE=Locked&lt;br /&gt;
| LOCATION1HOURSTART=6&lt;br /&gt;
| LOCATION1MINUTESTART=0&lt;br /&gt;
| LOCATION1HOUREND=6&lt;br /&gt;
| LOCATION1MINUTEEND=2&lt;br /&gt;
&lt;br /&gt;
| LOCATION2=Grocery Store&lt;br /&gt;
| LOCATION2EXCEPTION=Norman&#039;s Groceries (Story of Seasons: Pioneers of Olive Town)&lt;br /&gt;
| LOCATION2TYPE=Home&lt;br /&gt;
| LOCATION2HOURSTART=6&lt;br /&gt;
| LOCATION2MINUTESTART=2&lt;br /&gt;
| LOCATION2HOUREND=24&lt;br /&gt;
| LOCATION2MINUTEEND=0&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Gifts==&lt;br /&gt;
{{SOSPioneersGift&lt;br /&gt;
| LOVEITEM=Blazing Waltz ・ Bouquet Perfume ・ Grape Jam ・ Grape Juice ・ Shiny Watch ・ Yogurt&lt;br /&gt;
| LIKEITEM=Black Rose ・ Charming Perfume ・ Diamond ・ Earth Concerto ・ Fashionable Bracelet ・ Floral Perfume ・ Fruit Perfume ・ Grapes ・ Jewelry Locket ・ Jewelry Ring ・ Moonlight Nocturne ・ Panellets ・ Rainbow Bouquet ・ Springtime March ・ Tomato Juice ・ Vegetable Juice ・ Winter Bloom Rondo&lt;br /&gt;
| LIKELILITEM=Cacao ・ Emerald ・ Rosolli ・ Tea&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Events and Requirements==&lt;br /&gt;
===1♥ Episode===&lt;br /&gt;
{{SOSPioneersEvent&lt;br /&gt;
| CHARANAME=Sydney&lt;br /&gt;
| CHARATYPE=Resident&lt;br /&gt;
| EVENTTITLE= Olive Town&#039;s Opinion&lt;br /&gt;
| IMAGENAME=1H&lt;br /&gt;
| LOCATION=Harbor&lt;br /&gt;
| TIME=8:00AM - 5:59PM&lt;br /&gt;
| WEATHER=Clear, Rain, Snow&lt;br /&gt;
| DESCRIPTION= Sydney asks the Player to find out what the town thinks about her husband, Norman.&lt;br /&gt;
| REQUIREMENTS= &lt;br /&gt;
*1♥ or More&lt;br /&gt;
| EXTRAINFO= ―&lt;br /&gt;
| BOTTOMROW=Extras&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===4♥ Episode===&lt;br /&gt;
{{SOSPioneersEvent&lt;br /&gt;
| CHARANAME=Sydney&lt;br /&gt;
| CHARATYPE=Resident&lt;br /&gt;
| EVENTTITLE= A Long-deserved Date&lt;br /&gt;
| IMAGENAME=4H&lt;br /&gt;
| LOCATIONSPECIFIC=Olive Town Plaza&lt;br /&gt;
| TIME=8:00AM - 5:59PM&lt;br /&gt;
| WEATHER=Clear, Rain, Snow&lt;br /&gt;
| DESCRIPTION= Sydney had plans to go on a date with Norman, but he&#039;s nowhere to be found.&lt;br /&gt;
| REQUIREMENTS= &lt;br /&gt;
*4♥ or More&lt;br /&gt;
| EXTRAINFO= ―&lt;br /&gt;
| BOTTOMROW=Extras&lt;br /&gt;
}}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===7♥ Episode===&lt;br /&gt;
{{SOSPioneersEvent&lt;br /&gt;
| CHARANAME=Sydney&lt;br /&gt;
| CHARATYPE=Resident&lt;br /&gt;
| EVENTTITLE= A Peach with TWO Pits&lt;br /&gt;
| IMAGENAME=7H&lt;br /&gt;
| LOCATIONSPECIFIC=Olive Town Plaza&lt;br /&gt;
| TIME=8:00AM - 5:59PM&lt;br /&gt;
| WEATHER=Clear, Rain, Snow&lt;br /&gt;
| DESCRIPTION= Sydney excitedly tells Jack about a potential partnership Olive Town will have with another town.&lt;br /&gt;
| REQUIREMENTS= &lt;br /&gt;
*7♥ or More&lt;br /&gt;
| EXTRAINFO= ―&lt;br /&gt;
| BOTTOMROW=Extras&lt;br /&gt;
}}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===10♥ Episode===&lt;br /&gt;
{{SOSPioneersEvent&lt;br /&gt;
| CHARANAME=Sydney&lt;br /&gt;
| CHARATYPE=Resident&lt;br /&gt;
| EVENTTITLE= A Nice Forest Walk&lt;br /&gt;
| IMAGENAME=10H&lt;br /&gt;
| LOCATIONSPECIFIC=Forest&lt;br /&gt;
| TIME=8:00AM - 5:59PM&lt;br /&gt;
| WEATHER=Clear, Rain, Snow&lt;br /&gt;
| DESCRIPTION= Sydney and Laura go for a walk together in the forest, and try to think of ways to get Norman to go with them.&lt;br /&gt;
| REQUIREMENTS= &lt;br /&gt;
*10♥ or More&lt;br /&gt;
| EXTRAINFO= ―&lt;br /&gt;
| BOTTOMROW=Extras&lt;br /&gt;
}}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{SOSPioneersDialogue&lt;br /&gt;
|INTROA=It&#039;s a pleasure to make your acquaintance. I believe I&#039;ve heard of you. You&#039;re &amp;lt;Player&amp;gt;, correct?&lt;br /&gt;
|INTROB=My name is Sydney. I usually work in the city.&lt;br /&gt;
|INTROC=Olive Town is a nice place. My family loves it here, too.&lt;br /&gt;
&lt;br /&gt;
|GEN1=Olive Town is so peaceful. It&#039;s the perfect place to relax.&lt;br /&gt;
|GEN2=I feel so at ease whenever I come back here, because it means I can be with Norman again.&lt;br /&gt;
|GEN3=Isn&#039;t Norman the most adorable guy you&#039;ve ever seen? Adorable, but kind of hopeless. Good thing he has a family around to look after him. Haha.&lt;br /&gt;
|GEN4=Norman taught Laura everything she knows about cooking, which is why I love everything she makes.&lt;br /&gt;
|GEN5=Laura has grown into such a fine young woman thanks to Norman.&lt;br /&gt;
&lt;br /&gt;
|HEART1=I can only come to Olive Town on my days off from work.&lt;br /&gt;
|HEART3=The city I work in isn&#039;t far from the one where you used to live.&lt;br /&gt;
|HEART5=I deal with people, not nature, in my profession. In that sense, you could say our worlds differ considerably.&lt;br /&gt;
|HEART7=Working in law can be stressful, but I can handle it. Coming here helps me decompress so that I can start each week fresh.&lt;br /&gt;
|HEART8=I&#039;m considering moving my office here one day.&lt;br /&gt;
|HEART9=I admit I have something of a...rigid mentality at times. I admire those with a more laissez-faire approach to life—like you.&lt;br /&gt;
|HEART10=You seem to be talented at a lot of things that are beyond me—like making this town more exciting, for example.&lt;br /&gt;
&lt;br /&gt;
|SUN=Seeing the clear blue sky is so refreshing! Weather this nice doesn&#039;t come around every day, so make the most of it!&lt;br /&gt;
|RAIN=On rainy days like today, you should just stay home and relax. That&#039;s what I&#039;ll be doing, at least.&lt;br /&gt;
|SNOW=I don&#039;t handle cold weather very well.&lt;br /&gt;
|TYPH=Is everything going to be all right? I hope the windows don&#039;t shatter.&lt;br /&gt;
|TYPHAFT=I received word that my workplace got flooded in yesterday&#039;s typhoon.&lt;br /&gt;
|BLIZ=According to my associates back at the office, this blizzard is affecting a wide area.&lt;br /&gt;
|BLIZAFT=The ferry is running again, but the train to the city is still suspended.&lt;br /&gt;
&lt;br /&gt;
|SPR=It&#039;s so nice and warm. Days like today make me want to take it easy and relax.&lt;br /&gt;
|SUM=Summer is great. I always feel better after a good sweat. Don&#039;t you?&lt;br /&gt;
|AUT=I&#039;m often unsure of what to wear while the seasons are transitioning.&lt;br /&gt;
|WIN=Work really piles up for me at the end of the year.&lt;br /&gt;
&lt;br /&gt;
|MORNG=Hello, &amp;lt;Player&amp;gt;. Morning in Olive Town is splendid, isn&#039;t it?&lt;br /&gt;
|MORNL=You seem to be in good spirits.&lt;br /&gt;
|AFTG=Well, hello there, &amp;lt;Player&amp;gt;. How goes life on the farm?&lt;br /&gt;
|AFTL=Working hard again today?&lt;br /&gt;
|EVEG=Good evening, &amp;lt;Player&amp;gt;. Compared to the city, Olive Town evenings are so much more peaceful, aren&#039;t they?&lt;br /&gt;
|EVEL=You must be a real go-getter if you&#039;re out working this late.&lt;br /&gt;
&lt;br /&gt;
|LOVE=Thank you, &amp;lt;Player&amp;gt;! This is an extraordinary gift!&lt;br /&gt;
|LIKE=Thank you. I adore this.&lt;br /&gt;
|LIKELIL=Thank you. I see you&#039;ve discovered what I like.&lt;br /&gt;
|NEUTRAL=I appreciate your generosity&lt;br /&gt;
|BDAYGIFT=Oh, my! Thank you. You&#039;ve made my birthday all the more delightful.&lt;br /&gt;
&lt;br /&gt;
|BDAYLESS1=Happy Birthday. Today is your special day, yes?&lt;br /&gt;
|BDAYLESS2=I hope you&#039;re able to unwind today and face whatever tomorrow brings with a rekindled spirit.&lt;br /&gt;
|BDAYMORE1=Happy Birthday, &amp;lt;Player&amp;gt;.&lt;br /&gt;
|BDAYMORE2=We don&#039;t see each other all that often, but I&#039;m always delighted to run into you.&lt;br /&gt;
&lt;br /&gt;
|DEVLV1=A small town has its own rustic charm. I want more people to discover that for themselves.&lt;br /&gt;
|DEVLV2=I go away for a bit and come back to find the road completely new... You all must be working hard.&lt;br /&gt;
|DEVLV3=It&#039;s so wonderful that someone as famous as Karina has come to live in Olive Town.&lt;br /&gt;
|DEVLV4=Olive Town is changing, bit by bit.&lt;br /&gt;
|DEVLV5=Jeanne’s skills are seriously impressive. When I saw my reflection in the mirror after my styling, I could have sworn she added an inch to my height.&lt;br /&gt;
|DEVLV6=I liked the old benches, but these are very nice too.&lt;br /&gt;
|DEVLV7=I only come here on my days off, so all the changes seem drastic to me.&lt;br /&gt;
|DEVLV8=I&#039;m so glad to see that more people are coming to Olive Town.&lt;br /&gt;
|DEVLV9=Recently, I&#039;ve been hearing people in the city talking about Olive Town, too.&lt;br /&gt;
|DEVLV10=I think we can officially say that Olive Town is a major tourist destination now.&lt;br /&gt;
&lt;br /&gt;
|WED=You two remind me of when Norman and I got married.&lt;br /&gt;
|CHILDBORN=&amp;lt;Child&amp;gt; really takes after you in a lot of ways.&lt;br /&gt;
|CHILDCRAWL=I hear that &amp;lt;Child&amp;gt; is crawling already? That was fast.&lt;br /&gt;
|CHILDGROWN=As long as children grow up healthy and strong, that&#039;s enough. Everything else can come later.&lt;br /&gt;
&lt;br /&gt;
|EGGB=n/a&lt;br /&gt;
|EGGD=Once Norman starts talking about food, it&#039;s impossible to get him to stop.&lt;br /&gt;
|EGGA=I think I found all the happiness I could ever want at the Egg Festival.&lt;br /&gt;
&lt;br /&gt;
|PETB=n/a&lt;br /&gt;
|PETD=Living in the city makes me miss seeing animals like this.&lt;br /&gt;
|PETA=Do be sure to congratulate all the pets who ran so hard.&lt;br /&gt;
|PETW=Congratulations on your victory in the Pet Derby!&lt;br /&gt;
&lt;br /&gt;
|JAMB=n/a&lt;br /&gt;
|JAMD=I used to participate in this when I was younger.&lt;br /&gt;
|JAMA=That was quite a festival. It’s nice to see the results of everyone’s training.&lt;br /&gt;
|JAMW=Congratulations on your Summer Jamboree victory! You really know how to wield a hammer.&lt;br /&gt;
&lt;br /&gt;
|FIREB=n/a&lt;br /&gt;
|FIRED=When I was little, I was always incredibly disappointed once the fireworks were over.&lt;br /&gt;
|FIREA=I have the strength to get through the rest of summer now after that stunning fireworks show.&lt;br /&gt;
&lt;br /&gt;
|MUSHB=n/a&lt;br /&gt;
|MUSHD=I want to help Norman win.&lt;br /&gt;
|MUSHA=It&#039;s difficult seeing all those mushrooms during  the hunt and not being able to eat them.&lt;br /&gt;
|MUSHW=Well, well, congratulations on winning the Mushroom Hunt! Are you some kind of amateur mycologist, by any chance?&lt;br /&gt;
&lt;br /&gt;
|SPIRB=n/a&lt;br /&gt;
|SPIRD=It feels like all of my thoughts and emotions have drained out of me. It&#039;s strange, but...peaceful.&lt;br /&gt;
|SPIRA=Seeing all those lights float up to the stars is an image I&#039;ll never forget.&lt;br /&gt;
&lt;br /&gt;
|FISHB=n/a&lt;br /&gt;
|FISHD=I have to fish up as many as I can—for Norman&#039;s sake.&lt;br /&gt;
|FISHA=Now that the Fishing Tournament is over, Norman can finally relax a bit.&lt;br /&gt;
|FISHW=Congratulations on winning the Fishing Tournament! You&#039;re really talented.&lt;br /&gt;
&lt;br /&gt;
|SNOWB=I&#039;m excited for the Snowshine Celebration.&lt;br /&gt;
|SNOWD=There are so many snow sculptures. I&#039;m impressed by how much raw talent there is on display.&lt;br /&gt;
|SNOWA=n/a&lt;br /&gt;
&lt;br /&gt;
|2NDGIFT=Haha, I&#039;m fine for today. That&#039;s very kind of you to think of me, though.&amp;lt;ref group=&amp;quot;1.0.5&amp;quot; name=&amp;quot;1.0.5&amp;quot;&amp;gt;This line was an addition in the 1.0.5 update.&amp;lt;/ref&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Dialogue Additions/Changes==&lt;br /&gt;
===Dialogue Additions===&lt;br /&gt;
&amp;lt;references group=&amp;quot;1.0.5&amp;quot;/&amp;gt;&lt;br /&gt;
===Dialogue Changes===&lt;br /&gt;
The following lines were updated in version 1.0.5:&lt;br /&gt;
{|style=&amp;quot;display: table; text-align: center; border-spacing: 0.4em&amp;quot;&lt;br /&gt;
| style=&amp;quot;width: 10em;&amp;quot; | &lt;br /&gt;
| &#039;&#039;&#039;1.0.4&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| &#039;&#039;&#039;1.0.5&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 1px solid #4f4f4f; background-color: lightgray;” | &#039;&#039;&#039;Morning Greeting &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;border: 1px solid #4f4f4f; text-align: left; padding: 0.7em;” | Good morning, &amp;lt;Player&amp;gt;.&lt;br /&gt;
| ⇒&lt;br /&gt;
| style=&amp;quot;border: 1px solid #4f4f4f; text-align: left; padding: 0.7em;” | Hello, &amp;lt;Player&amp;gt;. Morning in Olive Town is splendid, isn&#039;t it?&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 1px solid #4f4f4f; background-color: lightgray;” | &#039;&#039;&#039;Afternoon Greeting&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;border: 1px solid #4f4f4f; text-align: left; padding: 0.7em;” | Hello, &amp;lt;Player&amp;gt;.&lt;br /&gt;
| ⇒&lt;br /&gt;
| style=&amp;quot;border: 1px solid #4f4f4f; text-align: left; padding: 0.7em;” | Well, hello there, &amp;lt;Player&amp;gt;. How goes life on the farm?&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 1px solid #4f4f4f; background-color: lightgray;” | &#039;&#039;&#039;Evening Greeting&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;border: 1px solid #4f4f4f; text-align: left; padding: 0.7em;” | Good evening, &amp;lt;Player&amp;gt;.&lt;br /&gt;
| ⇒&lt;br /&gt;
| style=&amp;quot;border: 1px solid #4f4f4f; text-align: left; padding: 0.7em;” | Good evening, &amp;lt;Player&amp;gt;. Compared to the city, Olive Town evenings are so much more peaceful, aren&#039;t they?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Scripts==&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
==Audio==&lt;br /&gt;
{{SOSPioneersVoices&lt;br /&gt;
| CHARANAME=Sydney&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
All information not credited to persons on this page or below are referenced from the official guide.&amp;lt;ref&amp;gt;牧場物語オリーブタウンと希望の大地 公式ガイドブック, Bokujou Monogatari Oriibutaun to Kibou no Daichi Koushiki Gaido Bukku [Bokujou Monogatari Olive Town and the Land of Hope Official Guide Book]. 1st Ed. (2021). Kadokawa Game Linkage.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{NaviPioneers}}&lt;br /&gt;
{{BackToTop}}&lt;/div&gt;</summary>
		<author><name>Chickadee</name></author>
	</entry>
	<entry>
		<id>https://wiki.ranchstory.farm/index.php?title=Stonebreaker_Valley_(Story_of_Seasons:_Pioneers_of_Olive_Town)&amp;diff=121392</id>
		<title>Stonebreaker Valley (Story of Seasons: Pioneers of Olive Town)</title>
		<link rel="alternate" type="text/html" href="https://wiki.ranchstory.farm/index.php?title=Stonebreaker_Valley_(Story_of_Seasons:_Pioneers_of_Olive_Town)&amp;diff=121392"/>
		<updated>2024-09-08T22:59:55Z</updated>

		<summary type="html">&lt;p&gt;Chickadee: /* References */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{InfoboxPlacePioneers&lt;br /&gt;
| PLACENAME=Stonebreaker Valley&lt;br /&gt;
| PLACEJPNNAME=石割りの谷&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stonebreaker Valley&#039;&#039;&#039; is a rough terrain full of ore rocks. It can be used to further increase your skill in Mining.&lt;br /&gt;
&lt;br /&gt;
==How to Unlock==&lt;br /&gt;
[[Earth_Sprites_(Story_of_Seasons:_Pioneers_of_Olive_Town)|Navi Sprite]] and [[Earth_Sprites_(Story_of_Seasons:_Pioneers_of_Olive_Town)|Stone Sprite]] will visit you the day after you reach Lv.9 in the [[Skills_(Story_of_Seasons:_Pioneers_of_Olive_Town)#Mining|Mining Skill]]. The cutscene will occur right after leaving your house.&lt;br /&gt;
&lt;br /&gt;
==Activities==&lt;br /&gt;
&lt;br /&gt;
The main activity on Stonebreaker&#039;s Island is mining various stones that spawn on it. You can find any of the stone and ores you find in your farm&#039;s three mines here. Orichalcum spawns here as well, giving you a way to obtain the ore without going into the depths of Mine 3. The rocks take a few days to respawn, but if you give it long enough, almost the entire island will be covered in a variety of rocks to break. Having a well-upgraded hammer will make clearing off the island easier.&lt;br /&gt;
&lt;br /&gt;
The ores and stone obtained here can be used for various [[Crafting (Story of Seasons: Pioneers of Olive Town)|crafts]], or you can feed the ores to the [[Makers (Story of Seasons: Pioneers of Olive Town)#Ingot Maker|Ingot Maker]] and raw diamonds to the [[Makers (Story of Seasons: Pioneers of Olive Town)#Gem Maker|Gem Maker]] to get materials with more use. You can find &#039;&#039;&#039;Common Mushroom&#039;&#039;&#039; here as well, which can be shipped or used for [[Cooking (Story of Seasons: Pioneers of Olive Town)|cooking recipes]].&lt;br /&gt;
&lt;br /&gt;
==Items to Obtain==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!  !! Type of Ore&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SOS_Pioneers_Items_Material_Stone.png|50px]] || Stone&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SOS_Pioneers_Items_Material_Iron_Ore.png|50px]] || Iron Ore&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SOS_Pioneers_Items_Material_Silver_Ore.png|50px]] || Silver Ore&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SOS_Pioneers_Items_Material_Gold_Ore.png|50px]] || Gold Ore&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SOS_Pioneers_Items_Material_Orichalcum_Ore.png|50px]] || Orichalcum Ore&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SOS_Pioneers_Items_Material_Raw_Diamond.png|50px]] || Raw Diamond&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!  !! Other Items&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SOS_Pioneers_Items_Mushroom_Common_Mushroom.png|50px]] || Common Mushroom&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
All information not credited to persons on this page or below are referenced from the official guide.&amp;lt;ref&amp;gt;牧場物語オリーブタウンと希望の大地 公式ガイドブック, Bokujou Monogatari Oriibutaun to Kibou no Daichi Koushiki Gaido Bukku [Bokujou Monogatari Olive Town and the Land of Hope Official Guide Book]. 1st Ed. (2021). Kadokawa Game Linkage.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{NaviPioneers}}&lt;br /&gt;
{{BackToTop}}&lt;/div&gt;</summary>
		<author><name>Chickadee</name></author>
	</entry>
	<entry>
		<id>https://wiki.ranchstory.farm/index.php?title=Spirit_of_the_Spring_(Story_of_Seasons:_Pioneers_of_Olive_Town)&amp;diff=121391</id>
		<title>Spirit of the Spring (Story of Seasons: Pioneers of Olive Town)</title>
		<link rel="alternate" type="text/html" href="https://wiki.ranchstory.farm/index.php?title=Spirit_of_the_Spring_(Story_of_Seasons:_Pioneers_of_Olive_Town)&amp;diff=121391"/>
		<updated>2024-09-08T22:59:49Z</updated>

		<summary type="html">&lt;p&gt;Chickadee: /* References */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{InfoboxPioneers&lt;br /&gt;
| CHARANAME=Spirit&lt;br /&gt;
| DISAMBIGNO=Yes&lt;br /&gt;
| CHARANAMESIMP=Spirit&lt;br /&gt;
| CHARATYPE=Other Characters&lt;br /&gt;
| CHARAJPNNAME=精霊&lt;br /&gt;
| JPNVOICEACTORNAME=&amp;amp;#32;&lt;br /&gt;
| ENGVOICEACTORNAME=&lt;br /&gt;
| BIRTHDAYDATE=&amp;amp;#32;&lt;br /&gt;
| RESIDENCENAME=&lt;br /&gt;
| FAMILYMEMBERS=&amp;amp;#32;&lt;br /&gt;
| NBRGIFTS=Gift&lt;br /&gt;
| FAVGIFTS=&amp;amp;#32;&lt;br /&gt;
| NBRHATES=Gift&lt;br /&gt;
| HATEGIFT=&amp;amp;#32;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;???&#039;&#039;&#039; is a mysterious mask-wearing girl who is later revealed to be the Spirit of the Spring (精霊). &amp;lt;br&amp;gt;&lt;br /&gt;
The Spirit of the Spring has been sleeping for one thousand years, but was awoken thanks to the power of nature on the Player&#039;s farm.&lt;br /&gt;
__TOC__&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
==Schedule==&lt;br /&gt;
After the event &amp;quot;Into the Light&amp;quot;, Spirit will be nearby the Shrine until 12:00 AM. She does not appear on stormy days.&lt;br /&gt;
&lt;br /&gt;
==Spirit Quests==&lt;br /&gt;
After completing all of the [[Olive_Hall_(Story_of_Seasons:_Pioneers_of_Olive_Town)#Town_Development_Events|Town Development Events]], you can complete Spirit Quests if your game is updated to [[Update_Changelog_(Story_of_Seasons:_Pioneers_of_Olive_Town)#Version_1.1.0|Version 1.1.0]] or above. These quests are a bit more difficult and require all parts to be completed in order to fully satisfy the requirements. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=50% style=&amp;quot;text-align: center;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Requests&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Item 1&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Item 2&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Item 3&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Item 4&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Item 5&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Item 6 &lt;br /&gt;
|-&lt;br /&gt;
|Request 1 [Navi-sprite]&lt;br /&gt;
|Cow Topiary  (x10)&lt;br /&gt;
|Chicken Topiary (x7)&lt;br /&gt;
|Horse Topiary (x5)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Request 2 [Karina]&lt;br /&gt;
|Tough Cloth (x30)&lt;br /&gt;
|Smooth Cloth (x20)&lt;br /&gt;
|Mirage Cloth (x10)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Request 3 [Magma Sprite]&lt;br /&gt;
|Iron Ingots (x300)&lt;br /&gt;
|Silver Ingots (x200)&lt;br /&gt;
|Solid Lumber (x200)&lt;br /&gt;
|Supple Lumber (x150)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Request 4 [Ralph]&lt;br /&gt;
|Gold Ingots (x50)&lt;br /&gt;
|Orichalcum Ingots (x20)&lt;br /&gt;
|Durable Lumber (x70)&lt;br /&gt;
|Mirage Lumber (x30)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Request 5 [Reina]&lt;br /&gt;
|Giant Catfish (x3)&lt;br /&gt;
|Marlin (x3)&lt;br /&gt;
|Spotted Eagle Ray (x3)&lt;br /&gt;
|Giant King Crab (x5)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Request 6 [Gloria]&lt;br /&gt;
|Red Beryls (x10)&lt;br /&gt;
|White Opals (x10)&lt;br /&gt;
|Rubies (x20)&lt;br /&gt;
|Sapphires (x20)&lt;br /&gt;
|Emeralds (x20)&lt;br /&gt;
|Diamonds (x20)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=50% style=&amp;quot;text-align: center;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Spirit Quest&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Changes&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
*[[Skills_(Story_of_Seasons:_Pioneers_of_Olive_Town)#Harvest_All|Harvest All]] ability is learned&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
*(3) new [[Character_Customization_(Story_of_Seasons:_Pioneers_of_Olive_Town)#Outfits|outfits]] and (3) new [[Character_Customization_(Story_of_Seasons:_Pioneers_of_Olive_Town)#Hairstyles|hairstyles]] at [[Salon_Ailes_D&#039;ange_(Story_of_Seasons:_Pioneers_of_Olive_Town)|Salon Ailes D&#039;ange]]&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
*[[Your_Farm_(Story_of_Seasons:_Pioneers_of_Olive_Town)#Shortcuts|Shortcuts]] are added to your farm, linking Area 1 and Area 3 together&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|&lt;br /&gt;
*Shrine updated&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|6&lt;br /&gt;
|&lt;br /&gt;
*Museum updated&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Events and Requirements==&lt;br /&gt;
===Spirit Events===&lt;br /&gt;
====Episode 1====&lt;br /&gt;
{{SOSPioneersEvent&lt;br /&gt;
| CHARANAME=Spirit of the Spring&lt;br /&gt;
| CHARATYPE=Resident&lt;br /&gt;
| EVENTTITLE=Mist Walker&lt;br /&gt;
| IMAGENAME=Mist&lt;br /&gt;
| LOCATION=Your Farm&lt;br /&gt;
| FLOOR=(Exit House)&lt;br /&gt;
| TIME=Any&lt;br /&gt;
| WEATHER=Clear, Rain, Snow&lt;br /&gt;
| DESCRIPTION=The Player sees what seems to be a small child walking through the misty forest.&lt;br /&gt;
| REQUIREMENTS= &lt;br /&gt;
*The Player has uncovered 30 Follower Sprites&lt;br /&gt;
| EXTRAINFO= Occurs the day after reaching 30 Follower Sprites and if weather conditions are met&lt;br /&gt;
| BOTTOMROW= Extras&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
====Episode 2====&lt;br /&gt;
{{SOSPioneersEvent&lt;br /&gt;
| CHARANAME=Spirit of the Spring&lt;br /&gt;
| CHARATYPE=Resident&lt;br /&gt;
| EVENTTITLE=To the Sky&lt;br /&gt;
| IMAGENAME=Sky&lt;br /&gt;
| LOCATION=Your Farm&lt;br /&gt;
| FLOOR=(Walk to Town)&lt;br /&gt;
| TIME=Any&lt;br /&gt;
| WEATHER=Clear, Rain, Snow&lt;br /&gt;
| DESCRIPTION=As the Player goes into town, the mysterious child is seen staring at the sky.&lt;br /&gt;
| REQUIREMENTS= &lt;br /&gt;
*The Player has uncovered 50 Follower Sprites&lt;br /&gt;
| EXTRAINFO= Occurs the day the Player has reached 50 Follower Sprites and walks to Olive Town&lt;br /&gt;
| BOTTOMROW= Extras&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
====Episode 3====&lt;br /&gt;
{{SOSPioneersEvent&lt;br /&gt;
| CHARANAME=Spirit of the Spring&lt;br /&gt;
| CHARATYPE=Resident&lt;br /&gt;
| EVENTTITLE=Who Are You?&lt;br /&gt;
| IMAGENAME=Meeting&lt;br /&gt;
| LOCATION=Your Farm&lt;br /&gt;
| FLOOR=(Exit House)&lt;br /&gt;
| TIME=Any&lt;br /&gt;
| WEATHER=Clear, Rain, Snow&lt;br /&gt;
| DESCRIPTION=Mikey and Cindy are wandering around the farmland when they hear the Spirit singing. The Player comes to investigate.&lt;br /&gt;
| REQUIREMENTS= &lt;br /&gt;
*The Player has uncovered 70 Follower Sprites&lt;br /&gt;
| EXTRAINFO=Occurs the day after the Player has reached 70 Follower Sprites&lt;br /&gt;
| BOTTOMROW= Extras&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
====Episode 4====&lt;br /&gt;
{{SOSPioneersEvent&lt;br /&gt;
| CHARANAME=Spirit of the Spring&lt;br /&gt;
| CHARATYPE=Resident&lt;br /&gt;
| EVENTTITLE=Into the Light&lt;br /&gt;
| IMAGENAME=Light&lt;br /&gt;
| LOCATION=Your Farm&lt;br /&gt;
| FLOOR=(Exit House)&lt;br /&gt;
| TIME=Any&lt;br /&gt;
| WEATHER=Clear, Rain, Snow&lt;br /&gt;
| DESCRIPTION=The Player meets the mysterious girl again. She asks about the light that&#039;s coming from Olive Town.&lt;br /&gt;
| REQUIREMENTS= &lt;br /&gt;
*The Player has uncovered 85 Follower Sprites&lt;br /&gt;
| CHOICECATEGORY1=&lt;br /&gt;
| CHOICE1ENG=Yeah.&lt;br /&gt;
| CHOICE2ENG=What do you mean?&lt;br /&gt;
| EXTRAINFO=&amp;amp;#32;&lt;br /&gt;
*Occurs the day after the Player has reached 85 Follower Sprites&lt;br /&gt;
*The Spirit becomes available to speak to near the Shrine&lt;br /&gt;
| BOTTOMROW= Extras&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
====Episode 5====&lt;br /&gt;
{{SOSPioneersEvent&lt;br /&gt;
| CHARANAME=Spirit of the Spring&lt;br /&gt;
| CHARATYPE=Resident&lt;br /&gt;
| EVENTTITLE=The Spirit of the Spring&lt;br /&gt;
| IMAGENAME=Spring&lt;br /&gt;
| LOCATION=Shrine&lt;br /&gt;
| FLOOR= (Walk from Farm to Town)&lt;br /&gt;
| TIME=Any&lt;br /&gt;
| WEATHER=Clear, Rain, Snow&lt;br /&gt;
| DESCRIPTION=While the Player speaks to Spirit, Navi Sprite comes forward to reveal Spirit&#039;s true form.&lt;br /&gt;
| REQUIREMENTS= &lt;br /&gt;
*The Player has uncovered 100 Follower Sprites&lt;br /&gt;
| EXTRAINFO=&amp;amp;#32;&lt;br /&gt;
*Occurs the day the Player has reached 100 Follower Sprites&lt;br /&gt;
*The Spirit&#039;s adult form becomes available to speak to near the Shrine&lt;br /&gt;
| BOTTOMROW= Extras&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
====Episode 6====&lt;br /&gt;
{{SOSPioneersEvent&lt;br /&gt;
| CHARANAME=Spirit of the Spring&lt;br /&gt;
| CHARATYPE=Resident&lt;br /&gt;
| EVENTTITLE=Spirit&#039;s Gratitude&lt;br /&gt;
| IMAGENAME=Gratitude&lt;br /&gt;
| LOCATION=Shrine&lt;br /&gt;
| FLOOR= (Walk from Farm to Town)&lt;br /&gt;
| TIME=Any&lt;br /&gt;
| WEATHER=Clear, Rain, Snow&lt;br /&gt;
| DESCRIPTION=The Spirit of the Spring thanks the Player for waking her and the sprites from their slumber.&lt;br /&gt;
| REQUIREMENTS= &lt;br /&gt;
*The Player has uncovered 200 Follower Sprites&lt;br /&gt;
| EXTRAINFO=Occurs the day the Player has reached 200 Follower Sprites&lt;br /&gt;
| BOTTOMROW= Extras&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
====Episode 7====&lt;br /&gt;
{{SOSPioneersEvent&lt;br /&gt;
| CHARANAME=Spirit of the Spring&lt;br /&gt;
| CHARATYPE=Resident&lt;br /&gt;
| EVENTTITLE=Spirit&#039;s Play - Part 1&lt;br /&gt;
| IMAGENAME=Play1&lt;br /&gt;
| LOCATION=Shrine&lt;br /&gt;
| TIME=8:00AM - 5:59PM&lt;br /&gt;
| WEATHER=Clear, Rain, Snow&lt;br /&gt;
| DESCRIPTION=The Spirit asks the Player about the swings in the park. She doesn&#039;t seem to understand how it feels to swing on a swing, but it&#039;s hard to explain in words.&lt;br /&gt;
| REQUIREMENTS= &lt;br /&gt;
*The Player has uncovered 500 Follower Sprites&lt;br /&gt;
*The Player has seen Spirit Event Episode 6&lt;br /&gt;
*Talk to the Spirit to trigger the event&lt;br /&gt;
| EXTRAINFO=Event will not trigger on a festival day.&lt;br /&gt;
| BOTTOMROW= Extras&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
====Episode 8====&lt;br /&gt;
{{SOSPioneersEvent&lt;br /&gt;
| CHARANAME=Spirit of the Spring&lt;br /&gt;
| CHARATYPE=Resident&lt;br /&gt;
| EVENTTITLE=Spirit&#039;s Play - Part 2&lt;br /&gt;
| IMAGENAME=Play2&lt;br /&gt;
| LOCATION=Shrine&lt;br /&gt;
| TIME=8:00AM - 5:59PM&lt;br /&gt;
| WEATHER=Clear, Rain, Snow&lt;br /&gt;
| DESCRIPTION=The Spirit, once hesitant to go on the swings, finally decides to try them out for herself. Will she be okay getting to the park on her own?&lt;br /&gt;
| REQUIREMENTS= &lt;br /&gt;
*The Player has uncovered 500 Follower Sprites&lt;br /&gt;
*The Player has seen Spirit Event Episode 7&lt;br /&gt;
*Talk to the Spirit to trigger the event&lt;br /&gt;
| EXTRAINFO=Event will not trigger on a festival day.&lt;br /&gt;
| BOTTOMROW= Extras&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
====Episode 9====&lt;br /&gt;
{{SOSPioneersEvent&lt;br /&gt;
| CHARANAME=Spirit of the Spring&lt;br /&gt;
| CHARATYPE=Resident&lt;br /&gt;
| EVENTTITLE=Spirit&#039;s Play - Part 3&lt;br /&gt;
| IMAGENAME=Play3&lt;br /&gt;
| LOCATIONSPECIFIC=Town Square&lt;br /&gt;
| TIME=12:00AM - 1:59AM&lt;br /&gt;
| WEATHER=Clear, Rain, Snow&lt;br /&gt;
| DESCRIPTION=The Player finds the Spirit on the swings at the park. She seems to finally understand why humans like to play on the swings!&lt;br /&gt;
| REQUIREMENTS= &lt;br /&gt;
*The Player has uncovered 500 Follower Sprites&lt;br /&gt;
*The Player has seen Spirit Event Episode 8&lt;br /&gt;
| EXTRAINFO=—&lt;br /&gt;
| BOTTOMROW= Extras&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===Spirit Quests===&lt;br /&gt;
====Quest 1====&lt;br /&gt;
{{SOSPioneersEvent&lt;br /&gt;
| CHARANAME=Earth Sprites&lt;br /&gt;
| CHARATYPE=Resident&lt;br /&gt;
| EVENTTITLE=Sprite&#039;s Request&lt;br /&gt;
| IMAGENAME=Sprite&#039;s Request&lt;br /&gt;
| LOCATION=Your Farm&lt;br /&gt;
| TIME=Any&lt;br /&gt;
| WEATHER=Any&lt;br /&gt;
| DESCRIPTION=The Earth Sprites offer to lend the farmer a hand in their farm work, but they need something in return. &lt;br /&gt;
| REQUIREMENTS= &lt;br /&gt;
*Must have updated game to Version 1.1.0. &lt;br /&gt;
| BOTTOMROW= Requirements&lt;br /&gt;
}}&lt;br /&gt;
====Quest 2====&lt;br /&gt;
{{SOSPioneersEvent&lt;br /&gt;
| CHARANAME=Spirit of the Spring&lt;br /&gt;
| CHARATYPE=Resident&lt;br /&gt;
| EVENTTITLE=Designing A Spirited Attire&lt;br /&gt;
| IMAGENAME=Designing A Spirited Attire&lt;br /&gt;
| LOCATION=Your Farm&lt;br /&gt;
| TIME=Any&lt;br /&gt;
| WEATHER=Any&lt;br /&gt;
| DESCRIPTION=The Spirit stops by to thank you for your help, but Jeanne, Karina and Laura stop by with a request. Luckily, there&#039;s inspiration nearby...&lt;br /&gt;
| REQUIREMENTS= &lt;br /&gt;
*The Player has completed the requirements for Spirit Quest 1&lt;br /&gt;
| EXTRAINFO=Event will not trigger on a festival day.&lt;br /&gt;
| BOTTOMROW= Extras&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
====Quest 3====&lt;br /&gt;
{{SOSPioneersEvent&lt;br /&gt;
| CHARANAME=Earth Sprites&lt;br /&gt;
| CHARATYPE=Resident&lt;br /&gt;
| EVENTTITLE=Helpful Baddies&lt;br /&gt;
| IMAGENAME=Helpful Baddies&lt;br /&gt;
| LOCATION=Your Farm&lt;br /&gt;
| TIME=Any&lt;br /&gt;
| WEATHER=Any&lt;br /&gt;
| DESCRIPTION=The Baddies have been watching you help the Spirit, and they&#039;re jealous! They want to spend more time with you, and make you an offer you don&#039;t want to refuse. &lt;br /&gt;
| REQUIREMENTS= &lt;br /&gt;
*The Player has completed the requirements for Spirit Quest 2&lt;br /&gt;
| EXTRAINFO=Event will not trigger on a festival day.&lt;br /&gt;
| BOTTOMROW= Extras&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
====Quest 4====&lt;br /&gt;
{{SOSPioneersEvent&lt;br /&gt;
| CHARANAME=Spirit of the Spring&lt;br /&gt;
| CHARATYPE=Resident&lt;br /&gt;
| EVENTTITLE=Sprucing up the Shrine&lt;br /&gt;
| IMAGENAME=Sprucing up the Shrine&lt;br /&gt;
| LOCATION=Your Farm&lt;br /&gt;
| TIME=Any&lt;br /&gt;
| WEATHER=Any&lt;br /&gt;
| DESCRIPTION=Ralph and Linh stop by and inform you that they need your assistance to clean up the Spirit&#039;s Shrine. &lt;br /&gt;
| REQUIREMENTS= &lt;br /&gt;
*The Player has completed the requirements for Spirit Quest 3&lt;br /&gt;
| EXTRAINFO=Event will not trigger on a festival day.&lt;br /&gt;
| BOTTOMROW= Extras&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
====Quest 5====&lt;br /&gt;
{{SOSPioneersEvent&lt;br /&gt;
| CHARANAME=Spirit of the Spring&lt;br /&gt;
| CHARATYPE=Resident&lt;br /&gt;
| EVENTTITLE=Fishy Offerings&lt;br /&gt;
| IMAGENAME=Fishy Offerings&lt;br /&gt;
| LOCATION=Your Farm&lt;br /&gt;
| TIME=Any&lt;br /&gt;
| WEATHER=Any&lt;br /&gt;
| DESCRIPTION=Eager to improve Olive Museum, Gloria and Reina stop by, accompanied by Emilio. They ask for your help in gathering a suitable offering for the Spirit. &lt;br /&gt;
| REQUIREMENTS= &lt;br /&gt;
*The Player has completed the requirements for Spirit Quest 4&lt;br /&gt;
| EXTRAINFO=Event will not trigger on a festival day.&lt;br /&gt;
| BOTTOMROW= Extras&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
====Quest 5====&lt;br /&gt;
{{SOSPioneersEvent&lt;br /&gt;
| CHARANAME=Spirit of the Spring&lt;br /&gt;
| CHARATYPE=Resident&lt;br /&gt;
| EVENTTITLE=Bejeweled Bounty&lt;br /&gt;
| IMAGENAME=Bejeweled Bounty&lt;br /&gt;
| LOCATION=Your Farm&lt;br /&gt;
| TIME=Any&lt;br /&gt;
| WEATHER=Any&lt;br /&gt;
| DESCRIPTION=The new renovations are almost ready, but... Gloria, Beth and Reina stop by again and ask just one more favor.&lt;br /&gt;
| REQUIREMENTS= &lt;br /&gt;
*The Player has completed the requirements for Spirit Quest 5&lt;br /&gt;
| EXTRAINFO=Event will not trigger on a festival day.&lt;br /&gt;
| BOTTOMROW= Extras&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Dialogue (Child Form)==&lt;br /&gt;
{{SOSPioneersDialogueSpecial&lt;br /&gt;
|GEN1=I can&#039;t remember why I was sleeping.&lt;br /&gt;
|GEN2=I think...I&#039;ve seen that shrine before.&lt;br /&gt;
|GEN3=There are so many people. It&#039;s like I don&#039;t even know this place anymore.&lt;br /&gt;
|SUN=The sun&#039;s really bright.&lt;br /&gt;
|RAIN=The rain&#039;s cold, but it&#039;s kinda refreshing.&lt;br /&gt;
|SNOW=I don&#039;t like snow.&lt;br /&gt;
|TYPH=The wind&#039;s ferocious. I feel like I&#039;m gonna get blown away.&amp;lt;ref group=&amp;quot;unused&amp;quot; name=&amp;quot;unused&amp;quot;&amp;gt;This line is unused in the game (Spirit is not available during this weather).&amp;lt;/ref&amp;gt;&lt;br /&gt;
|TYPHAFT=What actually happens if you get blown away by the wind, anyway?&lt;br /&gt;
|BLIZ=The snow&#039;s really coming down. It&#039;s so quiet.&amp;lt;ref group=&amp;quot;unused&amp;quot; name=&amp;quot;unused&amp;quot;/&amp;gt;&lt;br /&gt;
|BLIZAFT=It was so quiet yesterday.&lt;br /&gt;
|SPR=It&#039;s nice and warm. The flowers look happy, too.&lt;br /&gt;
|SUM=It&#039;s been so hot. The grass is really growing tall.&lt;br /&gt;
|AUT=It&#039;s nice and cool out. A lot of nuts have fallen to the ground.&lt;br /&gt;
|WIN=It&#039;s so cold. Bugs are sleeping inside the earth.&lt;br /&gt;
|MORNG=Oh, hi there! I&#039;m glad I get to see you so early in the day.&lt;br /&gt;
|MORNL=There&#039;s something really pretty about the morning sun, but... I dunno what, exactly.&lt;br /&gt;
|AFTG=Hello there. You doing okay?&lt;br /&gt;
|AFTL=You&#039;re always running around town, aren&#039;t you?&lt;br /&gt;
|EVEG=Nighty night. I&#039;m sure I&#039;ll see you again tomorrow.&lt;br /&gt;
|EVEL=Nighttime&#039;s really dark...so be careful out there, okay?&lt;br /&gt;
}}&lt;br /&gt;
==Dialogue (Adult Form)==&lt;br /&gt;
{{SOSPioneersDialogueSpecial&lt;br /&gt;
|GEN1=This shrine... Something similar stood here before I fell asleep, as well.&lt;br /&gt;
|GEN2=I can see your farm, even from here.&lt;br /&gt;
|GEN3=The Earth Sprites seem especially energetic. I believe it is because you are here.&lt;br /&gt;
|GEN4=Earth Sprites sleep in a variety of places. You have a talent for awakening them.&lt;br /&gt;
|SUN=The weather is exceptionally pleasant today. The sun strengthens the earth.&lt;br /&gt;
|RAIN=Rain is a boon upon the earth. This chill in the air heralds the birth of new life.&lt;br /&gt;
|SNOW=Snow lends a certain strength to those sleeping within the earth.&lt;br /&gt;
|TYPH=On tempestuous winds, a trial alights. May it serve to strengthen your resolve.&amp;lt;ref group=&amp;quot;unused&amp;quot; name=&amp;quot;unused&amp;quot;/&amp;gt;&lt;br /&gt;
|TYPHAFT=The seeds taken by the wind will one day sprout elsewhere, sowing the seeds of life anew.&lt;br /&gt;
|BLIZ=Snow shrouds the earth in silence. Everything must eventually return to inert tranquility.&amp;lt;ref group=&amp;quot;unused&amp;quot; name=&amp;quot;unused&amp;quot;/&amp;gt;&lt;br /&gt;
|BLIZAFT=As nature&#039;s cogs spin anew, life marches onward.&lt;br /&gt;
|SPR=In spring, the life that has weathered winter&#039;s hardships buds anew.&lt;br /&gt;
|SUM=The brilliant sunlight of summer fills plants with energy.&lt;br /&gt;
|AUT=The harvest season has begun. May you reap nature&#039;s bounty.&lt;br /&gt;
|WIN=Beneath the frozen soil, life waits patiently to sprout once more.&lt;br /&gt;
|MORNG=Just as the rising sun greets me, so, too, do you. I am heartened to see you, &amp;lt;Player&amp;gt;.&lt;br /&gt;
|MORNL=The morning light is blissful in its serenity.&lt;br /&gt;
|AFTG=Good day to you, &amp;lt;Player&amp;gt;. Your energy is as boundless as afternoon sunshine.&lt;br /&gt;
|AFTL=The birds fly cheerfully on the breeze today. Do you hear them as well? Joy fills every note of their song.&lt;br /&gt;
|EVEG=Have a good evening, my friend, and watch your step as you make the trek home.&lt;br /&gt;
|EVEL=The fading colors of the sky at sunset captivate me.&lt;br /&gt;
|LESSCOND=&amp;lt;200 Follower Sprites Found&lt;br /&gt;
|BDAYLESS1=It appears that today is your day of birth. Allow me to congratulate you in the manner humans do.&lt;br /&gt;
|BDAYLESS2=A very happy birthday to you.&lt;br /&gt;
|MORECOND=200+ Follower Sprites Found&lt;br /&gt;
|BDAYMORE1=A very happy birthday to you, &amp;lt;Player&amp;gt;.&lt;br /&gt;
|BDAYMORE2=I myself have no birthday, but celebrating yours has made me feel that I, too, am now a year older.&lt;br /&gt;
|DEVLV10=The people of the town seem to be delighted. As do you.&lt;br /&gt;
|BORN=You seem pleased. Did something joyous happen?&lt;br /&gt;
|EGGD=Eggs hold the entirety of life inside them.&lt;br /&gt;
|PETD=Having animals compete is a most fascinating idea.&lt;br /&gt;
|JAMD=Humans like to compare their strength. That, at least, has not changed since ancient times.&lt;br /&gt;
|FIRED=It seems to me that fireworks are an expression of human life—fleeting, yet radiant.&lt;br /&gt;
|MUSHD=Mushrooms are manifestations of the secret power that dwells within the earth.&lt;br /&gt;
|SPIRD=Blessed are those who show gratitude for what the earth has given them.&lt;br /&gt;
|FISHD=Fish are water&#039;s gift to humanity.&lt;br /&gt;
|SNOWD=Just as an innocent child is a blank canvas, pure-white snow can be shaped into any form.&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;references group=&amp;quot;unused&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Dialogue Additions/Changes==&lt;br /&gt;
===Dialogue Changes===&lt;br /&gt;
The following lines were updated in version 1.0.5:&lt;br /&gt;
====Child Form====&lt;br /&gt;
{|style=&amp;quot;display: table; text-align: center; border-spacing: 0.4em&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
| &#039;&#039;&#039;1.0.4&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| &#039;&#039;&#039;1.0.5&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 1px solid #4f4f4f; background-color: lightgray; width: 10em;” | &#039;&#039;&#039;Morning Greeting&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;border: 1px solid #4f4f4f; text-align: left; padding: 0.7em;” | Morning.&lt;br /&gt;
| ⇒&lt;br /&gt;
| style=&amp;quot;border: 1px solid #4f4f4f; text-align: left; padding: 0.7em;” | Oh, hi there! I&#039;m glad I get to see you so early in the day.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 1px solid #4f4f4f; background-color: lightgray; width: 10em;” | &#039;&#039;&#039;Morning Line&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;border: 1px solid #4f4f4f; text-align: left; padding: 0.7em;” | ...&lt;br /&gt;
| ⇒&lt;br /&gt;
| style=&amp;quot;border: 1px solid #4f4f4f; text-align: left; padding: 0.7em;” | There&#039;s something really pretty about the morning sun, but... I dunno what, exactly.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 1px solid #4f4f4f; background-color: lightgray;” | &#039;&#039;&#039;Afternoon Greeting&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;border: 1px solid #4f4f4f; text-align: left; padding: 0.7em;” | Hello.&lt;br /&gt;
| ⇒&lt;br /&gt;
| style=&amp;quot;border: 1px solid #4f4f4f; text-align: left; padding: 0.7em;” | Hello there. You doing okay?&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 1px solid #4f4f4f; background-color: lightgray;” | &#039;&#039;&#039;Afternoon Line&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;border: 1px solid #4f4f4f; text-align: left; padding: 0.7em;” | ...&lt;br /&gt;
| ⇒&lt;br /&gt;
| style=&amp;quot;border: 1px solid #4f4f4f; text-align: left; padding: 0.7em;” | You&#039;re always running around town, aren&#039;t you?&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 1px solid #4f4f4f; background-color: lightgray;” | &#039;&#039;&#039;Evening Greeting&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;border: 1px solid #4f4f4f; text-align: left; padding: 0.7em;” | Evening.&lt;br /&gt;
| ⇒&lt;br /&gt;
| style=&amp;quot;border: 1px solid #4f4f4f; text-align: left; padding: 0.7em;” | Nighty night. I&#039;m sure I&#039;ll see you again tomorrow.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 1px solid #4f4f4f; background-color: lightgray;” | &#039;&#039;&#039;Evening Line&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;border: 1px solid #4f4f4f; text-align: left; padding: 0.7em;” | ...&lt;br /&gt;
| ⇒&lt;br /&gt;
| style=&amp;quot;border: 1px solid #4f4f4f; text-align: left; padding: 0.7em;” | Nighttime&#039;s really dark...so be careful out there, okay?&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
====Adult Form====&lt;br /&gt;
{|style=&amp;quot;display: table; text-align: center; border-spacing: 0.4em&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
| &#039;&#039;&#039;1.0.4&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| &#039;&#039;&#039;1.0.5&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 1px solid #4f4f4f; background-color: lightgray; width: 10em;” | &#039;&#039;&#039;Morning Greeting&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;border: 1px solid #4f4f4f; text-align: left; padding: 0.7em;” | Good morning.&lt;br /&gt;
| ⇒&lt;br /&gt;
| style=&amp;quot;border: 1px solid #4f4f4f; text-align: left; padding: 0.7em;” | Just as the rising sun greets me, so, too, do you. I am heartened to see you, &amp;lt;Player&amp;gt;.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 1px solid #4f4f4f; background-color: lightgray;” | &#039;&#039;&#039;Afternoon Greeting&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;border: 1px solid #4f4f4f; text-align: left; padding: 0.7em;” | Good day to you.&lt;br /&gt;
| ⇒&lt;br /&gt;
| style=&amp;quot;border: 1px solid #4f4f4f; text-align: left; padding: 0.7em;” | Good day to you, &amp;lt;Player&amp;gt;. Your energy is as boundless as afternoon sunshine.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 1px solid #4f4f4f; background-color: lightgray;” | &#039;&#039;&#039;Afternoon Line&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;border: 1px solid #4f4f4f; text-align: left; padding: 0.7em;” | The birds are singing cheerfully once again.&lt;br /&gt;
| ⇒&lt;br /&gt;
| style=&amp;quot;border: 1px solid #4f4f4f; text-align: left; padding: 0.7em;” | The birds fly cheerfully on the breeze today. Do you hear them as well? Joy fills every note of their song.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 1px solid #4f4f4f; background-color: lightgray;” | &#039;&#039;&#039;Evening Greeting&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;border: 1px solid #4f4f4f; text-align: left; padding: 0.7em;” | Good evening.&lt;br /&gt;
| ⇒&lt;br /&gt;
| style=&amp;quot;border: 1px solid #4f4f4f; text-align: left; padding: 0.7em;” | Have a good evening, my friend, and watch your step as you make the trek home.&lt;br /&gt;
|}&lt;br /&gt;
==Scripts==&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
==Audio==&lt;br /&gt;
{{SOSPioneersVoices&lt;br /&gt;
| CHARANAME=Spirit Child&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{SOSPioneersVoices&lt;br /&gt;
| CHARANAME=Spirit Adult&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{NaviPioneers}}&lt;br /&gt;
{{BackToTop}}&lt;/div&gt;</summary>
		<author><name>Chickadee</name></author>
	</entry>
	<entry>
		<id>https://wiki.ranchstory.farm/index.php?title=Simon_(Story_of_Seasons:_Pioneers_of_Olive_Town)&amp;diff=121390</id>
		<title>Simon (Story of Seasons: Pioneers of Olive Town)</title>
		<link rel="alternate" type="text/html" href="https://wiki.ranchstory.farm/index.php?title=Simon_(Story_of_Seasons:_Pioneers_of_Olive_Town)&amp;diff=121390"/>
		<updated>2024-09-08T22:59:39Z</updated>

		<summary type="html">&lt;p&gt;Chickadee: /* References */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{InfoboxPioneers&lt;br /&gt;
| CHARANAME=Simon&lt;br /&gt;
| CHARATYPE=Residents&lt;br /&gt;
| CHARAJPNNAME=サイモン (Saimon)&lt;br /&gt;
| JPNVOICEACTORNAME=&amp;amp;#32;&lt;br /&gt;
| ENGVOICEACTORNAME=&lt;br /&gt;
| BIRTHDAYDATE=Fall 18&lt;br /&gt;
| RESIDENCENAME=[[Olive General Store (Story of Seasons: Pioneers of Olive Town)|Olive General Store]]&lt;br /&gt;
| FAMILYMEMBERS=[[Jessie (Story of Seasons: Pioneers of Olive Town)|Jessie]] (Wife)&amp;lt;br&amp;gt;[[Angela (Story of Seasons: Pioneers of Olive Town)|Angela]] (Daughter)&amp;lt;br&amp;gt;[[Jack (Story of Seasons: Pioneers of Olive Town)|Jack]] (Grandson)&amp;lt;br&amp;gt;[[Cindy (Story of Seasons: Pioneers of Olive Town)|Cindy]] (Granddaughter)&lt;br /&gt;
| NBRGIFTS=Gift&lt;br /&gt;
| FAVGIFTS=&amp;amp;#32;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Simon&#039;&#039;&#039; (サイモン) is one of the founders of Olive Town.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
==Schedule==&lt;br /&gt;
NPC times may vary slightly depending on the NPC&#039;s proximity to the Player when the Player enters or exit a building, or where and when the Player loads their save file.&lt;br /&gt;
{{SOSPioneersSchedule | CATEGORY= | ROWNUMBER=3 | SOSPioneersScheduleContent=&lt;br /&gt;
&lt;br /&gt;
{{SOSPioneersScheduleRow&lt;br /&gt;
| DAY=Tuesday-Sunday&lt;br /&gt;
| LOCATION1=&lt;br /&gt;
| LOCATION1TYPE=Locked&lt;br /&gt;
| LOCATION1HOURSTART=6&lt;br /&gt;
| LOCATION1MINUTESTART=0&lt;br /&gt;
| LOCATION1HOUREND=6&lt;br /&gt;
| LOCATION1MINUTEEND=2&lt;br /&gt;
&lt;br /&gt;
| LOCATION2=General Store&lt;br /&gt;
| LOCATION2EXCEPTION=Olive General Store (Story of Seasons: Pioneers of Olive Town)&lt;br /&gt;
| LOCATION2TYPE=Home&lt;br /&gt;
| LOCATION2HOURSTART=6&lt;br /&gt;
| LOCATION2MINUTESTART=2&lt;br /&gt;
| LOCATION2HOUREND=8&lt;br /&gt;
| LOCATION2MINUTEEND=0&lt;br /&gt;
&lt;br /&gt;
| LOCATION3=Transit&lt;br /&gt;
| LOCATION3TYPE=Outdoors&lt;br /&gt;
| LOCATION3HOURSTART=8&lt;br /&gt;
| LOCATION3MINUTESTART=0&lt;br /&gt;
| LOCATION3HOUREND=9&lt;br /&gt;
| LOCATION3MINUTEEND=0&lt;br /&gt;
&lt;br /&gt;
| LOCATION4=Plaza&lt;br /&gt;
| LOCATION4EXCEPTION=Olive Town Plaza (Story of Seasons: Pioneers of Olive Town)&lt;br /&gt;
| LOCATION4TYPE=Outdoors&lt;br /&gt;
| LOCATION4HOURSTART=9&lt;br /&gt;
| LOCATION4MINUTESTART=0&lt;br /&gt;
| LOCATION4HOUREND=11&lt;br /&gt;
| LOCATION4MINUTEEND=0&lt;br /&gt;
&lt;br /&gt;
| LOCATION5=Transit&lt;br /&gt;
| LOCATION5TYPE=Outdoors&lt;br /&gt;
| LOCATION5HOURSTART=11&lt;br /&gt;
| LOCATION5MINUTESTART=0&lt;br /&gt;
| LOCATION5HOUREND=12&lt;br /&gt;
| LOCATION5MINUTEEND=1&lt;br /&gt;
&lt;br /&gt;
| LOCATION6=General Store&lt;br /&gt;
| LOCATION6EXCEPTION=Olive General Store (Story of Seasons: Pioneers of Olive Town)&lt;br /&gt;
| LOCATION6TYPE=Home&lt;br /&gt;
| LOCATION6HOURSTART=12&lt;br /&gt;
| LOCATION6MINUTESTART=1&lt;br /&gt;
| LOCATION6HOUREND=13&lt;br /&gt;
| LOCATION6MINUTEEND=0&lt;br /&gt;
&lt;br /&gt;
| LOCATION7=Transit&lt;br /&gt;
| LOCATION7TYPE=Outdoors&lt;br /&gt;
| LOCATION7HOURSTART=13&lt;br /&gt;
| LOCATION7MINUTESTART=0&lt;br /&gt;
| LOCATION7HOUREND=14&lt;br /&gt;
| LOCATION7MINUTEEND=1&lt;br /&gt;
&lt;br /&gt;
| LOCATION8=Park&lt;br /&gt;
| LOCATION8TYPE=Outdoors&lt;br /&gt;
| LOCATION8HOURSTART=14&lt;br /&gt;
| LOCATION8MINUTESTART=1&lt;br /&gt;
| LOCATION8HOUREND=15&lt;br /&gt;
| LOCATION8MINUTEEND=0&lt;br /&gt;
&lt;br /&gt;
| LOCATION9=Transit&lt;br /&gt;
| LOCATION9TYPE=Outdoors&lt;br /&gt;
| LOCATION9HOURSTART=15&lt;br /&gt;
| LOCATION9MINUTESTART=0&lt;br /&gt;
| LOCATION9HOUREND=16&lt;br /&gt;
| LOCATION9MINUTEEND=0&lt;br /&gt;
&lt;br /&gt;
| LOCATION10=Forest&lt;br /&gt;
| LOCATION10TYPE=Outdoors&lt;br /&gt;
| LOCATION10HOURSTART=16&lt;br /&gt;
| LOCATION10MINUTESTART=0&lt;br /&gt;
| LOCATION10HOUREND=17&lt;br /&gt;
| LOCATION10MINUTEEND=0&lt;br /&gt;
&lt;br /&gt;
| LOCATION11=Transit&lt;br /&gt;
| LOCATION11TYPE=Outdoors&lt;br /&gt;
| LOCATION11HOURSTART=17&lt;br /&gt;
| LOCATION11MINUTESTART=0&lt;br /&gt;
| LOCATION11HOUREND=19&lt;br /&gt;
| LOCATION11MINUTEEND=0&lt;br /&gt;
&lt;br /&gt;
| LOCATION12=General Store&lt;br /&gt;
| LOCATION12EXCEPTION=Olive General Store (Story of Seasons: Pioneers of Olive Town)&lt;br /&gt;
| LOCATION12TYPE=Home&lt;br /&gt;
| LOCATION12HOURSTART=19&lt;br /&gt;
| LOCATION12MINUTESTART=0&lt;br /&gt;
| LOCATION12HOUREND=24&lt;br /&gt;
| LOCATION12MINUTEEND=0&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{SOSPioneersScheduleRow&lt;br /&gt;
| DAY=Monday&lt;br /&gt;
| LOCATION1=&lt;br /&gt;
| LOCATION1TYPE=Locked&lt;br /&gt;
| LOCATION1HOURSTART=6&lt;br /&gt;
| LOCATION1MINUTESTART=0&lt;br /&gt;
| LOCATION1HOUREND=6&lt;br /&gt;
| LOCATION1MINUTEEND=2&lt;br /&gt;
&lt;br /&gt;
| LOCATION2=General Store&lt;br /&gt;
| LOCATION2EXCEPTION=Olive General Store (Story of Seasons: Pioneers of Olive Town)&lt;br /&gt;
| LOCATION2TYPE=Home&lt;br /&gt;
| LOCATION2HOURSTART=6&lt;br /&gt;
| LOCATION2MINUTESTART=2&lt;br /&gt;
| LOCATION2HOUREND=13&lt;br /&gt;
| LOCATION2MINUTEEND=0&lt;br /&gt;
&lt;br /&gt;
| LOCATION3=Transit&lt;br /&gt;
| LOCATION3TYPE=Outdoors&lt;br /&gt;
| LOCATION3HOURSTART=13&lt;br /&gt;
| LOCATION3MINUTESTART=0&lt;br /&gt;
| LOCATION3HOUREND=14&lt;br /&gt;
| LOCATION3MINUTEEND=2&lt;br /&gt;
&lt;br /&gt;
| LOCATION4=Hotel&lt;br /&gt;
| LOCATION4EXCEPTION= Gull&#039;s Rest (Story of Seasons: Pioneers of Olive Town)&lt;br /&gt;
| LOCATION4TYPE=Town&lt;br /&gt;
| LOCATION4FLOOR=1F&lt;br /&gt;
| LOCATION4HOURSTART=14&lt;br /&gt;
| LOCATION4MINUTESTART=2&lt;br /&gt;
| LOCATION4HOUREND=17&lt;br /&gt;
| LOCATION4MINUTEEND=2&lt;br /&gt;
&lt;br /&gt;
| LOCATION5=Transit&lt;br /&gt;
| LOCATION5TYPE=Outdoors&lt;br /&gt;
| LOCATION5HOURSTART=17&lt;br /&gt;
| LOCATION5MINUTESTART=2&lt;br /&gt;
| LOCATION5HOUREND=19&lt;br /&gt;
| LOCATION5MINUTEEND=0&lt;br /&gt;
&lt;br /&gt;
| LOCATION6=General Store&lt;br /&gt;
| LOCATION6EXCEPTION=Olive General Store (Story of Seasons: Pioneers of Olive Town)&lt;br /&gt;
| LOCATION6TYPE=Home&lt;br /&gt;
| LOCATION6HOURSTART=19&lt;br /&gt;
| LOCATION6MINUTESTART=0&lt;br /&gt;
| LOCATION6HOUREND=19&lt;br /&gt;
| LOCATION6MINUTEEND=2&lt;br /&gt;
&lt;br /&gt;
| LOCATION7=Transit&lt;br /&gt;
| LOCATION7TYPE=Outdoors&lt;br /&gt;
| LOCATION7HOURSTART=19&lt;br /&gt;
| LOCATION7MINUTESTART=2&lt;br /&gt;
| LOCATION7HOUREND=20&lt;br /&gt;
| LOCATION7MINUTEEND=3&lt;br /&gt;
&lt;br /&gt;
| LOCATION8=Olive Hall&lt;br /&gt;
| LOCATION8TYPE=Town&lt;br /&gt;
| LOCATION8FLOOR=1F&lt;br /&gt;
| LOCATION8HOURSTART=20&lt;br /&gt;
| LOCATION8MINUTESTART=3&lt;br /&gt;
| LOCATION8HOUREND=22&lt;br /&gt;
| LOCATION8MINUTEEND=0&lt;br /&gt;
&lt;br /&gt;
| LOCATION9=Transit&lt;br /&gt;
| LOCATION9TYPE=Outdoors&lt;br /&gt;
| LOCATION9HOURSTART=22&lt;br /&gt;
| LOCATION9MINUTESTART=0&lt;br /&gt;
| LOCATION9HOUREND=23&lt;br /&gt;
| LOCATION9MINUTEEND=0&lt;br /&gt;
&lt;br /&gt;
| LOCATION10=General Store&lt;br /&gt;
| LOCATION10EXCEPTION=Olive General Store (Story of Seasons: Pioneers of Olive Town)&lt;br /&gt;
| LOCATION10TYPE=Home&lt;br /&gt;
| LOCATION10HOURSTART=23&lt;br /&gt;
| LOCATION10MINUTESTART=0&lt;br /&gt;
| LOCATION10HOUREND=24&lt;br /&gt;
| LOCATION10MINUTEEND=0&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{SOSPioneersScheduleRow&lt;br /&gt;
| DAY=Every Day (Rain, Thunderstorm, Blizzard)&lt;br /&gt;
| LOCATION1=&lt;br /&gt;
| LOCATION1TYPE=Locked&lt;br /&gt;
| LOCATION1HOURSTART=6&lt;br /&gt;
| LOCATION1MINUTESTART=0&lt;br /&gt;
| LOCATION1HOUREND=6&lt;br /&gt;
| LOCATION1MINUTEEND=2&lt;br /&gt;
&lt;br /&gt;
| LOCATION2=General Store&lt;br /&gt;
| LOCATION2EXCEPTION=Olive General Store (Story of Seasons: Pioneers of Olive Town)&lt;br /&gt;
| LOCATION2TYPE=Home&lt;br /&gt;
| LOCATION2HOURSTART=6&lt;br /&gt;
| LOCATION2MINUTESTART=2&lt;br /&gt;
| LOCATION2HOUREND=24&lt;br /&gt;
| LOCATION2MINUTEEND=0&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Gifts==&lt;br /&gt;
{{SOSPioneersGift&lt;br /&gt;
| LOVEITEM=Fashionable Bracelet ・ Mushroom Pie ・ Pudding ・ Shiny Watch&lt;br /&gt;
| LIKEITEM=Coffee Pudding ・ Common Mushroom ・ Coral Mushroom ・ Honey Pudding ・ Matsutake Mushroom ・ Mushroom Marinade ・ Nemophila ・ Shiitake Mushroom ・ Shimeji Mushroom ・ Trumpet Mushroom&lt;br /&gt;
| LIKELILITEM=Blazing Waltz ・ Comb Honey ・ Earth Concerto ・ Honey ・ Jewelry Locket ・ Jewelry Ring ・ Moonlight Nocturne ・ Rainbow Bouquet ・ Royal Jelly ・ Springtime March ・ Winter Bloom Rondo ・ Worker Jelly&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Events and Requirements==&lt;br /&gt;
===1♥ Episode===&lt;br /&gt;
{{SOSPioneersEvent&lt;br /&gt;
| CHARANAME=Simon&lt;br /&gt;
| CHARATYPE=Resident&lt;br /&gt;
| EVENTTITLE= Much Ado About Mayonnaise&lt;br /&gt;
| IMAGENAME=1H&lt;br /&gt;
| LOCATION=Olive General Store&lt;br /&gt;
| TIME=8:00AM - 5:59PM&lt;br /&gt;
| WEATHER=Clear, Rain, Snow&lt;br /&gt;
| DESCRIPTION= The Player enters the general store and overhears Simon and Cindy having a small argument. When Simon sees the Player, he apologizes for the incident and explains what happened.&lt;br /&gt;
| REQUIREMENTS= &lt;br /&gt;
*1♥ or More&lt;br /&gt;
| EXTRAINFO= ―&lt;br /&gt;
| BOTTOMROW=Extras&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===4♥ Episode===&lt;br /&gt;
{{SOSPioneersEvent&lt;br /&gt;
| CHARANAME=Simon&lt;br /&gt;
| CHARATYPE=Resident&lt;br /&gt;
| EVENTTITLE= A Gift for Grandma&lt;br /&gt;
| IMAGENAME=4H&lt;br /&gt;
| LOCATION=Worker&#039;s Base Tool Shop&lt;br /&gt;
| TIME=8:00AM - 5:59PM&lt;br /&gt;
| WEATHER=Clear, Rain, Snow&lt;br /&gt;
| DESCRIPTION= Simon is worrying over a gift for Jessie and asks Beth for advice.&lt;br /&gt;
| REQUIREMENTS= &lt;br /&gt;
*4♥ or More&lt;br /&gt;
| EXTRAINFO= ―&lt;br /&gt;
| BOTTOMROW=Extras&lt;br /&gt;
}}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===7♥ Episode===&lt;br /&gt;
{{SOSPioneersEvent&lt;br /&gt;
| CHARANAME=Simon&lt;br /&gt;
| CHARATYPE=Resident&lt;br /&gt;
| EVENTTITLE= Knight to D5&lt;br /&gt;
| IMAGENAME=7H&lt;br /&gt;
| LOCATION=Gull&#039;s Rest&lt;br /&gt;
| Floor=1F&lt;br /&gt;
| TIME=8:00AM - 5:59PM&lt;br /&gt;
| WEATHER=Clear, Rain, Snow&lt;br /&gt;
| DESCRIPTION= Simon and Nguyen meet up to play a game of invisible chess.&lt;br /&gt;
| REQUIREMENTS= &lt;br /&gt;
*7♥ or More&lt;br /&gt;
| EXTRAINFO= ―&lt;br /&gt;
| BOTTOMROW=Extras&lt;br /&gt;
}}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===10♥ Episode===&lt;br /&gt;
{{SOSPioneersEvent&lt;br /&gt;
| CHARANAME=Simon&lt;br /&gt;
| CHARATYPE=Resident&lt;br /&gt;
| EVENTTITLE= Come Play with Grandpa Again Tomorrow!&lt;br /&gt;
| IMAGENAME=10H&lt;br /&gt;
| LOCATION=Park&lt;br /&gt;
| TIME=6:00PM - 7:59PM&lt;br /&gt;
| WEATHER=Clear, Rain, Snow&lt;br /&gt;
| DESCRIPTION= The Player runs into Simon at the playground and is told about how the park got built.&lt;br /&gt;
| REQUIREMENTS= &lt;br /&gt;
*10♥ or More&lt;br /&gt;
| EXTRAINFO= ―&lt;br /&gt;
| BOTTOMROW=Extras&lt;br /&gt;
}}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{SOSPioneersDialogue&lt;br /&gt;
|INTROA=Ain&#039;t you &amp;lt;Player&amp;gt;? I heard about you from Victor.&lt;br /&gt;
|INTROB=I&#039;m Simon. My daughter took over the general store from me, though I still help her out.&lt;br /&gt;
|INTROC=I helped pioneer this land with your grandfather, y&#039;know. Those were the days.&lt;br /&gt;
&lt;br /&gt;
|GEN1=Jessie&#039;s pickles are the best.&lt;br /&gt;
|GEN2=Seein&#039; Jack reminds me of my younger days.&lt;br /&gt;
|GEN3=I was just thinkin&#039; about how to take Nguyen down. ...No, no, I mean in chess.&lt;br /&gt;
|GEN4=That blouse Angela wears is a hand-me-down from Jessie.&lt;br /&gt;
|GEN5=Nguyen&#039;s been a lot more jovial ever since Linh came back to town.&lt;br /&gt;
&lt;br /&gt;
|HEART1=I hope you take a liking to this town.&lt;br /&gt;
|HEART3=How&#039;re you takin&#039; to the farm?&lt;br /&gt;
|HEART5=My grandchildren are pretty fond of you.&lt;br /&gt;
|HEART7=If you young folk are goin&#039; at it, then I&#039;ve still got some juice left in me, too.&lt;br /&gt;
|HEART8=Finding true happiness is the best thing that could ever happen to a person. I feel that more and more with each passin&#039; year.&lt;br /&gt;
|HEART9=You&#039;re the spittin&#039; image of your grandfather. I can&#039;t tell you how glad I am to have you here.&lt;br /&gt;
|HEART10=Your farm is the pride of this town, so hold your head high.&lt;br /&gt;
&lt;br /&gt;
|SUN=Blue skies suit our Olive Town, I reckon.&lt;br /&gt;
|RAIN=Don&#039;t you catch a cold out in the rain, now.&lt;br /&gt;
|SNOW=Make sure you warm yourself up, or you&#039;ll catch a cold.&lt;br /&gt;
|TYPH=Have you reinforced your door? Don&#039;t want the typhoon blowing it down, now.&lt;br /&gt;
|TYPHAFT=Reckon the typhoon&#039;s gone off somewhere else.&lt;br /&gt;
|BLIZ=The snow just won&#039;t let up.&lt;br /&gt;
|BLIZAFT=That was a mighty fierce blizzard we had yesterday. Is everythin&#039; okay?&lt;br /&gt;
&lt;br /&gt;
|SPR=I wish this kind o&#039; temperate weather would last forever.&lt;br /&gt;
|SUM=Ugh. These days, I take one step outside &#039;n I&#039;m drenched in sweat.&lt;br /&gt;
|AUT=I love listening to all the bugs.&lt;br /&gt;
|WIN=My back always acts up come winter.&lt;br /&gt;
&lt;br /&gt;
|MORNG=Well, g&#039;morning to you, &amp;lt;Player&amp;gt;.&lt;br /&gt;
|MORNL=Try to make a habit of gettin&#039; your exercise in bright &#039;n early. If you do, you&#039;ll feel limber for the rest of the day.&lt;br /&gt;
|AFTG=Howdy there, &amp;lt;Player&amp;gt;. Not pushin&#039; yourself too hard, there, are you?&lt;br /&gt;
|AFTL=Nguyen always nods off around this time.&lt;br /&gt;
|EVEG=Evenin&#039; to you, &amp;lt;Player&amp;gt;. Don&#039;t be burnin&#039; too much of the midnight oil, now.&lt;br /&gt;
|EVEL=I can handle mornings just fine, but these days, I find myself losin&#039; steam once the sun goes down.&lt;br /&gt;
&lt;br /&gt;
|LOVE=What in tarnation... This is the best thing I&#039;ve ever clapped eyes on. I&#039;m not sure how to properly thank you.&lt;br /&gt;
|LIKE=Ho ho. Incredible. Thank you kindly.&lt;br /&gt;
|LIKELIL=Well, ain&#039;t that nice? Thanks.&lt;br /&gt;
|NEUTRAL=Well, thanks. &#039;Preciate it.&lt;br /&gt;
|BDAYGIFT=I suppose today IS my birthday, come to think of it. Thank you, &amp;lt;Player&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
|BDAYLESS1=Howdy. I hear it&#039;s your birthday? Well, Happy Birthday.&lt;br /&gt;
|BDAYLESS2=You&#039;re still young, so you have plenty of excitin&#039; years ahead of you.&lt;br /&gt;
|BDAYMORE1=Happy Birthday, &amp;lt;Player&amp;gt;.&lt;br /&gt;
|BDAYMORE2=Life is all about takin&#039; stock of the little moments, you know.&lt;br /&gt;
&lt;br /&gt;
|DEVLV1=If you knew this town back when it started, you&#039;d be impressed by how crowded it&#039;s become.&lt;br /&gt;
|DEVLV2=As the town changes, we get more folks rollin&#039; in. And as we get more folks, the town keeps right on changin&#039;.&lt;br /&gt;
|DEVLV3=Jessie was plum happy to hear we have a beauty salon now. She was ravin&#039; about how much the town&#039;s grown.&lt;br /&gt;
|DEVLV4=Looks like we&#039;re gettin&#039; more tourists.&lt;br /&gt;
|DEVLV5=Jessie wants me to go to the beauty salon with her, but…I ain’t much for flashy styles and all that, m’self.&lt;br /&gt;
|DEVLV6=The benches are new, but they&#039;re still big enough for me &#039;n Jessie to take a load off together.&lt;br /&gt;
|DEVLV7=First the road, and now the street lights... Victor&#039;s really goin&#039; for it.&lt;br /&gt;
|DEVLV8=There are full-on swarms o&#039; tourists now. I hope this keeps up.&lt;br /&gt;
|DEVLV9=Olive Hall is the symbol of our town. I&#039;m darn proud of what we&#039;ve accomplished.&lt;br /&gt;
|DEVLV10=I never expected we&#039;d get a boat that big.&lt;br /&gt;
&lt;br /&gt;
|WED=Congratulations on your marriage. Come what may, I&#039;m sure you two can handle it together.&lt;br /&gt;
|CHILDBORN=A baby, huh? Reminds me of when I used to rock Jack &#039;n Cindy to sleep in my arms.&lt;br /&gt;
|CHILDCRAWL=&amp;lt;Child&amp;gt; sure has grown. You must be raisin&#039; him/her right.&lt;br /&gt;
|CHILDGROWN=Kids mature faster than you think. That&#039;s why we adults have to keep our hearts and minds open to learnin&#039; and growin&#039;, too.&lt;br /&gt;
&lt;br /&gt;
|EGGB=The Egg Hunt can&#039;t come soon enough.&lt;br /&gt;
|EGGD=Gloria painted all the eggs. Pretty intricate, don&#039;tcha think?&lt;br /&gt;
|EGGA=So, did you find your fair share o&#039; happiness at the Egg Hunt?&lt;br /&gt;
&lt;br /&gt;
|PETB=I’m plannin’ on lettin’ loose at the Pet Derby, so you should too.&lt;br /&gt;
|PETD=Win or lose, it all comes down to the pet. Slow and steady wins the race.&lt;br /&gt;
|PETA=Seein’ those pets run their little hearts out really lights a fire in my belly.&lt;br /&gt;
|PETW=That race was really somethin’. Bravo. I figured you were a shoo-in.&lt;br /&gt;
&lt;br /&gt;
|JAMB=I ain’t gonna let you young folk one-up me in the Summer Jamboree.&lt;br /&gt;
|JAMD=There’s a trick to the Hammer Strike. Brute strength ain’t the only thing you need.&lt;br /&gt;
|JAMA=It was great hearin’ everyone’s cheers during the Summer Jamboree.&lt;br /&gt;
|JAMW=Well done on the Hammer Strike. So you figured out the trick, did ya?&lt;br /&gt;
&lt;br /&gt;
|FIREB=Y&#039;hear? The Fireworks Display is coming up. I love seeing &#039;em reflected in the ocean.&lt;br /&gt;
|FIRED=This show used to be a rinky-dink little shindig, but it&#039;s gotten real fancy these days.&lt;br /&gt;
|FIREA=Fireworks sure leave an impact, don&#039;t they?&lt;br /&gt;
&lt;br /&gt;
|MUSHB=If you like mushrooms, you oughta take part in the Mushroom Hunt.&lt;br /&gt;
|MUSHD=Cindy worked hard on this event, since she knows how much Iori fancies mushrooms.&lt;br /&gt;
|MUSHA=Did you get a chance to enjoy the Mushroom Hunt? It&#039;s great to see my granddaughter takin&#039; initiative.&lt;br /&gt;
|MUSHW=I bet it was your love o&#039; mushrooms that led you to victory. Congrats.&lt;br /&gt;
&lt;br /&gt;
|SPIRB=We&#039;re gettin&#039; ready for the Spirit Festival right about now.&lt;br /&gt;
|SPIRD=*Festival Runner*&lt;br /&gt;
|SPIRA=Was the Spirit Festival to your likin&#039;?&lt;br /&gt;
&lt;br /&gt;
|FISHB=This year&#039;s Fishing Tournament is rampin&#039; up to be another hootenanny.&lt;br /&gt;
|FISHD=Nguyen used to win almost every year, but the young folk have really stepped up these days.&lt;br /&gt;
|FISHA=I had fun talkin&#039; with Nguyen about the old days after the tournament.&lt;br /&gt;
|FISHW=So, you won the Fishing Tournament. Atta boy/girl. Nguyen an&#039; I both love to see you young folk come into your own like that.&lt;br /&gt;
&lt;br /&gt;
|SNOWB=Angela, Cindy, and I are discussin&#039; what kinda sculpture to make for the Snowshine Celebration.&lt;br /&gt;
|SNOWD=I helped out a bit with our family sculpture. Don&#039;t you miss it, now.&lt;br /&gt;
|SNOWA=What&#039;d you think of the Snowshine Celebration? You didn&#039;t catch a cold now, did ya?&lt;br /&gt;
&lt;br /&gt;
|2NDGIFT=Heh, that&#039;s mighty thoughtful of you, but I&#039;ve gotten plenty today. Thanks.&amp;lt;ref group=&amp;quot;1.0.5&amp;quot; name=&amp;quot;1.0.5&amp;quot;&amp;gt;This line was an addition in the 1.0.5 update.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|TUTORIAL=&lt;br /&gt;
===Tutorial Lines===&lt;br /&gt;
{{{!}}style=&amp;quot;display: table; text-align: center; border: 2px solid #4f4f4f; border-spacing: 0.4em&amp;quot;&lt;br /&gt;
{{!}} style=&amp;quot;border: 1px solid #4f4f4f; background-color: lightgray; width: 2em;” {{!}} &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
{{!}} style=&amp;quot;border: 1px solid #4f4f4f; text-align: left; padding: 0.7em;” {{!}} As the days go by, trees and wild grasses&#039;ll sprout up on your farm. You can get rid of &#039;em real easy with a hammer and sickle. Take care of those fields, y&#039;hear?&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} style=&amp;quot;border: 1px solid #4f4f4f; background-color: lightgray;” {{!}} &#039;&#039;&#039;2&#039;&#039;&#039;&lt;br /&gt;
{{!}} style=&amp;quot;border: 1px solid #4f4f4f; text-align: left; padding: 0.7em;” {{!}} Gettin&#039; rid of young or withered crops you don&#039;t need is real simple. All you gotta do is use that hammer of yours to teach &#039;em a lesson.&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} style=&amp;quot;border: 1px solid #4f4f4f; background-color: lightgray;” {{!}} &#039;&#039;&#039;3&#039;&#039;&#039;&lt;br /&gt;
{{!}} style=&amp;quot;border: 1px solid #4f4f4f; text-align: left; padding: 0.7em;” {{!}} At first, your ol&#039; grandpa was mighty clumsy when plantin&#039; his crops. Whenever he sowed the wrong seeds, he&#039;d use his hammer to get &#039;em back.&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} style=&amp;quot;border: 1px solid #4f4f4f; background-color: lightgray;” {{!}} &#039;&#039;&#039;4&#039;&#039;&#039;&lt;br /&gt;
{{!}} style=&amp;quot;border: 1px solid #4f4f4f; text-align: left; padding: 0.7em;” {{!}} Smashin&#039; rocks with your hammer is all well and good, but you can level out land with it too. Give it a try sometime.&lt;br /&gt;
{{!}}}&lt;br /&gt;
|SKILL=&lt;br /&gt;
===Skill Lines===&lt;br /&gt;
{{{!}}style=&amp;quot;display: table; text-align: center; border: 2px solid #4f4f4f; border-spacing: 0.4em&amp;quot;&lt;br /&gt;
{{!}} style=&amp;quot;border: 1px solid #4f4f4f; background-color: lightgray; width: 10em;” {{!}} &#039;&#039;&#039;Lv.10 Fieldwork&#039;&#039;&#039;&lt;br /&gt;
{{!}} style=&amp;quot;border: 1px solid #4f4f4f; text-align: left; padding: 0.7em;” {{!}} I ain&#039;t never seen anyone with such a talent for raising crops. Your grandpa would be proud to see that you&#039;ve carried on his legacy.&lt;br /&gt;
{{!}}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Dialogue Additions/Changes==&lt;br /&gt;
===Dialogue Additions===&lt;br /&gt;
&amp;lt;references group=&amp;quot;1.0.5&amp;quot;/&amp;gt;&lt;br /&gt;
===Dialogue Changes===&lt;br /&gt;
The following lines were updated in version 1.0.5:&lt;br /&gt;
{|style=&amp;quot;display: table; text-align: center; border-spacing: 0.4em&amp;quot;&lt;br /&gt;
| style=&amp;quot;width: 10em;&amp;quot; | &lt;br /&gt;
| &#039;&#039;&#039;1.0.4&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| &#039;&#039;&#039;1.0.5&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 1px solid #4f4f4f; background-color: lightgray;” | &#039;&#039;&#039;Morning Line&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;border: 1px solid #4f4f4f; text-align: left; padding: 0.7em;” | If you get your exercise in bright &#039;n early, you&#039;ll feel limber for the rest of the day.&lt;br /&gt;
| ⇒&lt;br /&gt;
| style=&amp;quot;border: 1px solid #4f4f4f; text-align: left; padding: 0.7em;” | Try to make a habit of gettin&#039; your exercise in bright &#039;n early. If you do, you&#039;ll feel limber for the rest of the day.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 1px solid #4f4f4f; background-color: lightgray;” | &#039;&#039;&#039;Afternoon Greeting&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;border: 1px solid #4f4f4f; text-align: left; padding: 0.7em;” | Howdy there, &amp;lt;Player&amp;gt;.&lt;br /&gt;
| ⇒&lt;br /&gt;
| style=&amp;quot;border: 1px solid #4f4f4f; text-align: left; padding: 0.7em;” | Howdy there, &amp;lt;Player&amp;gt;. Not pushin&#039; yourself too hard, there, are you?&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 1px solid #4f4f4f; background-color: lightgray;” | &#039;&#039;&#039;Evening Greeting&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;border: 1px solid #4f4f4f; text-align: left; padding: 0.7em;” | Well, g&#039;evening to you, &amp;lt;Player&amp;gt;.&lt;br /&gt;
| ⇒&lt;br /&gt;
| style=&amp;quot;border: 1px solid #4f4f4f; text-align: left; padding: 0.7em;” | Evenin&#039; to you, &amp;lt;Player&amp;gt;. Don&#039;t be burnin&#039; too much of the midnight oil, now.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Scripts==&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
==Audio==&lt;br /&gt;
{{SOSPioneersVoices&lt;br /&gt;
| CHARANAME=Simon&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
All information not credited to persons on this page or below are referenced from the official guide.&amp;lt;ref&amp;gt;牧場物語オリーブタウンと希望の大地 公式ガイドブック, Bokujou Monogatari Oriibutaun to Kibou no Daichi Koushiki Gaido Bukku [Bokujou Monogatari Olive Town and the Land of Hope Official Guide Book]. 1st Ed. (2021). Kadokawa Game Linkage.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{NaviPioneers}}&lt;br /&gt;
{{BackToTop}}&lt;/div&gt;</summary>
		<author><name>Chickadee</name></author>
	</entry>
	<entry>
		<id>https://wiki.ranchstory.farm/index.php?title=Shrine_(Story_of_Seasons:_Pioneers_of_Olive_Town)&amp;diff=121389</id>
		<title>Shrine (Story of Seasons: Pioneers of Olive Town)</title>
		<link rel="alternate" type="text/html" href="https://wiki.ranchstory.farm/index.php?title=Shrine_(Story_of_Seasons:_Pioneers_of_Olive_Town)&amp;diff=121389"/>
		<updated>2024-09-08T22:59:33Z</updated>

		<summary type="html">&lt;p&gt;Chickadee: /* References */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{InfoboxPlacePioneers&lt;br /&gt;
| PLACENAME=Shrine&lt;br /&gt;
| PLACEJPNNAME=ほこら&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
At the back of Olive Forest lies a small, candle-lit shrine that emanates a mysterious energy in the middle of a spring. When the Player has seen [[Spirit of the Spring (Story of Seasons: Pioneers of Olive Town)|the Spirit]]&#039;s events, the shrine will become available to use. &lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Shrine Blessings==&lt;br /&gt;
You can receive blessings at the shrine after reaching 100 Follower Sprites and viewing the event [[Spirit_of_the_Spring_(Story_of_Seasons:_Pioneers_of_Olive_Town)#The_Spirit_of_the_Spring|The Spirit of the Spring]]. Once unlocked, you can turn in sprite points for blessings that will improve your farm life. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=70% style=&amp;quot;text-align: center;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Blessing&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Required Points&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Requirements to Unlock&lt;br /&gt;
|-&lt;br /&gt;
|Raise your stamina level&lt;br /&gt;
|10&lt;br /&gt;
|―&lt;br /&gt;
|-&lt;br /&gt;
|Raise your stamina level again&lt;br /&gt;
|20&lt;br /&gt;
|―&lt;br /&gt;
|-&lt;br /&gt;
|Raise your stamina level once more&lt;br /&gt;
|40&lt;br /&gt;
|―&lt;br /&gt;
|-&lt;br /&gt;
|Boosts your farm’s field level&lt;br /&gt;
|10&lt;br /&gt;
|―&lt;br /&gt;
|-&lt;br /&gt;
|Field level increases again&lt;br /&gt;
|20&lt;br /&gt;
|―&lt;br /&gt;
|-&lt;br /&gt;
|Field level increases once more&lt;br /&gt;
|40&lt;br /&gt;
|―&lt;br /&gt;
|-&lt;br /&gt;
|Visit the Petalwind Gardens&lt;br /&gt;
|100&lt;br /&gt;
|150 or more Follower Sprites&lt;br /&gt;
|-&lt;br /&gt;
|Visit the Eversun Gardens&lt;br /&gt;
|100&lt;br /&gt;
|150 or more Follower Sprites&lt;br /&gt;
|-&lt;br /&gt;
|Visit the Redmaple  Gardens&lt;br /&gt;
|100&lt;br /&gt;
|150 or more Follower Sprites&lt;br /&gt;
|-&lt;br /&gt;
|Visit the Hoarfrost Gardens&lt;br /&gt;
|100&lt;br /&gt;
|150 or more Follower Sprites&lt;br /&gt;
|-&lt;br /&gt;
|Befriend the Field Sprite&lt;br /&gt;
|10&lt;br /&gt;
|―&lt;br /&gt;
|-&lt;br /&gt;
|Befriend the Angler Sprite&lt;br /&gt;
|10&lt;br /&gt;
|―&lt;br /&gt;
|-&lt;br /&gt;
|Befriend the Chef Sprite&lt;br /&gt;
|10&lt;br /&gt;
|―&lt;br /&gt;
|-&lt;br /&gt;
|Befriend the Care Sprite&lt;br /&gt;
|10&lt;br /&gt;
|―&lt;br /&gt;
|-&lt;br /&gt;
|Befriend the Journey Sprite&lt;br /&gt;
|10&lt;br /&gt;
|―&lt;br /&gt;
|-&lt;br /&gt;
|Little wolf will be available at [[The Hoof House Animal Shop (Story of Seasons: Pioneers of Olive Town)#Pets|The Hoof House Animal Shop]]&lt;br /&gt;
|30&lt;br /&gt;
|200 or more Follower Sprites&lt;br /&gt;
|-&lt;br /&gt;
|Gorgeous horse will be available at [[The Hoof House Animal Shop (Story of Seasons: Pioneers of Olive Town)#Pets|The Hoof House Animal Shop]]&lt;br /&gt;
|30&lt;br /&gt;
|200 or more Follower Sprites&lt;br /&gt;
|-&lt;br /&gt;
|The Wolf will be available at the [[The Hoof House Animal Shop (Story of Seasons: Pioneers of Olive Town)#Pets|The Hoof House Animal Shop]]&lt;br /&gt;
|30&lt;br /&gt;
|300 or more Follower Sprites&lt;br /&gt;
|-&lt;br /&gt;
|The Unicorn? will be available at the [[The Hoof House Animal Shop (Story of Seasons: Pioneers of Olive Town)#Pets|The Hoof House Animal Shop]]&lt;br /&gt;
|30&lt;br /&gt;
|300 or more Follower Sprites&lt;br /&gt;
|-&lt;br /&gt;
|Receive Moondrop Flower (x99)&lt;br /&gt;
|10&lt;br /&gt;
|600 or more Follower Sprites&lt;br /&gt;
|-&lt;br /&gt;
|Receive Pink Cat Flower (x99)&lt;br /&gt;
|10&lt;br /&gt;
|600 or more Follower Sprites&lt;br /&gt;
|-&lt;br /&gt;
|Receive Magic Blue Flower (x99)&lt;br /&gt;
|10&lt;br /&gt;
|600 or more Follower Sprites&lt;br /&gt;
|-&lt;br /&gt;
|Receive Magic Red Flower (x99)&lt;br /&gt;
|10&lt;br /&gt;
|600 or more Follower Sprites&lt;br /&gt;
|-&lt;br /&gt;
|Receive Enhanced Sprinkler (x5)&lt;br /&gt;
|10&lt;br /&gt;
|600 or more Follower Sprites&lt;br /&gt;
|-&lt;br /&gt;
|Receive Guardian Bait (x10)&lt;br /&gt;
|10&lt;br /&gt;
|600 or more Follower Sprites&lt;br /&gt;
|-&lt;br /&gt;
|Receive Mysterious Plushie (x1)&lt;br /&gt;
|10&lt;br /&gt;
|600 or more Follower Sprites&lt;br /&gt;
|-&lt;br /&gt;
|Receive Gold Town Medal (x50)&lt;br /&gt;
|10&lt;br /&gt;
|600 or more Follower Sprites&lt;br /&gt;
|-&lt;br /&gt;
|Receive 5,000 earth sprite coins&lt;br /&gt;
|10&lt;br /&gt;
|600 or more Follower Sprites&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
All information not credited to persons on this page or below are referenced from the official guide.&amp;lt;ref&amp;gt;牧場物語オリーブタウンと希望の大地 公式ガイドブック, Bokujou Monogatari Oriibutaun to Kibou no Daichi Koushiki Gaido Bukku [Bokujou Monogatari Olive Town and the Land of Hope Official Guide Book]. 1st Ed. (2021). Kadokawa Game Linkage.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{NaviPioneers}}&lt;br /&gt;
{{BackToTop}}&lt;/div&gt;</summary>
		<author><name>Chickadee</name></author>
	</entry>
	<entry>
		<id>https://wiki.ranchstory.farm/index.php?title=Salon_Ailes_D%27ange_(Story_of_Seasons:_Pioneers_of_Olive_Town)&amp;diff=121388</id>
		<title>Salon Ailes D&#039;ange (Story of Seasons: Pioneers of Olive Town)</title>
		<link rel="alternate" type="text/html" href="https://wiki.ranchstory.farm/index.php?title=Salon_Ailes_D%27ange_(Story_of_Seasons:_Pioneers_of_Olive_Town)&amp;diff=121388"/>
		<updated>2024-09-08T22:59:27Z</updated>

		<summary type="html">&lt;p&gt;Chickadee: /* References */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{InfoboxPlacePioneers&lt;br /&gt;
| PLACENAME=Salon Ailes D&#039;ange&lt;br /&gt;
| PLACEJPNNAME=ビューティーサロン『エールダンジュ』&lt;br /&gt;
| OPENHOURS= 10:00AM - 6:00PM&lt;br /&gt;
| CLOSEDDAYS= Thursday&lt;br /&gt;
| PLACERESIDENTS=[[Karina_(Story_of_Seasons:_Pioneers_of_Olive_Town)|Karina]], [[Jeanne (Story of Seasons: Pioneers of Olive Town)|Jeanne]] (Apprentice)&lt;br /&gt;
| PLACEEMPLOYEES=[[Karina_(Story_of_Seasons:_Pioneers_of_Olive_Town)|Karina]] (Owner)&amp;lt;br&amp;gt;[[Jeanne (Story of Seasons: Pioneers of Olive Town)|Jeanne]] (Apprentice)&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Salon Ailes D&#039;ange&#039;&#039;&#039; (エールダンジュ) is a beauty salon and spa run by [[Karina (Story of Seasons: Pioneers of Olive Town)|Karina]] and [[Jeanne (Story of Seasons: Pioneers of Olive Town)|Jeanne]]. It opens after &#039;&#039;&#039;Town Development Episode 3&#039;&#039;&#039;, and it is expanded when Jeanne moves to town.&lt;br /&gt;
&lt;br /&gt;
Karina, the owner of the salon, runs the boutique side of the business. Players can speak to Karina to change their hairstyle or order clothes, hats, and accessories to be tailored. Jeanne, an apprentice of Karina&#039;s, runs the spa. Speaking to Jeanne allows players to change their appearances, such as facial features and skin tone options.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;For more in-depth information, as well how each option looks, see the [[Character Customization (Story of Seasons: Pioneers of Olive Town)|Character Customization]] page.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[file:SOSPioneers_Places_OliveTown_Salon.jpg|center|500px|Salon Image Here]]&lt;br /&gt;
&lt;br /&gt;
==Clothes List==&lt;br /&gt;
===Outfit List===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; width=85% style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=23% | Outfit Name || width=7% | Price || width=12.5% | Material 1 || width=12.5% | Material 2 || width=12.5% | Material 3 || width=12.5% | Material 4 || width=20% | How to Unlock&lt;br /&gt;
{{SOSPioneersSalonItem&lt;br /&gt;
|NAME=Farm Jacket&lt;br /&gt;
|PRICE=500G&lt;br /&gt;
|MATERIAL1=Cloth×2&lt;br /&gt;
|UNLOCK=Available at start&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersSalonItem&lt;br /&gt;
|NAME=Farm Skirt&lt;br /&gt;
|PRICE=500G&lt;br /&gt;
|MATERIAL1=Cloth×2&lt;br /&gt;
|UNLOCK=Available at start&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersSalonItem&lt;br /&gt;
|NAME=Green Overalls&lt;br /&gt;
|PRICE=1000G&lt;br /&gt;
|MATERIAL1=Cloth×4&lt;br /&gt;
|UNLOCK=Available at start&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersSalonItem&lt;br /&gt;
|NAME=White Overalls&lt;br /&gt;
|PRICE=3000G&lt;br /&gt;
|MATERIAL1=Cloth×4&lt;br /&gt;
|MATERIAL2=Flexible Cloth×4&lt;br /&gt;
|MATERIAL3=White Dye×5&lt;br /&gt;
|MATERIAL4=Black Dye×5&lt;br /&gt;
|UNLOCK=Reach Town Development Lv.4&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersSalonItem&lt;br /&gt;
|NAME=Red Hoodie Overalls&lt;br /&gt;
|PRICE=1000G&lt;br /&gt;
|MATERIAL1=Cloth×4&lt;br /&gt;
|MATERIAL2=Twine×2&lt;br /&gt;
|MATERIAL3=Red Dye×5&lt;br /&gt;
|UNLOCK=Available at start&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersSalonItem&lt;br /&gt;
|NAME=Yellow Hoodie Overalls&lt;br /&gt;
|PRICE=3000G&lt;br /&gt;
|MATERIAL1=Cloth×4&lt;br /&gt;
|MATERIAL2=Flexible Cloth×4&lt;br /&gt;
|MATERIAL3=Twine×2&lt;br /&gt;
|MATERIAL4=Purple Dye×5&lt;br /&gt;
|UNLOCK=Reach Town Development Lv.4&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersSalonItem&lt;br /&gt;
|NAME=Striped Short Overalls&lt;br /&gt;
|PRICE=1000G&lt;br /&gt;
|MATERIAL1=Cloth×3&lt;br /&gt;
|UNLOCK=Available at start&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersSalonItem&lt;br /&gt;
|NAME=Plaid Short Overalls&lt;br /&gt;
|PRICE=3000G&lt;br /&gt;
|MATERIAL1=Cloth×3&lt;br /&gt;
|MATERIAL2=Flexible Cloth×4&lt;br /&gt;
|MATERIAL3=Blue Dye×5&lt;br /&gt;
|MATERIAL4=Purple Dye×5&lt;br /&gt;
|UNLOCK=Reach Town Development Lv.4&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersSalonItem&lt;br /&gt;
|NAME=White Cowboy Duds&lt;br /&gt;
|PRICE=2000G&lt;br /&gt;
|MATERIAL1=Cloth×2&lt;br /&gt;
|MATERIAL2=Flexible Cloth×3&lt;br /&gt;
|UNLOCK=Available at start&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersSalonItem&lt;br /&gt;
|NAME=Blue Cowboy Duds&lt;br /&gt;
|PRICE=4000G&lt;br /&gt;
|MATERIAL1=Flexible Cloth×2&lt;br /&gt;
|MATERIAL2=Tough Cloth×3&lt;br /&gt;
|MATERIAL3=Blue Dye×5&lt;br /&gt;
|UNLOCK=Reach Town Development Lv.4&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersSalonItem&lt;br /&gt;
|NAME=Short White Cowboy Duds&lt;br /&gt;
|PRICE=2000G&lt;br /&gt;
|MATERIAL1=Cloth×2&lt;br /&gt;
|MATERIAL2=Flexible Cloth×3&lt;br /&gt;
|UNLOCK=Available at start&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersSalonItem&lt;br /&gt;
|NAME=Short Red Cowboy Duds&lt;br /&gt;
|PRICE=4000G&lt;br /&gt;
|MATERIAL1=Flexible Cloth×2&lt;br /&gt;
|MATERIAL2=Tough Cloth×3&lt;br /&gt;
|MATERIAL3=Red Dye×5&lt;br /&gt;
|UNLOCK=Reach Town Development Lv.4&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersSalonItem&lt;br /&gt;
|NAME=White Cowgirl Duds&lt;br /&gt;
|PRICE=2000G&lt;br /&gt;
|MATERIAL1=Cloth×1&lt;br /&gt;
|MATERIAL2=Flexible Cloth×2&lt;br /&gt;
|UNLOCK=Available at start&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersSalonItem&lt;br /&gt;
|NAME=Orange Cowgirl Duds&lt;br /&gt;
|PRICE=4000G&lt;br /&gt;
|MATERIAL1=Flexible Cloth×1&lt;br /&gt;
|MATERIAL2=Tough Cloth×2&lt;br /&gt;
|MATERIAL3=Red Dye×5&lt;br /&gt;
|MATERIAL4=Yellow Dye×5&lt;br /&gt;
|UNLOCK=Reach Town Development Lv.4&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersSalonItem&lt;br /&gt;
|NAME=Green Festive Happi Coat&lt;br /&gt;
|PRICE=3000G&lt;br /&gt;
|MATERIAL1=Flexible Cloth×3&lt;br /&gt;
|MATERIAL2=Green Dye×5&lt;br /&gt;
|MATERIAL3=Red Dye×5&lt;br /&gt;
|UNLOCK=Available at start&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersSalonItem&lt;br /&gt;
|NAME=Blue Festive Happi Coat&lt;br /&gt;
|PRICE=6000G&lt;br /&gt;
|MATERIAL1=Flexible Cloth×3&lt;br /&gt;
|MATERIAL2=Tough Cloth×3&lt;br /&gt;
|MATERIAL3=Blue Dye×5&lt;br /&gt;
|MATERIAL4=Yellow Dye×5&lt;br /&gt;
|UNLOCK=Reach Town Development Lv.4&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersSalonItem&lt;br /&gt;
|NAME=Red Festive Hanten Coat&lt;br /&gt;
|PRICE=3000G&lt;br /&gt;
|MATERIAL1=Flexible Cloth×3&lt;br /&gt;
|MATERIAL2=Red Dye×5&lt;br /&gt;
|MATERIAL3=Yellow Dye×5&lt;br /&gt;
|UNLOCK=Available at start&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersSalonItem&lt;br /&gt;
|NAME=Yellow Festive Hanten Coat&lt;br /&gt;
|PRICE=6000G&lt;br /&gt;
|MATERIAL1=Tough Cloth×1&lt;br /&gt;
|MATERIAL2=Smooth Cloth×3&lt;br /&gt;
|UNLOCK=Reach Town Development Lv.4&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersSalonItem&lt;br /&gt;
|NAME=Red Hakama&lt;br /&gt;
|PRICE=4000G&lt;br /&gt;
|MATERIAL1=Flexible Cloth×3&lt;br /&gt;
|MATERIAL2=Woolen Cloth×2&lt;br /&gt;
|MATERIAL3=Twine×3&lt;br /&gt;
|UNLOCK=Available at start&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersSalonItem&lt;br /&gt;
|NAME=Green Hakama&lt;br /&gt;
|PRICE=8000G&lt;br /&gt;
|MATERIAL1=Smooth Cloth×3&lt;br /&gt;
|MATERIAL2=Woolen Cloth×2&lt;br /&gt;
|MATERIAL3=Twine×3&lt;br /&gt;
|MATERIAL4=Green Dye×5&lt;br /&gt;
|UNLOCK=Reach Town Development Lv.5&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersSalonItem&lt;br /&gt;
|NAME=Purple Hakama&lt;br /&gt;
|PRICE=16000G&lt;br /&gt;
|MATERIAL1=Mirage Cloth×3&lt;br /&gt;
|MATERIAL2=Suffolk Cloth×2&lt;br /&gt;
|MATERIAL3=Twine×3&lt;br /&gt;
|MATERIAL4=Purple Dye×10&lt;br /&gt;
|UNLOCK=Reach Town Development Lv.7&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersSalonItem&lt;br /&gt;
|NAME=Black Punk Style&lt;br /&gt;
|PRICE=5000G&lt;br /&gt;
|MATERIAL1=Tough Cloth×3&lt;br /&gt;
|MATERIAL2=Flexible Cloth×3&lt;br /&gt;
|UNLOCK=Available at start&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersSalonItem&lt;br /&gt;
|NAME=Red Punk Style&lt;br /&gt;
|PRICE=10000G&lt;br /&gt;
|MATERIAL1=Tough Cloth×3&lt;br /&gt;
|MATERIAL2=Smooth Cloth×3&lt;br /&gt;
|MATERIAL3=Red Dye×5&lt;br /&gt;
|UNLOCK=Reach Town Development Lv.5&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersSalonItem&lt;br /&gt;
|NAME=Black Short Punk Style&lt;br /&gt;
|PRICE=5000G&lt;br /&gt;
|MATERIAL1=Tough Cloth×3&lt;br /&gt;
|MATERIAL2=Flexible Cloth×3&lt;br /&gt;
|UNLOCK=Available at start&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersSalonItem&lt;br /&gt;
|NAME=Red Short Punk Style&lt;br /&gt;
|PRICE=10000G&lt;br /&gt;
|MATERIAL1=Tough Cloth×3&lt;br /&gt;
|MATERIAL2=Smooth Cloth×3&lt;br /&gt;
|MATERIAL3=Red Dye×5&lt;br /&gt;
|UNLOCK=Reach Town Development Lv.5&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersSalonItem&lt;br /&gt;
|NAME=Black Tracksuit&lt;br /&gt;
|PRICE=5000G&lt;br /&gt;
|MATERIAL1=Tough Cloth×4&lt;br /&gt;
|UNLOCK=Available at start&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersSalonItem&lt;br /&gt;
|NAME=Red Tracksuit&lt;br /&gt;
|PRICE=10000G&lt;br /&gt;
|MATERIAL1=Smooth Cloth×4&lt;br /&gt;
|MATERIAL2=Red Dye×5&lt;br /&gt;
|UNLOCK=Reach Town Development Lv.5&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersSalonItem&lt;br /&gt;
|NAME=Gray Hoodie&lt;br /&gt;
|PRICE=5000G&lt;br /&gt;
|MATERIAL1=Tough Cloth×3&lt;br /&gt;
|MATERIAL2=Suffolk Cloth×2&lt;br /&gt;
|MATERIAL3=Twine×2&lt;br /&gt;
|UNLOCK=Available at start&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersSalonItem&lt;br /&gt;
|NAME=Red Hoodie&lt;br /&gt;
|PRICE=8000G&lt;br /&gt;
|MATERIAL1=Smooth Cloth×3&lt;br /&gt;
|MATERIAL2=Rabbit Cloth×2&lt;br /&gt;
|MATERIAL3=Twine×2&lt;br /&gt;
|MATERIAL4=Red Dye×5&lt;br /&gt;
|UNLOCK=Reach Town Development Lv.5&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersSalonItem&lt;br /&gt;
|NAME=Blue Hoodie&lt;br /&gt;
|PRICE=16000G&lt;br /&gt;
|MATERIAL1=Smooth Cloth×3&lt;br /&gt;
|MATERIAL2=Rabbit Cloth×2&lt;br /&gt;
|MATERIAL3=Twine×2&lt;br /&gt;
|MATERIAL4=Blue Dye×10&lt;br /&gt;
|UNLOCK=Reach Town Development Lv.7&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersSalonItem&lt;br /&gt;
|NAME=Black Suspender Pants&lt;br /&gt;
|PRICE=5000G&lt;br /&gt;
|MATERIAL1=Tough Cloth×4&lt;br /&gt;
|MATERIAL2=Smooth Cloth×4&lt;br /&gt;
|MATERIAL3=Twine×5&lt;br /&gt;
|UNLOCK=Available at start&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersSalonItem&lt;br /&gt;
|NAME=Blue Suspender Pants&lt;br /&gt;
|PRICE=8000G&lt;br /&gt;
|MATERIAL1=Tough Cloth×4&lt;br /&gt;
|MATERIAL2=Smooth Cloth×4&lt;br /&gt;
|MATERIAL3=Brown Alpaca Cloth×1&lt;br /&gt;
|MATERIAL4=Twine×5&lt;br /&gt;
|UNLOCK=Reach Town Development Lv.5&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersSalonItem&lt;br /&gt;
|NAME=Brown Suspender Pants&lt;br /&gt;
|PRICE=16000G&lt;br /&gt;
|MATERIAL1=Tough Cloth×4&lt;br /&gt;
|MATERIAL2=Smooth Cloth×4&lt;br /&gt;
|MATERIAL3=Twine×5&lt;br /&gt;
|MATERIAL4=White Dye×10&lt;br /&gt;
|UNLOCK=Reach Town Development Lv.7&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersSalonItem&lt;br /&gt;
|NAME=Black Short Suspender Pants&lt;br /&gt;
|PRICE=5000G&lt;br /&gt;
|MATERIAL1=Tough Cloth×4&lt;br /&gt;
|MATERIAL2=Smooth Cloth×4&lt;br /&gt;
|MATERIAL3=Twine×5&lt;br /&gt;
|UNLOCK=Available at start&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersSalonItem&lt;br /&gt;
|NAME=Green Short Suspender Pants&lt;br /&gt;
|PRICE=8000G&lt;br /&gt;
|MATERIAL1=Tough Cloth×4&lt;br /&gt;
|MATERIAL2=Smooth Cloth×4&lt;br /&gt;
|MATERIAL3=Brown Alpaca Cloth×1&lt;br /&gt;
|MATERIAL4=Twine×5&lt;br /&gt;
|UNLOCK=Reach Town Development Lv.5&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersSalonItem&lt;br /&gt;
|NAME=Blue Short Suspender Pants&lt;br /&gt;
|PRICE=16000G&lt;br /&gt;
|MATERIAL1=Tough Cloth×4&lt;br /&gt;
|MATERIAL2=Alpaca Cloth×2&lt;br /&gt;
|MATERIAL3=Twine×5&lt;br /&gt;
|MATERIAL4=Blue Dye×10&lt;br /&gt;
|UNLOCK=Reach Town Development Lv.7&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersSalonItem&lt;br /&gt;
|NAME=Green Argyle Sweater and Pants&lt;br /&gt;
|PRICE=6000G&lt;br /&gt;
|MATERIAL1=Flexible Cloth×3&lt;br /&gt;
|MATERIAL2=Rabbit Cloth×1&lt;br /&gt;
|MATERIAL3=Gray Rabbit Cloth×1&lt;br /&gt;
|UNLOCK=Available at start&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersSalonItem&lt;br /&gt;
|NAME=Black Argyle Sweater and Pants&lt;br /&gt;
|PRICE=12000G&lt;br /&gt;
|MATERIAL1=Flexible Cloth×3&lt;br /&gt;
|MATERIAL2=Rabbit Cloth×1&lt;br /&gt;
|MATERIAL3=Gray Rabbit Cloth×1&lt;br /&gt;
|MATERIAL4=Red Dye×5&lt;br /&gt;
|UNLOCK=Reach Town Development Lv.6&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersSalonItem&lt;br /&gt;
|NAME=Green Argyle Sweater and Skirt&lt;br /&gt;
|PRICE=6000G&lt;br /&gt;
|MATERIAL1=Flexible Cloth×3&lt;br /&gt;
|MATERIAL2=Rabbit Cloth×1&lt;br /&gt;
|MATERIAL3=Gray Rabbit Cloth×1&lt;br /&gt;
|UNLOCK=Available at start&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersSalonItem&lt;br /&gt;
|NAME=Pink Argyle Sweater and Skirt&lt;br /&gt;
|PRICE=12000G&lt;br /&gt;
|MATERIAL1=Mirage Cloth×3&lt;br /&gt;
|MATERIAL2=Pink Rabbit Cloth×3&lt;br /&gt;
|UNLOCK=Reach Town Development Lv.6&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersSalonItem&lt;br /&gt;
|NAME=Red Sweater Vest&lt;br /&gt;
|PRICE=6000G&lt;br /&gt;
|MATERIAL1=Smooth Cloth×5&lt;br /&gt;
|MATERIAL2=Alpaca Cloth×3&lt;br /&gt;
|UNLOCK=Available at start&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersSalonItem&lt;br /&gt;
|NAME=Brown Sweater Vest&lt;br /&gt;
|PRICE=9000G&lt;br /&gt;
|MATERIAL1=Smooth Cloth×5&lt;br /&gt;
|MATERIAL2=Brown Alpaca Cloth×3&lt;br /&gt;
|UNLOCK=Reach Town Development Lv.5&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersSalonItem&lt;br /&gt;
|NAME=Plaid Sweater Vest&lt;br /&gt;
|PRICE=18000G&lt;br /&gt;
|MATERIAL1=Smooth Cloth×5&lt;br /&gt;
|MATERIAL2=Gray Rabbit Cloth×3&lt;br /&gt;
|UNLOCK=Reach Town Development Lv.7&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersSalonItem&lt;br /&gt;
|NAME=Brown Sweater and Slacks&lt;br /&gt;
|PRICE=8000G&lt;br /&gt;
|MATERIAL1=Brown Alpaca Cloth×1&lt;br /&gt;
|MATERIAL2=Brown Alpaca Yarn×3&lt;br /&gt;
|UNLOCK=Available at start&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersSalonItem&lt;br /&gt;
|NAME=Green Sweater and Slacks&lt;br /&gt;
|PRICE=16000G&lt;br /&gt;
|MATERIAL1=Suffolk Cloth×1&lt;br /&gt;
|MATERIAL2=Brown Alpaca Yarn×3&lt;br /&gt;
|MATERIAL3=Green Dye×10&lt;br /&gt;
|UNLOCK=Reach Town Development Lv.7&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersSalonItem&lt;br /&gt;
|NAME=Brown Sweater and Miniskirt&lt;br /&gt;
|PRICE=8000G&lt;br /&gt;
|MATERIAL1=Brown Alpaca Cloth×3&lt;br /&gt;
|UNLOCK=Available at start&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersSalonItem&lt;br /&gt;
|NAME=Blue Sweater and Miniskirt&lt;br /&gt;
|PRICE=16000G&lt;br /&gt;
|MATERIAL1=Suffolk Cloth×1&lt;br /&gt;
|MATERIAL2=Alpaca Cloth×2&lt;br /&gt;
|MATERIAL3=Blue Dye×10&lt;br /&gt;
|UNLOCK=Reach Town Development Lv.7&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersSalonItem&lt;br /&gt;
|NAME=Red Sweater and Skirt&lt;br /&gt;
|PRICE=8000G&lt;br /&gt;
|MATERIAL1=Brown Alpaca Cloth×1&lt;br /&gt;
|MATERIAL2=Alpaca Cloth×2&lt;br /&gt;
|UNLOCK=Available at start&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersSalonItem&lt;br /&gt;
|NAME=Brown Sweater and Skirt&lt;br /&gt;
|PRICE=16000G&lt;br /&gt;
|MATERIAL1=Brown Alpaca Cloth×2&lt;br /&gt;
|MATERIAL2=Alpaca Cloth×1&lt;br /&gt;
|UNLOCK=Reach Town Development Lv.7&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersSalonItem&lt;br /&gt;
|NAME=Navy Varsity Jacket&lt;br /&gt;
|PRICE=8000G&lt;br /&gt;
|MATERIAL1=Tough Cloth×5&lt;br /&gt;
|MATERIAL2=Smooth Cloth×5&lt;br /&gt;
|MATERIAL3=Woolen Cloth×2&lt;br /&gt;
|UNLOCK=Available at start&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersSalonItem&lt;br /&gt;
|NAME=Red Varsity Jacket&lt;br /&gt;
|PRICE=10000G&lt;br /&gt;
|MATERIAL1=Tough Cloth×5&lt;br /&gt;
|MATERIAL2=Smooth Cloth×5&lt;br /&gt;
|MATERIAL3=Pink Rabbit Cloth×2&lt;br /&gt;
|MATERIAL4=Pink Dye×5&lt;br /&gt;
|UNLOCK=Reach Town Development Lv.6&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersSalonItem&lt;br /&gt;
|NAME=Green Varsity Jacket&lt;br /&gt;
|PRICE=20000G&lt;br /&gt;
|MATERIAL1=Tough Cloth×5&lt;br /&gt;
|MATERIAL2=Smooth Cloth×5&lt;br /&gt;
|MATERIAL3=Rabbit Cloth×2&lt;br /&gt;
|MATERIAL4=Green Dye×15&lt;br /&gt;
|UNLOCK=Reach Town Development Lv.8&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersSalonItem&lt;br /&gt;
|NAME=Yellow Varsity Jacket&lt;br /&gt;
|PRICE=40000G&lt;br /&gt;
|MATERIAL1=Tough Cloth×5&lt;br /&gt;
|MATERIAL2=Smooth Cloth×5&lt;br /&gt;
|MATERIAL3=Alpaca Cloth×2&lt;br /&gt;
|MATERIAL4=Yellow Dye×20&lt;br /&gt;
|UNLOCK=Reach Town Development Lv.9&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersSalonItem&lt;br /&gt;
|NAME=Blue Chef&#039;s Coat&lt;br /&gt;
|PRICE=8000G&lt;br /&gt;
|MATERIAL1=Cloth×5&lt;br /&gt;
|MATERIAL2=Tough Cloth×5&lt;br /&gt;
|UNLOCK=Available at start&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersSalonItem&lt;br /&gt;
|NAME=Yellow Chef&#039;s Coat&lt;br /&gt;
|PRICE=12000G&lt;br /&gt;
|MATERIAL1=Cloth×5&lt;br /&gt;
|MATERIAL2=Smooth Cloth×5&lt;br /&gt;
|MATERIAL3=Rabbit Cloth×2&lt;br /&gt;
|MATERIAL4=Yellow Dye×5&lt;br /&gt;
|UNLOCK=Reach Town Development Lv.6&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersSalonItem&lt;br /&gt;
|NAME=Pink Chef&#039;s Coat&lt;br /&gt;
|PRICE=24000G&lt;br /&gt;
|MATERIAL1=Cloth×5&lt;br /&gt;
|MATERIAL2=Mirage Cloth×5&lt;br /&gt;
|MATERIAL3=Pink Rabbit Cloth×2&lt;br /&gt;
|MATERIAL4=Pink Dye×20&lt;br /&gt;
|UNLOCK=Reach Town Development Lv.9&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersSalonItem&lt;br /&gt;
|NAME=Black Suit&lt;br /&gt;
|PRICE=10000G&lt;br /&gt;
|MATERIAL1=Smooth Cloth×10&lt;br /&gt;
|MATERIAL2=Gray Rabbit Cloth×5&lt;br /&gt;
|UNLOCK=Available at start&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersSalonItem&lt;br /&gt;
|NAME=Brown Suit&lt;br /&gt;
|PRICE=20000G&lt;br /&gt;
|MATERIAL1=Mirage Cloth×10&lt;br /&gt;
|MATERIAL2=Brown Alpaca Cloth×5&lt;br /&gt;
|UNLOCK=Reach Town Development Lv.8&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersSalonItem&lt;br /&gt;
|NAME=Black Vest and Pants&lt;br /&gt;
|PRICE=10000G&lt;br /&gt;
|MATERIAL1=Smooth Cloth×10&lt;br /&gt;
|MATERIAL2=Gray Rabbit Cloth×2&lt;br /&gt;
|MATERIAL3=Suffolk Cloth×2&lt;br /&gt;
|UNLOCK=Available at start&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersSalonItem&lt;br /&gt;
|NAME=Gray Vest and Pants&lt;br /&gt;
|PRICE=20000G&lt;br /&gt;
|MATERIAL1=Mirage Cloth×10&lt;br /&gt;
|MATERIAL2=Gray Rabbit Cloth×4&lt;br /&gt;
|MATERIAL3=Suffolk Cloth×4&lt;br /&gt;
|MATERIAL4=Blue Dye×15&lt;br /&gt;
|UNLOCK=Reach Town Development Lv.8&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersSalonItem&lt;br /&gt;
|NAME=Black Vest and Skirt&lt;br /&gt;
|PRICE=10000G&lt;br /&gt;
|MATERIAL1=Smooth Cloth×10&lt;br /&gt;
|MATERIAL2=Gray Rabbit Cloth×2&lt;br /&gt;
|MATERIAL3=Suffolk Cloth×2&lt;br /&gt;
|UNLOCK=Available at start&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersSalonItem&lt;br /&gt;
|NAME=White Vest and Skirt&lt;br /&gt;
|PRICE=20000G&lt;br /&gt;
|MATERIAL1=Mirage Cloth×10&lt;br /&gt;
|MATERIAL2=Gray Rabbit Cloth×4&lt;br /&gt;
|MATERIAL3=Alpaca Cloth×4&lt;br /&gt;
|MATERIAL4=Blue Dye×15&lt;br /&gt;
|UNLOCK=Reach Town Development Lv.8&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersSalonItem&lt;br /&gt;
|NAME=Red Country Skirt&lt;br /&gt;
|PRICE=10000G&lt;br /&gt;
|MATERIAL1=Cloth×5&lt;br /&gt;
|MATERIAL2=Flexible Cloth×5&lt;br /&gt;
|MATERIAL3=Tough Cloth×5&lt;br /&gt;
|MATERIAL4=Smooth Cloth×5&lt;br /&gt;
|UNLOCK=Available at start&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersSalonItem&lt;br /&gt;
|NAME=Green Country Skirt&lt;br /&gt;
|PRICE=20000G&lt;br /&gt;
|MATERIAL1=Mirage Cloth×10&lt;br /&gt;
|MATERIAL2=Woolen Cloth×5&lt;br /&gt;
|MATERIAL3=Suffolk Cloth×5&lt;br /&gt;
|MATERIAL4=Green Dye×15&lt;br /&gt;
|UNLOCK=Reach Town Development Lv.8&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersSalonItem&lt;br /&gt;
|NAME=Black Snow Coat&lt;br /&gt;
|PRICE=10000G&lt;br /&gt;
|MATERIAL1=Suffolk Cloth×10&lt;br /&gt;
|MATERIAL2=Black Dye×30&lt;br /&gt;
|UNLOCK=Available at start&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersSalonItem&lt;br /&gt;
|NAME=White Snow Coat&lt;br /&gt;
|PRICE=20000G&lt;br /&gt;
|MATERIAL1=Mirage Cloth×5&lt;br /&gt;
|MATERIAL2=Rabbit Cloth×3&lt;br /&gt;
|MATERIAL3=Woolen Cloth×3&lt;br /&gt;
|MATERIAL4=Alpaca Cloth×3&lt;br /&gt;
|UNLOCK=Reach Town Development Lv.8&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersSalonItem&lt;br /&gt;
|NAME=Gray Snow Coat&lt;br /&gt;
|PRICE=60000G&lt;br /&gt;
|MATERIAL1=Mirage Cloth×5&lt;br /&gt;
|MATERIAL2=Gray Rabbit Cloth×10&lt;br /&gt;
|UNLOCK=Reach Town Development Lv.10&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersSalonItem&lt;br /&gt;
|NAME=White Snow Coat with Cape&lt;br /&gt;
|PRICE=10000G&lt;br /&gt;
|MATERIAL1=Rabbit Cloth×3&lt;br /&gt;
|MATERIAL2=Woolen Cloth×3&lt;br /&gt;
|MATERIAL3=Alpaca Cloth×3&lt;br /&gt;
|UNLOCK=Available at start&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersSalonItem&lt;br /&gt;
|NAME=Black Snow Coat with Cape&lt;br /&gt;
|PRICE=20000G&lt;br /&gt;
|MATERIAL1=Mirage Cloth×5&lt;br /&gt;
|MATERIAL2=Brown Alpaca Cloth×10&lt;br /&gt;
|MATERIAL3=Black Dye×30&lt;br /&gt;
|UNLOCK=Reach Town Development Lv.8&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersSalonItem&lt;br /&gt;
|NAME=Gray Snow Coat with Cape&lt;br /&gt;
|PRICE=60000G&lt;br /&gt;
|MATERIAL1=Mirage Cloth×5&lt;br /&gt;
|MATERIAL2=Gray Rabbit Cloth×10&lt;br /&gt;
|UNLOCK=Reach Town Development Lv.10&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersSalonItem&lt;br /&gt;
|NAME=Midnight Tuxedo&lt;br /&gt;
|PRICE=1,000,000G&lt;br /&gt;
|MATERIAL1=Mirage Cloth×10 &lt;br /&gt;
|MATERIAL2=Gray Rabbit Cloth×10&lt;br /&gt;
|MATERIAL3=Brown Alpaca Cloth×10&lt;br /&gt;
|MATERIAL4=Black Dye×50&lt;br /&gt;
|UNLOCK=After Marriage&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersSalonItem&lt;br /&gt;
|NAME=Moonlight Tuxedo&lt;br /&gt;
|PRICE=1,000,000G&lt;br /&gt;
|MATERIAL1=Mirage Cloth×10 &lt;br /&gt;
|MATERIAL2=Pink Rabbit Cloth×10&lt;br /&gt;
|MATERIAL3=Suffolk Cloth×10&lt;br /&gt;
|MATERIAL4=White Dye×50&lt;br /&gt;
|UNLOCK=After Marriage&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersSalonItem&lt;br /&gt;
|NAME=Innocent Flora&lt;br /&gt;
|PRICE=1,000,000G&lt;br /&gt;
|MATERIAL1=Mirage Cloth×10 &lt;br /&gt;
|MATERIAL2=Diamond×10&lt;br /&gt;
|MATERIAL3=White Dye×30&lt;br /&gt;
|MATERIAL4=Blue Dye×30&lt;br /&gt;
|UNLOCK=After Marriage&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersSalonItem&lt;br /&gt;
|NAME=Belle Karina&lt;br /&gt;
|PRICE=1,000,000G&lt;br /&gt;
|MATERIAL1=Mirage Cloth×10 &lt;br /&gt;
|MATERIAL2=Charming Perfume×10&lt;br /&gt;
|MATERIAL3=White Dye×30&lt;br /&gt;
|MATERIAL4=Blue Dye×30&lt;br /&gt;
|UNLOCK=After Marriage&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersSalonItem&lt;br /&gt;
|NAME=Garb of the Earth&lt;br /&gt;
|PRICE=50,000G&lt;br /&gt;
|MATERIAL1=Mirage Cloth×10 &lt;br /&gt;
|MATERIAL2=Alpaca Cloth×5&lt;br /&gt;
|MATERIAL3=Red Dye×15&lt;br /&gt;
|UNLOCK=Complete Spirit Quest 2&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersSalonItem&lt;br /&gt;
|NAME=Garb of the Abundant Harvest &lt;br /&gt;
|PRICE=50,000G&lt;br /&gt;
|MATERIAL1=Mirage Cloth×10 &lt;br /&gt;
|MATERIAL2=Rabbit Cloth×5&lt;br /&gt;
|MATERIAL3=Red Dye×15&lt;br /&gt;
|UNLOCK=Complete Spirit Quest 2&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersSalonItem&lt;br /&gt;
|NAME=Earth Sprite Casual&lt;br /&gt;
|PRICE=25,000G&lt;br /&gt;
|MATERIAL1=Mirage Cloth×5 &lt;br /&gt;
|MATERIAL2=White Dye×10&lt;br /&gt;
|MATERIAL3=Blue Dye×10 &lt;br /&gt;
|UNLOCK=Complete Spirit Quest 2&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Hat List===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; width=85% style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=23% | Outfit Name || width=7% | Price || width=12.5% | Material 1 || width=12.5% | Material 2 || width=12.5% | Material 3 || width=12.5% | Material 4 || width=20% | How to Unlock&lt;br /&gt;
{{SOSPioneersSalonItem&lt;br /&gt;
|NAME=Farm Cap&lt;br /&gt;
|PRICE=1000G&lt;br /&gt;
|MATERIAL1=Cloth×5&lt;br /&gt;
|UNLOCK=Available at start&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersSalonItem&lt;br /&gt;
|NAME=Blue Straw Hat&lt;br /&gt;
|PRICE=1000G&lt;br /&gt;
|MATERIAL1=Grass×50&lt;br /&gt;
|UNLOCK=Available at start&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersSalonItem&lt;br /&gt;
|NAME=Yellow Straw Hat&lt;br /&gt;
|PRICE=2000G&lt;br /&gt;
|MATERIAL1=Smooth Grass×50&lt;br /&gt;
|UNLOCK=Reach Town Development Lv.4&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersSalonItem&lt;br /&gt;
|NAME=Red Straw Hat&lt;br /&gt;
|PRICE=4000G&lt;br /&gt;
|MATERIAL1=Mirage Grass×50&lt;br /&gt;
|UNLOCK=Reach Town Development Lv.4&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersSalonItem&lt;br /&gt;
|NAME=Brown Newsboy Cap&lt;br /&gt;
|PRICE=2000G&lt;br /&gt;
|MATERIAL1=Cloth×2&lt;br /&gt;
|MATERIAL2=Flexible Cloth×2&lt;br /&gt;
|UNLOCK=Available at start&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersSalonItem&lt;br /&gt;
|NAME=Blue Newsboy Cap&lt;br /&gt;
|PRICE=4000G&lt;br /&gt;
|MATERIAL1=Tough Cloth×4&lt;br /&gt;
|UNLOCK=Reach Town Development Lv.4&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersSalonItem&lt;br /&gt;
|NAME=White Newsboy Cap&lt;br /&gt;
|PRICE=4000G&lt;br /&gt;
|MATERIAL1=Cloth×2&lt;br /&gt;
|MATERIAL2=Rabbit Cloth×2&lt;br /&gt;
|UNLOCK=Reach Town Development Lv.5&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersSalonItem&lt;br /&gt;
|NAME=Black Newsboy Cap&lt;br /&gt;
|PRICE=6000G&lt;br /&gt;
|MATERIAL1=Tough Cloth×2&lt;br /&gt;
|MATERIAL2=Smooth Cloth×2&lt;br /&gt;
|MATERIAL3=Black Dye×5&lt;br /&gt;
|UNLOCK=Reach Town Development Lv.6&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersSalonItem&lt;br /&gt;
|NAME=Cat Newsboy Cap&lt;br /&gt;
|PRICE=12000G&lt;br /&gt;
|MATERIAL1=Mirage Cloth×4&lt;br /&gt;
|MATERIAL2=Black Dye×15&lt;br /&gt;
|UNLOCK=Reach Town Development Lv.8&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersSalonItem&lt;br /&gt;
|NAME=White Baseball Cap&lt;br /&gt;
|PRICE=2000G&lt;br /&gt;
|MATERIAL1=Cloth×2&lt;br /&gt;
|MATERIAL2=Tough Cloth×2&lt;br /&gt;
|UNLOCK=Available at start&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersSalonItem&lt;br /&gt;
|NAME=Black Baseball Cap&lt;br /&gt;
|PRICE=4000G&lt;br /&gt;
|MATERIAL1=Tough Cloth×2&lt;br /&gt;
|MATERIAL2=Smooth Cloth×2&lt;br /&gt;
|MATERIAL3=Black Dye×5&lt;br /&gt;
|UNLOCK=Reach Town Development Lv.5&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersSalonItem&lt;br /&gt;
|NAME=Red Baseball Cap&lt;br /&gt;
|PRICE=6000G&lt;br /&gt;
|MATERIAL1=Mirage Cloth×4&lt;br /&gt;
|UNLOCK=Reach Town Development Lv.4&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersSalonItem&lt;br /&gt;
|NAME=Brown Ten-Gallon Hat&lt;br /&gt;
|PRICE=2000G&lt;br /&gt;
|MATERIAL1=Cloth×1&lt;br /&gt;
|MATERIAL2=Flexible Cloth×2&lt;br /&gt;
|MATERIAL3=Twine×3&lt;br /&gt;
|UNLOCK=Available at start&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersSalonItem&lt;br /&gt;
|NAME=Black Ten-Gallon Hat&lt;br /&gt;
|PRICE=4000G&lt;br /&gt;
|MATERIAL1=Flexible Cloth×1&lt;br /&gt;
|MATERIAL2=Tough Cloth×2&lt;br /&gt;
|MATERIAL3=Twine×3&lt;br /&gt;
|MATERIAL4=Black Dye×5&lt;br /&gt;
|UNLOCK=Reach Town Development Lv.5&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersSalonItem&lt;br /&gt;
|NAME=Red Ten-Gallon Hat&lt;br /&gt;
|PRICE=8000G&lt;br /&gt;
|MATERIAL1=Tough Cloth×1&lt;br /&gt;
|MATERIAL2=Smooth Cloth×2&lt;br /&gt;
|MATERIAL3=Twine×3&lt;br /&gt;
|MATERIAL4=Red Dye×10&lt;br /&gt;
|UNLOCK=Reach Town Development Lv.7&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersSalonItem&lt;br /&gt;
|NAME=Blue Knit Cap&lt;br /&gt;
|PRICE=3000G&lt;br /&gt;
|MATERIAL1=Woolen Yarn×6&lt;br /&gt;
|UNLOCK=Available at start&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersSalonItem&lt;br /&gt;
|NAME=Pink Knit Cap&lt;br /&gt;
|PRICE=6000G&lt;br /&gt;
|MATERIAL1=Pink Rabbit Yarn×6&lt;br /&gt;
|UNLOCK=Reach Town Development Lv.6&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersSalonItem&lt;br /&gt;
|NAME=Yellow Knit Cap&lt;br /&gt;
|PRICE=12000G&lt;br /&gt;
|MATERIAL1=Alpaca Yarn×6&lt;br /&gt;
|UNLOCK=Reach Town Development Lv.8&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersSalonItem&lt;br /&gt;
|NAME=Brown Flat Cap&lt;br /&gt;
|PRICE=4000G&lt;br /&gt;
|MATERIAL1=Cloth×2&lt;br /&gt;
|MATERIAL2=Flexible Cloth×2&lt;br /&gt;
|UNLOCK=Available at start&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersSalonItem&lt;br /&gt;
|NAME=Gray Flat Cap&lt;br /&gt;
|PRICE=6000G&lt;br /&gt;
|MATERIAL1=Gray Rabbit Cloth×2&lt;br /&gt;
|MATERIAL2=Suffolk Cloth×2&lt;br /&gt;
|UNLOCK=Reach Town Development Lv.6&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersSalonItem&lt;br /&gt;
|NAME=Green Flat Cap&lt;br /&gt;
|PRICE=12000G&lt;br /&gt;
|MATERIAL1=Tough Cloth×2&lt;br /&gt;
|MATERIAL2=Smooth Cloth×2&lt;br /&gt;
|UNLOCK=Reach Town Development Lv.8&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersSalonItem&lt;br /&gt;
|NAME=Blue Chef&#039;s Toque&lt;br /&gt;
|PRICE=4000G&lt;br /&gt;
|MATERIAL1=Cloth×2&lt;br /&gt;
|MATERIAL2=Tough Cloth×2&lt;br /&gt;
|UNLOCK=Available at start&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersSalonItem&lt;br /&gt;
|NAME=Yellow Chef&#039;s Toque&lt;br /&gt;
|PRICE=6000G&lt;br /&gt;
|MATERIAL1=Cloth×2&lt;br /&gt;
|MATERIAL2=Smooth Cloth×2&lt;br /&gt;
|MATERIAL3=Rabbit Cloth×2&lt;br /&gt;
|MATERIAL4=Yellow Dye×5&lt;br /&gt;
|UNLOCK=Reach Town Development Lv.6&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersSalonItem&lt;br /&gt;
|NAME=Pink Chef&#039;s Toque&lt;br /&gt;
|PRICE=12000G&lt;br /&gt;
|MATERIAL1=Cloth×2&lt;br /&gt;
|MATERIAL2=Mirage Cloth×2&lt;br /&gt;
|MATERIAL3=Pink Rabbit Cloth×2&lt;br /&gt;
|MATERIAL4=Pink Dye×15&lt;br /&gt;
|UNLOCK=Reach Town Development Lv.8&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersSalonItem&lt;br /&gt;
|NAME=White Cossack Hat&lt;br /&gt;
|PRICE=8000G&lt;br /&gt;
|MATERIAL1=Rabbit Fur +×1&lt;br /&gt;
|MATERIAL2=Wool +×1&lt;br /&gt;
|MATERIAL3=Alpaca Wool +×1&lt;br /&gt;
|UNLOCK=Available at start&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersSalonItem&lt;br /&gt;
|NAME=Black Cossack Hat&lt;br /&gt;
|PRICE=10000G&lt;br /&gt;
|MATERIAL1=Brown Alpaca Wool +×1&lt;br /&gt;
|MATERIAL2=Black Dye×15&lt;br /&gt;
|UNLOCK=Reach Town Development Lv.8&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersSalonItem&lt;br /&gt;
|NAME=Gray Cossack Hat&lt;br /&gt;
|PRICE=20000G&lt;br /&gt;
|MATERIAL1=Gray Rabbit Fur +×3&lt;br /&gt;
|UNLOCK=Reach Town Development Lv.10&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersSalonItem&lt;br /&gt;
|NAME=Lovely Flower Crown&lt;br /&gt;
|PRICE=5000G&lt;br /&gt;
|MATERIAL1=Hibiscus×4&lt;br /&gt;
|MATERIAL2=Lily×4&lt;br /&gt;
|MATERIAL3=Primrose×4&lt;br /&gt;
|UNLOCK=Available at start&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersSalonItem&lt;br /&gt;
|NAME=Cheery Flower Crown&lt;br /&gt;
|PRICE=8000G&lt;br /&gt;
|MATERIAL1=Pansy×4&lt;br /&gt;
|MATERIAL2=Clematis×4&lt;br /&gt;
|MATERIAL3=Begonia×4&lt;br /&gt;
|UNLOCK=Reach Town Development Lv.7&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersSalonItem&lt;br /&gt;
|NAME=Elegant Flower Crown&lt;br /&gt;
|PRICE=16000G&lt;br /&gt;
|MATERIAL1=Nemophila×4&lt;br /&gt;
|MATERIAL2=Daisy×4&lt;br /&gt;
|MATERIAL3=Campanula×4&lt;br /&gt;
|UNLOCK=Reach Town Development Lv.9&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersSalonItem&lt;br /&gt;
|NAME=Silk Hat&lt;br /&gt;
|PRICE=10000G&lt;br /&gt;
|MATERIAL1=Smooth Cloth×5&lt;br /&gt;
|MATERIAL2=Gray Rabbit Cloth×5&lt;br /&gt;
|UNLOCK=Available at start&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersSalonItem&lt;br /&gt;
|NAME=Tiara&lt;br /&gt;
|PRICE=1,000,000G&lt;br /&gt;
|MATERIAL1=Orichalcum Ingot×3&lt;br /&gt;
|MATERIAL2=Diamond×10&lt;br /&gt;
|UNLOCK=After Marriage&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Accessory List===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; width=85% style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=23% | Outfit Name || width=7% | Price || width=12.5% | Material 1 || width=12.5% | Material 2 || width=12.5% | Material 3 || width=12.5% | Material 4 || width=20% | How to Unlock&lt;br /&gt;
{{SOSPioneersSalonItem&lt;br /&gt;
|NAME=Black Oval-Frame Glasses&lt;br /&gt;
|PRICE=1000G&lt;br /&gt;
|MATERIAL1=Mortar×5&lt;br /&gt;
|MATERIAL2=Glass×5&lt;br /&gt;
|UNLOCK=Available at start&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersSalonItem&lt;br /&gt;
|NAME=Brown Oval-Frame Glasses&lt;br /&gt;
|PRICE=2000G&lt;br /&gt;
|MATERIAL1=Mortar×5&lt;br /&gt;
|MATERIAL2=Glass×5&lt;br /&gt;
|MATERIAL3=Red Dye×5&lt;br /&gt;
|MATERIAL4=Green Dye×5&lt;br /&gt;
|UNLOCK=Available at start&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersSalonItem&lt;br /&gt;
|NAME=Red Oval-Frame Glasses&lt;br /&gt;
|PRICE=2000G&lt;br /&gt;
|MATERIAL1=Mortar×5&lt;br /&gt;
|MATERIAL2=Glass×5&lt;br /&gt;
|MATERIAL3=Red Dye×5&lt;br /&gt;
|UNLOCK=Available at start&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersSalonItem&lt;br /&gt;
|NAME=Blue Oval-Frame Glasses&lt;br /&gt;
|PRICE=2000G&lt;br /&gt;
|MATERIAL1=Mortar×5&lt;br /&gt;
|MATERIAL2=Glass×5&lt;br /&gt;
|MATERIAL3=Blue Dye×5&lt;br /&gt;
|UNLOCK=Available at start&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersSalonItem&lt;br /&gt;
|NAME=Green Oval-Frame Glasses&lt;br /&gt;
|PRICE=2000G&lt;br /&gt;
|MATERIAL1=Mortar×5&lt;br /&gt;
|MATERIAL2=Glass×5&lt;br /&gt;
|MATERIAL3=Green Dye×5&lt;br /&gt;
|UNLOCK=Available at start&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersSalonItem&lt;br /&gt;
|NAME=Yellow Oval-Frame Glasses&lt;br /&gt;
|PRICE=2000G&lt;br /&gt;
|MATERIAL1=Mortar×5&lt;br /&gt;
|MATERIAL2=Glass×5&lt;br /&gt;
|MATERIAL3=Yellow Dye×5&lt;br /&gt;
|UNLOCK=Available at start&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersSalonItem&lt;br /&gt;
|NAME=Pink Oval-Frame Glasses&lt;br /&gt;
|PRICE=2000G&lt;br /&gt;
|MATERIAL1=Mortar×5&lt;br /&gt;
|MATERIAL2=Glass×5&lt;br /&gt;
|MATERIAL3=Pink Dye×5&lt;br /&gt;
|UNLOCK=Available at start&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersSalonItem&lt;br /&gt;
|NAME=Black Square-Frame Glasses&lt;br /&gt;
|PRICE=1000G&lt;br /&gt;
|MATERIAL1=Mortar×5&lt;br /&gt;
|MATERIAL2=Glass×5&lt;br /&gt;
|UNLOCK=Available at start&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersSalonItem&lt;br /&gt;
|NAME=Brown Square-Frame Glasses&lt;br /&gt;
|PRICE=2000G&lt;br /&gt;
|MATERIAL1=Mortar×5&lt;br /&gt;
|MATERIAL2=Glass×5&lt;br /&gt;
|MATERIAL3=Red Dye×5&lt;br /&gt;
|MATERIAL4=Green Dye×5&lt;br /&gt;
|UNLOCK=Available at start&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersSalonItem&lt;br /&gt;
|NAME=Red Square-Frame Glasses&lt;br /&gt;
|PRICE=2000G&lt;br /&gt;
|MATERIAL1=Mortar×5&lt;br /&gt;
|MATERIAL2=Glass×5&lt;br /&gt;
|MATERIAL3=Red Dye×5&lt;br /&gt;
|UNLOCK=Available at start&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersSalonItem&lt;br /&gt;
|NAME=Blue Square-Frame Glasses&lt;br /&gt;
|PRICE=2000G&lt;br /&gt;
|MATERIAL1=Mortar×5&lt;br /&gt;
|MATERIAL2=Glass×5&lt;br /&gt;
|MATERIAL3=Blue Dye×5&lt;br /&gt;
|UNLOCK=Available at start&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersSalonItem&lt;br /&gt;
|NAME=Green Square-Frame Glasses&lt;br /&gt;
|PRICE=2000G&lt;br /&gt;
|MATERIAL1=Mortar×5&lt;br /&gt;
|MATERIAL2=Glass×5&lt;br /&gt;
|MATERIAL3=Green Dye×5&lt;br /&gt;
|UNLOCK=Available at start&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersSalonItem&lt;br /&gt;
|NAME=Yellow Square-Frame Glasses&lt;br /&gt;
|PRICE=2000G&lt;br /&gt;
|MATERIAL1=Mortar×5&lt;br /&gt;
|MATERIAL2=Glass×5&lt;br /&gt;
|MATERIAL3=Yellow Dye×5&lt;br /&gt;
|UNLOCK=Available at start&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersSalonItem&lt;br /&gt;
|NAME=Pink Square-Frame Glasses&lt;br /&gt;
|PRICE=2000G&lt;br /&gt;
|MATERIAL1=Mortar×5&lt;br /&gt;
|MATERIAL2=Glass×5&lt;br /&gt;
|MATERIAL3=Pink Dye×5&lt;br /&gt;
|UNLOCK=Available at start&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersSalonItem&lt;br /&gt;
|NAME=Thick Black-Framed Glasses&lt;br /&gt;
|PRICE=1000G&lt;br /&gt;
|MATERIAL1=Mortar×5&lt;br /&gt;
|MATERIAL2=Glass×5&lt;br /&gt;
|UNLOCK=Available at start&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersSalonItem&lt;br /&gt;
|NAME=Thick Brown-Framed Glasses&lt;br /&gt;
|PRICE=2000G&lt;br /&gt;
|MATERIAL1=Mortar×5&lt;br /&gt;
|MATERIAL2=Glass×5&lt;br /&gt;
|MATERIAL3=Red Dye×5&lt;br /&gt;
|MATERIAL4=Green Dye×5&lt;br /&gt;
|UNLOCK=Available at start&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersSalonItem&lt;br /&gt;
|NAME=Thick Red-Framed Glasses&lt;br /&gt;
|PRICE=2000G&lt;br /&gt;
|MATERIAL1=Mortar×5&lt;br /&gt;
|MATERIAL2=Glass×5&lt;br /&gt;
|MATERIAL3=Red Dye×5&lt;br /&gt;
|UNLOCK=Available at start&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersSalonItem&lt;br /&gt;
|NAME=Thick Blue-Framed Glasses&lt;br /&gt;
|PRICE=2000G&lt;br /&gt;
|MATERIAL1=Mortar×5&lt;br /&gt;
|MATERIAL2=Glass×5&lt;br /&gt;
|MATERIAL3=Blue Dye×5&lt;br /&gt;
|UNLOCK=Available at start&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersSalonItem&lt;br /&gt;
|NAME=Thick Green-Framed Glasses&lt;br /&gt;
|PRICE=2000G&lt;br /&gt;
|MATERIAL1=Mortar×5&lt;br /&gt;
|MATERIAL2=Glass×5&lt;br /&gt;
|MATERIAL3=Green Dye×5&lt;br /&gt;
|UNLOCK=Available at start&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersSalonItem&lt;br /&gt;
|NAME=Thick Yellow-Framed Glasses&lt;br /&gt;
|PRICE=2000G&lt;br /&gt;
|MATERIAL1=Mortar×5&lt;br /&gt;
|MATERIAL2=Glass×5&lt;br /&gt;
|MATERIAL3=Yellow Dye×5&lt;br /&gt;
|UNLOCK=Available at start&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersSalonItem&lt;br /&gt;
|NAME=Thick Pink-Framed Glasses&lt;br /&gt;
|PRICE=2000G&lt;br /&gt;
|MATERIAL1=Mortar×5&lt;br /&gt;
|MATERIAL2=Glass×5&lt;br /&gt;
|MATERIAL3=Pink Dye×5&lt;br /&gt;
|UNLOCK=Available at start&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersSalonItem&lt;br /&gt;
|NAME=Black Half-Rim Glasses&lt;br /&gt;
|PRICE=1000G&lt;br /&gt;
|MATERIAL1=Mortar×5&lt;br /&gt;
|MATERIAL2=Glass×5&lt;br /&gt;
|UNLOCK=Available at start&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersSalonItem&lt;br /&gt;
|NAME=Brown Half-Rim Glasses&lt;br /&gt;
|PRICE=2000G&lt;br /&gt;
|MATERIAL1=Mortar×5&lt;br /&gt;
|MATERIAL2=Glass×5&lt;br /&gt;
|MATERIAL3=Red Dye×5&lt;br /&gt;
|MATERIAL4=Green Dye×5&lt;br /&gt;
|UNLOCK=Available at start&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersSalonItem&lt;br /&gt;
|NAME=Red Half-Rim Glasses&lt;br /&gt;
|PRICE=2000G&lt;br /&gt;
|MATERIAL1=Mortar×5&lt;br /&gt;
|MATERIAL2=Glass×5&lt;br /&gt;
|MATERIAL3=Red Dye×5&lt;br /&gt;
|UNLOCK=Available at start&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersSalonItem&lt;br /&gt;
|NAME=Blue Half-Rim Glasses&lt;br /&gt;
|PRICE=2000G&lt;br /&gt;
|MATERIAL1=Mortar×5&lt;br /&gt;
|MATERIAL2=Glass×5&lt;br /&gt;
|MATERIAL3=Blue Dye×5&lt;br /&gt;
|UNLOCK=Available at start&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersSalonItem&lt;br /&gt;
|NAME=Green Half-Rim Glasses&lt;br /&gt;
|PRICE=2000G&lt;br /&gt;
|MATERIAL1=Mortar×5&lt;br /&gt;
|MATERIAL2=Glass×5&lt;br /&gt;
|MATERIAL3=Green Dye×5&lt;br /&gt;
|UNLOCK=Available at start&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersSalonItem&lt;br /&gt;
|NAME=Yellow Half-Rim Glasses&lt;br /&gt;
|PRICE=2000G&lt;br /&gt;
|MATERIAL1=Mortar×5&lt;br /&gt;
|MATERIAL2=Glass×5&lt;br /&gt;
|MATERIAL3=Yellow Dye×5&lt;br /&gt;
|UNLOCK=Available at start&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersSalonItem&lt;br /&gt;
|NAME=Pink Half-Rim Glasses&lt;br /&gt;
|PRICE=2000G&lt;br /&gt;
|MATERIAL1=Mortar×5&lt;br /&gt;
|MATERIAL2=Glass×5&lt;br /&gt;
|MATERIAL3=Pink Dye×5&lt;br /&gt;
|UNLOCK=Available at start&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersSalonItem&lt;br /&gt;
|NAME=Bottlecap Glasses&lt;br /&gt;
|PRICE=3000G&lt;br /&gt;
|MATERIAL1=Silver Ingot×5&lt;br /&gt;
|MATERIAL2=Empty Bottle×5&lt;br /&gt;
|UNLOCK=Available at start&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersSalonItem&lt;br /&gt;
|NAME=Black Biker Goggles&lt;br /&gt;
|PRICE=5000G&lt;br /&gt;
|MATERIAL1=Silver Ingot×5&lt;br /&gt;
|MATERIAL2=Glass×5&lt;br /&gt;
|UNLOCK=Available at start&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersSalonItem&lt;br /&gt;
|NAME=Brown Biker Goggles&lt;br /&gt;
|PRICE=5000G&lt;br /&gt;
|MATERIAL1=Silver Ingot×5&lt;br /&gt;
|MATERIAL2=Glass×5&lt;br /&gt;
|MATERIAL3=Red Dye×5&lt;br /&gt;
|MATERIAL4=Green Dye×5&lt;br /&gt;
|UNLOCK=Available at start&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersSalonItem&lt;br /&gt;
|NAME=Elegant Glasses&lt;br /&gt;
|PRICE=5000G&lt;br /&gt;
|MATERIAL1=Silver Ingot×5&lt;br /&gt;
|MATERIAL2=Glass×5&lt;br /&gt;
|UNLOCK=Available at start&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersSalonItem&lt;br /&gt;
|NAME=Rimless Glasses&lt;br /&gt;
|PRICE=6000G&lt;br /&gt;
|MATERIAL1=Silver Ingot×2&lt;br /&gt;
|MATERIAL2=Glass×5&lt;br /&gt;
|UNLOCK=Available at start&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersSalonItem&lt;br /&gt;
|NAME=Pink Round Glasses&lt;br /&gt;
|PRICE=8000G&lt;br /&gt;
|MATERIAL1=Gold Ingot×5&lt;br /&gt;
|MATERIAL2=Glass×5&lt;br /&gt;
|UNLOCK=Available at start&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersSalonItem&lt;br /&gt;
|NAME=Black Round Glasses&lt;br /&gt;
|PRICE=10000G&lt;br /&gt;
|MATERIAL1=Silver Ingot×3&lt;br /&gt;
|MATERIAL2=Gold Ingot×3&lt;br /&gt;
|MATERIAL3=Glass×5&lt;br /&gt;
|MATERIAL4=Black Dye×10&lt;br /&gt;
|UNLOCK=Available at start&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersSalonItem&lt;br /&gt;
|NAME=Mini Round Glasses&lt;br /&gt;
|PRICE=10000G&lt;br /&gt;
|MATERIAL1=Silver Ingot×1&lt;br /&gt;
|MATERIAL2=Gold Ingot×1&lt;br /&gt;
|MATERIAL3=Glass×3&lt;br /&gt;
|MATERIAL4=Black Dye×10&lt;br /&gt;
|UNLOCK=Available at start&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersSalonItem&lt;br /&gt;
|NAME=Aviator Glasses&lt;br /&gt;
|PRICE=500000G&lt;br /&gt;
|MATERIAL1=Gold Ingot×5&lt;br /&gt;
|MATERIAL2=Orichalcum Ingot×1&lt;br /&gt;
|MATERIAL3=Glass×5&lt;br /&gt;
|MATERIAL4=Black Dye×50&lt;br /&gt;
|UNLOCK=Reach Town Development Lv.8&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Este==&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
All information not credited to persons on this page or below are referenced from the official guide.&amp;lt;ref&amp;gt;牧場物語オリーブタウンと希望の大地 公式ガイドブック, Bokujou Monogatari Oriibutaun to Kibou no Daichi Koushiki Gaido Bukku [Bokujou Monogatari Olive Town and the Land of Hope Official Guide Book]. 1st Ed. (2021). Kadokawa Game Linkage.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
{{NaviPioneers}}&lt;br /&gt;
{{BackToTop}}&lt;/div&gt;</summary>
		<author><name>Chickadee</name></author>
	</entry>
	<entry>
		<id>https://wiki.ranchstory.farm/index.php?title=Sally_(Story_of_Seasons:_Pioneers_of_Olive_Town)&amp;diff=121387</id>
		<title>Sally (Story of Seasons: Pioneers of Olive Town)</title>
		<link rel="alternate" type="text/html" href="https://wiki.ranchstory.farm/index.php?title=Sally_(Story_of_Seasons:_Pioneers_of_Olive_Town)&amp;diff=121387"/>
		<updated>2024-09-08T22:59:22Z</updated>

		<summary type="html">&lt;p&gt;Chickadee: /* References */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{InfoboxPioneers&lt;br /&gt;
| CHARANAME=Sally&lt;br /&gt;
| CHARATYPE=Residents&lt;br /&gt;
| CHARAJPNNAME=サリー (Sarii)&lt;br /&gt;
| JPNVOICEACTORNAME=&amp;amp;#32;&lt;br /&gt;
| ENGVOICEACTORNAME=&lt;br /&gt;
| BIRTHDAYDATE=Winter 21&lt;br /&gt;
| RESIDENCENAME=[[Gull&#039;s Rest Hotel &amp;amp; Café (Story of Seasons: Pioneers of Olive Town)|Gull&#039;s Rest Hotel &amp;amp; Café]]&lt;br /&gt;
| FAMILYMEMBERS=[[Jason (Story of Seasons: Pioneers of Olive Town)|Jason]] (Husband)&amp;lt;br&amp;gt;[[Blaire (Story of Seasons: Pioneers of Olive Town)|Blaire]] (Daughter)&amp;lt;br&amp;gt;[[Mikey (Story of Seasons: Pioneers of Olive Town)|Mikey]] (Son)&lt;br /&gt;
| NBRGIFTS=Gift&lt;br /&gt;
| FAVGIFTS=&amp;amp;#32;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&#039;&#039;&amp;quot;Right, here&#039;s some coffee while you wait! It&#039;s &#039;Sally&#039;s Special Blend&#039;.&amp;quot;&#039;&#039;&amp;lt;ref&amp;gt;https://www.bokumono.com/series/olive/town/　はい、コーヒーお待ちどあさま！サリーのスペシャルブレンドよ。&amp;lt;/ref&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sally&#039;&#039;&#039; (サリー) is the owner of Olive Town&#039;s Café, which is combined with Olive Town&#039;s Hotel. &lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
==Schedule==&lt;br /&gt;
NPC times may vary slightly depending on the NPC&#039;s proximity to the Player when the Player enters or exit a building, or where and when the Player loads their save file.&lt;br /&gt;
{{SOSPioneersSchedule | CATEGORY= | ROWNUMBER=3 | SOSPioneersScheduleContent=&lt;br /&gt;
&lt;br /&gt;
{{SOSPioneersScheduleRow&lt;br /&gt;
| DAY=Wednesday-Monday&lt;br /&gt;
| LOCATION1=&lt;br /&gt;
| LOCATION1TYPE=Locked&lt;br /&gt;
| LOCATION1HOURSTART=6&lt;br /&gt;
| LOCATION1MINUTESTART=0&lt;br /&gt;
| LOCATION1HOUREND=6&lt;br /&gt;
| LOCATION1MINUTEEND=2&lt;br /&gt;
&lt;br /&gt;
| LOCATION2=Hotel&lt;br /&gt;
| LOCATION2EXCEPTION=Gull&#039;s Rest (Story of Seasons: Pioneers of Olive Town)&lt;br /&gt;
| LOCATION2TYPE=Home&lt;br /&gt;
| LOCATION2FLOOR=2F&lt;br /&gt;
| LOCATION2HOURSTART=6&lt;br /&gt;
| LOCATION2MINUTESTART=2&lt;br /&gt;
| LOCATION2HOUREND=7&lt;br /&gt;
| LOCATION2MINUTEEND=1&lt;br /&gt;
&lt;br /&gt;
| LOCATION3=Transit&lt;br /&gt;
| LOCATION3TYPE=Home&lt;br /&gt;
| LOCATION3HOURSTART=7&lt;br /&gt;
| LOCATION3MINUTESTART=1&lt;br /&gt;
| LOCATION3HOUREND=7&lt;br /&gt;
| LOCATION3MINUTEEND=3&lt;br /&gt;
&lt;br /&gt;
| LOCATION4=Hotel&lt;br /&gt;
| LOCATION4EXCEPTION=Gull&#039;s Rest (Story of Seasons: Pioneers of Olive Town)&lt;br /&gt;
| LOCATION4TYPE=Home&lt;br /&gt;
| LOCATION4FLOOR=1F&lt;br /&gt;
| LOCATION4HOURSTART=7&lt;br /&gt;
| LOCATION4MINUTESTART=3&lt;br /&gt;
| LOCATION4HOUREND=18&lt;br /&gt;
| LOCATION4MINUTEEND=0&lt;br /&gt;
&lt;br /&gt;
| LOCATION5=Transit&lt;br /&gt;
| LOCATION5TYPE=Home&lt;br /&gt;
| LOCATION5HOURSTART=18&lt;br /&gt;
| LOCATION5MINUTESTART=0&lt;br /&gt;
| LOCATION5HOUREND=18&lt;br /&gt;
| LOCATION5MINUTEEND=3&lt;br /&gt;
&lt;br /&gt;
| LOCATION6=Hotel&lt;br /&gt;
| LOCATION6EXCEPTION=Gull&#039;s Rest (Story of Seasons: Pioneers of Olive Town)&lt;br /&gt;
| LOCATION6TYPE=Home&lt;br /&gt;
| LOCATION6FLOOR=2F&lt;br /&gt;
| LOCATION6HOURSTART=18&lt;br /&gt;
| LOCATION6MINUTESTART=3&lt;br /&gt;
| LOCATION6HOUREND=24&lt;br /&gt;
| LOCATION6MINUTEEND=0&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{SOSPioneersScheduleRow&lt;br /&gt;
| DAY=Tuesday&lt;br /&gt;
| LOCATION1=&lt;br /&gt;
| LOCATION1TYPE=Locked&lt;br /&gt;
| LOCATION1HOURSTART=6&lt;br /&gt;
| LOCATION1MINUTESTART=0&lt;br /&gt;
| LOCATION1HOUREND=6&lt;br /&gt;
| LOCATION1MINUTEEND=2&lt;br /&gt;
&lt;br /&gt;
| LOCATION2=Hotel&lt;br /&gt;
| LOCATION2EXCEPTION=Gull&#039;s Rest (Story of Seasons: Pioneers of Olive Town)&lt;br /&gt;
| LOCATION2TYPE=Home&lt;br /&gt;
| LOCATION2FLOOR=2F&lt;br /&gt;
| LOCATION2HOURSTART=6&lt;br /&gt;
| LOCATION2MINUTESTART=2&lt;br /&gt;
| LOCATION2HOUREND=7&lt;br /&gt;
| LOCATION2MINUTEEND=1&lt;br /&gt;
&lt;br /&gt;
| LOCATION3=Transit&lt;br /&gt;
| LOCATION3TYPE=Outdoors&lt;br /&gt;
| LOCATION3HOURSTART=7&lt;br /&gt;
| LOCATION3MINUTESTART=1&lt;br /&gt;
| LOCATION3HOUREND=8&lt;br /&gt;
| LOCATION3MINUTEEND=0&lt;br /&gt;
&lt;br /&gt;
| LOCATION4=Harbor&lt;br /&gt;
| LOCATION4TYPE=Outdoors&lt;br /&gt;
| LOCATION4HOURSTART=8&lt;br /&gt;
| LOCATION4MINUTESTART=0&lt;br /&gt;
| LOCATION4HOUREND=10&lt;br /&gt;
| LOCATION4MINUTEEND=0&lt;br /&gt;
&lt;br /&gt;
| LOCATION5=Transit&lt;br /&gt;
| LOCATION5TYPE=Outdoors&lt;br /&gt;
| LOCATION5HOURSTART=10&lt;br /&gt;
| LOCATION5MINUTESTART=0&lt;br /&gt;
| LOCATION5HOUREND=10&lt;br /&gt;
| LOCATION5MINUTEEND=3&lt;br /&gt;
&lt;br /&gt;
| LOCATION6=Grocery Store&lt;br /&gt;
| LOCATION6EXCEPTION=Norman&#039;s Groceries (Story of Seasons: Pioneers of Olive Town)&lt;br /&gt;
| LOCATION6TYPE=Town&lt;br /&gt;
| LOCATION6HOURSTART=10&lt;br /&gt;
| LOCATION6MINUTESTART=3&lt;br /&gt;
| LOCATION6HOUREND=14&lt;br /&gt;
| LOCATION6MINUTEEND=0&lt;br /&gt;
&lt;br /&gt;
| LOCATION7=Transit&lt;br /&gt;
| LOCATION7TYPE=Outdoors&lt;br /&gt;
| LOCATION7HOURSTART=14&lt;br /&gt;
| LOCATION7MINUTESTART=0&lt;br /&gt;
| LOCATION7HOUREND=14&lt;br /&gt;
| LOCATION7MINUTEEND=3&lt;br /&gt;
&lt;br /&gt;
| LOCATION8=Hoof House&lt;br /&gt;
| LOCATION8TYPE=Town&lt;br /&gt;
| LOCATION8HOURSTART=14&lt;br /&gt;
| LOCATION8MINUTESTART=3&lt;br /&gt;
| LOCATION8HOUREND=17&lt;br /&gt;
| LOCATION8MINUTEEND=0&lt;br /&gt;
&lt;br /&gt;
| LOCATION9=Transit&lt;br /&gt;
| LOCATION9TYPE=Outdoors&lt;br /&gt;
| LOCATION9HOURSTART=17&lt;br /&gt;
| LOCATION9MINUTESTART=0&lt;br /&gt;
| LOCATION9HOUREND=19&lt;br /&gt;
| LOCATION9MINUTEEND=0&lt;br /&gt;
&lt;br /&gt;
| LOCATION10=Hotel&lt;br /&gt;
| LOCATION10EXCEPTION=Gull&#039;s Rest (Story of Seasons: Pioneers of Olive Town)&lt;br /&gt;
| LOCATION10TYPE=Home&lt;br /&gt;
| LOCATION10FLOOR=2F&lt;br /&gt;
| LOCATION10HOURSTART=19&lt;br /&gt;
| LOCATION10MINUTESTART=0&lt;br /&gt;
| LOCATION10HOUREND=24&lt;br /&gt;
| LOCATION10MINUTEEND=0&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{SOSPioneersScheduleRow&lt;br /&gt;
| DAY=Tuesday (Rain, Thunderstorm, Blizzard)&lt;br /&gt;
| LOCATION1=&lt;br /&gt;
| LOCATION1TYPE=Locked&lt;br /&gt;
| LOCATION1HOURSTART=6&lt;br /&gt;
| LOCATION1MINUTESTART=0&lt;br /&gt;
| LOCATION1HOUREND=6&lt;br /&gt;
| LOCATION1MINUTEEND=2&lt;br /&gt;
&lt;br /&gt;
| LOCATION2=Hotel&lt;br /&gt;
| LOCATION2EXCEPTION=Gull&#039;s Rest (Story of Seasons: Pioneers of Olive Town)&lt;br /&gt;
| LOCATION2TYPE=Home&lt;br /&gt;
| LOCATION2FLOOR=2F&lt;br /&gt;
| LOCATION2HOURSTART=6&lt;br /&gt;
| LOCATION2MINUTESTART=2&lt;br /&gt;
| LOCATION2HOUREND=24&lt;br /&gt;
| LOCATION2MINUTEEND=0&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Gifts==&lt;br /&gt;
{{SOSPioneersGift&lt;br /&gt;
| LOVEITEM=Bouquet Perfume ・ Jewelry Ring ・ Orange Marmalade&lt;br /&gt;
| LIKEITEM=Black Rose ・ Charming Perfume ・ Clematis ・ Fashionable Bracelet ・ Floral Perfume ・ Fruit Perfume ・ Jewelry Locket ・ Orange ・ Orange Juice ・ Pancakes ・ Ruby ・ Shiny Watch ・ Tea&lt;br /&gt;
| LIKELILITEM=Blazing Waltz ・ Earth Concerto ・ Golden Rain Rosemary ・ Lemon Marigold ・ Moonlight Nocturne ・ Oregano ・ Rainbow Bouquet ・ Sage ・ Springtime March ・ Winter Bloom Rondo&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Events and Requirements==&lt;br /&gt;
===1♥ Episode===&lt;br /&gt;
{{SOSPioneersEvent&lt;br /&gt;
| CHARANAME=Sally&lt;br /&gt;
| CHARATYPE=Resident&lt;br /&gt;
| EVENTTITLE= Cinnamon Surprise&lt;br /&gt;
| IMAGENAME=1H&lt;br /&gt;
| LOCATION=Gull&#039;s Rest Hotel &amp;amp; Café&lt;br /&gt;
| TIME=8:00AM - 5:59PM&lt;br /&gt;
| WEATHER=Clear, Rain, Snow&lt;br /&gt;
| DESCRIPTION= Sally offers the Player a special muffin when they visit the café.&lt;br /&gt;
| REQUIREMENTS= &lt;br /&gt;
*1♥ or More&lt;br /&gt;
| CHOICECATEGORY1=&#039;&#039;&amp;quot;How about it? Interested in trying out &amp;quot;Sally&#039;s Special Muffin?&amp;quot;&#039;&#039;&lt;br /&gt;
| CHOICE1ENG=Gimme that!&lt;br /&gt;
| CHOICE2ENG=Ultimate culinary experience? Battle? What?&lt;br /&gt;
| CHOICE3ENG=I&#039;d like to look at the menu.&lt;br /&gt;
| CHOICECATEGORY2=&lt;br /&gt;
| CATEGORY2CHOICE1ENG=&lt;br /&gt;
| CATEGORY2CHOICE2ENG=&lt;br /&gt;
| CATEGORY2CHOICE3ENG=&lt;br /&gt;
| CHOICECATEGORY3=&lt;br /&gt;
| CATEGORY3CHOICE1ENG=&lt;br /&gt;
| CATEGORY3CHOICE2ENG=&lt;br /&gt;
| CATEGORY3CHOICE3ENG=&lt;br /&gt;
| EXTRAINFO= ―&lt;br /&gt;
| BOTTOMROW=Extras&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===4♥ Episode===&lt;br /&gt;
{{SOSPioneersEvent&lt;br /&gt;
| CHARANAME=Sally&lt;br /&gt;
| CHARATYPE=Resident&lt;br /&gt;
| EVENTTITLE= No Time for Tea&lt;br /&gt;
| IMAGENAME=4H&lt;br /&gt;
| LOCATION=Gull&#039;s Rest Hotel &amp;amp; Café&lt;br /&gt;
| TIME=8:00AM - 5:59PM&lt;br /&gt;
| WEATHER=Clear, Rain, Snow&lt;br /&gt;
| DESCRIPTION= The Player informs Patricia and Manuela that Sally is canceling the tea party.&lt;br /&gt;
| REQUIREMENTS= &lt;br /&gt;
*4♥ or More&lt;br /&gt;
| CHOICECATEGORY1=&lt;br /&gt;
| CHOICE1ENG=&lt;br /&gt;
| CHOICE2ENG=&lt;br /&gt;
| CHOICE3ENG=&lt;br /&gt;
| CHOICECATEGORY2=&lt;br /&gt;
| CATEGORY2CHOICE1ENG=&lt;br /&gt;
| CATEGORY2CHOICE2ENG=&lt;br /&gt;
| CATEGORY2CHOICE3ENG=&lt;br /&gt;
| CHOICECATEGORY3=&lt;br /&gt;
| CATEGORY3CHOICE1ENG=&lt;br /&gt;
| CATEGORY3CHOICE2ENG=&lt;br /&gt;
| CATEGORY3CHOICE3ENG=&lt;br /&gt;
| EXTRAINFO= ―&lt;br /&gt;
| BOTTOMROW=Extras&lt;br /&gt;
}}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===7♥ Episode===&lt;br /&gt;
{{SOSPioneersEvent&lt;br /&gt;
| CHARANAME=Sally&lt;br /&gt;
| CHARATYPE=Resident&lt;br /&gt;
| EVENTTITLE= What Day Is It?&lt;br /&gt;
| IMAGENAME=7H&lt;br /&gt;
| LOCATION=Gull&#039;s Rest Hotel &amp;amp; Café&lt;br /&gt;
| TIME=8:00AM - 5:59PM&lt;br /&gt;
| WEATHER=Clear, Rain, Snow&lt;br /&gt;
| DESCRIPTION= The Player helps Sally &amp;quot;gently remind&amp;quot; Jason of their anniversary.&lt;br /&gt;
| REQUIREMENTS= &lt;br /&gt;
*7♥ or More&lt;br /&gt;
| CHOICECATEGORY1=&amp;quot;Hey you&#039;re back. Here with another question for me?&amp;quot;&lt;br /&gt;
| CHOICE1ENG=*Show him a calendar*&lt;br /&gt;
| CHOICE2ENG=Happy birthday!&lt;br /&gt;
| CHOICE3ENG=What day is it today?&lt;br /&gt;
| CHOICECATEGORY2=&lt;br /&gt;
| CATEGORY2CHOICE1ENG=&lt;br /&gt;
| CATEGORY2CHOICE2ENG=&lt;br /&gt;
| CATEGORY2CHOICE3ENG=&lt;br /&gt;
| CHOICECATEGORY3=&lt;br /&gt;
| CATEGORY3CHOICE1ENG=&lt;br /&gt;
| CATEGORY3CHOICE2ENG=&lt;br /&gt;
| CATEGORY3CHOICE3ENG=&lt;br /&gt;
| EXTRAINFO= ―&lt;br /&gt;
| BOTTOMROW=Extras&lt;br /&gt;
}}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===10♥ Episode===&lt;br /&gt;
{{SOSPioneersEvent&lt;br /&gt;
| CHARANAME=Sally&lt;br /&gt;
| CHARATYPE=Resident&lt;br /&gt;
| EVENTTITLE= Awww. Meanie!&lt;br /&gt;
| IMAGENAME=10H&lt;br /&gt;
| LOCATION=Gull&#039;s Rest Hotel &amp;amp; Café&lt;br /&gt;
| TIME=8:00AM - 5:59PM&lt;br /&gt;
| WEATHER=Clear, Rain, Snow&lt;br /&gt;
| DESCRIPTION= Sally makes food for the Player and a very bratty Mikey.&lt;br /&gt;
| REQUIREMENTS= &lt;br /&gt;
*10♥ or More&lt;br /&gt;
| CHOICECATEGORY1=&amp;quot;You&#039;re still a little boy, Mikey. You don&#039;t need as much as &amp;lt;Player&amp;gt;.&amp;quot;&lt;br /&gt;
| CHOICE1ENG=We can trade.&lt;br /&gt;
| CHOICE2ENG=Eat what&#039;s on your plate.&lt;br /&gt;
| CHOICE3ENG=&lt;br /&gt;
| CHOICECATEGORY2=&amp;quot;What?&amp;quot;&lt;br /&gt;
| CATEGORY2CHOICE1ENG=I could go for some dessert too!&lt;br /&gt;
| CATEGORY2CHOICE2ENG=I think you&#039;ve had enough.&lt;br /&gt;
| CATEGORY2CHOICE3ENG=&lt;br /&gt;
| CHOICECATEGORY3=&lt;br /&gt;
| CATEGORY3CHOICE1ENG=&lt;br /&gt;
| CATEGORY3CHOICE2ENG=&lt;br /&gt;
| CATEGORY3CHOICE3ENG=&lt;br /&gt;
| EXTRAINFO= ―&lt;br /&gt;
| BOTTOMROW=Extras&lt;br /&gt;
}}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{SOSPioneersDialogue&lt;br /&gt;
|INTROA=Hello, &amp;lt;Player&amp;gt;. I&#039;m Sally, and I run the café.&lt;br /&gt;
|INTROB=Have some coffee. I make a mean cup of joe, if I do say so myself.&lt;br /&gt;
&lt;br /&gt;
|GEN1=My coffee is the best in town. I guarantee it.&lt;br /&gt;
|GEN2=I can&#039;t help but smile at that awkward father-daughter atmosphere between Jason and Blaire. It&#039;s almost comical.&lt;br /&gt;
|GEN3=I found another bug in Mikey&#039;s pocket! Ooh, I&#039;ve had it up to here with that boy!&lt;br /&gt;
|GEN4=Mikey never does his homework!&lt;br /&gt;
|GEN5=I didn&#039;t think Blaire was that good at cooking, but she seems to be doing well for herself at the bistro.&lt;br /&gt;
&lt;br /&gt;
|HEART1=Farms are so inspiring. I can see yours has had an effect on you—you&#039;re clearly dreaming big!&lt;br /&gt;
|HEART3=If you&#039;re tired, take a break at the café.&lt;br /&gt;
|HEART5=Farms must be so convenient when it comes to keeping your pantry full. I bet you can eat all the fruit you want, right?&lt;br /&gt;
|HEART7=Health is wealth. Don&#039;t you think so?&lt;br /&gt;
|HEART8=It would be fun to just forget work and spend the whole day relaxing on your farm.&lt;br /&gt;
|HEART9=I&#039;ve always loved fresh juice and milk ever since I was little.&lt;br /&gt;
|HEART10=I&#039;m going to make my café just as magnificent as your farm!&lt;br /&gt;
&lt;br /&gt;
|SUN=Mm-mm!  What wonderful weather!&lt;br /&gt;
|RAIN=Why not take shelter from the rain and enjoy a cup of coffee at my café?&lt;br /&gt;
|SNOW=Isn&#039;t it cold? Why not have some coffee to warm you up? I&#039;ve got the perfect blend for this weather!&lt;br /&gt;
|TYPH=I wonder if Mikey will get blown away.&lt;br /&gt;
|TYPHAFT=The wind has died down today. I guess the typhoon has moved on.&lt;br /&gt;
|BLIZ=You&#039;re putting yourself in danger, going out on days like today.&lt;br /&gt;
|BLIZAFT=That was an awful blizzard we had yesterday.&lt;br /&gt;
&lt;br /&gt;
|SPR=The weather is starting to warm up.&lt;br /&gt;
|SUM=Summer here gets positively sweltering. Phew.&lt;br /&gt;
|AUT=Autumn is the best season for great food.&lt;br /&gt;
|WIN=Would you like something warm to eat or drink?&lt;br /&gt;
&lt;br /&gt;
|MORNG=Top of the morning, &amp;lt;Player&amp;gt;. I see someone had his/her caffeine for the day!&lt;br /&gt;
|MORNL=Oh, would you like some coffee to start your day on the right foot?&lt;br /&gt;
|AFTG=Hi there, &amp;lt;Player&amp;gt;. Farm work keeping you busy?&lt;br /&gt;
|AFTL=I&#039;ve worked so much that I&#039;m starting to get a backache, and boy, does it hurt...&lt;br /&gt;
|EVEG=Have a good evening, &amp;lt;Player&amp;gt;. We both deserve some rest tonight!&lt;br /&gt;
|EVEL=Today was another busy day.&lt;br /&gt;
&lt;br /&gt;
|LOVE=What a fantastic gift! You&#039;re sure you want to give this to me? I&#039;m touched. Thanks a million, hon!&lt;br /&gt;
|LIKE=Thank you! I have a soft spot for this.&lt;br /&gt;
|LIKELIL=My, what a thoughtful gift. Thank you, &amp;lt;Player&amp;gt;.&lt;br /&gt;
|NEUTRAL=Oh, is this for me? Well, thanks.&lt;br /&gt;
|BDAYGIFT=Oooh, you just made my day! What a wonderful birthday present!&lt;br /&gt;
&lt;br /&gt;
|BDAYLESS1=Happy Birthday!&lt;br /&gt;
|BDAYLESS2=Why not have some of my special blend on your special day?&lt;br /&gt;
|BDAYMORE1=Happy Birthday, &amp;lt;Player&amp;gt;. I made a unique blend of coffee inspired by everything that makes you...well, you!&lt;br /&gt;
|BDAYMORE2=Now everyone in town can drink it and think of you!&lt;br /&gt;
&lt;br /&gt;
|DEVLV1=You haven&#039;t seen anything yet. Olive Town is just getting started.&lt;br /&gt;
|DEVLV2=The town has only changed a little bit, but that first step is arguably the most important.&lt;br /&gt;
|DEVLV3=Everyone&#039;s looking really nice lately. We must have Karina&#039;s salon to thank for that!&lt;br /&gt;
|DEVLV4=If I don&#039;t watch out, Olive Town is going to leave me behind with all the development it&#039;s going through!&lt;br /&gt;
|DEVLV5=I wonder what city folk think of my café.&lt;br /&gt;
|DEVLV6=Olive Town is really starting to look like a tourist spot.&lt;br /&gt;
|DEVLV7=I&#039;ve been getting more customers recently. I might have to start working double time!&lt;br /&gt;
|DEVLV8=Olive Town is practically Olive City now. Don&#039;t you think?&lt;br /&gt;
|DEVLV9=Well, I&#039;ll be. When did Olive Town get this hip and happening?&lt;br /&gt;
|DEVLV10=Maybe I should try to start a worldwide chain.&lt;br /&gt;
&lt;br /&gt;
|WED=A whole new life lies ahead of you now.&lt;br /&gt;
|CHILDBORN=Is &amp;lt;Child&amp;gt; shooting up like a weed? Is he/she smiling yet?&lt;br /&gt;
|CHILDCRAWL=Every memory you make with a child is an irreplaceable treasure, so share as many of those special moments as you can.&lt;br /&gt;
|CHILDGROWN=Does &amp;lt;Child&amp;gt; snitch food when you aren&#039;t looking? My Mikey sure does all the time!&lt;br /&gt;
&lt;br /&gt;
|EGGB=Are you ready for the Egg Hunt?&lt;br /&gt;
|EGGD=May the best hunter win.&lt;br /&gt;
|EGGA=Nothing like a hunt for eggs to help you enjoy the spring weather.&lt;br /&gt;
&lt;br /&gt;
|PETB=Are you ready for the Pet Derby?&lt;br /&gt;
|PETD=Some might call me a doting parent, but I think Mikey really has a chance to win this year!&lt;br /&gt;
|PETA=Oh, I just love seeing all the cute pets. I can’t wait until next year’s derby.&lt;br /&gt;
|PETW=Congratulations on snagging first in the Pet Derby! You’re really something else!&lt;br /&gt;
&lt;br /&gt;
|JAMB=I’d better see you at the Summer Jamboree, young man/lady.&lt;br /&gt;
|JAMD=The sun beating down on you, sweat flying as you swing you hammer… That’s what the Summer Jamboree is all about!&lt;br /&gt;
|JAMA=Well, that was a fun diversion! Are you already looking forward to next year’s jamboree?&lt;br /&gt;
|JAMW=Congratulations! You’re incredible at the Hammer Strike.&lt;br /&gt;
&lt;br /&gt;
|FIREB=Everyone&#039;s really excited for the Fireworks Display.&lt;br /&gt;
|FIRED=Where will the first firework come from, I wonder.&lt;br /&gt;
|FIREA=It doesn&#039;t really feel like summer until the first firework is launched. Such a shame it&#039;s already over.&lt;br /&gt;
&lt;br /&gt;
|MUSHB=Jason has an odd fixation on the Mushroom Hunt.&lt;br /&gt;
|MUSHD=Think of it like a battle for survival and you&#039;ll find tons of mushrooms! ...Or at least, that&#039;s what Jason says. Is that really how it works?&lt;br /&gt;
|MUSHA=That was some Mushroom Hunt! I&#039;m not sure that Jason&#039;s idea of pretending to be a survivalist is any help, though...&lt;br /&gt;
|MUSHW=Congratulations on winning the Mushroom Hunt! You must be a true survivor!&lt;br /&gt;
&lt;br /&gt;
|SPIRB=It isn&#039;t truly autumn without the Spirit Festival.&lt;br /&gt;
|SPIRD=Doesn&#039;t this ambience just cleanse your heart and soul?&lt;br /&gt;
|SPIRA=Seeing all those lanterns float off into the sky was just the loveliest experience.&lt;br /&gt;
&lt;br /&gt;
|FISHB=This year, I&#039;m going to catch a huge fish! Just you watch!&lt;br /&gt;
|FISHD=I can&#039;t let myself lose to Mikey! He&#039;d never let me hear the end of it.&lt;br /&gt;
|FISHA=That was quite the tournament. Fishing is a fun little hobby, isn&#039;t it?&lt;br /&gt;
|FISHW=Congratulations on your victory in the Fishing Tournament! You really are a jack/jill of all trades.&lt;br /&gt;
&lt;br /&gt;
|SNOWB=We&#039;ll be making our own snow sculpture for the Snowshine Celebration, you know.&lt;br /&gt;
|SNOWD=I had so much fun making our sculpture with Jason and Mikey.&lt;br /&gt;
|SNOWA=I wonder what kind of sculpture Mikey will want to make next year.&lt;br /&gt;
&lt;br /&gt;
|2NDGIFT=Heavens, another present for me? I&#039;m fine for today, thanks!&amp;lt;ref group=&amp;quot;1.0.5&amp;quot; name=&amp;quot;1.0.5&amp;quot;&amp;gt;This line was an addition in the 1.0.5 update.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|SKILL=&lt;br /&gt;
===Skill Lines===&lt;br /&gt;
{{{!}}style=&amp;quot;display: table; text-align: center; border: 2px solid #4f4f4f; border-spacing: 0.4em&amp;quot;&lt;br /&gt;
{{!}} style=&amp;quot;border: 1px solid #4f4f4f; background-color: lightgray; width: 8em;” {{!}} &#039;&#039;&#039;Lv.10 Cooking&#039;&#039;&#039;&lt;br /&gt;
{{!}} style=&amp;quot;border: 1px solid #4f4f4f; text-align: left; padding: 0.7em;” {{!}} You&#039;ve become quite the kitchen whiz! Color me impressed!&lt;br /&gt;
{{!}}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Dialogue Additions/Changes==&lt;br /&gt;
===Dialogue Additions===&lt;br /&gt;
&amp;lt;references group=&amp;quot;1.0.5&amp;quot;/&amp;gt;&lt;br /&gt;
===Dialogue Changes===&lt;br /&gt;
The following lines were updated in version 1.0.5:&lt;br /&gt;
{|style=&amp;quot;display: table; text-align: center; border-spacing: 0.4em&amp;quot;&lt;br /&gt;
| style=&amp;quot;width: 10em;&amp;quot; | &lt;br /&gt;
| &#039;&#039;&#039;1.0.4&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| &#039;&#039;&#039;1.0.5&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 1px solid #4f4f4f; background-color: lightgray;” | &#039;&#039;&#039;Morning Greeting &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;border: 1px solid #4f4f4f; text-align: left; padding: 0.7em;” | Oh, good morning.&lt;br /&gt;
| ⇒&lt;br /&gt;
| style=&amp;quot;border: 1px solid #4f4f4f; text-align: left; padding: 0.7em;” | Top of the morning, &amp;lt;Player&amp;gt;. I see someone had his/her caffeine for the day!&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 1px solid #4f4f4f; background-color: lightgray;” | &#039;&#039;&#039;Afternoon Greeting&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;border: 1px solid #4f4f4f; text-align: left; padding: 0.7em;” | Why, hello there.&lt;br /&gt;
| ⇒&lt;br /&gt;
| style=&amp;quot;border: 1px solid #4f4f4f; text-align: left; padding: 0.7em;” | Hi there, &amp;lt;Player&amp;gt;. Farm work keeping you busy?&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 1px solid #4f4f4f; background-color: lightgray;” | &#039;&#039;&#039;Afternoon Line&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;border: 1px solid #4f4f4f; text-align: left; padding: 0.7em;” | I&#039;ve worked so much that I&#039;m starting to get a backache.&lt;br /&gt;
| ⇒&lt;br /&gt;
| style=&amp;quot;border: 1px solid #4f4f4f; text-align: left; padding: 0.7em;” | I&#039;ve worked so much that I&#039;m starting to get a backache, and boy, does it hurt...&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 1px solid #4f4f4f; background-color: lightgray;” | &#039;&#039;&#039;Evening Greeting&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;border: 1px solid #4f4f4f; text-align: left; padding: 0.7em;” | Oh, good evening.&lt;br /&gt;
| ⇒&lt;br /&gt;
| style=&amp;quot;border: 1px solid #4f4f4f; text-align: left; padding: 0.7em;” | Have a good evening, &amp;lt;Player&amp;gt;. We both deserve some rest tonight!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Scripts==&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
==Audio==&lt;br /&gt;
{{SOSPioneersVoices&lt;br /&gt;
| CHARANAME=Sally&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
SOS Pioneers Characters Sally 02.jpg|&amp;quot;Have some coffee. I make a mean cup of joe, if I do say so myself.&amp;quot;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
All information not credited to persons on this page or below are referenced from the official guide.&amp;lt;ref&amp;gt;牧場物語オリーブタウンと希望の大地 公式ガイドブック, Bokujou Monogatari Oriibutaun to Kibou no Daichi Koushiki Gaido Bukku [Bokujou Monogatari Olive Town and the Land of Hope Official Guide Book]. 1st Ed. (2021). Kadokawa Game Linkage.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{NaviPioneers}}&lt;br /&gt;
{{BackToTop}}&lt;/div&gt;</summary>
		<author><name>Chickadee</name></author>
	</entry>
	<entry>
		<id>https://wiki.ranchstory.farm/index.php?title=Riverside_Meadow_(Story_of_Seasons:_Pioneers_of_Olive_Town)&amp;diff=121386</id>
		<title>Riverside Meadow (Story of Seasons: Pioneers of Olive Town)</title>
		<link rel="alternate" type="text/html" href="https://wiki.ranchstory.farm/index.php?title=Riverside_Meadow_(Story_of_Seasons:_Pioneers_of_Olive_Town)&amp;diff=121386"/>
		<updated>2024-09-08T22:59:01Z</updated>

		<summary type="html">&lt;p&gt;Chickadee: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{InfoboxPlacePioneers&lt;br /&gt;
| PLACENAME=Riverside Meadow&lt;br /&gt;
| PLACEJPNNAME= &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Riverside Meadow&#039;&#039;&#039; is located in [[:Category:Windswept Falls (Story of Seasons: Pioneers of Olive Town)|Windswept Falls]]. This location is good for fishing and is a frequent spot for Windswept Falls&#039; small community to visit during the day. Many cut scenes also occur here.  &lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
All information not credited to persons on this page or below are referenced from the official guide.&amp;lt;ref&amp;gt;牧場物語オリーブタウンと希望の大地公式パーフェクトガイド, Bokujou Monogatari Oriibutaun to Kibou no Daichi Koushiki Pafekuto Gaido [Bokujou Monogatari Olive Town and the Land of Hope Official Perfect Guide]. 1st Ed. (2021). Kadokawa Game Linkage.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{NaviPioneers}}&lt;br /&gt;
{{BackToTop}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Windswept_Falls_(Story_of_Seasons:_Pioneers_of_Olive_Town)]]&lt;/div&gt;</summary>
		<author><name>Chickadee</name></author>
	</entry>
	<entry>
		<id>https://wiki.ranchstory.farm/index.php?title=Reina_(Story_of_Seasons:_Pioneers_of_Olive_Town)&amp;diff=121385</id>
		<title>Reina (Story of Seasons: Pioneers of Olive Town)</title>
		<link rel="alternate" type="text/html" href="https://wiki.ranchstory.farm/index.php?title=Reina_(Story_of_Seasons:_Pioneers_of_Olive_Town)&amp;diff=121385"/>
		<updated>2024-09-08T22:58:52Z</updated>

		<summary type="html">&lt;p&gt;Chickadee: /* References */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{InfoboxPioneers&lt;br /&gt;
| CHARANAME=Reina&lt;br /&gt;
| CHARATYPE=Marriage Candidates&lt;br /&gt;
| CHARAJPNNAME=レイナ (Reina)&lt;br /&gt;
| JPNVOICEACTORNAME=&amp;amp;#32;&lt;br /&gt;
| ENGVOICEACTORNAME=&lt;br /&gt;
| BIRTHDAYDATE=&amp;amp;#32;Summer 28&lt;br /&gt;
| RESIDENCENAME= [[Olive Museum_(Story_of_Seasons:_Pioneers_of_Olive_Town)|Olive Museum]] (Basement)&lt;br /&gt;
| FAMILYMEMBERS=&amp;amp;#32;Mother (Deceased)&lt;br /&gt;
| NBRGIFTS=Gift&lt;br /&gt;
| FAVGIFTS=&amp;amp;#32;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&#039;&#039;&amp;quot;Seriously!? Isn&#039;t that amazing!?&amp;quot;&#039;&#039;&amp;lt;ref&amp;gt;https://www.bokumono.com/series/olive/town/　マジでっ！？　それ、すごいくない！？&amp;lt;/ref&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The only thing that matches &#039;&#039;&#039;Reina&#039;&#039;&#039;&#039;s (レイナ) passion for partying is her unrelenting enthusiasm for her work at the museum. Her knowledge of the exhibits is second to none, much to museum curator [[Gloria_(Story_of_Seasons:_Pioneers_of_Olive_Town)|Gloria]]&#039;s delight.&amp;lt;ref&amp;gt;http://www.storyofseasons.com/PoOT/cast/&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
==Schedule==&lt;br /&gt;
NPC times may vary slightly depending on the NPC&#039;s proximity to the Player when the Player enters or exit a building, or where and when the Player loads their save file.&lt;br /&gt;
{{SOSPioneersSchedule | CATEGORY=Single | ROWNUMBER=3 | SOSPioneersScheduleContent=&lt;br /&gt;
&lt;br /&gt;
{{SOSPioneersScheduleRow&lt;br /&gt;
| DAY=Friday-Wednesday&lt;br /&gt;
| LOCATION1=&lt;br /&gt;
| LOCATION1TYPE=Locked&lt;br /&gt;
| LOCATION1HOURSTART=6&lt;br /&gt;
| LOCATION1MINUTESTART=0&lt;br /&gt;
| LOCATION1HOUREND=6&lt;br /&gt;
| LOCATION1MINUTEEND=2&lt;br /&gt;
&lt;br /&gt;
| LOCATION2=Museum&lt;br /&gt;
| LOCATION2EXCEPTION=Olive Museum (Story of Seasons: Pioneers of Olive Town)&lt;br /&gt;
| LOCATION2TYPE=Home&lt;br /&gt;
| LOCATION2HOURSTART=6&lt;br /&gt;
| LOCATION2MINUTESTART=2&lt;br /&gt;
| LOCATION2HOUREND=24&lt;br /&gt;
| LOCATION2MINUTEEND=0&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{SOSPioneersScheduleRow&lt;br /&gt;
| DAY=Thursday&lt;br /&gt;
&lt;br /&gt;
| LOCATION1=&lt;br /&gt;
| LOCATION1TYPE=Locked&lt;br /&gt;
| LOCATION1HOURSTART=6&lt;br /&gt;
| LOCATION1MINUTESTART=0&lt;br /&gt;
| LOCATION1HOUREND=6&lt;br /&gt;
| LOCATION1MINUTEEND=2&lt;br /&gt;
&lt;br /&gt;
| LOCATION2=Museum&lt;br /&gt;
| LOCATION2EXCEPTION=Olive Museum (Story of Seasons: Pioneers of Olive Town)&lt;br /&gt;
| LOCATION2TYPE=Home&lt;br /&gt;
| LOCATION2HOURSTART=6&lt;br /&gt;
| LOCATION2MINUTESTART=2&lt;br /&gt;
| LOCATION2HOUREND=9&lt;br /&gt;
| LOCATION2MINUTEEND=0&lt;br /&gt;
&lt;br /&gt;
| LOCATION3=Transit&lt;br /&gt;
| LOCATION3TYPE=Outdoors&lt;br /&gt;
| LOCATION3HOURSTART=9&lt;br /&gt;
| LOCATION3MINUTESTART=0&lt;br /&gt;
| LOCATION3HOUREND=10&lt;br /&gt;
| LOCATION3MINUTEEND=0&lt;br /&gt;
&lt;br /&gt;
| LOCATION4=Park&lt;br /&gt;
| LOCATION4TYPE=Outdoors&lt;br /&gt;
| LOCATION4HOURSTART=10&lt;br /&gt;
| LOCATION4MINUTESTART=0&lt;br /&gt;
| LOCATION4HOUREND=12&lt;br /&gt;
| LOCATION4MINUTEEND=0&lt;br /&gt;
&lt;br /&gt;
| LOCATION5=Transit&lt;br /&gt;
| LOCATION5TYPE=Outdoors&lt;br /&gt;
| LOCATION5HOURSTART=12&lt;br /&gt;
| LOCATION5MINUTESTART=0&lt;br /&gt;
| LOCATION5HOUREND=13&lt;br /&gt;
| LOCATION5MINUTEEND=0&lt;br /&gt;
&lt;br /&gt;
| LOCATION6=Harbor&lt;br /&gt;
| LOCATION6TYPE=Outdoors&lt;br /&gt;
| LOCATION6HOURSTART=13&lt;br /&gt;
| LOCATION6MINUTESTART=0&lt;br /&gt;
| LOCATION6HOUREND=14&lt;br /&gt;
| LOCATION6MINUTEEND=0&lt;br /&gt;
&lt;br /&gt;
| LOCATION7=Transit&lt;br /&gt;
| LOCATION7TYPE=Outdoors&lt;br /&gt;
| LOCATION7HOURSTART=14&lt;br /&gt;
| LOCATION7MINUTESTART=0&lt;br /&gt;
| LOCATION7HOUREND=14&lt;br /&gt;
| LOCATION7MINUTEEND=3&lt;br /&gt;
&lt;br /&gt;
| LOCATION8=Plaza&lt;br /&gt;
| LOCATION8EXCEPTION=Olive Town Plaza (Story of Seasons: Pioneers of Olive Town)&lt;br /&gt;
| LOCATION8TYPE=Outdoors&lt;br /&gt;
| LOCATION8HOURSTART=14&lt;br /&gt;
| LOCATION8MINUTESTART=3&lt;br /&gt;
| LOCATION8HOUREND=18&lt;br /&gt;
| LOCATION8MINUTEEND=0&lt;br /&gt;
&lt;br /&gt;
| LOCATION9=Transit&lt;br /&gt;
| LOCATION9TYPE=Outdoors&lt;br /&gt;
| LOCATION9HOURSTART=18&lt;br /&gt;
| LOCATION9MINUTESTART=0&lt;br /&gt;
| LOCATION9HOUREND=19&lt;br /&gt;
| LOCATION9MINUTEEND=0&lt;br /&gt;
&lt;br /&gt;
| LOCATION10=Bistro&lt;br /&gt;
| LOCATION10EXCEPTION=Capeside Bistro (Story of Seasons: Pioneers of Olive Town)&lt;br /&gt;
| LOCATION10TYPE=Town&lt;br /&gt;
| LOCATION10HOURSTART=19&lt;br /&gt;
| LOCATION10MINUTESTART=0&lt;br /&gt;
| LOCATION10HOUREND=20&lt;br /&gt;
| LOCATION10MINUTEEND=0&lt;br /&gt;
&lt;br /&gt;
| LOCATION11=Transit&lt;br /&gt;
| LOCATION11TYPE=Outdoors&lt;br /&gt;
| LOCATION11HOURSTART=20&lt;br /&gt;
| LOCATION11MINUTESTART=0&lt;br /&gt;
| LOCATION11HOUREND=21&lt;br /&gt;
| LOCATION11MINUTEEND=2&lt;br /&gt;
&lt;br /&gt;
| LOCATION12=Museum&lt;br /&gt;
| LOCATION12EXCEPTION=Olive Museum (Story of Seasons: Pioneers of Olive Town)&lt;br /&gt;
| LOCATION12TYPE=Home&lt;br /&gt;
| LOCATION12HOURSTART=21&lt;br /&gt;
| LOCATION12MINUTESTART=2&lt;br /&gt;
| LOCATION12HOUREND=24&lt;br /&gt;
| LOCATION12MINUTEEND=0&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersScheduleRow&lt;br /&gt;
| DAY=Rain, Thunderstorm, Blizzard&lt;br /&gt;
&lt;br /&gt;
| LOCATION1=&lt;br /&gt;
| LOCATION1TYPE=Locked&lt;br /&gt;
| LOCATION1HOURSTART=6&lt;br /&gt;
| LOCATION1MINUTESTART=0&lt;br /&gt;
| LOCATION1HOUREND=6&lt;br /&gt;
| LOCATION1MINUTEEND=2&lt;br /&gt;
&lt;br /&gt;
| LOCATION2=Museum&lt;br /&gt;
| LOCATION2EXCEPTION=Olive Museum (Story of Seasons: Pioneers of Olive Town)&lt;br /&gt;
| LOCATION2TYPE=Home&lt;br /&gt;
| LOCATION2HOURSTART=6&lt;br /&gt;
| LOCATION2MINUTESTART=2&lt;br /&gt;
| LOCATION2HOUREND=24&lt;br /&gt;
| LOCATION2MINUTEEND=0&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{SOSPioneersSchedule | CATEGORY=Married| ROWNUMBER=3 | SOSPioneersScheduleContent=&lt;br /&gt;
&lt;br /&gt;
{{SOSPioneersScheduleRow&lt;br /&gt;
| DAY=Friday-Wednesday&lt;br /&gt;
| LOCATION1=Your Farm&lt;br /&gt;
| LOCATION1TYPE=Home&lt;br /&gt;
| LOCATION1HOURSTART=6&lt;br /&gt;
| LOCATION1MINUTESTART=0&lt;br /&gt;
| LOCATION1HOUREND=7&lt;br /&gt;
| LOCATION1MINUTEEND=0&lt;br /&gt;
&lt;br /&gt;
| LOCATION2=Transit&lt;br /&gt;
| LOCATION2TYPE=Outdoors&lt;br /&gt;
| LOCATION2HOURSTART=7&lt;br /&gt;
| LOCATION2MINUTESTART=0&lt;br /&gt;
| LOCATION2HOUREND=9&lt;br /&gt;
| LOCATION2MINUTEEND=0&lt;br /&gt;
&lt;br /&gt;
| LOCATION3=Museum&lt;br /&gt;
| LOCATION3EXCEPTION=Olive Museum (Story of Seasons: Pioneers of Olive Town)&lt;br /&gt;
| LOCATION3TYPE=Town&lt;br /&gt;
| LOCATION3HOURSTART=9&lt;br /&gt;
| LOCATION3MINUTESTART=0&lt;br /&gt;
| LOCATION3HOUREND=18&lt;br /&gt;
| LOCATION3MINUTEEND=0&lt;br /&gt;
&lt;br /&gt;
| LOCATION4=Transit&lt;br /&gt;
| LOCATION4TYPE=Outdoors&lt;br /&gt;
| LOCATION4HOURSTART=18&lt;br /&gt;
| LOCATION4MINUTESTART=0&lt;br /&gt;
| LOCATION4HOUREND=20&lt;br /&gt;
| LOCATION4MINUTEEND=0&lt;br /&gt;
&lt;br /&gt;
| LOCATION5=Your Farm&lt;br /&gt;
| LOCATION5TYPE=Home&lt;br /&gt;
| LOCATION5HOURSTART=20&lt;br /&gt;
| LOCATION5MINUTESTART=0&lt;br /&gt;
| LOCATION5HOUREND=24&lt;br /&gt;
| LOCATION5MINUTEEND=0&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{SOSPioneersScheduleRow&lt;br /&gt;
| DAY=Thursday&lt;br /&gt;
&lt;br /&gt;
| LOCATION1=Your Farm&lt;br /&gt;
| LOCATION1TYPE=Home&lt;br /&gt;
| LOCATION1HOURSTART=6&lt;br /&gt;
| LOCATION1MINUTESTART=0&lt;br /&gt;
| LOCATION1HOUREND=9&lt;br /&gt;
| LOCATION1MINUTEEND=0&lt;br /&gt;
&lt;br /&gt;
| LOCATION2=Transit&lt;br /&gt;
| LOCATION2TYPE=Outdoors&lt;br /&gt;
| LOCATION2HOURSTART=9&lt;br /&gt;
| LOCATION2MINUTESTART=0&lt;br /&gt;
| LOCATION2HOUREND=10&lt;br /&gt;
| LOCATION2MINUTEEND=0&lt;br /&gt;
&lt;br /&gt;
| LOCATION3=Park&lt;br /&gt;
| LOCATION3TYPE=Outdoors&lt;br /&gt;
| LOCATION3HOURSTART=10&lt;br /&gt;
| LOCATION3MINUTESTART=0&lt;br /&gt;
| LOCATION3HOUREND=12&lt;br /&gt;
| LOCATION3MINUTEEND=0&lt;br /&gt;
&lt;br /&gt;
| LOCATION4=Transit&lt;br /&gt;
| LOCATION4TYPE=Outdoors&lt;br /&gt;
| LOCATION4HOURSTART=12&lt;br /&gt;
| LOCATION4MINUTESTART=0&lt;br /&gt;
| LOCATION4HOUREND=13&lt;br /&gt;
| LOCATION4MINUTEEND=0&lt;br /&gt;
&lt;br /&gt;
| LOCATION5=Harbor&lt;br /&gt;
| LOCATION5TYPE=Outdoors&lt;br /&gt;
| LOCATION5HOURSTART=13&lt;br /&gt;
| LOCATION5MINUTESTART=0&lt;br /&gt;
| LOCATION5HOUREND=14&lt;br /&gt;
| LOCATION5MINUTEEND=0&lt;br /&gt;
&lt;br /&gt;
| LOCATION6=Transit&lt;br /&gt;
| LOCATION6TYPE=Outdoors&lt;br /&gt;
| LOCATION6HOURSTART=14&lt;br /&gt;
| LOCATION6MINUTESTART=0&lt;br /&gt;
| LOCATION6HOUREND=14&lt;br /&gt;
| LOCATION6MINUTEEND=3&lt;br /&gt;
&lt;br /&gt;
| LOCATION7=Plaza&lt;br /&gt;
| LOCATION7EXCEPTION=Olive Town Plaza (Story of Seasons: Pioneers of Olive Town)&lt;br /&gt;
| LOCATION7TYPE=Outdoors&lt;br /&gt;
| LOCATION7HOURSTART=14&lt;br /&gt;
| LOCATION7MINUTESTART=3&lt;br /&gt;
| LOCATION7HOUREND=18&lt;br /&gt;
| LOCATION7MINUTEEND=0&lt;br /&gt;
&lt;br /&gt;
| LOCATION8=Transit&lt;br /&gt;
| LOCATION8TYPE=Outdoors&lt;br /&gt;
| LOCATION8HOURSTART=18&lt;br /&gt;
| LOCATION8MINUTESTART=0&lt;br /&gt;
| LOCATION8HOUREND=19&lt;br /&gt;
| LOCATION8MINUTEEND=0&lt;br /&gt;
&lt;br /&gt;
| LOCATION9=Bistro&lt;br /&gt;
| LOCATION9EXCEPTION=Capeside Bistro (Story of Seasons: Pioneers of Olive Town)&lt;br /&gt;
| LOCATION9TYPE=Town&lt;br /&gt;
| LOCATION9HOURSTART=19&lt;br /&gt;
| LOCATION9MINUTESTART=0&lt;br /&gt;
| LOCATION9HOUREND=20&lt;br /&gt;
| LOCATION9MINUTEEND=0&lt;br /&gt;
&lt;br /&gt;
| LOCATION11=Transit&lt;br /&gt;
| LOCATION11TYPE=Outdoors&lt;br /&gt;
| LOCATION11HOURSTART=20&lt;br /&gt;
| LOCATION11MINUTESTART=0&lt;br /&gt;
| LOCATION11HOUREND=21&lt;br /&gt;
| LOCATION11MINUTEEND=0&lt;br /&gt;
&lt;br /&gt;
| LOCATION12=Your Farm&lt;br /&gt;
| LOCATION12TYPE=Home&lt;br /&gt;
| LOCATION12HOURSTART=21&lt;br /&gt;
| LOCATION12MINUTESTART=0&lt;br /&gt;
| LOCATION12HOUREND=24&lt;br /&gt;
| LOCATION12MINUTEEND=0&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersScheduleRow&lt;br /&gt;
| DAY=Rain, Thunderstorm, Blizzard&lt;br /&gt;
&lt;br /&gt;
| LOCATION1=Your Farm&lt;br /&gt;
| LOCATION1TYPE=Home&lt;br /&gt;
| LOCATION1HOURSTART=6&lt;br /&gt;
| LOCATION1MINUTESTART=0&lt;br /&gt;
| LOCATION1HOUREND=24&lt;br /&gt;
| LOCATION1MINUTEEND=0&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Gifts==&lt;br /&gt;
{{SOSPioneersGift&lt;br /&gt;
| LOVEITEM=&lt;br /&gt;
Ambergris ・ Ancient Black Tome ・ Ancient Bug Fossil ・ Ancient Shell Fossil ・ Ancient White Tome ・ Antique Accessory ・ Antique Decoration ・ Antique Mirror ・ Antique Monument ・ Arthurite ・ Bouquet Perfume ・ Cave Pearl ・ Charming Perfume ・ Cow Helm ・ Crystalized Amber ・ Desert Rose ・ Dinosaur Fossil ・ Fulgurite ・ Gibeon Stone ・ Glass Slipper ・ Golden Horn ・ Jewelry Locket ・ Lemon ・ Lemon Jam ・ Lemon Soup ・ Moonlight Nocturne ・ Okenite ・ Olive Crystal ・ Parasite Stone ・ Prehistoric Gear ・ Shiny Trophy Buckle ・ Shiny Watch ・ Sparkling Spur ・ Timeworn Coin ・ Timeworn Compass ・ Timeworn Fan ・ Timeworn Map ・ Timeworn Scroll&lt;br /&gt;
| LIKEITEM=Apple Jam ・ Banana Jam ・ Cherry Jam ・ Clematis ・ Coconut Jam ・ Emerald ・ Fashionable Bracelet ・ Glass ・ Grape Jam ・ Heavy Object ・ Herb Tea ・ Jewelry Ring ・ Long Mirror ・ Mango Jam ・ Melon Jam ・ Mysterious Plushie ・ Orange ・ Orange Marmalade ・ Peach Jam ・ Pineapple Jam ・ Shining Object ・ Strawberry Jam ・ Timeworn Object ・ Watermelon Jam&lt;br /&gt;
| LIKELILITEM=Almond ・ Apple ・ Banana ・ Blazing Waltz ・ Cacao ・ Cherry ・ Coconut ・ Diamond ・ Earth Concerto ・ Floral Perfume ・ Fruit Perfume ・ Glass Rock ・ Golden Apple ・ Golden Peach ・ Grapes ・ Mango ・ Peach ・ Rainbow Bouquet ・ Raw Diamond ・ Raw Emerald ・ Raw Ruby ・ Raw Sapphire ・ Ruby ・ Sapphire ・ Springtime March ・ Winter Bloom Rondo&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Events and Requirements==&lt;br /&gt;
===1♥ Episode===&lt;br /&gt;
{{SOSPioneersEvent&lt;br /&gt;
| CHARANAME=Reina&lt;br /&gt;
| CHARATYPE=Bachelorette&lt;br /&gt;
| EVENTTITLE=Misplaced Materials&lt;br /&gt;
| IMAGENAME=1H&lt;br /&gt;
| LOCATION=Olive Museum&lt;br /&gt;
| FLOOR=1F&lt;br /&gt;
| TIME=8:00AM - 5:59PM&lt;br /&gt;
| WEATHER=Clear, Rain, Snow&lt;br /&gt;
| DESCRIPTION=As The Player enters the Museum, Reina confronts them about returning materials they borrowed.&lt;br /&gt;
| REQUIREMENTS=* 1♥ or more&lt;br /&gt;
| EXTRAINFO=―&lt;br /&gt;
| BOTTOMROW=Extras&lt;br /&gt;
}}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===2♥ Episode===&lt;br /&gt;
{{SOSPioneersEvent&lt;br /&gt;
| CHARANAME=Reina&lt;br /&gt;
| CHARATYPE=Bachelorette&lt;br /&gt;
| EVENTTITLE=Exciting Exhibition&lt;br /&gt;
| IMAGENAME=2H&lt;br /&gt;
| LOCATION=Olive Museum&lt;br /&gt;
| FLOOR=1F&lt;br /&gt;
| TIME=8:00AM - 5:59PM&lt;br /&gt;
| WEATHER=Clear, Rain, Snow&lt;br /&gt;
| DESCRIPTION=Reina talks to the Player about a potential paleolithic exhibit, and asks them to lend her a hand. Gloria, however...&lt;br /&gt;
| REQUIREMENTS=* 2♥ or more&lt;br /&gt;
| CHOICECATEGORY1=&#039;&#039;&amp;quot;Our museum is going to open up an exhibit about the history of this region soon. Would you mind lending us a hand?&amp;quot;&#039;&#039;&lt;br /&gt;
| CHOICE1ENG=I&#039;m all about history!&lt;br /&gt;
| CHOICE2ENG=Boooring.&lt;br /&gt;
| EXTRAINFO=―&lt;br /&gt;
| BOTTOMROW=Extras&lt;br /&gt;
}}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===3♥ Episode===&lt;br /&gt;
{{SOSPioneersEvent&lt;br /&gt;
| CHARANAME=Reina&lt;br /&gt;
| CHARATYPE=Bachelorette&lt;br /&gt;
| EVENTTITLE=Work Hard, Party Harder&lt;br /&gt;
| IMAGENAME=3H&lt;br /&gt;
| LOCATION=Olive Museum&lt;br /&gt;
| FLOOR=1F&lt;br /&gt;
| TIME=8:00AM - 5:59PM&lt;br /&gt;
| WEATHER=Clear, Rain, Snow&lt;br /&gt;
| DESCRIPTION=Even though the exhibit was cancelled, Reina still wants to throw a party and invite all of Olive Town. The Player&#039;s help was requested once again, but...&lt;br /&gt;
| REQUIREMENTS=* 3♥ or more&lt;br /&gt;
| CHOICECATEGORY1=&#039;&#039;&amp;quot;You&#039;re down for that, right? It&#039;ll be fun, I promise.&amp;quot;&#039;&#039;&lt;br /&gt;
| CHOICE1ENG=Uh, yeah, I&#039;m a total party animal.&lt;br /&gt;
| CHOICE2ENG=Um...&lt;br /&gt;
| EXTRAINFO=―&lt;br /&gt;
| BOTTOMROW=Extras&lt;br /&gt;
}}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===4♥ Episode===&lt;br /&gt;
{{SOSPioneersEvent&lt;br /&gt;
| CHARANAME=Reina&lt;br /&gt;
| CHARATYPE=Bachelorette&lt;br /&gt;
| EVENTTITLE=Past and Present&lt;br /&gt;
| IMAGENAME=4H&lt;br /&gt;
| LOCATION=Olive Museum&lt;br /&gt;
| FLOOR=1F&lt;br /&gt;
| TIME=8:00AM - 5:59PM&lt;br /&gt;
| WEATHER=Clear, Rain, Snow&lt;br /&gt;
| DESCRIPTION=Unfortunately, the exhibit and party plans were a bust. Reina asks the Player to take a walk with her.&lt;br /&gt;
| REQUIREMENTS=* 4♥ or more&lt;br /&gt;
| CHOICECATEGORY1=&#039;&#039;&amp;quot;Maybe you could show me your farm sometime.&amp;quot;&#039;&#039;&lt;br /&gt;
| CHOICE1ENG=I&#039;d love to!&lt;br /&gt;
| CHOICE2ENG=It&#039;s not much to look at.&lt;br /&gt;
| EXTRAINFO=―&lt;br /&gt;
| BOTTOMROW=Extras&lt;br /&gt;
}}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===5♥ Episode===&lt;br /&gt;
{{SOSPioneersEvent&lt;br /&gt;
| CHARANAME=Reina&lt;br /&gt;
| CHARATYPE=Bachelorette&lt;br /&gt;
| EVENTTITLE=Fireside&lt;br /&gt;
| IMAGENAME=5H&lt;br /&gt;
| LOCATION=Olive Museum&lt;br /&gt;
| FLOOR=1F&lt;br /&gt;
| TIME=8:00AM - 5:59PM&lt;br /&gt;
| WEATHER=Clear&lt;br /&gt;
| DESCRIPTION=When the Player arrives at the Museum, Gloria asks them to find Reina, who hasn&#039;t come back from an errand. They locate Reina near the Ranger Station, but the weather turns bad fast. The two take refuge in the Station.&lt;br /&gt;
| REQUIREMENTS=* 5♥ or more&lt;br /&gt;
| CHOICECATEGORY1=&#039;&#039;&amp;quot;I&#039;m still concerned for her. Would you mind going to the general store to see what&#039;s taking her so long?&amp;quot;&#039;&#039;&lt;br /&gt;
| CHOICE1ENG=Sure thing!&lt;br /&gt;
| CHOICE2ENG=I&#039;m busy.&lt;br /&gt;
| CHOICE3ENG=&lt;br /&gt;
| CHOICECATEGORY2=&#039;&#039;&amp;quot;Ugh, that one caught me off guard... I hate thunder.&amp;quot;&#039;&#039;&lt;br /&gt;
| CATEGORY2CHOICE1ENG=It&#039;ll be over soon.&lt;br /&gt;
| CATEGORY2CHOICE2ENG=I&#039;m sure we&#039;ll be okay.&lt;br /&gt;
| CATEGORY2CHOICE3ENG=It&#039;s a little chilly, huh?&lt;br /&gt;
| EXTRAINFO=―&lt;br /&gt;
| BOTTOMROW=Extras&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===6♥ Episode===&lt;br /&gt;
{{SOSPioneersEvent&lt;br /&gt;
| CHARANAME=Reina&lt;br /&gt;
| CHARATYPE=Bachelorette&lt;br /&gt;
| EVENTTITLE=Confessing Your True Feelings&lt;br /&gt;
| IMAGENAME=6H&lt;br /&gt;
| LOCATIONSPECIFIC=Any&lt;br /&gt;
| FLOOR=&lt;br /&gt;
| TIME=Any&lt;br /&gt;
| WEATHER=Clear, Rain, Snow&lt;br /&gt;
| DESCRIPTION=The Player confesses their feelings to Reina.&lt;br /&gt;
| REQUIREMENTS=* 6♥ or more&lt;br /&gt;
| CHOICECATEGORY1=&#039;&#039;&amp;quot;Those are my three rules. Are you okay with those?&amp;quot;&#039;&#039;&lt;br /&gt;
| CHOICE1ENG=Yeah, of course!&lt;br /&gt;
| CHOICE2ENG=...&lt;br /&gt;
| EXTRAINFO=―&lt;br /&gt;
| BOTTOMROW=Extras&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===7♥ Episode===&lt;br /&gt;
{{SOSPioneersEvent&lt;br /&gt;
| CHARANAME=Reina&lt;br /&gt;
| CHARATYPE=Bachelorette&lt;br /&gt;
| EVENTTITLE=Proper Nomenclature&lt;br /&gt;
| IMAGENAME=7H&lt;br /&gt;
| LOCATION=Olive Museum&lt;br /&gt;
| FLOOR=1F&lt;br /&gt;
| TIME=8:00AM - 5:59PM&lt;br /&gt;
| WEATHER=Clear, Rain, Snow&lt;br /&gt;
| DESCRIPTION=An artifact showcased in the museum was broken. Reina asks for the Player&#039;s help with brainstorming ideas for the repair fund&#039;s name.&lt;br /&gt;
| REQUIREMENTS=* 7♥ or more&lt;br /&gt;
| CHOICECATEGORY1=&#039;&#039;&amp;quot;So I was going to ask you if...&amp;quot;&#039;&#039;&lt;br /&gt;
| CHOICE1ENG=You want me to pay for it?&lt;br /&gt;
| CHOICE2ENG=How much does it cost?&lt;br /&gt;
| CHOICE3ENG=I&#039;m low on funds, so I can&#039;t donate.&lt;br /&gt;
| CHOICECATEGORY2=&#039;&#039;&amp;quot;I bet you can think up some good ones, though. Just say whatever comes to mind!&amp;quot;&#039;&#039;&lt;br /&gt;
| CATEGORY2CHOICE1ENG=The White Cow Community Chest&lt;br /&gt;
| CATEGORY2CHOICE2ENG=The Olive You Very Much Campaign&lt;br /&gt;
| CATEGORY2CHOICE3ENG=The Fun Fund&lt;br /&gt;
| EXTRAINFO=―&lt;br /&gt;
| BOTTOMROW=Extras&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===8♥ Episode===&lt;br /&gt;
{{SOSPioneersEvent&lt;br /&gt;
| CHARANAME=Reina&lt;br /&gt;
| CHARATYPE=Bachelorette&lt;br /&gt;
| EVENTTITLE=All in Perspective&lt;br /&gt;
| IMAGENAME=8H&lt;br /&gt;
| LOCATION=Your Farm&lt;br /&gt;
| FLOOR=(Exit House)&lt;br /&gt;
| TIME=Any&lt;br /&gt;
| WEATHER=Clear, Rain, Snow&lt;br /&gt;
| DESCRIPTION=Reina arrives at the Player&#039;s farm to show them an ancient ruin. &lt;br /&gt;
| REQUIREMENTS=&lt;br /&gt;
*8♥ or more&lt;br /&gt;
| EXTRAINFO=&amp;amp;#32;&lt;br /&gt;
*Occurs the day after reaching 8♥ and if weather conditions are met.&lt;br /&gt;
| BOTTOMROW=Extras&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===9♥ Episode===&lt;br /&gt;
{{SOSPioneersEvent&lt;br /&gt;
| CHARANAME=Reina&lt;br /&gt;
| CHARATYPE=Bachelorette&lt;br /&gt;
| EVENTTITLE=I Wish Upon a Meteor Shower&lt;br /&gt;
| IMAGENAME=9H&lt;br /&gt;
| LOCATION=Olive Museum&lt;br /&gt;
| FLOOR=1F&lt;br /&gt;
| TIME=12:00PM - 5:59PM&lt;br /&gt;
| WEATHER=Clear&lt;br /&gt;
| DESCRIPTION= A famous meteor shower is happening tonight. Gloria and Reina want the Player to join in and watch.&lt;br /&gt;
| REQUIREMENTS=&lt;br /&gt;
*9♥ or more&lt;br /&gt;
| CHOICECATEGORY1=&#039;&#039;&amp;quot;Apparently tonight&#039;s the best night to see that meteor shower I mentioned earlier.&amp;quot;&#039;&#039;&lt;br /&gt;
| CHOICE1ENG=We HAVE to go see it together!&lt;br /&gt;
| CHOICE2ENG=...Uh, I&#039;m only just hearing about it now.&lt;br /&gt;
| EXTRAINFO=―&lt;br /&gt;
| BOTTOMROW=Extras&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===10♥ Episode - Proposal===&lt;br /&gt;
{{SOSPioneersEvent&lt;br /&gt;
| CHARANAME=Reina&lt;br /&gt;
| CHARATYPE=Bachelorette&lt;br /&gt;
| EVENTTITLE=Will You Marry Me?&lt;br /&gt;
| IMAGENAME=10H&lt;br /&gt;
| LOCATIONSPECIFIC=Any&lt;br /&gt;
| FLOOR=&lt;br /&gt;
| TIME=Any&lt;br /&gt;
| WEATHER=Clear, Rain, Snow&lt;br /&gt;
| DESCRIPTION=The Player gives Reina a blue feather.&lt;br /&gt;
| REQUIREMENTS=*10♥ or more&lt;br /&gt;
| CHOICECATEGORY1=&#039;&#039;&amp;quot;&amp;lt;Player&amp;gt;, do you vow to love me and only me, in sickness and in health, with all your heart?&amp;quot;&#039;&#039;&lt;br /&gt;
| CHOICE1ENG=I do.&lt;br /&gt;
| CHOICE2ENG=...&lt;br /&gt;
| EXTRAINFO=―&lt;br /&gt;
| BOTTOMROW=Extras&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Wedding===&lt;br /&gt;
{{SOSPioneersEvent&lt;br /&gt;
| CHARANAME=Reina&lt;br /&gt;
| CHARATYPE=Bachelorette&lt;br /&gt;
| EVENTTITLE=The Happy Couple&lt;br /&gt;
| IMAGENAME=Wedding&lt;br /&gt;
| LOCATIONSPECIFIC=―&lt;br /&gt;
| TIME=―&lt;br /&gt;
| WEATHER=―&lt;br /&gt;
| DESCRIPTION=The Player and Reina join hands in marriage.&lt;br /&gt;
| REQUIREMENTS=&lt;br /&gt;
*The Player has seen Reina&#039;s proposal event and Victor&#039;s &amp;quot;Picking Your Attire&amp;quot; event&lt;br /&gt;
| CHOICECATEGORY1= &#039;&#039;&amp;quot;And do you vow to do the same, &amp;lt;Player&amp;gt;?&amp;quot;&#039;&#039;&lt;br /&gt;
| CHOICE1ENG= I do.&lt;br /&gt;
| CHOICE2ENG= ...&lt;br /&gt;
| EXTRAINFO=―&lt;br /&gt;
| BOTTOMROW=Extras&lt;br /&gt;
}}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{SOSPioneersEventM&lt;br /&gt;
| CHARA=Reina&lt;br /&gt;
| CHARATYPE=Bachelorette&lt;br /&gt;
&lt;br /&gt;
| M2CATEGORY1=Isn&#039;t this the best thing you&#039;ve ever tasted? Like, what even was all that stuff I ate before?!&lt;br /&gt;
&lt;br /&gt;
| M3CATEGORY1=But then the question is, like... When did the universe decide we were fated to be together? When do you think it was?&lt;br /&gt;
| M3CHOICE1=Planning for the historical exhibit.&lt;br /&gt;
| M3CHOICE2=The time we went to the ancient ruins.&lt;br /&gt;
| M3CHOICE3=The time we watched the Chocolatids together.&lt;br /&gt;
&lt;br /&gt;
| M4CATEGORY1=Hey, you&#039;re back. And late again, I might add. What have you been doing?&lt;br /&gt;
| M4CATEGORY2=Aaah, okay. So that explains it.&lt;br /&gt;
&lt;br /&gt;
| F1CATEGORY1=So, hear me out: if we could raise a baby and you could only choose one, would you go for a boy or a girl?&lt;br /&gt;
| F1CATEGORY2=You&#039;d go for a boy?/You&#039;d go for a girl?/You&#039;re good with whatever?&lt;br /&gt;
&lt;br /&gt;
| ANNIVCATEGORY1=Did you wanna get going?&lt;br /&gt;
| ANNIVCATEGORY2=Haha. Okay, toast time. Uh...what are we supposed to say?&lt;br /&gt;
&lt;br /&gt;
| FIRECAT=Ha! So, did you hear that?&lt;br /&gt;
| FIRECH1=I so did.&lt;br /&gt;
| FIRECH2=I didn&#039;t catch it.&lt;br /&gt;
| SPIRCAT=All right, us next. Wanna count for us?&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{SOSPioneersDialogueUpdate&lt;br /&gt;
|INTROA=Are you &amp;lt;Player&amp;gt;, by any chance?&lt;br /&gt;
|INTROB=Thought so. I heard from Mayor Victor that you came here from the city.&lt;br /&gt;
|INTROC=I&#039;m Reina. I work at the museum. Let me know if you ever happen across anything rare.&lt;br /&gt;
&lt;br /&gt;
|GEN1=I tried changing the perfume I use. Wonder if anyone&#039;ll notice.&lt;br /&gt;
|GEN2=Don&#039;t you think Gloria&#039;s kind of tough on me?&lt;br /&gt;
|GEN3=You&#039;ve got sauce on your face—there, by your mouth. What were you eating?&lt;br /&gt;
|GEN4=My makeup&#039;s still holding up, right?&lt;br /&gt;
|GEN5=Victor and Jacopo have the same kind of mannerisms. You can tell they&#039;re father and son.&lt;br /&gt;
&lt;br /&gt;
|HEART1=If you&#039;re free, do you want to check out the museum?&lt;br /&gt;
|HEART3=I have to hand it to you—you are one seriously hard worker.&lt;br /&gt;
|HEART5=Wonder if we&#039;ll ever get more patrons at the museum.&lt;br /&gt;
|HEART7=Whether in work or play, I want to feel a sense of fulfillment in whatever I do.&lt;br /&gt;
|HEART8=I try to pay attention to how I dress, but I guess Gloria&#039;s not completely happy with it.&lt;br /&gt;
|HEART9=I&#039;m actually a pretty good cook, you know.&lt;br /&gt;
|HEART10=It&#039;s my dream to make this museum the best one in the entire world.&lt;br /&gt;
&lt;br /&gt;
|DATE1=I adore your fashion sense.&lt;br /&gt;
|DATE2=You&#039;re so...mysterious. Maybe we need a &amp;lt;Player&amp;gt; exhibit at our museum. I volunteer to curate it!&lt;br /&gt;
|DATE3=Want to learn this new dance with me? Then we can enter a competition!&lt;br /&gt;
&lt;br /&gt;
|MARRY1=I&#039;m the type of girl who loves to be spoiled. I wanna be praised for every little thing. It&#039;s bad, I know.&lt;br /&gt;
|MARRY2=So this is what true happiness is... Oh, uh, don&#039;t mind me! Just talking to myself!&lt;br /&gt;
|MARRY3=When I&#039;m with you, I feel like I can do anything.&lt;br /&gt;
&lt;br /&gt;
|SUN=You can&#039;t let good weather go to waste! It&#039;s important to get out there and soak up the sun while you can.&lt;br /&gt;
|RAIN=Rainy days always get me in a funk.&lt;br /&gt;
|SNOW=Snow is, like, weird. It&#039;s just frozen rain, right?&lt;br /&gt;
|TYPH=It&#039;s a typhoooon! It&#039;s coming straight for us!&lt;br /&gt;
|TYPHAFT=The wind was pretty wild yesterday, huh?&lt;br /&gt;
|BLIZ=The snow&#039;s coming down pretty hard, don&#039;t you think?&lt;br /&gt;
|BLIZAFT=I was hoping more of the snow would stick to the ground, but it didn&#039;t. Bummer.&lt;br /&gt;
&lt;br /&gt;
|SPR=Spring always makes me kind of spacey. Is it just me?&lt;br /&gt;
|SUM=If summer could, like, turn down the heat about fifty percent, that&#039;d be great.&lt;br /&gt;
|AUT=Man, bugs always get so loud in autumn. It&#039;s like, what are you screaming about?&lt;br /&gt;
|WIN=My poor toes always freeze up in winter. It&#039;s the worst.&lt;br /&gt;
&lt;br /&gt;
|MORNG=*yaaawn* G&#039;morning...&lt;br /&gt;
|MORNL=Ugh, mornings are the WORST. How come we can&#039;t have nighttime all the time?&lt;br /&gt;
|AFTG=Heya! How&#039;s your day going, &amp;lt;Player&amp;gt;?&lt;br /&gt;
|AFTL=Honestly, I wish I could sleep the day away and party all night long.&lt;br /&gt;
|EVEG=Eveniiing! How&#039;re you doing?&lt;br /&gt;
|EVEL=Phew... I think I&#039;m finally feeling awake!&lt;br /&gt;
&lt;br /&gt;
|LOVE=Holy moly! You really sure it&#039;s okay for me to have this?!&lt;br /&gt;
|LIKE=Yesss! I couldn&#039;t be happier! I love this.&lt;br /&gt;
|LIKELIL=Ooh, now THIS is totally up my alley!&lt;br /&gt;
|NEUTRAL=Thanks! I&#039;ll take it!&lt;br /&gt;
|BDAYGIFT=Wait, is this a birthday present? Aw, thanks! You&#039;re the best!&lt;br /&gt;
&lt;br /&gt;
|BDAYLESS1=Happy Birthdaaay! Happy birthday to youuu!&lt;br /&gt;
|BDAYLESS2=Birthdays are the best, aren&#039;t they? It&#039;s like, nothing can stop you on your special day! There&#039;s nothing happier!&lt;br /&gt;
|BDAYLESS3=Now I want it to be MY birthday.&lt;br /&gt;
|BDAYMORE1=Haaappy Birthdaaay, &amp;lt;Player&amp;gt;!&lt;br /&gt;
|BDAYMORE2=With you, it&#039;s less of a birthday and more of a birth-YAY!&lt;br /&gt;
|BDAYMORE3=Huh? Every birthday should be a birth-yay? *cough* I&#039;m not taking feedback on my wordplay at this time.&lt;br /&gt;
&lt;br /&gt;
|DEVLV1=I like how laid-back the town is, but we could do with a few more tourists.&lt;br /&gt;
|DEVLV2=Mayor Victor&#039;s really been going at it. Uh, I mean, we are too, of course.&lt;br /&gt;
|DEVLV3=Karina opened up a shop! You know what that means: commemorative party time! Wooo!&lt;br /&gt;
|DEVLV4=Is it just me, or have we been getting more tourists lately? I&#039;m not imagining it, am I?&lt;br /&gt;
|DEVLV5=Word is, there’s a new person working at Karina’s salon. Her name’s Jeanne, and she’s a total stunner!&lt;br /&gt;
|DEVLV6=People often mistake me for a tourist.&lt;br /&gt;
|DEVLV7=When the town gets bigger, it&#039;s like a reminder that I&#039;ve got more growing to do too—and trust me, I&#039;ve only scratched the surface!&lt;br /&gt;
|DEVLV8=Tourists are rolling in! I&#039;m starting to worry about getting split ends from being frazzled at work. Not that it really matters.&lt;br /&gt;
|DEVLV9=The town hall is gorgeous now that it&#039;s been renovated, don&#039;t you think? Now THAT&#039;S a work of art.&lt;br /&gt;
|DEVLV10=The museum&#039;s getting visitors from around the world now. I need to step up and really strut my stuff!&lt;br /&gt;
&lt;br /&gt;
|WED=Congratulations! I swear, joy is, like, radiating from you in waves.&lt;br /&gt;
|CHILDBORN=How&#039;s the baby doing? Nice and healthy, I hope!&lt;br /&gt;
|CHILDCRAWL=Does the baby take more after you? Or your husband/wife?&lt;br /&gt;
|CHILDGROWN=Hey, what do you want your kid to call you and your husband/wife? Are you going for &amp;quot;Papa&amp;quot;/&amp;quot;Mama&amp;quot;? Or maybe &amp;quot;Dad&amp;quot;/Mom&amp;quot;? You have SO many possibilities!&lt;br /&gt;
|CHARA=Reina&lt;br /&gt;
|CHARAWED=We SO need to go on a special, just-you-and-me vacay.&lt;br /&gt;
|CHARABORN=Baby hands are so tiny and soft, but they have a seriously strong grip, too.&lt;br /&gt;
|CHARACRAWL=We have to figure out what we wanna be called soon. Should I go for &amp;quot;Mama&amp;quot;? Or just &amp;quot;Mom,&amp;quot; maybe? Definitely not &amp;quot;Ma,&amp;quot; though!&lt;br /&gt;
|CHARAGROWN=I wonder who &amp;lt;Child&amp;gt; takes after. He/She sure has an appetite! And talk about peppy!&lt;br /&gt;
&lt;br /&gt;
|EGGB=It&#039;ll be time for the Egg Hunt soon! Are you ready for it?&lt;br /&gt;
|EGGD=We just have to look for some eggs, right?&lt;br /&gt;
|EGGA=That hunt was no &amp;quot;yolk&amp;quot;! Get it? Because eggs?&lt;br /&gt;
&lt;br /&gt;
|PETB=I hear the Pet Derby’s coming up! Sounds like a good excuse for a party if I ever heard one.&lt;br /&gt;
|PETD=All right, it’s party time!&lt;br /&gt;
|PETA=The Pet Derby was a blast! Don’t you think?&lt;br /&gt;
|PETW=Congrats! You really went all out for the Pet Derby, huh?&lt;br /&gt;
&lt;br /&gt;
|JAMB=It’ll be the Summer Jamboree before we know it! I don’t even know what to do with myself!&lt;br /&gt;
|JAMD=Yeaaah! I’m gonna do this!&lt;br /&gt;
|JAMA=Phew. I’m still totally wiped out from the Summer Jamboree…&lt;br /&gt;
|JAMW=Congrats on winning the Summer Jamboree! You’ve got some muscles on you, huh?&lt;br /&gt;
&lt;br /&gt;
|FIREB=The Fireworks Display&#039;s coming up! I hope this year&#039;s the most awesome yet!&lt;br /&gt;
|FIRED=The best part about fireworks is definitely that signature BOOM resounding through the sky.&lt;br /&gt;
|FIREA=The fireworks were sweet!&lt;br /&gt;
&lt;br /&gt;
|MUSHB=The Mushroom Hunt is around the corner, right?! Can&#039;t believe I almost forgot!&lt;br /&gt;
|MUSHD=Finding mushrooms is as about as easy as falling off a log. I&#039;ve got this.&lt;br /&gt;
|MUSHA=Woo! The Mushroom Hunt was awesome!&lt;br /&gt;
|MUSHW=Congrats! You&#039;re quite the shroom stalker.&lt;br /&gt;
&lt;br /&gt;
|SPIRB=The Spirit Festival is around the corner. Don&#039;t forget!&lt;br /&gt;
|SPIRD=This festival always makes me feel like I can become one with nature, or something. I know, I&#039;m SO zen.&lt;br /&gt;
|SPIRA=The Spirit Festival was wonderful, wasn&#039;t it?&lt;br /&gt;
&lt;br /&gt;
|FISHB=The Fishing Tournament&#039;s soon! And don&#039;t you forget it!&lt;br /&gt;
|FISHD=I&#039;m not really sure how to get the bait on the hook. Whatever. I&#039;ll figure it out!&lt;br /&gt;
|FISHA=What a tournament! Am I right?&lt;br /&gt;
|FISHW=Wow, you&#039;re like some kind of fishing pro. Congrats!&lt;br /&gt;
&lt;br /&gt;
|SNOWB=It&#039;s getting to be Snowshine Celebration time! Wonder what everyone will make this year.&lt;br /&gt;
|SNOWD=Trust me, I&#039;m a master at layering. A little cold won&#039;t beat me.&lt;br /&gt;
|SNOWA=Now that the Snowshine Celebration&#039;s over, all that&#039;s left is to wait for the year to end.&lt;br /&gt;
&lt;br /&gt;
|GEN6=I don&#039;t just wander around old ruins for the fun of it. I&#039;m doing super important fieldwork! What? You don&#039;t believe me?&lt;br /&gt;
|GEN7=I could use a sweet pick-me-up right about now. Times like these call for my emergency fruit jam stash.&lt;br /&gt;
|GEN8=Sometimes I have this huge urge to get a total makeover, but I never act on it. I do like my outfit now, and &amp;quot;if it ain&#039;t broke, don&#039;t fix it,&amp;quot; right?&lt;br /&gt;
|GEN9=I wish I could get my hands on new research materials, but we don&#039;t have the budget for it. Money makes the world go &#039;round, huh?&lt;br /&gt;
|GEN10=Oh, look at you with your cute little bedhead! Did you forget to brush your hair? ...Ahaha, just kidding! You look fine, promise!&lt;br /&gt;
&lt;br /&gt;
|NEWH1A=You must be a real go-getter to try to fix up that farm! Lemme guess: you&#039;re an overachiever? Don&#039;t worry, it&#039;s not a bad thing to wanna work hard!&lt;br /&gt;
|NEWH1B=If you find any bags full of treasure, and you&#039;re not sure what to make of them, bring them to the museum! I&#039;ll appraise them for you.&lt;br /&gt;
|NEWH2A=Heya! How&#039;s the farm coming? If you need to unwind for a bit, the museum&#039;ll welcome you with open arms!&lt;br /&gt;
|NEWH2B=I actually live in the museum basement right now. I love being able to fall asleep knowing I&#039;m surrounded by ancient artifacts!&lt;br /&gt;
|NEWH3A=I&#039;ve been reading up on Olive Town&#039;s founding, and dang! Your grandfather must have been something else to go through all that pioneering.&lt;br /&gt;
|NEWH3B=I am ALL about lemons. Lemon desserts? Gotta have &#039;em! Lemon drinks? Send them my way! Lemon soup? Sign me up!&lt;br /&gt;
|NEWH4A=Hi, &amp;lt;Player&amp;gt;! Need a quick break? Why not stop and have a cup of tea with me? ...Haha, just kidding! I wish I had that kind of time!&lt;br /&gt;
|NEWH4B=I might not look the type, but trust me, I study as hardy as I party. Gloria depends on me to do plenty of research, and I can&#039;t let her down!&lt;br /&gt;
|NEWH5A=Are you busy right now, &amp;lt;Player&amp;gt;? A peek around the museum might be the change of pace you need! So? How about it?&lt;br /&gt;
|NEWH5B=I&#039;m pretty picky when it comes to fashion. I mean, it&#039;s practically an art form, right? It&#039;s how you express your sense of beauty.&lt;br /&gt;
|NEWH6A=I&#039;m absolutely obsessed with our little chats, &amp;lt;Player&amp;gt;. We HAVE to keep doing this! It&#039;s too fun not to!&lt;br /&gt;
|NEWH6B=Have you ever used bouquet perfume before? There&#039;s just something so refreshing about that sort of fragrance. It&#039;s my favorite for sure!&lt;br /&gt;
|NEWH7A=You probably wear yourself out working all the time, right? You&#039;ve gotta invest in self-care, too, y&#039;know! Hit me up if you ever wanna chill!&lt;br /&gt;
|NEWH7B=Rare things always get my heart pumping, so when you bring me treasures to appraise, it basically makes my whole day!&lt;br /&gt;
|NEWH8A=Your eyes are like gems, &amp;lt;Player&amp;gt;. They&#039;re so pretty, I wanna add them to my collection... Haha, just kidding! Did I get your heart going?&lt;br /&gt;
|NEWH8B=The older women in this town have aged really well... I hope I can age that gracefully.&lt;br /&gt;
|NEWH9A=Every day has been, like, a total blast since I met you. I hope you and me can stay BFFs!&lt;br /&gt;
|NEWH9B=Fruit jam is practically an edible treasure. I wish I could stuff my face with it every day, buuut I&#039;d probably get sick if I did that.&lt;br /&gt;
|NEWH10A=I feel like being with you energizes me somehow. Like, it inspires me to make all my dreams a reality!&lt;br /&gt;
|NEWH10B=I&#039;m trying to figure out what I can do to give the museum even more publicity. Your go-getter attitude must be rubbing off on me.&lt;br /&gt;
&lt;br /&gt;
|NEWDATE6A=Ooh, &amp;lt;Player&amp;gt;, you look absolutely adorable today! I mean, you do every day, but still. I&#039;m falling in love with you all over again!&lt;br /&gt;
|NEWDATE6B=Want to go on a museum date with me? Oh, wait... I guess going on a date where I work might not be super romantic, huh?&lt;br /&gt;
|NEWDATE7A=Are you here just to see me, &amp;lt;Player&amp;gt;? D&#039;aww, you&#039;re so precious! Now I&#039;m in the best mood EVER! Love you!&lt;br /&gt;
|NEWDATE7B=Do I say &amp;quot;I love you&amp;quot; too often? You know I mean it each and every time, right?&lt;br /&gt;
|NEWDATE8A=Just seeing your face makes my heart beat so fast that I feel like I&#039;m going to collapse. Is this how lovesickness is supposed to feel?&lt;br /&gt;
|NEWDATE8B=If we made you an exhibit at the museum, I could stare at you all day! Except then I couldn&#039;t keep you all to myself... Eh, it was a good idea in theory.&lt;br /&gt;
|NEWDATE9A=&amp;lt;Player&amp;gt;, you are, without a doubt, 100% fascinating. No matter how much I find out about you, I always wanna know more!&lt;br /&gt;
|NEWDATE9B=Y&#039;know, it might be fun to make up an exhibit about you. &amp;quot;The Essential &amp;lt;Player&amp;gt; Experience...&amp;quot; Yeah, I&#039;d go all out on that!&lt;br /&gt;
|NEWDATE10A=Lately I&#039;ve been thinking about us... Like, if we could be together forever, it&#039;d make my whole life! But...that&#039;s kind of a selfish ask, huh?&lt;br /&gt;
|NEWDATE10B=I thought I wasn&#039;t scared of anything, but it turns out that I&#039;m actually terrified of losing you. I had no idea anyone could be this afraid.&lt;br /&gt;
&lt;br /&gt;
|NEWMARRY10A=What&#039;s this?! My dear &amp;lt;Player&amp;gt; is here to greet me, his/her one true love? Ooh, you&#039;re the absolute BEST! I love you so much!&lt;br /&gt;
|NEWMARRY10B=More than anything else, I want us to have a relationship where we can both be like, &amp;quot;I&#039;m really glad I got married.&amp;quot;&lt;br /&gt;
|NEWMARRY11A=Thank you so much for being mine, &amp;lt;Player&amp;gt;. Hee hee, see that? I can be serious Reina every now and then!&lt;br /&gt;
|NEWMARRY11B=Getting to be with you from morning till night makes life all that much brighter. Everything&#039;s coming up Reina!&lt;br /&gt;
|NEWMARRY12A=You&#039;re absolutely forbidden from overworking yourself, &amp;lt;Player&amp;gt;! If anything ever happened to you, I&#039;d never stop crying!&lt;br /&gt;
|NEWMARRY12B=I&#039;m really proud of my book smarts, but recently I&#039;ve realized that I can&#039;t rely on that 100% of the time. I have to use those street smarts, too!&lt;br /&gt;
|NEWMARRY13A=Living in a museum was cool and all, but I LOVE the farm! Life&#039;s so much better when you&#039;re living large with your hubby/wifey.&lt;br /&gt;
|NEWMARRY13B=How long d&#039;you think this honeymoon phase is gonna last, &amp;lt;Player&amp;gt;? Me? I think it&#039;s gonna last forever!&lt;br /&gt;
|NEWMARRY14A=You&#039;re like my sunshine, &amp;lt;Player&amp;gt;. When I&#039;m with you, my heart gets all the warmth and energy it needs. Basically, I couldn&#039;t live without you!&lt;br /&gt;
|NEWMARRY14B=I make sure to take great care of all the treasures you find. Each and every one of them is a precious memory to me.&lt;br /&gt;
|NEWMARRY15A=Hey, &amp;lt;Player&amp;gt;. Let&#039;s stay together forever, okay? I want to be by your side until death do us part.&lt;br /&gt;
|NEWMARRY15B=The more I learn about history, the more I believe that everything&#039;s destined, not coincidence. Like, us meeting each other? Definitely fate.&lt;br /&gt;
&lt;br /&gt;
|MORNGNEW=*yawn* Oh, it&#039;s you, &amp;lt;Player&amp;gt;. Sorry... I haven&#039;t really woken up yet. My head&#039;s still fuzzy.&lt;br /&gt;
|AFTGNEW=I have a hunch that there&#039;s more treasure buried on the farm. If you find anything, I need you to run straight to the museum and show me the goods!&lt;br /&gt;
|EVEGNEW=Okay, it&#039;s FINALLY me time! I could spend the whole night reading or doing research.&lt;br /&gt;
|MORNLNEW=Waking up early has to be some kind of talent...one that I definitely do not have. Need...more sleep...&lt;br /&gt;
|AFTLNEW=What theme should our next exhibit have? Nothing&#039;s really hitting me... Any bright ideas on your end, &amp;lt;Player&amp;gt;?&lt;br /&gt;
|EVELNEW=Yaaay, we made it through the day, &amp;lt;Player&amp;gt;! Now it&#039;s time to take it easy!&lt;br /&gt;
&lt;br /&gt;
|MORNGDATE=*yawn* Wha—?! &amp;lt;Player&amp;gt;?! Don&#039;t tell me you just saw that big yawn of mine? Nooo! That&#039;s so embarrassing!&lt;br /&gt;
|AFTGDATE=How&#039;s it going, &amp;lt;Player&amp;gt;? You know I&#039;d be the first to hug you to death right here, but I&#039;ll have to REIN it in. Hee hee! You see what I did there?&lt;br /&gt;
|EVEGDATE=Hi, &amp;lt;Player&amp;gt;! Another busy day, huh? Well, try to take a load off tonight if you can!&lt;br /&gt;
|MORNLDATE=&amp;lt;Player&amp;gt;, have you always looked so...shiny against the morning light? Huh? Wait, what do you mean I &amp;quot;need to stop going to bed so late&amp;quot;?&lt;br /&gt;
|AFTLDATE=Seeing you always gets me pumped for the rest of the day! Bring it on, I am READY!&lt;br /&gt;
|EVELDATE=Aw, did you wanna stay up late with me? Haha! I appreciate it, but farmers like you need their rest! You&#039;ve got another early day tomorrow, right?&lt;br /&gt;
&lt;br /&gt;
|MORNGMARRY=Morniiing! Seeing your face has transformed me into an early bird, &amp;lt;Player&amp;gt;!&lt;br /&gt;
|AFTGMARRY=You feeling okay there, &amp;lt;Player&amp;gt;? If you&#039;re tired, let me know! I always carry a tiny jar of jam as a little pick-me-up, so I&#039;m willing to share.&lt;br /&gt;
|EVEGMARRY=We did it, &amp;lt;Player&amp;gt;! We got through another day! So...now I get to have you all to myself, right?!&lt;br /&gt;
|MORNLMARRY=You know, I feel pretty great now that I&#039;ve adjusted to your lifestyle. Like, when they said the early bird gets the worm, they weren&#039;t kidding!&lt;br /&gt;
|AFTLMARRY=Between my work at the museum and my own research... I dunno, were the days always this short? There&#039;s too much to do and WAY too little time!&lt;br /&gt;
|EVELMARRY=I used to love being a night owl, but these days I don&#039;t have it in me anymore. I get so sleepy as soon as the sun goes down!&lt;br /&gt;
&lt;br /&gt;
|SKILLLOG=The Olive Town rumor mill&#039;s been running, and it says you can cut down trees super fast! You must be so buff! What&#039;s your workout routine?!&lt;br /&gt;
|SKILLREAP=Wait, is it true that you can clear out an entire field of weeds in just a few seconds? No way, really?! That&#039;s pretty darn impressive!&lt;br /&gt;
|SKILLMINE=Thanks to you, this town&#039;s gemstones are the newest fad! Keep them coming!&lt;br /&gt;
|SKILLDRAIN=You&#039;re really good at draining ponds, right? I&#039;d love to do that myself so I could find more treasure, but I could never get the hang of it.&lt;br /&gt;
|SKILLFISH=So fishing&#039;s your thing, huh? I&#039;d love to see you in action sometime! The image of you hauling up a big fish is pretty impressive to imagine.&lt;br /&gt;
|SKILLFIELD=The crops you ship are the prettiest, most delicious things ever, and I don&#039;t usually describe crops as &amp;quot;pretty&amp;quot;! I always look forward to each harvest.&lt;br /&gt;
|SKILLORCH=&amp;lt;Player&amp;gt;, I need to know... How do you get your fruits to taste so good?! I can&#039;t live without them anymore!&lt;br /&gt;
|SKILLCULT=The recent gossip&#039;s all about how great the mushrooms from the farm are. Is there some kind of trick to growing them?&lt;br /&gt;
|SKILLBEE=The honey you make is totally delish! I&#039;m already imagining all the stuff I can drizzle it on.&lt;br /&gt;
|SKILLCARE=All the animals on your farm look like they&#039;re living life to the fullest! Is that because you take such good care of them?&lt;br /&gt;
|SKILLCOOK=You&#039;re like some kind of master chef now, right? Ooh, that calls for a party! We&#039;ll both cook up a bunch of food and share it with everyone!&lt;br /&gt;
|SKILLCOMM=It&#039;s amazing how you can get along with anyone you meet, &amp;lt;Player&amp;gt;. But I can totally see why—you&#039;re such a good talker!&lt;br /&gt;
&lt;br /&gt;
|2NDGIFT=Another present for me? Thanks! But you already gave me one today. I&#039;d feel bad taking any more from you!&lt;br /&gt;
|CONFNONE=Aha! You need this appraised, right? Leave it to me! Okay, it looks like...a pendant!  ...Wait, was that not what you were asking?&lt;br /&gt;
|PROPNONE=No way! That&#039;s a rare blue feather! ...Okay, so it&#039;s not rare enough to display in the museum, but I&#039;d make a personal collection of those if I could!&lt;br /&gt;
|MISSEVENT=I feel like we haven&#039;t spent enough time together yet. Like we need more fond memories to look back on. Sorry, but I need to think this over.&lt;br /&gt;
|DURFEST=I don&#039;t think I could talk about anything that serious today. Let&#039;s try some other time, when things aren&#039;t so overwhelming.&lt;br /&gt;
|STILLTENT=You know I&#039;d totally love to marry you, but...isn&#039;t your house too small for us both to live there right now?&lt;br /&gt;
|TUTORIAL=&lt;br /&gt;
===Tutorial Lines===&lt;br /&gt;
{{{!}}style=&amp;quot;display: table; text-align: center; border: 2px solid #4f4f4f; border-spacing: 0.4em&amp;quot;&lt;br /&gt;
{{!}} style=&amp;quot;border: 1px solid #4f4f4f; background-color: lightgray; width: 2em;” {{!}} &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
{{!}} style=&amp;quot;border: 1px solid #4f4f4f; text-align: left; padding: 0.7em;” {{!}} If you have a bucket, you should totally scoop dirty water out of lakes if you see them! It&#039;s up to us to keep Olive Town beautiful!&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} style=&amp;quot;border: 1px solid #4f4f4f; background-color: lightgray;” {{!}} &#039;&#039;&#039;2&#039;&#039;&#039;&lt;br /&gt;
{{!}} style=&amp;quot;border: 1px solid #4f4f4f; text-align: left; padding: 0.7em;” {{!}} Did you know? If you drain the water out of a pond, the open space&#039;ll get filled up with dirt after a few days and turn into plain ol&#039; land.&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} style=&amp;quot;border: 1px solid #4f4f4f; background-color: lightgray;” {{!}} &#039;&#039;&#039;3&#039;&#039;&#039;&lt;br /&gt;
{{!}} style=&amp;quot;border: 1px solid #4f4f4f; text-align: left; padding: 0.7em;” {{!}} You know what stinks? Even if you purify, like, ALL the water in a lake, it&#039;ll just get dirty again later... Cleaning up after nature is tedious work!&lt;br /&gt;
{{!}}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;display: table; text-align: center; border-spacing: 0.4em&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
| &#039;&#039;&#039;1.0.4&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| &#039;&#039;&#039;1.0.5&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 1px solid #4f4f4f; background-color: lightgray; width: 10em;” | &#039;&#039;&#039;Morning Greeting&amp;lt;br&amp;gt;(&amp;lt;6 ♥)&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;border: 1px solid #4f4f4f; text-align: left; padding: 0.7em;” | Morniiing!&lt;br /&gt;
| ⇒&lt;br /&gt;
| style=&amp;quot;border: 1px solid #4f4f4f; text-align: left; padding: 0.7em;” | *yaaawn* G&#039;morning...&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 1px solid #4f4f4f; background-color: lightgray;” | &#039;&#039;&#039;Morning Line&amp;lt;br&amp;gt;(&amp;lt;6 ♥)&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;border: 1px solid #4f4f4f; text-align: left; padding: 0.7em;” | I wish I didn&#039;t have get up so early...&lt;br /&gt;
| ⇒&lt;br /&gt;
| style=&amp;quot;border: 1px solid #4f4f4f; text-align: left; padding: 0.7em;” | Ugh, mornings are the WORST. How come we can&#039;t have nighttime all the time?&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 1px solid #4f4f4f; background-color: lightgray;” | &#039;&#039;&#039;Afternoon Greeting&amp;lt;br&amp;gt;(&amp;lt;6 ♥)&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;border: 1px solid #4f4f4f; text-align: left; padding: 0.7em;” | Heya!&lt;br /&gt;
| ⇒&lt;br /&gt;
| style=&amp;quot;border: 1px solid #4f4f4f; text-align: left; padding: 0.7em;” | Heya! How&#039;s your day going, &amp;lt;Player&amp;gt;?&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 1px solid #4f4f4f; background-color: lightgray;” | &#039;&#039;&#039;Evening Greeting&amp;lt;br&amp;gt;(&amp;lt;6 ♥)&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;border: 1px solid #4f4f4f; text-align: left; padding: 0.7em;” | Eveniiing!&lt;br /&gt;
| ⇒&lt;br /&gt;
| style=&amp;quot;border: 1px solid #4f4f4f; text-align: left; padding: 0.7em;” | Eveniiing! How&#039;re you doing?&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 1px solid #4f4f4f; background-color: lightgray;” | &#039;&#039;&#039;Evening Line&amp;lt;br&amp;gt;(&amp;lt;6 ♥)&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;border: 1px solid #4f4f4f; text-align: left; padding: 0.7em;” | I finally feel awake!&lt;br /&gt;
| ⇒&lt;br /&gt;
| style=&amp;quot;border: 1px solid #4f4f4f; text-align: left; padding: 0.7em;” | Phew... I think I&#039;m finally feeling awake!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Scripts==&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
==Audio==&lt;br /&gt;
{{SOSPioneersVoices&lt;br /&gt;
| CHARANAME=Reina&lt;br /&gt;
| CANDIDATE=Yes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
SOS Pioneers Characters Reina 04.png|&lt;br /&gt;
SOS_Pioneers_en_reina_twitterintro_1.jpg|&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
All information not credited to persons on this page or below are referenced from the official guide.&amp;lt;ref&amp;gt;牧場物語オリーブタウンと希望の大地 公式ガイドブック, Bokujou Monogatari Oriibutaun to Kibou no Daichi Koushiki Gaido Bukku [Bokujou Monogatari Olive Town and the Land of Hope Official Guide Book]. 1st Ed. (2021). Kadokawa Game Linkage.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{NaviPioneers}}&lt;br /&gt;
{{BackToTop}}&lt;/div&gt;</summary>
		<author><name>Chickadee</name></author>
	</entry>
	<entry>
		<id>https://wiki.ranchstory.farm/index.php?title=Redmaple_Gardens_(Story_of_Seasons:_Pioneers_of_Olive_Town)&amp;diff=121384</id>
		<title>Redmaple Gardens (Story of Seasons: Pioneers of Olive Town)</title>
		<link rel="alternate" type="text/html" href="https://wiki.ranchstory.farm/index.php?title=Redmaple_Gardens_(Story_of_Seasons:_Pioneers_of_Olive_Town)&amp;diff=121384"/>
		<updated>2024-09-08T22:58:45Z</updated>

		<summary type="html">&lt;p&gt;Chickadee: /* References */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{InfoboxPlacePioneers&lt;br /&gt;
| PLACENAME=Redmaple Gardens&lt;br /&gt;
| PLACEJPNNAME=紅葉の庭&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Redmaple Gardens&#039;&#039;&#039; is a special location you can visit after unlocking it at the [[Shrine_(Story_of_Seasons:_Pioneers_of_Olive_Town)|Shrine]] for 100 Sprite Points.&lt;br /&gt;
&lt;br /&gt;
It&#039;s always fall in Redmaple Gardens, so it&#039;s perfect to turn into a bountiful paradise of autumn crops, trees and flowers. &lt;br /&gt;
&lt;br /&gt;
==Access==&lt;br /&gt;
After unlocking Redmaple Gardens, you can go there by talking to [[Earth_Sprites_(Story_of_Seasons:_Pioneers_of_Olive_Town)|Navi Sprite]] right outside your farmhouse. Redmaple Gardens will be added as an option for you to select out of the special locations you&#039;ve been given access to.&lt;br /&gt;
&lt;br /&gt;
==Space &amp;amp; Restrictions==&lt;br /&gt;
Redmaple Gardens is a rectangle of 15 by 9 squares, equaling a total of 135 squares. There are 40+ extra squares outside that large rectangle to either utilize for fieldwork or to add makers and storage boxes.&lt;br /&gt;
&lt;br /&gt;
The extra gardens act as an extension of your farm, so if you have 5 Giant Seed Makers set up around your farm or at another garden, you won&#039;t be able to place another in Redmaple Gardens. &lt;br /&gt;
&lt;br /&gt;
==Crops==&lt;br /&gt;
&#039;&#039;For a complete crop list with shipping prices and how to obtain certain crops, visit the [[Crops_(Story_of_Seasons:_Pioneers_of_Olive_Town)|Crops]] page.&#039;&#039; &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot;&lt;br /&gt;
! &lt;br /&gt;
! Crop&lt;br /&gt;
! Grow Time&lt;br /&gt;
! Buy From&lt;br /&gt;
|-&lt;br /&gt;
{{SOSPioneersCropsListCondensed&lt;br /&gt;
        | INPUTCAT=Items Seeds&lt;br /&gt;
 	| ITEMNAME=Tomato Seeds&lt;br /&gt;
        | GROWTH=6 Days (3 Yields)&lt;br /&gt;
	| FLOWERSHOP=&lt;br /&gt;
        | GENERALSTORE=Yes&lt;br /&gt;
        | EXTRAREQUIREMENTS=&amp;amp;#8226; Must be Summer or Fall to Buy&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{SOSPioneersCropsListCondensed&lt;br /&gt;
        | INPUTCAT=Items Seeds&lt;br /&gt;
 	| ITEMNAME=Eggplant Seeds&lt;br /&gt;
        | GROWTH=7 Days (3 Yields)&lt;br /&gt;
	| FLOWERSHOP=&lt;br /&gt;
        | GENERALSTORE=Yes&lt;br /&gt;
        | EXTRAREQUIREMENTS=&amp;amp;#8226; Must be Summer or Fall to Buy&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{SOSPioneersCropsListCondensed&lt;br /&gt;
        | INPUTCAT=Items Seeds&lt;br /&gt;
 	| ITEMNAME=Melon Seeds&lt;br /&gt;
        | GROWTH=7 Days&lt;br /&gt;
	| FLOWERSHOP=&lt;br /&gt;
        | GENERALSTORE=Yes&lt;br /&gt;
        | EXTRAREQUIREMENTS=&amp;amp;#8226; Must be Summer or Fall to Buy&amp;lt;br&amp;gt;&amp;amp;#8226; Must Ship a Melon First&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{SOSPioneersCropsListCondensed&lt;br /&gt;
        | INPUTCAT=Items Seeds&lt;br /&gt;
 	| ITEMNAME=Green Pepper Seeds&lt;br /&gt;
        | GROWTH=8 Days (3 Yields)&lt;br /&gt;
	| FLOWERSHOP=&lt;br /&gt;
        | GENERALSTORE=Yes&lt;br /&gt;
        | EXTRAREQUIREMENTS=&amp;amp;#8226; Must be Summer or Fall to Buy&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{SOSPioneersCropsListCondensed&lt;br /&gt;
        | INPUTCAT=Items Seeds&lt;br /&gt;
 	| ITEMNAME=Spinach Seeds&lt;br /&gt;
        | GROWTH=4 Days&lt;br /&gt;
	| FLOWERSHOP=&lt;br /&gt;
        | GENERALSTORE=Yes&lt;br /&gt;
        | EXTRAREQUIREMENTS=&amp;amp;#8226; Must be Fall to Buy&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{SOSPioneersCropsListCondensed&lt;br /&gt;
        | INPUTCAT=Items Seeds&lt;br /&gt;
 	| ITEMNAME=Carrot Seeds&lt;br /&gt;
        | GROWTH=5 Days&lt;br /&gt;
	| FLOWERSHOP=&lt;br /&gt;
        | GENERALSTORE=Yes&lt;br /&gt;
        | EXTRAREQUIREMENTS=&amp;amp;#8226; Must be Fall or Winter to Buy&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{SOSPioneersCropsListCondensed&lt;br /&gt;
        | INPUTCAT=Items Seeds&lt;br /&gt;
 	| ITEMNAME=Okra Seeds&lt;br /&gt;
        | GROWTH=8 Days (3 Yields)&lt;br /&gt;
	| FLOWERSHOP=&lt;br /&gt;
        | GENERALSTORE=Yes&lt;br /&gt;
        | EXTRAREQUIREMENTS=&amp;amp;#8226; Must be Fall to Buy&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{SOSPioneersCropsListCondensed&lt;br /&gt;
        | INPUTCAT=Items Seeds&lt;br /&gt;
 	| ITEMNAME=Bok Choy Seeds&lt;br /&gt;
        | GROWTH=&lt;br /&gt;
	| FLOWERSHOP=&lt;br /&gt;
        | GENERALSTORE=Yes&lt;br /&gt;
        | EXTRAREQUIREMENTS=&amp;amp;#8226; Must be Fall or Winter to Buy&amp;lt;br&amp;gt;&amp;amp;#8226; Available After [[Skills_(Story_of_Seasons:_Pioneers_of_Olive_Town)#Fieldwork|Fieldwork Event, Lv.9]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{SOSPioneersCropsListCondensed&lt;br /&gt;
        | INPUTCAT=Items Seeds&lt;br /&gt;
 	| ITEMNAME=Sweet Potato Seeds&lt;br /&gt;
        | GROWTH=6 Days (3 Yields)&lt;br /&gt;
	| FLOWERSHOP=&lt;br /&gt;
        | GENERALSTORE=Yes&lt;br /&gt;
        | EXTRAREQUIREMENTS=&amp;amp;#8226; Must be Fall to Buy&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{SOSPioneersCropsListCondensed&lt;br /&gt;
        | INPUTCAT=Items Seeds&lt;br /&gt;
 	| ITEMNAME=Chili Pepper Seeds&lt;br /&gt;
        | GROWTH=9 Days &lt;br /&gt;
	| FLOWERSHOP=&lt;br /&gt;
        | GENERALSTORE=Yes&lt;br /&gt;
        | EXTRAREQUIREMENTS=&amp;amp;#8226; Must be Fall to Buy&amp;lt;br&amp;gt;&amp;amp;#8226; Must Ship a Chili Pepper First&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{SOSPioneersCropsListCondensed&lt;br /&gt;
        | INPUTCAT=Items Seeds&lt;br /&gt;
 	| ITEMNAME=Radish Seeds&lt;br /&gt;
        | GROWTH=5 Days &lt;br /&gt;
	| FLOWERSHOP=&lt;br /&gt;
        | GENERALSTORE=Yes&lt;br /&gt;
        | EXTRAREQUIREMENTS=&amp;amp;#8226; Must be Spring, Summer or Fall to Buy&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{SOSPioneersCropsListCondensed&lt;br /&gt;
        | INPUTCAT=Items Seeds&lt;br /&gt;
 	| ITEMNAME=Fodder Seeds&lt;br /&gt;
        | GROWTH=5 Days (6 Yields)&lt;br /&gt;
  	| FLOWERSHOP=&lt;br /&gt;
        | GENERALSTORE=Yes&lt;br /&gt;
        | EXTRAREQUIREMENTS=&amp;amp;#8226; Must be Spring, Summer or Fall to Buy&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{SOSPioneersCropsListCondensed&lt;br /&gt;
        | INPUTCAT=Items Seeds&lt;br /&gt;
 	| ITEMNAME=Tea Leaf Seeds&lt;br /&gt;
        | GROWTH=12 Days&lt;br /&gt;
  	| FLOWERSHOP=&lt;br /&gt;
        | GENERALSTORE=Yes&lt;br /&gt;
        | EXTRAREQUIREMENTS=&amp;amp;#8226; Must be Spring, Summer or Fall to Buy&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{SOSPioneersCropsListCondensed&lt;br /&gt;
        | INPUTCAT=Items Seeds&lt;br /&gt;
 	| ITEMNAME=Bean Seeds&lt;br /&gt;
        | GROWTH=12 Days&lt;br /&gt;
  	| FLOWERSHOP=&lt;br /&gt;
        | GENERALSTORE=Yes&lt;br /&gt;
        | EXTRAREQUIREMENTS=&amp;amp;#8226; Must be Spring, Summer or Fall to Buy&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{SOSPioneersCropsListCondensed&lt;br /&gt;
        | INPUTCAT=Items Seeds&lt;br /&gt;
 	| ITEMNAME=Wheat Seedlings&lt;br /&gt;
        | GROWTH=12 Days&lt;br /&gt;
  	| FLOWERSHOP=&lt;br /&gt;
        | GENERALSTORE=Yes&lt;br /&gt;
        | EXTRAREQUIREMENTS=&amp;amp;#8226; Must be Spring, Summer or Fall to Buy&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{SOSPioneersCropsListCondensed&lt;br /&gt;
        | INPUTCAT=Items Seeds&lt;br /&gt;
 	| ITEMNAME=Rice Seedlings&lt;br /&gt;
        | GROWTH=14 Days&lt;br /&gt;
  	| FLOWERSHOP=&lt;br /&gt;
        | GENERALSTORE=Yes&lt;br /&gt;
        | EXTRAREQUIREMENTS=&amp;amp;#8226; Must be Spring, Summer or Fall to Buy&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
      &lt;br /&gt;
==Trees==&lt;br /&gt;
For a complete tree crop list with shipping prices and how to obtain certain tree crops, visit the [[Crops_(Story_of_Seasons:_Pioneers_of_Olive_Town)|crops]] page. &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot;&lt;br /&gt;
! &lt;br /&gt;
! Crop&lt;br /&gt;
! Grow Time&lt;br /&gt;
! Buy From&lt;br /&gt;
|-&lt;br /&gt;
{{SOSPioneersCropsListCondensed&lt;br /&gt;
        | INPUTCAT=Items Seeds&lt;br /&gt;
 	| ITEMNAME=Olive Seedling&lt;br /&gt;
        | GROWTH=15 Days&lt;br /&gt;
	| FLOWERSHOP=&lt;br /&gt;
        | GENERALSTORE=Yes&lt;br /&gt;
        | EXTRAREQUIREMENTS=&amp;amp;#8226; Must be Fall to Buy&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{SOSPioneersCropsListCondensed&lt;br /&gt;
        | INPUTCAT=Items Seeds&lt;br /&gt;
 	| ITEMNAME=Grape Seedling&lt;br /&gt;
        | GROWTH=15 Days&lt;br /&gt;
	| FLOWERSHOP=&lt;br /&gt;
        | GENERALSTORE=Yes&lt;br /&gt;
        | EXTRAREQUIREMENTS=&amp;amp;#8226; Must be Fall to Buy&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{SOSPioneersCropsListCondensed&lt;br /&gt;
        | INPUTCAT=Items Seeds&lt;br /&gt;
 	| ITEMNAME=Apple Seedling&lt;br /&gt;
        | GROWTH=15 Days&lt;br /&gt;
	| FLOWERSHOP=&lt;br /&gt;
        | GENERALSTORE=Yes&lt;br /&gt;
        | EXTRAREQUIREMENTS=&amp;amp;#8226; Must be Fall to Buy&amp;lt;br&amp;gt;&amp;amp;#8226; Town Expansion Lv. 7 or higher&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Flowers==&lt;br /&gt;
For a complete list of flowers with shipping prices and how to obtain certain flowers, visit the [[Crops_(Story_of_Seasons:_Pioneers_of_Olive_Town)|crops]] page. &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot;&lt;br /&gt;
! &lt;br /&gt;
! Crop&lt;br /&gt;
! Grow Time&lt;br /&gt;
! Buy From&lt;br /&gt;
|-&lt;br /&gt;
{{SOSPioneersCropsListCondensed&lt;br /&gt;
        | INPUTCAT=Items Seeds&lt;br /&gt;
 	| ITEMNAME=Rose Seeds&lt;br /&gt;
        | GROWTH=3 Days&lt;br /&gt;
	| FLOWERSHOP=Yes&lt;br /&gt;
        | GENERALSTORE=&lt;br /&gt;
        | EXTRAREQUIREMENTS=&amp;amp;#8226; Must be Fall to Buy&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{SOSPioneersCropsListCondensed&lt;br /&gt;
        | INPUTCAT=Items Seeds&lt;br /&gt;
 	| ITEMNAME=Mum Seeds&lt;br /&gt;
        | GROWTH=4 Days&lt;br /&gt;
	| FLOWERSHOP=Yes&lt;br /&gt;
        | GENERALSTORE=&lt;br /&gt;
        | EXTRAREQUIREMENTS=&amp;amp;#8226; Must be Fall to Buy&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{SOSPioneersCropsListCondensed&lt;br /&gt;
        | INPUTCAT=Items Seeds&lt;br /&gt;
 	| ITEMNAME=Clematis Seeds&lt;br /&gt;
        | GROWTH=5 Days&lt;br /&gt;
	| FLOWERSHOP=Yes&lt;br /&gt;
        | GENERALSTORE=&lt;br /&gt;
        | EXTRAREQUIREMENTS=&amp;amp;#8226; Must be Fall to Buy&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{SOSPioneersCropsListCondensed&lt;br /&gt;
        | INPUTCAT=Items Seeds&lt;br /&gt;
 	| ITEMNAME=Daisy Seeds&lt;br /&gt;
        | GROWTH=6 Days&lt;br /&gt;
	| FLOWERSHOP=Yes&lt;br /&gt;
        | GENERALSTORE=&lt;br /&gt;
        | EXTRAREQUIREMENTS=&amp;amp;#8226; Must be Fall to Buy&amp;lt;br&amp;gt;&amp;amp;#8226; Must Ship a Daisy First&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{SOSPioneersCropsListCondensed&lt;br /&gt;
        | INPUTCAT=Items Seeds&lt;br /&gt;
 	| ITEMNAME=Black Rose Seeds&lt;br /&gt;
        | GROWTH=6 Days&lt;br /&gt;
	| FLOWERSHOP=Yes&lt;br /&gt;
        | GENERALSTORE=&lt;br /&gt;
        | EXTRAREQUIREMENTS=&amp;amp;#8226; Must be Fall to Buy&amp;lt;br&amp;gt;&amp;amp;#8226; Must Ship a Black Rose First&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
 &lt;br /&gt;
==References==&lt;br /&gt;
All information not credited to persons on this page or below are referenced from the official guide.&amp;lt;ref&amp;gt;牧場物語オリーブタウンと希望の大地 公式ガイドブック, Bokujou Monogatari Oriibutaun to Kibou no Daichi Koushiki Gaido Bukku [Bokujou Monogatari Olive Town and the Land of Hope Official Guide Book]. 1st Ed. (2021). Kadokawa Game Linkage.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{NaviPioneers}}&lt;br /&gt;
{{BackToTop}}&lt;/div&gt;</summary>
		<author><name>Chickadee</name></author>
	</entry>
	<entry>
		<id>https://wiki.ranchstory.farm/index.php?title=Raul_(Story_of_Seasons:_Pioneers_of_Olive_Town)&amp;diff=121383</id>
		<title>Raul (Story of Seasons: Pioneers of Olive Town)</title>
		<link rel="alternate" type="text/html" href="https://wiki.ranchstory.farm/index.php?title=Raul_(Story_of_Seasons:_Pioneers_of_Olive_Town)&amp;diff=121383"/>
		<updated>2024-09-08T22:58:40Z</updated>

		<summary type="html">&lt;p&gt;Chickadee: /* References */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{InfoboxPioneers&lt;br /&gt;
| CHARANAME=Raul&lt;br /&gt;
| CHARATYPE=Residents&lt;br /&gt;
| CHARAJPNNAME=ラウル (Rauru)&lt;br /&gt;
| JPNVOICEACTORNAME=&amp;amp;#32;&lt;br /&gt;
| ENGVOICEACTORNAME=&lt;br /&gt;
| BIRTHDAYDATE=Winter 27&lt;br /&gt;
| RESIDENCENAME=[[Marcos&#039; House (Story of Seasons: Pioneers of Olive Town)|Marcos&#039; House]]&lt;br /&gt;
| FAMILYMEMBERS=[[Marcos (Story of Seasons: Pioneers of Olive Town)|Marcos]] (Surrogate Father)&amp;lt;br&amp;gt;[[Manuela (Story of Seasons: Pioneers of Olive Town)|Manuela]] (Surrogate Mother)&amp;lt;br&amp;gt;[[Emilio (Story of Seasons: Pioneers of Olive Town)|Emilio]] (Surrogate Brother)&lt;br /&gt;
| NBRGIFTS=Gift&lt;br /&gt;
| FAVGIFTS=&amp;amp;#32;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Raul&#039;&#039;&#039; (ラウル) is a straightforward and kind boy. For some reason, he lives with his relative Manuela.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
==Schedule==&lt;br /&gt;
NPC times may vary slightly depending on the NPC&#039;s proximity to the Player when the Player enters or exit a building, or where and when the Player loads their save file.&lt;br /&gt;
{{SOSPioneersSchedule | CATEGORY=| ROWNUMBER=3 | SOSPioneersScheduleContent=&lt;br /&gt;
{{SOSPioneersScheduleRow&lt;br /&gt;
| DAY=Wednesday-Monday&lt;br /&gt;
&lt;br /&gt;
| LOCATION1=&lt;br /&gt;
| LOCATION1TYPE=Locked&lt;br /&gt;
| LOCATION1HOURSTART=6&lt;br /&gt;
| LOCATION1MINUTESTART=0&lt;br /&gt;
| LOCATION1HOUREND=6&lt;br /&gt;
| LOCATION1MINUTEEND=2&lt;br /&gt;
&lt;br /&gt;
| LOCATION2=Marcos&#039; House&lt;br /&gt;
| LOCATION2TYPE=Home&lt;br /&gt;
| LOCATION2HOURSTART=6&lt;br /&gt;
| LOCATION2MINUTESTART=2&lt;br /&gt;
| LOCATION2HOUREND=7&lt;br /&gt;
| LOCATION2MINUTEEND=0&lt;br /&gt;
&lt;br /&gt;
| LOCATION3=Tour Boat&lt;br /&gt;
| LOCATION3EXCEPTION=Beach (Story of Seasons: Pioneers of Olive Town)#Olive Town Marina&lt;br /&gt;
| LOCATION3TYPE=Unavailable&lt;br /&gt;
| LOCATION3HOURSTART=7&lt;br /&gt;
| LOCATION3MINUTESTART=0&lt;br /&gt;
| LOCATION3HOUREND=12&lt;br /&gt;
| LOCATION3MINUTEEND=0&lt;br /&gt;
&lt;br /&gt;
| LOCATION4=Transit&lt;br /&gt;
| LOCATION4TYPE=Outdoors&lt;br /&gt;
| LOCATION4HOURSTART=12&lt;br /&gt;
| LOCATION4MINUTESTART=0&lt;br /&gt;
| LOCATION4HOUREND=12&lt;br /&gt;
| LOCATION4MINUTEEND=2&lt;br /&gt;
&lt;br /&gt;
| LOCATION5=Marcos&#039; House&lt;br /&gt;
| LOCATION5TYPE=Home&lt;br /&gt;
| LOCATION5HOURSTART=12&lt;br /&gt;
| LOCATION5MINUTESTART=2&lt;br /&gt;
| LOCATION5HOUREND=14&lt;br /&gt;
| LOCATION5MINUTEEND=0&lt;br /&gt;
&lt;br /&gt;
| LOCATION6=Marcos&#039; House&lt;br /&gt;
| LOCATION6TYPE=Town&lt;br /&gt;
| LOCATION6HOURSTART=14&lt;br /&gt;
| LOCATION6MINUTESTART=0&lt;br /&gt;
| LOCATION6HOUREND=15&lt;br /&gt;
| LOCATION6MINUTEEND=0&lt;br /&gt;
&lt;br /&gt;
| LOCATION7=Transit&lt;br /&gt;
| LOCATION7TYPE=Outdoors&lt;br /&gt;
| LOCATION7HOURSTART=15&lt;br /&gt;
| LOCATION7MINUTESTART=0&lt;br /&gt;
| LOCATION7HOUREND=18&lt;br /&gt;
| LOCATION7MINUTEEND=0&lt;br /&gt;
&lt;br /&gt;
| LOCATION8=Marcos&#039; House&lt;br /&gt;
| LOCATION8TYPE=Home&lt;br /&gt;
| LOCATION8HOURSTART=18&lt;br /&gt;
| LOCATION8MINUTESTART=0&lt;br /&gt;
| LOCATION8HOUREND=24&lt;br /&gt;
| LOCATION8MINUTEEND=0&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersScheduleRow&lt;br /&gt;
| DAY=Tuesday&lt;br /&gt;
&lt;br /&gt;
| LOCATION1=&lt;br /&gt;
| LOCATION1TYPE=Locked&lt;br /&gt;
| LOCATION1HOURSTART=6&lt;br /&gt;
| LOCATION1MINUTESTART=0&lt;br /&gt;
| LOCATION1HOUREND=6&lt;br /&gt;
| LOCATION1MINUTEEND=2&lt;br /&gt;
&lt;br /&gt;
| LOCATION2=Marcos&#039; House&lt;br /&gt;
| LOCATION2TYPE=Home&lt;br /&gt;
| LOCATION2HOURSTART=6&lt;br /&gt;
| LOCATION2MINUTESTART=2&lt;br /&gt;
| LOCATION2HOUREND=9&lt;br /&gt;
| LOCATION2MINUTEEND=2&lt;br /&gt;
&lt;br /&gt;
| LOCATION3=Transit&lt;br /&gt;
| LOCATION3TYPE=Outdoors&lt;br /&gt;
| LOCATION3HOURSTART=9&lt;br /&gt;
| LOCATION3MINUTESTART=2&lt;br /&gt;
| LOCATION3HOUREND=10&lt;br /&gt;
| LOCATION3MINUTEEND=0&lt;br /&gt;
&lt;br /&gt;
| LOCATION4=Harbor&lt;br /&gt;
| LOCATION4TYPE=Outdoors&lt;br /&gt;
| LOCATION4HOURSTART=10&lt;br /&gt;
| LOCATION4MINUTESTART=0&lt;br /&gt;
| LOCATION4HOUREND=12&lt;br /&gt;
| LOCATION4MINUTEEND=2&lt;br /&gt;
&lt;br /&gt;
| LOCATION5=Transit&lt;br /&gt;
| LOCATION5TYPE=Outdoors&lt;br /&gt;
| LOCATION5HOURSTART=12&lt;br /&gt;
| LOCATION5MINUTESTART=2&lt;br /&gt;
| LOCATION5HOUREND=13&lt;br /&gt;
| LOCATION5MINUTEEND=0&lt;br /&gt;
&lt;br /&gt;
| LOCATION6=Marcos&#039; House&lt;br /&gt;
| LOCATION6TYPE=Home&lt;br /&gt;
| LOCATION6HOURSTART=13&lt;br /&gt;
| LOCATION6MINUTESTART=0&lt;br /&gt;
| LOCATION6HOUREND=24&lt;br /&gt;
| LOCATION6MINUTEEND=0&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersScheduleRow&lt;br /&gt;
| DAY=Rain, Thunderstorm, Blizzard&lt;br /&gt;
&lt;br /&gt;
| LOCATION1=&lt;br /&gt;
| LOCATION1TYPE=Locked&lt;br /&gt;
| LOCATION1HOURSTART=6&lt;br /&gt;
| LOCATION1MINUTESTART=0&lt;br /&gt;
| LOCATION1HOUREND=6&lt;br /&gt;
| LOCATION1MINUTEEND=2&lt;br /&gt;
&lt;br /&gt;
| LOCATION2=Marcos&#039; House&lt;br /&gt;
| LOCATION2TYPE=Home&lt;br /&gt;
| LOCATION2HOURSTART=6&lt;br /&gt;
| LOCATION2MINUTESTART=2&lt;br /&gt;
| LOCATION2HOUREND=24&lt;br /&gt;
| LOCATION2MINUTEEND=0&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Gifts==&lt;br /&gt;
{{SOSPioneersGift&lt;br /&gt;
| LOVEITEM=Banana ・ Banana Jam ・ Banana Milk ・ Fashionable Bracelet ・ Mayonnaise&lt;br /&gt;
| LIKEITEM=Acqua Pazza ・ Blazing Waltz ・ Boo Paht Pong Karee ・ Fried Tuna Cutlet ・ Giant Mayonnaise Maker ・ Giant Seafood Pizza ・ Grilled Gar ・ Halibut al Cartoccio ・ Jewelry Locket ・ Mala Crayfish ・ Marlin Sushi ・ Mayonnaise Maker ・ Pescatore ・ Sea Bream Sashimi ・ Seafood Cataplana ・ Small Fish Marinade&lt;br /&gt;
| LIKELILITEM=Boiled Fish ・ Boquerones en Vinagre ・ Bouillabaisse ・ Bouncy Ball ・ Champiñones a la Plancha ・ Chili Shrimp ・ Clam Chowder ・ Fancy Pet Treat ・ Giant Net ・ Grilled Fish ・ Jewelry Ring ・ Multipurpose Net ・ Net ・ Oarfish Soup ・ Pet Treat ・ Sashimi Bowl ・ Shellfish Soup ・ Shiny Watch ・ Shrimp Toast ・ Tempura ・ Tom Yum Goong ・ Tuna Sandwich ・ Unaju ・ Yum Woon Sen&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Events and Requirements==&lt;br /&gt;
===1♥ Episode===&lt;br /&gt;
{{SOSPioneersEvent&lt;br /&gt;
| CHARANAME=Raul&lt;br /&gt;
| CHARATYPE=Resident&lt;br /&gt;
| EVENTTITLE= A Helping Hand&lt;br /&gt;
| IMAGENAME= 1H&lt;br /&gt;
| LOCATION=Beach&lt;br /&gt;
| TIME=8:00AM - 5:59PM&lt;br /&gt;
| WEATHER=Clear, Rain, Snow&lt;br /&gt;
| DESCRIPTION= Raul is looking for Manuela&#039;s ring, which Emilio lost on the beach. During his morning rounds, Ralph spots Raul and stops to help.&lt;br /&gt;
| REQUIREMENTS= &lt;br /&gt;
*1♥ or More&lt;br /&gt;
| EXTRAINFO= ―&lt;br /&gt;
| BOTTOMROW=Extras&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===4♥ Episode===&lt;br /&gt;
{{SOSPioneersEvent&lt;br /&gt;
| CHARANAME=Raul&lt;br /&gt;
| CHARATYPE=Resident&lt;br /&gt;
| EVENTTITLE= Manuela&#039;s Errand&lt;br /&gt;
| IMAGENAME=4H&lt;br /&gt;
| LOCATION=Beach&lt;br /&gt;
| TIME=8:00AM - 5:59PM&lt;br /&gt;
| WEATHER=Clear, Rain, Snow&lt;br /&gt;
| DESCRIPTION= Manuela sends Raul off to run an errand, on the condition he comes straight home after. On the way, he gets distracted by several of the townsfolk. Unfortunately, he has a problem with saying &amp;quot;no&amp;quot;...&lt;br /&gt;
| REQUIREMENTS= &lt;br /&gt;
*4♥ or More&lt;br /&gt;
| EXTRAINFO= ―&lt;br /&gt;
| BOTTOMROW=Extras&lt;br /&gt;
}}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===7♥ Episode===&lt;br /&gt;
{{SOSPioneersEvent&lt;br /&gt;
| CHARANAME=Raul&lt;br /&gt;
| CHARATYPE=Resident&lt;br /&gt;
| EVENTTITLE= Messages from the Waves&lt;br /&gt;
| IMAGENAME=7H&lt;br /&gt;
| LOCATION=Beach&lt;br /&gt;
| TIME=8:00AM - 5:59PM&lt;br /&gt;
| WEATHER=Clear, Rain, Snow&lt;br /&gt;
| DESCRIPTION= Jack finds Raul looking for a message in a bottle on the beach. Intrigued, Jack asks him about the author.&lt;br /&gt;
| REQUIREMENTS= &lt;br /&gt;
*7♥ or More&lt;br /&gt;
| EXTRAINFO= ―&lt;br /&gt;
| BOTTOMROW=Extras&lt;br /&gt;
}}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===10♥ Episode===&lt;br /&gt;
{{SOSPioneersEvent&lt;br /&gt;
| CHARANAME=Raul&lt;br /&gt;
| CHARATYPE=Resident&lt;br /&gt;
| EVENTTITLE= Ocean&#039;s Bounty&lt;br /&gt;
| IMAGENAME=10H&lt;br /&gt;
| LOCATION=Beach&lt;br /&gt;
| TIME=8:00AM - 5:59PM&lt;br /&gt;
| WEATHER=Clear, Rain, Snow&lt;br /&gt;
| DESCRIPTION= Raul asks Dosetsu for some advice on what the grass he found in the water is, and how to cook it.&lt;br /&gt;
| REQUIREMENTS= &lt;br /&gt;
*10♥ or More&lt;br /&gt;
| EXTRAINFO= ―&lt;br /&gt;
| BOTTOMROW=Extras&lt;br /&gt;
}}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{SOSPioneersDialogue&lt;br /&gt;
|INTROA=Helllo. We haven&#039;t met before, have we?&lt;br /&gt;
|INTROB=Oh, so you&#039;re name is &amp;lt;Player&amp;gt;. I&#039;m Raul. It&#039;s a pleasure to meet you.&lt;br /&gt;
&lt;br /&gt;
|GEN1=I wish I could hurry up and become a full-fledged fisherman already.&lt;br /&gt;
|GEN2=I love going fishing, but sometimes I get seasick.&lt;br /&gt;
|GEN3=Emilio is teaching me how to play guitar. We don&#039;t have lessons very often, though.&lt;br /&gt;
|GEN4=I like Ms. Manuela&#039;s cooking, but Mr. Marcos can make some really amazing food, too.&lt;br /&gt;
|GEN5=Eating on a boat makes mealtime that much better. Mr. Marcos makes the food we take out.&lt;br /&gt;
&lt;br /&gt;
|HEART1=I can&#039;t imagine how hard it is to work on a farm. Hang in there.&lt;br /&gt;
|HEART3=I have so much fun when I&#039;m fishing. When we go out on the water, we all get to work together as a team!&lt;br /&gt;
|HEART5=Have you ever fished with a net? I think I&#039;ve finally got the hang of it.&lt;br /&gt;
|HEART7=I hope I can keep fishing together with Emilio for the rest of my life!&lt;br /&gt;
|HEART8=Emilio and I used to take naps on the farm a bunch.&lt;br /&gt;
|HEART9=One of these days, I&#039;d love to own a boat with Emilio.&lt;br /&gt;
|HEART10=I can&#039;t believe you manage that farm all by yourself. You&#039;re amazing, &amp;lt;Player&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
|SUN=Sunny days are my favorite!&lt;br /&gt;
|RAIN=I find rainy days to be a bit of a bummer.&lt;br /&gt;
|SNOW=I wonder if I can build a snowman.&lt;br /&gt;
|TYPH=The wind is nuts!&lt;br /&gt;
|TYPHAFT=The wind yesterday was crazy!&lt;br /&gt;
|BLIZ=This snow is really something, huh?&lt;br /&gt;
|BLIZAFT=The snow yesterday was ridiculous!&lt;br /&gt;
&lt;br /&gt;
|SPR=The ocean&#039;s still pretty cold in the spring, but that doesn&#039;t stop Emilio from swimming in it.&lt;br /&gt;
|SUM=I wish I had some ice-cold juice.&lt;br /&gt;
|AUT=Jellyfish tend to come out more in the autumn, but that doesn&#039;t stop Emilio from swimming.&lt;br /&gt;
|WIN=I&#039;d love some hot cocoa right about now.&lt;br /&gt;
&lt;br /&gt;
|MORNG=Oh, hi there! Good morning!&lt;br /&gt;
|MORNL=*yawn* I&#039;m not quite awake yet at this hour...&lt;br /&gt;
|AFTG=Hello, &amp;lt;Player&amp;gt;! You look like you&#039;re enjoying the day.&lt;br /&gt;
|AFTL=I&#039;ve been moving around a bunch, so now I&#039;m hungry.&lt;br /&gt;
|EVEG=Good evening! I can&#039;t believe it&#039;s already this late.&lt;br /&gt;
|EVEL=I have to get to bed on time if I want to be well-rested for tomorrow.&lt;br /&gt;
&lt;br /&gt;
|LOVE=Whoa, th-thank you so much! I must be the luckiest guy in the world to get something this awesome.&lt;br /&gt;
|LIKE=Thank you so much! I&#039;m a huge fan of this!&lt;br /&gt;
|LIKELIL=Thank you very much! This is a nice gift.&lt;br /&gt;
|NEUTRAL=Oh, are you sure you want me to have this? Thank you very much!&lt;br /&gt;
|BDAYGIFT=Thank you so much! I can&#039;t believe you got me a birthday present. Woohoo!&lt;br /&gt;
&lt;br /&gt;
|BDAYLESS1=Emilio told me that it&#039;s your birthday!&lt;br /&gt;
|BDAYLESS2=Happy Birthday! It&#039;s been a pleasure getting to know you. Here&#039;s to many more years of friendship!&lt;br /&gt;
|BDAYMORE1=Happy Birthday. You&#039;re one year older now, huh?&lt;br /&gt;
|BDAYMORE2=Well, I&#039;m going to be following right behind you, so watch out!&lt;br /&gt;
&lt;br /&gt;
|DEVLV1=If there were more tourists, then maybe I&#039;d be able to make more friends, too.&lt;br /&gt;
|DEVLV2=I love seeing the town all cleaned up.&lt;br /&gt;
|DEVLV3=Emilio&#039;s interested in the salon, I guess.&lt;br /&gt;
|DEVLV4=We&#039;ve been getting more tourists. They talk to me every once in a while. It&#039;s nice!&lt;br /&gt;
|DEVLV5=Emilio won’t stop bugging me about going to check out the salon.&lt;br /&gt;
|DEVLV6=Those new benches look really comfortable to sleep on.&lt;br /&gt;
|DEVLV7=All the tourists look so fashionable.&lt;br /&gt;
|DEVLV8=We&#039;re getting more and more people coming to sightsee!&lt;br /&gt;
|DEVLV9=I wonder if the hotel is completely booked with all the visitors we&#039;ve had recently.&lt;br /&gt;
|DEVLV10=That luxury liner is huge! How does it float?!&lt;br /&gt;
&lt;br /&gt;
|WED=So you&#039;ll be settling down here, &amp;lt;Player&amp;gt;? That&#039;s great!&lt;br /&gt;
|CHILDBORN=Is it hard being a parent?&lt;br /&gt;
|CHILDCRAWL=I hear your kid&#039;s crawling now. That&#039;s amazing!&lt;br /&gt;
|CHILDGROWN=&amp;lt;Child&amp;gt;&#039;s become the talk of the town.&lt;br /&gt;
&lt;br /&gt;
|EGGB=I think I&#039;m going to be pretty good at the Egg Hunt!&lt;br /&gt;
|EGGD=I&#039;m really good at finding shells on the beach, so finding eggs shouldn&#039;t be THAT different.&lt;br /&gt;
|EGGA=I guess searching for shells is different from hunting for eggs after all. Heh.&lt;br /&gt;
&lt;br /&gt;
|PETB=Haha, I can&#039;t wait for the Pet Derby!&lt;br /&gt;
|PETD=I can tell how close everyone is with their pets.&lt;br /&gt;
|PETA=Maybe I’ll try entering the Pet Derby one of these days.&lt;br /&gt;
|PETW=Congrats on winning the derby! That was super impressive!&lt;br /&gt;
&lt;br /&gt;
|JAMB=Mr. Marcos is totally going to win the competition at the Summer Jamboree!&lt;br /&gt;
|JAMD=Wow, everyone’s really in a tizzy. It’s kind of intimidating.&lt;br /&gt;
|JAMA=The Hammer Strike competition was really something! I’ll have to exercise more if I wanna stand a chance!&lt;br /&gt;
|JAMW=Congrats! I can’t believe you beat Mr. Marcos at the Hammer Strike.&lt;br /&gt;
&lt;br /&gt;
|FIREB=Mr. Marcos is the one who launches the fireworks from out on the ocean.&lt;br /&gt;
|FIRED=I wish I could help Mr. Marcos launch the fireworks.&lt;br /&gt;
|FIREA=The show was great! I hope I get to be in charge of launching fireworks someday.&lt;br /&gt;
&lt;br /&gt;
|MUSHB=Ms. Manuela&#039;s going to take part in the Mushroom Hunt!&lt;br /&gt;
|MUSHD=I hope Ms. Manuela wins.&lt;br /&gt;
|MUSHA=I cheered so loud at the Mushroom Hunt that my throat kind of hurts now.&lt;br /&gt;
|MUSHW=Congrats! You found more mushrooms than even Ms. Manuela!&lt;br /&gt;
&lt;br /&gt;
|SPIRB=The Spirit Festival is more for adults, really.&lt;br /&gt;
|SPIRD=It&#039;s so quiet.&lt;br /&gt;
|SPIRA=I got sleepy towards the end of the festival.&lt;br /&gt;
&lt;br /&gt;
|FISHB=I&#039;m going to try my hand at the Fishing Tournament!&lt;br /&gt;
|FISHD=Ms. Manuela says our family is going to dominate, but...I wonder if we can do it.&lt;br /&gt;
|FISHA=The tournament was loads of fun! I want to keep getting better and better at fishing.&lt;br /&gt;
|FISHW=Congrats! I can&#039;t believe you beat Emilio at fishing. That&#039;s amazing!&lt;br /&gt;
&lt;br /&gt;
|SNOWB=I can&#039;t wait for the Snowshine Celebration!&lt;br /&gt;
|SNOWD=My hands and feet are frozen solid, but a little cold never stopped me!&lt;br /&gt;
|SNOWA=All the sculptures rocked! We have to step up our game next year to keep pace with everyone.&lt;br /&gt;
&lt;br /&gt;
|2NDGIFT=You already gave me a present today! I&#039;ll take that some other time. Thank you very much, though!&amp;lt;ref group=&amp;quot;1.0.5&amp;quot; name=&amp;quot;1.0.5&amp;quot;&amp;gt;This line was an addition in the 1.0.5 update.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|TUTORIAL=&lt;br /&gt;
===Tutorial Lines===&lt;br /&gt;
{{{!}}style=&amp;quot;display: table; text-align: center; border: 2px solid #4f4f4f; border-spacing: 0.4em&amp;quot;&lt;br /&gt;
{{!}} style=&amp;quot;border: 1px solid #4f4f4f; background-color: lightgray; width: 8em;” {{!}} &#039;&#039;&#039;If the Player does not have the fishing rod&#039;&#039;&#039;&lt;br /&gt;
{{!}} style=&amp;quot;border: 1px solid #4f4f4f; text-align: left; padding: 0.7em;” {{!}} Ms. Manuela says she&#039;s recruiting new fishers. If you&#039;re interested in learning about fishing, I&#039;m sure she&#039;d love it if you paid her a visit!&lt;br /&gt;
{{!}}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Dialogue Additions/Changes==&lt;br /&gt;
===Dialogue Additions===&lt;br /&gt;
&amp;lt;references group=&amp;quot;1.0.5&amp;quot;/&amp;gt;&lt;br /&gt;
===Dialogue Changes===&lt;br /&gt;
The following lines were updated in version 1.0.5:&lt;br /&gt;
{|style=&amp;quot;display: table; text-align: center; border-spacing: 0.4em&amp;quot;&lt;br /&gt;
| style=&amp;quot;width: 10em;&amp;quot; | &lt;br /&gt;
| &#039;&#039;&#039;1.0.4&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| &#039;&#039;&#039;1.0.5&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 1px solid #4f4f4f; background-color: lightgray;” | &#039;&#039;&#039;Morning Greeting &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;border: 1px solid #4f4f4f; text-align: left; padding: 0.7em;” | Good morning!&lt;br /&gt;
| ⇒&lt;br /&gt;
| style=&amp;quot;border: 1px solid #4f4f4f; text-align: left; padding: 0.7em;” | Oh, hi there! Good morning!&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 1px solid #4f4f4f; background-color: lightgray;” | &#039;&#039;&#039;Morning Line&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;border: 1px solid #4f4f4f; text-align: left; padding: 0.7em;” | *yawn* I&#039;m not quite awake yet.&lt;br /&gt;
| ⇒&lt;br /&gt;
| style=&amp;quot;border: 1px solid #4f4f4f; text-align: left; padding: 0.7em;” | *yawn* I&#039;m not quite awake yet at this hour...&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 1px solid #4f4f4f; background-color: lightgray;” | &#039;&#039;&#039;Afternoon Greeting&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;border: 1px solid #4f4f4f; text-align: left; padding: 0.7em;” | Hello!&lt;br /&gt;
| ⇒&lt;br /&gt;
| style=&amp;quot;border: 1px solid #4f4f4f; text-align: left; padding: 0.7em;” | Hello, &amp;lt;Player&amp;gt;! You look like you&#039;re enjoying the day.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 1px solid #4f4f4f; background-color: lightgray;” | &#039;&#039;&#039;Evening Greeting&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;border: 1px solid #4f4f4f; text-align: left; padding: 0.7em;” | Good evening!&lt;br /&gt;
| ⇒&lt;br /&gt;
| style=&amp;quot;border: 1px solid #4f4f4f; text-align: left; padding: 0.7em;” | Good evening! I can&#039;t believe it&#039;s already this late.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Scripts==&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Raul is not related to Emilio and his family. However, he is treated like part of their family all the same.&lt;br /&gt;
==Audio==&lt;br /&gt;
{{SOSPioneersVoices&lt;br /&gt;
| CHARANAME=Raul&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
All information not credited to persons on this page or below are referenced from the official guide.&amp;lt;ref&amp;gt;牧場物語オリーブタウンと希望の大地 公式ガイドブック, Bokujou Monogatari Oriibutaun to Kibou no Daichi Koushiki Gaido Bukku [Bokujou Monogatari Olive Town and the Land of Hope Official Guide Book]. 1st Ed. (2021). Kadokawa Game Linkage.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{NaviPioneers}}&lt;br /&gt;
{{BackToTop}}&lt;/div&gt;</summary>
		<author><name>Chickadee</name></author>
	</entry>
	<entry>
		<id>https://wiki.ranchstory.farm/index.php?title=Ranger%27s_Station_(Story_of_Seasons:_Pioneers_of_Olive_Town)&amp;diff=121382</id>
		<title>Ranger&#039;s Station (Story of Seasons: Pioneers of Olive Town)</title>
		<link rel="alternate" type="text/html" href="https://wiki.ranchstory.farm/index.php?title=Ranger%27s_Station_(Story_of_Seasons:_Pioneers_of_Olive_Town)&amp;diff=121382"/>
		<updated>2024-09-08T22:58:34Z</updated>

		<summary type="html">&lt;p&gt;Chickadee: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{InfoboxPlacePioneers&lt;br /&gt;
| PLACENAME=Ranger&#039;s Station&lt;br /&gt;
| PLACEJPNNAME=レンジャーの小屋&lt;br /&gt;
| PLACEEMPLOYEES=[[Ralph (Story of Seasons: Pioneers of Olive Town)|Ralph]] (Forest Ranger)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Ranger’s Station&#039;&#039;&#039; serves as [[Ralph (Story of Seasons: Pioneers of Olive Town)|Ralph]]&#039;s base of operations. It is located just off the Olive Town forest.&lt;br /&gt;
&lt;br /&gt;
While he does man the cabin, Ralph does not actually live there, and instead lives with his father [[Nigel (Story of Seasons: Pioneers of Olive Town)|Nigel]] at [[Nigel&#039;s Handiworks (Story of Seasons: Pioneers of Olive Town)|Nigel&#039;s Handiworks]].&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
=References=&lt;br /&gt;
All information not credited to persons on this page or below are referenced from the official guide.&amp;lt;ref&amp;gt;牧場物語オリーブタウンと希望の大地 公式ガイドブック, Bokujou Monogatari Oriibutaun to Kibou no Daichi Koushiki Gaido Bukku [Bokujou Monogatari Olive Town and the Land of Hope Official Guide Book]. 1st Ed. (2021). Kadokawa Game Linkage.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{NaviPioneers}}&lt;br /&gt;
{{BackToTop}}&lt;/div&gt;</summary>
		<author><name>Chickadee</name></author>
	</entry>
	<entry>
		<id>https://wiki.ranchstory.farm/index.php?title=Ralph_(Story_of_Seasons:_Pioneers_of_Olive_Town)&amp;diff=121381</id>
		<title>Ralph (Story of Seasons: Pioneers of Olive Town)</title>
		<link rel="alternate" type="text/html" href="https://wiki.ranchstory.farm/index.php?title=Ralph_(Story_of_Seasons:_Pioneers_of_Olive_Town)&amp;diff=121381"/>
		<updated>2024-09-08T22:58:29Z</updated>

		<summary type="html">&lt;p&gt;Chickadee: /* References */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{InfoboxPioneers&lt;br /&gt;
| CHARANAME=Ralph&lt;br /&gt;
| CHARATYPE=Marriage Candidates&lt;br /&gt;
| CHARAJPNNAME=ラルフ (Rarufu)&lt;br /&gt;
| JPNVOICEACTORNAME=&amp;amp;#32;&lt;br /&gt;
| ENGVOICEACTORNAME=&lt;br /&gt;
| BIRTHDAYDATE=Summer 21&lt;br /&gt;
| RESIDENCENAME=[[Nigel&#039;s Handiworks (Story of Seasons: Pioneers of Olive Town)|Nigel&#039;s Handiworks]]&lt;br /&gt;
| FAMILYMEMBERS=[[Nigel (Story of Seasons: Pioneers of Olive Town)|Nigel]] (Father)&lt;br /&gt;
| NBRGIFTS=Gift&lt;br /&gt;
| FAVGIFTS=&amp;amp;#32;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&#039;&#039;&amp;quot;There is no other job as rewarding as this.&amp;quot;&#039;&#039;&amp;lt;ref&amp;gt;https://www.bokumono.com/series/olive/town/ こんなにやりがいを感じる仕事はないよ。&amp;lt;/ref&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ralph&#039;&#039;&#039; (ラルフ) is a man of few words and Olive Town&#039;s level-headed ranger, working to protect the town&#039;s flora and fauna. In times of trouble, he remains calm and collected, ready to take the lead. Perhaps that&#039;s thanks to his history as an athlete... &amp;lt;ref&amp;gt;http://www.storyofseasons.com/PoOT/cast/&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
==Schedule==&lt;br /&gt;
NPC times may vary slightly depending on the NPC&#039;s proximity to the Player when the Player enters or exit a building, or where and when the Player loads their save file.&lt;br /&gt;
{{SOSPioneersSchedule | CATEGORY=Single | ROWNUMBER=3 | SOSPioneersScheduleContent=&lt;br /&gt;
{{SOSPioneersScheduleRow&lt;br /&gt;
| DAY=Thursday-Tuesday&lt;br /&gt;
&lt;br /&gt;
| LOCATION1=&lt;br /&gt;
| LOCATION1TYPE=Locked&lt;br /&gt;
| LOCATION1HOURSTART=6&lt;br /&gt;
| LOCATION1MINUTESTART=0&lt;br /&gt;
| LOCATION1HOUREND=6&lt;br /&gt;
| LOCATION1MINUTEEND=2&lt;br /&gt;
&lt;br /&gt;
| LOCATION2=Handiworks&lt;br /&gt;
| LOCATION2EXCEPTION=Nigel&#039;s Handiworks (Story of Seasons: Pioneers of Olive Town)&lt;br /&gt;
| LOCATION2TYPE=Home&lt;br /&gt;
| LOCATION2HOURSTART=6&lt;br /&gt;
| LOCATION2MINUTESTART=2&lt;br /&gt;
| LOCATION2HOUREND=7&lt;br /&gt;
| LOCATION2MINUTEEND=0&lt;br /&gt;
&lt;br /&gt;
| LOCATION3=Transit&lt;br /&gt;
| LOCATION3TYPE=Outdoors&lt;br /&gt;
| LOCATION3HOURSTART=7&lt;br /&gt;
| LOCATION3MINUTESTART=0&lt;br /&gt;
| LOCATION3HOUREND=8&lt;br /&gt;
| LOCATION3MINUTEEND=0&lt;br /&gt;
&lt;br /&gt;
| LOCATION4=Ranger&#039;s Station&lt;br /&gt;
| LOCATION4TYPE=Town&lt;br /&gt;
| LOCATION4HOURSTART=8&lt;br /&gt;
| LOCATION4MINUTESTART=0&lt;br /&gt;
| LOCATION4HOUREND=14&lt;br /&gt;
| LOCATION4MINUTEEND=0&lt;br /&gt;
&lt;br /&gt;
| LOCATION5=Transit&lt;br /&gt;
| LOCATION5TYPE=Outdoors&lt;br /&gt;
| LOCATION5HOURSTART=14&lt;br /&gt;
| LOCATION5MINUTESTART=0&lt;br /&gt;
| LOCATION5HOUREND=14&lt;br /&gt;
| LOCATION5MINUTEEND=3&lt;br /&gt;
&lt;br /&gt;
| LOCATION6=Forest&lt;br /&gt;
| LOCATION6TYPE=Outdoors&lt;br /&gt;
| LOCATION6HOURSTART=14&lt;br /&gt;
| LOCATION6MINUTESTART=3&lt;br /&gt;
| LOCATION6HOUREND=15&lt;br /&gt;
| LOCATION6MINUTEEND=3&lt;br /&gt;
&lt;br /&gt;
| LOCATION7=Transit&lt;br /&gt;
| LOCATION7TYPE=Outdoors&lt;br /&gt;
| LOCATION7HOURSTART=15&lt;br /&gt;
| LOCATION7MINUTESTART=3&lt;br /&gt;
| LOCATION7HOUREND=16&lt;br /&gt;
| LOCATION7MINUTEEND=2&lt;br /&gt;
&lt;br /&gt;
| LOCATION8=Forest&lt;br /&gt;
| LOCATION8TYPE=Outdoors&lt;br /&gt;
| LOCATION8HOURSTART=16&lt;br /&gt;
| LOCATION8MINUTESTART=2&lt;br /&gt;
| LOCATION8HOUREND=17&lt;br /&gt;
| LOCATION8MINUTEEND=3&lt;br /&gt;
&lt;br /&gt;
| LOCATION9=Transit&lt;br /&gt;
| LOCATION9TYPE=Outdoors&lt;br /&gt;
| LOCATION9HOURSTART=17&lt;br /&gt;
| LOCATION9MINUTESTART=3&lt;br /&gt;
| LOCATION9HOUREND=19&lt;br /&gt;
| LOCATION9MINUTEEND=0&lt;br /&gt;
&lt;br /&gt;
| LOCATION10=Handiworks&lt;br /&gt;
| LOCATION10EXCEPTION=Nigel&#039;s Handiworks (Story of Seasons: Pioneers of Olive Town)&lt;br /&gt;
| LOCATION10TYPE=Home&lt;br /&gt;
| LOCATION10HOURSTART=19&lt;br /&gt;
| LOCATION10MINUTESTART=0&lt;br /&gt;
| LOCATION10HOUREND=24&lt;br /&gt;
| LOCATION10MINUTEEND=0&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersScheduleRow&lt;br /&gt;
| DAY=Wednesday&lt;br /&gt;
&lt;br /&gt;
| LOCATION1=&lt;br /&gt;
| LOCATION1TYPE=Locked&lt;br /&gt;
| LOCATION1HOURSTART=6&lt;br /&gt;
| LOCATION1MINUTESTART=0&lt;br /&gt;
| LOCATION1HOUREND=6&lt;br /&gt;
| LOCATION1MINUTEEND=2&lt;br /&gt;
&lt;br /&gt;
| LOCATION2=Handiworks&lt;br /&gt;
| LOCATION2EXCEPTION=Nigel&#039;s Handiworks (Story of Seasons: Pioneers of Olive Town)&lt;br /&gt;
| LOCATION2TYPE=Home&lt;br /&gt;
| LOCATION2HOURSTART=6&lt;br /&gt;
| LOCATION2MINUTESTART=2&lt;br /&gt;
| LOCATION2HOUREND=7&lt;br /&gt;
| LOCATION2MINUTEEND=0&lt;br /&gt;
&lt;br /&gt;
| LOCATION3=Transit&lt;br /&gt;
| LOCATION3TYPE=Outdoors&lt;br /&gt;
| LOCATION3HOURSTART=7&lt;br /&gt;
| LOCATION3MINUTESTART=0&lt;br /&gt;
| LOCATION3HOUREND=8&lt;br /&gt;
| LOCATION3MINUTEEND=0&lt;br /&gt;
&lt;br /&gt;
| LOCATION4=Forest&lt;br /&gt;
| LOCATION4TYPE=Outdoors&lt;br /&gt;
| LOCATION4HOURSTART=8&lt;br /&gt;
| LOCATION4MINUTESTART=0&lt;br /&gt;
| LOCATION4HOUREND=9&lt;br /&gt;
| LOCATION4MINUTEEND=0&lt;br /&gt;
&lt;br /&gt;
| LOCATION5=Transit&lt;br /&gt;
| LOCATION5TYPE=Outdoors&lt;br /&gt;
| LOCATION5HOURSTART=9&lt;br /&gt;
| LOCATION5MINUTESTART=0&lt;br /&gt;
| LOCATION5HOUREND=10&lt;br /&gt;
| LOCATION5MINUTEEND=0&lt;br /&gt;
&lt;br /&gt;
| LOCATION6=Olive Hall&lt;br /&gt;
| LOCATION6TYPE=Home&lt;br /&gt;
| LOCATION6HOURSTART=10&lt;br /&gt;
| LOCATION6MINUTESTART=0&lt;br /&gt;
| LOCATION6HOUREND=11&lt;br /&gt;
| LOCATION6MINUTEEND=2&lt;br /&gt;
&lt;br /&gt;
| LOCATION7=Transit&lt;br /&gt;
| LOCATION7TYPE=Outdoors&lt;br /&gt;
| LOCATION7HOURSTART=11&lt;br /&gt;
| LOCATION7MINUTESTART=2&lt;br /&gt;
| LOCATION7HOUREND=12&lt;br /&gt;
| LOCATION7MINUTEEND=2&lt;br /&gt;
&lt;br /&gt;
| LOCATION8=Handiworks&lt;br /&gt;
| LOCATION8EXCEPTION=Nigel&#039;s Handiworks (Story of Seasons: Pioneers of Olive Town)&lt;br /&gt;
| LOCATION8TYPE=Home&lt;br /&gt;
| LOCATION8HOURSTART=12&lt;br /&gt;
| LOCATION8MINUTESTART=2&lt;br /&gt;
| LOCATION8HOUREND=14&lt;br /&gt;
| LOCATION8MINUTEEND=0&lt;br /&gt;
&lt;br /&gt;
| LOCATION9=Transit&lt;br /&gt;
| LOCATION9TYPE=Outdoors&lt;br /&gt;
| LOCATION9HOURSTART=14&lt;br /&gt;
| LOCATION9MINUTESTART=0&lt;br /&gt;
| LOCATION9HOUREND=14&lt;br /&gt;
| LOCATION9MINUTEEND=3&lt;br /&gt;
&lt;br /&gt;
| LOCATION10=Forest&lt;br /&gt;
| LOCATION10TYPE=Outdoors&lt;br /&gt;
| LOCATION10HOURSTART=14&lt;br /&gt;
| LOCATION10MINUTESTART=3&lt;br /&gt;
| LOCATION10HOUREND=15&lt;br /&gt;
| LOCATION10MINUTEEND=3&lt;br /&gt;
&lt;br /&gt;
| LOCATION11=Ranger&#039;s Station&lt;br /&gt;
| LOCATION11TYPE=Town&lt;br /&gt;
| LOCATION11HOURSTART=15&lt;br /&gt;
| LOCATION11MINUTESTART=3&lt;br /&gt;
| LOCATION11HOUREND=18&lt;br /&gt;
| LOCATION11MINUTEEND=0&lt;br /&gt;
&lt;br /&gt;
| LOCATION12=Transit&lt;br /&gt;
| LOCATION12TYPE=Outdoors&lt;br /&gt;
| LOCATION12HOURSTART=18&lt;br /&gt;
| LOCATION12MINUTESTART=0&lt;br /&gt;
| LOCATION12HOUREND=19&lt;br /&gt;
| LOCATION12MINUTEEND=0&lt;br /&gt;
&lt;br /&gt;
| LOCATION13=Handiworks&lt;br /&gt;
| LOCATION13EXCEPTION=Nigel&#039;s Handiworks (Story of Seasons: Pioneers of Olive Town)&lt;br /&gt;
| LOCATION13TYPE=Home&lt;br /&gt;
| LOCATION13HOURSTART=19&lt;br /&gt;
| LOCATION13MINUTESTART=0&lt;br /&gt;
| LOCATION13HOUREND=24&lt;br /&gt;
| LOCATION13MINUTEEND=0&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersScheduleRow&lt;br /&gt;
| DAY=Rain, Thunderstorm, Blizzard&lt;br /&gt;
&lt;br /&gt;
| LOCATION1=&lt;br /&gt;
| LOCATION1TYPE=Locked&lt;br /&gt;
| LOCATION1HOURSTART=6&lt;br /&gt;
| LOCATION1MINUTESTART=0&lt;br /&gt;
| LOCATION1HOUREND=6&lt;br /&gt;
| LOCATION1MINUTEEND=2&lt;br /&gt;
&lt;br /&gt;
| LOCATION2=Handiworks&lt;br /&gt;
| LOCATION2EXCEPTION=Nigel&#039;s Handiworks (Story of Seasons: Pioneers of Olive Town)&lt;br /&gt;
| LOCATION2TYPE=Home&lt;br /&gt;
| LOCATION2HOURSTART=6&lt;br /&gt;
| LOCATION2MINUTESTART=2&lt;br /&gt;
| LOCATION2HOUREND=24&lt;br /&gt;
| LOCATION2MINUTEEND=0&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{SOSPioneersSchedule | CATEGORY=Married| ROWNUMBER=3 | SOSPioneersScheduleContent=&lt;br /&gt;
{{SOSPioneersScheduleRow&lt;br /&gt;
| DAY=Thursday-Tuesday&lt;br /&gt;
&lt;br /&gt;
| LOCATION1=Your Farm&lt;br /&gt;
| LOCATION1TYPE=Home&lt;br /&gt;
| LOCATION1HOURSTART=6&lt;br /&gt;
| LOCATION1MINUTESTART=0&lt;br /&gt;
| LOCATION1HOUREND=7&lt;br /&gt;
| LOCATION1MINUTEEND=0&lt;br /&gt;
&lt;br /&gt;
| LOCATION2=Transit&lt;br /&gt;
| LOCATION2TYPE=Outdoors&lt;br /&gt;
| LOCATION2HOURSTART=7&lt;br /&gt;
| LOCATION2MINUTESTART=0&lt;br /&gt;
| LOCATION2HOUREND=8&lt;br /&gt;
| LOCATION2MINUTEEND=3&lt;br /&gt;
&lt;br /&gt;
| LOCATION3=Ranger&#039;s Station&lt;br /&gt;
| LOCATION3TYPE=Town&lt;br /&gt;
| LOCATION3HOURSTART=8&lt;br /&gt;
| LOCATION3MINUTESTART=3&lt;br /&gt;
| LOCATION3HOUREND=14&lt;br /&gt;
| LOCATION3MINUTEEND=0&lt;br /&gt;
&lt;br /&gt;
| LOCATION4=Transit&lt;br /&gt;
| LOCATION4TYPE=Outdoors&lt;br /&gt;
| LOCATION4HOURSTART=14&lt;br /&gt;
| LOCATION4MINUTESTART=0&lt;br /&gt;
| LOCATION4HOUREND=14&lt;br /&gt;
| LOCATION4MINUTEEND=3&lt;br /&gt;
&lt;br /&gt;
| LOCATION5=Forest&lt;br /&gt;
| LOCATION5TYPE=Outdoors&lt;br /&gt;
| LOCATION5HOURSTART=14&lt;br /&gt;
| LOCATION5MINUTESTART=3&lt;br /&gt;
| LOCATION5HOUREND=15&lt;br /&gt;
| LOCATION5MINUTEEND=3&lt;br /&gt;
&lt;br /&gt;
| LOCATION6=Transit&lt;br /&gt;
| LOCATION6TYPE=Outdoors&lt;br /&gt;
| LOCATION6HOURSTART=15&lt;br /&gt;
| LOCATION6MINUTESTART=3&lt;br /&gt;
| LOCATION6HOUREND=16&lt;br /&gt;
| LOCATION6MINUTEEND=1&lt;br /&gt;
&lt;br /&gt;
| LOCATION7=Forest&lt;br /&gt;
| LOCATION7TYPE=Outdoors&lt;br /&gt;
| LOCATION7HOURSTART=16&lt;br /&gt;
| LOCATION7MINUTESTART=1&lt;br /&gt;
| LOCATION7HOUREND=17&lt;br /&gt;
| LOCATION7MINUTEEND=1&lt;br /&gt;
&lt;br /&gt;
| LOCATION8=Transit&lt;br /&gt;
| LOCATION8TYPE=Outdoors&lt;br /&gt;
| LOCATION8HOURSTART=17&lt;br /&gt;
| LOCATION8MINUTESTART=1&lt;br /&gt;
| LOCATION8HOUREND=19&lt;br /&gt;
| LOCATION8MINUTEEND=0&lt;br /&gt;
&lt;br /&gt;
| LOCATION9=Your Farm&lt;br /&gt;
| LOCATION9TYPE=Home&lt;br /&gt;
| LOCATION9HOURSTART=19&lt;br /&gt;
| LOCATION9MINUTESTART=0&lt;br /&gt;
| LOCATION9HOUREND=24&lt;br /&gt;
| LOCATION9MINUTEEND=0&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersScheduleRow&lt;br /&gt;
| DAY=Wednesday&lt;br /&gt;
&lt;br /&gt;
| LOCATION1=Your Farm&lt;br /&gt;
| LOCATION1TYPE=Home&lt;br /&gt;
| LOCATION1HOURSTART=6&lt;br /&gt;
| LOCATION1MINUTESTART=0&lt;br /&gt;
| LOCATION1HOUREND=7&lt;br /&gt;
| LOCATION1MINUTEEND=0&lt;br /&gt;
&lt;br /&gt;
| LOCATION2=Transit&lt;br /&gt;
| LOCATION2TYPE=Outdoors&lt;br /&gt;
| LOCATION2HOURSTART=7&lt;br /&gt;
| LOCATION2MINUTESTART=0&lt;br /&gt;
| LOCATION2HOUREND=8&lt;br /&gt;
| LOCATION2MINUTEEND=2&lt;br /&gt;
&lt;br /&gt;
| LOCATION3=Forest&lt;br /&gt;
| LOCATION3TYPE=Outdoors&lt;br /&gt;
| LOCATION3HOURSTART=8&lt;br /&gt;
| LOCATION3MINUTESTART=2&lt;br /&gt;
| LOCATION3HOUREND=9&lt;br /&gt;
| LOCATION3MINUTEEND=0&lt;br /&gt;
&lt;br /&gt;
| LOCATION4=Transit&lt;br /&gt;
| LOCATION4TYPE=Outdoors&lt;br /&gt;
| LOCATION4HOURSTART=9&lt;br /&gt;
| LOCATION4MINUTESTART=0&lt;br /&gt;
| LOCATION4HOUREND=10&lt;br /&gt;
| LOCATION4MINUTEEND=0&lt;br /&gt;
&lt;br /&gt;
| LOCATION5=Olive Hall&lt;br /&gt;
| LOCATION5TYPE=Town&lt;br /&gt;
| LOCATION5HOURSTART=10&lt;br /&gt;
| LOCATION5MINUTESTART=0&lt;br /&gt;
| LOCATION5HOUREND=11&lt;br /&gt;
| LOCATION5MINUTEEND=2&lt;br /&gt;
&lt;br /&gt;
| LOCATION6=Transit&lt;br /&gt;
| LOCATION6TYPE=Outdoors&lt;br /&gt;
| LOCATION6HOURSTART=11&lt;br /&gt;
| LOCATION6MINUTESTART=2&lt;br /&gt;
| LOCATION6HOUREND=12&lt;br /&gt;
| LOCATION6MINUTEEND=2&lt;br /&gt;
&lt;br /&gt;
| LOCATION7=Handiworks&lt;br /&gt;
| LOCATION7EXCEPTION=Nigel&#039;s Handiworks (Story of Seasons: Pioneers of Olive Town)&lt;br /&gt;
| LOCATION7TYPE=Town&lt;br /&gt;
| LOCATION7HOURSTART=12&lt;br /&gt;
| LOCATION7MINUTESTART=2&lt;br /&gt;
| LOCATION7HOUREND=14&lt;br /&gt;
| LOCATION7MINUTEEND=0&lt;br /&gt;
&lt;br /&gt;
| LOCATION8=Transit&lt;br /&gt;
| LOCATION8TYPE=Outdoors&lt;br /&gt;
| LOCATION8HOURSTART=14&lt;br /&gt;
| LOCATION8MINUTESTART=0&lt;br /&gt;
| LOCATION8HOUREND=14&lt;br /&gt;
| LOCATION8MINUTEEND=3&lt;br /&gt;
&lt;br /&gt;
| LOCATION9=Forest&lt;br /&gt;
| LOCATION9TYPE=Outdoors&lt;br /&gt;
| LOCATION9HOURSTART=14&lt;br /&gt;
| LOCATION9MINUTESTART=3&lt;br /&gt;
| LOCATION9HOUREND=17&lt;br /&gt;
| LOCATION9MINUTEEND=1&lt;br /&gt;
&lt;br /&gt;
| LOCATION10=Transit&lt;br /&gt;
| LOCATION10TYPE=Outdoors&lt;br /&gt;
| LOCATION10HOURSTART=17&lt;br /&gt;
| LOCATION10MINUTESTART=1&lt;br /&gt;
| LOCATION10HOUREND=19&lt;br /&gt;
| LOCATION10MINUTEEND=0&lt;br /&gt;
&lt;br /&gt;
| LOCATION11=Your Farm&lt;br /&gt;
| LOCATION11TYPE=Home&lt;br /&gt;
| LOCATION11HOURSTART=19&lt;br /&gt;
| LOCATION11MINUTESTART=0&lt;br /&gt;
| LOCATION11HOUREND=24&lt;br /&gt;
| LOCATION11MINUTEEND=0&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersScheduleRow&lt;br /&gt;
| DAY=Rain, Thunderstorm, Blizzard&lt;br /&gt;
&lt;br /&gt;
| LOCATION1=Your Farm&lt;br /&gt;
| LOCATION1TYPE=Home&lt;br /&gt;
| LOCATION1HOURSTART=6&lt;br /&gt;
| LOCATION1MINUTESTART=0&lt;br /&gt;
| LOCATION1HOUREND=24&lt;br /&gt;
| LOCATION1MINUTEEND=0&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Gifts==&lt;br /&gt;
{{SOSPioneersGift&lt;br /&gt;
| LOVEITEM=Fashionable Bracelet ・ Pot-au-Feu&lt;br /&gt;
| LIKEITEM=Acqua Pazza ・ Borscht ・ Bouillabaisse ・ Bouquet Perfume ・ Bread ・ Clam Chowder ・ Cornbread ・ Floral Perfume ・ Gazpacho ・ Green Potage ・ Hot &amp;amp; Sour Soup ・ Jewelry Locket ・ Kenchin-jiru ・ Lemon Soup ・ Minestrone ・ Mixed Soup ・ Oarfish Soup ・ Okra Soup ・ Onion Bread ・ Onion Soup ・ Shellfish Soup ・ Shiny Watch ・ Sopa de Ajo ・ Sour Cherry Soup ・ Tom Yum Goong ・ Tteokguk ・ Yellow Potage&lt;br /&gt;
| LIKELILITEM=Blazing Waltz ・ Charming Perfume ・ Earth Concerto ・ Fruit Perfume ・ Jewelry Ring ・ Moonlight Nocturne ・ Rainbow Bouquet ・ Springtime March ・ Winter Bloom Rondo&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Events and Requirements==&lt;br /&gt;
===1♥ Episode===&lt;br /&gt;
{{SOSPioneersEvent&lt;br /&gt;
| CHARANAME=Ralph&lt;br /&gt;
| CHARATYPE=Bachelor&lt;br /&gt;
| EVENTTITLE=Ranger Rescue&lt;br /&gt;
| IMAGENAME=1H&lt;br /&gt;
| LOCATIONSPECIFIC=East of the Forest&lt;br /&gt;
| TIME=8:00AM - 5:59PM&lt;br /&gt;
| WEATHER=Clear, Rain, Snow&lt;br /&gt;
| DESCRIPTION=The Player gets stuck in a trap set for animals. Ralph, who was patrolling the area, finds them and frees them from the trap.&lt;br /&gt;
| REQUIREMENTS=&lt;br /&gt;
* 1♥ or More&lt;br /&gt;
| EXTRAINFO=―&lt;br /&gt;
| BOTTOMROW=Extras&lt;br /&gt;
}}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===2♥ Episode===&lt;br /&gt;
{{SOSPioneersEvent&lt;br /&gt;
| CHARANAME=Ralph&lt;br /&gt;
| CHARATYPE=Bachelor&lt;br /&gt;
| EVENTTITLE=A Wild Confrontation&lt;br /&gt;
| IMAGENAME=2H&lt;br /&gt;
| LOCATIONSPECIFIC=East of the Forest&lt;br /&gt;
| TIME=8:00AM - 5:59PM&lt;br /&gt;
| WEATHER=Clear, Rain, Snow&lt;br /&gt;
| DESCRIPTION=The Player is walking through the forest when a bear steps out in front of them. Ralph&#039;s ranger experience saves the Player once again.&lt;br /&gt;
| REQUIREMENTS=&lt;br /&gt;
* 2♥ or More&lt;br /&gt;
| CHOICECATEGORY1=&lt;br /&gt;
| CHOICE1ENG=Call for help.&lt;br /&gt;
| CHOICE2ENG=Wait for someone to come by.&lt;br /&gt;
| EXTRAINFO=―&lt;br /&gt;
| BOTTOMROW=Extras&lt;br /&gt;
}}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===3♥ Episode===&lt;br /&gt;
{{SOSPioneersEvent&lt;br /&gt;
| CHARANAME=Ralph&lt;br /&gt;
| CHARATYPE=Bachelor&lt;br /&gt;
| EVENTTITLE=Lunch Delivery&lt;br /&gt;
| IMAGENAME=3H&lt;br /&gt;
| LOCATIONSPECIFIC=East of the Forest&lt;br /&gt;
| TIME=8:00AM - 5:59PM&lt;br /&gt;
| WEATHER=Clear, Rain, Snow&lt;br /&gt;
| DESCRIPTION=Jacopo asks the Player to deliver Ralph&#039;s lunch. Upon delivery, Ralph and the Player get a chance for some small talk.&lt;br /&gt;
| REQUIREMENTS=&lt;br /&gt;
* 3♥ or More&lt;br /&gt;
| CHOICECATEGORY1=&#039;&#039;&amp;quot;Oh, a sandwich. Why do you have this?&amp;quot;&#039;&#039;&lt;br /&gt;
| CHOICE1ENG=Jacopo asked me to bring it.&lt;br /&gt;
| CHOICE2ENG=I&#039;m interested in you.&lt;br /&gt;
| EXTRAINFO=―&lt;br /&gt;
| BOTTOMROW=Extras&lt;br /&gt;
}}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===4♥ Episode===&lt;br /&gt;
{{SOSPioneersEvent&lt;br /&gt;
| CHARANAME=Ralph&lt;br /&gt;
| CHARATYPE=Bachelor&lt;br /&gt;
| EVENTTITLE=Sports Star&lt;br /&gt;
| IMAGENAME=4H&lt;br /&gt;
| LOCATIONSPECIFIC=Town Square&lt;br /&gt;
| TIME=8:00AM - 5:59PM&lt;br /&gt;
| WEATHER=Clear, Rain, Snow&lt;br /&gt;
| DESCRIPTION=Jacopo tells the Player that he wants to learn football from Ralph. The reason is...&lt;br /&gt;
| REQUIREMENTS=&lt;br /&gt;
* 4♥ or More&lt;br /&gt;
| CHOICECATEGORY1=&#039;&#039;&amp;quot;What do you want to toast to?&amp;quot;&#039;&#039;&lt;br /&gt;
| CHOICE1ENG=To Olive Town!&lt;br /&gt;
| CHOICE2ENG=To the wild animals!&lt;br /&gt;
| CHOICE3ENG=To Jacopo&#039;s improved fitness!&lt;br /&gt;
| EXTRAINFO=―&lt;br /&gt;
| BOTTOMROW=Extras&lt;br /&gt;
}}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===5♥ Episode===&lt;br /&gt;
{{SOSPioneersEvent&lt;br /&gt;
| CHARANAME=Ralph&lt;br /&gt;
| CHARATYPE=Bachelor&lt;br /&gt;
| EVENTTITLE=Bear-y Troubling&lt;br /&gt;
| IMAGENAME=5H&lt;br /&gt;
| LOCATIONSPECIFIC=Town Square&lt;br /&gt;
| TIME=8:00AM - 5:59PM&lt;br /&gt;
| WEATHER=Clear, Rain, Snow&lt;br /&gt;
| DESCRIPTION=Bears are becoming a frequent issue with the town. Victor asks Ralph to solve the growing problem.&lt;br /&gt;
| REQUIREMENTS=&lt;br /&gt;
* 5♥ or More&lt;br /&gt;
| EXTRAINFO=―&lt;br /&gt;
| BOTTOMROW=Extras&lt;br /&gt;
}}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===6♥ Episode===&lt;br /&gt;
{{SOSPioneersEvent&lt;br /&gt;
| CHARANAME=Ralph&lt;br /&gt;
| CHARATYPE=Bachelor&lt;br /&gt;
| EVENTTITLE=Confessing Your True Feelings&lt;br /&gt;
| IMAGENAME=6H&lt;br /&gt;
| LOCATIONSPECIFIC=Any&lt;br /&gt;
| TIME=Any&lt;br /&gt;
| WEATHER=Clear, Rain, Snow&lt;br /&gt;
| DESCRIPTION=The Player confesses their feelings to Blaire.&lt;br /&gt;
| REQUIREMENTS=&lt;br /&gt;
* 6♥ or More&lt;br /&gt;
*The Player has seen all previous heart episodes&lt;br /&gt;
| CHOICECATEGORY1=&#039;&#039;&amp;quot;Er, I hope you don&#039;t mind if I ask but... what made you fall for me in the first place?&amp;quot;&#039;&#039;&lt;br /&gt;
| CHOICE1ENG=Your brawny muscles!&lt;br /&gt;
| CHOICE2ENG=Your experience as a football player.&lt;br /&gt;
| CHOICE3ENG=Your compassion toward others.&lt;br /&gt;
| EXTRAINFO=―&lt;br /&gt;
| BOTTOMROW=Extras&lt;br /&gt;
}}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===7♥ Episode===&lt;br /&gt;
{{SOSPioneersEvent&lt;br /&gt;
| CHARANAME=Ralph&lt;br /&gt;
| CHARATYPE=Bachelor&lt;br /&gt;
| EVENTTITLE=A Trip to the Forest&lt;br /&gt;
| IMAGENAME=7H&lt;br /&gt;
| LOCATION=Olive Town Plaza&lt;br /&gt;
| TIME=8:00AM - 5:59PM&lt;br /&gt;
| WEATHER=Clear, Rain, Snow&lt;br /&gt;
| DESCRIPTION=The Player goes with Ralph to escort Beth on one of her expeditions.&lt;br /&gt;
| REQUIREMENTS=&lt;br /&gt;
* 7♥ or More&lt;br /&gt;
| CHOICECATEGORY1=&#039;&#039;&amp;quot;Yeah, that&#039;d be great.&amp;quot;&#039;&#039;&lt;br /&gt;
| CHOICE1ENG=I&#039;d love to spend some more time with you.&lt;br /&gt;
| CHOICE2ENG=Ruins aren&#039;t my thing.&lt;br /&gt;
| EXTRAINFO=―&lt;br /&gt;
| BOTTOMROW=Extras&lt;br /&gt;
}}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===8♥ Episode===&lt;br /&gt;
{{SOSPioneersEvent&lt;br /&gt;
| CHARANAME=Ralph&lt;br /&gt;
| CHARATYPE=Bachelor&lt;br /&gt;
| EVENTTITLE=A Bear-y Interesting Morning&lt;br /&gt;
| IMAGENAME=8H&lt;br /&gt;
| LOCATION=Your Farm&lt;br /&gt;
| TIME=6 AM&lt;br /&gt;
| WEATHER=Clear, Rain, Snow&lt;br /&gt;
| DESCRIPTION=Ralph comes to the Player&#039;s farm one morning, asking for help with a... hairy situation.&lt;br /&gt;
| REQUIREMENTS=&lt;br /&gt;
* 8♥ or More&lt;br /&gt;
| EXTRAINFO=―&lt;br /&gt;
| BOTTOMROW=Extras&lt;br /&gt;
}}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===9♥ Episode===&lt;br /&gt;
{{SOSPioneersEvent&lt;br /&gt;
| CHARANAME=Ralph&lt;br /&gt;
| CHARATYPE=Bachelor&lt;br /&gt;
| EVENTTITLE=Ralph the Football Coach?&lt;br /&gt;
| IMAGENAME=9H&lt;br /&gt;
| LOCATION=Ranger&#039;s Station&lt;br /&gt;
| TIME=8:00AM - 5:59PM&lt;br /&gt;
| WEATHER=Clear, Rain, Snow&lt;br /&gt;
| DESCRIPTION=Nigel receives news from Ralph&#039;s alma mater that they&#039;re in need of a new football coach. Ralph has a big decision to make.&lt;br /&gt;
| REQUIREMENTS=&lt;br /&gt;
* 9♥ or More&lt;br /&gt;
| EXTRAINFO=―&lt;br /&gt;
| BOTTOMROW=Extras&lt;br /&gt;
}}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===10♥ Episode - Proposal===&lt;br /&gt;
{{SOSPioneersEvent&lt;br /&gt;
| CHARANAME=Ralph&lt;br /&gt;
| CHARATYPE=Bachelor&lt;br /&gt;
| EVENTTITLE=Will You Marry Me?&lt;br /&gt;
| IMAGENAME=10H&lt;br /&gt;
| LOCATIONSPECIFIC=Any&lt;br /&gt;
| TIME=Any&lt;br /&gt;
| WEATHER=Clear, Rain, Snow&lt;br /&gt;
| DESCRIPTION=The Player gives Ralph a blue feather.&lt;br /&gt;
| REQUIREMENTS=&lt;br /&gt;
* 10♥ or More&lt;br /&gt;
* The Player has seen all prior heart episodes&lt;br /&gt;
| EXTRAINFO=―&lt;br /&gt;
| BOTTOMROW=Extras&lt;br /&gt;
}}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Wedding===&lt;br /&gt;
{{SOSPioneersEvent&lt;br /&gt;
| CHARANAME=Ralph&lt;br /&gt;
| CHARATYPE=Bachelor&lt;br /&gt;
| EVENTTITLE=The Happy Couple&lt;br /&gt;
| IMAGENAME=Wedding&lt;br /&gt;
| LOCATIONSPECIFIC=―&lt;br /&gt;
| TIME=―&lt;br /&gt;
| WEATHER=―&lt;br /&gt;
| DESCRIPTION=The Player and Ralph join hands in marriage.&lt;br /&gt;
| REQUIREMENTS=&lt;br /&gt;
*The Player has seen Ralph&#039;s proposal event and Victor&#039;s &amp;quot;Picking Your Attire&amp;quot; event&lt;br /&gt;
| CHOICECATEGORY1= &#039;&#039;&amp;quot;And do you vow to do the same, &amp;lt;Player&amp;gt;?&amp;quot;&#039;&#039;&lt;br /&gt;
| CHOICE1ENG= I do.&lt;br /&gt;
| CHOICE2ENG= ...&lt;br /&gt;
| EXTRAINFO=―&lt;br /&gt;
| BOTTOMROW=Extras&lt;br /&gt;
}}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{SOSPioneersEventM&lt;br /&gt;
| CHARA=Ralph&lt;br /&gt;
| CHARATYPE=Bachelor&lt;br /&gt;
&lt;br /&gt;
| M2CATEGORY1=Flavor-wise, though, I&#039;m not entirely sure how it turned out. What do you think?&lt;br /&gt;
&lt;br /&gt;
| M3CATEGORY1=So much has happened since I met you. We&#039;ve had countless adventures together.&lt;br /&gt;
| M3CHOICE1=Like guiding Beth through the woods.&lt;br /&gt;
| M3CHOICE2=Like making that toast together.&lt;br /&gt;
| M3CHOICE3=Like the time we let Teddy go.&lt;br /&gt;
&lt;br /&gt;
| M4CATEGORY1=You&#039;re rather late. In fact, this seems to be a common occurrence lately. What are you doing out there?&lt;br /&gt;
| M4CATEGORY2=Ah... If there&#039;s a good reason, then that&#039;s fine.&lt;br /&gt;
&lt;br /&gt;
| F1CATEGORY1=The thought just came to me out of the blue, but if we had the chance to raise a child, would you prefer a boy or a girl?&lt;br /&gt;
| F1CATEGORY2=You&#039;d prefer a boy?/You&#039;d prefer a girl?/You have no preference?&lt;br /&gt;
&lt;br /&gt;
| ANNIVCATEGORY1=Come on, then. Let&#039;s hurry and get going.&lt;br /&gt;
| ANNIVCATEGORY2=We should make a toast. Do you have any suggestions?&lt;br /&gt;
&lt;br /&gt;
| FIRECAT=I sincerely doubt you heard that.&lt;br /&gt;
| FIRECH1=Think again.&lt;br /&gt;
| FIRECH2=Yeah, you&#039;re right.&lt;br /&gt;
| SPIRCAT=Guess that&#039;s our cue. Would you care to do the honors?&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{SOSPioneersDialogueUpdate&lt;br /&gt;
|INTROA=Oh, uh... I don&#039;t think we&#039;ve had the pleasure. I seem to recall the mayor saying something about this...&lt;br /&gt;
|INTROB=Ah, right, you&#039;re &amp;lt;Player&amp;gt;. You&#039;re living on that farm, I hear?&lt;br /&gt;
|INTROC=I&#039;m Ralph. I work as a forest ranger here. Nice to meet you.&lt;br /&gt;
&lt;br /&gt;
|GEN1=It&#039;s my job to keep the peace in the forest.&lt;br /&gt;
|GEN2=The Ranger&#039;s Station is pretty cozy once you get used to it.&lt;br /&gt;
|GEN3=I like watching animals in the forest.&lt;br /&gt;
|GEN4=Beth is always looking for something in the forest, but honestly, her work all goes over my head.&lt;br /&gt;
|GEN5=I think carpentry suits my father well.&lt;br /&gt;
&lt;br /&gt;
|HEART1=Do you need something?&lt;br /&gt;
|HEART3=I&#039;ll accompany you when you go to the forest.&lt;br /&gt;
|HEART5=Farm work seems rather difficult. I imagine there&#039;s a lot to do.&lt;br /&gt;
|HEART7=If there&#039;s anything troubling you, I&#039;d be happy to lend a hand.&lt;br /&gt;
|HEART8=I&#039;d venture to say that rangers and farmers are cut from the same cloth. We both deal with animals, after all.&lt;br /&gt;
|HEART9=You&#039;re rebuilding that dilapidated farm all by yourself? Impressive.&lt;br /&gt;
|HEART10=I can see your farm becoming a tourist hotspot before long.&lt;br /&gt;
&lt;br /&gt;
|DATE1=I know a lot about ecology. I think that knowledge would come in handy on a farm as well.&lt;br /&gt;
|DATE2=Recently, whenever I&#039;m unsure of myself, I think, &amp;quot;What would &amp;lt;Player&amp;gt; do?&amp;quot;&lt;br /&gt;
|DATE3=We both have rather mundane jobs, but I think there&#039;s value in that sort of straightforward, down-to-earth lifestyle.&lt;br /&gt;
|MARRY1=Being a ranger is a tough job, but you help keep me going.&lt;br /&gt;
|MARRY2=Be mindful of your health. Now, more than ever.&lt;br /&gt;
|MARRY3=It might be weird to suddenly bring this up, but thank you for being with me. I&#039;m extremely grateful.&lt;br /&gt;
&lt;br /&gt;
|SUN=The breeze outside feels good.&lt;br /&gt;
|RAIN=Accidents tend to happen more often on rainy days. Watch your footing outdoors.&lt;br /&gt;
|SNOW=It&#039;s rather chilly out today.&lt;br /&gt;
|TYPH=The wind is pretty severe today. I&#039;d advise putting any non-essential errands on hold.&lt;br /&gt;
|TYPHAFT=I&#039;m glad the typhoon yesterday caused no lasting damage.&lt;br /&gt;
|BLIZ=We&#039;re getting a lot of snow. Bundle up and take care of yourself out there.&lt;br /&gt;
|BLIZAFT=I&#039;m glad the blizzard yesterday caused no lasting damage.&lt;br /&gt;
&lt;br /&gt;
|SPR=It&#039;s gradually warming up.&lt;br /&gt;
|SUM=More tourists tend to come to the forest in the summertime. That makes me a bit busier.&lt;br /&gt;
|AUT=I love watching the leaves change color with each passing day.&lt;br /&gt;
|WIN=Stay active to keep yourself warm. It&#039;s easy to catch a cold this time of year.&lt;br /&gt;
&lt;br /&gt;
|MORNG=Good morning. You&#039;re up early again today, I see.&lt;br /&gt;
|MORNL=A ranger&#039;s work starts at the crack of dawn. It keeps me extremely busy.&lt;br /&gt;
|AFTG=Hello there, &amp;lt;Player&amp;gt;. How are things?&lt;br /&gt;
|AFTL=Most tourists tend to visit the forest during the day, so I have to be vigilant if I want to ensure their safety.&lt;br /&gt;
|EVEG=Good evening. Quiet night out, isn&#039;t it?&lt;br /&gt;
|EVEL=Ah, is it that late already?&lt;br /&gt;
&lt;br /&gt;
|LOVE=Much appreciated! I&#039;m always on the hunt for this sort of thing. I thank you from the bottom of my heart.&lt;br /&gt;
|LIKE=Thank you! This is great. You clearly have good taste.&lt;br /&gt;
|LIKELIL=Thank you. I see you know what I like.&lt;br /&gt;
|NEUTRAL=Thank you. I&#039;ll take it.&lt;br /&gt;
|BDAYGIFT=That&#039;s right, today IS my birthday. Thank you for the gift.&lt;br /&gt;
&lt;br /&gt;
|BDAYLESS1=Happy Birthday.&lt;br /&gt;
|BDAYLESS2=Huh? That was out of the blue, you say?&lt;br /&gt;
|BDAYLESS3=Sorry about that. When I saw you, I suddenly remembered that it was your birthday today.&lt;br /&gt;
|BDAYMORE1=Happy Birthday, &amp;lt;Player&amp;gt;.&lt;br /&gt;
|BDAYMORE2=I hope you have a great year.&lt;br /&gt;
&lt;br /&gt;
|DEVLV1=I do regular patrols of the forest, so I&#039;m confident it&#039;s safe for some more tourists to come here.&lt;br /&gt;
|DEVLV2=I feel like the atmosphere of the town has changed. Or is that just my imagination?&lt;br /&gt;
|DEVLV3=A beauty salon, huh? I&#039;ve never been on the cutting edge of style.&lt;br /&gt;
|DEVLV4=The town hall looks much nicer now. I imagine the tourists will like that.&lt;br /&gt;
|DEVLV5=You say they changed up the beauty salon? Hm. I suppose there’s no harm in checking it out.&lt;br /&gt;
|DEVLV6=Since I work in the forest, I feel like I&#039;m getting left behind with all the sudden developments in Olive Town.&lt;br /&gt;
|DEVLV7=There&#039;s an almost electric current in the air around town these days.&lt;br /&gt;
|DEVLV8=With the recent influx of tourists, my safety patrols are more important than ever.&lt;br /&gt;
|DEVLV9=Olive Hall is even nicer now, and the town is the busiest I&#039;ve ever seen it.&lt;br /&gt;
|DEVLV10=I see we&#039;re getting some pretty big boats mooring here.&lt;br /&gt;
&lt;br /&gt;
|WED=Your life together has finally begun. I wish you all the best.&lt;br /&gt;
|CHILDBORN=Is it difficult taking care of a baby?&lt;br /&gt;
|CHILDCRAWL=Your kid has gotten pretty big now, huh?&lt;br /&gt;
|CHILDGROWN=I bet your kid&#039;s proud to have you as his/her parent.&lt;br /&gt;
|CHARA=Ralph&lt;br /&gt;
|CHARAWED=Exercise is important, but so are rest and good nutrition. Hard work and self-care are two sides of the same coin.&lt;br /&gt;
|CHARABORN=Every time I look at &amp;lt;Child&amp;gt;, I can&#039;t help but smile.&lt;br /&gt;
|CHARACRAWL=Babies move around more than I thought.&lt;br /&gt;
|CHARAGROWN=I want to show &amp;lt;Child&amp;gt; not only this town, but the entire world.&lt;br /&gt;
&lt;br /&gt;
|EGGB=It will be time for the Egg Hunt in short order. Time really does fly.&lt;br /&gt;
|EGGD=Rushing in headlong isn&#039;t always a valid strategy. I&#039;d advise taking a more measured approach.&lt;br /&gt;
|EGGA=I had a good time at the Egg Hunt.&lt;br /&gt;
&lt;br /&gt;
|PETB=The day of the Pet Derby is coming up. Will you be participating?&lt;br /&gt;
|PETD=It seems like this year’s Pet Derby will be one to remember.&lt;br /&gt;
|PETA=The Pet Derby was a real triumph.&lt;br /&gt;
|PETW=Congratulations on winning the Pet Derby. Your devotion to your pet paid off.&lt;br /&gt;
&lt;br /&gt;
|JAMB=The Summer Jamboree is upon us. I want to break last year’s record.&lt;br /&gt;
|JAMD=It looks like this year will be harder than ever. But I wouldn’t have it any other way.&lt;br /&gt;
|JAMA=Nothing gets you moving quite like the Summer Jamboree. My muscles appreciate the workout.&lt;br /&gt;
|JAMW=Congratulations on your win in the jamboree. I hope next year’s competition is just as thrilling.&lt;br /&gt;
&lt;br /&gt;
|FIREB=The day of the Fireworks Display is quickly approaching.&lt;br /&gt;
|FIRED=Everyone loves fireworks—myself included.&lt;br /&gt;
|FIREA=This year&#039;s fireworks were phenomenal.&lt;br /&gt;
&lt;br /&gt;
|MUSHB=We don&#039;t have long to wait until the Mushroom Hunt begins.&lt;br /&gt;
|MUSHD=If we were hunting for real mushrooms, I would have a clear advantage as a ranger.&lt;br /&gt;
|MUSHA=Did you enjoy the Mushroom Hunt? If you&#039;d like to know which kinds of mushrooms are edible, I&#039;ll gladly tell you.&lt;br /&gt;
|MUSHW=Congratulations. Your hunting skills may even surpass mine.&lt;br /&gt;
&lt;br /&gt;
|SPIRB=With autumn comes the Spirit Festival.&lt;br /&gt;
|SPIRD=I wonder if the Spirit is somewhere around here, watching.&lt;br /&gt;
|SPIRA=I enjoyed myself at the Spirit Festival. I hope you did as well.&lt;br /&gt;
&lt;br /&gt;
|FISHB=The Fishing Tournament is coming up soon.&lt;br /&gt;
|FISHD=I have to admit I don&#039;t know much about fish.&lt;br /&gt;
|FISHA=People seemed to enjoy the Fishing Tournament. I&#039;m afraid I don&#039;t get much out of it.&lt;br /&gt;
|FISHW=Congratulations on winning the Fishing Tournament. I had a hunch you&#039;d come out on top.&lt;br /&gt;
&lt;br /&gt;
|SNOWB=The Snowshine Celebration is around the corner.&lt;br /&gt;
|SNOWD=Everyone seems to have forgotten the cold.&lt;br /&gt;
|SNOWA=There were some impressive sculptures this year. I admire the craftsmanship.&lt;br /&gt;
&lt;br /&gt;
|GEN6=Jacopo&#039;s a pretty good guy, really. We were in different grades at school, but that&#039;s never stopped him from calling me &amp;quot;bro.&amp;quot;&lt;br /&gt;
|GEN7=Many wild animals inhabit the forest. Not all of them are very strong, so I have to take good care of them.&lt;br /&gt;
|GEN8=Wild animals have much shorter lives than us, but they make the most of what they&#039;re given. We humans could learn a lot from them.&lt;br /&gt;
|GEN9=Beth has an amazing thirst for knowledge. Her passion for her work astonishes me.&lt;br /&gt;
|GEN10=My father isn&#039;t much of a people person, but his skills as a carpenter are the real deal. You can trust him with any work you need done.&lt;br /&gt;
&lt;br /&gt;
|NEWH1A=Protecting the forest is my job. I&#039;m frequently on patrol, so feel free to give me a holler and say hello if you happen to find me.&lt;br /&gt;
|NEWH1B=If anything ever troubles you, &amp;lt;Player&amp;gt;, don&#039;t hesitate to tell me. I&#039;ll try to do what I can to help.&lt;br /&gt;
|NEWH2A=Generally, being a ranger boils down to walking around. I see you running around a lot, too, &amp;lt;Player&amp;gt;. I bet you&#039;d make a fine ranger.&lt;br /&gt;
|NEWH2B=Olive Town is a nature-rich place, and I want to work hard to preserve that. I hope you&#039;ll be a friend to nature, too.&lt;br /&gt;
|NEWH3A=As I&#039;m sure you know, wild animals are extremely sensitive to human movements. If you plan on approaching one, do so slowly and carefully.&lt;br /&gt;
|NEWH3B=I&#039;m not what you&#039;d call &amp;quot;up to date&amp;quot; on the latest trends, but the accessories at the general store all have fantastic designs, don&#039;t they?&lt;br /&gt;
|NEWH4A=You always seem like you&#039;ve got a million things to do. If there&#039;s anything I can help with, just let me know. I&#039;d be more than happy to assist.&lt;br /&gt;
|NEWH4B=Occasionally while I&#039;m making the rounds in the forest, I&#039;ll find edible wild berries and fruits to snack on. It&#039;s one of my favorite perks of the job.&lt;br /&gt;
|NEWH5A=Take it from someone in a similar field of work: you don&#039;t want to overexert yourself. Stop for a break whenever you feel the need.&lt;br /&gt;
|NEWH5B=I tend to cook myself soup more often than not—it&#039;s a favorite of mine. Not only is a hearty pot-au-feu nutritious, but it warms you up as well.&lt;br /&gt;
|NEWH6A=You know, I&#039;ve really been enjoying your stories about the farm. So, what&#039;s on the docket for today? I&#039;d love to hear more.&lt;br /&gt;
|NEWH6B=Could you tell me about the animals on your farm? I actually don&#039;t know much about domesticated animals.&lt;br /&gt;
|NEWH7A=We may work in different places and do different things, but I&#039;ve always thought our jobs were similar at heart.&lt;br /&gt;
|NEWH7B=Coming back to Olive Town was tough for me. I kept wondering if moving back home was really the right choice...but now I know for sure that it was.&lt;br /&gt;
|NEWH8A=The forest is quite the trek from your farm, isn&#039;t it? I feel a little guilty about that... Would you rather I come visit you next time?&lt;br /&gt;
|NEWH8B=I used to make awful mistakes as a novice ranger. The good news, at least, is that I can look back at those blunders and laugh them off.&lt;br /&gt;
|NEWH9A=My worldview has changed quite a lot since I met you, &amp;lt;Player&amp;gt;. It&#039;s humbling to think that there&#039;s still so much I don&#039;t know.&lt;br /&gt;
|NEWH9B=I&#039;m actually rather fond of floral perfumes. When I apply them to my curtains, it smells like spring every time the wind blows.&lt;br /&gt;
|NEWH10A=Speaking with you gives me the motivation I need to put my best foot forward. I&#039;m grateful I can count you among my friends, &amp;lt;Player&amp;gt;.&lt;br /&gt;
|NEWH10B=For a long time, I wasn&#039;t sure if I chose the right path in life. But having you as a friend made me realize I&#039;m glad to be the man I am today.&lt;br /&gt;
&lt;br /&gt;
|NEWDATE6A=To think, you and I were strangers not so long ago, and now we&#039;re inseparable. The thought of it always fascinates me.&lt;br /&gt;
|NEWDATE6B=Please tell me more about yourself. If I&#039;m going to be a good boyfriend to you, then I need to understand you better than anyone.&lt;br /&gt;
|NEWDATE7A=I want to be there for you, even for the most trivial things. If anything starts weighing on your mind, please know that I&#039;ll be here to listen.&lt;br /&gt;
|NEWDATE7B=No matter what I do, my thoughts always end up wandering to you, &amp;lt;Player&amp;gt;. I guess that goes to show how much I&#039;ve fallen for you.&lt;br /&gt;
|NEWDATE8A=An athlete only feels secure during a play if they&#039;re passing the ball to a teammate they trust, so rest assured: I&#039;ll always pass to you, &amp;lt;Player&amp;gt;.&lt;br /&gt;
|NEWDATE8B=My father keeps teasing me about how much happier I&#039;ve been these days. Now that I think about it, I HAVE been smiling a lot more often...&lt;br /&gt;
|NEWDATE9A=Time truly does fly when we&#039;re chatting together like this. Every day has been passing by in the blink of an eye.&lt;br /&gt;
|NEWDATE9B=&amp;lt;Player&amp;gt;, would you like to go on an outing with me sometime? I&#039;m sure we&#039;ll have a blast, no matter where we end up.&lt;br /&gt;
|NEWDATE10A=You are my guidepost, &amp;lt;Player&amp;gt;. Guideposts are extremely important to rangers. Er, in other words...I couldn&#039;t live without you.&lt;br /&gt;
|NEWDATE10B=If you&#039;re ever in a bind, I&#039;ll do whatever it takes to make things better, so I hope you&#039;ll talk to me at the first sight of a problem.&lt;br /&gt;
&lt;br /&gt;
|NEWMARRY10A=Knowing that I have you to protect makes my work all the more fulfilling. It inspires me to tackle the day&#039;s work to the best of my ability.&lt;br /&gt;
|NEWMARRY10B=I&#039;m in such a good mood these days that I find myself humming while I&#039;m on patrol. I need to be more careful, or I&#039;ll space out and trip on the trail...&lt;br /&gt;
|NEWMARRY11A=Even when I go on patrol these days, I don&#039;t feel so alone anymore. Just the thought of you is enough to keep me company.&lt;br /&gt;
|NEWMARRY11B=I&#039;ve been thinking about my father lately. He was the perfect match for my mother. Just like you&#039;re the perfect match for me.&lt;br /&gt;
|NEWMARRY12A=I&#039;m more relaxed now whenever I start my patrols, because I know I have you to come home to.&lt;br /&gt;
|NEWMARRY12B=I got in touch with some of my old teammates recently. Sounds like they&#039;re all doing well these days, which is good to hear.&lt;br /&gt;
|NEWMARRY13A=I hope we can keep taking walks through the forest, no matter how old we become. Would you promise me that?&lt;br /&gt;
|NEWMARRY13B=Has anyone ever told you how comforting your presence is, &amp;lt;Player&amp;gt;? Because I certainly think it is. Thank you...for simply being you.&lt;br /&gt;
|NEWMARRY14A=Being with you has made me realize what a magnificent thing it is to love someone so fervently. Thank you so much for being mine.&lt;br /&gt;
|NEWMARRY14B=Living a peaceful life with you like this is all I ever wanted. Nothing could make me happier.&lt;br /&gt;
|NEWMARRY15A=It might sound strange, but these days, coming to Olive Town really does feel like fate. It&#039;s as if I came here just so that I could meet you.&lt;br /&gt;
|NEWMARRY15B=Meeting you is the best thing that ever happened to me. Please, &amp;lt;Player&amp;gt;, stay with me forever.&lt;br /&gt;
&lt;br /&gt;
|MORNGNEW=Waking up early is a vital part of the day. Your actions in the morning dictate how the rest of your day will go.&lt;br /&gt;
|AFTGNEW=Would you look at the time. The day goes by so quickly when I&#039;m on the job...&lt;br /&gt;
|EVEGNEW=Hello, &amp;lt;Player&amp;gt;. Working late is all well and good, but try not to overdo it. We both need to get up early tomorrow, after all.&lt;br /&gt;
|MORNLNEW=You&#039;re bright-eyed and bushy-tailed this morning. Though now that I think on it, I suppose all farmers need to be. I have to step up my game.&lt;br /&gt;
|AFTLNEW=Don&#039;t work yourself to the bone, all right? The day&#039;s longer than you might think, so there&#039;s plenty of opportunities to take breaks.&lt;br /&gt;
|EVELNEW=The forest is dangerous at night, so take care not to run in recklessly. It&#039;s darker than you could possibly imagine in there.&lt;br /&gt;
&lt;br /&gt;
|MORNGDATE=Good morning, &amp;lt;Player&amp;gt;. I get the feeling today&#039;s going to be a good one if I get to see you this early.&lt;br /&gt;
|AFTGDATE=Looks like you&#039;ve got your hands full again today. If there&#039;s anything I can do for you, just say the word. I&#039;ve got your back.&lt;br /&gt;
|EVEGDATE=Good evening, &amp;lt;Player&amp;gt;. Another day done already, eh? Well, there&#039;s always tomorrow. I hope to see you then.&lt;br /&gt;
|MORNLDATE=I could wish you a good morning every day for the rest of my life and never get tired of it. I love seeing your face first thing in the morning.&lt;br /&gt;
|AFTLDATE=When the going gets rough at work, I always imagine you smiling and encouraging me. I get a lot of motivation from that.&lt;br /&gt;
|EVELDATE=It&#039;s all right to hit the hay if you start feeling tired. I know you&#039;re a very industrious person, but I worry about you sometimes.&lt;br /&gt;
&lt;br /&gt;
|MORNGMARRY=Good morning, &amp;lt;Player&amp;gt;. Hope you slept well last night. We&#039;ve got another long day ahead of us, so let&#039;s make the best of it.&lt;br /&gt;
|AFTGMARRY=You&#039;ve been running around since the early morning, haven&#039;t you? I know you&#039;ve got a lot of stamina, but try not to wear yourself out.&lt;br /&gt;
|EVEGMARRY=That&#039;s another day down, &amp;lt;Player&amp;gt;. You should be proud of your progress today, but for now, let&#039;s both take it easy tonight.&lt;br /&gt;
|MORNLMARRY=Every morning I see you smiling, and every morning it inspires me to give it all I&#039;ve got. Does that happen to you, too?&lt;br /&gt;
|AFTLMARRY=Your afternoon schedule&#039;s pretty packed, isn&#039;t it? I&#039;ve got some time, so give me a shout if you need a hand.&lt;br /&gt;
|EVELMARRY=The farm is just as peaceful as the forest. With you by my side, though, the silence doesn&#039;t make me feel so isolated anymore.&lt;br /&gt;
&lt;br /&gt;
|SKILLLOG=You cut down all those trees on the farm by yourself? You must&#039;ve worked hard to do that. Just be careful you don&#039;t harm any natural habitats.&lt;br /&gt;
|SKILLREAP=I hear your reaping skills are top-notch. Good leg muscles are the key to cutting grass, right? You&#039;ll have to show me how it&#039;s done.&lt;br /&gt;
|SKILLMINE=So you have a knack for finding ore, eh? It&#039;s the new topic of conversation in town these days, so I happened to overhear my father talking about it.&lt;br /&gt;
|SKILLDRAIN=No one can hold a candle to you when it comes to draining ponds. I doubt even I could match your level of skill.&lt;br /&gt;
|SKILLFISH=I hear that you&#039;re an accomplished angler. Are you able to read the minds of the fish you catch? N-No, sorry, that&#039;s an odd question.&lt;br /&gt;
|SKILLFIELD=The crops grown on your farm are exceptional. Nature&#039;s a fickle mistress at times, so you should be proud of your harvests.&lt;br /&gt;
|SKILLORCH=There&#039;s plenty of wild fruit in the forest, but the ones grown on your farm are on a completely different level. They&#039;re absolutely delicious.&lt;br /&gt;
|SKILLCULT=I often hunt for mushrooms in the forest, but I doubt I could find a wild mushroom that&#039;s as high quality as the ones you grow on the farm.&lt;br /&gt;
|SKILLBEE=Did you know the honey produced on your farm is famous? If I had a whole jar of it, I bet I could tame every bear in the forest with it.&lt;br /&gt;
|SKILLCARE=I overheard the folks from the Hoof House talk about how relaxed your animals seem. It&#039;s easy to tell you take great care of them.&lt;br /&gt;
|SKILLCOOK=They say you&#039;re well on your way to becoming a renowned chef. Your can-do attitude is really something, you know that?&lt;br /&gt;
|SKILLCOMM=You have the unique ability to open people&#039;s and animals&#039; hearts just by talking to them. That&#039;s a precious skill.&lt;br /&gt;
&lt;br /&gt;
|2NDGIFT=One present&#039;s enough for me, but thank you. Maybe you could save it for another day?&lt;br /&gt;
|CONFNONE=Hm? Isn&#039;t that pendant—oh, I get it. You want to know if it matches your outfit, right? ...No?&lt;br /&gt;
|PROPNONE=Around here, blue feathers are used to propose marriage. Take good care of it. You&#039;ll know when you find the right person to give it to.&lt;br /&gt;
|MISSEVENT=I&#039;m sorry, but I&#039;ll need some time to think this over. Something isn&#039;t quite clicking for me yet. Now may not be the best time to press forward.&lt;br /&gt;
|DURFEST=I&#039;m sorry... Today isn&#039;t well suited to having such a serious discussion. Can we bring this up some other time?&lt;br /&gt;
|STILLTENT=I&#039;m flattered at the suggestion, but you might want to ask my father about expanding your home first. As it is now, it&#039;s not suited for a married couple.&lt;br /&gt;
|TUTORIAL=&lt;br /&gt;
===Tutorial Lines===&lt;br /&gt;
{{{!}}style=&amp;quot;display: table; text-align: center; border: 2px solid #4f4f4f; border-spacing: 0.4em&amp;quot;&lt;br /&gt;
{{!}} style=&amp;quot;border: 1px solid #4f4f4f; background-color: lightgray; width: 8em;” {{!}} &#039;&#039;&#039;If the Player does not have the camera&#039;&#039;&#039;&lt;br /&gt;
{{!}} style=&amp;quot;border: 1px solid #4f4f4f; text-align: left; padding: 0.7em;” {{!}} Rumor has it that Gloria from the museum needs photos of wild animals. She&#039;s giving out cameras to anyone willing to help.&lt;br /&gt;
{{!}}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;display: table; text-align: center; border-spacing: 0.4em&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
| &#039;&#039;&#039;1.0.4&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| &#039;&#039;&#039;1.0.5&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 1px solid #4f4f4f; background-color: lightgray; width: 10em;” | &#039;&#039;&#039;Morning Greeting&amp;lt;br&amp;gt;(&amp;lt;6 ♥)&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;border: 1px solid #4f4f4f; text-align: left; padding: 0.7em;” | Good morning.&lt;br /&gt;
| ⇒&lt;br /&gt;
| style=&amp;quot;border: 1px solid #4f4f4f; text-align: left; padding: 0.7em;” | Good morning. You&#039;re up early again today, I see.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 1px solid #4f4f4f; background-color: lightgray;” | &#039;&#039;&#039;Afternoon Greeting&amp;lt;br&amp;gt;(&amp;lt;6 ♥)&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;border: 1px solid #4f4f4f; text-align: left; padding: 0.7em;” | Hello.&lt;br /&gt;
| ⇒&lt;br /&gt;
| style=&amp;quot;border: 1px solid #4f4f4f; text-align: left; padding: 0.7em;” | Hello there, &amp;lt;Player&amp;gt;. How are things?&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 1px solid #4f4f4f; background-color: lightgray;” | &#039;&#039;&#039;Afternoon Line&amp;lt;br&amp;gt;(&amp;lt;6 ♥)&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;border: 1px solid #4f4f4f; text-align: left; padding: 0.7em;” | Most tourists come to the forest around this time, so I have to be vigilant if I want to ensure their safety.&lt;br /&gt;
| ⇒&lt;br /&gt;
| style=&amp;quot;border: 1px solid #4f4f4f; text-align: left; padding: 0.7em;” | &amp;quot;Most tourists tend to visit the forest during the day, so I have to be vigilant if I want to ensure their safety.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 1px solid #4f4f4f; background-color: lightgray;” | &#039;&#039;&#039;Evening Greeting&amp;lt;br&amp;gt;(&amp;lt;6 ♥)&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;border: 1px solid #4f4f4f; text-align: left; padding: 0.7em;” | Good evening.&lt;br /&gt;
| ⇒&lt;br /&gt;
| style=&amp;quot;border: 1px solid #4f4f4f; text-align: left; padding: 0.7em;” | Good evening. Quiet night out, isn&#039;t it?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Scripts==&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
==Audio==&lt;br /&gt;
{{SOSPioneersVoices&lt;br /&gt;
| CHARANAME=Ralph&lt;br /&gt;
| CANDIDATE=Yes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
SOS Pioneers Characters Ralph 04.png|&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
All information not credited to persons on this page or below are referenced from the official guide.&amp;lt;ref&amp;gt;牧場物語オリーブタウンと希望の大地 公式ガイドブック, Bokujou Monogatari Oriibutaun to Kibou no Daichi Koushiki Gaido Bukku [Bokujou Monogatari Olive Town and the Land of Hope Official Guide Book]. 1st Ed. (2021). Kadokawa Game Linkage.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{NaviPioneers}}&lt;br /&gt;
{{BackToTop}}&lt;/div&gt;</summary>
		<author><name>Chickadee</name></author>
	</entry>
	<entry>
		<id>https://wiki.ranchstory.farm/index.php?title=Raeger_(Story_of_Seasons:_Pioneers_of_Olive_Town)&amp;diff=121380</id>
		<title>Raeger (Story of Seasons: Pioneers of Olive Town)</title>
		<link rel="alternate" type="text/html" href="https://wiki.ranchstory.farm/index.php?title=Raeger_(Story_of_Seasons:_Pioneers_of_Olive_Town)&amp;diff=121380"/>
		<updated>2024-09-08T22:58:22Z</updated>

		<summary type="html">&lt;p&gt;Chickadee: /* References */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Terracotta Oasis (Story of Seasons: Pioneers of Olive Town)]]&lt;br /&gt;
{{InfoboxPioneers&lt;br /&gt;
| CHARANAME=Raeger&lt;br /&gt;
| CHARATYPE=Marriage Candidates&lt;br /&gt;
| CHARAJPNNAME=レーガ (Reega)&lt;br /&gt;
| JPNVOICEACTORNAME=&amp;amp;#32;&lt;br /&gt;
| ENGVOICEACTORNAME=&lt;br /&gt;
| BIRTHDAYDATE=Summer 9&lt;br /&gt;
| RESIDENCENAME= Terracotta Oasis&lt;br /&gt;
| FAMILYMEMBERS=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
==Schedule==&lt;br /&gt;
&lt;br /&gt;
==Gifts==&lt;br /&gt;
{{SOSPioneersGift&lt;br /&gt;
| LOVEITEM=Earth Concerto ・ Fashionable Bracelet ・ Sashimi Bowl ・ Shiny Watch ・ Unaju&lt;br /&gt;
| LIKEITEM=Banana Jam ・ Boiled Fish ・ Boiled Sweet Potatoes ・ Boiled Vegetables ・ Botamochi ・ Brothy Fried Vegetables ・ Chestnut Monaka ・ Chestnut Rice ・ Chili Shrimp ・ Coffee Powder ・ Cooked White Rice ・ Golden Apple ・ Golden Napa Cabbage ・ Golden Peach ・ Golden Strawberry ・ Grilled Fish ・ Herb Tea ・ Hot &amp;amp; Sour Soup ・ Hot Pot ・ Injeolmi Toast ・ Kenchin-jiru ・ Khaoniao Mamuang ・ Kimchi ・ Kimchi Hot Pot ・ Kinpira Gobo ・ Kitsune Udon ・ Mala Crayfish ・ Marlin ・ Marlin Sushi ・ Matsutake Rice ・ Milk Tea ・ Mixed Herbs ・ Mixed Rice ・ Mixed Spices ・ Mugwort Daifuku ・ Oarfish Soup ・ Onigiri ・ Oshiruko ・ Red Dye ・ Sea Bream Sashimi ・ Shellfish Soup ・ Strawberry Daifuku ・ Sunflower ・ Tea ・ Tea Leaf Seeds ・ Tea Leaves ・ Tempura ・ Yellow Dye&lt;br /&gt;
| LIKELILITEM=Blazing Waltz ・ Bouquet Perfume ・ Charming Perfume ・ Floral Perfume ・ Fruit Perfume ・ Jewelry Locket ・ Jewelry Ring ・ Moonlight Nocturne ・ Rainbow Bouquet ・ Springtime March ・ Winter Bloom Rondo&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Events and Requirements==&lt;br /&gt;
===1♥ Episode===&lt;br /&gt;
{{SOSPioneersEvent&lt;br /&gt;
| CHARANAME=Raeger&lt;br /&gt;
| CHARATYPE=Bachelor&lt;br /&gt;
| EVENTTITLE=Chef&#039;s Secrets&lt;br /&gt;
| IMAGENAME=1H&lt;br /&gt;
| LOCATIONSPECIFIC=Terracotta Oasis (By The Stalls)&lt;br /&gt;
| TIME=8:00AM - 5:59PM&lt;br /&gt;
| WEATHER=Clear, Rain, Snow&lt;br /&gt;
| DESCRIPTION=The Player runs into Raeger shopping at the Terracotta Oasis stalls and tries to learn a bit more about him.&lt;br /&gt;
| REQUIREMENTS=&lt;br /&gt;
* 1♥ or More&lt;br /&gt;
* Not a festival day&lt;br /&gt;
| CHOICECATEGORY1=&#039;&#039;&amp;quot;I thought I&#039;d make the most of this little break and decided to settle down here for a while.&amp;quot;&#039;&#039;&lt;br /&gt;
| CHOICE1ENG=Do you like traveling?&lt;br /&gt;
| CHOICE2ENG=I&#039;d love to see your restaurant.&lt;br /&gt;
| EXTRAINFO=―&lt;br /&gt;
| BOTTOMROW=Extras&lt;br /&gt;
}}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===2♥ Episode===&lt;br /&gt;
{{SOSPioneersEvent&lt;br /&gt;
| CHARANAME=Raeger&lt;br /&gt;
| CHARATYPE=Bachelor&lt;br /&gt;
| EVENTTITLE=Inheritance&lt;br /&gt;
| IMAGENAME=2H&lt;br /&gt;
| LOCATIONSPECIFIC=Raeger&#039;s House&lt;br /&gt;
| TIME=8:00AM - 5:59PM&lt;br /&gt;
| WEATHER=Clear, Rain, Snow&lt;br /&gt;
| DESCRIPTION=The Player taste-tests some of Raeger&#039;s cuisine and learns how Raeger first got into cooking.&lt;br /&gt;
| REQUIREMENTS=&lt;br /&gt;
* 2♥ or More&lt;br /&gt;
* Not a festival day&lt;br /&gt;
| CHOICECATEGORY1=&#039;&#039;&amp;quot;Actually, if you wouldn&#039;t mind, could you taste-test this for me?&amp;quot;&#039;&#039;&lt;br /&gt;
| CHOICE1ENG=It&#039;s the most delicious thing I&#039;ve ever tasted!&lt;br /&gt;
| CHOICE2ENG=You&#039;re seriously a professional chef!&lt;br /&gt;
| EXTRAINFO=―&lt;br /&gt;
| BOTTOMROW=Extras&lt;br /&gt;
}}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===3♥ Episode===&lt;br /&gt;
{{SOSPioneersEvent&lt;br /&gt;
| CHARANAME=Raeger&lt;br /&gt;
| CHARATYPE=Bachelor&lt;br /&gt;
| EVENTTITLE=A Change of Pace&lt;br /&gt;
| IMAGENAME=3H&lt;br /&gt;
| LOCATIONSPECIFIC=Raeger&#039;s House&lt;br /&gt;
| TIME=8:00AM - 5:59PM&lt;br /&gt;
| WEATHER=Clear, Rain, Snow&lt;br /&gt;
| DESCRIPTION=Raeger wishes to cook for the Player, but Marian insists that Raeger instead spend time with the Player and take a much needed break from the kitchen.&lt;br /&gt;
| REQUIREMENTS=&lt;br /&gt;
* 3♥ or More&lt;br /&gt;
* Not a festival day&lt;br /&gt;
| CHOICECATEGORY1=&#039;&#039;&amp;quot;I know you and Raeger were going to cook, but he needs a change of pace. Why don&#039;t you take him out somewhere?&amp;quot;&#039;&#039;&lt;br /&gt;
| CHOICE1ENG=But I wanted to try his cooking...&lt;br /&gt;
| CHOICE2ENG=You got it!&lt;br /&gt;
| CHOICECATEGORY2=&#039;&#039;&amp;quot;How did I never see all this? I truly was shutting the rest of the world out.&amp;quot;&#039;&#039;&lt;br /&gt;
| CATEGORY2CHOICE1ENG=It&#039;s not too late to change.&lt;br /&gt;
| CATEGORY2CHOICE2ENG=Now you can enjoy the little things in life, too.&lt;br /&gt;
| EXTRAINFO=―&lt;br /&gt;
| BOTTOMROW=Extras&lt;br /&gt;
}}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===4♥ Episode===&lt;br /&gt;
{{SOSPioneersEvent&lt;br /&gt;
| CHARANAME=Raeger&lt;br /&gt;
| CHARATYPE=Bachelor&lt;br /&gt;
| EVENTTITLE=Word From Home&lt;br /&gt;
| IMAGENAME=4H&lt;br /&gt;
| LOCATIONSPECIFIC=Raeger&#039;s House&lt;br /&gt;
| TIME=8:00AM - 5:59PM&lt;br /&gt;
| WEATHER=Clear, Rain, Snow&lt;br /&gt;
| DESCRIPTION=While eating a home-cooked meal with the Player, Raeger receives word from Giorgio about the remodelling of his restaurant back in Oak Tree Town. The Player learns the truth about what happened to Raeger&#039;s restaurant.&lt;br /&gt;
| REQUIREMENTS=&lt;br /&gt;
* 4♥ or More&lt;br /&gt;
* Not a festival day&lt;br /&gt;
| CHOICECATEGORY1=&#039;&#039;&amp;quot;I can tell you&#039;re curious about my restaurant, &amp;lt;Player&amp;gt;. It&#039;s written all over your face.&amp;quot;&#039;&#039;&lt;br /&gt;
| CHOICE1ENG=You&#039;re, uh, just imagining things!&lt;br /&gt;
| CHOICE2ENG=No, I&#039;m not curious AT ALL.&lt;br /&gt;
| EXTRAINFO=―&lt;br /&gt;
| BOTTOMROW=Extras&lt;br /&gt;
}}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===5♥ Episode===&lt;br /&gt;
{{SOSPioneersEvent&lt;br /&gt;
| CHARANAME=Raeger&lt;br /&gt;
| CHARATYPE=Bachelor&lt;br /&gt;
| EVENTTITLE=Take The Plunge&lt;br /&gt;
| IMAGENAME=5H&lt;br /&gt;
| LOCATIONSPECIFIC=Terracotta Oasis Plaza (West Side)&lt;br /&gt;
| TIME=8:00AM - 5:59PM&lt;br /&gt;
| WEATHER=Clear, Rain, Snow&lt;br /&gt;
| DESCRIPTION=After falling into the oasis together, the Player offers words of encouragement to Raeger, recognizing his hard work and his determination to live up to his grandfather&#039;s legacy.&lt;br /&gt;
| REQUIREMENTS=&lt;br /&gt;
* 5♥ or More&lt;br /&gt;
* Not a festival day&lt;br /&gt;
| CHOICECATEGORY1=&#039;&#039;(The Player notices Raeger standing by the oasis.)&#039;&#039;&lt;br /&gt;
| CHOICE1ENG=Wait, what if he falls in?&lt;br /&gt;
| CHOICE2ENG=Is he just relaxing, or...?&lt;br /&gt;
| EXTRAINFO=―&lt;br /&gt;
| BOTTOMROW=Extras&lt;br /&gt;
}}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===6♥ Episode - Confession===&lt;br /&gt;
{{SOSPioneersEvent&lt;br /&gt;
| CHARANAME=Raeger&lt;br /&gt;
| CHARATYPE=Bachelor&lt;br /&gt;
| EVENTTITLE=Confessing Your True Feelings&lt;br /&gt;
| IMAGENAME=6H&lt;br /&gt;
| LOCATIONSPECIFIC=Any&lt;br /&gt;
| TIME=Any&lt;br /&gt;
| WEATHER=Clear, Rain, Snow&lt;br /&gt;
| DESCRIPTION=The Player confesses their feelings to Raeger.&lt;br /&gt;
| REQUIREMENTS=&lt;br /&gt;
* 6♥ or More&lt;br /&gt;
* The Player has seen all previous heart episodes&lt;br /&gt;
| EXTRAINFO=―&lt;br /&gt;
| BOTTOMROW=Extras&lt;br /&gt;
}}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===7♥ Episode===&lt;br /&gt;
{{SOSPioneersEvent&lt;br /&gt;
| CHARANAME=Raeger&lt;br /&gt;
| CHARATYPE=Bachelor&lt;br /&gt;
| EVENTTITLE=A Feast For Friends&lt;br /&gt;
| IMAGENAME=7H&lt;br /&gt;
| LOCATIONSPECIFIC=Terracotta Oasis (By The Stalls)&lt;br /&gt;
| TIME=8:00AM - 5:59PM&lt;br /&gt;
| WEATHER=Clear, Rain, Snow&lt;br /&gt;
| DESCRIPTION=The Player runs into Raeger, who is preparing a feast at Giorgio&#039;s request. The Player and Raeger decide to work together to cook up a delicious feast!&lt;br /&gt;
| REQUIREMENTS=&lt;br /&gt;
* 7♥ or More&lt;br /&gt;
* The Player is currently dating Raeger&lt;br /&gt;
* Not a festival day&lt;br /&gt;
| CHOICECATEGORY1=&#039;&#039;&amp;quot;Are you out shopping as well, &amp;lt;Player&amp;gt;? Or did you just come to see me?&amp;quot;&#039;&#039;&lt;br /&gt;
| CHOICE1ENG=I&#039;m here for you!&lt;br /&gt;
| CHOICE2ENG=I&#039;m shopping.&lt;br /&gt;
| EXTRAINFO=―&lt;br /&gt;
| BOTTOMROW=Extras&lt;br /&gt;
}}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===8♥ Episode===&lt;br /&gt;
{{SOSPioneersEvent&lt;br /&gt;
| CHARANAME=Raeger&lt;br /&gt;
| CHARATYPE=Bachelor&lt;br /&gt;
| EVENTTITLE=The Beautiful Dreamer Alliance&lt;br /&gt;
| IMAGENAME=8H&lt;br /&gt;
| LOCATIONSPECIFIC=In Front of Raeger&#039;s House&lt;br /&gt;
| TIME=8:00AM - 5:59PM&lt;br /&gt;
| WEATHER=Clear, Rain, Snow&lt;br /&gt;
| DESCRIPTION=Marian and Giorgio try to convince the Player to join their Beautiful Dreamer Alliance.&lt;br /&gt;
| REQUIREMENTS=&lt;br /&gt;
* 8♥ or More&lt;br /&gt;
* The Player is currently dating Raeger&lt;br /&gt;
* Not a festival day&lt;br /&gt;
| CHOICECATEGORY1=&#039;&#039;&amp;quot;Well, &amp;lt;Player&amp;gt;? Wouldn&#039;t you like to join the illustrious ranks of our alliance?&amp;quot;&#039;&#039;&lt;br /&gt;
| CHOICE1ENG=I&#039;m not sure what to think.&lt;br /&gt;
| CHOICE2ENG=Thanks, but no thanks.&lt;br /&gt;
| CHOICE3ENG=The what Alliance?&lt;br /&gt;
| EXTRAINFO=―&lt;br /&gt;
| BOTTOMROW=Extras&lt;br /&gt;
}}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===9♥ Episode===&lt;br /&gt;
{{SOSPioneersEvent&lt;br /&gt;
| CHARANAME=Raeger&lt;br /&gt;
| CHARATYPE=Bachelor&lt;br /&gt;
| EVENTTITLE=Cuisine-cidence&lt;br /&gt;
| IMAGENAME=9H&lt;br /&gt;
| LOCATIONSPECIFIC=In Front of Raeger&#039;s House&lt;br /&gt;
| TIME=8:00AM - 5:59PM&lt;br /&gt;
| WEATHER=Clear, Rain, Snow&lt;br /&gt;
| DESCRIPTION=A chance encounter with a hungry man causes Raeger to reflect upon his approach to being a chef.&lt;br /&gt;
| REQUIREMENTS=&lt;br /&gt;
* 9♥ or More&lt;br /&gt;
* The Player is currently dating Raeger&lt;br /&gt;
* Not a festival day&lt;br /&gt;
| CHOICECATEGORY1=&#039;&#039;&amp;quot;What&#039;s most important is to keep in mind who&#039;s going to be eating it.&amp;quot;&#039;&#039;&lt;br /&gt;
| CHOICE1ENG=That&#039;s great!&lt;br /&gt;
| CHOICE2ENG=That sure took you a while to figure out.&lt;br /&gt;
| EXTRAINFO=―&lt;br /&gt;
| BOTTOMROW=Extras&lt;br /&gt;
}}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===10♥ Episode - Proposal===&lt;br /&gt;
{{SOSPioneersEvent&lt;br /&gt;
| CHARANAME=Raeger&lt;br /&gt;
| CHARATYPE=Bachelor&lt;br /&gt;
| EVENTTITLE=Will You Marry Me?&lt;br /&gt;
| IMAGENAME=10H&lt;br /&gt;
| LOCATIONSPECIFIC=Any&lt;br /&gt;
| TIME=Any&lt;br /&gt;
| WEATHER=Clear, Rain, Snow&lt;br /&gt;
| DESCRIPTION=The Player gives Raeger a blue feather.&lt;br /&gt;
| REQUIREMENTS=&lt;br /&gt;
* 10♥&lt;br /&gt;
* The Player has seen all prior heart episodes&lt;br /&gt;
| EXTRAINFO=―&lt;br /&gt;
| BOTTOMROW=Extras&lt;br /&gt;
}}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Wedding===&lt;br /&gt;
{{SOSPioneersEvent&lt;br /&gt;
| CHARANAME=Raeger&lt;br /&gt;
| CHARATYPE=Bachelor&lt;br /&gt;
| EVENTTITLE=The Happy Couple&lt;br /&gt;
| IMAGENAME=Wedding&lt;br /&gt;
| LOCATIONSPECIFIC=―&lt;br /&gt;
| TIME=―&lt;br /&gt;
| WEATHER=―&lt;br /&gt;
| DESCRIPTION=The Player and Raeger join hands in marriage.&lt;br /&gt;
| REQUIREMENTS=&lt;br /&gt;
*The Player has seen Raeger&#039;s proposal event and Victor&#039;s &amp;quot;Picking Your Attire&amp;quot; event&lt;br /&gt;
| CHOICECATEGORY1= &#039;&#039;&amp;quot;And do you vow to do the same, &amp;lt;Player&amp;gt;?&amp;quot;&#039;&#039;&lt;br /&gt;
| CHOICE1ENG= I do.&lt;br /&gt;
| CHOICE2ENG= ...&lt;br /&gt;
| EXTRAINFO=―&lt;br /&gt;
| BOTTOMROW=Extras&lt;br /&gt;
}}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{SOSPioneersEventM&lt;br /&gt;
| CHARA=Raeger&lt;br /&gt;
| CHARATYPE=Bachelor&lt;br /&gt;
| DLC=Y&lt;br /&gt;
&lt;br /&gt;
| M2CATEGORY1=How does it taste?&lt;br /&gt;
&lt;br /&gt;
| M3CATEGORY1=But then I met you, and we had so many fun times together. Do you have a favorite?&lt;br /&gt;
| M3CHOICE1=Our date at the bazaar.&lt;br /&gt;
| M3CHOICE2=Falling into the oasis.&lt;br /&gt;
| M3CHOICE3=Helping the tourist who collapsed.&lt;br /&gt;
&lt;br /&gt;
| M4CATEGORY1=Ah, there you are... Do you have any idea how late it is? I don&#039;t think this is the first time, either.&lt;br /&gt;
| M4CATEGORY2=I kept worrying that something might have happened. In fact, I was about to go out looking for you this time.&lt;br /&gt;
&lt;br /&gt;
| F1CATEGORY1=May I ask you something, &amp;lt;Player&amp;gt;? If we ever had the chance to raise a baby, would you prefer a boy or a girl?&lt;br /&gt;
| F1CATEGORY2=A boy, then?/A girl, then?/You&#039;re fine with either?&lt;br /&gt;
&lt;br /&gt;
| BDAYEXC=Happy Birthday, &amp;lt;Child&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
| ANNIVCATEGORY1=I know this is sudden, but would you mind going somewhere with me? You&#039;ll need to get yourself ready.&lt;br /&gt;
| ANNIVCATEGORY2=Will you promise to do the same? Though maybe I don&#039;t need to ask. The look on your face says it all. Well then, a toast!&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{SOSPioneersDialogueUpdate&lt;br /&gt;
|DLC=Y&lt;br /&gt;
|INTROA=Hm? I don&#039;t think we&#039;ve had the pleasure. Did you come from another town?&lt;br /&gt;
|INTROB=Ah, I see. So your name&#039;s &amp;lt;Player&amp;gt;.&lt;br /&gt;
|INTROC=I&#039;m Raeger. I recently came here, myself. It&#039;s nice to meet you.&lt;br /&gt;
&lt;br /&gt;
|GEN1=I guess you could say that one of my hobbies is collecting records. Unfortunately, I&#039;ve been so busy these days that I haven&#039;t had time to listen to many.&lt;br /&gt;
|GEN2=I admit, I&#039;m not what you&#039;d call a morning person. Are you good at waking up early, &amp;lt;Player&amp;gt;? Do you have any helpful hints you could offer?&lt;br /&gt;
|GEN3=I love stuff that&#039;s unusual, whether it&#039;s food or something else entirely. It always gets my creative juices flowing.&lt;br /&gt;
|GEN4=Marian is a good person, but every once in a while he gets this look in his eyes as if he&#039;s on the hunt for something. I wonder why that is.&lt;br /&gt;
|GEN5=Every once in a while, Giorgio shares some of the crops he&#039;s grown with me. They&#039;re always top quality.&lt;br /&gt;
&lt;br /&gt;
|HEART1=I haven&#039;t been here for very long, so if you have questions about the area, I&#039;m afraid you&#039;re better off asking someone else.&lt;br /&gt;
|HEART3=You say you don&#039;t often see me talking with other people? That&#039;s odd... Are you sure it isn&#039;t just your imagination?&lt;br /&gt;
|HEART5=I find that farmers tend to be friendly, charming people. I get that feeling from you especially, &amp;lt;Player&amp;gt;.&lt;br /&gt;
|HEART7=You&#039;re such a good person, &amp;lt;Player&amp;gt;. No, I knew that already. I just sort of...feel it more keenly now.&lt;br /&gt;
|HEART8=You want to expand your cooking repertoire? I&#039;m not sure how much help I&#039;ll be, but I&#039;ll certainly try to lend a hand where I&#039;m able.&lt;br /&gt;
|HEART9=Traveling has been a wonderful experience. I wouldn&#039;t have been able to meet you if I simply stayed home, after all.&lt;br /&gt;
|HEART10=Speaking with you is so pleasant. It always brightens my day somehow, and...you have a rather soothing presence.&lt;br /&gt;
&lt;br /&gt;
|DATE1=I&#039;m ecstatic that the two of us are dating, but now I&#039;m conscious of every little thing. For starters, did I always smile this much when I talked to you?&lt;br /&gt;
|DATE2=Recently, I&#039;ve started looking forward to each and every new day. I think it&#039;s because I have you with me.&lt;br /&gt;
|DATE3=You mean so much to me, &amp;lt;Player&amp;gt;. I could try to put it into words, but I don&#039;t think they could do you justice.&lt;br /&gt;
|MARRY1=Now that the two of us are married, I can treat you with all the special care you deserve. I hope you&#039;re ready for it.&lt;br /&gt;
|MARRY2=Whenever I think about our family, new recipe ideas start flooding into my head, one right after the other. I guess that&#039;s the power of love.&lt;br /&gt;
|MARRY3=Thank you so much for being my husband/wife, &amp;lt;Player&amp;gt;. I promise to remain by your side, always.&lt;br /&gt;
&lt;br /&gt;
|SUN=There&#039;s so much to do when the weather&#039;s this nice... Perhaps TOO much. It&#039;s hard to decide what I should do with my time on days like these.&lt;br /&gt;
|RAIN=When the rain comes, so does the humidity. If you&#039;ve got any fresh foods stored, you should keep an eye on them in this weather.&lt;br /&gt;
|SNOW=Nippy today, isn&#039;t it? I don&#039;t notice it much when I&#039;m in the kitchen, though.&lt;br /&gt;
|TYPH=I wouldn&#039;t say I&#039;m particularly scared of thunder, but sudden loud noises do make me jump.&lt;br /&gt;
|TYPHAFT=The wind last night was brutal. It wouldn&#039;t stop howling until the sun came up. I could barely sleep... *yaaawn*&lt;br /&gt;
|BLIZ=I have a hard time waking up early as it is, but the freezing air this morning made leaving bed even more of a struggle.&lt;br /&gt;
|BLIZAFT=The snow was coming down in droves yesterday, so I thought more would stick to the ground, but I suppose that wasn&#039;t the case. What a relief.&lt;br /&gt;
&lt;br /&gt;
|SPR=&amp;lt;Player&amp;gt;, you have a petal on you. There, I got it. Spring has well and truly sprung, don&#039;t you think?&lt;br /&gt;
|SUM=Once summer is in full force, it takes every ounce of willpower I have to stay in the kitchen...&lt;br /&gt;
|AUT=Autumn is such a pleasant season, isn&#039;t it? I wish cooler days like these were guaranteed all year-round.&lt;br /&gt;
|WIN=Winter is the season for hot pot, but I can never come up with enough unique recipes. If you have any good ideas, I&#039;d love to hear them.&lt;br /&gt;
&lt;br /&gt;
|MORNG=Good morning. I see you&#039;re going strong, as usual. I could learn a thing or two from you.&lt;br /&gt;
|MORNL=Hm? Oh, I&#039;m sorry. My mind was elsewhere, it seems.&lt;br /&gt;
|AFTG=Let&#039;s see, next, I&#039;ll have to... Oh, you seem plenty busy yourself, &amp;lt;Player&amp;gt;. Hang in there.&lt;br /&gt;
|AFTL=What should I make next?&lt;br /&gt;
|EVEG=Phew. We made it through the day. It&#039;s always impressive to me how late you work.&lt;br /&gt;
|EVEL=Urgh... My shoulders are getting stiff.&lt;br /&gt;
&lt;br /&gt;
|LOVE=Wow! This is one of my absolute favorites. Thanks, &amp;lt;Player&amp;gt;. I&#039;m thrilled.&lt;br /&gt;
|LIKE=Ah! I&#039;m a big fan of these. Thanks for such a nice gift.&lt;br /&gt;
|LIKELIL=A gift for me? Thanks. I&#039;ll take it.&lt;br /&gt;
|NEUTRAL=For me? Thanks.&lt;br /&gt;
|BDAYGIFT=Is this a birthday present? You got this just for me? What a lovely gift. Thank you so much.&lt;br /&gt;
&lt;br /&gt;
|BDAYLESS1=Oh, today&#039;s your birthday?&lt;br /&gt;
|BDAYLESS2=Happy Birthday. I wish you another healthy, happy year.&lt;br /&gt;
|BDAYMORE1=Happy Birthday, &amp;lt;Player&amp;gt;.&lt;br /&gt;
|BDAYMORE2=I&#039;m glad that I can celebrate your special day with you.&lt;br /&gt;
|BDAYMORE3=I&#039;m sure you&#039;re even busier today than usual, so thanks for coming to see me.&lt;br /&gt;
&lt;br /&gt;
|WED=You&#039;re embarrassed that you&#039;re smiling so much as a newlywed? I&#039;m sure your husband/wife enjoys seeing that smile. No need to be embarrassed.&lt;br /&gt;
|CHILDBORN=Congratulations on your baby. I&#039;m sure you and your husband/wife will be wonderful parents.&lt;br /&gt;
|CHILDCRAWL=Wow, &amp;lt;Child&amp;gt; started crawling? They do say kids grow up before you know it. I bet he&#039;ll/she&#039;ll be walking soon.&lt;br /&gt;
|CHILDGROWN=Wow, &amp;lt;Child&amp;gt; is that old already? I&#039;m glad to hear he&#039;s/she&#039;s doing so well.&lt;br /&gt;
|CHARA=Raeger&lt;br /&gt;
|CHARAWED=Being your husband is like a dream...if not slightly surreal. Still, if I can touch you, this must be real, right, &amp;lt;Player&amp;gt;?&lt;br /&gt;
|CHARABORN=I&#039;m so happy that &amp;lt;Child&amp;gt; is part of our family now. Let&#039;s do everything we can to raise him/her right.&lt;br /&gt;
|CHARACRAWL=&amp;lt;Child&amp;gt; is like a little angel. I&#039;ve always liked kids, but I think ours is the cutest of all.&lt;br /&gt;
|CHARAGROWN=Now that &amp;lt;Child&amp;gt; is older, why don&#039;t we take a trip to Oak Tree Town? I&#039;ve been meaning to show off my family to the folks back there.&lt;br /&gt;
&lt;br /&gt;
|GEN6=Coming here was a great change of pace. I never want for new ideas. Making connections with new lands was all I needed, I suppose!&lt;br /&gt;
|GEN7=I do try to pay attention to my appearance, so I&#039;m fine with things like accessories as long as they&#039;re not getting in the way while I work.&lt;br /&gt;
|GEN8=Marian is the most skilled physician I know. He may be a little...intense at times, but he always comes through when you need him.&lt;br /&gt;
|GEN9=Have you had time to talk to Giorgio about your work? He&#039;s a farmer, too, so I&#039;m sure he&#039;ll have plenty of advice for you.&lt;br /&gt;
|GEN10=Iris exudes mystery. Or maybe that&#039;s just because of her profession. What do I have to eat to be that enigmatic and charming, I wonder?&lt;br /&gt;
&lt;br /&gt;
|NEWH1A=My friends often go shopping at the bazaar here. Have you come here to shop as well?&lt;br /&gt;
|NEWH1B=I&#039;ve been trying to figure out some new recipes... If you come across any rare ingredients, I&#039;d love to see them.&lt;br /&gt;
|NEWH2A=As a chef, I know a lot about my ingredients. Though...not when it comes to growing them. Sorry I can&#039;t be of more use to you.&lt;br /&gt;
|NEWH2B=I actually have an acquaintance back home who&#039;s a farmer, too. Seems like farming&#039;s a tough task no matter where you go, so take things in stride.&lt;br /&gt;
|NEWH3A=Ah, we meet again. We must have overlapping schedules for us to bump into each other so often. It&#039;s actually become a highlight of my day.&lt;br /&gt;
|NEWH3B=I&#039;ve been into cooking seafood lately. The quality of the fish here is excellent—everything I make ends up incredibly flavorful!&lt;br /&gt;
|NEWH4A=I&#039;m not in a very chatty mood right now, but... I wouldn&#039;t mind talking with you for a bit, &amp;lt;Player&amp;gt;.&lt;br /&gt;
|NEWH4B=Chatting with you is my recipe for inspiration. New ideas just jump out at me like oil from a frying pan. I&#039;ve got to keep up so I don&#039;t get burned!&lt;br /&gt;
|NEWH5A=If you need any tips on cooking, you&#039;re welcome to ask. I should be able to field any questions on the topic. I&#039;m happy to help however I can.&lt;br /&gt;
|NEWH5B=My favorite food? Unaju, no question about it. Well, actually, hm...sashimi bowls are equally mouthwatering.&lt;br /&gt;
|NEWH6A=So you inherited your farm from your grandfather... Then you have big shoes to fill, as well. Do you ever feel pressured by it all?&lt;br /&gt;
|NEWH6B=Your health can actually dictate how your sense of taste works. That said, if something suddenly tastes different to you, let me know right away.&lt;br /&gt;
|NEWH7A=Livestock and plants share a certain connection, don&#039;t you think? They compliment one another. The same could be said of people and food.&lt;br /&gt;
|NEWH7B=Anything I can do for you, &amp;lt;Player&amp;gt;? You&#039;re always brightening up my days, so I wouldn&#039;t feel right if I didn&#039;t return the favor somehow!&lt;br /&gt;
|NEWH8A=The products you ship come as far as the oasis, you know. Everything you make is astoundingly high quality.&lt;br /&gt;
|NEWH8B=Being on the clock 24/7 must be exhausting. If you&#039;re ever feeling worn down, just say the word and I&#039;ll treat you to a first-class meal.&lt;br /&gt;
|NEWH9A=Honestly, I don&#039;t regret coming here. Not only did I find unique ingredients, but I found you, too, &amp;lt;Player&amp;gt;. I&#039;m so glad to know you.&lt;br /&gt;
|NEWH9B=Ah, &amp;lt;Player&amp;gt;! Do you have some time to spare today? I was hoping I could hear your thoughts on my newest dishes.&lt;br /&gt;
|NEWH10A=We&#039;re both making our own fresh starts—your farm, and my new restaurant. Let&#039;s both encourage each other to keep at it.&lt;br /&gt;
|NEWH10B=Ever since I met you, things seem to be going strangely well for me. You&#039;re like a symbol of good fortune.&lt;br /&gt;
&lt;br /&gt;
|NEWDATE6A=Erm... I&#039;m not the greatest when it comes to expressing this sort of thing, but I did want to say... thank you for being my boyfriend/girlfriend.&lt;br /&gt;
|NEWDATE6B=&amp;lt;Player&amp;gt;... Somehow just saying your name is exhilarating. How can someone so kind and gentle make me feel so restless...?&lt;br /&gt;
|NEWDATE7A=Your hand is so warm, &amp;lt;Player&amp;gt;. Hm? Mine is, too? Oh, now you&#039;ve gone and done it... You always know how to get me flustered.&lt;br /&gt;
|NEWDATE7B=What, you&#039;re worried about me being surrounded by female customers? Then let me put your mind at ease: I&#039;ve only got eyes for you, my love.&lt;br /&gt;
|NEWDATE8A=Your smile gives me so much hope, &amp;lt;Player&amp;gt;. So keep on smiling, as much as you can.&lt;br /&gt;
|NEWDATE8B=When my restaurant finally reopens, I want you to be my first customer. I can&#039;t wait until you see it!&lt;br /&gt;
|NEWDATE9A=Now that we&#039;re dating, the food I cook seems to have a brand-new depth of flavor... The good kind, of course!&lt;br /&gt;
|NEWDATE9B=I can&#039;t stop thinking about you these days, even when I&#039;m cooking... Making every meal with love isn&#039;t a problem for me anymore, I suppose!&lt;br /&gt;
|NEWDATE10A=Thank you for always being there for me, &amp;lt;Player&amp;gt;. These days it&#039;s hard to imagine what my life would be like without you anymore.&lt;br /&gt;
|NEWDATE10B=Each day, you become a brighter star in my life, &amp;lt;Player&amp;gt;. Aside from cooking, nothing&#039;s ever meant this much to me before...&lt;br /&gt;
&lt;br /&gt;
|NEWMARRY10A=&amp;lt;Player&amp;gt;, I couldn&#039;t be happier to have you as my husband/wife. May our marriage be the spice of our lives.&lt;br /&gt;
|NEWMARRY10B=No matter what challenges life brings, it&#039;ll be easier knowing I have you by my side... Let&#039;s just hope my restaurant stays in one piece this time.&lt;br /&gt;
|NEWMARRY11A=Life&#039;s a mysterious thing, isn&#039;t it? When we first met, I never thought the two of us would end up happily married, but here we are!&lt;br /&gt;
|NEWMARRY11B=It might be nice to take an entire day just for ourselves every once in a while. Why? So I can spoil you for a whole day, of course!&lt;br /&gt;
|NEWMARRY12A=Marriage has taught me more about the differences in our lifestyles, but I couldn&#039;t be more fascinated by those. I love learning more about you.&lt;br /&gt;
|NEWMARRY12B=I came to a delightful realization the other day, &amp;lt;Player&amp;gt;: these days, it feels only natural to have you by my side. I&#039;m incredibly grateful.&lt;br /&gt;
|NEWMARRY13A=You&#039;ve got an incredibly relaxing presence, &amp;lt;Player&amp;gt;. I feel like I&#039;ve learned the true meaning of peace just by being with you.&lt;br /&gt;
|NEWMARRY13B=Sharing meals with you is one of the greatest joys of my life. There&#039;s just something so special about sitting down to eat as a family.&lt;br /&gt;
|NEWMARRY14A=Have you ever considered opening up a restaurant? You wouldn&#039;t get more farm-to-table than that. I&#039;m sure it&#039;d become world-famous.&lt;br /&gt;
|NEWMARRY14B=My dearest, beloved husband/wife... No matter what happens, I promise, I&#039;ll always be there to take care of you.&lt;br /&gt;
|NEWMARRY15A=I love you, &amp;lt;Player&amp;gt;. I&#039;ll always be by your side, no matter what.&lt;br /&gt;
|NEWMARRY15B=Life&#039;s an unpredictable thing, taking twists and turns when we least expect it. Nonetheless, I think we can overcome any challenge it throws at us.&lt;br /&gt;
&lt;br /&gt;
|MORNGNEW=Good morning, &amp;lt;Player&amp;gt;. How do you manage to wake up so early every morning? I&#039;ve got food prep to do, but I&#039;m still so sleepy...&lt;br /&gt;
|AFTGNEW=When you&#039;re truly trying to do a dish justice, it can be time consuming to simply put it together. A whole day can pass by—poof!—just like that!&lt;br /&gt;
|EVEGNEW=Is it that time of day already? You should go to sleep early, &amp;lt;Player&amp;gt;. Working yourself too late won&#039;t do you any good.&lt;br /&gt;
|MORNLNEW=I&#039;m not much of a morning person. I know exactly what&#039;s on my to-do list, but my head is in such a fog that it&#039;s difficult to get it all done.&lt;br /&gt;
|AFTLNEW=If you procrastinate on important tasks, they&#039;ll pile up quickly. Seeing as we&#039;re both hard workers, though, we shouldn&#039;t have to worry much.&lt;br /&gt;
|EVELNEW=Still at it this late in the day, &amp;lt;Player&amp;gt;? I guess that explains why your farm is as magnificent as it is. You have my respect.&lt;br /&gt;
&lt;br /&gt;
|MORNGDATE=Morning, &amp;lt;Player&amp;gt;. Waking up to see my favorite person in the morning gives me more energy than coffee ever could.&lt;br /&gt;
|AFTGDATE=Hello to you, &amp;lt;Player&amp;gt;. Whenever I catch a glimpse of you at work, it helps me push through the rest of the day with ease.&lt;br /&gt;
|EVEGDATE=One peek at your smile sends all my exhaustion flying away. Thank you for all that you do.&lt;br /&gt;
|MORNLDATE=Morning. Did you sleep well last night? I might be a little sleep-deprived, myself. I couldn&#039;t stop thinking about you.&lt;br /&gt;
|AFTLDATE=I see you&#039;re running all over again today. If you&#039;re in need of a break, you know where to find me.&lt;br /&gt;
|EVELDATE=Phew! What a day. Now that I&#039;ve seen your lovely face, I&#039;m sure I&#039;ll have wonderful dreams tonight.&lt;br /&gt;
&lt;br /&gt;
|MORNGMARRY=Another early day for you, &amp;lt;Player&amp;gt;? I have no room to complain about being sleepy if you&#039;re already up and giving it your all at work...&lt;br /&gt;
|AFTGMARRY=How&#039;s work going? Let me know if anything&#039;s troubling you. Remember, as your husband, I&#039;m always here to help.&lt;br /&gt;
|EVEGMARRY=Why not wrap it up soon? There&#039;s still plenty to be done tomorrow, and I&#039;d like to spend some time relaxing with you.&lt;br /&gt;
|MORNLMARRY=Good morning, &amp;lt;Player&amp;gt;. Greeting you every morning like this is one of my favorite perks of married life.&lt;br /&gt;
|AFTLMARRY=I know you have a lot to do, but don&#039;t try to do it all at once. Taking some time off every now and then won&#039;t hurt you.&lt;br /&gt;
|EVELMARRY=Was I calling your name in my sleep last night, I wonder? Even in my dreams, you always seem to pop up!&lt;br /&gt;
&lt;br /&gt;
|SKILLLOG=Chopping down trees requires unimaginable levels of strength. You&#039;re far more powerful than you look, &amp;lt;Player&amp;gt;.&lt;br /&gt;
|SKILLREAP=Cutting down weeds is more labor-intensive than most people think. I&#039;m impressed you can do it without breaking a sweat!&lt;br /&gt;
|SKILLMINE=I hear your skills rival that of a professional miner. That&#039;s wonderful! Talent takes many forms in you, it seems.&lt;br /&gt;
|SKILLDRAIN=Someone told me that you often find treasure when draining ponds. I didn&#039;t even realize that was a skill! How exactly do you pick that up?&lt;br /&gt;
|SKILLFISH=You&#039;re good at fishing, right? Why not bring some of your haul to me next time? I can whip you up a seafood feast.&lt;br /&gt;
|SKILLFIELD=Your crops are a hot commodity, you know! Whenever I see them, I have to buy them up quickly, or they&#039;ll sell out before I know it.&lt;br /&gt;
|SKILLORCH=I&#039;ve been able to craft some of the finest desserts in my career thanks to the delectable fruits you grow. I can&#039;t wait for more harvests!&lt;br /&gt;
|SKILLCULT=Even the oasis is talking about your mushroom- cultivating skills these days. I&#039;d love to use them as garnishes in my cooking...&lt;br /&gt;
|SKILLBEE=Did Iris tell you? The honey you cultivate is so brilliant that she was trying to write about it. It reminded us both of the morning sun.&lt;br /&gt;
|SKILLCARE=Animals aren&#039;t my specialty, but I can, at least, tell that the byproducts you ship are flawless. You must be taking good care of them.&lt;br /&gt;
|SKILLCOOK=They tell me you&#039;re an excellent chef, but I&#039;m afraid I can&#039;t let you surpass me. I need to take my cooking to new heights!&lt;br /&gt;
|SKILLCOMM=I have a bad habit of bottling up all my concerns, but you&#039;re surprisingly easy to talk to. It must be thanks to your charming personality.&lt;br /&gt;
&lt;br /&gt;
|2NDGIFT=Hm? What&#039;s this? I&#039;ve already received a present today, but I appreciate the consideration.&lt;br /&gt;
|CONFNONE=What a charming pendant. The glimmering crystal in the center reminds me of the ever-curious glint in your eyes, &amp;lt;Player&amp;gt;.&lt;br /&gt;
|PROPNONE=Would you look at that! A blue feather. With such a gorgeous hue, it must symbolize something very important.&lt;br /&gt;
|MISSEVENT=I&#039;m so sorry, but I don&#039;t feel that way about you. Our relationship lacks a critical ingredient. I&#039;m just not quite sure what that is yet...&lt;br /&gt;
|DURFEST=Perhaps we could discuss that on a more normal day? It would be tough for us to have a serious discussion on a day like this.&lt;br /&gt;
|STILLTENT=Hm... While I&#039;m pleased to hear that, I&#039;m not sure your home has enough room for a married couple right now.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Scripts==&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* [[Raeger (Story of Seasons)|Raeger]] is originally a marriage candidate from [[:Category:Story of Seasons|Story of Seasons]].&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
{{NaviPioneers}}&lt;br /&gt;
{{BackToTop}}&lt;br /&gt;
[[Category:Expansion Pass (Story of Seasons: Pioneers of Olive Town)]]&lt;/div&gt;</summary>
		<author><name>Chickadee</name></author>
	</entry>
	<entry>
		<id>https://wiki.ranchstory.farm/index.php?title=Petalwind_Gardens_(Story_of_Seasons:_Pioneers_of_Olive_Town)&amp;diff=121379</id>
		<title>Petalwind Gardens (Story of Seasons: Pioneers of Olive Town)</title>
		<link rel="alternate" type="text/html" href="https://wiki.ranchstory.farm/index.php?title=Petalwind_Gardens_(Story_of_Seasons:_Pioneers_of_Olive_Town)&amp;diff=121379"/>
		<updated>2024-09-08T22:58:02Z</updated>

		<summary type="html">&lt;p&gt;Chickadee: /* References */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{InfoboxPlacePioneers&lt;br /&gt;
| PLACENAME=Petalwind Gardens&lt;br /&gt;
| PLACEJPNNAME=春風の庭&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Petalwind Gardens&#039;&#039;&#039; is a special location you can visit after unlocking it at the [[Shrine_(Story_of_Seasons:_Pioneers_of_Olive_Town)|Shrine]] for 100 Sprite Points.&lt;br /&gt;
&lt;br /&gt;
It&#039;s always spring in Petalwind Gardens, so enjoy blissfully warm days tending to spring crops, trees, and flowers!&lt;br /&gt;
&lt;br /&gt;
==Access==&lt;br /&gt;
After unlocking Petalwind Gardens, you can go there by talking to [[Earth_Sprites_(Story_of_Seasons:_Pioneers_of_Olive_Town)|Navi Sprite]] right outside your farmhouse. Petalwind Gardens will be added as an option for you to select out of the special locations you&#039;ve been given access to.&lt;br /&gt;
&lt;br /&gt;
==Space &amp;amp; Restrictions==&lt;br /&gt;
Petalwind Gardens is a rectangle of 15 by 9 squares, equaling a total of 135 squares. There are 40+ extra squares outside that large rectangle to either utilize for fieldwork or to add makers and storage boxes.&lt;br /&gt;
&lt;br /&gt;
The extra gardens act as an extension of your farm, so if you have 5 Giant Seed Makers set up around your farm or at another garden, you won&#039;t be able to place another in Petalwind Gardens. &lt;br /&gt;
&lt;br /&gt;
==Crops==&lt;br /&gt;
&#039;&#039;For a complete crop list with shipping prices and how to obtain certain crops, visit the [[Crops_(Story_of_Seasons:_Pioneers_of_Olive_Town)|Crops]] page.&#039;&#039; &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot;&lt;br /&gt;
! &lt;br /&gt;
! Crop&lt;br /&gt;
! Grow Time&lt;br /&gt;
! Buy From&lt;br /&gt;
|-&lt;br /&gt;
{{SOSPioneersCropsListCondensed&lt;br /&gt;
        | INPUTCAT=Items Seeds&lt;br /&gt;
 	| ITEMNAME=Potato Seeds&lt;br /&gt;
        | GROWTH=6 Days&lt;br /&gt;
	| FLOWERSHOP=&lt;br /&gt;
        | GENERALSTORE=Yes&lt;br /&gt;
        | EXTRAREQUIREMENTS=&amp;amp;#8226; Must be Spring, Summer or Winter to Buy&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{SOSPioneersCropsListCondensed&lt;br /&gt;
        | INPUTCAT=Items Seeds&lt;br /&gt;
 	| ITEMNAME=Turnip Seeds&lt;br /&gt;
        | GROWTH=4 Days&lt;br /&gt;
	| FLOWERSHOP=&lt;br /&gt;
        | GENERALSTORE=Yes&lt;br /&gt;
        | EXTRAREQUIREMENTS=&amp;amp;#8226; Must be Spring to Buy&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{SOSPioneersCropsListCondensed&lt;br /&gt;
        | INPUTCAT=Items Seeds&lt;br /&gt;
 	| ITEMNAME=Cucumber Seeds&lt;br /&gt;
        | GROWTH=7 Days (3 Yields)&lt;br /&gt;
	| FLOWERSHOP=&lt;br /&gt;
        | GENERALSTORE=Yes&lt;br /&gt;
        | EXTRAREQUIREMENTS=&amp;amp;#8226; Must be Spring to Buy&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{SOSPioneersCropsListCondensed&lt;br /&gt;
        | INPUTCAT=Items Seeds&lt;br /&gt;
 	| ITEMNAME=Onion Seeds&lt;br /&gt;
        | GROWTH=6 Days&lt;br /&gt;
	| FLOWERSHOP=&lt;br /&gt;
        | GENERALSTORE=Yes&lt;br /&gt;
        | EXTRAREQUIREMENTS=&amp;amp;#8226; Must be Spring or Summer to Buy&amp;lt;br&amp;gt;&amp;amp;#8226; Must Ship an Onion First&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{SOSPioneersCropsListCondensed&lt;br /&gt;
        | INPUTCAT=Items Seeds&lt;br /&gt;
 	| ITEMNAME=Strawberry Seeds&lt;br /&gt;
        | GROWTH=8 Days&lt;br /&gt;
	| FLOWERSHOP=&lt;br /&gt;
        | GENERALSTORE=Yes&lt;br /&gt;
        | EXTRAREQUIREMENTS=&amp;amp;#8226; Must be Spring to Buy&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{SOSPioneersCropsListCondensed&lt;br /&gt;
        | INPUTCAT=Items Seeds&lt;br /&gt;
 	| ITEMNAME=Garlic Seeds&lt;br /&gt;
        | GROWTH=&lt;br /&gt;
	| FLOWERSHOP=&lt;br /&gt;
        | GENERALSTORE=Yes&lt;br /&gt;
        | EXTRAREQUIREMENTS=&amp;amp;#8226; Must be Spring to Buy&amp;lt;br&amp;gt;&amp;amp;#8226; Available After [[Skills_(Story_of_Seasons:_Pioneers_of_Olive_Town)#Fieldwork|Fieldwork Event, Lv.9]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{SOSPioneersCropsListCondensed&lt;br /&gt;
        | INPUTCAT=Items Seeds&lt;br /&gt;
 	| ITEMNAME=Radish Seeds&lt;br /&gt;
        | GROWTH=5 Days&lt;br /&gt;
	| FLOWERSHOP=&lt;br /&gt;
        | GENERALSTORE=Yes&lt;br /&gt;
        | EXTRAREQUIREMENTS=&amp;amp;#8226; Must be Spring, Summer or Fall to Buy&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{SOSPioneersCropsListCondensed&lt;br /&gt;
        | INPUTCAT=Items Seeds&lt;br /&gt;
 	| ITEMNAME=Fodder Seeds&lt;br /&gt;
        | GROWTH=5 Days (6 Yields)&lt;br /&gt;
  	| FLOWERSHOP=&lt;br /&gt;
        | GENERALSTORE=Yes&lt;br /&gt;
        | EXTRAREQUIREMENTS=&amp;amp;#8226; Must be Spring, Summer or Fall to Buy&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{SOSPioneersCropsListCondensed&lt;br /&gt;
        | INPUTCAT=Items Seeds&lt;br /&gt;
 	| ITEMNAME=Tea Leaf Seeds&lt;br /&gt;
        | GROWTH=12 Days&lt;br /&gt;
  	| FLOWERSHOP=&lt;br /&gt;
        | GENERALSTORE=Yes&lt;br /&gt;
        | EXTRAREQUIREMENTS=&amp;amp;#8226; Must be Spring, Summer or Fall to Buy&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{SOSPioneersCropsListCondensed&lt;br /&gt;
        | INPUTCAT=Items Seeds&lt;br /&gt;
 	| ITEMNAME=Bean Seeds&lt;br /&gt;
        | GROWTH=12 Days&lt;br /&gt;
  	| FLOWERSHOP=&lt;br /&gt;
        | GENERALSTORE=Yes&lt;br /&gt;
        | EXTRAREQUIREMENTS=&amp;amp;#8226; Must be Spring, Summer or Fall to Buy&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{SOSPioneersCropsListCondensed&lt;br /&gt;
        | INPUTCAT=Items Seeds&lt;br /&gt;
 	| ITEMNAME=Wheat Seedlings&lt;br /&gt;
        | GROWTH=12 Days&lt;br /&gt;
  	| FLOWERSHOP=&lt;br /&gt;
        | GENERALSTORE=Yes&lt;br /&gt;
        | EXTRAREQUIREMENTS=&amp;amp;#8226; Must be Spring, Summer or Fall to Buy&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{SOSPioneersCropsListCondensed&lt;br /&gt;
        | INPUTCAT=Items Seeds&lt;br /&gt;
 	| ITEMNAME=Rice Seedlings&lt;br /&gt;
        | GROWTH=14 Days&lt;br /&gt;
  	| FLOWERSHOP=&lt;br /&gt;
        | GENERALSTORE=Yes&lt;br /&gt;
        | EXTRAREQUIREMENTS=&amp;amp;#8226; Must be Spring, Summer or Fall to Buy&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trees==&lt;br /&gt;
For a complete tree crop list with shipping prices and how to obtain certain tree crops, visit the [[Crops_(Story_of_Seasons:_Pioneers_of_Olive_Town)|crops]] page. &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot;&lt;br /&gt;
! &lt;br /&gt;
! Crop&lt;br /&gt;
! Grow Time&lt;br /&gt;
! Buy From&lt;br /&gt;
|-&lt;br /&gt;
{{SOSPioneersCropsListCondensed&lt;br /&gt;
        | INPUTCAT=Items Seeds&lt;br /&gt;
 	| ITEMNAME=Coffee Seedling&lt;br /&gt;
        | GROWTH=15 Days&lt;br /&gt;
	| FLOWERSHOP=&lt;br /&gt;
        | GENERALSTORE=Yes&lt;br /&gt;
        | EXTRAREQUIREMENTS=&amp;amp;#8226; Must be Spring to Buy&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{SOSPioneersCropsListCondensed&lt;br /&gt;
        | INPUTCAT=Items Seeds&lt;br /&gt;
 	| ITEMNAME=Orange Seedling&lt;br /&gt;
        | GROWTH=15 Days&lt;br /&gt;
	| FLOWERSHOP=&lt;br /&gt;
        | GENERALSTORE=Yes&lt;br /&gt;
        | EXTRAREQUIREMENTS=&amp;amp;#8226; Must be Spring to Buy&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{SOSPioneersCropsListCondensed&lt;br /&gt;
        | INPUTCAT=Items Seeds&lt;br /&gt;
 	| ITEMNAME=Cherry Seedling&lt;br /&gt;
        | GROWTH=15 Days&lt;br /&gt;
	| FLOWERSHOP=&lt;br /&gt;
        | GENERALSTORE=Yes&lt;br /&gt;
        | EXTRAREQUIREMENTS=&amp;amp;#8226; Must be Spring to Buy&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{SOSPioneersCropsListCondensed&lt;br /&gt;
        | INPUTCAT=Items Seeds&lt;br /&gt;
 	| ITEMNAME=Avocado Seedling&lt;br /&gt;
        | GROWTH=15 Days&lt;br /&gt;
	| FLOWERSHOP=&lt;br /&gt;
        | GENERALSTORE=Yes&lt;br /&gt;
        | EXTRAREQUIREMENTS=&amp;amp;#8226; Must be Spring to Buy&amp;lt;br&amp;gt;&amp;amp;#8226; Town Expansion Lv. 7 or higher&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Flowers==&lt;br /&gt;
For a complete list of flowers with shipping prices and how to obtain certain flowers, visit the [[Crops_(Story_of_Seasons:_Pioneers_of_Olive_Town)|crops]] page. &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot;&lt;br /&gt;
! &lt;br /&gt;
! Crop&lt;br /&gt;
! Grow Time&lt;br /&gt;
! Buy From&lt;br /&gt;
|-&lt;br /&gt;
{{SOSPioneersCropsListCondensed&lt;br /&gt;
        | INPUTCAT=Items Seeds&lt;br /&gt;
 	| ITEMNAME=Tulip Seeds&lt;br /&gt;
        | GROWTH=3 Days&lt;br /&gt;
	| FLOWERSHOP=Yes&lt;br /&gt;
        | GENERALSTORE=&lt;br /&gt;
        | EXTRAREQUIREMENTS=&amp;amp;#8226; Must be Spring to Buy&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{SOSPioneersCropsListCondensed&lt;br /&gt;
        | INPUTCAT=Items Seeds&lt;br /&gt;
 	| ITEMNAME=Nemophila Seeds&lt;br /&gt;
        | GROWTH=4 Days&lt;br /&gt;
	| FLOWERSHOP=Yes&lt;br /&gt;
        | GENERALSTORE=&lt;br /&gt;
        | EXTRAREQUIREMENTS=&amp;amp;#8226; Must be Spring to Buy&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{SOSPioneersCropsListCondensed&lt;br /&gt;
        | INPUTCAT=Items Seeds&lt;br /&gt;
 	| ITEMNAME=Pansy Seeds&lt;br /&gt;
        | GROWTH=5 Days&lt;br /&gt;
	| FLOWERSHOP=Yes&lt;br /&gt;
        | GENERALSTORE=&lt;br /&gt;
        | EXTRAREQUIREMENTS=&amp;amp;#8226; Must be Spring to Buy&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{SOSPioneersCropsListCondensed&lt;br /&gt;
        | INPUTCAT=Items Seeds&lt;br /&gt;
 	| ITEMNAME=Buttercup Seeds&lt;br /&gt;
        | GROWTH=6 Days&lt;br /&gt;
	| FLOWERSHOP=Yes&lt;br /&gt;
        | GENERALSTORE=&lt;br /&gt;
        | EXTRAREQUIREMENTS=&amp;amp;#8226; Must be Spring to Buy&amp;lt;br&amp;gt;&amp;amp;#8226; Must Ship a Buttercup First&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{SOSPioneersCropsListCondensed&lt;br /&gt;
        | INPUTCAT=Items Seeds&lt;br /&gt;
 	| ITEMNAME=Black Pansy Seeds&lt;br /&gt;
        | GROWTH=6 Days&lt;br /&gt;
	| FLOWERSHOP=Yes&lt;br /&gt;
        | GENERALSTORE=&lt;br /&gt;
        | EXTRAREQUIREMENTS=&amp;amp;#8226; Must be Spring to Buy&amp;lt;br&amp;gt;&amp;amp;#8226; Must Ship a Black Pansy First&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
 &lt;br /&gt;
==References==&lt;br /&gt;
All information not credited to persons on this page or below are referenced from the official guide.&amp;lt;ref&amp;gt;牧場物語オリーブタウンと希望の大地 公式ガイドブック, Bokujou Monogatari Oriibutaun to Kibou no Daichi Koushiki Gaido Bukku [Bokujou Monogatari Olive Town and the Land of Hope Official Guide Book]. 1st Ed. (2021). Kadokawa Game Linkage.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{NaviPioneers}}&lt;br /&gt;
{{BackToTop}}&lt;/div&gt;</summary>
		<author><name>Chickadee</name></author>
	</entry>
	<entry>
		<id>https://wiki.ranchstory.farm/index.php?title=Patricia_(Story_of_Seasons:_Pioneers_of_Olive_Town)&amp;diff=121378</id>
		<title>Patricia (Story of Seasons: Pioneers of Olive Town)</title>
		<link rel="alternate" type="text/html" href="https://wiki.ranchstory.farm/index.php?title=Patricia_(Story_of_Seasons:_Pioneers_of_Olive_Town)&amp;diff=121378"/>
		<updated>2024-09-08T22:57:57Z</updated>

		<summary type="html">&lt;p&gt;Chickadee: /* References */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{InfoboxPioneers&lt;br /&gt;
| CHARANAME=Patricia&lt;br /&gt;
| CHARATYPE=Residents&lt;br /&gt;
| CHARAJPNNAME=パトリシア (Patorishia)&lt;br /&gt;
| JPNVOICEACTORNAME=&amp;amp;#32;&lt;br /&gt;
| ENGVOICEACTORNAME=&lt;br /&gt;
| BIRTHDAYDATE=Fall 13&lt;br /&gt;
| RESIDENCENAME=[[The Hoof House Animal Shop (Story of Seasons: Pioneers of Olive Town)|The Hoof House Animal Shop]]&lt;br /&gt;
| FAMILYMEMBERS=[[Georg (Story of Seasons: Pioneers of Olive Town)|Georg]] (Husband)&amp;lt;br&amp;gt;[[Bridget (Story of Seasons: Pioneers of Olive Town)|Bridget]] (Daughter)&amp;lt;br&amp;gt;[[Damon (Story of Seasons: Pioneers of Olive Town)|Damon]] (Son)&lt;br /&gt;
| NBRGIFTS=Gift&lt;br /&gt;
| FAVGIFTS=&amp;amp;#32;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&#039;&#039;&amp;quot;How about it? Do you want to try living with a pet?&amp;quot;&#039;&#039;&amp;lt;ref&amp;gt;https://www.bokumono.com/series/olive/town/ どう？　ペットと暮らしたくなってきた？&amp;lt;/ref&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Patricia&#039;&#039;&#039; (パトリシア) is the mother of Bridget and Damon, and also owner of [[The Hoof House Animal Shop (Story of Seasons: Pioneers of Olive Town)|The Hoof House Animal Shop]]. She&#039;s quite talkative, and very knowledgeable about keeping pets and livestock.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
==Schedule==&lt;br /&gt;
NPC times may vary slightly depending on the NPC&#039;s proximity to the Player when the Player enters or exit a building, or where and when the Player loads their save file.&lt;br /&gt;
{{SOSPioneersSchedule | CATEGORY= | ROWNUMBER=3 | SOSPioneersScheduleContent=&lt;br /&gt;
&lt;br /&gt;
{{SOSPioneersScheduleRow&lt;br /&gt;
| DAY=Wednesday-Monday&lt;br /&gt;
| LOCATION1=&lt;br /&gt;
| LOCATION1TYPE=Locked&lt;br /&gt;
| LOCATION1HOURSTART=6&lt;br /&gt;
| LOCATION1MINUTESTART=0&lt;br /&gt;
| LOCATION1HOUREND=6&lt;br /&gt;
| LOCATION1MINUTEEND=2&lt;br /&gt;
&lt;br /&gt;
| LOCATION2=Hoof House&lt;br /&gt;
| LOCATION2TYPE=Home&lt;br /&gt;
| LOCATION2HOURSTART=6&lt;br /&gt;
| LOCATION2MINUTESTART=2&lt;br /&gt;
| LOCATION2HOUREND=24&lt;br /&gt;
| LOCATION2MINUTEEND=0&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersScheduleRow&lt;br /&gt;
| DAY=Tuesday&lt;br /&gt;
&lt;br /&gt;
| LOCATION1=&lt;br /&gt;
| LOCATION1TYPE=Locked&lt;br /&gt;
| LOCATION1HOURSTART=6&lt;br /&gt;
| LOCATION1MINUTESTART=0&lt;br /&gt;
| LOCATION1HOUREND=6&lt;br /&gt;
| LOCATION1MINUTEEND=2&lt;br /&gt;
&lt;br /&gt;
| LOCATION2=Hoof House&lt;br /&gt;
| LOCATION2TYPE=Home&lt;br /&gt;
| LOCATION2HOURSTART=6&lt;br /&gt;
| LOCATION2MINUTESTART=2&lt;br /&gt;
| LOCATION2HOUREND=8&lt;br /&gt;
| LOCATION2MINUTEEND=0&lt;br /&gt;
&lt;br /&gt;
| LOCATION3=Transit&lt;br /&gt;
| LOCATION3TYPE=Outdoors&lt;br /&gt;
| LOCATION3HOURSTART=8&lt;br /&gt;
| LOCATION3MINUTESTART=0&lt;br /&gt;
| LOCATION3HOUREND=8&lt;br /&gt;
| LOCATION3MINUTEEND=3&lt;br /&gt;
&lt;br /&gt;
| LOCATION4=Park&lt;br /&gt;
| LOCATION4TYPE=Outdoors&lt;br /&gt;
| LOCATION4HOURSTART=8&lt;br /&gt;
| LOCATION4MINUTESTART=3&lt;br /&gt;
| LOCATION4HOUREND=12&lt;br /&gt;
| LOCATION4MINUTEEND=0&lt;br /&gt;
&lt;br /&gt;
| LOCATION5=Transit&lt;br /&gt;
| LOCATION5TYPE=Outdoors&lt;br /&gt;
| LOCATION5HOURSTART=12&lt;br /&gt;
| LOCATION5MINUTESTART=0&lt;br /&gt;
| LOCATION5HOUREND=13&lt;br /&gt;
| LOCATION5MINUTEEND=0&lt;br /&gt;
&lt;br /&gt;
| LOCATION6=Bistro&lt;br /&gt;
| LOCATION6EXCEPTION=Capeside Bistro (Story of Seasons: Pioneers of Olive Town)&lt;br /&gt;
| LOCATION6TYPE=Town&lt;br /&gt;
| LOCATION6HOURSTART=13&lt;br /&gt;
| LOCATION6MINUTESTART=0&lt;br /&gt;
| LOCATION6HOUREND=14&lt;br /&gt;
| LOCATION6MINUTEEND=0&lt;br /&gt;
&lt;br /&gt;
| LOCATION7=Transit&lt;br /&gt;
| LOCATION7TYPE=Outdoors&lt;br /&gt;
| LOCATION7HOURSTART=14&lt;br /&gt;
| LOCATION7MINUTESTART=0&lt;br /&gt;
| LOCATION7HOUREND=15&lt;br /&gt;
| LOCATION7MINUTEEND=0&lt;br /&gt;
&lt;br /&gt;
| LOCATION8=Hoof House&lt;br /&gt;
| LOCATION8TYPE=Home&lt;br /&gt;
| LOCATION8HOURSTART=15&lt;br /&gt;
| LOCATION8MINUTESTART=0&lt;br /&gt;
| LOCATION8HOUREND=24&lt;br /&gt;
| LOCATION8MINUTEEND=0&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersScheduleRow&lt;br /&gt;
| DAY=Tuesday(Rain, Thunderstorm, Blizzard)&lt;br /&gt;
&lt;br /&gt;
| LOCATION1=&lt;br /&gt;
| LOCATION1TYPE=Locked&lt;br /&gt;
| LOCATION1HOURSTART=6&lt;br /&gt;
| LOCATION1MINUTESTART=0&lt;br /&gt;
| LOCATION1HOUREND=6&lt;br /&gt;
| LOCATION1MINUTEEND=2&lt;br /&gt;
&lt;br /&gt;
| LOCATION2=Hoof House&lt;br /&gt;
| LOCATION2TYPE=Home&lt;br /&gt;
| LOCATION2HOURSTART=6&lt;br /&gt;
| LOCATION2MINUTESTART=2&lt;br /&gt;
| LOCATION2HOUREND=24&lt;br /&gt;
| LOCATION2MINUTEEND=0&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Gifts==&lt;br /&gt;
{{SOSPioneersGift&lt;br /&gt;
| LOVEITEM=Golden Peach ・ Jewelry Locket ・ Moonlight Nocturne&lt;br /&gt;
| LIKEITEM=Black Forest Cake ・ Blazing Waltz ・ Comb Honey ・ Earth Concerto ・ Emerald ・ Fashionable Bracelet ・ Fruit au Lait ・ Fruitcake ・ Gray Rabbit Cloth ・ Honey ・ Jewelry Ring ・ Milk Tea ・ Onion Soup ・ Peach ・ Peach Jam ・ Petunia ・ Pink Rabbit Cloth ・ Rabbit Cloth ・ Rainbow Bouquet ・ Risi e Bisi ・ Royal Jelly ・ Shiny Watch ・ Springtime March ・ Tea ・ Winter Bloom Rondo ・ Worker Jelly&lt;br /&gt;
| LIKELILITEM=&lt;br /&gt;
Bouncy Ball ・ Bouquet Perfume ・ Charming Perfume ・ Fancy Pet Treat ・ Floral Perfume ・ Fruit Perfume ・ Gray Rabbit Fur ・ Gray Rabbit Fur + ・ Gray Rabbit Yarn ・ Mouse Ball ・ Pet Treat ・ Pink Rabbit Fur ・ Pink Rabbit Fur + ・ Pink Rabbit Yarn ・ Rabbit Fur ・ Rabbit Fur + ・ Rabbit Yarn&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Events and Requirements==&lt;br /&gt;
===1♥ Episode===&lt;br /&gt;
{{SOSPioneersEvent&lt;br /&gt;
| CHARANAME=Patricia&lt;br /&gt;
| CHARATYPE=Resident&lt;br /&gt;
| EVENTTITLE=Tea Talk&lt;br /&gt;
| IMAGENAME=TeaTalk&lt;br /&gt;
| LOCATION=The Hoof House Animal Shop&lt;br /&gt;
| TIME=3:00PM - 4:59PM&lt;br /&gt;
| WEATHER=Clear, Rain, Snow&lt;br /&gt;
| DESCRIPTION= The Player stops by The Hoof House and finds Patricia, Manuela, and Sally having a tea party.&lt;br /&gt;
| REQUIREMENTS= &lt;br /&gt;
*1♥ or More&lt;br /&gt;
| EXTRAINFO= ―&lt;br /&gt;
| BOTTOMROW=Extras&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===4♥ Episode===&lt;br /&gt;
{{SOSPioneersEvent&lt;br /&gt;
| CHARANAME=Patricia&lt;br /&gt;
| CHARATYPE=Resident&lt;br /&gt;
| EVENTTITLE=Delivered with Love  &lt;br /&gt;
| IMAGENAME=DeliveredWithLove&lt;br /&gt;
| LOCATION=Harbor&lt;br /&gt;
| TIME=8:00AM - 5:59PM&lt;br /&gt;
| WEATHER=Clear, Rain, Snow&lt;br /&gt;
| DESCRIPTION= At the harbor, the Player comes across Patricia handing Georg his lunch.&lt;br /&gt;
| REQUIREMENTS= &lt;br /&gt;
*4♥ or More&lt;br /&gt;
| EXTRAINFO= ―&lt;br /&gt;
| BOTTOMROW=Extras&lt;br /&gt;
}}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===7♥ Episode===&lt;br /&gt;
{{SOSPioneersEvent&lt;br /&gt;
| CHARANAME=Patricia&lt;br /&gt;
| CHARATYPE=Resident&lt;br /&gt;
| EVENTTITLE=It&#039;s All in the Dressing  &lt;br /&gt;
| IMAGENAME=7H&lt;br /&gt;
| LOCATION=Capeside Bistro&lt;br /&gt;
| TIME=8:00AM - 5:59PM&lt;br /&gt;
| WEATHER=Clear, Rain, Snow&lt;br /&gt;
| DESCRIPTION= Angela and Patricia enjoy a meal together at the bistro, which mostly involves complimenting Misaki&#039;s cooking.&lt;br /&gt;
| REQUIREMENTS= &lt;br /&gt;
*7♥ or More&lt;br /&gt;
| EXTRAINFO= ―&lt;br /&gt;
| BOTTOMROW=Extras&lt;br /&gt;
}}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===10♥ Episode===&lt;br /&gt;
{{SOSPioneersEvent&lt;br /&gt;
| CHARANAME=Patricia&lt;br /&gt;
| CHARATYPE=Resident&lt;br /&gt;
| EVENTTITLE=The Runaway Sheep&lt;br /&gt;
| IMAGENAME=10H&lt;br /&gt;
| LOCATION=Olive Town&lt;br /&gt;
| TIME=8:00AM - 5:59PM&lt;br /&gt;
| WEATHER=Clear, Rain, Snow&lt;br /&gt;
| DESCRIPTION= The famous ferry-riding sheep has went missing, and Patricia asks the player to help her find it.&lt;br /&gt;
| REQUIREMENTS= &lt;br /&gt;
*10♥ or More&lt;br /&gt;
| CHOICECATEGORY1=&amp;quot;If you were a sheep, where would you run off to?&amp;quot;&lt;br /&gt;
| CHOICE1ENG=The park.&lt;br /&gt;
| CHOICE2ENG=Iori&#039;s residence.&lt;br /&gt;
| CHOICE3ENG=The plaza.&lt;br /&gt;
| CHOICECATEGORY2=&#039;That&#039;s what it just said. You heard it too, didn&#039;t you?&amp;quot;&lt;br /&gt;
| CATEGORY2CHOICE1ENG=Sure did.&lt;br /&gt;
| CATEGORY2CHOICE2ENG=No... Uh, I mean, yes, of course.&lt;br /&gt;
| EXTRAINFO= ―&lt;br /&gt;
| BOTTOMROW=Extras&lt;br /&gt;
}}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Leash Tutorial Event===&lt;br /&gt;
{{SOSPioneersEvent&lt;br /&gt;
| CHARANAME=Patricia&lt;br /&gt;
| CHARATYPE=Resident&lt;br /&gt;
| EVENTTITLE=Tutorial Event: Leash&lt;br /&gt;
| IMAGENAME=&lt;br /&gt;
| LOCATION=Hoof House&lt;br /&gt;
| TIME=8:00AM - 5:59PM&lt;br /&gt;
| WEATHER=Clear, Rain, Snow&lt;br /&gt;
| DESCRIPTION= Patricia encourages you to get a pet.&lt;br /&gt;
| REQUIREMENTS= &lt;br /&gt;
*House is a log cabin&lt;br /&gt;
| EXTRAINFO= You obtain a Leash.&lt;br /&gt;
| BOTTOMROW=Extras&lt;br /&gt;
}}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{SOSPioneersDialogue&lt;br /&gt;
|INTROA=It&#039;s a pleasure to meet you. You&#039;re &amp;lt;Player&amp;gt;, right?&lt;br /&gt;
|INTROB=I&#039;m Patricia. I run the animal shop. Keep that in mind, now. I expect you&#039;ll be needing to come by before long.&lt;br /&gt;
&lt;br /&gt;
|GEN1=I&#039;m always concerned about the weather. I worry for Georg and his boat.&lt;br /&gt;
|GEN2=I think Bridget is going to take over the family business.&lt;br /&gt;
|GEN3=Damon may be loath to admit it, but I think he&#039;s a lot like his father.&lt;br /&gt;
|GEN4=Children never stop being a handful, even after they&#039;re fully grown. Even so, bless them, the little rascals.&lt;br /&gt;
|GEN5=I&#039;m good with animals, but bugs are a whole different story. Eeeugh.&lt;br /&gt;
&lt;br /&gt;
|HEART1=Talk to the animals out in the field sometime. I think they&#039;ll like you.&lt;br /&gt;
|HEART3=You inherited the farm, did you? I can give you advice on animals if you need any.&lt;br /&gt;
|HEART5=Drop by any time you like. The animals would welcome you, too.&lt;br /&gt;
|HEART7=Damon actually helped me with work yesterday, believe it or not. He&#039;s really matured, that boy.&lt;br /&gt;
|HEART8=Don&#039;t take this the wrong way, but your mannerisms remind me of a small animal sometimes.&lt;br /&gt;
|HEART9=Would you mind if I let our animals graze on your farm? Haha. Just teasing.&lt;br /&gt;
|HEART10=You do some impressive work. I can tell, being in the animal business.&lt;br /&gt;
&lt;br /&gt;
|SUN=I wish I could go sunbathing.&lt;br /&gt;
|RAIN=Ugh, it&#039;s so gloomy.&lt;br /&gt;
|SNOW=It&#039;s so cold. I admit I&#039;m jealous of the animals&#039; winter coats right about now.&lt;br /&gt;
|TYPH=The wind is so strong, it feels like it could blow you clear to another continent.&lt;br /&gt;
|TYPHAFT=No one blew away in yesterday&#039;s storm, right?&lt;br /&gt;
|BLIZ=It&#039;s freezing. I&#039;d like to nest myself right in the middle of a whole flock of sheep. Bet that&#039;d do the trick.&lt;br /&gt;
|BLIZAFT=I&#039;m glad it didn&#039;t stick that much. I was worried that the animals might get buried in the snow.&lt;br /&gt;
&lt;br /&gt;
|SPR=Spring... Ah, the season of love.&lt;br /&gt;
|SUM=Are you working up a nice sweat?&lt;br /&gt;
|AUT=If autumn had a flavor, it&#039;d be baked sweet potatoes. Mmm mmm.&lt;br /&gt;
|WIN=Ugh, I&#039;m frozen solid. Maybe I should hibernate, too.&lt;br /&gt;
&lt;br /&gt;
|MORNG=Good morning, &amp;lt;Player&amp;gt;! You look like you&#039;ve got some extra pep in your step today—I like that energy!&lt;br /&gt;
|MORNL=Come on, &amp;lt;Player&amp;gt;! Let&#039;s get out there, give it our all, and make today ours!&lt;br /&gt;
|AFTG=There you are, &amp;lt;Player&amp;gt;! How are you? Anything new and exciting in your life?&lt;br /&gt;
|AFTL=Working in animal care means there&#039;s hardly any time to rest. Their needs never abate.&lt;br /&gt;
|EVEG=Good evening. Take care on your way back home, you hear? We wouldn&#039;t want you to take a tumble in the dark.&lt;br /&gt;
|EVEL=Phew! After all today&#039;s work, I need a shower and a good rest...&lt;br /&gt;
&lt;br /&gt;
|LOVE=My goodness! Are you sure I can have this?! I&#039;m very grateful, &amp;lt;Player&amp;gt;.&lt;br /&gt;
|LIKE=Wow, what a gift! Thank you so much, &amp;lt;Player&amp;gt;.&lt;br /&gt;
|LIKELIL=Thank you. You know just what I like.&lt;br /&gt;
|NEUTRAL=Oh my, thank you. I appreciate your generosity.&lt;br /&gt;
|BDAYGIFT=You remembered my birthday? You&#039;re so sweet, &amp;lt;Player&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
|BDAYLESS1=Happy Birthday.&lt;br /&gt;
|BDAYLESS2=Aging is something to celebrate, no matter how old you are. I mean it.&lt;br /&gt;
|BDAYMORE1=Happy Birthday. How&#039;s that zebra of yours?&lt;br /&gt;
|BDAYMORE2=Haha. Just a little joke. Didn&#039;t mean to side-stripe you on your special day.&lt;br /&gt;
&lt;br /&gt;
|DEVLV1=It wasn&#039;t that long ago that people used to say this town had more animals than people.&lt;br /&gt;
|DEVLV2=It&#039;s nice to see the town get cleaned up.&lt;br /&gt;
|DEVLV3=Now that we have a beauty salon, I don&#039;t have to go to the city anymore for a trim.&lt;br /&gt;
|DEVLV4=I think one of Olive Town&#039;s greatest draws is being able to live side by side with animals.&lt;br /&gt;
|DEVLV5=Apparently, Jeanne’s an accomplished cosmetologist.&lt;br /&gt;
|DEVLV6=Little by little, the town&#039;s changing. It&#039;s hard to notice when you&#039;re living in it, though.&lt;br /&gt;
|DEVLV7=Back when we hardly had any tourists, there were times when I was the only passenger on the ferry.&lt;br /&gt;
|DEVLV8=It&#039;s nice that there&#039;re more people now, but I want there to be more animals, too.&lt;br /&gt;
|DEVLV9=With the town well and truly made over, I have to spruce up the animals to match. I&#039;m implementing double-brushing protocol immediately. Haha.&lt;br /&gt;
|DEVLV10=Do you think they&#039;d let animals on the luxury liner? I bet I could at least fit a chick or a rabbit in my purse...&lt;br /&gt;
&lt;br /&gt;
|WED=I wish you every blessing as you start your new life together. Congratulations.&lt;br /&gt;
|CHILDBORN=Ask me if you want any parenting tips.&lt;br /&gt;
|CHILDCRAWL=&amp;lt;Child&amp;gt; is still in that rebellious stage, I wager. You let me know if you need a hand.&lt;br /&gt;
|CHILDGROWN=There&#039;s something adorable about a mischievous kid.&lt;br /&gt;
&lt;br /&gt;
|EGGB=Time to get ready for the Egg Hunt.&lt;br /&gt;
|EGGD=I always make a bunch of egg dishes after the Egg Hunt.&lt;br /&gt;
|EGGA=You can&#039;t make an omelet without breaking a few eggs...and trust me, I&#039;ve got plenty now!&lt;br /&gt;
&lt;br /&gt;
|PETB=If you’re going to enter the Pet Derby, that makes us rivals.&lt;br /&gt;
|PETD=The pets are the real stars of the show. We’re just there to help them shine.&lt;br /&gt;
|PETA=That derby was a blast. I love seeing all the animals fired up!&lt;br /&gt;
|PETW=Congratulations on winning the Pet Derby! I won’t lose next year, though.&lt;br /&gt;
&lt;br /&gt;
|JAMB=You should start training for the Summer Jamboree if you intend to compete.&lt;br /&gt;
|JAMD=I wonder who will win. Ooh, I can’t wait to find out.&lt;br /&gt;
|JAMA=Did you have fun at the festival, sweetheart?&lt;br /&gt;
|JAMW=Congratulations! You must have quite the arm to best everyone at the Summer Jamboree.&lt;br /&gt;
&lt;br /&gt;
|FIREB=You like fireworks, right? Of course you do. Who doesn&#039;t?&lt;br /&gt;
|FIRED=Watching fireworks is like watching all my summer memories burst and fade away.&lt;br /&gt;
|FIREA=When the Fireworks Display is over, it feels like the end of summer. But it&#039;s only going to keep getting hotter.&lt;br /&gt;
&lt;br /&gt;
|MUSHB=Autumn has come around again—which means it&#039;s time for the Mushroom Hunt.&lt;br /&gt;
|MUSHD=For some reason, Jacopo is really good at this event.&lt;br /&gt;
|MUSHA=I&#039;m glad the Mushroom Hunt went off without a hitch.&lt;br /&gt;
|MUSHW=Congratulations on winning the Mushroom Hunt! I knew you&#039;d pull it off.&lt;br /&gt;
&lt;br /&gt;
|SPIRB=I love the Spirit Festival. It&#039;s so romantic.&lt;br /&gt;
|SPIRD=When Damon was little, he&#039;d always pester me to tell him all the names of the stars and constellations.&lt;br /&gt;
|SPIRA=The Spirit Festival feels like a whole year&#039;s worth of romance packed into one night.&lt;br /&gt;
&lt;br /&gt;
|FISHB=It&#039;s about time for the Fishing Tournament again.&lt;br /&gt;
|FISHD=The secret to catching a big one? Become one with the fish. I&#039;m sure you can figure out what that means, right? Right.&lt;br /&gt;
|FISHA=It&#039;s so fun being able to see fish of all shapes, sizes, and colors!&lt;br /&gt;
|FISHW=Congratulations on winning the tournament! I had a &amp;quot;reeling&amp;quot; you&#039;d win. Haha.&lt;br /&gt;
&lt;br /&gt;
|SNOWB=Are you going to make a snow sculpture for the Snowshine Celebration?&lt;br /&gt;
|SNOWD=We&#039;re supposed to be having fun, so don&#039;t let the cold get the better of you!&lt;br /&gt;
|SNOWA=The Snowshine Celebration was a delight.&lt;br /&gt;
&lt;br /&gt;
|2NDGIFT=Oh, but didn&#039;t you already give me something today? Feel free to go and give that to someone else!&amp;lt;ref group=&amp;quot;1.0.5&amp;quot; name=&amp;quot;1.0.5&amp;quot;&amp;gt;This line was an addition in the 1.0.5 update.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|SKILL=&lt;br /&gt;
===Skill Lines===&lt;br /&gt;
{{{!}}style=&amp;quot;display: table; text-align: center; border: 2px solid #4f4f4f; border-spacing: 0.4em&amp;quot;&lt;br /&gt;
{{!}} style=&amp;quot;border: 1px solid #4f4f4f; background-color: lightgray; width: 10em;” {{!}} &#039;&#039;&#039;Lv.10 Beekeeping&#039;&#039;&#039;&lt;br /&gt;
{{!}} style=&amp;quot;border: 1px solid #4f4f4f; text-align: left; padding: 0.7em;” {{!}} The honey you make is outstanding! I&#039;d have to keep some magical bees to even have a chance at getting honey this good.&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} style=&amp;quot;border: 1px solid #4f4f4f; background-color: lightgray;” {{!}} &#039;&#039;&#039;Lv.10 Animal Care&#039;&#039;&#039;&lt;br /&gt;
{{!}} style=&amp;quot;border: 1px solid #4f4f4f; text-align: left; padding: 0.7em;” {{!}} Anyone who likes animals is guaranteed to be a good person. You&#039;ve convinced me of that.&lt;br /&gt;
{{!}}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Dialogue Additions/Changes==&lt;br /&gt;
===Dialogue Additions===&lt;br /&gt;
&amp;lt;references group=&amp;quot;1.0.5&amp;quot;/&amp;gt;&lt;br /&gt;
===Dialogue Changes===&lt;br /&gt;
The following lines were updated in version 1.0.5:&lt;br /&gt;
{|style=&amp;quot;display: table; text-align: center; border-spacing: 0.4em&amp;quot;&lt;br /&gt;
| style=&amp;quot;width: 10em;&amp;quot; | &lt;br /&gt;
| &#039;&#039;&#039;1.0.4&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| &#039;&#039;&#039;1.0.5&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 1px solid #4f4f4f; background-color: lightgray;” | &#039;&#039;&#039;Morning Greeting &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;border: 1px solid #4f4f4f; text-align: left; padding: 0.7em;” | Oh, good morning.&lt;br /&gt;
| ⇒&lt;br /&gt;
| style=&amp;quot;border: 1px solid #4f4f4f; text-align: left; padding: 0.7em;” | Good morning, &amp;lt;Player&amp;gt;! You look like you&#039;ve got some extra pep in your step today—I like that energy!&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 1px solid #4f4f4f; background-color: lightgray;” | &#039;&#039;&#039;Morning Line&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;border: 1px solid #4f4f4f; text-align: left; padding: 0.7em;” | Work hard today!&lt;br /&gt;
| ⇒&lt;br /&gt;
| style=&amp;quot;border: 1px solid #4f4f4f; text-align: left; padding: 0.7em;” | Come on, &amp;lt;Player&amp;gt;! Let&#039;s get out there, give it our all, and make today ours!&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 1px solid #4f4f4f; background-color: lightgray;” | &#039;&#039;&#039;Afternoon Greeting&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;border: 1px solid #4f4f4f; text-align: left; padding: 0.7em;” | Hello.&lt;br /&gt;
| ⇒&lt;br /&gt;
| style=&amp;quot;border: 1px solid #4f4f4f; text-align: left; padding: 0.7em;” | There you are, &amp;lt;Player&amp;gt;! How are you? Anything new and exciting in your life?&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 1px solid #4f4f4f; background-color: lightgray;” | &#039;&#039;&#039;Evening Greeting&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;border: 1px solid #4f4f4f; text-align: left; padding: 0.7em;” | Good evening.&lt;br /&gt;
| ⇒&lt;br /&gt;
| style=&amp;quot;border: 1px solid #4f4f4f; text-align: left; padding: 0.7em;” | Good evening. Take care on your way back home, you hear? We wouldn&#039;t want you to take a tumble in the dark.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 1px solid #4f4f4f; background-color: lightgray;” | &#039;&#039;&#039;Evening Line&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;border: 1px solid #4f4f4f; text-align: left; padding: 0.7em;” | I need a shower.&lt;br /&gt;
| ⇒&lt;br /&gt;
| style=&amp;quot;border: 1px solid #4f4f4f; text-align: left; padding: 0.7em;” | Phew! After all today&#039;s work, I need a shower and a good rest...&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Scripts==&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
==Audio==&lt;br /&gt;
{{SOSPioneersVoices&lt;br /&gt;
| CHARANAME=Patricia&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
All information not credited to persons on this page or below are referenced from the official guide.&amp;lt;ref&amp;gt;牧場物語オリーブタウンと希望の大地 公式ガイドブック, Bokujou Monogatari Oriibutaun to Kibou no Daichi Koushiki Gaido Bukku [Bokujou Monogatari Olive Town and the Land of Hope Official Guide Book]. 1st Ed. (2021). Kadokawa Game Linkage.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{NaviPioneers}}&lt;br /&gt;
{{BackToTop}}&lt;/div&gt;</summary>
		<author><name>Chickadee</name></author>
	</entry>
	<entry>
		<id>https://wiki.ranchstory.farm/index.php?title=Park_(Story_of_Seasons:_Pioneers_of_Olive_Town)&amp;diff=121377</id>
		<title>Park (Story of Seasons: Pioneers of Olive Town)</title>
		<link rel="alternate" type="text/html" href="https://wiki.ranchstory.farm/index.php?title=Park_(Story_of_Seasons:_Pioneers_of_Olive_Town)&amp;diff=121377"/>
		<updated>2024-09-08T22:57:51Z</updated>

		<summary type="html">&lt;p&gt;Chickadee: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{InfoboxPlacePioneers&lt;br /&gt;
| PLACENAME=Park&lt;br /&gt;
| PLACEJPNNAME=公園&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{NaviPioneers}}&lt;br /&gt;
{{BackToTop}}&lt;/div&gt;</summary>
		<author><name>Chickadee</name></author>
	</entry>
	<entry>
		<id>https://wiki.ranchstory.farm/index.php?title=Olive_Museum_(Story_of_Seasons:_Pioneers_of_Olive_Town)&amp;diff=121376</id>
		<title>Olive Museum (Story of Seasons: Pioneers of Olive Town)</title>
		<link rel="alternate" type="text/html" href="https://wiki.ranchstory.farm/index.php?title=Olive_Museum_(Story_of_Seasons:_Pioneers_of_Olive_Town)&amp;diff=121376"/>
		<updated>2024-09-08T22:57:31Z</updated>

		<summary type="html">&lt;p&gt;Chickadee: /* References */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{InfoboxPlacePioneers&lt;br /&gt;
| PLACENAME=Olive Museum&lt;br /&gt;
| PLACEJPNNAME=博物館『オリーブミュージアム』&lt;br /&gt;
| PLACERESIDENTS=[[Reina (Story of Seasons: Pioneers of Olive Town)|Reina]]&lt;br /&gt;
| PLACEEMPLOYEES=[[Gloria (Story of Seasons: Pioneers of Olive Town)|Gloria]] (Director) &amp;lt;br&amp;gt; [[Reina (Story of Seasons: Pioneers of Olive Town)|Reina]] (Employee) &amp;lt;br&amp;gt; [[Beth (Story of Seasons: Pioneers of Olive Town)|Beth]] (Employee)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Olive Museum&#039;&#039;&#039; is run by [[Gloria (Story of Seasons: Pioneers of Olive Town)|Gloria]] and is where [[Reina (Story of Seasons: Pioneers of Olive Town)|Reina]] and [[Beth (Story of Seasons: Pioneers of Olive Town)|Beth]] work. It&#039;s located at the upper district of Olive Town, next to the [[Olive Hall (Story of Seasons: Pioneers of Olive Town)|Town Hall]]. The buildings are connected by a breezeway on the second floor.&lt;br /&gt;
&lt;br /&gt;
You can donate photographs of the wildlife that appear on your farm or in the Olive Town forest, fish you catch, and treasures you find. The wildlife photographs and the treasures that you donate will be made into replica figurines, which you can then purchase at [[Beth (Story of Seasons: Pioneers of Olive Town)|Beth]]&#039;s counter. If you find a mysterious object after defeating one of the baddies in the mines or after draining a body of water, you can bring it to the museum and [[Reina (Story of Seasons: Pioneers of Olive Town)|Reina]] will appraise it. The appraisal result is determined at the moment you acquire an object and changing the time of the appraisal will not change what item you receive. The appraisal may reveal the mysterious object to be a valuable treasure!&lt;br /&gt;
&lt;br /&gt;
[[file:SOSPioneers Places OliveTown Museum.jpg|center|500px|Museum Image Here]]&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
__TOC__&lt;br /&gt;
==Displays and Collections==&lt;br /&gt;
===Photography Collection===&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div align=center&amp;gt;&lt;br /&gt;
[[file:SOSPioneers OliveTown Museum Photo 1.jpg|350px]][[File:SOSPioneers OliveTown Museum Photo 2.jpg|350px]]&lt;br /&gt;
Take pictures of wildlife in Olive Town and its surroundings! &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; width=68% style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=13% | Image || width=16% | Wildlife Name || width=33% | When to Find || Where to Find&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SOS Pioneers Squirrel Icon 101.png|35px]]   &lt;br /&gt;
| Squirrel&lt;br /&gt;
| &#039;&#039;&#039;Season&#039;&#039;&#039;: Spring, Summer, Fall&amp;lt;br&amp;gt;&#039;&#039;&#039;Time&#039;&#039;&#039;: Daytime&amp;lt;br&amp;gt;&#039;&#039;&#039;Weather&#039;&#039;&#039;: Any, except typhoon&lt;br /&gt;
| Found in Area 1&amp;lt;br&amp;gt;They seem to prefer areas with trees.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SOS Pioneers Fox Icon 101.png|35px]]   &lt;br /&gt;
| Orange Fox&lt;br /&gt;
| &#039;&#039;&#039;Season&#039;&#039;&#039;: Any&amp;lt;br&amp;gt;&#039;&#039;&#039;Time&#039;&#039;&#039;: Any&amp;lt;br&amp;gt;&#039;&#039;&#039;Weather&#039;&#039;&#039;: Any, except typhoon or blizzard&lt;br /&gt;
| They roam the Olive Town forest.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SOS Pioneers Fox Icon 102.png|35px]]    &lt;br /&gt;
| White Fox&lt;br /&gt;
| &#039;&#039;&#039;Season&#039;&#039;&#039;: Winter&amp;lt;br&amp;gt;&#039;&#039;&#039;Time&#039;&#039;&#039;: Any&amp;lt;br&amp;gt;&#039;&#039;&#039;Weather&#039;&#039;&#039;: Any, except blizzard&lt;br /&gt;
| They roam the Olive Town forest.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SOS Pioneers Ermine Icon 101.png|35px]]    &lt;br /&gt;
| Brown Ermine&lt;br /&gt;
| &#039;&#039;&#039;Season&#039;&#039;&#039;: Spring, Summer, Fall&amp;lt;br&amp;gt;&#039;&#039;&#039;Time&#039;&#039;&#039;: Daytime&amp;lt;br&amp;gt;&#039;&#039;&#039;Weather&#039;&#039;&#039;: Sunny or rainy&lt;br /&gt;
| Found in Area 3&amp;lt;br&amp;gt;They prefer densely wooded areas.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SOS Pioneers Ermine Icon 102.png|35px]]   &lt;br /&gt;
| White Ermine&lt;br /&gt;
| &#039;&#039;&#039;Season&#039;&#039;&#039;: Winter&amp;lt;br&amp;gt;&#039;&#039;&#039;Time&#039;&#039;&#039;: Daytime&amp;lt;br&amp;gt;&#039;&#039;&#039;Weather&#039;&#039;&#039;: Any, except blizzard&lt;br /&gt;
| Found in Area 3&amp;lt;br&amp;gt;They prefer places where trees are quite dense.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SOS Pioneers Bear Icon 101.png|35px]]   &lt;br /&gt;
| Bear&lt;br /&gt;
| &#039;&#039;&#039;Season&#039;&#039;&#039;: Spring, Summer, Fall&amp;lt;br&amp;gt;&#039;&#039;&#039;Time&#039;&#039;&#039;: Any&amp;lt;br&amp;gt;&#039;&#039;&#039;Weather&#039;&#039;&#039;: Any, except typhoon&lt;br /&gt;
| They seem to like honey, so they are found in places where there are many beehives.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SOS Pioneers Monkey Icon 101.png|35px]]   &lt;br /&gt;
| Monkey&lt;br /&gt;
| &#039;&#039;&#039;Season&#039;&#039;&#039;: Any&amp;lt;br&amp;gt;&#039;&#039;&#039;Time&#039;&#039;&#039;: Daytime&amp;lt;br&amp;gt;&#039;&#039;&#039;Weather&#039;&#039;&#039;: Sunny&lt;br /&gt;
| Found in Area 3&amp;lt;br&amp;gt;They can be spotted in areas that are densely populated with stumps. &lt;br /&gt;
|-&lt;br /&gt;
|[[File:SOS Pioneers Bird Icon 101.png|35px]] &lt;br /&gt;
| Sparrow&lt;br /&gt;
| &#039;&#039;&#039;Season&#039;&#039;&#039;: Any&amp;lt;br&amp;gt;&#039;&#039;&#039;Time&#039;&#039;&#039;: Morning&amp;lt;br&amp;gt;&#039;&#039;&#039;Weather&#039;&#039;&#039;: Any, except typhoon or blizzard&lt;br /&gt;
| They gather on the ground near your house, and seem to stay in the same place in the morning.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SOS Pioneers Bird Icon 102.png|35px]]  &lt;br /&gt;
| Owl&lt;br /&gt;
| &#039;&#039;&#039;Season&#039;&#039;&#039;: Any&amp;lt;br&amp;gt;&#039;&#039;&#039;Time&#039;&#039;&#039;: Night&amp;lt;br&amp;gt;&#039;&#039;&#039;Weather&#039;&#039;&#039;: Any, except typhoon or blizzard&lt;br /&gt;
| Found in Areas 2 and 3&amp;lt;br&amp;gt;They prefer areas where there are many trees.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SOS Pioneers Bird Icon 103.png|35px]]  &lt;br /&gt;
| Bluebird&lt;br /&gt;
| &#039;&#039;&#039;Season&#039;&#039;&#039;: Any&amp;lt;br&amp;gt;&#039;&#039;&#039;Time&#039;&#039;&#039;: Any&amp;lt;br&amp;gt;&#039;&#039;&#039;Weather&#039;&#039;&#039;: Sunny&lt;br /&gt;
| Found near a dilapidated hydroponic plant&amp;lt;br&amp;gt;They will only show up when the trees are dense.&lt;br /&gt;
|-&lt;br /&gt;
||[[File:SOS Pioneers Bird Icon 104.png|35px]]  &lt;br /&gt;
| Ptarmigan&lt;br /&gt;
| &#039;&#039;&#039;Season&#039;&#039;&#039;: Winter&amp;lt;br&amp;gt;&#039;&#039;&#039;Time&#039;&#039;&#039;: Morning and late afternoon&amp;lt;br&amp;gt;&#039;&#039;&#039;Weather&#039;&#039;&#039;: Any&lt;br /&gt;
| They can be found near fields where many flowers are grown.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SOS Pioneers Bird Icon 105.png|35px]]  &lt;br /&gt;
| Eagle&lt;br /&gt;
| &#039;&#039;&#039;Season&#039;&#039;&#039;: Any&amp;lt;br&amp;gt;&#039;&#039;&#039;Time&#039;&#039;&#039;: Morning&amp;lt;br&amp;gt;&#039;&#039;&#039;Weather&#039;&#039;&#039;: Any, except typhoon or blizzard&lt;br /&gt;
| Found on the beach in Area 2&amp;lt;br&amp;gt;They prefer areas with rocks.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SOS Pioneers Bird Icon 106.png|35px]]  &lt;br /&gt;
| Falcon&lt;br /&gt;
| &#039;&#039;&#039;Season&#039;&#039;&#039;: Any&amp;lt;br&amp;gt;&#039;&#039;&#039;Time&#039;&#039;&#039;: Morning&amp;lt;br&amp;gt;&#039;&#039;&#039;Weather&#039;&#039;&#039;: Any&lt;br /&gt;
| Found on the beach in Area 3&amp;lt;br&amp;gt;They seem to prefer areas with more rocks than the eagles do.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SOS Pioneers Beetle Icon 101.png|35px]]   &lt;br /&gt;
| Rhinoceros Beetle&lt;br /&gt;
| &#039;&#039;&#039;Season&#039;&#039;&#039;: Summer&amp;lt;br&amp;gt;&#039;&#039;&#039;Time&#039;&#039;&#039;: Afternoon&amp;lt;br&amp;gt;&#039;&#039;&#039;Weather&#039;&#039;&#039;: Any, except typhoon&lt;br /&gt;
| Found in the trees of Areas 2 and 3&amp;lt;br&amp;gt;They only appear in densely wooded areas.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SOS Pioneers Beetle Icon 103.png|35px]]    &lt;br /&gt;
| Stag Beetle&lt;br /&gt;
| &#039;&#039;&#039;Season&#039;&#039;&#039;: Summer&amp;lt;br&amp;gt;&#039;&#039;&#039;Time&#039;&#039;&#039;: Afternoon&amp;lt;br&amp;gt;&#039;&#039;&#039;Weather&#039;&#039;&#039;: Any, except typhoon&lt;br /&gt;
| Found in the trees of Area 3&amp;lt;br&amp;gt;They only appear in densely wooded areas.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SOS Pioneers Beetle Icon 102.png|35px]]   &lt;br /&gt;
| Hercules Beetle&lt;br /&gt;
| &#039;&#039;&#039;Season&#039;&#039;&#039;: Summer&amp;lt;br&amp;gt;&#039;&#039;&#039;Time&#039;&#039;&#039;: Night&amp;lt;br&amp;gt;&#039;&#039;&#039;Weather&#039;&#039;&#039;: Any&lt;br /&gt;
| They have been seen perched on trees that grow near a dilapidated hydroponic plant. &lt;br /&gt;
|-&lt;br /&gt;
|[[File:SOS Pioneers Butterfly Icon 101.png|35px]]   &lt;br /&gt;
| White Butterfly&lt;br /&gt;
| &#039;&#039;&#039;Season&#039;&#039;&#039;: Spring, Summer, Fall&amp;lt;br&amp;gt;&#039;&#039;&#039;Time&#039;&#039;&#039;: Any&amp;lt;br&amp;gt;&#039;&#039;&#039;Weather&#039;&#039;&#039;: Sunny&lt;br /&gt;
| They feed on nectar where flowers grow.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SOS Pioneers Butterfly Icon 102.png|35px]]   &lt;br /&gt;
| Swallowtail&lt;br /&gt;
| &#039;&#039;&#039;Season&#039;&#039;&#039;: Spring, Summer, Fall&amp;lt;br&amp;gt;&#039;&#039;&#039;Time&#039;&#039;&#039;: Any&amp;lt;br&amp;gt;&#039;&#039;&#039;Weather&#039;&#039;&#039;: Sunny&lt;br /&gt;
| Found in Area 3&amp;lt;br&amp;gt;They seem to prefer areas with more flowers than the white butterflies do.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SOS Pioneers Butterfly Icon 103.png|35px]]   &lt;br /&gt;
| Morpho&lt;br /&gt;
| &#039;&#039;&#039;Season&#039;&#039;&#039;: Summer, Fall&amp;lt;br&amp;gt;&#039;&#039;&#039;Time&#039;&#039;&#039;: Any&amp;lt;br&amp;gt;&#039;&#039;&#039;Weather&#039;&#039;&#039;: Sunny&lt;br /&gt;
| Found near dilapidated hydroponic plants&amp;lt;br&amp;gt;They have been sighted in areas where there are many flowers and trees.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SOS Pioneers Crab Icon 101.png|35px]] &lt;br /&gt;
| Crab&lt;br /&gt;
| &#039;&#039;&#039;Season&#039;&#039;&#039;: Winter&amp;lt;br&amp;gt;&#039;&#039;&#039;Time&#039;&#039;&#039;: Daytime&amp;lt;br&amp;gt;&#039;&#039;&#039;Weather&#039;&#039;&#039;: Any, except blizzard&lt;br /&gt;
| Found on the beach of Area 2&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SOS Pioneers MEGABALL Icon 101.png|35px]]  &lt;br /&gt;
| G.P. Millipede&lt;br /&gt;
| &#039;&#039;&#039;Season&#039;&#039;&#039;: Any&amp;lt;br&amp;gt;&#039;&#039;&#039;Time&#039;&#039;&#039;: Any&amp;lt;br&amp;gt;&#039;&#039;&#039;Weather&#039;&#039;&#039;: Any, except blizzard&lt;br /&gt;
| They appear when there are rocks in front of the entrance to Mine 3.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Fish Collection===&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div align=center&amp;gt;&lt;br /&gt;
[[File:SOS Pioneers Museum Aquarium.jpg|center|350px]]&lt;br /&gt;
Catch fish and donate them to the Olive Museum to display in the aquarium.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;For more in-depth info on how to catch each type of fish, see the [[Fishing (Story of Seasons: Pioneers of Olive Town)|Fishing]] page.&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Image || Name&lt;br /&gt;
{{SOSPioneersFishItem&lt;br /&gt;
| NAME=Sardine&lt;br /&gt;
| ROD=&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersFishItem&lt;br /&gt;
| NAME=Shishamo Smelt&lt;br /&gt;
| ROD=&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersFishItem&lt;br /&gt;
| NAME=Horse Mackerel&lt;br /&gt;
| ROD=&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersFishItem&lt;br /&gt;
| NAME=Dace&lt;br /&gt;
| ROD=&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersFishItem&lt;br /&gt;
| NAME=Herring&lt;br /&gt;
| ROD=&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersFishItem&lt;br /&gt;
| NAME=Cod&lt;br /&gt;
| ROD=&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersFishItem&lt;br /&gt;
| NAME=Eel&lt;br /&gt;
| ROD=&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersFishItem&lt;br /&gt;
| NAME=	Sea Bass&lt;br /&gt;
| ROD=&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersFishItem&lt;br /&gt;
| NAME=Yellow Perch&lt;br /&gt;
| ROD=&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersFishItem&lt;br /&gt;
| NAME=Tilapia&lt;br /&gt;
| ROD=&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersFishItem&lt;br /&gt;
| NAME=Catfish&lt;br /&gt;
| ROD=&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersFishItem&lt;br /&gt;
| NAME=Snakehead&lt;br /&gt;
| ROD=&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersFishItem&lt;br /&gt;
| NAME=Star Snapper&lt;br /&gt;
| ROD=&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersFishItem&lt;br /&gt;
| NAME=Milkfish&lt;br /&gt;
| ROD=&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersFishItem&lt;br /&gt;
| NAME=Sea Bream	&lt;br /&gt;
| ROD=&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersFishItem&lt;br /&gt;
| NAME=Flounder&lt;br /&gt;
| ROD=&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersFishItem&lt;br /&gt;
| NAME=Salmon&lt;br /&gt;
| ROD=&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersFishItem&lt;br /&gt;
| NAME=Mahi-mahi&lt;br /&gt;
| ROD=&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersFishItem&lt;br /&gt;
| NAME=Oarfish&lt;br /&gt;
| ROD=&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersFishItem&lt;br /&gt;
| NAME=Tuna&lt;br /&gt;
| ROD=&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersFishItem&lt;br /&gt;
| NAME=Alligator Gar&lt;br /&gt;
| ROD=&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersFishItem&lt;br /&gt;
| NAME=Monkfish&lt;br /&gt;
| NAMESPECIFIC=Monkfish&amp;lt;br&amp;gt;&#039;&#039;Known as Anglerfish prior to the [[Update_Changelog_(Story_of_Seasons:_Pioneers_of_Olive_Town)#Version_1.0.4|1.0.4 update]]&#039;&#039;&lt;br /&gt;
| ROD=&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersFishItem&lt;br /&gt;
| NAME=Giant Catfish&lt;br /&gt;
| ROD=&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersFishItem&lt;br /&gt;
| NAME=Crayfish&lt;br /&gt;
| ROD=&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersFishItem&lt;br /&gt;
| NAME=Whiskered Velvet Shrimp&lt;br /&gt;
| ROD=&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersFishItem&lt;br /&gt;
| NAME=Giant Freshwater Prawn&lt;br /&gt;
| ROD=&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersFishItem&lt;br /&gt;
| NAME=Giant Tiger Shrimp&lt;br /&gt;
| ROD=&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersFishItem&lt;br /&gt;
| NAME=Lobster&lt;br /&gt;
| ROD=&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersFishItem&lt;br /&gt;
| NAME=Rock Lobster&lt;br /&gt;
| ROD=&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersFishItem&lt;br /&gt;
| NAME=Gazami Crab&lt;br /&gt;
| ROD=&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersFishItem&lt;br /&gt;
| NAME=Blue Crab&lt;br /&gt;
| ROD=&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersFishItem&lt;br /&gt;
| NAME=Horsehair Crab&lt;br /&gt;
| ROD=&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersFishItem&lt;br /&gt;
| NAME=Snow Crab&lt;br /&gt;
| ROD=&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersFishItem&lt;br /&gt;
| NAME=Common Squid&lt;br /&gt;
| ROD=&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersFishItem&lt;br /&gt;
| NAME=Spear Squid&lt;br /&gt;
| ROD=&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersFishItem&lt;br /&gt;
| NAME=Bigfin Reef Squid&lt;br /&gt;
| ROD=&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersFishItem&lt;br /&gt;
| NAME=Cuttlefish&lt;br /&gt;
| ROD=&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersFishItem&lt;br /&gt;
| NAME=Blood Clam&lt;br /&gt;
| ROD=&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersFishItem&lt;br /&gt;
| NAME=Oyster&lt;br /&gt;
| ROD=&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersFishItem&lt;br /&gt;
| NAME=Mussel&lt;br /&gt;
| ROD=&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersFishItem&lt;br /&gt;
| NAME=Abalone&lt;br /&gt;
| ROD=&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersFishItem&lt;br /&gt;
| NAME=Spotted Eagle Ray&lt;br /&gt;
| ROD=&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersFishItem&lt;br /&gt;
| NAME=Halibut&lt;br /&gt;
| ROD=&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersFishItem&lt;br /&gt;
| NAME=Giant Grouper&lt;br /&gt;
| ROD=&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersFishItem&lt;br /&gt;
| NAME=Marlin&lt;br /&gt;
| ROD=&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersFishItem&lt;br /&gt;
| NAME=Giant Squid&lt;br /&gt;
| ROD=&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersFishItem&lt;br /&gt;
| NAME=Giant King Crab&lt;br /&gt;
| ROD=&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersFishItem&lt;br /&gt;
| NAME=Sparkling Fish&lt;br /&gt;
| ROD=&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersFishItem&lt;br /&gt;
| NAME=Shining Fish&lt;br /&gt;
| ROD=&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersFishItem&lt;br /&gt;
| NAME=Aurora Fish&lt;br /&gt;
| ROD=&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Treasure Collection===&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div align=center&amp;gt;&lt;br /&gt;
[[File:SOSPioneers OliveTown Museum Treasure 1.jpg|center|350px]]&lt;br /&gt;
Find an interesting object? You can return it to the Museum to be displayed.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; width=60%&lt;br /&gt;
|-&lt;br /&gt;
! width=50px class=&amp;quot;unsortable&amp;quot; | Image || width=20% class=&amp;quot;unsortable&amp;quot; | Treasure Name || width=15% | Where to Obtain || How to Obtain&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SOS Pioneers Items Treasure Antique Accessory.png|50px]]&lt;br /&gt;
| Antique Accessory&lt;br /&gt;
| Area 2 Lake&lt;br /&gt;
| Drain to obtain a Heavy Object, then have Reina appraise it&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SOS Pioneers Items Treasure Antique Mirror.png|50px]]&lt;br /&gt;
| Antique Mirror&lt;br /&gt;
| Area 2 Lake&lt;br /&gt;
| Fish with an Iron Fishing Rod or better&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SOS Pioneers Items Treasure Antique Decoration.png|50px]]&lt;br /&gt;
| Antique Decoration&lt;br /&gt;
| Area 2 Lake&lt;br /&gt;
| Drain to obtain a Heavy Object, then have Reina appraise it&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SOS Pioneers Items Treasure Antique Monument.png|50px]]&lt;br /&gt;
| Antique Monument&lt;br /&gt;
| Area 2 Lake&lt;br /&gt;
| Drain to obtain a Heavy Object, then have Reina appraise it&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SOS Pioneers Items Treasure Timeworn Coin.png|50px]]&lt;br /&gt;
| Timeworn Coin&lt;br /&gt;
| Area 3 Lake&lt;br /&gt;
| Fish with an Iron Fishing Rod or better&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SOS Pioneers Items Treasure Timeworn Fan.png|50px]]&lt;br /&gt;
| Timeworn Fan&lt;br /&gt;
| Area 3 Lake&lt;br /&gt;
| Drain to obtain a Heavy Object, then have Reina appraise it&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SOS Pioneers Items Treasure Timeworn Scroll.png|50px]]&lt;br /&gt;
| Timeworn Scroll&lt;br /&gt;
| Area 3 Lake&lt;br /&gt;
| Drain to obtain a Heavy Object, then have Reina appraise it&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SOS Pioneers Items Treasure Timeworn Compass.png|50px]]&lt;br /&gt;
| Timeworn Compass&lt;br /&gt;
| Area 3 Lake&lt;br /&gt;
| Drain to obtain a Heavy Object, then have Reina appraise it&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SOS Pioneers Items Treasure Timeworn Map.png|50px]]&lt;br /&gt;
| Timeworn Map&lt;br /&gt;
| Area 3 Lake&lt;br /&gt;
| Drain to obtain a Heavy Object, then have Reina appraise it&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SOS Pioneers Items Treasure Sparkling Spur.png|50px]]&lt;br /&gt;
| Sparkling Spur&lt;br /&gt;
| Area 3 Sea&lt;br /&gt;
| Set up a Net, Multipurpose Net or a Giant Net&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SOS Pioneers Items Treasure Shiny Trophy Buckle.png|50px]]&lt;br /&gt;
| Shiny Trophy Buckle	&lt;br /&gt;
| Ancient Lake&lt;br /&gt;
| Drain to obtain a Heavy Object, then have Reina appraise it&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SOS Pioneers Items Treasure Cow Helm.png|50px]]&lt;br /&gt;
| Cow Helm&lt;br /&gt;
| Earth Sprite Village&lt;br /&gt;
| The Journey Sprite may give it to you as a gift at Lv.10&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SOS Pioneers Items Treasure Golden Horn.png|50px]]&lt;br /&gt;
| Golden Horn&lt;br /&gt;
| Ancient Lake&lt;br /&gt;
| Drain to obtain a Heavy Object, then have Reina appraise it&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SOS Pioneers Items Treasure Ancient Black Tome.png|50px]]&lt;br /&gt;
| Ancient Black Tome&lt;br /&gt;
| Ancient Lake&lt;br /&gt;
| Drain to obtain a Shining Object, then have Reina appraise it&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SOS Pioneers Items Treasure Ancient White Tome.png|50px]]&lt;br /&gt;
| Ancient White Tome&lt;br /&gt;
| Ancient Lake&lt;br /&gt;
| Drain to obtain a Shining Object, then have Reina appraise it&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SOS Pioneers Items Treasure Glass Slipper.png|50px]]&lt;br /&gt;
| Glass Slipper&lt;br /&gt;
| Ancient Lake&lt;br /&gt;
| Drain to obtain a Shining Object, then have Reina appraise it&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SOS Pioneers Items Treasure Prehistoric Gear.png|50px]]&lt;br /&gt;
| Prehistoric Gear&lt;br /&gt;
| Ancient Lake&lt;br /&gt;
| Fish with a Golden Fishing Rod or better&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SOS Pioneers Items Treasure Olive Crystal.png|50px]]&lt;br /&gt;
| Olive Crystal&lt;br /&gt;
| Area 3 Puddle&lt;br /&gt;
| Use the bucket&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SOS Pioneers Items Treasure Fulgurite.png|50px]]&lt;br /&gt;
| Fulgurite&lt;br /&gt;
| Area 1 Puddle&lt;br /&gt;
| Use the bucket&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SOS Pioneers Items Treasure Arthurite.png|50px]]&lt;br /&gt;
| Arthurite&lt;br /&gt;
| Area 2 Puddle&lt;br /&gt;
| Use the bucket&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SOS Pioneers Items Treasure Desert Rose.png|50px]]&lt;br /&gt;
| Desert Rose&lt;br /&gt;
| Area 3 Pond&lt;br /&gt;
| Drain to obtain a Heavy Object, then have Reina appraise it&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SOS Pioneers Items Treasure Okenite.png|50px]]&lt;br /&gt;
| Okenite&lt;br /&gt;
| Area 3 Pond&lt;br /&gt;
| Drain to obtain a Heavy Object, then have Reina appraise it&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SOS Pioneers Items Treasure Gibeon Stone.png|50px]]&lt;br /&gt;
| Gibeon Stone&lt;br /&gt;
| Area 2 Pond&lt;br /&gt;
| Drain to obtain a Heavy Object, then have Reina appraise it&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SOS Pioneers Items Treasure Parasite Stone.png|50px]]&lt;br /&gt;
| Parasite Stone&lt;br /&gt;
| Mine 3 - Expert Mine&lt;br /&gt;
| Defeat an Expert Baddie to obtain a Shining Object, then have Reina appraise it&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SOS Pioneers Items Treasure Ambergris.png|50px]]&lt;br /&gt;
| Ambergris&lt;br /&gt;
| Area 2 Pond&lt;br /&gt;
| Drain to obtain a Heavy Object, then have Reina appraise it&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SOS Pioneers Items Treasure Cave Pearl.png|50px]]&lt;br /&gt;
| Cave Pearl&lt;br /&gt;
| Mine 2 - Intermediate Mine&lt;br /&gt;
| Defeat a Novice Baddie to obtain a Timeworn Object, then have Reina appraise it&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SOS Pioneers Items Treasure Crystallized Amber.png|50px]]&lt;br /&gt;
| Crystallized Amber&lt;br /&gt;
| Mine 3 - Expert Mine&lt;br /&gt;
| Defeat an Intermediate Baddie to obtain a Heavy Object, then have Reina appraise it&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SOS Pioneers Items Treasure Ancient Shell Fossil.png|50px]]&lt;br /&gt;
| Ancient Shell Fossil&lt;br /&gt;
| Lake in Mine 3&lt;br /&gt;
| Fish with a Golden Fishing Rod or better&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SOS Pioneers Items Treasure Ancient Bug Fossil.png|50px]]&lt;br /&gt;
| Ancient Bug Fossil&lt;br /&gt;
| Ancient Lake&lt;br /&gt;
| Drain to obtain a Shining Object, then have Reina appraise it&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SOS Pioneers Items Treasure Dinosaur Fossil.png|50px]]&lt;br /&gt;
| Dinosaur Fossil&lt;br /&gt;
| Ancient Lake&lt;br /&gt;
| Drain to obtain a Shining Object, then have Reina appraise it&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Beth&#039;s Faux Décor==&lt;br /&gt;
At Beth&#039;s counter, you can purchase a replica statue of any wildlife photograph or treasure that you&#039;ve donated to the museum.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; width=38%&lt;br /&gt;
|-&lt;br /&gt;
! width=50px class=&amp;quot;unsortable&amp;quot; | Image||Name||Buy Price||Sell Price&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SOS Pioneers Items Decor Squirrel Statue.png|50px]]||Squirrel Statue||1000G||500G&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SOS Pioneers Items Decor Orange Fox Statue.png|50px]]||Orange Fox Statue||1200G||600G&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SOS Pioneers Items Decor White Fox Statue.png|50px]]||White Fox Statue||3600G||1800G&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SOS Pioneers Items Decor Brown Ermine Statue.png|50px]]||Brown Ermine Statue||1800G||900G&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SOS Pioneers Items Decor White Ermine Statue.png|50px]]||White Ermine Statue||5400G||2700G&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SOS Pioneers Items Decor Bear Statue.png|50px]]||Bear Statue||60000G||30000G&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SOS Pioneers Items Decor Monkey Statue.png|50px]]||Monkey Statue||9600G||4800G&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SOS Pioneers Items Decor Sparrow Statue.png|50px]]||Sparrow Statue||600G||300G&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SOS Pioneers Items Decor Owl Statue.png|50px]]||Owl Statue||1600G||800G&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SOS Pioneers Items Decor Bluebird Statue.png|50px]]||Bluebird Statue||10000G||5000G&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SOS Pioneers Items Decor Ptarmigan Statue.png|50px]]||Ptarmigan Statue||8000G||4000G&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SOS Pioneers Items Decor Eagle Statue.png|50px]]||Eagle Statue||2400G||1200G&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SOS Pioneers Items Decor Falcon Statue.png|50px]]||Falcon Statue||3600G||1800G&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SOS Pioneers Items Decor Rhinoceros Beetle Statue.png|50px]]||Rhinoceros Beetle Statue||5200G||2600G&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SOS Pioneers Items Decor Hercules Beetle Statue.png|50px]]||Hercules Beetle Statue||18000G||9000G&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SOS Pioneers Items Decor Stag Beetle Statue.png|50px]]||Stag Beetle Statue||2000G||1000G&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SOS Pioneers Items Decor White Butterfly Statue.png|50px]]||White Butterfly Statue||800G||400G&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SOS Pioneers Items Decor Swallowtail Statue.png|50px]]||Swallowtail Statue||6000G||3000G&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SOS Pioneers Items Decor Morpho Statue.png|50px]]||Morpho Statue||16000G||8000G&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SOS Pioneers Items Decor Crab Statue.png|50px]]||Crab Statue||6000G||3000G&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SOS Pioneers Items Decor G.P. Millipede Statue.png|50px]]||G.P. Millipede Statue||20000G||10000G&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SOS Pioneers Items Decor Faux Fulgurite.png|50px]]||Faux Fulgurite||2000G||1000G&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SOS Pioneers Items Decor Faux Arthurite.png|50px]]||Faux Arthurite||4000G||2000G&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SOS Pioneers Items Decor Faux Desert Rose.png|50px]]||Faux Desert Rose||6000G||3000G&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SOS Pioneers Items Decor Faux Okenite.png|50px]]||Faux Okenite||6000G||3000G&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SOS Pioneers Items Decor Faux Gibeon Stone.png|50px]]||Faux Gibeon Stone||5000G||2500G&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SOS Pioneers Items Decor Faux Parasite Stone.png|50px]]||Faux Parasite Stone||9000G||4500G&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SOS Pioneers Items Decor Faux Ambergris.png|50px]]||Faux Ambergris||5000G||2500G&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SOS Pioneers Items Decor Faux Cave Pearl.png|50px]]||Faux Cave Pearl||3000G||1500G&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SOS Pioneers Items Decor Faux Crystallized Amber.png|50px]]||Faux Crystallized Amber||6000G||3000G&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SOS Pioneers Items Decor Faux Olive Crystal.png|50px]]||Faux Olive Crystal||6000G||3000G&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SOS Pioneers Items Decor Faux Antique Accessory.png|50px]]||Faux Antique Accessory||12000G||6000G&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SOS Pioneers Items Decor Faux Antique Mirror.png|50px]]||Faux Antique Mirror||12000G||6000G&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SOS Pioneers Items Decor Faux Antique Decoration.png|50px]]||Faux Antique Decoration||12000G||6000G&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SOS Pioneers Items Decor Faux Antique Monument.png|50px]]||Faux Antique Monument||12000G||6000G&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SOS Pioneers Items Decor Faux Timeworn Coin.png|50px]]||Faux Timeworn Coin||20000G||10000G&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SOS Pioneers Items Decor Faux Timeworn Fan.png|50px]]||Faux Timeworn Fan||20000G||10000G&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SOS Pioneers Items Decor Faux Timeworn Scroll.png|50px]]||Faux Timeworn Scroll||20000G||10000G&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SOS Pioneers Items Decor Faux Timeworn Compass.png|50px]]||Faux Timeworn Compass||20000G||10000G&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SOS Pioneers Items Decor Faux Timeworn Map.png|50px]]||Faux Timeworn Map||20000G||10000G&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SOS Pioneers Items Decor Faux Sparkling Spur.png|50px]]||Faux Sparkling Spur||30000G||15000G&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SOS Pioneers Items Decor Faux Shiny Trophy Buckle.png|50px]]||Faux Shiny Trophy Buckle||30000G||15000G&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SOS Pioneers Items Decor Faux Cow Helm.png|50px]]||Faux Cow Helm||40000G||20000G&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SOS Pioneers Items Decor Faux Golden Horn.png|50px]]||Faux Golden Horn||40000G||20000G&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SOS Pioneers Items Decor Faux Ancient Black Tome.png|50px]]||Faux Ancient Black Tome||60000G||30000G&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SOS Pioneers Items Decor Faux Ancient White Tome.png|50px]]||Faux Ancient White Tome||60000G||30000G&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SOS Pioneers Items Decor Faux Glass Slipper.png|50px]]||Faux Glass Slipper||80000G||40000G&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SOS Pioneers Items Decor Faux Prehistoric Gear.png|50px]]||Faux Prehistoric Gear||80000G||40000G&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SOS Pioneers Items Decor Faux Ancient Shell Fossil.png|50px]]||Faux Ancient Shell Fossil||100000G||50000G&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SOS Pioneers Items Decor Faux Ancient Bug Fossil.png|50px]]||Faux Ancient Bug Fossil||100000G||50000G&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SOS Pioneers Items Decor Faux Dinosaur Fossil.png|50px]]||Faux Dinosaur Fossil||160000G||80000G&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
All information not credited to persons on this page or below are referenced from the official guide.&amp;lt;ref&amp;gt;牧場物語オリーブタウンと希望の大地 公式ガイドブック, Bokujou Monogatari Oriibutaun to Kibou no Daichi Koushiki Gaido Bukku [Bokujou Monogatari Olive Town and the Land of Hope Official Guide Book]. 1st Ed. (2021). Kadokawa Game Linkage.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{NaviPioneers}}&lt;br /&gt;
{{BackToTop}}&lt;/div&gt;</summary>
		<author><name>Chickadee</name></author>
	</entry>
	<entry>
		<id>https://wiki.ranchstory.farm/index.php?title=Olive_Hall_(Story_of_Seasons:_Pioneers_of_Olive_Town)&amp;diff=121375</id>
		<title>Olive Hall (Story of Seasons: Pioneers of Olive Town)</title>
		<link rel="alternate" type="text/html" href="https://wiki.ranchstory.farm/index.php?title=Olive_Hall_(Story_of_Seasons:_Pioneers_of_Olive_Town)&amp;diff=121375"/>
		<updated>2024-09-08T22:57:25Z</updated>

		<summary type="html">&lt;p&gt;Chickadee: /* References */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{InfoboxPlacePioneers&lt;br /&gt;
| PLACENAME=Olive Hall&lt;br /&gt;
| PLACEJPNNAME=市役所『オリーブホール』&lt;br /&gt;
| PLACERESIDENTS=[[Victor (Story of Seasons: Pioneers of Olive Town)|Victor]], [[Gloria (Story of Seasons: Pioneers of Olive Town)|Gloria]], [[Jacopo (Story of Seasons: Pioneers of Olive Town)|Jacopo]]&lt;br /&gt;
| PLACEEMPLOYEES=[[Victor (Story of Seasons: Pioneers of Olive Town)|Victor]] (Mayor)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Olive Hall&#039;&#039;&#039; is where Mayor [[Victor (Story of Seasons: Pioneers of Olive Town)|Victor]] manages Olive Town. He lives here with his wife, [[Gloria (Story of Seasons: Pioneers of Olive Town)|Gloria]]. &lt;br /&gt;
&lt;br /&gt;
At the Town Hall, you can accept [[Requests (Story of Seasons: Pioneers of Olive Town)|Requests]] that are posted by the town, including requests that will upgrade the town&#039;s infrastructure. These requests can be completed any day up until 12:00 AM, except on holidays. To the right of the bulletin board, you can receive rewards for each title you earn.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div align=middle&amp;gt;&lt;br /&gt;
[[file:SOSPioneers OliveTown CityHall Requests.jpg|500px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Town Development Requests==&lt;br /&gt;
After speaking to Victor in Olive Town on Spring Day 5 or later, you&#039;ll start the chain of town development requests. When conditions are met, Victor will visit your farm with a town request. Each request can be completed by 3 different ways, however, they are only provided to give the Player an easier time. The different ways to complete each request do not do anything to change the aesthetic appearance of the town. For example, the pavement of the town will be the same no matter if you complete Request 1 with Logs or Stone.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=50% style=&amp;quot;text-align: center;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Requests&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Option 1&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Option 2&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Option 3&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Reward&lt;br /&gt;
|-&lt;br /&gt;
|Request 1&lt;br /&gt;
|Logs (x10)&lt;br /&gt;
|Sap (x5)&lt;br /&gt;
|Stone (x30)&lt;br /&gt;
|300G&lt;br /&gt;
|-&lt;br /&gt;
|Request 2&lt;br /&gt;
|Lumber (x5)&lt;br /&gt;
|Iron Ingots (x5)&lt;br /&gt;
|Cloth(x3)&lt;br /&gt;
|600G&lt;br /&gt;
|-&lt;br /&gt;
|Request 3&lt;br /&gt;
|Solid Lumber (x5)&lt;br /&gt;
|Glass (x3)&lt;br /&gt;
|Clay (x20)&lt;br /&gt;
|900G&lt;br /&gt;
|-&lt;br /&gt;
|Request 4&lt;br /&gt;
|Mortar (x30)&lt;br /&gt;
|Silver Ingots (x5)&lt;br /&gt;
|Flexible Cloth (x5)&lt;br /&gt;
|1,200G&lt;br /&gt;
|-&lt;br /&gt;
|Request 5&lt;br /&gt;
|Supple Lumber (x10)&lt;br /&gt;
|Silver Ingots (x10)&lt;br /&gt;
|Brick (x20)&lt;br /&gt;
|1,500G&lt;br /&gt;
|-&lt;br /&gt;
|Request 6&lt;br /&gt;
|Gold Ingots (x3)&lt;br /&gt;
|Stone (x999)&lt;br /&gt;
|Tough Cloth (x5)&lt;br /&gt;
|3,000G&lt;br /&gt;
|-&lt;br /&gt;
|Request 7&lt;br /&gt;
|Durable Lumber (x10)&lt;br /&gt;
|Gold Ingot (x5)&lt;br /&gt;
|Smooth Cloth (x10)&lt;br /&gt;
|4,000G&lt;br /&gt;
|-&lt;br /&gt;
|Request 8&lt;br /&gt;
|Refined Coal (x30)&lt;br /&gt;
|Brick (x50)&lt;br /&gt;
|Durable Lumber (x20)&lt;br /&gt;
|5,000G&lt;br /&gt;
|-&lt;br /&gt;
|Request 9&lt;br /&gt;
|Deluxe Fodder (x200)&lt;br /&gt;
|Fancy Pet Treat (x50)&lt;br /&gt;
|Wool + (x1)&lt;br /&gt;
|10,000G&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=50% style=&amp;quot;text-align: center;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Town Development Lv.&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Changes&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|―&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
*New roads and street lights &lt;br /&gt;
*Increase in tourists&lt;br /&gt;
*New town BGM&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
*A Beauty Salon is built&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|&lt;br /&gt;
*Olive Hall’s exterior will change&lt;br /&gt;
*Increase in tourists and street stalls&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|&lt;br /&gt;
*The Beauty Salon is upgraded&lt;br /&gt;
|-&lt;br /&gt;
|6&lt;br /&gt;
|&lt;br /&gt;
*New benches&lt;br /&gt;
|-&lt;br /&gt;
|7&lt;br /&gt;
|&lt;br /&gt;
*New roads and street lights&lt;br /&gt;
*Increase in street stalls&lt;br /&gt;
|-&lt;br /&gt;
|8&lt;br /&gt;
|&lt;br /&gt;
*Increase in tourists&lt;br /&gt;
|-&lt;br /&gt;
|9&lt;br /&gt;
|&lt;br /&gt;
*Olive Hall’s exterior will change&lt;br /&gt;
*Increase in tourists and street stalls&lt;br /&gt;
|-&lt;br /&gt;
|10&lt;br /&gt;
|&lt;br /&gt;
*A luxury cruise ship will appear at the harbor&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Town Development Points==&lt;br /&gt;
Actions you take in your farm life such as talking with residents, repairing facilities, and upgrading tools will help increase the town&#039;s tourism development. Each action is graded by points and individual development point thresholds must be met to trigger the next development request.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=50% style=&amp;quot;text-align: center;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Development Actions&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Points (per action)&lt;br /&gt;
|-&lt;br /&gt;
|Discover Follower Sprites&lt;br /&gt;
|1 &lt;br /&gt;
|-&lt;br /&gt;
|Craft an Item&lt;br /&gt;
|1 &lt;br /&gt;
|-&lt;br /&gt;
|Increase skill levels&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|Take pictures of wild animals and store them in your album&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|Talk to Residents&amp;lt;br&amp;gt;(※Once a day limit)&lt;br /&gt;
|20&lt;br /&gt;
|-&lt;br /&gt;
|Eat food at the Bistro&amp;lt;br&amp;gt;(※Once a day limit)&lt;br /&gt;
|20&lt;br /&gt;
|-&lt;br /&gt;
|Eat food at the Cafe&amp;lt;br&amp;gt;(※Once a day limit)&lt;br /&gt;
|20&lt;br /&gt;
|-&lt;br /&gt;
|Complete a request at Olive Hall&lt;br /&gt;
|20&lt;br /&gt;
|-&lt;br /&gt;
|Upgrade your tools&lt;br /&gt;
|20&lt;br /&gt;
|-&lt;br /&gt;
|Buy an item from a store&amp;lt;br&amp;gt;(※Once a day limit)&lt;br /&gt;
|30&lt;br /&gt;
|-&lt;br /&gt;
|Make clothing at the Beauty Salon&lt;br /&gt;
|30&lt;br /&gt;
|-&lt;br /&gt;
|Donate an artifact to the Museum&lt;br /&gt;
|30&lt;br /&gt;
|-&lt;br /&gt;
|Tame a wild livestock animal&lt;br /&gt;
|30&lt;br /&gt;
|-&lt;br /&gt;
|Visit a new Special Area&lt;br /&gt;
|30&lt;br /&gt;
|-&lt;br /&gt;
|Give a gift to a Resident&amp;lt;br&amp;gt;(※Once a day per resident limit)&lt;br /&gt;
|40&lt;br /&gt;
|-&lt;br /&gt;
|Ship an item&amp;lt;br&amp;gt;(※Once a day limit)&lt;br /&gt;
|50&lt;br /&gt;
|-&lt;br /&gt;
|Upgrade a facility at Nigel&#039;s Handiworks&lt;br /&gt;
|50&lt;br /&gt;
|-&lt;br /&gt;
|Participate in a Romance Festival&lt;br /&gt;
|50&lt;br /&gt;
|-&lt;br /&gt;
|Participate in a Mini-game Festival&lt;br /&gt;
|50&lt;br /&gt;
|-&lt;br /&gt;
|Trigger a non-resident event&lt;br /&gt;
|100&lt;br /&gt;
|-&lt;br /&gt;
|Restore a dilapidated facility&lt;br /&gt;
|100&lt;br /&gt;
|-&lt;br /&gt;
|Give the confession pendant to someone&lt;br /&gt;
|200&lt;br /&gt;
|-&lt;br /&gt;
|Get married to someone&amp;lt;br&amp;gt;(※One time only limit)&lt;br /&gt;
|500&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Town Development Events==&lt;br /&gt;
===Development Episode 1===&lt;br /&gt;
{{SOSPioneersEvent&lt;br /&gt;
| CHARANAME=Victor&lt;br /&gt;
| CHARATYPE=Resident&lt;br /&gt;
| EVENTTITLE= A Town for Tourism&lt;br /&gt;
| IMAGENAME=Development1&lt;br /&gt;
| LOCATION=Olive Town&lt;br /&gt;
| TIME=Spring 5 Year 1 or Later&amp;lt;br&amp;gt;6:00AM - 5:59PM&lt;br /&gt;
| WEATHER=Clear, Rain, Snow&lt;br /&gt;
| DESCRIPTION= The Player runs into Victor while strolling around town. When Jacopo joins the pair, Victor asks his son why he&#039;s not working on the tourist ferry.&amp;lt;br&amp;gt;The answer is simple: there are no tourists!&lt;br /&gt;
| REQUIREMENTS= &lt;br /&gt;
*No other event has occurred that day&lt;br /&gt;
| EXTRAINFO= ―&lt;br /&gt;
| BOTTOMROW=Extras&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===Olive Town Request Episode 1===&lt;br /&gt;
{{SOSPioneersEvent&lt;br /&gt;
| CHARANAME=Victor&lt;br /&gt;
| CHARATYPE=Resident&lt;br /&gt;
| EVENTTITLE= Victor&#039;s Humble Request&lt;br /&gt;
| IMAGENAME=TownRequestEP1&lt;br /&gt;
| LOCATIONSPECIFIC=Your Farm&lt;br /&gt;
| TIME=After Waking Up&lt;br /&gt;
| WEATHER=Clear, Rain, Snow&lt;br /&gt;
| DESCRIPTION= Mayor Victor comes to the Player&#039;s farm in order to ask for their help in making the town a better place to live and a more attractive location for tourists.&lt;br /&gt;
| REQUIREMENTS= &lt;br /&gt;
*The Player has viewed [[Olive_Hall_(Story_of_Seasons:_Pioneers_of_Olive_Town)#Development Episode 1|A Town for Tourism]]&lt;br /&gt;
*The Player has accumulated 1000 development points&lt;br /&gt;
*No other event has occurred that day&lt;br /&gt;
| EXTRAINFO= &amp;amp;#32;&lt;br /&gt;
* Occurs the day after all conditions are met&lt;br /&gt;
*Town Development Request 1 is posted to the Bulletin Board in Olive Hall&lt;br /&gt;
| BOTTOMROW=Extras&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===Development Episode 2===&lt;br /&gt;
{{SOSPioneersEvent&lt;br /&gt;
| CHARANAME=Victor&lt;br /&gt;
| CHARATYPE=Resident&lt;br /&gt;
| EVENTTITLE= Infrastructure Improvement 1&lt;br /&gt;
| IMAGENAME=Development2&lt;br /&gt;
| LOCATION=Olive Town&lt;br /&gt;
| TIME=6:00AM - 5:59PM&lt;br /&gt;
| WEATHER=Clear, Rain, Snow&lt;br /&gt;
| DESCRIPTION= The town&#039;s lighting and infrastructure has been upgraded thanks to the Player&#039;s efforts. What&#039;s the next step in store...?&lt;br /&gt;
| REQUIREMENTS= &lt;br /&gt;
*The Player has viewed [[Olive_Hall_(Story_of_Seasons:_Pioneers_of_Olive_Town)#Olive Town Request Episode 1|Victor&#039;s Humble Request]]&lt;br /&gt;
*Town Development Request 1 has been completed&lt;br /&gt;
*No other event has occurred that day&lt;br /&gt;
| EXTRAINFO= &amp;amp;#32;&lt;br /&gt;
* Occurs the day after all conditions are met&lt;br /&gt;
* The appearance of the town&#039;s lampposts and pavement changes&lt;br /&gt;
* The town BGM changes&lt;br /&gt;
* The number of tourists increases&lt;br /&gt;
| BOTTOMROW=Extras&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===Olive Town Request Episode 2===&lt;br /&gt;
{{SOSPioneersEvent&lt;br /&gt;
| CHARANAME=Victor&lt;br /&gt;
| CHARATYPE=Resident&lt;br /&gt;
| EVENTTITLE= The Pursuit of Beauty&lt;br /&gt;
| IMAGENAME=TownRequestEP2&lt;br /&gt;
| LOCATIONSPECIFIC=Your Farm&lt;br /&gt;
| TIME=After Waking Up&lt;br /&gt;
| WEATHER=Clear, Rain, Snow&lt;br /&gt;
| DESCRIPTION= Mayor Victor comes to the Player&#039;s farm to discuss plans for building a beauty salon.&lt;br /&gt;
| REQUIREMENTS= &lt;br /&gt;
*The Player has viewed [[Olive_Hall_(Story_of_Seasons:_Pioneers_of_Olive_Town)#Development Episode 2|Infrastructure Improvement 1]]&lt;br /&gt;
*The Player has accumulated 2000 development points&lt;br /&gt;
*No other event has occurred that day&lt;br /&gt;
| EXTRAINFO= &amp;amp;#32;&lt;br /&gt;
* Occurs the day after all conditions are met&lt;br /&gt;
*Town Development Request 2 is posted to the Bulletin Board in Olive Hall&lt;br /&gt;
| BOTTOMROW=Extras&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===Development Episode 3===&lt;br /&gt;
{{SOSPioneersEvent&lt;br /&gt;
| CHARANAME=Victor&lt;br /&gt;
| CHARATYPE=Resident&lt;br /&gt;
| EVENTTITLE= A Brand-new Boutique&lt;br /&gt;
| IMAGENAME=Development3&lt;br /&gt;
| LOCATION=Olive Town&lt;br /&gt;
| TIME=6:00AM - 5:59PM&lt;br /&gt;
| WEATHER=Clear, Rain, Snow&lt;br /&gt;
| DESCRIPTION= The Player meets Victor and Karina in town and is introduced to the newly opened Beauty Salon. All too happy that she has a new establishment, Karina offers her clothing services to the Player and the town.&lt;br /&gt;
| REQUIREMENTS= &lt;br /&gt;
*The Player has viewed [[Olive_Hall_(Story_of_Seasons:_Pioneers_of_Olive_Town)#Olive Town Request Episode 2|The Pursuit of Beauty]]&lt;br /&gt;
*Town Development Request 2 has been completed&lt;br /&gt;
*No other event has occurred that day&lt;br /&gt;
| EXTRAINFO= &amp;amp;#32;&lt;br /&gt;
* Occurs the day after all conditions are met&lt;br /&gt;
* The beauty salon Salon Ailes D&#039;ange is built&lt;br /&gt;
* The Player can now make clothing and accessories&lt;br /&gt;
* Karina moves out of her hotel room and into the salon&lt;br /&gt;
| BOTTOMROW=Extras&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===Olive Town Request Episode 3===&lt;br /&gt;
{{SOSPioneersEvent&lt;br /&gt;
| CHARANAME=Victor&lt;br /&gt;
| CHARATYPE=Resident&lt;br /&gt;
| EVENTTITLE= Shoreline Shopping&lt;br /&gt;
| IMAGENAME=TownRequestEP3&lt;br /&gt;
| LOCATIONSPECIFIC=Your Farm&lt;br /&gt;
| TIME=After Waking Up&lt;br /&gt;
| WEATHER=Clear, Rain, Snow&lt;br /&gt;
| DESCRIPTION= The Mayor comes to the Player&#039;s farm to share his plans to develop new stalls at the harbor.&lt;br /&gt;
| REQUIREMENTS= &lt;br /&gt;
*The Player has viewed [[Olive_Hall_(Story_of_Seasons:_Pioneers_of_Olive_Town)#Development Episode 3|A Brand-new Boutique]]&lt;br /&gt;
*The Player has accumulated 4000 development points&lt;br /&gt;
*No other event has occurred that day&lt;br /&gt;
| EXTRAINFO= &amp;amp;#32;&lt;br /&gt;
* Occurs the day after all conditions are met&lt;br /&gt;
*Town Development Request 3 is posted to the Bulletin Board in Olive Hall&lt;br /&gt;
| BOTTOMROW=Extras&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===Development Episode 4===&lt;br /&gt;
{{SOSPioneersEvent&lt;br /&gt;
| CHARANAME=Victor&lt;br /&gt;
| CHARATYPE=Resident&lt;br /&gt;
| EVENTTITLE= Olive Hall&#039;s Renovation&lt;br /&gt;
| IMAGENAME=Development4&lt;br /&gt;
| LOCATION=Olive Town&lt;br /&gt;
| TIME=6:00AM - 5:59PM&lt;br /&gt;
| WEATHER=Clear, Rain, Snow&lt;br /&gt;
| DESCRIPTION= Using the resources the Player gathered and handed over, Victor was able to commission Nigel and have Olive Hall&#039;s exterior renovated.&amp;lt;br&amp;gt;Oh, and a new stall is open too.&lt;br /&gt;
| REQUIREMENTS= &lt;br /&gt;
*The Player has viewed [[Olive_Hall_(Story_of_Seasons:_Pioneers_of_Olive_Town)#Olive Town Request Episode 3|Shoreline Shopping]]&lt;br /&gt;
*Town Development Request 3 has been completed&lt;br /&gt;
*No other event has occurred that day&lt;br /&gt;
| EXTRAINFO= &amp;amp;#32;&lt;br /&gt;
* Occurs the day after all conditions are met&lt;br /&gt;
* The exterior of Olive Hall is upgraded&lt;br /&gt;
* Manuela&#039;s stall is now open for business at the Harbor&lt;br /&gt;
* The number of tourists increases&lt;br /&gt;
| BOTTOMROW=Extras&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===Olive Town Request Episode 4===&lt;br /&gt;
{{SOSPioneersEvent&lt;br /&gt;
| CHARANAME=Victor&lt;br /&gt;
| CHARATYPE=Resident&lt;br /&gt;
| EVENTTITLE= La Boutique est chic!&lt;br /&gt;
| IMAGENAME=TownRequestEP4&lt;br /&gt;
| LOCATIONSPECIFIC=Your Farm&lt;br /&gt;
| TIME=After Waking Up&lt;br /&gt;
| WEATHER=Clear, Rain, Snow&lt;br /&gt;
| DESCRIPTION= Victor is back again with plans to expand Olive Town&#039;s beauty salon.&lt;br /&gt;
| REQUIREMENTS= &lt;br /&gt;
*The Player has viewed [[Olive_Hall_(Story_of_Seasons:_Pioneers_of_Olive_Town)#Development Episode 4|Olive Hall&#039;s Renovation]]&lt;br /&gt;
*The Player has accumulated 8000 development points&lt;br /&gt;
*No other event has occurred that day&lt;br /&gt;
| EXTRAINFO= &amp;amp;#32;&lt;br /&gt;
* Occurs the day after all conditions are met&lt;br /&gt;
*Town Development Request 4 is posted to the Bulletin Board in Olive Hall&lt;br /&gt;
| BOTTOMROW=Extras&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===Development Episode 5===&lt;br /&gt;
{{SOSPioneersEvent&lt;br /&gt;
| CHARANAME=Victor&lt;br /&gt;
| CHARATYPE=Resident&lt;br /&gt;
| EVENTTITLE= The Stylish New Stylist&lt;br /&gt;
| IMAGENAME=Development5&lt;br /&gt;
| LOCATION=Olive Town&lt;br /&gt;
| TIME=6:00AM - 5:59PM&lt;br /&gt;
| WEATHER=Clear, Rain, Snow&lt;br /&gt;
| DESCRIPTION= The Player is stopped by Jeanne, the new aesthetician who will be working with Karina at the upgraded Salon Ailes D&#039;ange. &lt;br /&gt;
| REQUIREMENTS= &lt;br /&gt;
*The Player has viewed [[Olive_Hall_(Story_of_Seasons:_Pioneers_of_Olive_Town)#Olive Town Request Episode 4|La Boutique est chic!]]&lt;br /&gt;
*Town Development Request 4 has been completed&lt;br /&gt;
*No other event has occurred that day&lt;br /&gt;
| EXTRAINFO= &amp;amp;#32;&lt;br /&gt;
* Occurs the day after all conditions are met&lt;br /&gt;
* Salon Ailes D&#039;ange is upgraded&lt;br /&gt;
* Jeanne moves to Olive Town to live at the salon&lt;br /&gt;
* Character customization is available to the Player through Jeanne&#039;s Spa&lt;br /&gt;
| BOTTOMROW=Extras&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===Olive Town Request Episode 5===&lt;br /&gt;
{{SOSPioneersEvent&lt;br /&gt;
| CHARANAME=Victor&lt;br /&gt;
| CHARATYPE=Resident&lt;br /&gt;
| EVENTTITLE= Beautified Benches&lt;br /&gt;
| IMAGENAME=TownRequestEP5&lt;br /&gt;
| LOCATIONSPECIFIC=Your Farm&lt;br /&gt;
| TIME=After Waking Up&lt;br /&gt;
| WEATHER=Clear, Rain, Snow&lt;br /&gt;
| DESCRIPTION= Mayor Victor has plans to make Olive Town&#039;s benches more inviting to use. &lt;br /&gt;
| REQUIREMENTS= &lt;br /&gt;
*The Player has viewed [[Olive_Hall_(Story_of_Seasons:_Pioneers_of_Olive_Town)#Development Episode 5|The Stylish New Stylist]]&lt;br /&gt;
*The Player has accumulated 12000 development points&lt;br /&gt;
*No other event has occurred that day&lt;br /&gt;
| EXTRAINFO= &amp;amp;#32;&lt;br /&gt;
* Occurs the day after all conditions are met&lt;br /&gt;
*Town Development Request 5 is posted to the Bulletin Board in Olive Hall&lt;br /&gt;
| BOTTOMROW=Extras&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===Development Episode 6===&lt;br /&gt;
{{SOSPioneersEvent&lt;br /&gt;
| CHARANAME=Victor&lt;br /&gt;
| CHARATYPE=Resident&lt;br /&gt;
| EVENTTITLE= Ye Olde Olive Town&lt;br /&gt;
| IMAGENAME=Development6&lt;br /&gt;
| LOCATION=Olive Town&lt;br /&gt;
| TIME=6:00AM - 5:59PM&lt;br /&gt;
| WEATHER=Clear, Rain, Snow&lt;br /&gt;
| DESCRIPTION=  Jacopo talks to the Player about how Olive Town was like in the olden days.&lt;br /&gt;
| REQUIREMENTS= &lt;br /&gt;
*The Player has viewed [[Olive_Hall_(Story_of_Seasons:_Pioneers_of_Olive_Town)#Olive Town Request Episode 5|Beautified Benches]]&lt;br /&gt;
*Town Development Request 5 has been completed&lt;br /&gt;
*No other event has occurred that day&lt;br /&gt;
| EXTRAINFO= &amp;amp;#32;&lt;br /&gt;
* Occurs the day after all conditions are met&lt;br /&gt;
* Town benches are upgraded&lt;br /&gt;
| BOTTOMROW=Extras&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===Olive Town Request Episode 6===&lt;br /&gt;
{{SOSPioneersEvent&lt;br /&gt;
| CHARANAME=Victor&lt;br /&gt;
| CHARATYPE=Resident&lt;br /&gt;
| EVENTTITLE= Beauty and the Beholder&lt;br /&gt;
| IMAGENAME=TownRequestEP6&lt;br /&gt;
| LOCATIONSPECIFIC=Your Farm&lt;br /&gt;
| TIME=After Waking Up&lt;br /&gt;
| WEATHER=Clear, Rain, Snow&lt;br /&gt;
| DESCRIPTION= Victor comes to talk to the Player about his plans to improve the town&#039;s landscape even further.&lt;br /&gt;
| REQUIREMENTS= &lt;br /&gt;
*The Player has viewed [[Olive_Hall_(Story_of_Seasons:_Pioneers_of_Olive_Town)#Development Episode 6|Ye Olde Olive Town]]&lt;br /&gt;
*The Player has accumulated 20000 development points&lt;br /&gt;
*No other event has occurred that day&lt;br /&gt;
| EXTRAINFO= &amp;amp;#32;&lt;br /&gt;
* Occurs the day after all conditions are met&lt;br /&gt;
*Town Development Request 6 is posted to the Bulletin Board in Olive Hall&lt;br /&gt;
| BOTTOMROW=Extras&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===Development Episode 7===&lt;br /&gt;
{{SOSPioneersEvent&lt;br /&gt;
| CHARANAME=Victor&lt;br /&gt;
| CHARATYPE=Resident&lt;br /&gt;
| EVENTTITLE= Infrastructure Improvement 2&lt;br /&gt;
| IMAGENAME=Development7&lt;br /&gt;
| LOCATION=Olive Town&lt;br /&gt;
| TIME=6:00AM - 5:59PM&lt;br /&gt;
| WEATHER=Clear, Rain, Snow&lt;br /&gt;
| DESCRIPTION=  An unveiling ceremony is held to showcase the new road pavement and lampposts which were designed by Cindy and Mikey.&lt;br /&gt;
| REQUIREMENTS= &lt;br /&gt;
*The Player has viewed [[Olive_Hall_(Story_of_Seasons:_Pioneers_of_Olive_Town)#Olive Town Request Episode 6|Beauty and the Beholder]]&lt;br /&gt;
*Town Development Request 6 has been completed&lt;br /&gt;
*No other event has occurred that day&lt;br /&gt;
| EXTRAINFO= &amp;amp;#32;&lt;br /&gt;
* Occurs the day after all conditions are met&lt;br /&gt;
* The appearance of the town&#039;s lampposts and pavement changes further&lt;br /&gt;
* The town BGM changes again&lt;br /&gt;
* Jack&#039;s stall is now open for business at the Harbor&lt;br /&gt;
| BOTTOMROW=Extras&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Olive Town Request Episode 7===&lt;br /&gt;
{{SOSPioneersEvent&lt;br /&gt;
| CHARANAME=Victor&lt;br /&gt;
| CHARATYPE=Resident&lt;br /&gt;
| EVENTTITLE= Not Yet The End&lt;br /&gt;
| IMAGENAME=TownRequestEP7&lt;br /&gt;
| LOCATIONSPECIFIC=Your Farm&lt;br /&gt;
| TIME=After Waking Up&lt;br /&gt;
| WEATHER=Clear, Rain, Snow&lt;br /&gt;
| DESCRIPTION= Victor comes to talk to the Player about his secret development project which is nearing completion.&lt;br /&gt;
| REQUIREMENTS= &lt;br /&gt;
*The Player has viewed [[Olive_Hall_(Story_of_Seasons:_Pioneers_of_Olive_Town)#Development Episode 7|Infrastructure Improvement 2]]&lt;br /&gt;
*The Player has accumulated 30000 development points&lt;br /&gt;
*No other event has occurred that day&lt;br /&gt;
| EXTRAINFO= &amp;amp;#32;&lt;br /&gt;
* Occurs the day after all conditions are met&lt;br /&gt;
*Town Development Request 7 is posted to the Bulletin Board in Olive Hall&lt;br /&gt;
| BOTTOMROW=Extras&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===Development Episode 8===&lt;br /&gt;
{{SOSPioneersEvent&lt;br /&gt;
| CHARANAME=Victor&lt;br /&gt;
| CHARATYPE=Resident&lt;br /&gt;
| EVENTTITLE= Flocking Friends&lt;br /&gt;
| IMAGENAME=Development8&lt;br /&gt;
| LOCATION=Olive Town&lt;br /&gt;
| TIME=6:00AM - 5:59PM&lt;br /&gt;
| WEATHER=Clear, Rain, Snow&lt;br /&gt;
| DESCRIPTION=  As the Player arrives to meet with Victor in town, they&#039;re greeted by their animal costume-wearing friends.&lt;br /&gt;
| REQUIREMENTS= &lt;br /&gt;
*The Player has viewed [[Olive_Hall_(Story_of_Seasons:_Pioneers_of_Olive_Town)#Olive Town Request Episode 7|Not Yet The End]]&lt;br /&gt;
*Town Development Request 7 has been completed&lt;br /&gt;
*No other event has occurred that day&lt;br /&gt;
| EXTRAINFO= &amp;amp;#32;&lt;br /&gt;
* Occurs the day after all conditions are met&lt;br /&gt;
* The number of tourists increases&lt;br /&gt;
| BOTTOMROW=Extras&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===Olive Town Request Episode 8===&lt;br /&gt;
{{SOSPioneersEvent&lt;br /&gt;
| CHARANAME=Victor&lt;br /&gt;
| CHARATYPE=Resident&lt;br /&gt;
| EVENTTITLE= Confidentiality Complete &lt;br /&gt;
| IMAGENAME=TownRequestEP8&lt;br /&gt;
| LOCATIONSPECIFIC=Your Farm&lt;br /&gt;
| TIME=After Waking Up&lt;br /&gt;
| WEATHER=Clear, Rain, Snow&lt;br /&gt;
| DESCRIPTION= Victor&#039;s confidential plans have come to fruition! What&#039;s next..?&lt;br /&gt;
| REQUIREMENTS= &lt;br /&gt;
*The Player has viewed [[Olive_Hall_(Story_of_Seasons:_Pioneers_of_Olive_Town)#Development Episode 8|Flocking Friends]]&lt;br /&gt;
*The Player has accumulated 40000 development points&lt;br /&gt;
*No other event has occurred that day&lt;br /&gt;
| EXTRAINFO= &amp;amp;#32;&lt;br /&gt;
* Occurs the day after all conditions are met&lt;br /&gt;
*Town Development Request 8 is posted to the Bulletin Board in Olive Hall&lt;br /&gt;
| BOTTOMROW=Extras&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===Development Episode 9===&lt;br /&gt;
{{SOSPioneersEvent&lt;br /&gt;
| CHARANAME=Victor&lt;br /&gt;
| CHARATYPE=Resident&lt;br /&gt;
| EVENTTITLE= Still Not Enough&lt;br /&gt;
| IMAGENAME=Development9&lt;br /&gt;
| LOCATION=Olive Town&lt;br /&gt;
| TIME=6:00AM - 5:59PM&lt;br /&gt;
| WEATHER=Clear, Rain, Snow&lt;br /&gt;
| DESCRIPTION=  Victor seems to be impressed with the Town Hall&#039;s renovations, but...&lt;br /&gt;
| REQUIREMENTS= &lt;br /&gt;
*The Player has viewed [[Olive_Hall_(Story_of_Seasons:_Pioneers_of_Olive_Town)#Olive Town Request Episode 8|Confidentiality Complete]]&lt;br /&gt;
*Town Development Request 9 has been completed&lt;br /&gt;
*No other event has occurred that day&lt;br /&gt;
| EXTRAINFO= &amp;amp;#32;&lt;br /&gt;
* Occurs the day after all conditions are met&lt;br /&gt;
* The exterior of Olive Hall is upgraded again&lt;br /&gt;
* The number of tourists increases&lt;br /&gt;
* Manuela&#039;s stall expands&lt;br /&gt;
| BOTTOMROW=Extras&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===Olive Town Request Episode 9===&lt;br /&gt;
{{SOSPioneersEvent&lt;br /&gt;
| CHARANAME=Victor&lt;br /&gt;
| CHARATYPE=Resident&lt;br /&gt;
| EVENTTITLE= One Last Thing&lt;br /&gt;
| IMAGENAME=TownRequestEP8&lt;br /&gt;
| LOCATIONSPECIFIC=Your Farm&lt;br /&gt;
| TIME=After Waking Up&lt;br /&gt;
| WEATHER=Clear, Rain, Snow&lt;br /&gt;
| DESCRIPTION= Victor asks the Player for their help one last time.&lt;br /&gt;
| REQUIREMENTS= &lt;br /&gt;
*The Player has viewed [[Olive_Hall_(Story_of_Seasons:_Pioneers_of_Olive_Town)#Development Episode 9|Still Not Enough]]&lt;br /&gt;
*The Player has accumulated 50000 development points&lt;br /&gt;
*No other event has occurred that day&lt;br /&gt;
| EXTRAINFO= &amp;amp;#32;&lt;br /&gt;
* Occurs the day after all conditions are met&lt;br /&gt;
*Town Development Request 9 is posted to the Bulletin Board in Olive Hall&lt;br /&gt;
| BOTTOMROW=Extras&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===Development Episode 10===&lt;br /&gt;
{{SOSPioneersEvent&lt;br /&gt;
| CHARANAME=Victor&lt;br /&gt;
| CHARATYPE=Resident&lt;br /&gt;
| EVENTTITLE= Exciting Animal Parade&lt;br /&gt;
| IMAGENAME=Development10&lt;br /&gt;
| LOCATION=Olive Town&lt;br /&gt;
| TIME=6:00AM - 5:59PM&lt;br /&gt;
| WEATHER=Clear, Rain, Snow&lt;br /&gt;
| DESCRIPTION=  Olive Town&#039;s first tourist event is held!&lt;br /&gt;
| REQUIREMENTS= &lt;br /&gt;
*The Player has viewed [[Olive_Hall_(Story_of_Seasons:_Pioneers_of_Olive_Town)#Olive Town Request Episode 9|One Last Thing]]&lt;br /&gt;
*Town Development Request 9 has been completed&lt;br /&gt;
*No other event has occurred that day&lt;br /&gt;
| EXTRAINFO= &amp;amp;#32;&lt;br /&gt;
* Occurs the day after all conditions are met&lt;br /&gt;
*The Luxury Liner docks at the Harbor&lt;br /&gt;
| BOTTOMROW=Extras&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===Development Ending===&lt;br /&gt;
{{SOSPioneersEvent&lt;br /&gt;
| CHARANAME=Victor&lt;br /&gt;
| CHARATYPE=Resident&lt;br /&gt;
| EVENTTITLE= Olive You, Olive Town&lt;br /&gt;
| IMAGENAME=DevelopmentEnd&lt;br /&gt;
| LOCATION=Olive Town&lt;br /&gt;
| TIME=6:00AM - 5:59PM&lt;br /&gt;
| WEATHER=Clear, Rain, Snow&lt;br /&gt;
| DESCRIPTION=  Olive Town is now bustling with tourists. The Luxury Liner that Victor dreamed of is finally here. And so...&lt;br /&gt;
| REQUIREMENTS= &lt;br /&gt;
*The Player has viewed [[Olive_Hall_(Story_of_Seasons:_Pioneers_of_Olive_Town)#Development Episode 10|Exciting Animal Parade]]&lt;br /&gt;
*No other event has occurred that day&lt;br /&gt;
| EXTRAINFO= &amp;amp;#32; ―&lt;br /&gt;
| BOTTOMROW=Extras&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Town Requests==&lt;br /&gt;
[[file:SOS Pioneers Olive Hall Request.jpg|350px|thumb|right]]&lt;br /&gt;
Aside from the development requests that are required to complete the story, there are requests posted by residents that can be completed for varied amounts of &#039;&#039;&#039;G&#039;&#039;&#039; and 500 Heart Points corresponding to the requester. Requests can be taken from the board on the left side of Olive Hall&#039;s foyer room (pictured). Each request has a designated seasonal period, minimum required development level, minimum required skill level, and/or minimum required total development point threshold.&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
===Resident Requests===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=100% style=&amp;quot;text-align: center;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=18%| Request Title&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=5%| Requester&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=5%| Development Lv.&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=5%| Season&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=7%| Minimum Req. Skill Lv.&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=35%| Request Information&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=15%| Reward&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Wild Berries (2)&lt;br /&gt;
|Iori&lt;br /&gt;
|1 or Above&lt;br /&gt;
|All Year Round&lt;br /&gt;
|―&lt;br /&gt;
| I would like to request some &#039;&#039;&#039;wild berries&#039;&#039;&#039;. 2, to be exact.&lt;br /&gt;
|&lt;br /&gt;
*200G&lt;br /&gt;
*+500 Heart Points with Iori&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Blood Clams (2)&lt;br /&gt;
|Emilio&lt;br /&gt;
|1 or Above&lt;br /&gt;
|All Year Round&lt;br /&gt;
|―&lt;br /&gt;
|I need &#039;&#039;&#039;blood clams&#039;&#039;&#039;! 2, please!&lt;br /&gt;
|&lt;br /&gt;
*200G&lt;br /&gt;
*+500 Heart Points with Emilio&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Oregano (1)&lt;br /&gt;
|Jack&lt;br /&gt;
|1 or Above&lt;br /&gt;
|All Year Round&lt;br /&gt;
|―&lt;br /&gt;
|I&#039;d like a sprig of &#039;&#039;&#039;oregano&#039;&#039;&#039;. Can you bring me 1?&lt;br /&gt;
|&lt;br /&gt;
*200G&lt;br /&gt;
*+500 Heart Points with Jack&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Moondrop Flower (1)&lt;br /&gt;
|Clemens&lt;br /&gt;
|1 or Above&lt;br /&gt;
|All Year Round&lt;br /&gt;
|―&lt;br /&gt;
|Could I have a &#039;&#039;&#039;moondrop flower&#039;&#039;&#039;? 1 should be enough.&lt;br /&gt;
|&lt;br /&gt;
*200G&lt;br /&gt;
*+500 Heart Points with Clemens&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Logs (3)&lt;br /&gt;
|Ralph&lt;br /&gt;
|1 or Above&lt;br /&gt;
|All Year Round&lt;br /&gt;
|―&lt;br /&gt;
|Anyone willing to spare 3 &#039;&#039;&#039;logs&#039;&#039;&#039;?&lt;br /&gt;
|&lt;br /&gt;
*200G&lt;br /&gt;
*+500 Heart Points with Ralph&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Lumber (1)&lt;br /&gt;
|Bridget&lt;br /&gt;
|1 or Above&lt;br /&gt;
|All Year Round&lt;br /&gt;
|Logging Skill Lv. 2 and above&lt;br /&gt;
|Could I have 1 piece of &#039;&#039;&#039;lumber&#039;&#039;&#039;?&lt;br /&gt;
|&lt;br /&gt;
*300G&lt;br /&gt;
*+500 Heart Points with Bridget&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Sap (1)&lt;br /&gt;
|Blaire&lt;br /&gt;
|1 or Above&lt;br /&gt;
|All Year Round&lt;br /&gt;
|―&lt;br /&gt;
|I&#039;m going to need some &#039;&#039;&#039;sap&#039;&#039;&#039;. Could I get 1?&lt;br /&gt;
|&lt;br /&gt;
*200G&lt;br /&gt;
*+500 Heart Points with Blaire&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Grass (5)&lt;br /&gt;
|Laura&lt;br /&gt;
|1 or Above&lt;br /&gt;
|All Year Round&lt;br /&gt;
|―&lt;br /&gt;
|Could I have 5 bunches of &#039;&#039;&#039;grass&#039;&#039;&#039;?&lt;br /&gt;
|&lt;br /&gt;
*200G&lt;br /&gt;
*+500 Heart Points with Laura&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Thread (1)&lt;br /&gt;
|Linh&lt;br /&gt;
|1 or Above&lt;br /&gt;
|All Year Round&lt;br /&gt;
|Reaping Skill Lv. 3 and above&lt;br /&gt;
|Could I have 1 spindle of &#039;&#039;&#039;thread&#039;&#039;&#039;?&lt;br /&gt;
|&lt;br /&gt;
*300G&lt;br /&gt;
*+500 Heart Points with Linh&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Cloth (1)&lt;br /&gt;
|Reina&lt;br /&gt;
|1 or Above&lt;br /&gt;
|All Year Round&lt;br /&gt;
|Reaping Skill Lv. 4 and above&lt;br /&gt;
|I could use 1 bolt of &#039;&#039;&#039;cloth&#039;&#039;&#039;.&lt;br /&gt;
|&lt;br /&gt;
*400G&lt;br /&gt;
*+500 Heart Points with Reina&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Stones (10)&lt;br /&gt;
|Victor&lt;br /&gt;
|1 or Above&lt;br /&gt;
|All Year Round&lt;br /&gt;
|―&lt;br /&gt;
|Would you procure some &#039;&#039;&#039;stones&#039;&#039;&#039; for me? 10 should suffice.&lt;br /&gt;
|&lt;br /&gt;
*200G&lt;br /&gt;
*+500 Heart Points with Victor&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Royal Fern (1)&lt;br /&gt;
|Gloria&lt;br /&gt;
|1 or Above&lt;br /&gt;
|Spring&lt;br /&gt;
|―&lt;br /&gt;
|Could I have a &#039;&#039;&#039;royal fern&#039;&#039;&#039;? 1 should do.&lt;br /&gt;
|&lt;br /&gt;
*200G&lt;br /&gt;
*+500 Heart Points with Gloria&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Chestnut (1)&lt;br /&gt;
|Jacopo&lt;br /&gt;
|1 or Above&lt;br /&gt;
|Autumn&lt;br /&gt;
|―&lt;br /&gt;
|I need a &#039;&#039;&#039;chestnut&#039;&#039;&#039;, stat! Send 1 over if you got it!&lt;br /&gt;
|&lt;br /&gt;
*200G&lt;br /&gt;
*+500 Heart Points with Jacopo&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Clay (1)&lt;br /&gt;
|Georg&lt;br /&gt;
|1 or Above&lt;br /&gt;
|All Year Round&lt;br /&gt;
|Draining Skill Lv. 1 and above&lt;br /&gt;
|I&#039;d like 1 bag of &#039;&#039;&#039;clay&#039;&#039;&#039;, please.&lt;br /&gt;
|&lt;br /&gt;
*200G&lt;br /&gt;
*+500 Heart Points with Georg&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Sardine (1)&lt;br /&gt;
|Patricia&lt;br /&gt;
|1 or Above&lt;br /&gt;
|All Year Round&lt;br /&gt;
|Fishing Skill Lv. 1 and above&lt;br /&gt;
|I&#039;m going to need an extra &#039;&#039;&#039;sardine&#039;&#039;&#039;. Does anyone have 1?&lt;br /&gt;
|&lt;br /&gt;
*200G&lt;br /&gt;
*+500 Heart Points with Patricia&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Shishamo Smelt (1)&lt;br /&gt;
|Misaki&lt;br /&gt;
|1 or Above&lt;br /&gt;
|Autumn, Winter&lt;br /&gt;
|Fishing Skill Lv. 1 and above&lt;br /&gt;
|Could I have 1 &#039;&#039;&#039;shishamo smelt&#039;&#039;&#039;?&lt;br /&gt;
|&lt;br /&gt;
*200G&lt;br /&gt;
*+500 Heart Points with Misaki&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Horse Mackerel (1)&lt;br /&gt;
|Jason&lt;br /&gt;
|1 or Above&lt;br /&gt;
|All Year Round&lt;br /&gt;
|Fishing Skill Lv. 1 and above&lt;br /&gt;
|I require 1 &#039;&#039;&#039;horse mackerel&#039;&#039;&#039;!&lt;br /&gt;
|&lt;br /&gt;
*300G&lt;br /&gt;
*+500 Heart Points with Jason&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Dace (1)&lt;br /&gt;
|Sally&lt;br /&gt;
|1 or Above&lt;br /&gt;
|All Year Round&lt;br /&gt;
|Fishing Skill Lv. 2 and above&lt;br /&gt;
|I want a &#039;&#039;&#039;dace&#039;&#039;&#039;. 1 should be enough!&lt;br /&gt;
|&lt;br /&gt;
*300G&lt;br /&gt;
*+500 Heart Points with Sally&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Yellow Perch (1)&lt;br /&gt;
|Mikey&lt;br /&gt;
|1 or Above&lt;br /&gt;
|Spring, Summer, Autumn&lt;br /&gt;
|Fishing Skill Lv. 2 and above&lt;br /&gt;
|I&#039;m on the hunt for a &#039;&#039;&#039;yellow perch&#039;&#039;&#039;! Do you have 1?&lt;br /&gt;
|&lt;br /&gt;
*300G&lt;br /&gt;
*+500 Heart Points with Mikey&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Iron Ores (3)&lt;br /&gt;
|Beth&lt;br /&gt;
|2 or Above&lt;br /&gt;
|All Year Round&lt;br /&gt;
|―&lt;br /&gt;
|&#039;&#039;&#039;Iron ores&#039;&#039;&#039; needed! I could use 3 of them.&lt;br /&gt;
|&lt;br /&gt;
*300G&lt;br /&gt;
*+500 Heart Points with Beth&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Iron Ingot (1)&lt;br /&gt;
|Nigel&lt;br /&gt;
|2 or Above&lt;br /&gt;
|All Year Round&lt;br /&gt;
|Mining Skill Lv. 2 and above&lt;br /&gt;
|May I have some &#039;&#039;&#039;iron ingots&#039;&#039;&#039;? I&#039;m looking for 1.&lt;br /&gt;
|&lt;br /&gt;
*400G&lt;br /&gt;
*+500 Heart Points with Nigel&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Raw White Opal (1)&lt;br /&gt;
|Damon&lt;br /&gt;
|2 or Above&lt;br /&gt;
|All Year Round&lt;br /&gt;
|―&lt;br /&gt;
|I need a &#039;&#039;&#039;raw white opal&#039;&#039;&#039;. Can anyone spare 1 of them?&lt;br /&gt;
|&lt;br /&gt;
*500G&lt;br /&gt;
*+500 Heart Points with Damon&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: White Opals (1)&lt;br /&gt;
|Lars&lt;br /&gt;
|2 or Above&lt;br /&gt;
|All Year Round&lt;br /&gt;
|Mining Skill Lv. 6 and above&lt;br /&gt;
|I&#039;m gonna need a &#039;&#039;&#039;white opal&#039;&#039;&#039;! Anyone got 1 they can part with?&lt;br /&gt;
|&lt;br /&gt;
*600G&lt;br /&gt;
*+500 Heart Points with Lars&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Chicken Egg (1)&lt;br /&gt;
|Jessie&lt;br /&gt;
|2 or Above&lt;br /&gt;
|All Year Round&lt;br /&gt;
|Animal Care Lv. 2 and above&lt;br /&gt;
|I&#039;m going to need a &#039;&#039;&#039;chicken egg&#039;&#039;&#039;. I think only 1 should do.&lt;br /&gt;
|&lt;br /&gt;
*300G&lt;br /&gt;
*+500 Heart Points with Jessie&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Mortar (1)&lt;br /&gt;
|Simon&lt;br /&gt;
|2 or Above&lt;br /&gt;
|All Year Round&lt;br /&gt;
|Draining Skill Lv. 2 and above&lt;br /&gt;
|I need some &#039;&#039;&#039;mortar&#039;&#039;&#039;. Could someone bring me 1 bucket?&lt;br /&gt;
|&lt;br /&gt;
*300G&lt;br /&gt;
*+500 Heart Points with Simon&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: W. Velvet Shrimp (1)&lt;br /&gt;
|Angela&lt;br /&gt;
|2 or Above&lt;br /&gt;
|All Year Round&lt;br /&gt;
|Fishing Skill Lv. 2 and above&lt;br /&gt;
|We&#039;re running low on &#039;&#039;&#039;whiskered velvet shrimp&#039;&#039;&#039;! I need 1!&lt;br /&gt;
|&lt;br /&gt;
*300G&lt;br /&gt;
*+500 Heart Points with Angela&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Giant Tiger Shrimp (1)&lt;br /&gt;
|Cindy&lt;br /&gt;
|2 or Above&lt;br /&gt;
|All Year Round&lt;br /&gt;
|Fishing Skill Lv. 3 and above&lt;br /&gt;
|I&#039;d like 1 &#039;&#039;&#039;giant tiger shrimp.&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
*400G&lt;br /&gt;
*+500 Heart Points with Cindy&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Gazami Crab (1)&lt;br /&gt;
|Nguyen&lt;br /&gt;
|2 or Above&lt;br /&gt;
|All Year Round&lt;br /&gt;
|Fishing Skill Lv. 2 and above&lt;br /&gt;
|Might I request a &#039;&#039;&#039;gazami crab&#039;&#039;&#039;? 1 should suffice.&lt;br /&gt;
|&lt;br /&gt;
*300G&lt;br /&gt;
*+500 Heart Points with Nguyen&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Blue Crab (1)&lt;br /&gt;
|Marcos&lt;br /&gt;
|2 or Above&lt;br /&gt;
|Winter&lt;br /&gt;
|Fishing Skill Lv. 3 and above&lt;br /&gt;
|I&#039;m in need of a &#039;&#039;&#039;blue crab&#039;&#039;&#039;. Could anyone spare 1?&lt;br /&gt;
|&lt;br /&gt;
*400G&lt;br /&gt;
*+500 Heart Points with Marcos&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Bigfin Reef Squid (1)&lt;br /&gt;
|Manuela&lt;br /&gt;
|2 or Above&lt;br /&gt;
|Spring, Summer&lt;br /&gt;
|Fishing Skill Lv. 2 and above&lt;br /&gt;
|I need 1 &#039;&#039;&#039;bigfin reef squid&#039;&#039;&#039;.&lt;br /&gt;
|&lt;br /&gt;
*300G&lt;br /&gt;
*+500 Heart Points with Manuela&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Solid Logs (3)&lt;br /&gt;
|Raul&lt;br /&gt;
|3 or Above&lt;br /&gt;
|All Year Round&lt;br /&gt;
|―&lt;br /&gt;
|I&#039;m keeping an eye out for &#039;&#039;&#039;solid logs&#039;&#039;&#039;. I need 3 of them!&lt;br /&gt;
|&lt;br /&gt;
*400G&lt;br /&gt;
*+500 Heart Points with Raul&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Solid Lumber (1)&lt;br /&gt;
|Dosetsu&lt;br /&gt;
|3 or Above&lt;br /&gt;
|All Year Round&lt;br /&gt;
|Logging Skill Lv. 3 and above&lt;br /&gt;
|I&#039;d like to make a request for &#039;&#039;&#039;solid lumber&#039;&#039;&#039;. Can I have 1?&lt;br /&gt;
|&lt;br /&gt;
*500G&lt;br /&gt;
*+500 Heart Points with Dosetsu&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Flexible Grass (5)&lt;br /&gt;
|Linh&lt;br /&gt;
|3 or Above&lt;br /&gt;
|All Year Round&lt;br /&gt;
|―&lt;br /&gt;
|I need some &#039;&#039;&#039;flexible grass&#039;&#039;&#039; 5, if it&#039;s possible.&lt;br /&gt;
|&lt;br /&gt;
*400G&lt;br /&gt;
*+500 Heart Points with Linh&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Flexible Thread (1)&lt;br /&gt;
|Sydney&lt;br /&gt;
|3 or Above&lt;br /&gt;
|All Year Round&lt;br /&gt;
|Reaping Skill Lv. 4 and above&lt;br /&gt;
|1 &#039;&#039;&#039;flexible thread&#039;&#039;&#039;, please.&lt;br /&gt;
|&lt;br /&gt;
*500G&lt;br /&gt;
*+500 Heart Points with Sydney&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Flexible Cloth (1)&lt;br /&gt;
|Karina&lt;br /&gt;
|3 or Above&lt;br /&gt;
|All Year Round&lt;br /&gt;
|Reaping Skill Lv. 4 and above&lt;br /&gt;
|1 &#039;&#039;&#039;flexible cloth&#039;&#039;&#039;, please.&lt;br /&gt;
|&lt;br /&gt;
*600G&lt;br /&gt;
*+500 Heart Points with Karina&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Sage (3)&lt;br /&gt;
|Lovett&lt;br /&gt;
|3 or Above&lt;br /&gt;
|All Year Round&lt;br /&gt;
|―&lt;br /&gt;
|I need sprigs of &#039;&#039;&#039;sage&#039;&#039;&#039;! Does anyone have 3 to spare?&lt;br /&gt;
|&lt;br /&gt;
*300G&lt;br /&gt;
*+500 Heart Points with Lovett&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Oysters (2)&lt;br /&gt;
|Iori&lt;br /&gt;
|3 or Above&lt;br /&gt;
|All Year Round&lt;br /&gt;
|―&lt;br /&gt;
|Might I trouble someone for some &#039;&#039;&#039;oysters&#039;&#039;&#039;? I would like 2.&lt;br /&gt;
|&lt;br /&gt;
*300G&lt;br /&gt;
*+500 Heart Points with Iori&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Pink Cat Flower&lt;br /&gt;
|Blaire&lt;br /&gt;
|3 or Above&lt;br /&gt;
|All Year Round&lt;br /&gt;
|―&lt;br /&gt;
|I could use some &#039;&#039;&#039;pink cat flowers&#039;&#039;&#039;... Could someone bring me 1?&lt;br /&gt;
|&lt;br /&gt;
*300G&lt;br /&gt;
*+500 Heart Points with Blaire&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Peppercorns (3)&lt;br /&gt;
|Jack&lt;br /&gt;
|3 or Above&lt;br /&gt;
|All Year Round&lt;br /&gt;
|―&lt;br /&gt;
|Does anyone have extra &#039;&#039;&#039;peppercorn&#039;&#039;&#039;? I need 3.&lt;br /&gt;
|&lt;br /&gt;
*300G&lt;br /&gt;
*+500 Heart Points with Jack&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Sugarcanes (3)&lt;br /&gt;
|Gloria&lt;br /&gt;
|3 or Above&lt;br /&gt;
|All Year Round&lt;br /&gt;
|―&lt;br /&gt;
|I request &#039;&#039;&#039;sugarcane&#039;&#039;&#039;. 3 should suffice.&lt;br /&gt;
|&lt;br /&gt;
*300G&lt;br /&gt;
*+500 Heart Points with Gloria&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Butterburs (3)&lt;br /&gt;
|Ralph&lt;br /&gt;
|3 or Above&lt;br /&gt;
|Spring&lt;br /&gt;
|―&lt;br /&gt;
|Could you spare &#039;&#039;&#039;butterburs&#039;&#039;&#039;? I need 3.&lt;br /&gt;
|&lt;br /&gt;
*300G&lt;br /&gt;
*+500 Heart Points with Ralph&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Rock Salts (3)&lt;br /&gt;
|Bridget&lt;br /&gt;
|3 or Above&lt;br /&gt;
|All Year Round&lt;br /&gt;
|―&lt;br /&gt;
|Can anyone get me &#039;&#039;&#039;rock salt&#039;&#039;&#039;? I&#039;d need 3 of them.&lt;br /&gt;
|&lt;br /&gt;
*300G&lt;br /&gt;
*+500 Heart Points with Bridget&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Common Squid (1)&lt;br /&gt;
|Emilio&lt;br /&gt;
|3 or Above&lt;br /&gt;
|Summer, Autumn, Winter&lt;br /&gt;
|Fishing Skill Lv. 3 and above&lt;br /&gt;
|I&#039;d like 1 &#039;&#039;&#039;common squid&#039;&#039;&#039;!&lt;br /&gt;
|&lt;br /&gt;
*400G&lt;br /&gt;
*+500 Heart Points with Emilio.&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Spear Squid (1)&lt;br /&gt;
|Misaki&lt;br /&gt;
|3 or Above&lt;br /&gt;
|All Year Round&lt;br /&gt;
|Fishing Skill Lv. 3 and above&lt;br /&gt;
|Could anyone offer up 1 &#039;&#039;&#039;spear squid&#039;&#039;&#039;?&lt;br /&gt;
|&lt;br /&gt;
*500G&lt;br /&gt;
*+500 Heart Points with Misaki&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Herring (1)&lt;br /&gt;
|Norman&lt;br /&gt;
|3 or Above&lt;br /&gt;
|All Year Round&lt;br /&gt;
|Fishing Skill Lv. 3 and above&lt;br /&gt;
|I need 1 &#039;&#039;&#039;herring&#039;&#039;&#039;.&lt;br /&gt;
|&lt;br /&gt;
*400G&lt;br /&gt;
*+500 Heart Points with Norman&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Cod (1)&lt;br /&gt;
|Georg&lt;br /&gt;
|3 or Above&lt;br /&gt;
|Autumn, Winter&lt;br /&gt;
|Fishing Skill Lv. 3 and above&lt;br /&gt;
|I would like 1 &#039;&#039;&#039;cod&#039;&#039;&#039;.&lt;br /&gt;
|&lt;br /&gt;
*400G&lt;br /&gt;
*+500 Heart Points with Georg&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Eel (1)&lt;br /&gt;
|Victor&lt;br /&gt;
|3 or Above&lt;br /&gt;
|Autumn, Winter&lt;br /&gt;
|Fishing Skill Lv. 4 and above&lt;br /&gt;
|Would anyone like to prepare a fresh &#039;&#039;&#039;eel&#039;&#039;&#039; for me? I only require 1.&lt;br /&gt;
|&lt;br /&gt;
*400G&lt;br /&gt;
*+500 Heart Points with Victor&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Silver Ores (3)&lt;br /&gt;
|Damon&lt;br /&gt;
|4 or Above&lt;br /&gt;
|All Year Round&lt;br /&gt;
|―&lt;br /&gt;
|I&#039;ll need some &#039;&#039;&#039;silver ore&#039;&#039;&#039;. 3, to be exact.&lt;br /&gt;
|&lt;br /&gt;
*400G&lt;br /&gt;
*+500 Heart Points with Damon&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Silver Ingot (1)&lt;br /&gt;
|Jacopo&lt;br /&gt;
|4 or Above&lt;br /&gt;
|All Year Round&lt;br /&gt;
|Mining Skill Lv. 4 and above&lt;br /&gt;
|I need 1 &#039;&#039;&#039;silver ingot&#039;&#039;&#039;, and quick!&lt;br /&gt;
|&lt;br /&gt;
*500G&lt;br /&gt;
*+500 Heart Points with Jacopo&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Raw Red Beryl&lt;br /&gt;
|Reina&lt;br /&gt;
|4 or Above&lt;br /&gt;
|All Year Round&lt;br /&gt;
|―&lt;br /&gt;
|I&#039;d like a &#039;&#039;&#039;raw red beryl&#039;&#039;&#039;, pretty please! Just 1 of them will do!&lt;br /&gt;
|&lt;br /&gt;
*600G&lt;br /&gt;
*+500 Heart Points with Reina&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Red Beryl (1)&lt;br /&gt;
|Patricia&lt;br /&gt;
|4 or Above&lt;br /&gt;
|All Year Round&lt;br /&gt;
|Mining Skill Lv. 4 and above&lt;br /&gt;
|Could anyone part with a &#039;&#039;&#039;red beryl&#039;&#039;&#039;? I&#039;m in need of 1. &lt;br /&gt;
|&lt;br /&gt;
*700G&lt;br /&gt;
*+500 Heart Points with Patricia&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Raw Ruby (1)&lt;br /&gt;
|Nigel&lt;br /&gt;
|4 or Above&lt;br /&gt;
|All Year Round&lt;br /&gt;
|―&lt;br /&gt;
|May I have 1 &#039;&#039;&#039;raw ruby&#039;&#039;&#039;?&lt;br /&gt;
|&lt;br /&gt;
*800G&lt;br /&gt;
*+500 Heart Points with Nigel&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Ruby (1)&lt;br /&gt;
|Jason&lt;br /&gt;
|4 or Above&lt;br /&gt;
|All Year Round&lt;br /&gt;
|Mining Skill Lv. 4 and above&lt;br /&gt;
|I&#039;d like a &#039;&#039;&#039;ruby&#039;&#039;&#039;! Anyone have 1 they could spare?&lt;br /&gt;
|&lt;br /&gt;
*900G&lt;br /&gt;
*+500 Heart Points with Jason&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Glass Rock (1)&lt;br /&gt;
|Sally&lt;br /&gt;
|4 or Above&lt;br /&gt;
|All Year Round&lt;br /&gt;
|―&lt;br /&gt;
|I&#039;d like a &#039;&#039;&#039;glass rock&#039;&#039;&#039;. 1 of them should do just fine.&lt;br /&gt;
|&lt;br /&gt;
*400G&lt;br /&gt;
*+500 Heart Points with Sally&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Glass (1)&lt;br /&gt;
|Mikey&lt;br /&gt;
|4 or Above&lt;br /&gt;
|All Year Round&lt;br /&gt;
|Mining Skill Lv. 4 and above&lt;br /&gt;
|I could use 1 pane of &#039;&#039;&#039;glass&#039;&#039;&#039;, please!&lt;br /&gt;
|&lt;br /&gt;
*500G&lt;br /&gt;
*+500 Heart Points with Mikey&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Coal Lump (1)&lt;br /&gt;
|Beth&lt;br /&gt;
|4 or Above&lt;br /&gt;
|All Year Round&lt;br /&gt;
|―&lt;br /&gt;
|I&#039;m in need of an extra &#039;&#039;&#039;coal lump&#039;&#039;&#039;! 1 of them should do!&lt;br /&gt;
|&lt;br /&gt;
*400G&lt;br /&gt;
*+500 Heart Points with Beth&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Refined Coal (1)&lt;br /&gt;
|Laura&lt;br /&gt;
|4 or Above&lt;br /&gt;
|All Year Round&lt;br /&gt;
|Mining Skill Lv. 4 and above&lt;br /&gt;
|Could I get 1 lump of &#039;&#039;&#039;refined coal&#039;&#039;&#039;?&lt;br /&gt;
|&lt;br /&gt;
*500G&lt;br /&gt;
*+500 Heart Points with Laura&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Milk (1)&lt;br /&gt;
|Clemens&lt;br /&gt;
|4 or Above&lt;br /&gt;
|All Year Round&lt;br /&gt;
|Animal Care Lv. 4 and above&lt;br /&gt;
|Could you bring me some containers of &#039;&#039;&#039;cow&#039;s milk&#039;&#039;&#039;? I&#039;ll need about 1 of them.&lt;br /&gt;
|&lt;br /&gt;
*400G&lt;br /&gt;
*+500 Heart Points with Clemens&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Goat Milk (1)&lt;br /&gt;
|Cindy&lt;br /&gt;
|4 or Above&lt;br /&gt;
|Autumn&lt;br /&gt;
|Animal Care Lv. 4 and above&lt;br /&gt;
|I&#039;d like 1 container of &#039;&#039;&#039;goat milk&#039;&#039;&#039;, if it&#039;s not too much trouble.&lt;br /&gt;
|&lt;br /&gt;
*400G&lt;br /&gt;
*+500 Heart Points with Cindy&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Buffalo Milk (1)&lt;br /&gt;
|Simon&lt;br /&gt;
|4 or Above&lt;br /&gt;
|Winter&lt;br /&gt;
|Animal Care Lv. 4 and above&lt;br /&gt;
|Could anyone bring me a container of &#039;&#039;&#039;buffalo milk&#039;&#039;&#039;? I should only need 1.&lt;br /&gt;
|&lt;br /&gt;
*500G&lt;br /&gt;
*+500 Heart Points with Simon&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Wool (1)&lt;br /&gt;
|Jessie&lt;br /&gt;
|4 or Above&lt;br /&gt;
|Summer&lt;br /&gt;
|Animal Care Lv. 4 and above&lt;br /&gt;
|I could use a tuft of &#039;&#039;&#039;sheep&#039;s wool&#039;&#039;&#039;. Does anyone have 1?&lt;br /&gt;
|&lt;br /&gt;
*500G&lt;br /&gt;
*+500 Heart Points with Jessie&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Rabbit Fur (1)&lt;br /&gt;
|Angela&lt;br /&gt;
|4 or Above&lt;br /&gt;
|Autumn&lt;br /&gt;
|Animal Care Lv. 4 and above&lt;br /&gt;
|We&#039;re almost out of &#039;&#039;&#039;rabbit fur&#039;&#039;&#039;! I need 1 tuft!&lt;br /&gt;
|&lt;br /&gt;
*500G&lt;br /&gt;
*+500 Heart Points with Angela&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Brick (1)&lt;br /&gt;
|Lars&lt;br /&gt;
|4 or Above&lt;br /&gt;
|All Year Round&lt;br /&gt;
|Draining Lv. 4 and above&lt;br /&gt;
|I need 1 &#039;&#039;&#039;brick&#039;&#039;&#039;, please!&lt;br /&gt;
|&lt;br /&gt;
*500G&lt;br /&gt;
*+500 Heart Points with Lars&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Tilapia (1)&lt;br /&gt;
|Nguyen&lt;br /&gt;
|4 or Above&lt;br /&gt;
|All Year Round&lt;br /&gt;
|Fishing Skill Lv. 4 and above&lt;br /&gt;
|Could I get 1 &#039;&#039;&#039;tilapia&#039;&#039;&#039;?&lt;br /&gt;
|&lt;br /&gt;
*500G&lt;br /&gt;
*+500 Heart Points with Nguyen&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Milkfish (1)&lt;br /&gt;
|Marcos&lt;br /&gt;
|4 or Above&lt;br /&gt;
|All Year Round&lt;br /&gt;
|Fishing Skill Lv. 4 and above&lt;br /&gt;
|Could anyone spare 1 &#039;&#039;&#039;milkfish&#039;&#039;&#039;?&lt;br /&gt;
|&lt;br /&gt;
*500G&lt;br /&gt;
*+500 Heart Points with Marcos&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Sea Bream (1)&lt;br /&gt;
|Manuela&lt;br /&gt;
|4 or Above&lt;br /&gt;
|Spring, Summer&lt;br /&gt;
|Fishing Skill Lv. 5 and above&lt;br /&gt;
|I need 1 &#039;&#039;&#039;sea bream&#039;&#039;&#039;, if you can spare it.&lt;br /&gt;
|&lt;br /&gt;
*600G&lt;br /&gt;
*+500 Heart Points with Manuela&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Flounder (1)&lt;br /&gt;
|Raul&lt;br /&gt;
|4 or Above&lt;br /&gt;
|Spring, Winter&lt;br /&gt;
|Fishing Skill Lv. 5 and above&lt;br /&gt;
|I would like to request 1 &#039;&#039;&#039;flounder&#039;&#039;&#039;!&lt;br /&gt;
|&lt;br /&gt;
*600G&lt;br /&gt;
*+500 Heart Points with Raul&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: G. Freshwater Prawn (1)&lt;br /&gt;
|Norman&lt;br /&gt;
|4 or Above&lt;br /&gt;
|All Year Round&lt;br /&gt;
|Fishing Skill Lv. 5 and above&lt;br /&gt;
|I&#039;m going to need a &#039;&#039;&#039;giant freshwater prawn&#039;&#039;&#039;. Care to spare 1 of them?&lt;br /&gt;
|&lt;br /&gt;
*600G&lt;br /&gt;
*+500 Heart Points with Norman&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Horsetails (3)&lt;br /&gt;
|Dosetsu&lt;br /&gt;
|5 or Above&lt;br /&gt;
|Spring&lt;br /&gt;
|―&lt;br /&gt;
|I&#039;d like to request 3 &#039;&#039;&#039;horsetails&#039;&#039;&#039;.&lt;br /&gt;
|&lt;br /&gt;
*600G&lt;br /&gt;
*+500 Heart Points with Dosetsu&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Lemon Marigolds (3)&lt;br /&gt;
|Sydney&lt;br /&gt;
|5 or Above&lt;br /&gt;
|All Year Round&lt;br /&gt;
|―&lt;br /&gt;
|Could I please have &#039;&#039;&#039;lemon marigolds&#039;&#039;&#039;? I&#039;d like 3 of them.&lt;br /&gt;
|&lt;br /&gt;
*600G&lt;br /&gt;
*+500 Heart Points with Sydney&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Mussels (2)&lt;br /&gt;
|Lovett&lt;br /&gt;
|5 or Above&lt;br /&gt;
|All Year Round&lt;br /&gt;
|―&lt;br /&gt;
|I want &#039;&#039;&#039;mussels&#039;&#039;&#039;! 2 of them!&lt;br /&gt;
|&lt;br /&gt;
*600G&lt;br /&gt;
*+500 Heart Points with Lovett&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Bamboo Shoots (3)&lt;br /&gt;
|Bridget&lt;br /&gt;
|5 or Above&lt;br /&gt;
|Winter&lt;br /&gt;
|―&lt;br /&gt;
|Could I get some &#039;&#039;&#039;bamboo shoots&#039;&#039;&#039;? 3 of them, if it&#039;s all right.&lt;br /&gt;
|&lt;br /&gt;
*600G&lt;br /&gt;
*+500 Heart Points with Bridget&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Magic Blue Flower (1)&lt;br /&gt;
|Ralph&lt;br /&gt;
|5 or Above&lt;br /&gt;
|All Year Round&lt;br /&gt;
|―&lt;br /&gt;
|Would anyone be willing to part with a &#039;&#039;&#039;magic blue flower&#039;&#039;&#039;? I&#039;ll only need 1 of them. &lt;br /&gt;
|&lt;br /&gt;
*600G&lt;br /&gt;
*+500 Heart Points with Ralph&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Supple Logs (3)&lt;br /&gt;
|Iori&lt;br /&gt;
|5 or Above&lt;br /&gt;
|All Year Round&lt;br /&gt;
|―&lt;br /&gt;
|I seek &#039;&#039;&#039;supple logs&#039;&#039;&#039;. Does anyone have 3?&lt;br /&gt;
|&lt;br /&gt;
*750G&lt;br /&gt;
*+500 Heart Points with Iori&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Supple Lumber (1)&lt;br /&gt;
|Emilio&lt;br /&gt;
|5 or Above&lt;br /&gt;
|All Year Round&lt;br /&gt;
|Logging Skill Lv. 5 and above&lt;br /&gt;
|&#039;&#039;&#039;Supple lumber&#039;&#039;&#039; needed! Please bring 1!&lt;br /&gt;
|&lt;br /&gt;
*900G&lt;br /&gt;
*+500 Heart Points with Emilio&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Tough Grass (5)&lt;br /&gt;
|Jack&lt;br /&gt;
|5 or Above&lt;br /&gt;
|All Year Round&lt;br /&gt;
|―&lt;br /&gt;
|I want some &#039;&#039;&#039;tough grass&#039;&#039;&#039;. Anyone got 5 of them?&lt;br /&gt;
|&lt;br /&gt;
*750G&lt;br /&gt;
*+500 Heart Points with Jack&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Tough Thread (1)&lt;br /&gt;
|Karina&lt;br /&gt;
|5 or Above&lt;br /&gt;
|All Year Round&lt;br /&gt;
|Reaping Skill Lv. 5 and above&lt;br /&gt;
|1 &#039;&#039;&#039;tough thread&#039;&#039;&#039;, please.&lt;br /&gt;
|&lt;br /&gt;
*900G&lt;br /&gt;
*+500 Heart Points with Karina&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Tough Cloth (1)&lt;br /&gt;
|Jeanne&lt;br /&gt;
|5 or Above&lt;br /&gt;
|All Year Round&lt;br /&gt;
|Reaping Skill Lv. 5 and above&lt;br /&gt;
|I could use 1 &#039;&#039;&#039;tough cloth&#039;&#039;&#039;...&lt;br /&gt;
|&lt;br /&gt;
*1050G&lt;br /&gt;
*+500 Heart Points with Jeanne&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Lobster (1)&lt;br /&gt;
|Victor&lt;br /&gt;
|5 or Above&lt;br /&gt;
|All Year Round&lt;br /&gt;
|Fishing Skill Lv. 5 and above&lt;br /&gt;
|Could anyone prepare a &#039;&#039;&#039;lobster&#039;&#039;&#039; for me? Don&#039;t worry, I only need 1.&lt;br /&gt;
|&lt;br /&gt;
*800G&lt;br /&gt;
*+500 Heart Points with Victor&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Snow Crab (1)&lt;br /&gt;
|Gloria&lt;br /&gt;
|5 or Above&lt;br /&gt;
|All Year Round&lt;br /&gt;
|Fishing Skill Lv. 5 and above&lt;br /&gt;
|Could I trouble someone for a &#039;&#039;&#039;snow crab&#039;&#039;&#039;? I should only need 1.&lt;br /&gt;
|&lt;br /&gt;
*800G&lt;br /&gt;
*+500 Heart Points with Gloria&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Horsehair Crab (1)&lt;br /&gt;
|Laura&lt;br /&gt;
|5 or Above&lt;br /&gt;
|All Year Round&lt;br /&gt;
|Fishing Skill Lv. 5 and above&lt;br /&gt;
|Could I request a &#039;&#039;&#039;horsehair crab&#039;&#039;&#039;? I only need 1.&lt;br /&gt;
|&lt;br /&gt;
*800G&lt;br /&gt;
*+500 Heart Points with Laura&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Cuttlefish (1)&lt;br /&gt;
|Linh&lt;br /&gt;
|5 or Above&lt;br /&gt;
|All Year Round&lt;br /&gt;
|Fishing Skill Lv. 5 and above&lt;br /&gt;
|1 &#039;&#039;&#039;cuttlefish&#039;&#039;&#039;, please.&lt;br /&gt;
|&lt;br /&gt;
*800G&lt;br /&gt;
*+500 Heart Points with Linh&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Sea Bass (1)&lt;br /&gt;
|Reina&lt;br /&gt;
|5 or Above&lt;br /&gt;
|Summer, Autumn&lt;br /&gt;
|Fishing Skill Lv. 6 and above&lt;br /&gt;
|I need 1 &#039;&#039;&#039;sea bass&#039;&#039;&#039; if you can spare it!&lt;br /&gt;
|&lt;br /&gt;
*800G&lt;br /&gt;
*+500 Heart Points with Reina&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Gold Ores (3)&lt;br /&gt;
|Damon&lt;br /&gt;
|6 or Above&lt;br /&gt;
|All Year Round&lt;br /&gt;
|―&lt;br /&gt;
|I&#039;ll need &#039;&#039;&#039;gold ore&#039;&#039;&#039;. Could someone bring 3 of them?&lt;br /&gt;
|&lt;br /&gt;
*900G&lt;br /&gt;
*+500 Heart Points with Damon&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Gold Ingot (1)&lt;br /&gt;
|Jacopo&lt;br /&gt;
|6 or Above&lt;br /&gt;
|All Year Round&lt;br /&gt;
|Mining Skill Lv. 6 and above&lt;br /&gt;
|I need a &#039;&#039;&#039;gold ingot&#039;&#039;&#039;, and quick! Just 1 should be fine!&lt;br /&gt;
|&lt;br /&gt;
*1080G&lt;br /&gt;
*+500 Heart Points with Jacopo&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Silkie Egg (1)&lt;br /&gt;
|Mikey&lt;br /&gt;
|6 or Above&lt;br /&gt;
|All Year Round&lt;br /&gt;
|Animal Care Skill Lv. 6 and above&lt;br /&gt;
|I&#039;d like a &#039;&#039;&#039;silkie egg&#039;&#039;&#039;! Can I have 1?&lt;br /&gt;
|&lt;br /&gt;
*900G&lt;br /&gt;
*+500 Heart Points with Mikey&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Suffolk Wool (1)&lt;br /&gt;
|Georg&lt;br /&gt;
|6 or Above&lt;br /&gt;
|Winter&lt;br /&gt;
|Animal Care Skill Lv. 6 and above&lt;br /&gt;
|I&#039;m looking for &#039;&#039;&#039;suffolk wool&#039;&#039;&#039;. Can anyone spare 1 tuft?&lt;br /&gt;
|&lt;br /&gt;
*1080G&lt;br /&gt;
*+500 Heart Points with Georg&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Alpaca Wool (1)&lt;br /&gt;
|Patricia&lt;br /&gt;
|6 or Above&lt;br /&gt;
|All Year Round&lt;br /&gt;
|Animal Care Skill Lv. 6 and above&lt;br /&gt;
|Could anyone bring me 1 tuft of &#039;&#039;&#039;alpaca wool&#039;&#039;&#039;? It&#039;d be much appreciated!&lt;br /&gt;
|&lt;br /&gt;
*1080G&lt;br /&gt;
*+500 Heart Points with Patricia&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Pink Rabbit Fur (1)&lt;br /&gt;
|Nigel&lt;br /&gt;
|6 or Above&lt;br /&gt;
|All Year Round&lt;br /&gt;
|Animal Care Skill Lv. 6 and above&lt;br /&gt;
|Could I get tufts of &#039;&#039;&#039;pink rabbit fur&#039;&#039;&#039;? I&#039;ll need around 1.&lt;br /&gt;
|&lt;br /&gt;
*1260G&lt;br /&gt;
*+500 Heart Points with Nigel&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Gray Rabbit Fur (1)&lt;br /&gt;
|Jason&lt;br /&gt;
|6 or Above&lt;br /&gt;
|Winter&lt;br /&gt;
|Animal Care Skill Lv. 6 and above&lt;br /&gt;
|I require 1 tuft of &#039;&#039;&#039;gray rabbit fur&#039;&#039;&#039;!&lt;br /&gt;
|&lt;br /&gt;
*1260G&lt;br /&gt;
*+500 Heart Points with Jason&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Strawberry Jam (1)&lt;br /&gt;
|Sally&lt;br /&gt;
|6 or Above&lt;br /&gt;
|Spring&lt;br /&gt;
|Fieldwork Skill Lv. 7 and above&lt;br /&gt;
|I&#039;d like to make a request for &#039;&#039;&#039;strawberry jam&#039;&#039;&#039;. Could I get 1 jar?&lt;br /&gt;
|&lt;br /&gt;
*1260G&lt;br /&gt;
*+500 Heart Points with Sally&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Cherry Jam (1)&lt;br /&gt;
|Blaire&lt;br /&gt;
|6 or Above&lt;br /&gt;
|Spring&lt;br /&gt;
|Orcharding Skill Lv. 7 and above&lt;br /&gt;
|I could use some &#039;&#039;&#039;cherry jam&#039;&#039;&#039;. 1 jar should be enough.&lt;br /&gt;
|&lt;br /&gt;
*1260G&lt;br /&gt;
*+500 Heart Points with Blaire&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Orange Marmalade (1)&lt;br /&gt;
|Beth&lt;br /&gt;
|6 or Above&lt;br /&gt;
|Spring&lt;br /&gt;
|Orcharding Skill Lv. 7 and above&lt;br /&gt;
|I need some &#039;&#039;&#039;orange marmalade&#039;&#039;&#039;! Would anyone happen to have 1 jar?&lt;br /&gt;
|&lt;br /&gt;
*1260G&lt;br /&gt;
*+500 Heart Points with Beth&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Watermelon Jam (1)&lt;br /&gt;
|Misaki&lt;br /&gt;
|6 or Above&lt;br /&gt;
|Summer&lt;br /&gt;
|Fieldwork Skill Lv. 7 and above&lt;br /&gt;
|Could I trouble someone for 1 jar of &#039;&#039;&#039;watermelon jam&#039;&#039;&#039;? &lt;br /&gt;
|&lt;br /&gt;
*1260G&lt;br /&gt;
*+500 Heart Points with Misaki&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Melon Jam (1)&lt;br /&gt;
|Clemens&lt;br /&gt;
|6 or Above&lt;br /&gt;
|Summer&lt;br /&gt;
|Fieldwork Skill Lv. 7 and above&lt;br /&gt;
|I&#039;d like some &#039;&#039;&#039;melon jam&#039;&#039;&#039;. Does anyone have 1 jar they could spare?&lt;br /&gt;
|&lt;br /&gt;
*1260G&lt;br /&gt;
*+500 Heart Points with Clemens&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Pineapple Jam (1)&lt;br /&gt;
|Norman&lt;br /&gt;
|6 or Above&lt;br /&gt;
|Summer&lt;br /&gt;
|Orcharding Skill Lv. 7 and above&lt;br /&gt;
|I&#039;m going to need some &#039;&#039;&#039;pineapple jam&#039;&#039;&#039;. Just 1 jar should do it.&lt;br /&gt;
|&lt;br /&gt;
*1260G&lt;br /&gt;
*+500 Heart Points with Norman&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Lemon Jam (1)&lt;br /&gt;
|Simon&lt;br /&gt;
|6 or Above&lt;br /&gt;
|Summer&lt;br /&gt;
|Orcharding Skill Lv. 7 and above&lt;br /&gt;
|I&#039;d like some lemon jam. I think 1 jar should be enough.&lt;br /&gt;
|&lt;br /&gt;
*1260G&lt;br /&gt;
*+500 Heart Points with Simon&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Mango Jam (1)&lt;br /&gt;
|Jessie&lt;br /&gt;
|6 or Above&lt;br /&gt;
|Summer&lt;br /&gt;
|Orcharding Skill Lv. 7 and above&lt;br /&gt;
|I&#039;m craving some mango jam. Could I get 1 jar?&lt;br /&gt;
|&lt;br /&gt;
*1260G&lt;br /&gt;
*+500 Heart Points with Jessie&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Coconut Jam (1)&lt;br /&gt;
|Angela&lt;br /&gt;
|6 or Above&lt;br /&gt;
|Summer&lt;br /&gt;
|Orcharding Skill Lv. 7 and above&lt;br /&gt;
|We&#039;re running low on &#039;&#039;&#039;coconut jam&#039;&#039;&#039;! Could anyone spare 1 extra?&lt;br /&gt;
|&lt;br /&gt;
*1260G&lt;br /&gt;
*+500 Heart Points with Angela&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Banana Jam (1)&lt;br /&gt;
|Cindy&lt;br /&gt;
|6 or Above&lt;br /&gt;
|Summer&lt;br /&gt;
|Orcharding Skill Lv. 7 and above&lt;br /&gt;
|I want a jar of &#039;&#039;&#039;banana jam&#039;&#039;&#039;. Can anyone spare 1?&lt;br /&gt;
|&lt;br /&gt;
*1260G&lt;br /&gt;
*+500 Heart Points with Cindy&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Peach Jam (1)&lt;br /&gt;
|Nguyen&lt;br /&gt;
|6 or Above&lt;br /&gt;
|Summer&lt;br /&gt;
|Orcharding Skill Lv. 7 and above&lt;br /&gt;
|Could I have a jar of &#039;&#039;&#039;peach jam&#039;&#039;&#039;? I&#039;ll only need 1.&lt;br /&gt;
|&lt;br /&gt;
*1260G&lt;br /&gt;
*+500 Heart Points with Nguyen&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Apple Jam (1)&lt;br /&gt;
|Marcos&lt;br /&gt;
|6 or Above&lt;br /&gt;
|Autumn&lt;br /&gt;
|Orcharding Skill Lv. 7 and above&lt;br /&gt;
|Could anyone spare 1 jar of &#039;&#039;&#039;apple jam&#039;&#039;&#039;?&lt;br /&gt;
|&lt;br /&gt;
*1260G&lt;br /&gt;
*+500 Heart Points with Marcos&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Grape Jam (1)&lt;br /&gt;
|Manuela&lt;br /&gt;
|6 or Above&lt;br /&gt;
|Autumn&lt;br /&gt;
|Orcharding Skill Lv. 7 and above&lt;br /&gt;
|I&#039;m going to need a jar of &#039;&#039;&#039;grape jam&#039;&#039;&#039;. Does anyone have 1 they could spare?&lt;br /&gt;
|&lt;br /&gt;
*1260G&lt;br /&gt;
*+500 Heart Points with Manuela&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Catfish (1)&lt;br /&gt;
|Raul&lt;br /&gt;
|6 or Above&lt;br /&gt;
|All Year Round&lt;br /&gt;
|Fishing Skill Lv. 6 and above&lt;br /&gt;
|1 &#039;&#039;&#039;catfish&#039;&#039;&#039;, please!&lt;br /&gt;
|&lt;br /&gt;
*1000G&lt;br /&gt;
*+500 Heart Points with Raul&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Snakehead (1)&lt;br /&gt;
|Dosetsu&lt;br /&gt;
|6 or Above&lt;br /&gt;
|All Year Round&lt;br /&gt;
|Fishing Skill Lv. 6 and above&lt;br /&gt;
|I&#039;d like to request 1 &#039;&#039;&#039;snakehead&#039;&#039;&#039;. &lt;br /&gt;
|&lt;br /&gt;
*1100G&lt;br /&gt;
*+500 Heart Points with Dosetsu&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Mahi-mahi (1)&lt;br /&gt;
|Lars&lt;br /&gt;
|6 or Above&lt;br /&gt;
|All Year Round&lt;br /&gt;
|Fishing Skill Lv. 6 and above&lt;br /&gt;
|I need to procure 1 &#039;&#039;&#039;mahi-mahi&#039;&#039;&#039;! &lt;br /&gt;
|&lt;br /&gt;
*1200G&lt;br /&gt;
*+500 Heart Points with Lars&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Rock Lobster (1)&lt;br /&gt;
|Sydney&lt;br /&gt;
|6 or Above&lt;br /&gt;
|Winter&lt;br /&gt;
|Fishing Skill Lv. 6 and above&lt;br /&gt;
|I&#039;d like to request a &#039;&#039;&#039;rock lobster&#039;&#039;&#039;. Please bring 1.&lt;br /&gt;
|&lt;br /&gt;
*1200G&lt;br /&gt;
*+500 Heart Points with Sydney&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Sparkling Fish (1)&lt;br /&gt;
|Lovett&lt;br /&gt;
|6 or Above&lt;br /&gt;
|All Year Round&lt;br /&gt;
|Fishing Skill Lv. 6 and above&lt;br /&gt;
|I want 1 &#039;&#039;&#039;sparkling fish&#039;&#039;&#039;!&lt;br /&gt;
|&lt;br /&gt;
*1500G&lt;br /&gt;
*+500 Heart Points with Lovett&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: G. Rain Rosemaries (3)&lt;br /&gt;
|Karina&lt;br /&gt;
|7 or Above&lt;br /&gt;
|All Year Round&lt;br /&gt;
|―&lt;br /&gt;
|I&#039;d like some sprigs of &#039;&#039;&#039;golden rain rosemary&#039;&#039;&#039;, please. Could you spare 3 of them?&lt;br /&gt;
|&lt;br /&gt;
*1000G&lt;br /&gt;
*+500 Heart Points with Karina&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Magic Red FLower (1)&lt;br /&gt;
|Jeanne&lt;br /&gt;
|7 or Above&lt;br /&gt;
|All Year Round&lt;br /&gt;
|―&lt;br /&gt;
|Hey, could I get a &#039;&#039;&#039;magic red flower&#039;&#039;&#039;? Just 1 should be fine!&lt;br /&gt;
|&lt;br /&gt;
*1000G&lt;br /&gt;
*+500 Heart Points with Jeanne&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Durable Logs (3)&lt;br /&gt;
|Linh&lt;br /&gt;
|7 or Above&lt;br /&gt;
|All Year Round&lt;br /&gt;
|―&lt;br /&gt;
|I&#039;d like to request &#039;&#039;&#039;durable logs&#039;&#039;&#039;. 3, if you&#039;ve got them!&lt;br /&gt;
|&lt;br /&gt;
*1200G&lt;br /&gt;
*+500 Heart Points with Linh&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Durable Lumber (1)&lt;br /&gt;
|Bridget&lt;br /&gt;
|7 or Above&lt;br /&gt;
|All Year Round&lt;br /&gt;
|Logging Skill Lv. 7 and above&lt;br /&gt;
|Could I request some &#039;&#039;&#039;durable lumber&#039;&#039;&#039;? I&#039;d like to have 1.&lt;br /&gt;
|&lt;br /&gt;
*1400G&lt;br /&gt;
*+500 Heart Points with Bridget&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Smooth Grass (5)&lt;br /&gt;
|Patricia&lt;br /&gt;
|7 or Above&lt;br /&gt;
|All Year Round&lt;br /&gt;
|―&lt;br /&gt;
|Would I be able to get some &#039;&#039;&#039;smooth grass&#039;&#039;&#039;? Ideally I&#039;d need 5. &lt;br /&gt;
|&lt;br /&gt;
*1200G&lt;br /&gt;
*+500 Heart Points with Patricia&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Smooth Thread (1)&lt;br /&gt;
|Gloria&lt;br /&gt;
|7 or Above&lt;br /&gt;
|All Year Round&lt;br /&gt;
|Reaping Skill Lv. 7 and above&lt;br /&gt;
|Could I have 1 spindle of &#039;&#039;&#039;smooth thread&#039;&#039;&#039;?&lt;br /&gt;
|&lt;br /&gt;
*1400G&lt;br /&gt;
*+500 Heart Points with Gloria&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Smooth Cloth (1)&lt;br /&gt;
|Ralph&lt;br /&gt;
|7 or Above&lt;br /&gt;
|All Year Round&lt;br /&gt;
|Reaping Skill Lv. 7 and above&lt;br /&gt;
|Can anyone spare some &#039;&#039;&#039;smooth cloth&#039;&#039;&#039;? I&#039;d like to have 1 of them. &lt;br /&gt;
|&lt;br /&gt;
*1600G&lt;br /&gt;
*+500 Heart Points with Ralph&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Star Snapper (1)&lt;br /&gt;
|Emilio&lt;br /&gt;
|7 or Above&lt;br /&gt;
|Spring, Summer&lt;br /&gt;
|Fishing Skill Lv. 6 and above&lt;br /&gt;
|I need 1 &#039;&#039;&#039;star snapper&#039;&#039;&#039;, please!&lt;br /&gt;
|&lt;br /&gt;
*1200G&lt;br /&gt;
*+500 Heart Points with Emilio&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Salmon (1)&lt;br /&gt;
|Blaire&lt;br /&gt;
|7 or Above&lt;br /&gt;
|All Year Round&lt;br /&gt;
|Fishing Skill Lv. 6 and above&lt;br /&gt;
|I would like 1 &#039;&#039;&#039;salmon&#039;&#039;&#039;.&lt;br /&gt;
|&lt;br /&gt;
*1200G&lt;br /&gt;
*+500 Heart Points with Blaire&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Oarfish (1)&lt;br /&gt;
|Laura&lt;br /&gt;
|7 or Above&lt;br /&gt;
|Spring, Winter&lt;br /&gt;
|Fishing Skill Lv. 7 and above&lt;br /&gt;
|Could I have 1 &#039;&#039;&#039;oarfish&#039;&#039;&#039;?&lt;br /&gt;
|&lt;br /&gt;
*1300G&lt;br /&gt;
*+500 Heart Points with Laura&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Tuna (1)&lt;br /&gt;
|Iori&lt;br /&gt;
|7 or Above&lt;br /&gt;
|All Year Round&lt;br /&gt;
|Fishing Skill Lv. 7 and above&lt;br /&gt;
|Could I trouble someone for 1 &#039;&#039;&#039;tuna&#039;&#039;&#039;?&lt;br /&gt;
|&lt;br /&gt;
*1300G&lt;br /&gt;
*+500 Heart Points with Iori&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Alligator Gar (1)&lt;br /&gt;
|Mikey&lt;br /&gt;
|7 or Above&lt;br /&gt;
|Spring, Summer, Autumn&lt;br /&gt;
|Fishing Skill Lv. 7 and above&lt;br /&gt;
|I&#039;m going to need an &#039;&#039;&#039;alligator gar&#039;&#039;&#039;! Anyone got 1?&lt;br /&gt;
|&lt;br /&gt;
*1400G&lt;br /&gt;
*+500 Heart Points with Mikey&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Raw Sapphire (1)&lt;br /&gt;
|Victor&lt;br /&gt;
|8 or Above&lt;br /&gt;
|All Year Round&lt;br /&gt;
|―&lt;br /&gt;
|Might I have a &#039;&#039;&#039;raw sapphire&#039;&#039;&#039;? 1 of them will suffice.&lt;br /&gt;
|&lt;br /&gt;
*1980G&lt;br /&gt;
*+500 Heart Points with Victor&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Sapphire (1)&lt;br /&gt;
|Damon&lt;br /&gt;
|8 or Above&lt;br /&gt;
|All Year Round&lt;br /&gt;
|Mining Skill Lv. 8 and above&lt;br /&gt;
|I&#039;m looking for a &#039;&#039;&#039;sapphire&#039;&#039;&#039;. Does anyone have 1?&lt;br /&gt;
|&lt;br /&gt;
*2200G&lt;br /&gt;
*+500 Heart Points with Damon&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Brown Alpaca Wool (1)&lt;br /&gt;
|Jacopo&lt;br /&gt;
|8 or Above&lt;br /&gt;
|All Year Round&lt;br /&gt;
|Animal Care Skill Lv. 8 and above&lt;br /&gt;
|1 &#039;&#039;&#039;brown alpaca wool&#039;&#039;&#039;, please!&lt;br /&gt;
|&lt;br /&gt;
*1760G&lt;br /&gt;
*+500 Heart Points with Jacopo&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Monkfish (1)&lt;br /&gt;
|Georg&lt;br /&gt;
|8 or Above&lt;br /&gt;
|Summer, Autumn, Winter&lt;br /&gt;
|Fishing Skill Lv. 7 and above&lt;br /&gt;
|I&#039;d like a &#039;&#039;&#039;monkfish&#039;&#039;&#039;, if anyone could spare 1.&lt;br /&gt;
|&lt;br /&gt;
*1800G&lt;br /&gt;
*+500 Heart Points with Georg&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Shining Fish (1)&lt;br /&gt;
|Jack&lt;br /&gt;
|8 or Above&lt;br /&gt;
|All Year Round&lt;br /&gt;
|Fishing Skill Lv. 7 and above&lt;br /&gt;
|I&#039;d like to request 1 &#039;&#039;&#039;shining fish&#039;&#039;&#039;.&lt;br /&gt;
|&lt;br /&gt;
*2000G&lt;br /&gt;
*+500 Heart Points with Jack&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Giant Catfish (1)&lt;br /&gt;
|Beth&lt;br /&gt;
|8 or Above&lt;br /&gt;
|All Year Round&lt;br /&gt;
|Fishing Skill Lv. 9 and above&lt;br /&gt;
|I need 1 &#039;&#039;&#039;giant catfish&#039;&#039;&#039;!&lt;br /&gt;
|&lt;br /&gt;
*3000G&lt;br /&gt;
*+500 Heart Points with Beth&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Spotted Eagle Ray (1)&lt;br /&gt;
|Jason&lt;br /&gt;
|8 or Above&lt;br /&gt;
|All Year Round&lt;br /&gt;
|Fishing Skill Lv. 9 and above&lt;br /&gt;
|I would like to request a &#039;&#039;&#039;spotted eagle ray&#039;&#039;&#039;! Does anyone have 1?&lt;br /&gt;
|&lt;br /&gt;
*3000G&lt;br /&gt;
*+500 Heart Points with Jason&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Halibut (1)&lt;br /&gt;
|Sally&lt;br /&gt;
|8 or Above&lt;br /&gt;
|All Year Round&lt;br /&gt;
|Fishing Skill Lv. 9 and above&lt;br /&gt;
|I&#039;d like 1 &#039;&#039;&#039;halibut&#039;&#039;&#039;.&lt;br /&gt;
|&lt;br /&gt;
*3000G&lt;br /&gt;
*+500 Heart Points with Sally&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Raw Emerald (1)&lt;br /&gt;
|Reina&lt;br /&gt;
|9 or Above&lt;br /&gt;
|All Year Round&lt;br /&gt;
|―&lt;br /&gt;
|I could use some &#039;&#039;&#039;raw emeralds&#039;&#039;&#039;. Would anyone be willing to part with 1 of them?&lt;br /&gt;
|&lt;br /&gt;
*2640G&lt;br /&gt;
*+500 Heart Points with Reina&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Emerald (1)&lt;br /&gt;
|Marcos&lt;br /&gt;
|9 or Above&lt;br /&gt;
|All Year Round&lt;br /&gt;
|Mining Skill Lv. 9 and above&lt;br /&gt;
|Would anyone happen to have &#039;&#039;&#039;emeralds&#039;&#039;&#039;? I need 1.&lt;br /&gt;
|&lt;br /&gt;
*2880G&lt;br /&gt;
*+500 Heart Points with Marcos&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Giant Grouper (1)&lt;br /&gt;
|Misaki&lt;br /&gt;
|9 or Above&lt;br /&gt;
|All Year Round&lt;br /&gt;
|Fishing Skill Lv. 9 and above&lt;br /&gt;
|I&#039;m on the hunt for a &#039;&#039;&#039;giant grouper&#039;&#039;&#039;. Could I have 1?&lt;br /&gt;
|&lt;br /&gt;
*3000G&lt;br /&gt;
*+500 Heart Points with Misaki&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Giant Squid (1)&lt;br /&gt;
|Clemens&lt;br /&gt;
|9 or Above&lt;br /&gt;
|All Year Round&lt;br /&gt;
|Fishing Skill Lv. 9 and above&lt;br /&gt;
|I&#039;d like 1 &#039;&#039;&#039;giant squid&#039;&#039;&#039;.&lt;br /&gt;
|&lt;br /&gt;
*3000G&lt;br /&gt;
*+500 Heart Points with Clemens&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Marlin (1)&lt;br /&gt;
|Lars&lt;br /&gt;
|9 or Above&lt;br /&gt;
|All Year Round&lt;br /&gt;
|Fishing Skill Lv. 9 and above&lt;br /&gt;
|Please bring me a &#039;&#039;&#039;marlin&#039;&#039;&#039;! Just 1 is fine!&lt;br /&gt;
|&lt;br /&gt;
*3000G&lt;br /&gt;
*+500 Heart Points with Lars&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Giant King Crab (1)&lt;br /&gt;
|Simon&lt;br /&gt;
|9 or Above&lt;br /&gt;
|All Year Round&lt;br /&gt;
|Fishing Skill Lv. 9 and above&lt;br /&gt;
|I&#039;d like to request some &#039;&#039;&#039;giant king crab&#039;&#039;&#039;. Could anyone get me 1?&lt;br /&gt;
|&lt;br /&gt;
*3000G&lt;br /&gt;
*+500 Heart Points with Simon&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Mirage Logs (3)&lt;br /&gt;
|Nigel&lt;br /&gt;
|10&lt;br /&gt;
|All Year Round&lt;br /&gt;
|Logging Skill Lv. 10&lt;br /&gt;
|Does anyone have &#039;&#039;&#039;mirage logs&#039;&#039;&#039;? I&#039;ll need 3 of them. &lt;br /&gt;
|&lt;br /&gt;
*3120G&lt;br /&gt;
*+500 Heart Points with Nigel&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Mirage Lumber (1)&lt;br /&gt;
|Angela&lt;br /&gt;
|10&lt;br /&gt;
|All Year Round&lt;br /&gt;
|Logging Skill Lv. 10&lt;br /&gt;
|I&#039;m low on &#039;&#039;&#039;mirage lumber&#039;&#039;&#039;! I could use 1 if you have it! &lt;br /&gt;
|&lt;br /&gt;
*3380G&lt;br /&gt;
*+500 Heart Points with Angela&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Mirage Grass (3)&lt;br /&gt;
|Cindy&lt;br /&gt;
|10&lt;br /&gt;
|All Year Round&lt;br /&gt;
|Reaping Skill Lv. 10&lt;br /&gt;
|I want bunches of &#039;&#039;&#039;mirage grass&#039;&#039;&#039;. About 5 of them should be enough.&lt;br /&gt;
|&lt;br /&gt;
*3120G&lt;br /&gt;
*+500 Heart Points with Cindy&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Mirage Thread (1)&lt;br /&gt;
|Nguyen&lt;br /&gt;
|10&lt;br /&gt;
|All Year Round&lt;br /&gt;
|Reaping Skill Lv. 10&lt;br /&gt;
|Could I have a spindle of &#039;&#039;&#039;mirage thread&#039;&#039;&#039;? 1 should suffice.&lt;br /&gt;
|&lt;br /&gt;
*3380G&lt;br /&gt;
*+500 Heart Points with Nguyen&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Mirage Cloth (1)&lt;br /&gt;
|Jessie&lt;br /&gt;
|10&lt;br /&gt;
|All Year Round&lt;br /&gt;
|Reaping Skill Lv. 10&lt;br /&gt;
|I&#039;d like to have 1 &#039;&#039;&#039;mirage cloth&#039;&#039;&#039;, if anyone&#039;s willing to spare it.&lt;br /&gt;
|&lt;br /&gt;
*3640G&lt;br /&gt;
*+500 Heart Points with Jessie&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Orichalcum Ores (3)&lt;br /&gt;
|Manuela&lt;br /&gt;
|10&lt;br /&gt;
|All Year Round&lt;br /&gt;
|Mining Skill Lv. 10&lt;br /&gt;
|I&#039;m going to need &#039;&#039;&#039;orichalcum ores&#039;&#039;&#039;. Does anyone have 3 of them? &lt;br /&gt;
|&lt;br /&gt;
*3380G&lt;br /&gt;
*+500 Heart Points with Manuela&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Orichalcum Ingot (1)&lt;br /&gt;
|Raul&lt;br /&gt;
|10&lt;br /&gt;
|All Year Round&lt;br /&gt;
|Mining Skill Lv. 10&lt;br /&gt;
|I&#039;m looking for an &#039;&#039;&#039;orichalcum ingot&#039;&#039;&#039;. Can anyone spare 1?&lt;br /&gt;
|&lt;br /&gt;
*3380G&lt;br /&gt;
*+500 Heart Points with Raul&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Raw Diamond (1)&lt;br /&gt;
|Dosetsu&lt;br /&gt;
|10&lt;br /&gt;
|All Year Round&lt;br /&gt;
|Mining Skill Lv. 10&lt;br /&gt;
|I could use a &#039;&#039;&#039;raw diamond&#039;&#039;&#039;. Anyone willing to spare 1? &lt;br /&gt;
|&lt;br /&gt;
*3640G&lt;br /&gt;
*+500 Heart Points with Dosetsu&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Diamond (1)&lt;br /&gt;
|Norman&lt;br /&gt;
|10&lt;br /&gt;
|All Year Round&lt;br /&gt;
|Mining Skill Lv. 10&lt;br /&gt;
|I&#039;m going to need a &#039;&#039;&#039;diamond&#039;&#039;&#039;. Does anyone have 1? &lt;br /&gt;
|&lt;br /&gt;
*3900G&lt;br /&gt;
*+500 Heart Points with Norman&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Town Development and Bike Repair Requests===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=100% style=&amp;quot;text-align: center;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=18%| Request Title&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=5%| Requester&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=5%| Development Lv.&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=5%| Season&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=7%| Minimum Development Points Req.&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=35%| Request Information&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=15%| Reward&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Logs (10)&lt;br /&gt;
|Victor&lt;br /&gt;
|1&lt;br /&gt;
|All Year Round&lt;br /&gt;
|1000 Development Points&lt;br /&gt;
|We&#039;re going to need some &#039;&#039;&#039;logs&#039;&#039;&#039; to help build up Olive Town. Could you bring us 10? &lt;br /&gt;
|&lt;br /&gt;
*300G&lt;br /&gt;
*+500 Heart Points with Victor&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Sap (5)&lt;br /&gt;
|Victor&lt;br /&gt;
|1&lt;br /&gt;
|All Year Round&lt;br /&gt;
|1000 Development Points&lt;br /&gt;
|We&#039;re going to need some &#039;&#039;&#039;sap&#039;&#039;&#039; to help build up Olive Town. Could you bring us 5?&lt;br /&gt;
|&lt;br /&gt;
*300G&lt;br /&gt;
*+500 Heart Points with Victor&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Stones (30)&lt;br /&gt;
|Victor&lt;br /&gt;
|1&lt;br /&gt;
|All Year Round&lt;br /&gt;
|1000 Development Points&lt;br /&gt;
|We&#039;re going to need some &#039;&#039;&#039;stones&#039;&#039;&#039; to help build up Olive Town. Could you bring us 30? &lt;br /&gt;
|&lt;br /&gt;
*300G&lt;br /&gt;
*+500 Heart Points with Victor&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Lumber (5)&lt;br /&gt;
|Victor&lt;br /&gt;
|2&lt;br /&gt;
|All Year Round&lt;br /&gt;
|2000 Development Points&lt;br /&gt;
|We&#039;re going to need some &#039;&#039;&#039;lumber&#039;&#039;&#039; to help build up Olive Town. Could you bring us 5? &lt;br /&gt;
|&lt;br /&gt;
*600G&lt;br /&gt;
*+500 Heart Points with Victor&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Iron Ingots (5)&lt;br /&gt;
|Victor&lt;br /&gt;
|2&lt;br /&gt;
|All Year Round&lt;br /&gt;
|2000 Development Points&lt;br /&gt;
|We&#039;re going to need some &#039;&#039;&#039;iron ingots&#039;&#039;&#039; to help build up Olive Town. Could you bring us 5? &lt;br /&gt;
|&lt;br /&gt;
*600G&lt;br /&gt;
*+500 Heart Points with Victor&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Cloth (3)&lt;br /&gt;
|Victor&lt;br /&gt;
|2&lt;br /&gt;
|All Year Round&lt;br /&gt;
|2000 Development Points&lt;br /&gt;
|We&#039;re going to need some bolts of &#039;&#039;&#039;cloth&#039;&#039;&#039; to help build up Olive Town. Could you bring us 3? &lt;br /&gt;
|&lt;br /&gt;
*600G&lt;br /&gt;
*+500 Heart Points with Victor&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Solid Lumber (5)&lt;br /&gt;
|Victor&lt;br /&gt;
|3&lt;br /&gt;
|All Year Round&lt;br /&gt;
|4000 Development Points&lt;br /&gt;
|We&#039;re going to need some &#039;&#039;&#039;solid lumber&#039;&#039;&#039; to help build up Olive Town. Could you bring us 5? &lt;br /&gt;
|&lt;br /&gt;
*900G&lt;br /&gt;
*+500 Heart Points with Victor&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Glass (3)&lt;br /&gt;
|Victor&lt;br /&gt;
|3&lt;br /&gt;
|All Year Round&lt;br /&gt;
|4000 Development Points&lt;br /&gt;
|We&#039;re going to need some pieces of &#039;&#039;&#039;glass&#039;&#039;&#039; to help build up Olive Town. Could you bring us 3? &lt;br /&gt;
|&lt;br /&gt;
*900G&lt;br /&gt;
*+500 Heart Points with Victor&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Clay (20)&lt;br /&gt;
|Victor&lt;br /&gt;
|3&lt;br /&gt;
|All Year Round&lt;br /&gt;
|4000 Development Points&lt;br /&gt;
|We&#039;re going to need some &#039;&#039;&#039;clay&#039;&#039;&#039; to help build up Olive Town. Could you bring us 20? &lt;br /&gt;
|&lt;br /&gt;
*900G&lt;br /&gt;
*+500 Heart Points with Victor&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Mortar (30)&lt;br /&gt;
|Victor&lt;br /&gt;
|4&lt;br /&gt;
|All Year Round&lt;br /&gt;
|8000 Development Points&lt;br /&gt;
|We&#039;re going to need some &#039;&#039;&#039;mortar&#039;&#039;&#039; to help build up Olive Town. Could you bring us 30? &lt;br /&gt;
|&lt;br /&gt;
*1200G&lt;br /&gt;
*+500 Heart Points with Victor&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Silver Ingots (5)&lt;br /&gt;
|Victor&lt;br /&gt;
|4&lt;br /&gt;
|All Year Round&lt;br /&gt;
|8000 Development Points&lt;br /&gt;
|We&#039;re going to need some &#039;&#039;&#039;silver ingots&#039;&#039;&#039; to help build up Olive Town. Could you bring us 5? &lt;br /&gt;
|&lt;br /&gt;
*1200G&lt;br /&gt;
*+500 Heart Points with Victor&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Flexible Cloth (5)&lt;br /&gt;
|Victor&lt;br /&gt;
|4&lt;br /&gt;
|All Year Round&lt;br /&gt;
|8000 Development Points&lt;br /&gt;
|We&#039;re going to need some &#039;&#039;&#039;flexible cloth&#039;&#039;&#039; to help build up Olive Town. Could you bring us 5? &lt;br /&gt;
|&lt;br /&gt;
*1200G&lt;br /&gt;
*+500 Heart Points with Victor&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Supple Lumber (10)&lt;br /&gt;
|Victor&lt;br /&gt;
|5&lt;br /&gt;
|All Year Round&lt;br /&gt;
|12000 Development Points&lt;br /&gt;
|We&#039;re going to need some &#039;&#039;&#039;supple lumber&#039;&#039;&#039; to help build up Olive Town. Could you bring us 10? &lt;br /&gt;
|&lt;br /&gt;
*1500G&lt;br /&gt;
*+500 Heart Points with Victor&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Silver Ingots (10)&lt;br /&gt;
|Victor&lt;br /&gt;
|5&lt;br /&gt;
|All Year Round&lt;br /&gt;
|12000 Development Points&lt;br /&gt;
|We&#039;re going to need some &#039;&#039;&#039;silver ingots&#039;&#039;&#039; to help build up Olive Town. Could you bring us 10? &lt;br /&gt;
|&lt;br /&gt;
*1500G&lt;br /&gt;
*+500 Heart Points with Victor&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Bricks (20)&lt;br /&gt;
|Victor&lt;br /&gt;
|5&lt;br /&gt;
|All Year Round&lt;br /&gt;
|12000 Development Points&lt;br /&gt;
|We&#039;re going to need some &#039;&#039;&#039;bricks&#039;&#039;&#039; to help build up Olive Town. Could you bring us 20? &lt;br /&gt;
|&lt;br /&gt;
*1500G&lt;br /&gt;
*+500 Heart Points with Victor&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Gold Ingots (3)&lt;br /&gt;
|Victor&lt;br /&gt;
|6&lt;br /&gt;
|All Year Round&lt;br /&gt;
|20000 Development Points&lt;br /&gt;
|We&#039;re going to need some &#039;&#039;&#039;gold ingots&#039;&#039;&#039; to help build up Olive Town. Could you bring us 3? &lt;br /&gt;
|&lt;br /&gt;
*3000G&lt;br /&gt;
*+500 Heart Points with Victor&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Stones (999)&lt;br /&gt;
|Victor&lt;br /&gt;
|6&lt;br /&gt;
|All Year Round&lt;br /&gt;
|20000 Development Points&lt;br /&gt;
|We&#039;re going to need some &#039;&#039;&#039;stones&#039;&#039;&#039; to help build up Olive Town. Could you bring us 999? &lt;br /&gt;
|&lt;br /&gt;
*3000G&lt;br /&gt;
*+500 Heart Points with Victor&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Tough Cloth (5)&lt;br /&gt;
|Victor&lt;br /&gt;
|6&lt;br /&gt;
|All Year Round&lt;br /&gt;
|20000 Development Points&lt;br /&gt;
|We&#039;re going to need some &#039;&#039;&#039;tough cloth&#039;&#039;&#039; to help build up Olive Town. Could you bring us 5? &lt;br /&gt;
|&lt;br /&gt;
*3000G&lt;br /&gt;
*+500 Heart Points with Victor&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Durable Lumber (10)&lt;br /&gt;
|Victor&lt;br /&gt;
|7&lt;br /&gt;
|All Year Round&lt;br /&gt;
|30000 Development Points&lt;br /&gt;
|We&#039;re going to need some &#039;&#039;&#039;durable lumber&#039;&#039;&#039; to help build up Olive Town. Could you bring us 10? &lt;br /&gt;
|&lt;br /&gt;
*4000G&lt;br /&gt;
*+500 Heart Points with Victor&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Gold Ingots (5)&lt;br /&gt;
|Victor&lt;br /&gt;
|7&lt;br /&gt;
|All Year Round&lt;br /&gt;
|30000 Development Points&lt;br /&gt;
|We&#039;re going to need some &#039;&#039;&#039;gold ingots&#039;&#039;&#039; to help build up Olive Town. Could you bring us 5? &lt;br /&gt;
|&lt;br /&gt;
*4000G&lt;br /&gt;
*+500 Heart Points with Victor&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Smooth Cloth (10)&lt;br /&gt;
|Victor&lt;br /&gt;
|7&lt;br /&gt;
|All Year Round&lt;br /&gt;
|30000 Development Points&lt;br /&gt;
|We&#039;re going to need some &#039;&#039;&#039;smooth cloth&#039;&#039;&#039; to help build up Olive Town. Could you bring us 10? &lt;br /&gt;
|&lt;br /&gt;
*4000G&lt;br /&gt;
*+500 Heart Points with Victor&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Refined Coal (30)&lt;br /&gt;
|Victor&lt;br /&gt;
|8&lt;br /&gt;
|All Year Round&lt;br /&gt;
|40000 Development Points&lt;br /&gt;
|We&#039;re going to need some &#039;&#039;&#039;refined coal&#039;&#039;&#039; to help build up Olive Town. Could you bring us 30? &lt;br /&gt;
|&lt;br /&gt;
*5000G&lt;br /&gt;
*+500 Heart Points with Victor&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Bricks (50)&lt;br /&gt;
|Victor&lt;br /&gt;
|8&lt;br /&gt;
|All Year Round&lt;br /&gt;
|40000 Development Points&lt;br /&gt;
|We&#039;re going to need some &#039;&#039;&#039;bricks&#039;&#039;&#039; to help build up Olive Town. Could you bring us 50? &lt;br /&gt;
|&lt;br /&gt;
*5000G&lt;br /&gt;
*+500 Heart Points with Victor&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Durable Lumber (20)&lt;br /&gt;
|Victor&lt;br /&gt;
|8&lt;br /&gt;
|All Year Round&lt;br /&gt;
|40000 Development Points&lt;br /&gt;
|We&#039;re going to need some &#039;&#039;&#039;durable lumber&#039;&#039;&#039; to help build up Olive Town. Could you bring us 20? &lt;br /&gt;
|&lt;br /&gt;
*5000G&lt;br /&gt;
*+500 Heart Points with Victor&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Deluxe Fodder (200)&lt;br /&gt;
|Victor&lt;br /&gt;
|9&lt;br /&gt;
|All Year Round&lt;br /&gt;
|50000 Development Points&lt;br /&gt;
|We&#039;re going to need some &#039;&#039;&#039;deluxe fodder&#039;&#039;&#039; to help build up Olive Town. Could you bring us 200? &lt;br /&gt;
|&lt;br /&gt;
*10000G&lt;br /&gt;
*+500 Heart Points with Victor&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Fancy Pet Treats (50)&lt;br /&gt;
|Victor&lt;br /&gt;
|9&lt;br /&gt;
|All Year Round&lt;br /&gt;
|50000 Development Points&lt;br /&gt;
|We&#039;re going to need some &#039;&#039;&#039;fancy pet treats&#039;&#039;&#039; to help build up Olive Town. Could you bring us 50? &lt;br /&gt;
|&lt;br /&gt;
*10000G&lt;br /&gt;
*+500 Heart Points with Victor&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Wool + (1)&lt;br /&gt;
|Victor&lt;br /&gt;
|9&lt;br /&gt;
|All Year Round&lt;br /&gt;
|50000 Development Points&lt;br /&gt;
|We&#039;re going to need some &#039;&#039;&#039;wool +&#039;&#039;&#039; to help build up Olive Town. Could you bring us 1? &lt;br /&gt;
|&lt;br /&gt;
*10000G&lt;br /&gt;
*+500 Heart Points with Victor&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Fulgurite (1)&lt;br /&gt;
|Lars&lt;br /&gt;
|7 and above&lt;br /&gt;
|All Year Round&lt;br /&gt;
|―&lt;br /&gt;
|I&#039;m gonna need a &#039;&#039;&#039;fulgurite&#039;&#039;&#039; to fix up your motorcycle! 1 should do the trick. &lt;br /&gt;
|&lt;br /&gt;
*2000G&lt;br /&gt;
*+500 Heart Points with Lars&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Arthurite (1)&lt;br /&gt;
|Lars&lt;br /&gt;
|7 and above&lt;br /&gt;
|All Year Round&lt;br /&gt;
|―&lt;br /&gt;
|I&#039;ll need a sample of &#039;&#039;&#039;arthurite&#039;&#039;&#039; to fix up your motorcycle! Can you bring me 1? &lt;br /&gt;
|&lt;br /&gt;
*2000G&lt;br /&gt;
*+500 Heart Points with Lars&lt;br /&gt;
|-&lt;br /&gt;
|Requesting: Olive Crystal (1)&lt;br /&gt;
|Lars&lt;br /&gt;
|7 and above&lt;br /&gt;
|All Year Round&lt;br /&gt;
|―&lt;br /&gt;
|I&#039;m gonna need an &#039;&#039;&#039;olive crystal&#039;&#039;&#039; to fix up your motorcycle! I&#039;ll only need 1.&lt;br /&gt;
|&lt;br /&gt;
*2000G&lt;br /&gt;
*+500 Heart Points with Lars&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Title Rewards==&lt;br /&gt;
[[file:SOS Pioneers Olive Hall Title Reward Box.jpg|350px|thumb|right]]&lt;br /&gt;
[[file:SOS Pioneers Olive Hall Title Reward.png|350px|thumb|right]]&lt;br /&gt;
&lt;br /&gt;
At the back-middle area of Olive Hall&#039;s main foyer rests the Reward Box where players can collect item rewards for achieving in-game titles. These rewards can be collected at any time, but items can only be received once.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=70% style=&amp;quot;text-align: center;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Title&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Requirements&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Rewards&lt;br /&gt;
|-&lt;br /&gt;
|Camera Hobbyist&lt;br /&gt;
|Take a picture of a wild animal.&lt;br /&gt;
|Bronze Town Medal x5&lt;br /&gt;
|-&lt;br /&gt;
|Animal Photographer&lt;br /&gt;
|Take pictures of 10 wild animal species.&lt;br /&gt;
|Silver Town Medal x10&lt;br /&gt;
|-&lt;br /&gt;
|Wild Videographer&lt;br /&gt;
|Take pictures of all 21 wild animal species.&lt;br /&gt;
|Gold Town Medal x50&lt;br /&gt;
|-&lt;br /&gt;
|Earth Sprite Village Visitor&lt;br /&gt;
|Go to the Earth Sprite Village for the first time.&lt;br /&gt;
|Egg (5☆) x1&lt;br /&gt;
|-&lt;br /&gt;
|Beanstalk Island Visitor&lt;br /&gt;
|Go to Beanstalk Island for the first time.&lt;br /&gt;
|Beans (5☆) x1&lt;br /&gt;
|-&lt;br /&gt;
|Lava Caves Visitor&lt;br /&gt;
|Go to Lava Caves for the first time.&lt;br /&gt;
|Apple Juice (1☆) x1&lt;br /&gt;
|-&lt;br /&gt;
|Ancient Lake Visitor&lt;br /&gt;
|Go to Ancient Lake for the first time.&lt;br /&gt;
|Refined Coal x30&lt;br /&gt;
|-&lt;br /&gt;
|Fisher&#039;s Island Visitor&lt;br /&gt;
|Go to Fisher&#039;s Island for the first time.&lt;br /&gt;
|Guardian Bait x5&lt;br /&gt;
|-&lt;br /&gt;
|Woodcutter&#039;s Mountain Visitor&lt;br /&gt;
|Go to Woodcutter&#039;s Mountain for the first time.&lt;br /&gt;
|Mirage Log x3&lt;br /&gt;
|-&lt;br /&gt;
|Verdant Hill Visitor&lt;br /&gt;
|Go to Verdant Hill for the first time.&lt;br /&gt;
|Mirage Grass x9&lt;br /&gt;
|-&lt;br /&gt;
|Stonebreaker Valley Visitor&lt;br /&gt;
|Go to Stonebreaker Valley for the first time.&lt;br /&gt;
|Orichalcum Ore x5&lt;br /&gt;
|-&lt;br /&gt;
|Petalwind Gardens Visitor&lt;br /&gt;
|Go to Petalwind Gardens for the first time.&lt;br /&gt;
|Strawberry Seeds (5☆) x9&lt;br /&gt;
|-&lt;br /&gt;
|Eversun Gardens Visitor&lt;br /&gt;
|Go to Eversun Gardens for the first time.&lt;br /&gt;
|Pineapple Seeds (5☆) x9&lt;br /&gt;
|-&lt;br /&gt;
|Redmaple Gardens Visitor&lt;br /&gt;
|Go to Redmaple Gardens for the first time.&lt;br /&gt;
|Chili Pepper Seeds (5☆) x9&lt;br /&gt;
|-&lt;br /&gt;
|Hoarfrost Gardens&lt;br /&gt;
|Go to Hoarfrost Gardens for the first time.&lt;br /&gt;
|Cabbage Seeds (5☆) x9&lt;br /&gt;
|-&lt;br /&gt;
|To New Lands&lt;br /&gt;
|Repair the dilapidated bridge.&lt;br /&gt;
|Lumber x5&lt;br /&gt;
|-&lt;br /&gt;
|A Pioneer&#039;s Work is Never Done&lt;br /&gt;
|Clear away the big fallen trees.&lt;br /&gt;
|Silver Ingot x5&lt;br /&gt;
|-&lt;br /&gt;
|Pioneering Pro&lt;br /&gt;
|Repair the hydroculture plant.&lt;br /&gt;
|Turnip Seeds (10☆) x25&lt;br /&gt;
|-&lt;br /&gt;
|New Farmer&lt;br /&gt;
|Begin your life on the farm.&lt;br /&gt;
|Milk (0☆) x1&lt;br /&gt;
|-&lt;br /&gt;
|Crafting Beginner&lt;br /&gt;
|Craft 50 items.&lt;br /&gt;
|Lumber x10&lt;br /&gt;
|-&lt;br /&gt;
|The Pinnacle of Crafting&lt;br /&gt;
|Craft 2,000 items.&lt;br /&gt;
|Gold Ingot x5&lt;br /&gt;
|-&lt;br /&gt;
|Keeper of the Full Bag&lt;br /&gt;
|Obtain a total of 100 items.&lt;br /&gt;
|Wooden Fence x20&lt;br /&gt;
|-&lt;br /&gt;
|Erudite&lt;br /&gt;
|Obtain a total of 5,000 items.&lt;br /&gt;
|Wooden Item Box x1&lt;br /&gt;
|-&lt;br /&gt;
|Greedy Farmer&lt;br /&gt;
|Obtain a total of 20,000 items.&lt;br /&gt;
|Treasure Chest x1&lt;br /&gt;
|-&lt;br /&gt;
|Fashionable Farmer&lt;br /&gt;
|Obtain 10 articles of clothing.&lt;br /&gt;
|Floral Perfume (3☆) x3&lt;br /&gt;
|-&lt;br /&gt;
|Trailblazing Trendsetter&lt;br /&gt;
|Obtain 30 articles of clothing.&lt;br /&gt;
|Fruit Perfume (6☆) x3&lt;br /&gt;
|-&lt;br /&gt;
|Farming Fashionista&lt;br /&gt;
|Obtain 100 articles of clothing.&lt;br /&gt;
|Charming Perfume (10☆) x3&lt;br /&gt;
|-&lt;br /&gt;
|Tool Power-Upper&lt;br /&gt;
|Upgrade a tool.&lt;br /&gt;
|Iron Ingot x3&lt;br /&gt;
|-&lt;br /&gt;
|Seeker of Great Heights&lt;br /&gt;
|Upgrade your tools 12 times.&lt;br /&gt;
|Gold Ingot x5&lt;br /&gt;
|-&lt;br /&gt;
|To My Tools, With Love&lt;br /&gt;
|Upgrade your tools 28 times.&lt;br /&gt;
|Orichalcum Ingot x5&lt;br /&gt;
|-&lt;br /&gt;
|Three Squares a Day&lt;br /&gt;
|Eat 10 meals.&lt;br /&gt;
|Pudding (3☆) x3&lt;br /&gt;
|-&lt;br /&gt;
|Voracious Appetite&lt;br /&gt;
|Eat 50 meals.&lt;br /&gt;
|Cookies (5☆) x3&lt;br /&gt;
|-&lt;br /&gt;
|It All Begins Here&lt;br /&gt;
|Learn all skills.&lt;br /&gt;
|Silver Town Medal x1&lt;br /&gt;
|-&lt;br /&gt;
|Master of One&lt;br /&gt;
|Max out one skill level.&lt;br /&gt;
|Gold Town Medal x5&lt;br /&gt;
|-&lt;br /&gt;
|The Pinnacle of Greatness&lt;br /&gt;
|Level up all skills to Maximum&lt;br /&gt;
|Gold Town Medal x30&lt;br /&gt;
|-&lt;br /&gt;
|Rich Farmer&lt;br /&gt;
|Ship a total of 10,000G in items.&lt;br /&gt;
|Bronze Town Medal x5&lt;br /&gt;
|-&lt;br /&gt;
|Big Shot&lt;br /&gt;
|Ship a total of 100,000G in items.&lt;br /&gt;
|Silver Town Medal x5&lt;br /&gt;
|-&lt;br /&gt;
|Extremely Wealthy&lt;br /&gt;
|Ship a total of 1,000,000G in items.&lt;br /&gt;
|Gold Town Medal x5&lt;br /&gt;
|-&lt;br /&gt;
|Filthy Rich&lt;br /&gt;
|Ship a total of 10,000,000G in items.&lt;br /&gt;
|Gold Town Medal x10&lt;br /&gt;
|-&lt;br /&gt;
|Money Maker&lt;br /&gt;
|Make 10,000G in a single day.&lt;br /&gt;
|Bronze Town Medal x5&lt;br /&gt;
|-&lt;br /&gt;
|Profit Puller&lt;br /&gt;
|Make 30,000G in a single day.&lt;br /&gt;
|Silver Town Medal x5&lt;br /&gt;
|-&lt;br /&gt;
|Rolling in the Dough&lt;br /&gt;
|Make 50,000G in a single day.&lt;br /&gt;
|Gold Town Medal x5&lt;br /&gt;
|-&lt;br /&gt;
|A New You&lt;br /&gt;
|Change your outfit or appearance.&lt;br /&gt;
|Umbrella x1&lt;br /&gt;
|-&lt;br /&gt;
|Now We&#039;re Getting Somewhere!&lt;br /&gt;
|Ride a mount.&lt;br /&gt;
|Silver Town Medal x1&lt;br /&gt;
|-&lt;br /&gt;
|The Collector&lt;br /&gt;
|Record 900 entries in the encyclopedia.&lt;br /&gt;
|Springtime March (10☆) x30&lt;br /&gt;
|-&lt;br /&gt;
|Log Cabin Owner&lt;br /&gt;
|Upgrade your home to a log cabin.&lt;br /&gt;
|Small Table x1&lt;br /&gt;
|-&lt;br /&gt;
|Small House Owner&lt;br /&gt;
|Upgrade your home to a small house.&lt;br /&gt;
|Money Tree x1&lt;br /&gt;
|-&lt;br /&gt;
|Large House Owner&lt;br /&gt;
|Upgrade your home to a large house.&lt;br /&gt;
|Blue Rug x1&lt;br /&gt;
|-&lt;br /&gt;
|Gorgeous House Owner&lt;br /&gt;
|Upgrade your home to a gorgeous house.&lt;br /&gt;
|Large Table x1&lt;br /&gt;
|-&lt;br /&gt;
|Back on Wheels&lt;br /&gt;
|Get your motorcycle repaired.&lt;br /&gt;
|Red Dye x6&lt;br /&gt;
|-&lt;br /&gt;
|1-Year Oliversary&lt;br /&gt;
|Run the farm for 1 year.&lt;br /&gt;
|Bronze Town Medal x10&lt;br /&gt;
|-&lt;br /&gt;
|2-Year Oliversary&lt;br /&gt;
|Run the farm for 2 years.&lt;br /&gt;
|Silver Town Medal x10&lt;br /&gt;
|-&lt;br /&gt;
|3-Year Oliversary&lt;br /&gt;
|Run the farm for 3 years.&lt;br /&gt;
|Gold Town Medal x10&lt;br /&gt;
|-&lt;br /&gt;
|The Lumberjack&lt;br /&gt;
|Chop down 100 trees.&lt;br /&gt;
|Lumber Maker x1&lt;br /&gt;
|-&lt;br /&gt;
|Pioneering Expert&lt;br /&gt;
|Chop down 2,000 trees.&lt;br /&gt;
|Solid Log x30&lt;br /&gt;
|-&lt;br /&gt;
|Novice Logger&lt;br /&gt;
|Learn the logging skill.&lt;br /&gt;
|Bronze Town Medal x1&lt;br /&gt;
|-&lt;br /&gt;
|Apprentice Logger&lt;br /&gt;
|Reach logging skill level 2.&lt;br /&gt;
|Bronze Town Medal x1&lt;br /&gt;
|-&lt;br /&gt;
|Fledgling Logger&lt;br /&gt;
|Reach logging skill level 3.&lt;br /&gt;
|Bronze Town Medal x1&lt;br /&gt;
|-&lt;br /&gt;
|Adept Logger&lt;br /&gt;
|Reach logging skill level 4.&lt;br /&gt;
|Silver Town Medal x1&lt;br /&gt;
|-&lt;br /&gt;
|Skilled Logger&lt;br /&gt;
|Reach logging skill level 5.&lt;br /&gt;
|Silver Town Medal x1&lt;br /&gt;
|-&lt;br /&gt;
|Renowned Logger&lt;br /&gt;
|Reach logging skill level 6.&lt;br /&gt;
|Silver Town Medal x1&lt;br /&gt;
|-&lt;br /&gt;
|Superior Logger&lt;br /&gt;
|Reach logging skill level 7.&lt;br /&gt;
|Gold Town Medal x1&lt;br /&gt;
|-&lt;br /&gt;
|Master Logger&lt;br /&gt;
|Reach logging skill level 8.&lt;br /&gt;
|Gold Town Medal x1&lt;br /&gt;
|-&lt;br /&gt;
|Extraordinary Logger&lt;br /&gt;
|Reach logging skill level 9.&lt;br /&gt;
|Gold Town Medal x1&lt;br /&gt;
|-&lt;br /&gt;
|Legendary Logger&lt;br /&gt;
|Reach logging skill level 10.&lt;br /&gt;
|Giant Lumber Maker x1&lt;br /&gt;
|-&lt;br /&gt;
| Lover of Beauty&lt;br /&gt;
| Cut grass 100 times. || Thread Maker x1&lt;br /&gt;
|-&lt;br /&gt;
| Earth&#039;s Janitor&lt;br /&gt;
| Cut grass 2,000 times. || Cloth Maker x1&lt;br /&gt;
|-&lt;br /&gt;
| Novice Reaper&lt;br /&gt;
| Learn the reaping skill. || Bronze Town Medal x1&lt;br /&gt;
|-&lt;br /&gt;
| Apprentice Reaper&lt;br /&gt;
| Reach reaping skill level 2. || Bronze Town Medal x1&lt;br /&gt;
|-&lt;br /&gt;
| Fledgling Reaper&lt;br /&gt;
| Reach reaping skill level 3. || Bronze Town Medal x1&lt;br /&gt;
|-&lt;br /&gt;
| Adept Reaper&lt;br /&gt;
| Reach reaping skill level 4. || Silver Town Medal x1&lt;br /&gt;
|-&lt;br /&gt;
| Skilled Reaper&lt;br /&gt;
| Reach reaping skill level 5. || Silver Town Medal x1&lt;br /&gt;
|-&lt;br /&gt;
| Renowned Reaper&lt;br /&gt;
| Reach reaping skill level 6. || Silver Town Medal x1&lt;br /&gt;
|-&lt;br /&gt;
| Superior Reaper&lt;br /&gt;
| Reach reaping skill level 7. || Gold Town Medal x1&lt;br /&gt;
|-&lt;br /&gt;
| Master Reaper&lt;br /&gt;
| Reach reaping skill level 8. || Gold Town Medal x1&lt;br /&gt;
|-&lt;br /&gt;
| Extraordinary Reaper&lt;br /&gt;
| Reach reaping skill level 9. || Gold Town Medal x1&lt;br /&gt;
|-&lt;br /&gt;
| Legendary Reaper&lt;br /&gt;
| Reach reaping skill level 10. || Giant Thread Maker x1&lt;br /&gt;
|-&lt;br /&gt;
| The Powerful&lt;br /&gt;
| Break 100 stones. || Ingot Maker x1&lt;br /&gt;
|-&lt;br /&gt;
| The Crusher&lt;br /&gt;
| Break 2,000 stones. || Jewel Maker x1&lt;br /&gt;
|-&lt;br /&gt;
| The Daily Mine&lt;br /&gt;
| Enter the mines 10 times. || Egg Sandwich (1☆) x3&lt;br /&gt;
|-&lt;br /&gt;
| No Mine, No Life&lt;br /&gt;
| Enter the mines 30 times. || Vegetable Pizza (3☆) x3&lt;br /&gt;
|-&lt;br /&gt;
| Taken by the Mine&lt;br /&gt;
| Enter the mines 100 times. || Mushroom Rice (5☆) x3&lt;br /&gt;
|-&lt;br /&gt;
| Novice Mine Conqueror&lt;br /&gt;
| Reach the lowest floor of the mine by your house. || Iron Ore x20&lt;br /&gt;
|-&lt;br /&gt;
| Intermediate Mine Conqueror&lt;br /&gt;
| Reach the lowest floor of the mine that&#039;s slightly further away from your house. || Silver Ore x20&lt;br /&gt;
|-&lt;br /&gt;
| Expert Mine Conqueror&lt;br /&gt;
| Reach the lowest floor of the far-off mine. || Orichalcum Ore x5&lt;br /&gt;
|-&lt;br /&gt;
| Novice Miner&lt;br /&gt;
| Learn the mining skill. || Bronze Town Medal x1&lt;br /&gt;
|-&lt;br /&gt;
| Apprentice Miner&lt;br /&gt;
| Reach mining skill level 2. || Bronze Town Medal x1&lt;br /&gt;
|-&lt;br /&gt;
| Fledgling Miner&lt;br /&gt;
| Reach mining skill level 3. || Bronze Town Medal x1&lt;br /&gt;
|-&lt;br /&gt;
| Adept Miner&lt;br /&gt;
| Reach mining skill level 4. || Silver Town Medal x1&lt;br /&gt;
|-&lt;br /&gt;
| Skilled Miner&lt;br /&gt;
| Reach mining skill level 5. || Silver Town Medal x1&lt;br /&gt;
|-&lt;br /&gt;
| Renowned Miner&lt;br /&gt;
| Reach mining skill level 6. || Silver Town Medal x1&lt;br /&gt;
|-&lt;br /&gt;
| Superior Miner&lt;br /&gt;
| Reach mining skill level 7. || Gold Town Medal x1&lt;br /&gt;
|-&lt;br /&gt;
| Master Miner&lt;br /&gt;
| Reach mining skill level 8. || Gold Town Medal x1&lt;br /&gt;
|-&lt;br /&gt;
| Extraordinary Miner&lt;br /&gt;
| Reach mining skill level 9. || Gold Town Medal x1&lt;br /&gt;
|-&lt;br /&gt;
| Legendary Miner&lt;br /&gt;
| Reach mining skill level 10. || Giant Ingot Maker x1&lt;br /&gt;
|-&lt;br /&gt;
|The Purifier&lt;br /&gt;
| Drain water 50 times. || Brick Maker x1&lt;br /&gt;
|-&lt;br /&gt;
|Savior of the Land&lt;br /&gt;
| Drain water 1,000 times. || Refined Coal x50&lt;br /&gt;
|-&lt;br /&gt;
|Novice Drainer&lt;br /&gt;
| Learn the draining skill. || Bronze Town Medal x1&lt;br /&gt;
|-&lt;br /&gt;
|Apprentice Drainer&lt;br /&gt;
| Reach draining skill level 2. || Bronze Town Medal x1&lt;br /&gt;
|-&lt;br /&gt;
|Fledgling Drainer&lt;br /&gt;
| Reach draining skill level 3. || Bronze Town Medal x1&lt;br /&gt;
|-&lt;br /&gt;
|Adept Drainer&lt;br /&gt;
| Reach draining skill level 4. || Silver Town Medal x1&lt;br /&gt;
|-&lt;br /&gt;
|Skilled Drainer&lt;br /&gt;
| Reach draining skill level 5. || Silver Town Medal x1&lt;br /&gt;
|-&lt;br /&gt;
|Renowned Drainer&lt;br /&gt;
| Reach draining skill level 6. || Silver Town Medal x1&lt;br /&gt;
|-&lt;br /&gt;
|Superior Drainer&lt;br /&gt;
| Reach draining skill level 7. || Gold Town Medal x1&lt;br /&gt;
|-&lt;br /&gt;
|Master Drainer&lt;br /&gt;
| Reach draining skill level 8. || Gold Town Medal x1&lt;br /&gt;
|-&lt;br /&gt;
|Extraordinary Drainer&lt;br /&gt;
| Reach draining skill level 9. || Gold Town Medal x1&lt;br /&gt;
|-&lt;br /&gt;
|Legendary Drainer&lt;br /&gt;
| Reach draining skill level 10. || Giant Brick Maker x1&lt;br /&gt;
|-&lt;br /&gt;
|Solitary Angler&lt;br /&gt;
| Catch 50 fish. || Fishing Bait Base x30&lt;br /&gt;
|-&lt;br /&gt;
|Fishing with Elegance&lt;br /&gt;
| Catch 1,000 fish. || Guardian Bait x10&lt;br /&gt;
|-&lt;br /&gt;
|Legendary Fisher&lt;br /&gt;
| Catch a top-quality fish. || Mysterious Fishing Bait x10&lt;br /&gt;
|-&lt;br /&gt;
|Net User&lt;br /&gt;
| Catch fish with your net 10 times. || Twine x30&lt;br /&gt;
|-&lt;br /&gt;
|Net Pro&lt;br /&gt;
| Catch fish with your net 50 times. || Twine x50&lt;br /&gt;
|-&lt;br /&gt;
|Novice Fisher&lt;br /&gt;
| Learn the fishing skill. || Bronze Town Medal x1&lt;br /&gt;
|-&lt;br /&gt;
|Apprentice Fisher&lt;br /&gt;
| Reach fishing skill level 2. || Bronze Town Medal x1&lt;br /&gt;
|-&lt;br /&gt;
|Fledgling Fisher&lt;br /&gt;
| Reach fishing skill level 3. || Bronze Town Medal x1&lt;br /&gt;
|-&lt;br /&gt;
|Adept Fisher&lt;br /&gt;
| Reach fishing skill level 4. || Silver Town Medal x1&lt;br /&gt;
|-&lt;br /&gt;
|Skilled Fisher&lt;br /&gt;
| Reach fishing skill level 5. || Silver Town Medal x1&lt;br /&gt;
|-&lt;br /&gt;
|Renowned Fisher&lt;br /&gt;
| Reach fishing skill level 6. || Silver Town Medal x1&lt;br /&gt;
|-&lt;br /&gt;
|Superior Fisher&lt;br /&gt;
| Reach fishing skill level 7. || Gold Town Medal x1&lt;br /&gt;
|-&lt;br /&gt;
|Master Fisher&lt;br /&gt;
| Reach fishing skill level 8. || Gold Town Medal  x1&lt;br /&gt;
|-&lt;br /&gt;
|Extraordinary Fisher&lt;br /&gt;
| Reach fishing skill level 9. || Gold Town Medal x1&lt;br /&gt;
|-&lt;br /&gt;
|Legendary Fisher&lt;br /&gt;
| Reach fishing skill level 10. || Giant Net x10&lt;br /&gt;
|-&lt;br /&gt;
|Li&#039;l Fisher&lt;br /&gt;
| Catch the smallest possible fish. || Mysterious Fishing Bait x5&lt;br /&gt;
|-&lt;br /&gt;
|Big, Big, BIIIG FISHER!&lt;br /&gt;
| Catch the largest possible fish. || Mysterious Fishing Bait x5&lt;br /&gt;
|-&lt;br /&gt;
|Novice Tiller&lt;br /&gt;
| Till soil 50 times. || Tea Leaf Seeds (3☆) x9&lt;br /&gt;
|-&lt;br /&gt;
|Tilling Expert&lt;br /&gt;
| Till soil 150 times. || Rice Seeds (3☆) x9&lt;br /&gt;
|-&lt;br /&gt;
|Friend of the Earth&lt;br /&gt;
| Till soil 600 times. || Wheat Seeds (5☆) x9&lt;br /&gt;
|-&lt;br /&gt;
|The Hand that Waters&lt;br /&gt;
| Water your crops 50 times. || Tulip Seeds (3☆) x9&lt;br /&gt;
|-&lt;br /&gt;
|Waterbringer&lt;br /&gt;
| Water your crops 300 times. || Petunia Seeds (3☆) x9&lt;br /&gt;
|-&lt;br /&gt;
|Rainbow Architect&lt;br /&gt;
| Water your crops 1,000 times. || Rose Seeds (5☆) x9&lt;br /&gt;
|-&lt;br /&gt;
|Crop Ph.D&lt;br /&gt;
| Harvest 50 crops. || Potato Seeds (3☆) x9&lt;br /&gt;
|-&lt;br /&gt;
|Crop Master&lt;br /&gt;
| Harvest 1,000 crops. || Melon Seeds (5☆) x9&lt;br /&gt;
|-&lt;br /&gt;
|Keeper of Beauty&lt;br /&gt;
| Harvest 50 flowers. || Marigold Seeds (3☆) x9&lt;br /&gt;
|-&lt;br /&gt;
|Flower Master&lt;br /&gt;
| Harvest 1,000 flowers. || Hellebore Seed (5☆) x9&lt;br /&gt;
|-&lt;br /&gt;
|Vegetable Virtuoso&lt;br /&gt;
| Ship a top-quality crop.&amp;lt;ref name=&amp;quot;ship&amp;quot; /&amp;gt; || Onion Seeds (10☆) x9&lt;br /&gt;
|-&lt;br /&gt;
|Flower Fanatic&lt;br /&gt;
| Ship a top-quality flower.&amp;lt;ref name=&amp;quot;ship&amp;quot; /&amp;gt; || Nemophila Seeds (10☆) x9&lt;br /&gt;
|-&lt;br /&gt;
|Novice Harvester&lt;br /&gt;
| Learn the fieldwork skill. || Bronze Town Medal x1&lt;br /&gt;
|-&lt;br /&gt;
|Apprentice Harvester&lt;br /&gt;
| Reach fieldwork skill level 2. || Bronze Town Medal x1&lt;br /&gt;
|-&lt;br /&gt;
|Fledgling Harvester&lt;br /&gt;
| Reach fieldwork skill level 3. || Bronze Town Medal x1&lt;br /&gt;
|-&lt;br /&gt;
|Adept Harvester&lt;br /&gt;
| Reach fieldwork skill level 4. || Silver Town Medal x1&lt;br /&gt;
|-&lt;br /&gt;
|Skilled Harvester&lt;br /&gt;
| Reach fieldwork skill level 5. || Silver Town Medal x1&lt;br /&gt;
|-&lt;br /&gt;
|Renowned Harvester&lt;br /&gt;
| Reach fieldwork skill level 6. || Silver Town Medal x1&lt;br /&gt;
|-&lt;br /&gt;
|Superior Harvester&lt;br /&gt;
| Reach fieldwork skill level 7. || Gold Town Medal x1&lt;br /&gt;
|-&lt;br /&gt;
|Master Harvester&lt;br /&gt;
| Reach fieldwork skill level 8. || Gold Town Medal x1&lt;br /&gt;
|-&lt;br /&gt;
|Extraordinary Harvester&lt;br /&gt;
| Reach fieldwork skill level 9. || Gold Town Medal x1&lt;br /&gt;
|-&lt;br /&gt;
|Legendary Harvester&lt;br /&gt;
| Reach fieldwork skill level 10. || Giant Seed Maker x1&lt;br /&gt;
|-&lt;br /&gt;
| Orcharding Expert&lt;br /&gt;
| Harvest 50 tree crops. || Olive Seedling (3☆) x1&lt;br /&gt;
|-&lt;br /&gt;
| Tree Master&lt;br /&gt;
| Harvest 500 tree crops. || Mango Seedling (3☆) x1&lt;br /&gt;
|-&lt;br /&gt;
| Orcharding Original&lt;br /&gt;
| Ship a top-quality tree crop.&amp;lt;ref name=&amp;quot;ship&amp;quot; /&amp;gt; || Apple Seedling (10☆) x1&lt;br /&gt;
|-&lt;br /&gt;
| Novice Orchardist&lt;br /&gt;
| Learn the orcharding skill. || Bronze Town Medal x1&lt;br /&gt;
|-&lt;br /&gt;
| Apprentice Orchardist&lt;br /&gt;
| Reach orcharding skill level 2. || Bronze Town Medal x1&lt;br /&gt;
|-&lt;br /&gt;
| Fledgling Orchardist&lt;br /&gt;
| Reach orcharding skill level 3. || Bronze Town Medal x1&lt;br /&gt;
|-&lt;br /&gt;
| Adept Orchardist&lt;br /&gt;
| Reach orcharding skill level 4. || Silver Town Medal x1&lt;br /&gt;
|-&lt;br /&gt;
| Skilled Orchardist&lt;br /&gt;
| Reach orcharding skill level 5. || Silver Town Medal x1&lt;br /&gt;
|-&lt;br /&gt;
| Renowned Orchardist&lt;br /&gt;
| Reach orcharding skill level 6. || Silver Town Medal x1&lt;br /&gt;
|-&lt;br /&gt;
| Superior Orchardist&lt;br /&gt;
| Reach orcharding skill level 7. || Gold Town Medal x1&lt;br /&gt;
|-&lt;br /&gt;
| Master Orchardist&lt;br /&gt;
| Reach orcharding skill level 8. || Gold Town Medal x1&lt;br /&gt;
|-&lt;br /&gt;
| Extraordinary Orchardist&lt;br /&gt;
| Reach orcharding skill level 9. || Gold Town Medal x1&lt;br /&gt;
|-&lt;br /&gt;
| Legendary Orchardist&lt;br /&gt;
| Reach orcharding skill level 10. || Giant Seedling Maker x1&lt;br /&gt;
|-&lt;br /&gt;
|Mushroom Researcher&lt;br /&gt;
| Harvest 50 mushrooms. || Coral Spores (5☆) x1&lt;br /&gt;
|-&lt;br /&gt;
|Mushroom Master&lt;br /&gt;
| Harvest 500 mushrooms. || Mushroom Log x1&lt;br /&gt;
|-&lt;br /&gt;
|Mushroom Maven&lt;br /&gt;
| Ship a top-quality mushroom.&amp;lt;ref name=&amp;quot;ship&amp;quot; /&amp;gt; || Shiitake Spores (10☆) x9&lt;br /&gt;
|-&lt;br /&gt;
|Novice Cultivator&lt;br /&gt;
| Learn the cultivation skill. || Bronze Town Medal x1&lt;br /&gt;
|-&lt;br /&gt;
|Apprentice Cultivator&lt;br /&gt;
| Reach cultivation skill level 2. || Bronze Town Medal x1&lt;br /&gt;
|-&lt;br /&gt;
|Fledgling Cultivator&lt;br /&gt;
| Reach cultivation skill level 3. || Bronze Town Medal x1&lt;br /&gt;
|-&lt;br /&gt;
|Adept Cultivator&lt;br /&gt;
| Reach cultivation skill level 4. || Silver Town Medal x1&lt;br /&gt;
|-&lt;br /&gt;
|Skilled Cultivator&lt;br /&gt;
| Reach cultivation skill level 5. || Silver Town Medal x1&lt;br /&gt;
|-&lt;br /&gt;
|Renowned Cultivator&lt;br /&gt;
| Reach cultivation skill level 6. || Silver Town Medal x1&lt;br /&gt;
|-&lt;br /&gt;
|Superior Cultivator&lt;br /&gt;
| Reach cultivation skill level 7. || Gold Town Medal x1&lt;br /&gt;
|-&lt;br /&gt;
|Master Cultivator&lt;br /&gt;
| Reach cultivation skill level 8. || Gold Town Medal x1&lt;br /&gt;
|-&lt;br /&gt;
|Extraordinary Cultivator&lt;br /&gt;
| Reach cultivation skill level 9. || Gold Town Medal x1&lt;br /&gt;
|-&lt;br /&gt;
|Legendary Cultivator&lt;br /&gt;
| Reach cultivation skill level 10. || Giant Spore Maker x1&lt;br /&gt;
|-&lt;br /&gt;
|Just Me and the Bees&lt;br /&gt;
| Harvest 50 honey hives. || Buttercup Seeds (3☆) x9&lt;br /&gt;
|-&lt;br /&gt;
|Honey Master&lt;br /&gt;
| Harvest 500 honey hives. || Automatic Feeder x1&lt;br /&gt;
|-&lt;br /&gt;
|Honey High-Roller&lt;br /&gt;
| Ship a top-quality honey hive.&amp;lt;ref name=&amp;quot;ship&amp;quot; /&amp;gt; || Campanula Seeds (10☆) x9&lt;br /&gt;
|-&lt;br /&gt;
|Novice Beekeeper&lt;br /&gt;
| Learn the beekeeping skill. || Bronze Town Medal x1&lt;br /&gt;
|-&lt;br /&gt;
|Apprentice Beekeeper&lt;br /&gt;
| Reach beekeeping skill level 2. || Bronze Town Medal x1&lt;br /&gt;
|-&lt;br /&gt;
|Fledgling Beekeeper&lt;br /&gt;
| Reach beekeeping skill level 3. || Bronze Town Medal x1&lt;br /&gt;
|-&lt;br /&gt;
|Adept Beekeeper&lt;br /&gt;
| Reach beekeeping skill level 4. || Silver Town Medal x1&lt;br /&gt;
|-&lt;br /&gt;
|Skilled Beekeeper&lt;br /&gt;
| Reach beekeeping skill level 5. || Silver Town Medal x1&lt;br /&gt;
|-&lt;br /&gt;
|Renowned Beekeeper&lt;br /&gt;
| Reach beekeeping skill level 6. || Silver Town Medal x1&lt;br /&gt;
|-&lt;br /&gt;
|Superior Beekeeper&lt;br /&gt;
| Reach beekeeping skill level 7. || Gold Town Medal x1&lt;br /&gt;
|-&lt;br /&gt;
|Master Beekeeper&lt;br /&gt;
| Reach beekeeping skill level 8. || Gold Town Medal x1&lt;br /&gt;
|-&lt;br /&gt;
|Extraordinary Beekeeper&lt;br /&gt;
| Reach beekeeping skill level 9. || Gold Town Medal x1&lt;br /&gt;
|-&lt;br /&gt;
|Legendary Beekeeper&lt;br /&gt;
| Reach beekeeping skill level 10. || Giant Honey Maker x1&lt;br /&gt;
|-&lt;br /&gt;
|Milker&lt;br /&gt;
| Obtain 50 containers of milk from your livestock. || Butter Maker x1&lt;br /&gt;
|-&lt;br /&gt;
|Milk Master&lt;br /&gt;
| Obtain 500 containers of milk from your livestock. || Automatic Feeder x1&lt;br /&gt;
|-&lt;br /&gt;
|Fresh Egg&lt;br /&gt;
| Obtain 50 eggs from your chickens. || Mayonnaise Maker x1&lt;br /&gt;
|-&lt;br /&gt;
|Egg Master&lt;br /&gt;
| Obtain 500 eggs from your chickens. || Automatic Feeder x1&lt;br /&gt;
|-&lt;br /&gt;
|Fluffy&lt;br /&gt;
| Obtain 50 tufts of wool, fleece, or fur from your livestock. || Yarn Maker x1&lt;br /&gt;
|-&lt;br /&gt;
|Fur Master&lt;br /&gt;
| Obtain 500 tufts of wool, fleece, or fur from your livestock. || Automatic Feeder x1&lt;br /&gt;
|-&lt;br /&gt;
|Milk Maestro&lt;br /&gt;
| Ship a top-quality container of milk.&amp;lt;ref name=&amp;quot;ship&amp;quot; /&amp;gt; || Cow Topiary x1&lt;br /&gt;
|-&lt;br /&gt;
|Egg Enthusiast&lt;br /&gt;
| Ship a top-quality egg.&amp;lt;ref name=&amp;quot;ship&amp;quot; /&amp;gt; || Chicken Topiary x1&lt;br /&gt;
|-&lt;br /&gt;
|The Tamer&lt;br /&gt;
| Tame 5 types of animals. || Fodder x10&lt;br /&gt;
|-&lt;br /&gt;
|Animal Friend&lt;br /&gt;
| Tame 13 types of animals. || Automatic Feeder x1&lt;br /&gt;
|-&lt;br /&gt;
|The Caretaker&lt;br /&gt;
| Care for your animals 10 times. || Mayonnaise Maker x1&lt;br /&gt;
|-&lt;br /&gt;
|Trusted by Animals&lt;br /&gt;
| Care for your animals 500 times. || Yogurt Maker x1&lt;br /&gt;
|-&lt;br /&gt;
|New Life&lt;br /&gt;
| Apply a breeding kit to one of your animals. || Deluxe Fodder x20&lt;br /&gt;
|-&lt;br /&gt;
|One Big Happy Family&lt;br /&gt;
| Apply 30 breeding kits to your animals. || Deluxe Fodder x50&lt;br /&gt;
|-&lt;br /&gt;
|Novice Livestock Breeder&lt;br /&gt;
| Learn the animal care skill. || Bronze Town Medal x1&lt;br /&gt;
|-&lt;br /&gt;
|Apprentice Livestock Breeder&lt;br /&gt;
| Reach animal care skill level 2. || Bronze Town Medal x1&lt;br /&gt;
|-&lt;br /&gt;
|Fledgling Livestock Breeder&lt;br /&gt;
| Reach animal care skill level 3. || Bronze Town Medal x1&lt;br /&gt;
|-&lt;br /&gt;
|Adept Livestock Breeder&lt;br /&gt;
| Reach animal care skill level 4. || Silver Town Medal x1&lt;br /&gt;
|-&lt;br /&gt;
|Skilled Livestock Breeder&lt;br /&gt;
| Reach animal care skill level 5. || Silver Town Medal x1&lt;br /&gt;
|-&lt;br /&gt;
|Renowned Livestock Breeder&lt;br /&gt;
| Reach animal care skill level 6. || Silver Town Medal x1&lt;br /&gt;
|-&lt;br /&gt;
|Superior Livestock Breeder&lt;br /&gt;
| Reach animal care skill level 7. || Gold Town Medal x1&lt;br /&gt;
|-&lt;br /&gt;
|Master Livestock Breeder&lt;br /&gt;
| Reach animal care skill level 8. || Gold Town Medal x1&lt;br /&gt;
|-&lt;br /&gt;
|Extraordinary Livestock Breeder&lt;br /&gt;
| Reach animal care skill level 9. || Gold Town Medal x1&lt;br /&gt;
|-&lt;br /&gt;
|Legendary Livestock Breeder&lt;br /&gt;
|Reach animal care skill level 10. || Giant Mayonnaise Maker x 1&lt;br /&gt;
|-&lt;br /&gt;
|Giver of Fodder&lt;br /&gt;
| Own livestock. || Fodder x10&lt;br /&gt;
|-&lt;br /&gt;
|Always Smiling&lt;br /&gt;
| Care for your livestock. || Deluxe Fodder x10&lt;br /&gt;
|-&lt;br /&gt;
|My Favorite Friend&lt;br /&gt;
| Care for your livestock. || Deluxe Fodder x10&lt;br /&gt;
|-&lt;br /&gt;
|Home Cook&lt;br /&gt;
| Cook 20 times. || Seasoning Maker x1&lt;br /&gt;
|-&lt;br /&gt;
|Lifelong Cook&lt;br /&gt;
| Cook 100 times. || Condiment Maker x1&lt;br /&gt;
|-&lt;br /&gt;
|Novice Chef&lt;br /&gt;
| Learn the cooking skill. || Bronze Town Medal x1&lt;br /&gt;
|-&lt;br /&gt;
|Apprentice Chef&lt;br /&gt;
| Reach cooking skill level 2. || Bronze Town Medal x1&lt;br /&gt;
|-&lt;br /&gt;
|Fledgling Chef&lt;br /&gt;
| Reach cooking skill level 3. || Bronze Town Medal x1&lt;br /&gt;
|-&lt;br /&gt;
|Adept Chef&lt;br /&gt;
| Reach cooking skill level 4. || Silver Town Medal x1&lt;br /&gt;
|-&lt;br /&gt;
|Skilled Chef&lt;br /&gt;
| Reach cooking skill level 5. || Silver Town Medal x1&lt;br /&gt;
|-&lt;br /&gt;
|Renowned Chef&lt;br /&gt;
| Reach cooking skill level 6. || Silver Town Medal x1&lt;br /&gt;
|-&lt;br /&gt;
|Superior Chef&lt;br /&gt;
| Reach cooking skill level 7. || Gold Town Medal x1&lt;br /&gt;
|-&lt;br /&gt;
|Master Chef&lt;br /&gt;
| Reach cooking skill level 8. || Gold Town Medal x1&lt;br /&gt;
|-&lt;br /&gt;
|Extraordinary Chef&lt;br /&gt;
| Reach cooking skill level 9. || Gold Town Medal x1&lt;br /&gt;
|-&lt;br /&gt;
|Legendary Chef&lt;br /&gt;
| Reach cooking skill level 10. || Giant Seasoning Maker x1&lt;br /&gt;
|-&lt;br /&gt;
|Culinary Expert&lt;br /&gt;
| Cook up a top-quality meal. || Olive Oil x30&lt;br /&gt;
|-&lt;br /&gt;
|Treat Giver&lt;br /&gt;
| Give your pet a treat. || Pet Treat x3&lt;br /&gt;
|-&lt;br /&gt;
|Treat Rewarder&lt;br /&gt;
| Give your pets 50 treats. || Fancy Pet Treat x3&lt;br /&gt;
|-&lt;br /&gt;
|Playful Petter&lt;br /&gt;
| Pet your pets. || Pet Treat x3&lt;br /&gt;
|-&lt;br /&gt;
|Big Hugger&lt;br /&gt;
| Pet your pets 50 times. || Fancy Pet Treat x3&lt;br /&gt;
|-&lt;br /&gt;
|Always Together&lt;br /&gt;
| Take your pets on a walk. || Pet Treat x3&lt;br /&gt;
|-&lt;br /&gt;
|Together Forever&lt;br /&gt;
| Take your pets on 50 walks. || Fancy Pet Treat x3&lt;br /&gt;
|-&lt;br /&gt;
|Out to Play&lt;br /&gt;
| Play with your pets. || Pet Treat x3&lt;br /&gt;
|-&lt;br /&gt;
|Two Hearts as One&lt;br /&gt;
| Play with your pets 50 times. || Fancy Pet Treat x3&lt;br /&gt;
|-&lt;br /&gt;
|Nice to Meet You&lt;br /&gt;
| Own a pet. || Pet Treat x5&lt;br /&gt;
|-&lt;br /&gt;
|Beloved Master&lt;br /&gt;
| Befriend your pet. || Fancy Pet Treat x5&lt;br /&gt;
|-&lt;br /&gt;
|Presenter of Presents&lt;br /&gt;
| Give residents a total of 10 presents. || Jewelry Ring x1&lt;br /&gt;
|-&lt;br /&gt;
|Sincerely Yours&lt;br /&gt;
| Give residents a total of 50 presents. || Jewelry Locket x1&lt;br /&gt;
|-&lt;br /&gt;
|The Talker&lt;br /&gt;
| Talk to residents a total of 50 times. || Round Chair x1&lt;br /&gt;
|-&lt;br /&gt;
|Captain of Conversation&lt;br /&gt;
| Talk to residents a total of 1,000 times. || Small Table x1&lt;br /&gt;
|-&lt;br /&gt;
|Next-door Stranger&lt;br /&gt;
| Learn the communication skill. || Bronze Town Medal x1&lt;br /&gt;
|-&lt;br /&gt;
|Casual Acquaintance&lt;br /&gt;
| Reach communication skill level 2. || Bronze Town Medal x1&lt;br /&gt;
|-&lt;br /&gt;
|Friendly Face&lt;br /&gt;
| Reach communication skill level 3. || Bronze Town Medal x1&lt;br /&gt;
|-&lt;br /&gt;
|Everybody&#039;s Buddy&lt;br /&gt;
| Reach communication skill level 4. || Silver Town Medal x1&lt;br /&gt;
|-&lt;br /&gt;
|Talk of the Town&lt;br /&gt;
| Reach communication skill level 5. || Silver Town Medal x1&lt;br /&gt;
|-&lt;br /&gt;
|Local Celebrity&lt;br /&gt;
| Reach communication skill level 6. || Silver Town Medal x1&lt;br /&gt;
|-&lt;br /&gt;
|Local Mascot&lt;br /&gt;
| Reach communication skill level 7. || Gold Town Medal x1&lt;br /&gt;
|-&lt;br /&gt;
|Town Advisor&lt;br /&gt;
| Reach communication skill level 8. || Gold Town Medal x1&lt;br /&gt;
|-&lt;br /&gt;
|Town Pioneer&lt;br /&gt;
| Reach communication skill level 9. || Gold Town Medal x1&lt;br /&gt;
|-&lt;br /&gt;
|Head Honcho&lt;br /&gt;
| Reach communication skill level 10. || Giant Essence Maker&lt;br /&gt;
|-&lt;br /&gt;
|Time to Confess!&lt;br /&gt;
| Confess your love to a resident. || Silver Town Medal x5&lt;br /&gt;
|-&lt;br /&gt;
|Time to Propose!&lt;br /&gt;
| Propose marriage to a resident. || Gold Town Medal x5&lt;br /&gt;
|-&lt;br /&gt;
|A Symbol of Our Love&lt;br /&gt;
| Be blessed with a child. || Rainbow Bouquet (10☆) x1&lt;br /&gt;
|-&lt;br /&gt;
|Sprouting Up&lt;br /&gt;
| See your child grow. || Chicken Rug x1&lt;br /&gt;
|-&lt;br /&gt;
|A Child&#039;s Growth&lt;br /&gt;
| See your child grow. || Large Table x1&lt;br /&gt;
|-&lt;br /&gt;
|Forever and Always&lt;br /&gt;
| Deepen your relationship with your partner. || Diamond x1&lt;br /&gt;
|-&lt;br /&gt;
|Museum Patron&lt;br /&gt;
| Fill the Museum with Donations || Blazing Waltz (10☆) x30&lt;br /&gt;
|-&lt;br /&gt;
|Master of the Wild&lt;br /&gt;
| Donate photos of all 21 wild animals to the museum. || Mirage Log x50&lt;br /&gt;
|-&lt;br /&gt;
|Aquarium Afficionado&lt;br /&gt;
| Donate 50 fish to the museum. || Mirage Grass x100&lt;br /&gt;
|-&lt;br /&gt;
|Treasure Hunter&lt;br /&gt;
| Donate 30 treasures to the museum. || Orichalcum Ore x30&lt;br /&gt;
|-&lt;br /&gt;
|Always Giving it 100%&lt;br /&gt;
| Earn 1st place at the Pet Derby. || Fancy Pet Treat x10&lt;br /&gt;
|-&lt;br /&gt;
|Barrel Buster&lt;br /&gt;
| Earn over 120 points in the Hammer Strike. || Spinach (5☆) x3&lt;br /&gt;
|-&lt;br /&gt;
|Fungi Finder&lt;br /&gt;
| Earn over 45 points in the Mushroom Hunt. || Spore Maker x1&lt;br /&gt;
|-&lt;br /&gt;
|Angler of the Ages&lt;br /&gt;
| Catch a fish over 250cm at the Fishing Tournament. || Mysterious Fishing Bait x5&lt;br /&gt;
|-&lt;br /&gt;
|Her True Form&lt;br /&gt;
| Return the Spirit to her true form. || Gold Town Medal x1&lt;br /&gt;
|-&lt;br /&gt;
|I Lovett, You Lovett&lt;br /&gt;
| Clear all of Lovett&#039;s requests. || Cupboard x1&lt;br /&gt;
|-&lt;br /&gt;
|Egg Hunt Attendee Award&lt;br /&gt;
| Participate in the Egg Hunt. || Bronze Town Medal x3&lt;br /&gt;
|-&lt;br /&gt;
|Pet Derby Attendee Award&lt;br /&gt;
| Participate in the Pet Derby. || Bronze Town Medal x3&lt;br /&gt;
|-&lt;br /&gt;
|Jamboree Attendee Award&lt;br /&gt;
| Participate in the Summer Jamboree. || Bronze Town Medal x3&lt;br /&gt;
|-&lt;br /&gt;
|Fireworks Attendee Award&lt;br /&gt;
| Participate in the Fireworks Display. || Bronze Town Medal x3&lt;br /&gt;
|-&lt;br /&gt;
|Mushroom Attendee Award&lt;br /&gt;
| Participate in the Mushroom Hunt. || Bronze Town Medal x3&lt;br /&gt;
|-&lt;br /&gt;
|Spirit Festival Attendee Award&lt;br /&gt;
| Participate in the Spirit Festival. || Bronze Town Medal x3&lt;br /&gt;
|-&lt;br /&gt;
|Fishing Attendee Award&lt;br /&gt;
| Participate in the Fishing Tournament. || Bronze Town Medal x3&lt;br /&gt;
|-&lt;br /&gt;
|Snowshine Attendee Award&lt;br /&gt;
| Participate in the Snowshine Celebration. || Bronze Town Medal x3&lt;br /&gt;
|-&lt;br /&gt;
|Town Developer&lt;br /&gt;
| Complete all town development projects. || Gold Town Medal x3&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | &amp;lt;references&amp;gt;&amp;lt;ref name=&amp;quot;ship&amp;quot;&amp;gt;Unlocks upon obtaining the top-quality item. Shipping is not required.&amp;lt;/ref&amp;gt;&amp;lt;/references&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
*Special thanks goes to Dexter McKinnery for typing up the entire Town Request table!&lt;br /&gt;
&lt;br /&gt;
All information not credited to persons on this page or below are referenced from the official guide.&amp;lt;ref&amp;gt;牧場物語オリーブタウンと希望の大地 公式ガイドブック, Bokujou Monogatari Oriibutaun to Kibou no Daichi Koushiki Gaido Bukku [Bokujou Monogatari Olive Town and the Land of Hope Official Guide Book]. 1st Ed. (2021). Kadokawa Game Linkage.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{NaviPioneers}}&lt;br /&gt;
{{BackToTop}}&lt;/div&gt;</summary>
		<author><name>Chickadee</name></author>
	</entry>
	<entry>
		<id>https://wiki.ranchstory.farm/index.php?title=Norman%27s_Groceries_(Story_of_Seasons:_Pioneers_of_Olive_Town)&amp;diff=121374</id>
		<title>Norman&#039;s Groceries (Story of Seasons: Pioneers of Olive Town)</title>
		<link rel="alternate" type="text/html" href="https://wiki.ranchstory.farm/index.php?title=Norman%27s_Groceries_(Story_of_Seasons:_Pioneers_of_Olive_Town)&amp;diff=121374"/>
		<updated>2024-09-08T22:57:04Z</updated>

		<summary type="html">&lt;p&gt;Chickadee: /* References */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{InfoboxPlacePioneers&lt;br /&gt;
| PLACENAME=Norman&#039;s Groceries&lt;br /&gt;
| PLACEJPNNAME=食材屋『ノーマンズ・グロッサリー』&lt;br /&gt;
| OPENHOURS=10:00AM - 6:00PM&lt;br /&gt;
| CLOSEDDAYS=Monday&lt;br /&gt;
| PLACEEMPLOYEES=[[Norman_(Story_of_Seasons:_Pioneers_of_Olive_Town)|Norman]] (Manager)&lt;br /&gt;
| PLACERESIDENTS=[[Norman_(Story_of_Seasons:_Pioneers_of_Olive_Town)|Norman]], [[Sydney_(Story_of_Seasons:_Pioneers_of_Olive_Town)|Sydney]], [[Laura_(Story_of_Seasons:_Pioneers_of_Olive_Town)|Laura]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Grocery Store&#039;&#039;&#039; is run by [[Norman_(Story_of_Seasons:_Pioneers_of_Olive_Town)|Norman]]. It is located to the left of the [[Capeside Bistro (Story of Seasons: Pioneers of Olive Town)|Capeside Bistro]], in the lower district of town.&lt;br /&gt;
&lt;br /&gt;
At the Grocery Store, you can buy cooking ingredients from Norman at the counter. The products that are in stock change depending on the season. Like the [[Olive General Store (Story of Seasons: Pioneers of Olive Town)|General Store]] and the [[Nguyen&#039;s Flowers (Story of Seasons: Pioneers of Olive Town)|Flower Shop]], many of the products only become available for purchase once they have been shipped. Purchasing ingredients from Norman may be more expensive than growing the ingredients yourself, but it comes in handy when you want to cook something right away. However, the ingredients sold here are of the lowest quality, so be mindful if you want to cook a high-quality dish.&lt;br /&gt;
&lt;br /&gt;
[[file:SOSPioneers_Places_OliveTown_Grocery.jpg|center|500px]]&lt;br /&gt;
&amp;lt;br clear= all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Product Lineup==&lt;br /&gt;
Some items may require at least one of that item to be shipped before it is unlocked in the shop.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; width=90% style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; class=&amp;quot;unsortable&amp;quot; width=5% | || rowspan=&amp;quot;2&amp;quot; width=13% | Product Name || rowspan=&amp;quot;2&amp;quot; width=7% | Price || colspan=&amp;quot;4&amp;quot; width=20% | Seasonal Availability || rowspan=&amp;quot;2&amp;quot; class=&amp;quot;unsortable&amp;quot; | Description || rowspan=&amp;quot;2&amp;quot; | Needs Shipment&lt;br /&gt;
|-&lt;br /&gt;
! {{#tip-text: SPR | Spring}} || {{#tip-text: SUM | Summer}} || {{#tip-text: AUT | Fall}} || {{#tip-text: WIN | Winter}}&lt;br /&gt;
|-&lt;br /&gt;
{{SOSPioneersItem&lt;br /&gt;
	| ITEMNAME=Potato&lt;br /&gt;
        | CAT=Crop&lt;br /&gt;
	| BUYPRICE=80&lt;br /&gt;
	| SEASONAL=Yes&lt;br /&gt;
	| SPRING=Yes&lt;br /&gt;
	| SUMMER=Yes&lt;br /&gt;
	| WINTER=Yes&lt;br /&gt;
	| DESCRIPTION=A round potato, filled with nutrients from the earth.&lt;br /&gt;
	| NEEDSHIP=No&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersItem&lt;br /&gt;
	| ITEMNAME=Turnip&lt;br /&gt;
        | CAT=Crop&lt;br /&gt;
	| BUYPRICE=380&lt;br /&gt;
	| SEASONAL=Yes&lt;br /&gt;
	| SPRING=Yes&lt;br /&gt;
	| DESCRIPTION=A hearty turnip. Even the pickiest eaters can get hooked on its sharp, pungent flavor.&lt;br /&gt;
	| NEEDSHIP=No&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersItem&lt;br /&gt;
	| ITEMNAME=Cucumber&lt;br /&gt;
        | CAT=Crop&lt;br /&gt;
	| BUYPRICE=140&lt;br /&gt;
	| SEASONAL=Yes&lt;br /&gt;
	| SPRING=Yes&lt;br /&gt;
	| DESCRIPTION=A crunchy and refreshing cucumber. It&#039;s high in water content, and a great healthy snack!&lt;br /&gt;
	| NEEDSHIP=Yes&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersItem&lt;br /&gt;
	| ITEMNAME=Onion&lt;br /&gt;
        | CAT=Crop&lt;br /&gt;
	| BUYPRICE=570&lt;br /&gt;
	| SEASONAL=Yes&lt;br /&gt;
	| SPRING=Yes&lt;br /&gt;
	| SUMMER=Yes&lt;br /&gt;
	| DESCRIPTION=A fragrant onion that has bested many a novice chef with its tear-jerking capabilities.&lt;br /&gt;
	| NEEDSHIP=Yes&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersItem&lt;br /&gt;
	| ITEMNAME=Strawberry&lt;br /&gt;
        | CAT=Crop&lt;br /&gt;
	| BUYPRICE=250&lt;br /&gt;
	| SEASONAL=Yes&lt;br /&gt;
	| SPRING=Yes&lt;br /&gt;
	| DESCRIPTION=A sweet and ever-so-slightly sour strawberry. Pop one into your mouth, and you&#039;re bound to grab another.&lt;br /&gt;
	| NEEDSHIP=Yes&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersItem&lt;br /&gt;
	| ITEMNAME=Garlic&lt;br /&gt;
        | CAT=Crop&lt;br /&gt;
	| BUYPRICE=630&lt;br /&gt;
	| SEASONAL=Yes&lt;br /&gt;
	| SPRING=Yes&lt;br /&gt;
	| DESCRIPTION=A bulb of aromatic garlic. Don&#039;t worry about how your breath will smell afterward—it&#039;s absolutely worth a taste.&lt;br /&gt;
	| NEEDSHIP=Yes&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersItem&lt;br /&gt;
	| ITEMNAME=Zucchini&lt;br /&gt;
        | CAT=Crop&lt;br /&gt;
	| BUYPRICE=290&lt;br /&gt;
	| SEASONAL=Yes&lt;br /&gt;
	| SUMMER=Yes&lt;br /&gt;
	| DESCRIPTION=A long, thin zucchini. It may look like a cucumber at first glance, but don&#039;t be fooled! It&#039;s got a flavor all its own. &lt;br /&gt;
	| NEEDSHIP=Yes&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersItem&lt;br /&gt;
	| ITEMNAME=Pumpkin&lt;br /&gt;
        | CAT=Crop&lt;br /&gt;
	| BUYPRICE=540&lt;br /&gt;
	| SEASONAL=Yes&lt;br /&gt;
	| SUMMER=Yes&lt;br /&gt;
	| DESCRIPTION=A pleasantly plump pumpkin. Its rich texture and taste will soothe your soul.&lt;br /&gt;
	| NEEDSHIP=Yes&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersItem&lt;br /&gt;
	| ITEMNAME=Corn&lt;br /&gt;
        | CAT=Crop&lt;br /&gt;
	| BUYPRICE=480&lt;br /&gt;
	| SEASONAL=Yes&lt;br /&gt;
	| SUMMER=Yes&lt;br /&gt;
	| DESCRIPTION=A cob of perfectly kerneled corn. Don&#039;t worry if a kernel gets stuck in your teeth! It&#039;s delicious!&lt;br /&gt;
	| NEEDSHIP=Yes&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersItem&lt;br /&gt;
	| ITEMNAME=Tomato&lt;br /&gt;
        | CAT=Crop&lt;br /&gt;
	| BUYPRICE=180&lt;br /&gt;
	| SEASONAL=Yes&lt;br /&gt;
	| SUMMER=Yes&lt;br /&gt;
	| FALL=Yes&lt;br /&gt;
	| DESCRIPTION=A ruby-red tomato. Its juice is bound to fly out once you take your first bite of it.&lt;br /&gt;
	| NEEDSHIP=No&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersItem&lt;br /&gt;
	| ITEMNAME=Pepper&lt;br /&gt;
        | CAT=Crop&lt;br /&gt;
	| BUYPRICE=200&lt;br /&gt;
	| SEASONAL=Yes&lt;br /&gt;
	| SUMMER=Yes&lt;br /&gt;
	| DESCRIPTION=A fresh red pepper. It adds an extra splash of color to a dish depending on how you prepare it.&lt;br /&gt;
	| NEEDSHIP=No&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersItem&lt;br /&gt;
	| ITEMNAME=Eggplant&lt;br /&gt;
        | CAT=Crop&lt;br /&gt;
	| BUYPRICE=220&lt;br /&gt;
	| SEASONAL=Yes&lt;br /&gt;
	| SUMMER=Yes&lt;br /&gt;
	| FALL=Yes&lt;br /&gt;
	| DESCRIPTION=A sleek, purple eggplant. It&#039;s easy to spot due to its long and dignified shape. &lt;br /&gt;
	| NEEDSHIP=No&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersItem&lt;br /&gt;
	| ITEMNAME=Melon&lt;br /&gt;
        | CAT=Crop&lt;br /&gt;
	| BUYPRICE=1050&lt;br /&gt;
	| SEASONAL=Yes&lt;br /&gt;
	| SUMMER=Yes&lt;br /&gt;
	| FALL=Yes&lt;br /&gt;
	| DESCRIPTION=A succulent, mesh-textured melon. Eating its insides with a spoon is considered the most polite (and most fun) way to eat these. &lt;br /&gt;
	| NEEDSHIP=Yes&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersItem&lt;br /&gt;
	| ITEMNAME=Green Pepper&lt;br /&gt;
        | CAT=Crop&lt;br /&gt;
	| BUYPRICE=220&lt;br /&gt;
	| SEASONAL=Yes&lt;br /&gt;
	| SUMMER=Yes&lt;br /&gt;
	| FALL=Yes&lt;br /&gt;
	| DESCRIPTION=A meaty green pepper. It&#039;s bitter, of course, but pushing on through and eating it anyway is the first step to adulthood. &lt;br /&gt;
	| NEEDSHIP=Yes&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersItem&lt;br /&gt;
	| ITEMNAME=Pineapple&lt;br /&gt;
        | CAT=Crop&lt;br /&gt;
	| BUYPRICE=1260&lt;br /&gt;
	| SEASONAL=Yes&lt;br /&gt;
	| SUMMER=Yes&lt;br /&gt;
	| DESCRIPTION=A tart and tangy pineapple. The tuft of leaves on its top gives it a slightly wild aesthetic.&lt;br /&gt;
	| NEEDSHIP=Yes&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersItem&lt;br /&gt;
	| ITEMNAME=Watermelon&lt;br /&gt;
        | CAT=Crop&lt;br /&gt;
	| BUYPRICE=3000&lt;br /&gt;
	| SEASONAL=Yes&lt;br /&gt;
	| SUMMER=Yes&lt;br /&gt;
	| DESCRIPTION=A juicy watermelon with a bright red center. Don&#039;t forget to spit out the seeds between bites!&lt;br /&gt;
	| NEEDSHIP=Yes&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersItem&lt;br /&gt;
	| ITEMNAME=Spinach&lt;br /&gt;
        | CAT=Crop&lt;br /&gt;
	| BUYPRICE=480&lt;br /&gt;
	| SEASONAL=Yes&lt;br /&gt;
	| FALL=Yes&lt;br /&gt;
	| DESCRIPTION=Leafy, iron-rich spinach. The red bits on the roots are more palatable than they might look!&lt;br /&gt;
	| NEEDSHIP=No&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersItem&lt;br /&gt;
	| ITEMNAME=Carrot&lt;br /&gt;
        | CAT=Crop&lt;br /&gt;
	| BUYPRICE=600&lt;br /&gt;
	| SEASONAL=Yes&lt;br /&gt;
	| FALL=Yes&lt;br /&gt;
	| DESCRIPTION=A delectably crunchy-looking carrot. You might find yourself entranced once you start munching down on one.&lt;br /&gt;
	| NEEDSHIP=No&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersItem&lt;br /&gt;
	| ITEMNAME=Okra&lt;br /&gt;
        | CAT=Crop&lt;br /&gt;
	| BUYPRICE=140&lt;br /&gt;
	| SEASONAL=Yes&lt;br /&gt;
	| FALL=Yes&lt;br /&gt;
	| DESCRIPTION=A fiber-rich okra. It&#039;s usually cut into round slices when cooked with.&lt;br /&gt;
	| NEEDSHIP=No&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersItem&lt;br /&gt;
	| ITEMNAME=Bok Choy&lt;br /&gt;
        | CAT=Crop&lt;br /&gt;
	| BUYPRICE=500&lt;br /&gt;
	| SEASONAL=Yes&lt;br /&gt;
	| FALL=Yes&lt;br /&gt;
	| WINTER=Yes&lt;br /&gt;
	| DESCRIPTION=A bunch of leafy-green bok choy. If you only take a quick glance at it, you might accidentally mistake it for napa cabbage!&lt;br /&gt;
	| NEEDSHIP=Yes&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersItem&lt;br /&gt;
	| ITEMNAME=Sweet Potato&lt;br /&gt;
        | CAT=Crop&lt;br /&gt;
	| BUYPRICE=770&lt;br /&gt;
	| SEASONAL=Yes&lt;br /&gt;
	| FALL=Yes&lt;br /&gt;
	| DESCRIPTION=A starchy sweet potato. The first puffs of steam from a freshly baked sweet potato are harbingers of deliciousness.&lt;br /&gt;
	| NEEDSHIP=Yes&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersItem&lt;br /&gt;
	| ITEMNAME=Chili Pepper&lt;br /&gt;
        | CAT=Crop&lt;br /&gt;
	| BUYPRICE=480&lt;br /&gt;
	| SEASONAL=Yes&lt;br /&gt;
	| FALL=Yes&lt;br /&gt;
	| DESCRIPTION=A spicy chili pepper. Its sharp silhouette and bright red coloring tells a tale of spiciness.&lt;br /&gt;
	| NEEDSHIP=Yes&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersItem&lt;br /&gt;
	| ITEMNAME=Daikon Radish&lt;br /&gt;
        | CAT=Crop&lt;br /&gt;
	| BUYPRICE=470&lt;br /&gt;
	| SEASONAL=Yes&lt;br /&gt;
	| WINTER=Yes&lt;br /&gt;
	| DESCRIPTION=A robust daikon radish. The white edible part is actually the root!&lt;br /&gt;
	| NEEDSHIP=No&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersItem&lt;br /&gt;
	| ITEMNAME=Burdock&lt;br /&gt;
        | CAT=Crop&lt;br /&gt;
	| BUYPRICE=270&lt;br /&gt;
	| SEASONAL=Yes&lt;br /&gt;
	| WINTER=Yes&lt;br /&gt;
	| DESCRIPTION=A long burdock root. Its crunchy texture is a symbol of its freshness.&lt;br /&gt;
	| NEEDSHIP=No&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersItem&lt;br /&gt;
	| ITEMNAME=Broccoli&lt;br /&gt;
        | CAT=Crop&lt;br /&gt;
	| BUYPRICE=240&lt;br /&gt;
	| SEASONAL=Yes&lt;br /&gt;
	| WINTER=Yes&lt;br /&gt;
	| DESCRIPTION=A stalk of emerald green broccoli. Don&#039;t be dissing its afro-like head! That part&#039;s full of nutrients!&lt;br /&gt;
	| NEEDSHIP=No&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersItem&lt;br /&gt;
	| ITEMNAME=Cabbage&lt;br /&gt;
        | CAT=Crop&lt;br /&gt;
	| BUYPRICE=900&lt;br /&gt;
	| SEASONAL=Yes&lt;br /&gt;
	| WINTER=Yes&lt;br /&gt;
	| DESCRIPTION=A hefty cabbage. Its mild taste is enjoyed by all.&lt;br /&gt;
	| NEEDSHIP=Yes&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersItem&lt;br /&gt;
	| ITEMNAME=Napa Cabbage&lt;br /&gt;
        | CAT=Crop&lt;br /&gt;
	| BUYPRICE=880&lt;br /&gt;
	| SEASONAL=Yes&lt;br /&gt;
	| WINTER=Yes&lt;br /&gt;
	| DESCRIPTION=A head of crisp napa cabbage. The leaves are tightly packed together, like they&#039;re all giving each other a big hug!&lt;br /&gt;
	| NEEDSHIP=Yes&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersItem&lt;br /&gt;
	| ITEMNAME=Leek&lt;br /&gt;
        | CAT=Crop&lt;br /&gt;
	| BUYPRICE=400&lt;br /&gt;
	| SEASONAL=Yes&lt;br /&gt;
	| WINTER=Yes&lt;br /&gt;
	| DESCRIPTION=A tall, bulky leek. Its unique aroma rouses the appetite.&lt;br /&gt;
	| NEEDSHIP=Yes&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersItem&lt;br /&gt;
	| ITEMNAME=Radish&lt;br /&gt;
        | CAT=Crop&lt;br /&gt;
	| BUYPRICE=60&lt;br /&gt;
	| SEASONAL=Yes&lt;br /&gt;
	| SPRING=Yes&lt;br /&gt;
	| SUMMER=Yes&lt;br /&gt;
	| FALL=Yes&lt;br /&gt;
	| DESCRIPTION=A cute, tiny radish. They may be small, but these root veggies are actually related to daikon radishes!&lt;br /&gt;
	| NEEDSHIP=No&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersItem&lt;br /&gt;
	| ITEMNAME=Tea Leaves&lt;br /&gt;
        | CAT=Crop&lt;br /&gt;
	| BUYPRICE=130&lt;br /&gt;
	| SEASONAL=Yes&lt;br /&gt;
	| SPRING=Yes&lt;br /&gt;
	| SUMMER=Yes&lt;br /&gt;
	| FALL=Yes&lt;br /&gt;
	| WINTER=Yes&lt;br /&gt;
	| DESCRIPTION=Delicious, full-bodied tea leaves.&lt;br /&gt;
	| NEEDSHIP=No&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersItem&lt;br /&gt;
	| ITEMNAME=Beans&lt;br /&gt;
        | CAT=Crop&lt;br /&gt;
	| BUYPRICE=160&lt;br /&gt;
	| SEASONAL=Yes&lt;br /&gt;
	| SPRING=Yes&lt;br /&gt;
	| SUMMER=Yes&lt;br /&gt;
	| FALL=Yes&lt;br /&gt;
	| WINTER=Yes&lt;br /&gt;
	| DESCRIPTION=Some stout little beans.&lt;br /&gt;
	| NEEDSHIP=No&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersItem&lt;br /&gt;
	| ITEMNAME=Wheat&lt;br /&gt;
        | CAT=Crop&lt;br /&gt;
	| BUYPRICE=180&lt;br /&gt;
	| SEASONAL=Yes&lt;br /&gt;
	| SPRING=Yes&lt;br /&gt;
	| SUMMER=Yes&lt;br /&gt;
	| FALL=Yes&lt;br /&gt;
	| WINTER=Yes&lt;br /&gt;
	| DESCRIPTION=An elegant stalk of wheat.&lt;br /&gt;
	| NEEDSHIP=No&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersItem&lt;br /&gt;
	| ITEMNAME=Rice&lt;br /&gt;
        | CAT=Crop&lt;br /&gt;
	| BUYPRICE=170&lt;br /&gt;
	| SEASONAL=Yes&lt;br /&gt;
	| SPRING=Yes&lt;br /&gt;
	| SUMMER=Yes&lt;br /&gt;
	| FALL=Yes&lt;br /&gt;
	| WINTER=Yes&lt;br /&gt;
	| DESCRIPTION=Smooth, dried white rice.&lt;br /&gt;
	| NEEDSHIP=No&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersItem&lt;br /&gt;
	| ITEMNAME=Coffee Bean&lt;br /&gt;
        | CAT=Crop&lt;br /&gt;
	| BUYPRICE=300&lt;br /&gt;
	| SEASONAL=Yes&lt;br /&gt;
	| SPRING=Yes&lt;br /&gt;
	| DESCRIPTION=A rich and flavorful coffee bean. Best enjoyed after thoroughly roasting.&lt;br /&gt;
	| NEEDSHIP=No&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{SOSPioneersItem&lt;br /&gt;
	| ITEMNAME=Orange&lt;br /&gt;
        | CAT=Crop&lt;br /&gt;
	| BUYPRICE=280&lt;br /&gt;
	| SEASONAL=Yes&lt;br /&gt;
	| SPRING=Yes&lt;br /&gt;
	| DESCRIPTION=An orange with a delightful citrus scent. When peeled, it grows even more aromatic.&lt;br /&gt;
	| NEEDSHIP=Yes&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersItem&lt;br /&gt;
	| ITEMNAME=Cherry&lt;br /&gt;
        | CAT=Crop&lt;br /&gt;
	| BUYPRICE=400&lt;br /&gt;
	| SEASONAL=Yes&lt;br /&gt;
	| SPRING=Yes&lt;br /&gt;
	| DESCRIPTION=A tiny, plump cherry. It may be small, but it&#039;s packed with a sweet, tart flavor.&lt;br /&gt;
	| NEEDSHIP=No&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersItem&lt;br /&gt;
	| ITEMNAME=Avocado&lt;br /&gt;
        | CAT=Crop&lt;br /&gt;
	| BUYPRICE=380&lt;br /&gt;
	| SEASONAL=Yes&lt;br /&gt;
	| SPRING=Yes&lt;br /&gt;
	| DESCRIPTION=A thick avocado with a creamy center. Don&#039;t listen to the naysayers—its buttery texture pairs perfectly with toast.&lt;br /&gt;
	| NEEDSHIP=Yes&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersItem&lt;br /&gt;
	| ITEMNAME=Cacao&lt;br /&gt;
        | CAT=Crop&lt;br /&gt;
	| BUYPRICE=240&lt;br /&gt;
	| SEASONAL=Yes&lt;br /&gt;
	| SUMMER=Yes&lt;br /&gt;
	| DESCRIPTION=A round, solid cacao fruit. It&#039;s the base ingredient for chocolate and cocoa.&lt;br /&gt;
	| NEEDSHIP=No&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersItem&lt;br /&gt;
	| ITEMNAME=Almond&lt;br /&gt;
        | CAT=Crop&lt;br /&gt;
	| BUYPRICE=280&lt;br /&gt;
	| SEASONAL=Yes&lt;br /&gt;
	| SUMMER=Yes&lt;br /&gt;
	| DESCRIPTION=A crunchy almond. The edible bit inside the shell is actually the seed!&lt;br /&gt;
	| NEEDSHIP=No&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersItem&lt;br /&gt;
	| ITEMNAME=Coconut&lt;br /&gt;
        | CAT=Crop&lt;br /&gt;
	| BUYPRICE=370&lt;br /&gt;
	| SEASONAL=Yes&lt;br /&gt;
	| SUMMER=Yes&lt;br /&gt;
	| DESCRIPTION=A solid, juicy coconut. Its outer shell is as hard as a rock! It takes some skill to break it open.&lt;br /&gt;
	| NEEDSHIP=Yes&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersItem&lt;br /&gt;
	| ITEMNAME=Lemon&lt;br /&gt;
        | CAT=Crop&lt;br /&gt;
	| BUYPRICE=360&lt;br /&gt;
	| SEASONAL=Yes&lt;br /&gt;
	| SUMMER=Yes&lt;br /&gt;
	| DESCRIPTION=A sensationally sour lemon. Even a glance at this sunny yellow citrus leaves a sour taste in your mouth.&lt;br /&gt;
	| NEEDSHIP=Yes&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersItem&lt;br /&gt;
	| ITEMNAME=Banana&lt;br /&gt;
        | CAT=Crop&lt;br /&gt;
	| BUYPRICE=530&lt;br /&gt;
	| SEASONAL=Yes&lt;br /&gt;
	| SUMMER=Yes&lt;br /&gt;
	| DESCRIPTION=A soft, sweet banana. It&#039;s naturally portable and easy to eat, so it&#039;s popular as a quick snack.&lt;br /&gt;
	| NEEDSHIP=Yes&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersItem&lt;br /&gt;
	| ITEMNAME=Peach&lt;br /&gt;
        | CAT=Crop&lt;br /&gt;
	| BUYPRICE=420&lt;br /&gt;
	| SEASONAL=Yes&lt;br /&gt;
	| SUMMER=Yes&lt;br /&gt;
	| DESCRIPTION=A soft, fuzzy peach. Its pink coloring and round shape remind you of blushing cheeks. How cute!&lt;br /&gt;
	| NEEDSHIP=Yes&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersItem&lt;br /&gt;
	| ITEMNAME=Mango&lt;br /&gt;
        | CAT=Crop&lt;br /&gt;
	| BUYPRICE=450&lt;br /&gt;
	| SEASONAL=Yes&lt;br /&gt;
	| SUMMER=Yes&lt;br /&gt;
	| DESCRIPTION=A ripe red mango. Its supple flesh makes it easy to bite right into.&lt;br /&gt;
	| NEEDSHIP=Yes&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersItem&lt;br /&gt;
	| ITEMNAME=Olive&lt;br /&gt;
        | CAT=Crop&lt;br /&gt;
	| BUYPRICE=240&lt;br /&gt;
	| SEASONAL=Yes&lt;br /&gt;
	| FALL=Yes&lt;br /&gt;
	| DESCRIPTION=An oil-rich olive. The oil you can get from it is incredibly fresh.&lt;br /&gt;
	| NEEDSHIP=No&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersItem&lt;br /&gt;
	| ITEMNAME=Grapes&lt;br /&gt;
        | CAT=Crop&lt;br /&gt;
	| BUYPRICE=400&lt;br /&gt;
	| SEASONAL=Yes&lt;br /&gt;
	| FALL=Yes&lt;br /&gt;
	| DESCRIPTION=A full bunch of grapes. Plucking and eating these one by one makes for a thoroughly enjoyable snacktime.&lt;br /&gt;
	| NEEDSHIP=Yes&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersItem&lt;br /&gt;
	| ITEMNAME=Apple&lt;br /&gt;
        | CAT=Crop&lt;br /&gt;
	| BUYPRICE=450&lt;br /&gt;
	| SEASONAL=Yes&lt;br /&gt;
	| FALL=Yes&lt;br /&gt;
	| DESCRIPTION=A crisp, sweet apple. Taking a hearty bite out of this fruit with the skin still on is refreshingly satisfying.&lt;br /&gt;
	| NEEDSHIP=Yes&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersItem&lt;br /&gt;
	| ITEMNAME=Shiitake Mushroom&lt;br /&gt;
        | CAT=Mushroom&lt;br /&gt;
	| BUYPRICE=220&lt;br /&gt;
	| SEASONAL=Yes&lt;br /&gt;
	| SPRING=Yes&lt;br /&gt;
	| SUMMER=Yes&lt;br /&gt;
	| FALL=Yes&lt;br /&gt;
	| WINTER=Yes&lt;br /&gt;
	| DESCRIPTION=A versatile mushroom. It has a plethora of culinary uses—use it for broth, dry it...it&#039;s all up to you!&lt;br /&gt;
	| NEEDSHIP=No&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersItem&lt;br /&gt;
	| ITEMNAME=Shimeji Mushroom&lt;br /&gt;
        | CAT=Mushroom&lt;br /&gt;
	| BUYPRICE=310&lt;br /&gt;
	| SEASONAL=Yes&lt;br /&gt;
	| SPRING=Yes&lt;br /&gt;
	| SUMMER=Yes&lt;br /&gt;
	| FALL=Yes&lt;br /&gt;
	| WINTER=Yes&lt;br /&gt;
	| DESCRIPTION=These mushrooms may be tiny, but they&#039;re surprisingly meaty morsels.&lt;br /&gt;
	| NEEDSHIP=Yes&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersItem&lt;br /&gt;
	| ITEMNAME=Trumpet Mushroom&lt;br /&gt;
        | CAT=Mushroom&lt;br /&gt;
	| BUYPRICE=440&lt;br /&gt;
	| SEASONAL=Yes&lt;br /&gt;
	| SPRING=Yes&lt;br /&gt;
	| SUMMER=Yes&lt;br /&gt;
	| FALL=Yes&lt;br /&gt;
	| WINTER=Yes&lt;br /&gt;
	| DESCRIPTION=A mushroom with an enjoyably crisp texture.&lt;br /&gt;
	| NEEDSHIP=Yes&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersItem&lt;br /&gt;
	| ITEMNAME=Coral Mushroom&lt;br /&gt;
        | CAT=Mushroom&lt;br /&gt;
	| BUYPRICE=610&lt;br /&gt;
	| SEASONAL=Yes&lt;br /&gt;
	| SPRING=Yes&lt;br /&gt;
	| SUMMER=Yes&lt;br /&gt;
	| FALL=Yes&lt;br /&gt;
	| WINTER=Yes&lt;br /&gt;
	| DESCRIPTION=A mushroom with a unique appearance that stirs the heart.&lt;br /&gt;
	| NEEDSHIP=Yes&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersItem&lt;br /&gt;
	| ITEMNAME=Common Mushroom&lt;br /&gt;
        | CAT=Mushroom&lt;br /&gt;
	| BUYPRICE=700&lt;br /&gt;
	| SEASONAL=Yes&lt;br /&gt;
	| SPRING=Yes&lt;br /&gt;
	| SUMMER=Yes&lt;br /&gt;
	| FALL=Yes&lt;br /&gt;
	| WINTER=Yes&lt;br /&gt;
	| DESCRIPTION=A round and cute little mushroom.&lt;br /&gt;
	| NEEDSHIP=Yes&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersItem&lt;br /&gt;
	| ITEMNAME=Honey&lt;br /&gt;
        | CAT=MakerByproduct&lt;br /&gt;
	| BUYPRICE=180&lt;br /&gt;
	| SEASONAL=Yes&lt;br /&gt;
	| SPRING=Yes&lt;br /&gt;
	| SUMMER=Yes&lt;br /&gt;
	| FALL=Yes&lt;br /&gt;
	| WINTER=Yes&lt;br /&gt;
	| DESCRIPTION=Ooey gooey, refreshingly sweet honey.&lt;br /&gt;
	| NEEDSHIP=No&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersItem&lt;br /&gt;
	| ITEMNAME=Comb Honey&lt;br /&gt;
        | CAT=MakerByproduct&lt;br /&gt;
	| BUYPRICE=350&lt;br /&gt;
	| SEASONAL=Yes&lt;br /&gt;
	| SPRING=Yes&lt;br /&gt;
	| SUMMER=Yes&lt;br /&gt;
	| FALL=Yes&lt;br /&gt;
	| WINTER=Yes&lt;br /&gt;
	| DESCRIPTION=A popular variety of thick, ambrosial honey.&lt;br /&gt;
	| NEEDSHIP=Yes&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersItem&lt;br /&gt;
	| ITEMNAME=Worker Jelly&lt;br /&gt;
        | CAT=MakerByproduct&lt;br /&gt;
	| BUYPRICE=690&lt;br /&gt;
	| SEASONAL=Yes&lt;br /&gt;
	| SPRING=Yes&lt;br /&gt;
	| SUMMER=Yes&lt;br /&gt;
	| FALL=Yes&lt;br /&gt;
	| WINTER=Yes&lt;br /&gt;
	| DESCRIPTION=Shining golden honey, packed with nutrients in every morsel.&lt;br /&gt;
	| NEEDSHIP=Yes&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersItem&lt;br /&gt;
	| ITEMNAME=Egg&lt;br /&gt;
        | CAT=AnimalByproduct&lt;br /&gt;
	| BUYPRICE=180&lt;br /&gt;
	| SEASONAL=Yes&lt;br /&gt;
	| SPRING=Yes&lt;br /&gt;
	| SUMMER=Yes&lt;br /&gt;
	| FALL=Yes&lt;br /&gt;
	| WINTER=Yes&lt;br /&gt;
	| DESCRIPTION=A chicken&#039;s egg with a shell so pearly white, it almost appears to be sparkling.&lt;br /&gt;
	| NEEDSHIP=No&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersItem&lt;br /&gt;
	| ITEMNAME=Milk&lt;br /&gt;
        | CAT=AnimalByproduct&lt;br /&gt;
	| BUYPRICE=270&lt;br /&gt;
	| SEASONAL=Yes&lt;br /&gt;
	| SPRING=Yes&lt;br /&gt;
	| SUMMER=Yes&lt;br /&gt;
	| FALL=Yes&lt;br /&gt;
	| WINTER=Yes&lt;br /&gt;
	| DESCRIPTION=Fresh, sweet milk. Full of calcium, and popular among growing children!&lt;br /&gt;
	| NEEDSHIP=No&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersItem&lt;br /&gt;
	| ITEMNAME=Gazami Crab&lt;br /&gt;
        | CAT=Fish&lt;br /&gt;
	| BUYPRICE=60&lt;br /&gt;
	| SEASONAL=Yes&lt;br /&gt;
	| SPRING=Yes&lt;br /&gt;
	| SUMMER=Yes&lt;br /&gt;
	| FALL=Yes&lt;br /&gt;
	| WINTER=Yes&lt;br /&gt;
	| DESCRIPTION=A nocturnal crab that seeks its prey as night falls.&lt;br /&gt;
	| NEEDSHIP=No&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{SOSPioneersItem&lt;br /&gt;
	| ITEMNAME=Spear Squid&lt;br /&gt;
        | CAT=Fish&lt;br /&gt;
	| BUYPRICE=60&lt;br /&gt;
	| SEASONAL=Yes&lt;br /&gt;
	| SPRING=Yes&lt;br /&gt;
	| SUMMER=Yes&lt;br /&gt;
	| FALL=Yes&lt;br /&gt;
	| WINTER=Yes&lt;br /&gt;
	| DESCRIPTION=A cephalopod that was named for its spearlike head.&lt;br /&gt;
	| NEEDSHIP=No&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersItem&lt;br /&gt;
	| ITEMNAME=Sardine&lt;br /&gt;
        | CAT=Fish&lt;br /&gt;
	| BUYPRICE=80&lt;br /&gt;
	| SEASONAL=Yes&lt;br /&gt;
	| SPRING=Yes&lt;br /&gt;
	| SUMMER=Yes&lt;br /&gt;
	| FALL=Yes&lt;br /&gt;
	| WINTER=Yes&lt;br /&gt;
	| DESCRIPTION=A small fish that is often seen traveling in schools.&lt;br /&gt;
	| NEEDSHIP=No&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersItem&lt;br /&gt;
	| ITEMNAME=Whiskered Velvet Shrimp&lt;br /&gt;
        | CAT=Fish&lt;br /&gt;
	| BUYPRICE=90&lt;br /&gt;
	| SEASONAL=Yes&lt;br /&gt;
	| SPRING=Yes&lt;br /&gt;
	| SUMMER=Yes&lt;br /&gt;
	| FALL=Yes&lt;br /&gt;
	| WINTER=Yes&lt;br /&gt;
	| DESCRIPTION=A very tiny variety of shrimp.&lt;br /&gt;
	| NEEDSHIP=No&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersItem&lt;br /&gt;
	| ITEMNAME=Herring&lt;br /&gt;
        | CAT=Fish&lt;br /&gt;
	| BUYPRICE=120&lt;br /&gt;
	| SEASONAL=Yes&lt;br /&gt;
	| SPRING=Yes&lt;br /&gt;
	| SUMMER=Yes&lt;br /&gt;
	| FALL=Yes&lt;br /&gt;
	| WINTER=Yes&lt;br /&gt;
	| DESCRIPTION=A medium-sized fish that&#039;s prized for its delicious roe.&lt;br /&gt;
	| NEEDSHIP=No&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersItem&lt;br /&gt;
	| ITEMNAME=Rock Salt&lt;br /&gt;
        | CAT=Material&lt;br /&gt;
	| BUYPRICE=40&lt;br /&gt;
	| SEASONAL=Yes&lt;br /&gt;
	| SPRING=Yes&lt;br /&gt;
	| SUMMER=Yes&lt;br /&gt;
	| FALL=Yes&lt;br /&gt;
	| WINTER=Yes&lt;br /&gt;
	| DESCRIPTION=A lump of crystal containing salt particles.&lt;br /&gt;
	| NEEDSHIP=Yes&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersItem&lt;br /&gt;
	| ITEMNAME=Peppercorn&lt;br /&gt;
        | CAT=WildPlant&lt;br /&gt;
	| BUYPRICE=40&lt;br /&gt;
	| SEASONAL=Yes&lt;br /&gt;
	| SPRING=Yes&lt;br /&gt;
	| SUMMER=Yes&lt;br /&gt;
	| FALL=Yes&lt;br /&gt;
	| WINTER=Yes&lt;br /&gt;
	| DESCRIPTION=A kernel of peppercorn that can be processed into a spice.&lt;br /&gt;
	| NEEDSHIP=Yes&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersItem&lt;br /&gt;
	| ITEMNAME=Sugarcane&lt;br /&gt;
        | CAT=WildPlant&lt;br /&gt;
	| BUYPRICE=40&lt;br /&gt;
	| SEASONAL=Yes&lt;br /&gt;
	| SPRING=Yes&lt;br /&gt;
	| SUMMER=Yes&lt;br /&gt;
	| FALL=Yes&lt;br /&gt;
	| WINTER=Yes&lt;br /&gt;
	| DESCRIPTION=A tall stalk of sugarcane that can be processed. Chewing on it reveals its subtle sweetness.&lt;br /&gt;
	| NEEDSHIP=Yes&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersItem&lt;br /&gt;
	| ITEMNAME=Oregano&lt;br /&gt;
        | CAT=WildPlant&lt;br /&gt;
	| BUYPRICE=40&lt;br /&gt;
	| SEASONAL=Yes&lt;br /&gt;
	| SPRING=Yes&lt;br /&gt;
	| SUMMER=Yes&lt;br /&gt;
	| FALL=Yes&lt;br /&gt;
	| WINTER=Yes&lt;br /&gt;
	| DESCRIPTION=An herb that is often used as a garnish or seasoning.&lt;br /&gt;
	| NEEDSHIP=Yes&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersItem&lt;br /&gt;
	| ITEMNAME=Sage&lt;br /&gt;
        | CAT=WildPlant&lt;br /&gt;
	| BUYPRICE=60&lt;br /&gt;
	| SEASONAL=Yes&lt;br /&gt;
	| SPRING=Yes&lt;br /&gt;
	| SUMMER=Yes&lt;br /&gt;
	| FALL=Yes&lt;br /&gt;
	| WINTER=Yes&lt;br /&gt;
	| DESCRIPTION=An herb mainly used for cooking, though it also has medicinal properties.&lt;br /&gt;
	| NEEDSHIP=Yes&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersItem&lt;br /&gt;
	| ITEMNAME=Lemon Marigold&lt;br /&gt;
        | CAT=WildPlant&lt;br /&gt;
	| BUYPRICE=80&lt;br /&gt;
	| SEASONAL=Yes&lt;br /&gt;
	| SPRING=Yes&lt;br /&gt;
	| SUMMER=Yes&lt;br /&gt;
	| FALL=Yes&lt;br /&gt;
	| WINTER=Yes&lt;br /&gt;
	| DESCRIPTION=An extremely hardy herb that can grow to be quite tall.&lt;br /&gt;
	| NEEDSHIP=Yes&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersItem&lt;br /&gt;
	| ITEMNAME=Golden Rain Rosemary&lt;br /&gt;
        | CAT=WildPlant&lt;br /&gt;
	| BUYPRICE=100&lt;br /&gt;
	| SEASONAL=Yes&lt;br /&gt;
	| SPRING=Yes&lt;br /&gt;
	| SUMMER=Yes&lt;br /&gt;
	| FALL=Yes&lt;br /&gt;
	| WINTER=Yes&lt;br /&gt;
	| DESCRIPTION=Rumor has it that this herb can make you young again...but whether that&#039;s true or not is another story.&lt;br /&gt;
	| NEEDSHIP=Yes&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Item names changed in the [[Update_Changelog_(Story_of_Seasons:_Pioneers_of_Olive_Town)#Version_1.0.4|1.0.4 update]]:&lt;br /&gt;
** Coffee Beans ⇒ Coffee Bean, Anglerfish ⇒ Monkfish, Tteok ⇒ Tteokguk, Boiled Sweet Potato ⇒ Boiled Sweet Potatoes, Fried Tuna Cutlets ⇒ Fried Tuna Cutlet, Honeyed Sweet Potato ⇒ Honeyed Sweet Potatoes, Candied Sweet Potato ⇒ Candied Sweet Potatoes&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
All information not credited to persons on this page or below are referenced from the official guide.&amp;lt;ref&amp;gt;牧場物語オリーブタウンと希望の大地 公式ガイドブック, Bokujou Monogatari Oriibutaun to Kibou no Daichi Koushiki Gaido Bukku [Bokujou Monogatari Olive Town and the Land of Hope Official Guide Book]. 1st Ed. (2021). Kadokawa Game Linkage.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{NaviPioneers}}&lt;br /&gt;
{{BackToTop}}&lt;/div&gt;</summary>
		<author><name>Chickadee</name></author>
	</entry>
	<entry>
		<id>https://wiki.ranchstory.farm/index.php?title=Norman_(Story_of_Seasons:_Pioneers_of_Olive_Town)&amp;diff=121373</id>
		<title>Norman (Story of Seasons: Pioneers of Olive Town)</title>
		<link rel="alternate" type="text/html" href="https://wiki.ranchstory.farm/index.php?title=Norman_(Story_of_Seasons:_Pioneers_of_Olive_Town)&amp;diff=121373"/>
		<updated>2024-09-08T22:56:59Z</updated>

		<summary type="html">&lt;p&gt;Chickadee: /* References */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{InfoboxPioneers&lt;br /&gt;
| CHARANAME=Norman&lt;br /&gt;
| CHARATYPE=Residents&lt;br /&gt;
| CHARAJPNNAME=ノーマン (Nooman)&lt;br /&gt;
| JPNVOICEACTORNAME=&amp;amp;#32;&lt;br /&gt;
| ENGVOICEACTORNAME=&lt;br /&gt;
| BIRTHDAYDATE=Summer 7&lt;br /&gt;
| RESIDENCENAME=[[Norman&#039;s Groceries (Story of Seasons: Pioneers of Olive Town)|Norman&#039;s Groceries]]&lt;br /&gt;
| FAMILYMEMBERS=[[Sydney (Story of Seasons: Pioneers of Olive Town)|Sydney]] (Wife)&amp;lt;br&amp;gt;[[Laura (Story of Seasons: Pioneers of Olive Town)|Laura]] (Daughter)&lt;br /&gt;
| NBRGIFTS=Gift&lt;br /&gt;
| FAVGIFTS=&amp;amp;#32;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&#039;&#039;&amp;quot;If it&#039;s about groceries, I&#039;m happy to help you with anything you need.&amp;quot;&#039;&#039;&amp;lt;ref&amp;gt;https://www.bokumono.com/series/olive/town/?tab=resident 食材のことで何かあったら、何でも相談に乗らせてもらうよ。&amp;lt;/ref&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Norman&#039;&#039;&#039; (ノーマン) is the faint-hearted owner of the Olive Town Grocery Store. &lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
==Schedule==&lt;br /&gt;
NPC times may vary slightly depending on the NPC&#039;s proximity to the Player when the Player enters or exit a building, or where and when the Player loads their save file.&lt;br /&gt;
{{SOSPioneersSchedule | CATEGORY=| ROWNUMBER=3 | SOSPioneersScheduleContent=&lt;br /&gt;
{{SOSPioneersScheduleRow&lt;br /&gt;
| DAY=Tuesday-Sunday&lt;br /&gt;
&lt;br /&gt;
| LOCATION1=&lt;br /&gt;
| LOCATION1TYPE=Locked&lt;br /&gt;
| LOCATION1HOURSTART=6&lt;br /&gt;
| LOCATION1MINUTESTART=0&lt;br /&gt;
| LOCATION1HOUREND=6&lt;br /&gt;
| LOCATION1MINUTEEND=2&lt;br /&gt;
&lt;br /&gt;
| LOCATION2=Grocery Store&lt;br /&gt;
| LOCATION2EXCEPTION=Norman&#039;s Groceries (Story of Seasons: Pioneers of Olive Town)&lt;br /&gt;
| LOCATION2TYPE=Home&lt;br /&gt;
| LOCATION2HOURSTART=6&lt;br /&gt;
| LOCATION2MINUTESTART=2&lt;br /&gt;
| LOCATION2HOUREND=24&lt;br /&gt;
| LOCATION2MINUTEEND=0&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersScheduleRow&lt;br /&gt;
| DAY=Monday&lt;br /&gt;
&lt;br /&gt;
| LOCATION1=&lt;br /&gt;
| LOCATION1TYPE=Locked&lt;br /&gt;
| LOCATION1HOURSTART=6&lt;br /&gt;
| LOCATION1MINUTESTART=0&lt;br /&gt;
| LOCATION1HOUREND=6&lt;br /&gt;
| LOCATION1MINUTEEND=2&lt;br /&gt;
&lt;br /&gt;
| LOCATION2=Grocery Store&lt;br /&gt;
| LOCATION2EXCEPTION=Norman&#039;s Groceries (Story of Seasons: Pioneers of Olive Town)&lt;br /&gt;
| LOCATION2TYPE=Home&lt;br /&gt;
| LOCATION2HOURSTART=6&lt;br /&gt;
| LOCATION2MINUTESTART=2&lt;br /&gt;
| LOCATION2HOUREND=7&lt;br /&gt;
| LOCATION2MINUTEEND=0&lt;br /&gt;
&lt;br /&gt;
| LOCATION3=Transit&lt;br /&gt;
| LOCATION3TYPE=Outdoors&lt;br /&gt;
| LOCATION3HOURSTART=7&lt;br /&gt;
| LOCATION3MINUTESTART=0&lt;br /&gt;
| LOCATION3HOUREND=7&lt;br /&gt;
| LOCATION3MINUTEEND=3&lt;br /&gt;
&lt;br /&gt;
| LOCATION4=Plaza&lt;br /&gt;
| LOCATION4EXCEPTION=Olive Town Plaza (Story of Seasons: Pioneers of Olive Town)&lt;br /&gt;
| LOCATION4TYPE=Outdoors&lt;br /&gt;
| LOCATION4HOURSTART=7&lt;br /&gt;
| LOCATION4MINUTESTART=3&lt;br /&gt;
| LOCATION4HOUREND=11&lt;br /&gt;
| LOCATION4MINUTEEND=0&lt;br /&gt;
&lt;br /&gt;
| LOCATION5=Transit&lt;br /&gt;
| LOCATION5TYPE=Outdoors&lt;br /&gt;
| LOCATION5HOURSTART=11&lt;br /&gt;
| LOCATION5MINUTESTART=0&lt;br /&gt;
| LOCATION5HOUREND=11&lt;br /&gt;
| LOCATION5MINUTEEND=3&lt;br /&gt;
&lt;br /&gt;
| LOCATION6=Grocery Store&lt;br /&gt;
| LOCATION6EXCEPTION=Norman&#039;s Groceries (Story of Seasons: Pioneers of Olive Town)&lt;br /&gt;
| LOCATION6TYPE=Home&lt;br /&gt;
| LOCATION6HOURSTART=11&lt;br /&gt;
| LOCATION6MINUTESTART=3&lt;br /&gt;
| LOCATION6HOUREND=14&lt;br /&gt;
| LOCATION6MINUTEEND=0&lt;br /&gt;
&lt;br /&gt;
| LOCATION7=Transit&lt;br /&gt;
| LOCATION7TYPE=Outdoors&lt;br /&gt;
| LOCATION7HOURSTART=14&lt;br /&gt;
| LOCATION7MINUTESTART=0&lt;br /&gt;
| LOCATION7HOUREND=15&lt;br /&gt;
| LOCATION7MINUTEEND=0&lt;br /&gt;
&lt;br /&gt;
| LOCATION8=Beach&lt;br /&gt;
| LOCATION8TYPE=Outdoors&lt;br /&gt;
| LOCATION8HOURSTART=15&lt;br /&gt;
| LOCATION8MINUTESTART=0&lt;br /&gt;
| LOCATION8HOUREND=17&lt;br /&gt;
| LOCATION8MINUTEEND=0&lt;br /&gt;
&lt;br /&gt;
| LOCATION9=Transit&lt;br /&gt;
| LOCATION9TYPE=Outdoors&lt;br /&gt;
| LOCATION9HOURSTART=17&lt;br /&gt;
| LOCATION9MINUTESTART=0&lt;br /&gt;
| LOCATION9HOUREND=18&lt;br /&gt;
| LOCATION9MINUTEEND=0&lt;br /&gt;
&lt;br /&gt;
| LOCATION10=Grocery Store&lt;br /&gt;
| LOCATION10EXCEPTION=Norman&#039;s Groceries (Story of Seasons: Pioneers of Olive Town)&lt;br /&gt;
| LOCATION10TYPE=Home&lt;br /&gt;
| LOCATION10HOURSTART=18&lt;br /&gt;
| LOCATION10MINUTESTART=0&lt;br /&gt;
| LOCATION10HOUREND=24&lt;br /&gt;
| LOCATION10MINUTEEND=0&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersScheduleRow&lt;br /&gt;
| DAY=Rain, Thunderstorm, Blizzard&lt;br /&gt;
&lt;br /&gt;
| LOCATION1=&lt;br /&gt;
| LOCATION1TYPE=Locked&lt;br /&gt;
| LOCATION1HOURSTART=6&lt;br /&gt;
| LOCATION1MINUTESTART=0&lt;br /&gt;
| LOCATION1HOUREND=6&lt;br /&gt;
| LOCATION1MINUTEEND=2&lt;br /&gt;
&lt;br /&gt;
| LOCATION2=Grocery Store&lt;br /&gt;
| LOCATION2EXCEPTION=Norman&#039;s Groceries (Story of Seasons: Pioneers of Olive Town)&lt;br /&gt;
| LOCATION2TYPE=Home&lt;br /&gt;
| LOCATION2HOURSTART=6&lt;br /&gt;
| LOCATION2MINUTESTART=2&lt;br /&gt;
| LOCATION2HOUREND=24&lt;br /&gt;
| LOCATION2MINUTEEND=0&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Gifts==&lt;br /&gt;
{{SOSPioneersGift&lt;br /&gt;
| LOVEITEM=Apple Jam ・ Apple Juice ・ Baked Apple ・ Golden Apple ・ Mysterious Bait&lt;br /&gt;
| LIKEITEM=Apple ・ Fashionable Bracelet ・ Guardian Bait ・ Potato Salad ・ Rosolli ・ Shiny Watch&lt;br /&gt;
| LIKELILITEM=Blazing Waltz ・ Bouquet Perfume ・ Butter Maker ・ Cacao ・ Charming Perfume ・ Cheese Maker ・ Condiment Maker ・ Crab Bait ・ Earth Concerto ・ Essence Maker ・ Floral Perfume ・ Fruit Perfume ・ Giant Butter Maker ・ Giant Cheese Maker ・ Giant Condiment Maker ・ Giant Essence Maker ・ Giant Honey Maker ・ Giant Jam Maker ・ Giant Mayonnaise Maker ・ Giant Powder Maker ・ Giant Seasoning Maker ・ Giant Yogurt Maker ・ Honey Maker ・ Jam Maker ・ Jewelry Locket ・ Jewelry Ring ・ Large Fish Bait ・ Mayonnaise Maker ・ Medium Fish Bait ・ Milk ・ Milk + ・ Moonlight Nocturne ・ Powder Maker ・ Rainbow Bouquet ・ Seasoning Maker ・ Shrimp Bait ・ Small Fish Bait ・ Springtime March ・ Squid Bait ・ Winter Bloom Rondo ・ Yogurt Maker&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Events and Requirements==&lt;br /&gt;
===1♥ Episode===&lt;br /&gt;
{{SOSPioneersEvent&lt;br /&gt;
| CHARANAME=Norman&lt;br /&gt;
| CHARATYPE=Resident&lt;br /&gt;
| EVENTTITLE= A Father&#039;s Troubles&lt;br /&gt;
| IMAGENAME=Troubles&lt;br /&gt;
| LOCATION=Norman&#039;s Groceries&lt;br /&gt;
| TIME=8:00AM - 5:59PM&lt;br /&gt;
| WEATHER=Clear, Rain, Snow&lt;br /&gt;
| DESCRIPTION= Norman asks the Player for advice on how to better connect with his daughter, Laura.&lt;br /&gt;
| REQUIREMENTS= &lt;br /&gt;
*1♥ or More&lt;br /&gt;
| EXTRAINFO= ―&lt;br /&gt;
| BOTTOMROW=Extras&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===4♥ Episode===&lt;br /&gt;
{{SOSPioneersEvent&lt;br /&gt;
| CHARANAME=Norman&lt;br /&gt;
| CHARATYPE=Resident&lt;br /&gt;
| EVENTTITLE=Olive Town Fishing Club&lt;br /&gt;
| IMAGENAME=FishingClub&lt;br /&gt;
| LOCATION=Norman&#039;s Groceries&lt;br /&gt;
| TIME=8:00AM - 5:59PM&lt;br /&gt;
| WEATHER=Clear, Rain, Snow&lt;br /&gt;
| DESCRIPTION= Norman invites the Player to become a member of the &amp;quot;Olive Town Fishing Club&amp;quot;. &lt;br /&gt;
| REQUIREMENTS= &lt;br /&gt;
*4♥ or More&lt;br /&gt;
| EXTRAINFO= ―&lt;br /&gt;
| BOTTOMROW=Extras&lt;br /&gt;
}}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===7♥ Episode===&lt;br /&gt;
{{SOSPioneersEvent&lt;br /&gt;
| CHARANAME=Norman&lt;br /&gt;
| CHARATYPE=Resident&lt;br /&gt;
| EVENTTITLE=Sometimes You Just Need Some Help&lt;br /&gt;
| IMAGENAME=7H&lt;br /&gt;
| LOCATION=Norman&#039;s Groceries&lt;br /&gt;
| TIME=8:00AM - 5:59PM&lt;br /&gt;
| WEATHER=Clear, Rain, Snow&lt;br /&gt;
| DESCRIPTION= Blaire helps out Norman in the general store when he gets bombarded with customers. &lt;br /&gt;
| REQUIREMENTS= &lt;br /&gt;
*7♥ or More&lt;br /&gt;
| EXTRAINFO= ―&lt;br /&gt;
| BOTTOMROW=Extras&lt;br /&gt;
}}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===10♥ Episode===&lt;br /&gt;
{{SOSPioneersEvent&lt;br /&gt;
| CHARANAME=Norman&lt;br /&gt;
| CHARATYPE=Resident&lt;br /&gt;
| EVENTTITLE=Grocery Store Woes&lt;br /&gt;
| IMAGENAME=10H&lt;br /&gt;
| LOCATION=Norman&#039;s Groceries&lt;br /&gt;
| TIME=8:00AM - 5:59PM&lt;br /&gt;
| WEATHER=Clear, Rain, Snow&lt;br /&gt;
| DESCRIPTION= Norman talks to the Player about how some of the ingredients in his shop just don&#039;t sell. Luckily Reina has a creative solution to the problem.&lt;br /&gt;
| REQUIREMENTS= &lt;br /&gt;
*10♥ or More&lt;br /&gt;
| EXTRAINFO= ―&lt;br /&gt;
| BOTTOMROW=Extras&lt;br /&gt;
}}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{SOSPioneersDialogue&lt;br /&gt;
|INTROA=Hm? Have we met somewhere before?&lt;br /&gt;
|INTROB=Oh, you&#039;re &amp;lt;Player&amp;gt;! It&#039;s nice to meet you. I&#039;m Norman, this town&#039;s grocer.&lt;br /&gt;
|INTROC=If you&#039;re ever looking for ingredients or food, I&#039;m your man. Come see me anytime.&lt;br /&gt;
&lt;br /&gt;
|GEN1=All work and no play makes &amp;lt;Player&amp;gt; a dull boy/girl. Don&#039;t forget to stop and smell the roses from time to time!&lt;br /&gt;
|GEN2=My motto is to always work mindfully.&lt;br /&gt;
|GEN3=Hope I fish up a big one.&lt;br /&gt;
|GEN4=You haven&#039;t lived until you&#039;ve tried some of my cooking. It&#039;s got Sydney&#039;s seal of approval, too.&lt;br /&gt;
|GEN5=Long-distance relationships are pretty nice. Really makes you appreciate your partner when you finally get to see them.&lt;br /&gt;
&lt;br /&gt;
|HEART1=It must be hard working on the farm. Keep at it!&lt;br /&gt;
|HEART3=Working on a farm must mean you know a lot about different foods and ingredients.&lt;br /&gt;
|HEART5=I added you to our list of regular customers. Hope you don&#039;t mind!&lt;br /&gt;
|HEART7=We should go fishing together sometime. You can&#039;t work twenty-four seven. You need a break every now and then.&lt;br /&gt;
|HEART8=How is the food we have on sale? Do you like it?&lt;br /&gt;
|HEART9=I talk about you with my wife, Sydney, a lot. I tell her what a good-natured farmer you are.&lt;br /&gt;
|HEART10=Living so close to nature is one of the main draws of this town. All the residents take pride in it. And that includes your farm, too.&lt;br /&gt;
&lt;br /&gt;
|SUN=A wise man once said, &amp;quot;Sunny days are laundry days&amp;quot;! Who was this wise man, you ask? Why, me! Haha. Don&#039;t forget to air out your bedding!&lt;br /&gt;
|RAIN=Ugh, rain. I hate rainy days.&lt;br /&gt;
|SNOW=Snow isn&#039;t so bad every now and then.&lt;br /&gt;
|TYPH=The wind is getting fierce. I&#039;m worried about our sign getting blown away.&lt;br /&gt;
|TYPHAFT=That was some rough weather we had yesterday.&lt;br /&gt;
|BLIZ=I hope it stops snowing soon!&lt;br /&gt;
|BLIZAFT=That was some terrible weather yesterday.&lt;br /&gt;
&lt;br /&gt;
|SPR=*yawn* I&#039;m so sleepy.&lt;br /&gt;
|SUM=You have to take extra care these days not to get heat exhaustion.&lt;br /&gt;
|AUT=Watch your health when the seasons change.&lt;br /&gt;
|WIN=It&#039;s pretty cold out. Are you all right?&lt;br /&gt;
&lt;br /&gt;
|MORNG=Good morning, &amp;lt;Player&amp;gt;. Mornings can be rough, but let&#039;s keep at it, eh?&lt;br /&gt;
|MORNL=Up and at &#039;em! The early bird catches the worm, and the early grocer nabs the customers! Let&#039;s tackle another day!&lt;br /&gt;
|AFTG=Hello there! Let&#039;s make today another lucky day.&lt;br /&gt;
|AFTL=Another busy day!&lt;br /&gt;
|EVEG=Good evening. Time sure flies when you&#039;re having a productive day, huh?&lt;br /&gt;
|EVEL=Well, tomorrow&#039;s preparations won&#039;t make themselves! I&#039;d better start getting ready soon...&lt;br /&gt;
&lt;br /&gt;
|LOVE=This is for me?! Why, thank you, &amp;lt;Player&amp;gt;. My hands are practically shaking with excitement!&lt;br /&gt;
|LIKE=Oh, thank you! You know what I like!&lt;br /&gt;
|LIKELIL=Thank you. This is a pretty good gift.&lt;br /&gt;
|NEUTRAL=Thank you. That&#039;s very considerate of you.&lt;br /&gt;
|BDAYGIFT=Is this a birthday present? Oh, so you remembered! Thank you, &amp;lt;Player&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
|BDAYLESS1=Hey, a little birdie tells me it&#039;s your birthday! So...Happy Birthday!&lt;br /&gt;
|BDAYLESS2=Birthdays always take me back. When I was a kid, I had a big party with all my friends.&lt;br /&gt;
|BDAYMORE1=Hey, it&#039;s your birthday today, right? Happy Birthday, &amp;lt;Player&amp;gt;.&lt;br /&gt;
|BDAYMORE2=Olive Town is lucky to have you. We&#039;re all better off with you in our lives.&lt;br /&gt;
&lt;br /&gt;
|DEVLV1=This town could do with a little more activity.&lt;br /&gt;
|DEVLV2=I think I&#039;ve been seeing more tourists around recently. Or is that all in my head?&lt;br /&gt;
|DEVLV3=It might be nice to try out a new hairstyle. As much as one I can get away with, at least...&lt;br /&gt;
|DEVLV4=The busier the town gets, the busier my store gets. It&#039;s a win-win.&lt;br /&gt;
|DEVLV5=Maybe I’ll go to the salon and get a nice moisturizing treatment.&lt;br /&gt;
|DEVLV6=Have you seen the new benches? Gloria must have helped with the design process. They have her signature style written all over them.&lt;br /&gt;
|DEVLV7=Have you noticed how nice the street lights look now? They give the town such a romantic air at night.&lt;br /&gt;
|DEVLV8=A town can&#039;t be truly great without some hustle... and hey, why not throw in a little bustle, too?&lt;br /&gt;
|DEVLV9=Suddenly all these new stalls are popping up. I have to step it up to keep drawing in customers.&lt;br /&gt;
|DEVLV10=A luxury liner that travels the whole world... If only...&lt;br /&gt;
&lt;br /&gt;
|WED=How&#039;s newlywed life going for you?&lt;br /&gt;
|CHILDBORN=How does it feel to be a parent? Pretty nice, right?&lt;br /&gt;
|CHILDCRAWL=Having a little one is like suddenly making the switch from generic to name-brand—you&#039;ll wonder how you ever lived without them!&lt;br /&gt;
|CHILDGROWN=Children are a handful, but that&#039;s all part of the package deal.&lt;br /&gt;
&lt;br /&gt;
|EGGB=I hope you&#039;re looking forward to the Egg Hunt.&lt;br /&gt;
|EGGD=The trick to making a good omelet is to whisk the eggs until the lumps of egg white are gone. Remember that.&lt;br /&gt;
|EGGA=I always sell a ton of eggs both before and after the Egg Hunt. It&#039;s good for business!&lt;br /&gt;
&lt;br /&gt;
|PETB=If you go to the Pet Derby, you’ll get to see all the animals running as fast as they can.&lt;br /&gt;
|PETD=Laura loved this event when she was little.&lt;br /&gt;
|PETA=We could learn a thing or two from the way those pets ran, eh?&lt;br /&gt;
|PETW=Congratulations on winning the Pet Derby! Well done.&lt;br /&gt;
&lt;br /&gt;
|JAMB=I wonder if Laura’s thinking of participating in the Summer Jamboree again this year.&lt;br /&gt;
|JAMD=I’m not really one for a lot of physical activity. But I enjoy watching everyone else!&lt;br /&gt;
|JAMA=I’d like to try my hand at the Summer Jamboree one of these years.&lt;br /&gt;
|JAMW=There’s our Summer Jamboree winner! Where do you hide all that strength?&lt;br /&gt;
&lt;br /&gt;
|FIREB=You can&#039;t have summer without the Fireworks Display.&lt;br /&gt;
|FIRED=If fireworks were a kind of food, I wonder what they&#039;d be. Rock candy, maybe...? No, maybe not.&lt;br /&gt;
|FIREA=I&#039;d say that was our best fireworks show yet. Those blasts really ripped through the air.&lt;br /&gt;
&lt;br /&gt;
|MUSHB=It isn&#039;t autumn without the Mushroom Hunt.&lt;br /&gt;
|MUSHD=There are so many different kinds of mushrooms in the world, but did you know that— Oops, this isn&#039;t the time for a lecture.&lt;br /&gt;
|MUSHA=Mushrooms sell like hotcakes before and after the Mushroom Hunt.&lt;br /&gt;
|MUSHW=Congratulations! You must have a nose for mushrooms.&lt;br /&gt;
&lt;br /&gt;
|SPIRB=The Spirit Festival is when we launch lanterns into the air to show our gratitude for nature.&lt;br /&gt;
|SPIRD=Come to think of it, Sydney first confessed her love for me on the night of a festival.&lt;br /&gt;
|SPIRA=There&#039;s nothing more peaceful than the Spirit Festival.&lt;br /&gt;
&lt;br /&gt;
|FISHB=Don&#039;t forget about the Fishing Tournament. It&#039;s just around the corner. You should join in.&lt;br /&gt;
|FISHD=*Festival Runner*&lt;br /&gt;
|FISHA=That&#039;s it for the Fishing Tournament. I hope to see you at next year&#039;s.&lt;br /&gt;
|FISHW=Congratulations! The way you handled your fishing rod was almost divine.&lt;br /&gt;
&lt;br /&gt;
|SNOWB=It&#039;s that time of year—the Snowshine Celebration is almost here.&lt;br /&gt;
|SNOWD=I think I smell sweet potatoes baking somewhere. Hope they didn&#039;t forget the butter and brown sugar.&lt;br /&gt;
|SNOWA=All the snow sculptures were marvelous, wouldn&#039;t you say?&lt;br /&gt;
&lt;br /&gt;
|2NDGIFT=No, no, I couldn&#039;t possibly! I&#039;ve got enough for today. Maybe tomorrow, though.&amp;lt;ref group=&amp;quot;1.0.5&amp;quot; name=&amp;quot;1.0.5&amp;quot;&amp;gt;This line was an addition in the 1.0.5 update.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|TUTORIAL=&lt;br /&gt;
===Tutorial Lines===&lt;br /&gt;
{{{!}}style=&amp;quot;display: table; text-align: center; border: 2px solid #4f4f4f; border-spacing: 0.4em&amp;quot;&lt;br /&gt;
{{!}} style=&amp;quot;border: 1px solid #4f4f4f; background-color: lightgray; width: 2em;” {{!}} &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
{{!}} style=&amp;quot;border: 1px solid #4f4f4f; text-align: left; padding: 0.7em;” {{!}} Sure wish I could upgrade my fishing rod, but tool upgrades aren&#039;t cheap... With a better rod, I could catch rarer fish than Iori and Nguyen combined!&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} style=&amp;quot;border: 1px solid #4f4f4f; background-color: lightgray;” {{!}} &#039;&#039;&#039;2&#039;&#039;&#039;&lt;br /&gt;
{{!}} style=&amp;quot;border: 1px solid #4f4f4f; text-align: left; padding: 0.7em;” {{!}} Sometimes—albeit rarely—you might harvest up a crop that&#039;s a little different from the rest. Grocers&#039;ll pay a pretty G for those if you ship them out.&lt;br /&gt;
{{!}}}&lt;br /&gt;
|SKILL=&lt;br /&gt;
===Skill Lines===&lt;br /&gt;
{{{!}}style=&amp;quot;display: table; text-align: center; border: 2px solid #4f4f4f; border-spacing: 0.4em&amp;quot;&lt;br /&gt;
{{!}} style=&amp;quot;border: 1px solid #4f4f4f; background-color: lightgray; width: 8em;” {{!}} &#039;&#039;&#039;Lv.10 Fishing&#039;&#039;&#039;&lt;br /&gt;
{{!}} style=&amp;quot;border: 1px solid #4f4f4f; text-align: left; padding: 0.7em;” {{!}} You&#039;ve become a deft hand with a fishing rod, my friend.&lt;br /&gt;
{{!}}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Dialogue Additions/Changes==&lt;br /&gt;
===Dialogue Additions===&lt;br /&gt;
&amp;lt;references group=&amp;quot;1.0.5&amp;quot;/&amp;gt;&lt;br /&gt;
===Dialogue Changes===&lt;br /&gt;
The following lines were updated in version 1.0.5:&lt;br /&gt;
{|style=&amp;quot;display: table; text-align: center; border-spacing: 0.4em&amp;quot;&lt;br /&gt;
| style=&amp;quot;width: 10em;&amp;quot; | &lt;br /&gt;
| &#039;&#039;&#039;1.0.4&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| &#039;&#039;&#039;1.0.5&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 1px solid #4f4f4f; background-color: lightgray;” | &#039;&#039;&#039;Morning Greeting &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;border: 1px solid #4f4f4f; text-align: left; padding: 0.7em;” | Good morning.&lt;br /&gt;
| ⇒&lt;br /&gt;
| style=&amp;quot;border: 1px solid #4f4f4f; text-align: left; padding: 0.7em;” | Good morning, &amp;lt;Player&amp;gt;. Mornings can be rough, but let&#039;s keep at it, eh?&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 1px solid #4f4f4f; background-color: lightgray;” | &#039;&#039;&#039;Morning Line&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;border: 1px solid #4f4f4f; text-align: left; padding: 0.7em;” | Up and at &#039;em!&lt;br /&gt;
| ⇒&lt;br /&gt;
| style=&amp;quot;border: 1px solid #4f4f4f; text-align: left; padding: 0.7em;” | Up and at &#039;em! The early bird catches the worm, and the early grocer nabs the customers! Let&#039;s tackle another day!&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 1px solid #4f4f4f; background-color: lightgray;” | &#039;&#039;&#039;Afternoon Greeting&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;border: 1px solid #4f4f4f; text-align: left; padding: 0.7em;” | Hello there.&lt;br /&gt;
| ⇒&lt;br /&gt;
| style=&amp;quot;border: 1px solid #4f4f4f; text-align: left; padding: 0.7em;” | Hello there! Let&#039;s make today another lucky day.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 1px solid #4f4f4f; background-color: lightgray;” | &#039;&#039;&#039;Evening Greeting&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;border: 1px solid #4f4f4f; text-align: left; padding: 0.7em;” | Good evening.&lt;br /&gt;
| ⇒&lt;br /&gt;
| style=&amp;quot;border: 1px solid #4f4f4f; text-align: left; padding: 0.7em;” | Good evening. Time sure flies when you&#039;re having a productive day, huh?&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 1px solid #4f4f4f; background-color: lightgray;” | &#039;&#039;&#039;Evening Line&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;border: 1px solid #4f4f4f; text-align: left; padding: 0.7em;” | I have to get ready for tomorrow.&lt;br /&gt;
| ⇒&lt;br /&gt;
| style=&amp;quot;border: 1px solid #4f4f4f; text-align: left; padding: 0.7em;” | Well, tomorrow&#039;s preparations won&#039;t make themselves! I&#039;d better start getting ready soon...&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Scripts==&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
==Audio==&lt;br /&gt;
{{SOSPioneersVoices&lt;br /&gt;
| CHARANAME=Norman&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
All information not credited to persons on this page or below are referenced from the official guide.&amp;lt;ref&amp;gt;牧場物語オリーブタウンと希望の大地 公式ガイドブック, Bokujou Monogatari Oriibutaun to Kibou no Daichi Koushiki Gaido Bukku [Bokujou Monogatari Olive Town and the Land of Hope Official Guide Book]. 1st Ed. (2021). Kadokawa Game Linkage.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{NaviPioneers}}&lt;br /&gt;
{{BackToTop}}&lt;/div&gt;</summary>
		<author><name>Chickadee</name></author>
	</entry>
	<entry>
		<id>https://wiki.ranchstory.farm/index.php?title=Nigel%27s_Handiworks_(Story_of_Seasons:_Pioneers_of_Olive_Town)&amp;diff=121372</id>
		<title>Nigel&#039;s Handiworks (Story of Seasons: Pioneers of Olive Town)</title>
		<link rel="alternate" type="text/html" href="https://wiki.ranchstory.farm/index.php?title=Nigel%27s_Handiworks_(Story_of_Seasons:_Pioneers_of_Olive_Town)&amp;diff=121372"/>
		<updated>2024-09-08T22:56:53Z</updated>

		<summary type="html">&lt;p&gt;Chickadee: /* References */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{InfoboxPlacePioneers&lt;br /&gt;
| PLACENAME=Nigel&#039;s Handiworks&lt;br /&gt;
| PLACEJPNNAME=大工屋『ナイジェルハンドワークス』&lt;br /&gt;
| PLACERESIDENTS=[[Nigel (Story of Seasons: Pioneers of Olive Town)|Nigel]], [[Ralph (Story of Seasons: Pioneers of Olive Town)|Ralph]]&lt;br /&gt;
| PLACEEMPLOYEES=[[Nigel (Story of Seasons: Pioneers of Olive Town)|Nigel]] (Master Carpenter)&lt;br /&gt;
| OPENHOURS=8:00AM - 6:00PM&lt;br /&gt;
| CLOSEDDAYS=Wednesday, Holidays&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Nigel&#039;s Handiworks&#039;&#039;&#039; (ナイジェルハンドワークス) is run by [[Nigel (Story of Seasons: Pioneers of Olive Town)|Nigel]]. It is located on the corner of the lower district&#039;s main street, opposite of the [[Norman&#039;s Groceries (Story of Seasons: Pioneers of Olive Town)|Grocery Store]], in the lower district of town.&lt;br /&gt;
&lt;br /&gt;
You can order housing upgrades and materials here, and as you harvest more crops, more ingredients will be stocked. Once dilapidated facilities on the farm are repaired, they will be available for purchase at the store. The store also offers house upgrades, so gather up materials and ask Nigel when you want to make your house bigger.&lt;br /&gt;
&lt;br /&gt;
[[file:SOSPioneers Places OliveTown Carpentry.jpg|center|500px]]&lt;br /&gt;
&amp;lt;br clear= all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Nigel&#039;s Handiworks==&lt;br /&gt;
&lt;br /&gt;
===Farm Buildings===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;3%&amp;quot;|Image&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;|Name&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;|Price&lt;br /&gt;
!width=&amp;quot;20%&amp;quot;|Description&lt;br /&gt;
!width=&amp;quot;5%&amp;quot;|Dimensions&lt;br /&gt;
!width=&amp;quot;20%&amp;quot;|Sales Requirement&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SOS_Pioneers_Items_Building_Well.png|75px]]&lt;br /&gt;
|Well&lt;br /&gt;
|1,000G&lt;br /&gt;
|Used for building a well. Once you&#039;ve set it down on your preferred location, it&#039;ll be built in the blink of an eye! Up to 10 can be set at a time.&lt;br /&gt;
|2x2&lt;br /&gt;
|―&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SOS_Pioneers_Items_Building_Coop.png|75px]]&lt;br /&gt;
|Coop&lt;br /&gt;
|3,000G&lt;br /&gt;
|Used for building a coop. Once you&#039;ve set it down on your preferred location, it&#039;ll be built in the blink of an eye! Up to 10 total coops and big coops can be set at a time.&lt;br /&gt;
|5x6&lt;br /&gt;
|Repair a Dilapidated Coop&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SOS_Pioneers_Items_Building_Barn.png|75px]]&lt;br /&gt;
|Barn&lt;br /&gt;
|5,000G&lt;br /&gt;
|Used for building a barn. Once you&#039;ve set it down on your preferred location, it&#039;ll be built in the blink of an eye! Up to 10 total barns and big barns can be set at a time.&lt;br /&gt;
|5x6&lt;br /&gt;
|Repair a Dilapidated Barn&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SOS_Pioneers_Items_Building_Silo.png|75px]]&lt;br /&gt;
|Silo&lt;br /&gt;
|6,000G&lt;br /&gt;
|Used for building a silo. Once you&#039;ve set it down on your preferred location, it&#039;ll be built in the blink of an eye! Up to 10 total silos and silages can be set at a time. &lt;br /&gt;
|3x3&lt;br /&gt;
|Repair a Dilapidated Silo&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SOS_Pioneers_Items_Building_Mushroom_Log.png|75px]]&lt;br /&gt;
|Mushroom Log &lt;br /&gt;
|2,500G&lt;br /&gt;
|Used for building a mushroom log. Once you&#039;ve set it down on your preferred location, it&#039;ll be built in the blink of an eye! Up to 20 can be set at a time.&lt;br /&gt;
|2x2&lt;br /&gt;
|Repair a Rotted Mushroom Log&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SOS_Pioneers_Items_Building_Beehive.png|75px]]&lt;br /&gt;
|Beehive&lt;br /&gt;
|4,000G&lt;br /&gt;
|Used for building a beehive. Once you&#039;ve set it down on your preferred location, it&#039;ll be built in the blink of an eye! Up to 20 can be set at a time.&lt;br /&gt;
|2x2&lt;br /&gt;
|Repair a Rotted Beehive&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SOS_Pioneers_Items_Building_Stable.png|75px]]&lt;br /&gt;
|Stable&lt;br /&gt;
|15,000G&lt;br /&gt;
|Used for building a stable. Once you&#039;ve set it down on your preferred location, it&#039;ll be built in the blink of an eye! Up to 3 can be set at a time.&lt;br /&gt;
|4x4&lt;br /&gt;
|Repair a Dilapidated Stable&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Farm Building Upgrades====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;3%&amp;quot;|Image&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;|Name&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;|Upgrade Materials and Cost&lt;br /&gt;
!width=&amp;quot;20%&amp;quot;|Description&lt;br /&gt;
!width=&amp;quot;5%&amp;quot;|Dimensions&lt;br /&gt;
!width=&amp;quot;20%&amp;quot;|Sales Requirement&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SOS_Pioneers_Items_Building_Big_Coop.png|75px]]&lt;br /&gt;
|Big Coop&lt;br /&gt;
|&lt;br /&gt;
*Solid Lumber (x10)&lt;br /&gt;
*Silver Ingot (x10) &lt;br /&gt;
*Flexible Grass (x50)&lt;br /&gt;
*6,000G&lt;br /&gt;
|Larger than the average coop. It can house up to ten birds. There&#039;s also extra nesting space installed.&lt;br /&gt;
|6x6&lt;br /&gt;
|Repair a Dilapidated Coop&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SOS_Pioneers_Items_Building_Big Barn.png|75px]]&lt;br /&gt;
|Big Barn&lt;br /&gt;
|&lt;br /&gt;
*Supple Lumber (x10) &lt;br /&gt;
*Gold Ingot (x10) &lt;br /&gt;
*Tough Grass (x50)&lt;br /&gt;
*10,000G&lt;br /&gt;
|Larger than your average barn. It can house up to 10 animals. Animals can also give birth here.&lt;br /&gt;
|6x6&lt;br /&gt;
|Repair a Dilapidated Barn&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SOS_Pioneers_Items_Building_Silage.png|75px]]&lt;br /&gt;
|Silage&lt;br /&gt;
|&lt;br /&gt;
*Brick (x20)&lt;br /&gt;
*Gold Ingot (x5)&lt;br /&gt;
*12,000G&lt;br /&gt;
|A facility that holds more fodder than a silo. Fodder stored here will automatically mature into Deluxe Fodder the next day. &lt;br /&gt;
|3x3&lt;br /&gt;
|Repair a Dilapidated Silo&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===House Upgrades===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;3%&amp;quot;|Image&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;|House Type&lt;br /&gt;
!width=&amp;quot;20%&amp;quot;|Upgrade Materials and Cost&lt;br /&gt;
!width=&amp;quot;20%&amp;quot;|Description&lt;br /&gt;
!width=&amp;quot;20%&amp;quot;|Sales Requirement&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SOS_Pioneers_Housing_LogCabin.png|75px]]&lt;br /&gt;
|Log Cabin&lt;br /&gt;
|&lt;br /&gt;
*Log (x20)&lt;br /&gt;
*2000 G&lt;br /&gt;
|A wooden house. Comes with a kitchen, fridge, wardrobe, bath, and space for decorating. Large enough for one pet.&lt;br /&gt;
|―&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SOS_Pioneers_Housing_SmallHouse.png|75px]]&lt;br /&gt;
|Small House&lt;br /&gt;
|&lt;br /&gt;
*Lumber (x30)&lt;br /&gt;
*Solid Lumber (x30)&lt;br /&gt;
*Iron Ingot (x30)&lt;br /&gt;
*Silver Ingot (x30)&lt;br /&gt;
*30,000 G&lt;br /&gt;
|A more home-y abode. Comes with a larger decorating area and a bigger fridge. It&#039;s spacious enough for two pets.&lt;br /&gt;
|Upgrade to Log Cabin&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SOS_Pioneers_Housing_LargeHouse.png|75px]]&lt;br /&gt;
|Large House&lt;br /&gt;
|&lt;br /&gt;
*Supple Lumber (x60)&lt;br /&gt;
*Durable Lumber (x60)&lt;br /&gt;
*Silver Ingot (x40)&lt;br /&gt;
*Gold Ingot (x40)&lt;br /&gt;
*100,000 G&lt;br /&gt;
|An impressive two-story house. Comes with a huge decorating area and a giant fridge. It&#039;s large enough for three pets.&lt;br /&gt;
|Upgrade to Small House&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SOS_Pioneers_Housing_GorgeousHouse.png|75px]]&lt;br /&gt;
|Gorgeous House&lt;br /&gt;
|&lt;br /&gt;
*Durable Lumber (x120) &lt;br /&gt;
*Mirage Lumber (x60)&lt;br /&gt;
*Gold Ingot (x80)&lt;br /&gt;
*Orichalcum Ingot (x20)&lt;br /&gt;
*1,000,000G&lt;br /&gt;
|The biggest and best house there is! Comes with an extra room for decorating and a luxury fridge. Large enough for four pets.&lt;br /&gt;
|Upgrade to Large House&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Furniture===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;3%&amp;quot;|Image&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;|Name&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;|Price&lt;br /&gt;
!width=&amp;quot;20%&amp;quot;|Description&lt;br /&gt;
!width=&amp;quot;20%&amp;quot;|Sales Requirement&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SOS_Pioneers_Items_Furniture_Elegant_Chair.png|50px]]&lt;br /&gt;
|Elegant Chair&lt;br /&gt;
|3,000G&lt;br /&gt;
|A high-quality chair that won&#039;t wear down no matter how long you sit on it. It can be placed on the floor in your house. You can change its color by using some dye.&lt;br /&gt;
|―&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SOS_Pioneers_Items_Furniture_Splendid_Sofa.png|50px]]&lt;br /&gt;
|Splendid Sofa&lt;br /&gt;
|6,000G&lt;br /&gt;
|A sofa that keeps you in its cozy embrace as you sit on it. It can be placed on the floor in your house. You can change its color by using some dye.&lt;br /&gt;
|Town Development at Lv.5 or higher&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SOS_Pioneers_Items_Furniture_Comfy_Sofa.png|50px]]&lt;br /&gt;
|Comfy Sofa&lt;br /&gt;
|15,000G&lt;br /&gt;
|A sofa that&#039;s just the right size for a family of three. It can be placed on the floor in your house. You can change its color by using some dye.&lt;br /&gt;
|Town Development at Lv.6 or higher&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SOS_Pioneers_Items_Furniture_Large_Table.png|50px]]&lt;br /&gt;
|Large Table&lt;br /&gt;
|8,000G&lt;br /&gt;
|A large square low table. It can be placed on the floor in your house. You can change its color by using some dye.&lt;br /&gt;
|―&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SOS_Pioneers_Items_Furniture_Large_Round_Table.png|50px]]&lt;br /&gt;
|Large Round Table&lt;br /&gt;
|8000G&lt;br /&gt;
|A large round table. It can be placed on the floor in your house. You can change its color by using some dye.&lt;br /&gt;
|―&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SOS_Pioneers_Items_Furniture_Bookshelf.png|50px]]&lt;br /&gt;
|Bookshelf&lt;br /&gt;
|10,000G&lt;br /&gt;
|Look at all those books! Any lover of literature will find this shelf irresistible. It can be placed on the floor in your house. You can change its color by using some dye.&lt;br /&gt;
|―&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SOS_Pioneers_Items_Furniture_Cupboard.png|50px]]&lt;br /&gt;
|Cupboard&lt;br /&gt;
|15,000G&lt;br /&gt;
|Cooking&#039;s much more fun when you&#039;ve got this cupboard full of silverware to utilize! It can be placed on the floor in your house. You can change its color by using some dye.&lt;br /&gt;
|Town Development at Lv.7 or higher&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SOS_Pioneers_Items_Furniture_Vanity.png|50px]]&lt;br /&gt;
|Vanity&lt;br /&gt;
|20,000G&lt;br /&gt;
|Even a humble farmer&#039;s gotta look her best, right? That&#039;s what this vanity&#039;s for. It can be placed on the floor in your house. You can change its color by using some dye.&lt;br /&gt;
|Town Development at Lv.8 or higher&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SOS_Pioneers_Items_Furniture_Paper_Lantern.png|50px]]&lt;br /&gt;
|Paper Lantern&lt;br /&gt;
|3,000G&lt;br /&gt;
|A gracefully-shaped lamp. It can be placed on the floor in your house.&lt;br /&gt;
|―&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SOS_Pioneers_Items_Furniture_Eastern_Screen.png|50px]]&lt;br /&gt;
|Eastern Screen&lt;br /&gt;
|5,000G&lt;br /&gt;
|A screen adorned with an artistic design. It can be placed on the floor in your house.&lt;br /&gt;
|―&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
All information not credited to persons on this page or below are referenced from the official guide.&amp;lt;ref&amp;gt;牧場物語オリーブタウンと希望の大地 公式ガイドブック, Bokujou Monogatari Oriibutaun to Kibou no Daichi Koushiki Gaido Bukku [Bokujou Monogatari Olive Town and the Land of Hope Official Guide Book]. 1st Ed. (2021). Kadokawa Game Linkage.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{NaviPioneers}}&lt;br /&gt;
{{BackToTop}}&lt;/div&gt;</summary>
		<author><name>Chickadee</name></author>
	</entry>
	<entry>
		<id>https://wiki.ranchstory.farm/index.php?title=Nigel_(Story_of_Seasons:_Pioneers_of_Olive_Town)&amp;diff=121371</id>
		<title>Nigel (Story of Seasons: Pioneers of Olive Town)</title>
		<link rel="alternate" type="text/html" href="https://wiki.ranchstory.farm/index.php?title=Nigel_(Story_of_Seasons:_Pioneers_of_Olive_Town)&amp;diff=121371"/>
		<updated>2024-09-08T22:56:48Z</updated>

		<summary type="html">&lt;p&gt;Chickadee: /* References */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{InfoboxPioneers&lt;br /&gt;
| CHARANAME=Nigel&lt;br /&gt;
| CHARATYPE=Residents&lt;br /&gt;
| CHARAJPNNAME=ナイジェル (Naijeru)&lt;br /&gt;
| JPNVOICEACTORNAME=&amp;amp;#32;&lt;br /&gt;
| ENGVOICEACTORNAME=&lt;br /&gt;
| BIRTHDAYDATE=Winter 14&lt;br /&gt;
| RESIDENCENAME=[[Nigel&#039;s Handiworks (Story of Seasons: Pioneers of Olive Town)|Nigel&#039;s Handiworks]]&lt;br /&gt;
| FAMILYMEMBERS=[[Ralph (Story of Seasons: Pioneers of Olive Town)|Ralph]] (Son)&lt;br /&gt;
| NBRGIFTS=Gift&lt;br /&gt;
| FAVGIFTS=&amp;amp;#32;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&#039;&#039;&amp;quot;I&#039;m apparently a first-class carpenter.&amp;quot;&#039;&#039;&amp;lt;ref&amp;gt;https://www.bokumono.com/series/olive/town/ 俺はどうやら流の大工らしい。&amp;lt;/ref&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Nigel&#039;&#039;&#039; (ナイジェル) is the owner of Olive Town&#039;s Carpentry Shop. He&#039;s good at his craft, but he makes for a poor conversationalist.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
==Schedule==&lt;br /&gt;
NPC times may vary slightly depending on the NPC&#039;s proximity to the Player when the Player enters or exit a building, or where and when the Player loads their save file.&lt;br /&gt;
{{SOSPioneersSchedule | CATEGORY= | ROWNUMBER=3 | SOSPioneersScheduleContent=&lt;br /&gt;
&lt;br /&gt;
{{SOSPioneersScheduleRow&lt;br /&gt;
| DAY=Thursday-Tuesday&lt;br /&gt;
| LOCATION1=&lt;br /&gt;
| LOCATION1TYPE=Locked&lt;br /&gt;
| LOCATION1HOURSTART=6&lt;br /&gt;
| LOCATION1MINUTESTART=0&lt;br /&gt;
| LOCATION1HOUREND=6&lt;br /&gt;
| LOCATION1MINUTEEND=2&lt;br /&gt;
&lt;br /&gt;
| LOCATION2=Handiworks&lt;br /&gt;
| LOCATION2EXCEPTION=Nigel&#039;s Handiworks (Story of Seasons: Pioneers of Olive Town)&lt;br /&gt;
| LOCATION2TYPE=Home&lt;br /&gt;
| LOCATION2HOURSTART=6&lt;br /&gt;
| LOCATION2MINUTESTART=2&lt;br /&gt;
| LOCATION2HOUREND=24&lt;br /&gt;
| LOCATION2MINUTEEND=0&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersScheduleRow&lt;br /&gt;
| DAY=Wednesday&lt;br /&gt;
&lt;br /&gt;
| LOCATION1=&lt;br /&gt;
| LOCATION1TYPE=Locked&lt;br /&gt;
| LOCATION1HOURSTART=6&lt;br /&gt;
| LOCATION1MINUTESTART=0&lt;br /&gt;
| LOCATION1HOUREND=6&lt;br /&gt;
| LOCATION1MINUTEEND=2&lt;br /&gt;
&lt;br /&gt;
| LOCATION2=Handiworks&lt;br /&gt;
| LOCATION2EXCEPTION=Nigel&#039;s Handiworks (Story of Seasons: Pioneers of Olive Town)&lt;br /&gt;
| LOCATION2TYPE=Home&lt;br /&gt;
| LOCATION2HOURSTART=6&lt;br /&gt;
| LOCATION2MINUTESTART=2&lt;br /&gt;
| LOCATION2HOUREND=8&lt;br /&gt;
| LOCATION2MINUTEEND=0&lt;br /&gt;
&lt;br /&gt;
| LOCATION3=Transit&lt;br /&gt;
| LOCATION3TYPE=Outdoors&lt;br /&gt;
| LOCATION3HOURSTART=8&lt;br /&gt;
| LOCATION3MINUTESTART=0&lt;br /&gt;
| LOCATION3HOUREND=9&lt;br /&gt;
| LOCATION3MINUTEEND=1&lt;br /&gt;
&lt;br /&gt;
| LOCATION4=Forest&lt;br /&gt;
| LOCATION4TYPE=Outdoors&lt;br /&gt;
| LOCATION4HOURSTART=9&lt;br /&gt;
| LOCATION4MINUTESTART=1&lt;br /&gt;
| LOCATION4HOUREND=10&lt;br /&gt;
| LOCATION4MINUTEEND=2&lt;br /&gt;
&lt;br /&gt;
| LOCATION5=Transit&lt;br /&gt;
| LOCATION5TYPE=Outdoors&lt;br /&gt;
| LOCATION5HOURSTART=10&lt;br /&gt;
| LOCATION5MINUTESTART=2&lt;br /&gt;
| LOCATION5HOUREND=12&lt;br /&gt;
| LOCATION5MINUTEEND=0&lt;br /&gt;
&lt;br /&gt;
| LOCATION6=Bistro&lt;br /&gt;
| LOCATION6EXCEPTION=Capeside Bistro (Story of Seasons: Pioneers of Olive Town)&lt;br /&gt;
| LOCATION6TYPE=Town&lt;br /&gt;
| LOCATION6HOURSTART=12&lt;br /&gt;
| LOCATION6MINUTESTART=0&lt;br /&gt;
| LOCATION6HOUREND=14&lt;br /&gt;
| LOCATION6MINUTEEND=0&lt;br /&gt;
&lt;br /&gt;
| LOCATION7=Transit&lt;br /&gt;
| LOCATION7TYPE=Outdoors&lt;br /&gt;
| LOCATION7HOURSTART=14&lt;br /&gt;
| LOCATION7MINUTESTART=0&lt;br /&gt;
| LOCATION7HOUREND=14&lt;br /&gt;
| LOCATION7MINUTEEND=2&lt;br /&gt;
&lt;br /&gt;
| LOCATION8=Handiworks&lt;br /&gt;
| LOCATION8EXCEPTION=Nigel&#039;s Handiworks (Story of Seasons: Pioneers of Olive Town)&lt;br /&gt;
| LOCATION8TYPE=Home&lt;br /&gt;
| LOCATION8HOURSTART=14&lt;br /&gt;
| LOCATION8MINUTESTART=2&lt;br /&gt;
| LOCATION8HOUREND=24&lt;br /&gt;
| LOCATION8MINUTEEND=0&lt;br /&gt;
}}&lt;br /&gt;
{{SOSPioneersScheduleRow&lt;br /&gt;
| DAY=Wednesday(Rain, Thunderstorm, Blizzard)&lt;br /&gt;
&lt;br /&gt;
| LOCATION1=&lt;br /&gt;
| LOCATION1TYPE=Locked&lt;br /&gt;
| LOCATION1HOURSTART=6&lt;br /&gt;
| LOCATION1MINUTESTART=0&lt;br /&gt;
| LOCATION1HOUREND=6&lt;br /&gt;
| LOCATION1MINUTEEND=2&lt;br /&gt;
&lt;br /&gt;
| LOCATION2=Handiworks&lt;br /&gt;
| LOCATION2EXCEPTION=Nigel&#039;s Handiworks (Story of Seasons: Pioneers of Olive Town)&lt;br /&gt;
| LOCATION2TYPE=Home&lt;br /&gt;
| LOCATION2HOURSTART=6&lt;br /&gt;
| LOCATION2MINUTESTART=2&lt;br /&gt;
| LOCATION2HOUREND=24&lt;br /&gt;
| LOCATION2MINUTEEND=0&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Gifts==&lt;br /&gt;
{{SOSPioneersGift&lt;br /&gt;
| LOVEITEM=Shiny Watch&lt;br /&gt;
| LIKEITEM=Egg Sandwich ・ Jam Sandwich ・ Tuna Sandwich ・ Vegetable Sandwich&lt;br /&gt;
| LIKELILITEM=Blazing Waltz ・ Bouquet Perfume ・ Brick Maker ・ Charming Perfume ・ Earth Concerto ・ Fashionable Bracelet ・ Floral Perfume ・ Fruit Perfume ・ Giant Brick Maker ・ Giant Ingot Maker ・ Giant Lumber Maker ・ Giant Thread Maker ・ Ingot Maker ・ Jewelry Locket ・ Jewelry Ring ・ Lumber Maker ・ Mirage Log ・ Mirage Lumber ・ Moonlight Nocturne ・ Rainbow Bouquet ・ Springtime March ・ Thread Maker ・ Winter Bloom Rondo&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Events and Requirements==&lt;br /&gt;
===1♥ Episode===&lt;br /&gt;
{{SOSPioneersEvent&lt;br /&gt;
| CHARANAME=Nigel&lt;br /&gt;
| CHARATYPE=Resident&lt;br /&gt;
| EVENTTITLE= Best Laid Plans&lt;br /&gt;
| IMAGENAME=Plans&lt;br /&gt;
| LOCATION=Nigel&#039;s Handiworks&lt;br /&gt;
| TIME=8:00AM - 5:59PM&lt;br /&gt;
| WEATHER=Clear, Rain, Snow&lt;br /&gt;
| DESCRIPTION= Nigel mistakes the Player for Misaki when they come in, but Misaki herself arrives moments later. &lt;br /&gt;
| REQUIREMENTS= &lt;br /&gt;
*1♥ or More&lt;br /&gt;
| EXTRAINFO= ―&lt;br /&gt;
| BOTTOMROW=Extras&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===4♥ Episode===&lt;br /&gt;
{{SOSPioneersEvent&lt;br /&gt;
| CHARANAME=Nigel&lt;br /&gt;
| CHARATYPE=Resident&lt;br /&gt;
| EVENTTITLE= Athletic Physique&lt;br /&gt;
| IMAGENAME=Football&lt;br /&gt;
| LOCATION=Nigel&#039;s Handiworks&lt;br /&gt;
| TIME=8:00AM - 5:59PM&lt;br /&gt;
| WEATHER=Clear, Rain, Snow&lt;br /&gt;
| DESCRIPTION= Nigel compliments the Player on their fit physique and admits that he used to be a football coach.&lt;br /&gt;
| REQUIREMENTS= &lt;br /&gt;
*4♥ or More&lt;br /&gt;
| EXTRAINFO= ―&lt;br /&gt;
| BOTTOMROW=Extras&lt;br /&gt;
}}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===7♥ Episode===&lt;br /&gt;
{{SOSPioneersEvent&lt;br /&gt;
| CHARANAME=Nigel&lt;br /&gt;
| CHARATYPE=Resident&lt;br /&gt;
| EVENTTITLE= Nigel&#039;s Master Carpenter Tours&lt;br /&gt;
| IMAGENAME=7H&lt;br /&gt;
| LOCATION=Nigel&#039;s Handiworks&lt;br /&gt;
| TIME=8:00AM - 5:59PM&lt;br /&gt;
| WEATHER=Clear, Rain, Snow&lt;br /&gt;
| DESCRIPTION= Nigel asks the Player to join him on a test run for a tour of the architecture of Olive Town.&lt;br /&gt;
| REQUIREMENTS= &lt;br /&gt;
*7♥ or More&lt;br /&gt;
| CHOICECATEGORY1=&amp;quot;Hey &amp;lt;Player&amp;gt;. I&#039;m pretty talented at what I do wouldn&#039;t you say?&amp;quot;&lt;br /&gt;
| CHOICE1ENG=Uh, sure I guess?&lt;br /&gt;
| CHOICE2ENG=You really are.&lt;br /&gt;
| CHOICE3ENG=You...get the job done.&lt;br /&gt;
| CHOICECATEGORY2=&amp;quot;Well, how&#039;d I do? Be honest now. You think this&#039;ll put food on the table?&amp;quot;&lt;br /&gt;
| CATEGORY2CHOICE1ENG=Your explanations lacked detail.&lt;br /&gt;
| CATEGORY2CHOICE2ENG=Pretty sure you were making stuff up...&lt;br /&gt;
| CATEGORY2CHOICE3ENG=I&#039;ve learned a lot!&lt;br /&gt;
| EXTRAINFO= ―&lt;br /&gt;
| BOTTOMROW=Extras&lt;br /&gt;
}}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===10♥ Episode===&lt;br /&gt;
{{SOSPioneersEvent&lt;br /&gt;
| CHARANAME=Nigel&lt;br /&gt;
| CHARATYPE=Resident&lt;br /&gt;
| EVENTTITLE= The Almost Confession&lt;br /&gt;
| IMAGENAME=10H&lt;br /&gt;
| LOCATION=Olive Town&lt;br /&gt;
| TIME=8:00AM - 5:59PM&lt;br /&gt;
| WEATHER=Clear, Rain, Snow&lt;br /&gt;
| DESCRIPTION= Nigel askes Mizaki to go to the forest with him in a failed attempt to confess his feelings.&lt;br /&gt;
| REQUIREMENTS= &lt;br /&gt;
*10♥ or More&lt;br /&gt;
| EXTRAINFO= ―&lt;br /&gt;
| BOTTOMROW=Extras&lt;br /&gt;
}}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Makers and Crafting Tutorial Event===&lt;br /&gt;
{{SOSPioneersEvent&lt;br /&gt;
| CHARANAME=Nigel&lt;br /&gt;
| CHARATYPE=Resident&lt;br /&gt;
| EVENTTITLE= Tutorial Event: Makers and Crafting&lt;br /&gt;
| IMAGENAME=&lt;br /&gt;
| LOCATION=Your Farm&lt;br /&gt;
| TIME=Any&lt;br /&gt;
| WEATHER=Any&lt;br /&gt;
| DESCRIPTION= Nigel comes to the farm to teach the Player about makers and crafting.&lt;br /&gt;
| REQUIREMENTS= &lt;br /&gt;
*Spring 1 Day 3&lt;br /&gt;
| EXTRAINFO= ―&lt;br /&gt;
| BOTTOMROW=Extras&lt;br /&gt;
}}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{SOSPioneersDialogue&lt;br /&gt;
|INTROA=I&#039;m Nigel. Lemme know if you ever need any carpentry work done.&lt;br /&gt;
|INTROB=I&#039;ve got the skills, so I may as well put &#039;em to good use, yeah? Anyway, be seein&#039; you.&lt;br /&gt;
&lt;br /&gt;
|GEN1=Just lemme know if you need any carpentry done.&lt;br /&gt;
|GEN2=No matter how old I get, I wanna keep doing carpentry work here in this town.&lt;br /&gt;
|GEN3=You exercising?&lt;br /&gt;
|GEN4=You may be surprised to know that Ralph cooks for himself.&lt;br /&gt;
|GEN5=I wish I could eat at the bistro every day, but, uh, let&#039;s just say it&#039;s...not in the ol&#039; budget.&lt;br /&gt;
&lt;br /&gt;
|HEART1=Olive Town&#039;s a nice place.&lt;br /&gt;
|HEART3=Just come to me whenever you wanna build anythin&#039; on your farm.&lt;br /&gt;
|HEART5=Farm work must be pretty taxing. I can tell from how buff you are.&lt;br /&gt;
|HEART7=You&#039;re always burstin&#039; with energy. Fires me up, too.&lt;br /&gt;
|HEART8=Between breaking stones and tilling fields, farmers can do practically anything, eh? You have my respect.&lt;br /&gt;
|HEART9=You have all these great skills, but you&#039;re as humble as can be. Talk about a stand-up guy/gal.&lt;br /&gt;
|HEART10=I&#039;m proud of my work. You should be too—of yours, I mean!&lt;br /&gt;
&lt;br /&gt;
|SUN=You gotta take advantage of sunny days and get outside. Well, depending on your line of work, that is.&lt;br /&gt;
|RAIN=Wonder if there&#039;s a house that&#039;s got a leaky roof. I&#039;d fix it for &#039;em in a jiffy.&lt;br /&gt;
|SNOW=Your muscles tend to stiffen up when it&#039;s cold out. That&#039;s why you gotta warm up first before doin&#039; any exercise.&lt;br /&gt;
|TYPH=The wind&#039;s howlin&#039;. I&#039;ll have my work cut out for me tomorrow, mark my words...&lt;br /&gt;
|TYPHAFT=Wonder if there were any roofs or windows damaged yesterday. Can&#039;t very well let &#039;em go unfixed.&lt;br /&gt;
|BLIZ=If the snow piles up too much, it can do some surprising structural damage.&lt;br /&gt;
|BLIZAFT=Glad no roofs caved in from the snow.&lt;br /&gt;
&lt;br /&gt;
|SPR=Now that the weather&#039;s nicer, you make sure to soak up the sun and keep that body moving, y&#039;hear me?&lt;br /&gt;
|SUM=When I was younger, someone told me not to drink cold stuff during summer, no matter how temptin&#039;. Somethin&#039; about body heat...?&lt;br /&gt;
|AUT=The leaves are beautiful this time of year.&lt;br /&gt;
|WIN=Hard to swing a hammer when your fingers are numb. This weather&#039;s a real pain.&lt;br /&gt;
&lt;br /&gt;
|MORNG=Mornin&#039; there, &amp;lt;Player&amp;gt;. It&#039;s real admirable to see someone like yourself up this early.&lt;br /&gt;
|MORNL=Gotta seize the day!&lt;br /&gt;
|AFTG=Hey there, &amp;lt;Player&amp;gt;. How&#039;ve ya been?&lt;br /&gt;
|AFTL=Maybe it&#039;s time for some tea.&lt;br /&gt;
|EVEG=Evenin&#039; there, &amp;lt;Player&amp;gt;. Another quiet night out, eh?&lt;br /&gt;
|EVEL=I&#039;ve got a book I&#039;m reading. Plannin&#039; on getting through more of it tonight.&lt;br /&gt;
&lt;br /&gt;
|LOVE=Thanks, &amp;lt;Player&amp;gt;! I know how hard this is to get. Are you sure I can have it?&lt;br /&gt;
|LIKE=Thanks! This is a nice gift.&lt;br /&gt;
|LIKELIL=Nice. I&#039;ve got a soft spot for this. Thanks.&lt;br /&gt;
|NEUTRAL=Thanks. &#039;Preciate it.&lt;br /&gt;
|BDAYGIFT=Thanks, &amp;lt;Player&amp;gt;. You remembered that today&#039;s my birthday, eh?&lt;br /&gt;
&lt;br /&gt;
|BDAYLESS1=It&#039;s your birthday today? Well, shoot. I should&#039;ve gotten somethin&#039; for you.&lt;br /&gt;
|BDAYLESS2=Well anyway, happy birthday. Have a good one.&lt;br /&gt;
|BDAYMORE1=Happy Birthday, &amp;lt;Player&amp;gt;. You&#039;re lookin&#039; tougher by the day.&lt;br /&gt;
|BDAYMORE2=The older you get, the more responsibilities you&#039;ll find piling up. Not that I doubt you&#039;re up to hittin&#039; a home run on whatever curve balls life throws at you.&lt;br /&gt;
|BDAYMORE3=...Look, I was just tryin&#039; to come up with something cool to say, okay? Don&#039;t mind me. Haha.&lt;br /&gt;
&lt;br /&gt;
|DEVLV1=This town&#039;s still lackin&#039; a buncha stuff. Which means I got my work cut out for me as a carpenter. Good thing I&#039;m good at it!&lt;br /&gt;
|DEVLV2=The road&#039;s lookin&#039; nicer. You notice?&lt;br /&gt;
|DEVLV3=Ha, doesn&#039;t the new salon look great? That was all me.&lt;br /&gt;
|DEVLV4=Olive Hall&#039;s lookin&#039; pretty posh, yeah? I&#039;m really proud of it.&lt;br /&gt;
|DEVLV5=The expanded salon’s got everything a guy or gal could need. Not that I go there much, but still.&lt;br /&gt;
|DEVLV6=I made the new benches. I ratcheted the comfort factor up to eleven on those babies.&lt;br /&gt;
|DEVLV7=I&#039;ve had my hand in practically every single upgrade we&#039;ve made to Olive Town. It&#039;s been an honor and a privilege.&lt;br /&gt;
|DEVLV8=The town&#039;s got more hustle now.&lt;br /&gt;
|DEVLV9=Did you get a good look at Olive Hall? Isn&#039;t it the most amazing thing you&#039;ve ever seen? I want to show it off to everyone!&lt;br /&gt;
|DEVLV10=Did you see that luxury liner?! I wanna get a look at the interior design, but I dunno if they&#039;ll let me in.&lt;br /&gt;
&lt;br /&gt;
|WED=Here&#039;s wishin&#039; you kids a much-deserved &amp;quot;happily ever after.&amp;quot;&lt;br /&gt;
|CHILDBORN=Being a parent can be a real pain in the rear, so make sure you get your &amp;quot;me time&amp;quot; every now and then.&lt;br /&gt;
|CHILDCRAWL=Wonder what kinda kid &amp;lt;Child&amp;gt; will grow up to be. Can&#039;t wait to find out.&lt;br /&gt;
|CHILDGROWN=How about gettin&#039; &amp;lt;Child&amp;gt; into carpentry?&lt;br /&gt;
&lt;br /&gt;
|EGGB=It&#039;ll be time for the Egg Hunt before long.&lt;br /&gt;
|EGGD=I&#039;m a little old to be hunting for eggs all on my lonesome, I reckon.&lt;br /&gt;
|EGGA=You have fun at the Egg Hunt?&lt;br /&gt;
&lt;br /&gt;
|PETB=The Pet Derby’s comin’ up, y’know.&lt;br /&gt;
|PETD=Everyone’s all psyched up, as usual.&lt;br /&gt;
|PETA=The Pet Derby was a good time, eh?&lt;br /&gt;
|PETW=Congrats on the derby! That was some mighty fine teamwork out there.&lt;br /&gt;
&lt;br /&gt;
|JAMB=Haha, I’m gonna whoop all o’ you in the Summer Jamboree.&lt;br /&gt;
|JAMD=Wasn’t too long ago that everyone was bettin’ on me to win, but Ralph’s been showing his old man a thing or two recently…&lt;br /&gt;
|JAMA=Who needs to work out when you’ve got the Summer Jamboree!&lt;br /&gt;
|JAMW=Congrats on winning the Summer Jamboree! Phew, I need to add some new sets to my workout routine if I wanna keep up.&lt;br /&gt;
&lt;br /&gt;
|FIREB=Gotta make sure everything&#039;s ready for the Fireworks Display.&lt;br /&gt;
|FIRED=*Festival Runner*&lt;br /&gt;
|FIREA=How&#039;d you like the fireworks show? I&#039;m gonna try to outdo myself again next year.&lt;br /&gt;
&lt;br /&gt;
|MUSHB=I hear the Mushroom Hunt&#039;s comin&#039; up.&lt;br /&gt;
|MUSHD=Go on and see how many you can find.&lt;br /&gt;
|MUSHA=The Mushroom Hunt&#039;s got me thinking if Misaki might like some of the mushrooms I found the other day.&lt;br /&gt;
|MUSHW=Congrats! You won the Mushroom Hunt! That&#039;s some laser-sharp focus you&#039;ve got there.&lt;br /&gt;
&lt;br /&gt;
|SPIRB=Guess it&#039;s about time for the Spirit Festival.&lt;br /&gt;
|SPIRD=These days, I&#039;m used to lookin&#039; up at the sky all by my lonesome.&lt;br /&gt;
|SPIRA=So, how&#039;d you like the Spirit Festival?&lt;br /&gt;
&lt;br /&gt;
|FISHB=Guess the Fishing Tournament&#039;s around the corner.&lt;br /&gt;
|FISHD=I&#039;m not much of a fisher. I&#039;ll just be cheerin&#039; you all on as a spectator.&lt;br /&gt;
|FISHA=Guess fishing&#039;s more of a spectator sport than I thought. I had fun watching everyone.&lt;br /&gt;
|FISHW=Congrats! You&#039;re a real pro with a fishing rod. I can tell.&lt;br /&gt;
&lt;br /&gt;
|SNOWB=Lookin&#039; forward to seeing all the different sculptures everyone comes up with.&lt;br /&gt;
|SNOWD=The sculptures this year are outta this world. Everyone really outdid themselves and then some.&lt;br /&gt;
|SNOWA=What was your favorite sculpture from the Snowshine Celebration?&lt;br /&gt;
&lt;br /&gt;
|2NDGIFT=You&#039;ve already given me plenty today, so &#039;fraid I&#039;ll have to pass. &#039;Preciate the thought.&amp;lt;ref group=&amp;quot;1.0.5&amp;quot; name=&amp;quot;1.0.5&amp;quot;&amp;gt;This line was an addition in the 1.0.5 update.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|TUTORIAL=&lt;br /&gt;
===Tutorial Lines===&lt;br /&gt;
{{{!}}style=&amp;quot;display: table; text-align: center; border: 2px solid #4f4f4f; border-spacing: 0.4em&amp;quot;&lt;br /&gt;
{{!}} style=&amp;quot;border: 1px solid #4f4f4f; background-color: lightgray; width: 2em;” {{!}} &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
{{!}} style=&amp;quot;border: 1px solid #4f4f4f; text-align: left; padding: 0.7em;” {{!}} Don&#039;t place facilities and makers all willy-nilly. Each maker and facility type has its own limit. You can only set so many on your farm at a time.&lt;br /&gt;
{{!}}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Dialogue Additions/Changes==&lt;br /&gt;
===Dialogue Additions===&lt;br /&gt;
&amp;lt;references group=&amp;quot;1.0.5&amp;quot;/&amp;gt;&lt;br /&gt;
===Dialogue Changes===&lt;br /&gt;
The following lines were updated in version 1.0.5:&lt;br /&gt;
{|style=&amp;quot;display: table; text-align: center; border-spacing: 0.4em&amp;quot;&lt;br /&gt;
| style=&amp;quot;width: 10em;&amp;quot; | &lt;br /&gt;
| &#039;&#039;&#039;1.0.4&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| &#039;&#039;&#039;1.0.5&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 1px solid #4f4f4f; background-color: lightgray;” | &#039;&#039;&#039;Morning Greeting &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;border: 1px solid #4f4f4f; text-align: left; padding: 0.7em;” | Mornin&#039;.&lt;br /&gt;
| ⇒&lt;br /&gt;
| style=&amp;quot;border: 1px solid #4f4f4f; text-align: left; padding: 0.7em;” | Mornin&#039; there, &amp;lt;Player&amp;gt;. It&#039;s real admirable to see someone like yourself up this early.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 1px solid #4f4f4f; background-color: lightgray;” | &#039;&#039;&#039;Afternoon Greeting&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;border: 1px solid #4f4f4f; text-align: left; padding: 0.7em;” | Hey there.&lt;br /&gt;
| ⇒&lt;br /&gt;
| style=&amp;quot;border: 1px solid #4f4f4f; text-align: left; padding: 0.7em;” | Hey there, &amp;lt;Player&amp;gt;. How&#039;ve ya been?&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 1px solid #4f4f4f; background-color: lightgray;” | &#039;&#039;&#039;Evening Greeting&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;border: 1px solid #4f4f4f; text-align: left; padding: 0.7em;” | Evenin&#039;.&lt;br /&gt;
| ⇒&lt;br /&gt;
| style=&amp;quot;border: 1px solid #4f4f4f; text-align: left; padding: 0.7em;” | Evenin&#039; there, &amp;lt;Player&amp;gt;. Another quiet night out, eh?&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 1px solid #4f4f4f; background-color: lightgray;” | &#039;&#039;&#039;Neutral Gift&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;border: 1px solid #4f4f4f; text-align: left; padding: 0.7em;” | Thanks. That helps.&lt;br /&gt;
| ⇒&lt;br /&gt;
| style=&amp;quot;border: 1px solid #4f4f4f; text-align: left; padding: 0.7em;” | Thanks. &#039;Preciate it.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Scripts==&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
==Audio==&lt;br /&gt;
{{SOSPioneersVoices&lt;br /&gt;
| CHARANAME=Nigel&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
SOS Pioneers Characters Nigel 03.png|&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
All information not credited to persons on this page or below are referenced from the official guide.&amp;lt;ref&amp;gt;牧場物語オリーブタウンと希望の大地 公式ガイドブック, Bokujou Monogatari Oriibutaun to Kibou no Daichi Koushiki Gaido Bukku [Bokujou Monogatari Olive Town and the Land of Hope Official Guide Book]. 1st Ed. (2021). Kadokawa Game Linkage.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
{{NaviPioneers}}&lt;br /&gt;
{{BackToTop}}&lt;/div&gt;</summary>
		<author><name>Chickadee</name></author>
	</entry>
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